Cogmind - Beta 9.2 @@@ ROGUE MODE // 2019.12.10 @ 15:33:35 Player: SHADOWELITE7 Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (24) 120 Value Destroyed (597) 597 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2537 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 99/100 System Corruption 1% Temperature Cool (9) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (4) ---- (None) Peak State ------------ > --- POWER ------------ Ion Engine Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit Seismic Analyzer > --- WEAPON ----------- Improved EM Shotgun Small Laser Particle Gun Assault Rifle Light Assault Rifle > --- INVENTORY -------- Datajack [Rating: 14] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Utility Small Storage Unit Storage Small Storage Unit Processor Seismic Analyzer Weapon Assault Rifle Energy Gun Improved EM Shotgun Ballistic Gun Assault Rifle Special Melee Weapon Datajack Build | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power 1 | . . . 1 . Propulsion . | . . . . . Utility . | . . . . . Weapon 3 | . . . 1 2 Parts Attached 19 | 5 . 2 6 6 Power 5 | 1 . . 2 2 Engine 5 | 1 . . 2 2 Core . | . . . . . Reactor . | . . . . . Propulsion 2 | 2 . . . . Treads 2 | 2 . . . . Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 2 | 1 . 1 . . Device . | . . . . . Storage 1 | 1 . . . . Processor 1 | . . 1 . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 10 | 1 . 1 4 4 Energy Gun 5 | 1 . . 2 2 Energy Cannon . | . . . . . Ballistic Gun 4 | . . 1 2 1 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . . . 1 Unidentified Prototypes 1 | . . . 1 . Parts Lost 15 | . . . 1 14 Power 3 | . . . . 3 Propulsion 2 | . . . . 2 Utility 2 | . . . . 2 Weapon 8 | . . . 1 7 Highest Loss Streak 12 | . . . 1 12 Average Slot Usage (%) 87 | . 71 93 97 72 Engine 16 | . 14 14 21 10 Treads 20 | . 28 28 22 13 Storage 10 | . 14 14 11 8 Processor 9 | . . 7 11 8 Energy Gun 12 | . 14 14 9 17 Ballistic Gun 17 | . . 14 22 14 Naked Turns 17 | . . . . 17 Heaviest Build 22 | 9 9 11 18 22 Greatest Support 40 | 40 40 40 40 40 Greatest Overweight (x) 2 | . . . . 2 Average Overweight (x) . | . . . . . Largest Inventory Capacity 6 | 6 6 6 6 6 Average Capacity 5 | 5 6 6 6 5 Most Carried 4 | 3 3 4 3 2 Average Carried 1 | 1 3 2 1 1 Final Capacity 6 | 6 6 6 6 4 Final Carried 3 | 3 3 3 3 . Class Distribution -------------------- 65% | Gunner 34% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Scr Mat Min Mat Mat Matter Collected 565 | 250 . 29 135 151 Remotely . | . . . . . Salvage Created 822 | . . 49 337 436 Parts 59 | . . 4 22 33 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Combat Hostiles Destroyed 19 | . . 3 5 11 Melee 2 | . . . . 2 Guns 17 | . . 3 5 9 Classes Destroyed 8 | . . 1 5 2 Builder 1 | . . . 1 . Recycler 1 | . . . 1 . Watcher 3 | . . . 1 2 Swarmer 10 | . . 3 . 7 Grunt 6 | . . . 4 2 Duelist 1 | . . . . 1 Sentry 1 | . . . 1 . Hunter 1 | . . . . 1 Best Kill Streak 4 | . . 3 4 4 Combat Bots Only 4 | . . 3 2 4 Max Kills in Single Turn 2 | . . 2 1 1 Gunslinging 1 | . . 1 . . Exploded . | . . . . . Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Damage Taken 1827 | . . 65 341 1421 Core 627 | . . 15 50 562 Absorbed by Shields . | . . . . . Core Remaining (%) 93 | 100 . 94 87 . Volleys Fired 51 | . . 3 20 28 Largest 5 | . . 2 3 5 Hottest 190 | . . 70 90 190 Shots Fired 125 | . . 6 49 70 Gun 125 | . . 6 49 70 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 87 | . . 3 40 44 Thermal 17 | . . 3 5 9 Explosive . | . . . . . Electromagnetic 21 | . . . 4 17 Robot Hit Streak 8 | . . 3 7 8 Robot Miss Streak 4 | . . 1 2 4 Penetration Max 1 | . . . . 1 Secondary Targets 7 | . . 2 2 3 Max Gunslinging Chain 1 | . . 1 1 1 Shots Hit Robots 85 | . . 5 35 45 Core Hits 48 | . . 3 13 32 Critical Hits 2 | . . . . 2 Critical Kills . | . . . . . Critical Parts Destroyed 2 | . . . . 2 Melee Attacks 1 | . . . . 1 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1066 | . . 63 404 599 Guns 975 | . . 63 404 508 Cannons . | . . . . . Explosions 30 | . . . . 30 Melee . | . . . . . Ramming 61 | . . . . 61 Kinetic 583 | . . 26 309 248 Thermal 155 | . . 37 37 81 Explosive . | . . . . . Electromagnetic 267 | . . . 58 209 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . . . . 1 Average Corruption 1 | . . . . 1 Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 5 | . . . . 5 Projectiles . | . . . . . Explosions 5 | . . . . 5 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 62 | . . . . 62 Shots 1 | . . . . 1 Rammed 26 | . . . . 26 Targets Rammed 26 | . . . . 26 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 470 | . . 27 271 470 Average Temperature 133 | . . 14 128 154 Received Heat Transfer 609 | . . . 177 432 Effects 8 | . . . . 8 Shutdowns 3 | . . . . 3 Interference 3 | . . . . 3 Matter Decay 1 | . . . . 1 Damage (minor) 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . . . 1 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 384 | . . 111 111 162 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . . 1 Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Peak Influence 223 | . . 70 202 223 Average Influence 97 | . . 67 92 138 Maximum Alert Level 1 | . . . 1 1 Low Security (%) 80 | 100 100 100 86 58 Level 1 19 | . . . 13 41 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 1 | . . . 1 . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 1 | . . . 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Distress Signals 2 | . . . . 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 32 | . . 3 9 20 Peak Tracking Total 5 | . . 3 4 5 Tactical Retreats 4 | . . . 1 3 Traps | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Scr Mat Min Mat Mat Machines Disabled 3 | . . . 1 2 Max in Single Turn 1 | . . . 1 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Machines Accessed 1 | . . . 1 . Terminals 1 | . . . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 3 | . . . 3 . Successful 2 | . . . 2 . Failed 1 | . . . 1 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 3 | . . . 3 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 2 | . . . 2 . Record 2 | . . . 2 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . . . 1 . Full Trace Events 1 | . . . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Scr Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Scr Mat Min Mat Mat Turns Passed 1029 | 62 12 157 460 338 Spaces Moved 532 | 34 8 91 244 155 Core 35 | 4 . . . 31 Treads 497 | 30 8 91 244 124 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 50 Average Speed 153 | 147 160 160 160 141 Slowest Speed 160 | 160 160 160 160 160 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 10 | 3 5 20 19 7 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 4 | . . . . 4 Melee . | . . . . . Projectile . | . . . . . AOE 4 | . . . . 4 Actions | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Total 648 | 46 7 97 276 222 Wait 2 | . . . . 2 Move 528 | 33 7 90 243 155 Hop . | . . . . . Pick Up 18 | 8 . 2 5 3 Fast Attach . | . . . . . Attach 18 | 5 . 2 5 6 Detach . | . . . . . Swap 1 | . . . 1 . Drop 3 | . . . 2 1 Fire 51 | . . 3 20 28 Melee 1 | . . . . 1 Ram 26 | . . . . 26 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: [*Mat] / Min) -8/Materials History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 14) 63 | -11/Scrapyard | Entered Materials 63 | -10/Materials | Discovered new exit (range 7) 75 | -10/Materials | Entered Mines 208 | -10/Mines | Discovered new exit (range 12) 232 | -10/Mines | Entered Materials 232 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 233 | -9/Materials | Identified exit to Mines 686 | -9/Materials | Discovered new exit (range 4) 692 | -9/Materials | Entered another Materials area 692 | -8/Materials | Evolved 2 slots: Weapon x2 752 | -8/Materials | Build established: Gunner 999 | -8/Materials | Core integrity fell below 50% 1016 | -8/Materials | Core integrity fell below 20% 1030 | -8/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 01004_ Slammed into G-47 Trooper. 01004_ Sml. Storage Unit destroyed. 01005_ Slammed into G-47 Trooper. 01005_ K-01 Serf collects debris. 01007_ Slammed into G-47 Trooper. 01009_ K-01 Serf collects debris. 01011_ Slammed into G-47 Trooper. 01013_ K-01 Serf collects debris. 01013_ Seismic Analyzer destroyed. 01014_ Slammed into G-47 Trooper. 01015_ Destabilizing: Core damaged (-16). 01016_ K-01 Serf collects debris. 01016_ Slammed into G-47 Trooper. 01019_ G-47 Trooper destroyed. 01023_ Slammed into G-47 Trooper. 01023_ G-47 Trooper destroyed. 01023_ Destabilizing: System corrupted (+1). 01023_ K-01 Serf collects debris. 01024_ K-01 Serf destroyed. 01028_ Slammed into W-25 Informer. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????#?????????????? | | ?????????????????????????????????? #?????????????? | | ?????????????????????????????????? #?????????????? | | ????????????????????????????????? #?????????????? | | ???????????????################# #?????????????? | | ??????????# Y% %*[%%%%# #?????????????? | | ???????????????####### =%=%%%%#[ #?????????????? | | ?????????????????????#*=%==*%%%%%= #?????????????? | | ?????????????????????# %=@%%!%%#% #?????????????? | | ?????????????????????# w %%%%%#* #?????????????? | | ?????????????????????# " ""%# #?????????????? | | ?????????????????????# "" "" # #?????????????? | | ?????????????????????# """ """ # #?????????????? | | ?????????????????????#####+##### #?????????????? | | ?????????????????????????# #???# +?????????????? | | ?????????????????????????# #???# #?????????????? | | ?????????????????????????# #???# #?????????????? | | ????????????????????????## ##### #####?????????? | | ????????????????????????# #?????????? | | ????????????????????????# #?????????? | | ????????????????????????# #?????????? | | ?????????????????????#####+########+####?????????? | | ?????????????????????# % #??????????????? | | ?????????????????????# %[#??????????????? | | ?????????????????????# = """"""*#??????????????? | | ?????????????????????# % *""" "= #??????????????? | | ?????????????????????# [=%[ % #??????????????? | | ?????????????????????#"###/######+#??????????????? | | ?????????????????????#####%#????###??????????????? | | ?????????????????????????#=#?????????????????????? | | ?????????????????????????# #?????????????????????? | | ?????????????????????????# #?????????????????????? | | ?????????????????????????#%#?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 15 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 60 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Please Form A Line Challenges ------------ None Game ------ Seed RocketMomentumScanner Manual? 0 Play Time 00:16:24 Cumulative 15.9 hours Start 2019.12.10 @ 15:07:18 End 2019.12.10 @ 15:33:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 66 Rogue 62 Adventurer 0 Explorer 4 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 20 Gallery% 16 Achievement% 16 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4e8dc736-7ec3-4c9b-81dd-66c70625cba2