Cogmind - Beta 13 *** ADVENTURER MODE // 2024.04.01 @ 13:02:03 Player: MetallicDragon Result: Destroyed by ZZ-MDI(z) with Zionite Laser-S Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (68) 340 Value Destroyed (1873) 1873 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (91) 91 TOTAL SCORE: 5484 Bonus ------- Follower Combat Kills 91 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (29) Movement Core (350) Ox6 Location -7/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Large Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Light Ion Engine 0b10 Decoder Chip [Looter] 0b10 Decoder Chip [Scout] 0b10 Decoder Chip [Skirmisher] Weapon Cycler Hacking Suite Authchip [Propulsion] System Restoration Module System Restoration Module Rocket Launcher RU-N14's Throwing Claymores (2) RU-N14's Throwing Claymores (2) Power Maul Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Flying VTOL-Gravmag Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Large Storage Unit Improved Medium Armor Plating Improved Medium Armor Plating System Shield > --- WEAPON ----------- RU-N14's Throwing Claymores Shotgun KE Shrapnel Construct/G > --- INVENTORY -------- Light Ion Engine Weapon Cycler Hacking Suite Authchip [Propulsion] System Restoration Module System Restoration Module Gauss Cannon Rocket Launcher Power Maul [Rating: 58] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Flight Unit Constructs Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Core Analyzer Hackware System Shield Protection Improved Medium Armor Plating Weapon Gauss Cannon Energy Gun EM Pulse Gun Ballistic Gun Constructs Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Hammer Build | -11 -10 -10 -10 -9 -7 -7 -7 -7 ------- Run | Yrd Mat Min Sub Rec Fac Low Zio Dee Slots Evolved 6 | . . . . . 6 . . . Power . | . . . . . . . . . Propulsion 2 | . . . . . 2 . . . Utility 4 | . . . . . 4 . . . Weapon . | . . . . . . . . . Parts Attached 72 | 7 5 15 11 3 27 . 4 . Power 8 | 2 . 2 1 . 3 . . . Engine 6 | 2 . 1 1 . 2 . . . Core 2 | . . 1 . . 1 . . . Reactor . | . . . . . . . . . Propulsion 13 | 2 2 5 1 1 2 . . . Treads 13 | 2 2 5 1 1 2 . . . Leg . | . . . . . . . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 22 | 1 3 2 . . 14 . 2 . Device 9 | . 1 2 . . 5 . 1 . Storage 3 | 1 1 . . . 1 . . . Processor 2 | . 1 . . . 1 . . . Hackware 1 | . . . . . 1 . . . Protection 7 | . . . . . 6 . 1 . Artifact . | . . . . . . . . . Weapon 29 | 2 . 6 9 2 8 . 2 . Energy Gun 10 | 2 . 5 2 1 . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 5 | . . . 5 . . . . . Ballistic Cannon 5 | . . . . . 4 . 1 . Launcher 3 | . . . 2 . 1 . . . Special Weapon 2 | . . 1 . . . . 1 . Impact Weapon 4 | . . . . 1 3 . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . 1 . Parts Lost 20 | . . 1 1 . 5 . . 13 Power 2 | . . . . . . . . 2 Propulsion 8 | . . . 1 . 3 . . 4 Utility 7 | . . . . . 2 . . 5 Weapon 3 | . . 1 . . . . . 2 Highest Loss Streak 13 | . . 1 1 . 2 . . 13 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 84 | . 97 93 99 99 79 69 69 63 Engine 7 | . 14 7 14 14 6 . . . Core 2 | . . 6 . . . 7 7 6 Treads 17 | . 28 27 27 28 16 . . . Hover 1 | . . . . . 2 7 . . Flight 1 | . . . . . . . 6 6 Device 10 | . 12 14 14 14 8 7 7 7 Storage 9 | . 14 14 14 14 7 7 7 7 Processor 2 | . . . . . 6 . . . Hackware 1 | . . . . . . 7 7 6 Protection 7 | . . . . . 12 15 14 12 Energy Gun 8 | . 28 22 11 13 1 2 2 . Ballistic Gun 5 | . . . 15 14 3 . 3 5 Ballistic Cannon 5 | . . . . . 8 11 7 6 Naked Turns . | . . . . . . . . . Heaviest Build 55 | 14 15 17 23 23 55 50 50 50 Greatest Support 60 | 40 40 40 40 40 60 30 18 18 Greatest Overweight (x) 9 | . . 3 . . 2 3 3 9 Average Overweight (x) . | . . . . . . 2 2 2 Largest Inventory Capacity 15 | 8 8 8 8 8 15 15 15 15 Average Capacity 11 | 7 7 8 8 8 13 15 15 15 Most Carried 15 | 1 7 8 8 8 15 7 13 13 Average Carried 8 | . 2 7 7 7 9 7 10 13 Final Capacity 15 | 8 8 8 8 8 15 15 15 15 Final Carried 13 | 1 7 7 8 8 7 7 13 13 Scrap Engine Consumption 81 | . . . . . 77 1 3 . Constructs Created 5 | . . . . . 4 . . 1 Constructs Modified 24 | . . . . . 15 4 5 . Class Distribution -------------------- 44% | Scavenger-Mutant 33% | Mutant 19% | Hacker-Construct Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Scavenger-Mutant | -9/Recycling Scavenger-Mutant | -7/Factory Hacker-Construct | -7/Lower Caves Hacker-Construct | -7/Zion Hacker-Construct | -7/Deep Caves Resources | -11 -10 -10 -10 -9 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Sub Rec Fac Low Zio Dee Matter Collected 1643 | 203 77 85 346 118 693 47 74 . Remotely . | . . . . . . . . . Salvage Created 2799 | . 404 173 210 628 1342 42 . . Parts 152 | . 22 8 18 25 78 1 . . Haulers Intercepted 1 | . 1 . . . . . . . Recyclers Shooed 3 | . . . . 2 1 . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 8 | . . . 7 . . 1 . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -7 -7 -7 -7 ------- Run | Yrd Mat Min Sub Rec Fac Low Zio Dee Combat Hostiles Destroyed 39 | . 5 3 5 2 23 1 . . Guns 18 | . 4 3 4 2 5 . . . Cannons 19 | . . . . . 18 1 . . AOE 2 | . 1 . 1 . . . . . Classes Destroyed 13 | . 6 1 2 1 3 . . . Worker 2 | . . . . . 2 . . . Builder 4 | . 2 . . . 2 . . . Tunneler 1 | . . 1 . . . . . . Hauler 1 | . 1 . . . . . . . Recycler 13 | . 2 . . 6 5 . . . Operator 1 | . . . . . 1 . . . Turret 2 | . . . 2 . . . . . Watcher 5 | . 1 . . . 4 . . . Swarmer 11 | . 3 . 1 . 7 . . . Grunt 16 | . 2 3 . . 10 1 . . Sentry 5 | . . . . 2 3 . . . Programmer 3 | . . . . . 3 . . . Subdweller 4 | . . . 4 . . . . . Best Kill Streak 6 | . 5 2 2 6 6 1 . . Combat Bots Only 4 | . 3 2 2 1 4 1 . . Max Kills in Single Turn 3 | . 3 1 1 1 2 1 . . Gunslinging . | . . . . . . . . . Exploded 1 | . 1 . 1 . . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -7 -7 -7 -7 -------- Run | Yrd Mat Min Sub Rec Fac Low Zio Dee Hostile Shots Fired 458 | . 24 16 46 8 190 2 . 172 Missed 145 | . 8 . 10 3 58 1 . 65 Damage Taken 4619 | . 116 208 495 61 1145 12 . 2582 Core 869 | . 31 36 72 12 123 . . 595 Absorbed by Shields . | . . . . . . . . . Ignored by Resistances 1307 | . 39 60 142 16 366 3 . 681 Regen/Repaired (Parts) 216 | . . . . . 193 23 . . Core Remaining (%) 69 | 100 . . . 39 . . . . Volleys Fired 149 | . 16 12 22 17 80 2 . . Largest 2 | . 2 2 2 2 2 2 . . Hottest 109 | . 80 105 106 103 109 81 . . Shots Fired 265 | . 32 21 44 27 136 5 . . Gun 173 | . 32 20 42 27 50 2 . . Cannon 89 | . . . . . 86 3 . . Launcher 2 | . . . 2 . . . . . Special 1 | . . 1 . . . . . . Kinetic 134 | . . . 26 17 88 3 . . Thermal 76 | . . 5 11 10 48 2 . . Explosive 2 | . . . 2 . . . . . Electromagnetic 53 | . 32 16 5 . . . . . Robot Hit Streak 31 | . 10 11 31 15 18 1 . . Robot Miss Streak 5 | . 3 2 3 1 5 2 . . Penetration Max 1 | . . . . . 1 . . . Secondary Targets 2 | . 1 . 1 . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . Shots Hit Robots 185 | . 20 15 33 25 91 1 . . Core Hits 92 | . 12 7 11 11 50 1 . . Critical Kills 1 | . . . . 1 . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 9 | . . 1 . 2 6 . . . Burn 2 | . . . . 1 1 . . . Destroy 1 | . . . . 1 . . . . Blast 5 | . . . . . 5 . . . Corrupt 1 | . . 1 . . . . . . Melee Attacks 7 | . . . . . 7 . . . Impact 7 | . . . . . 7 . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 4231 | . 428 214 583 464 2511 31 . . Guns 2154 | . 254 214 500 464 722 . . . Cannons 1817 | . . . . . 1786 31 . . Explosions 257 | . 174 . 83 . . . . . Melee . | . . . . . . . . . Ramming 3 | . . . . . 3 . . . Kinetic 2435 | . . . 334 273 1797 31 . . Thermal 1229 | . 174 49 104 191 711 . . . Explosive 83 | . . . 83 . . . . . Electromagnetic 481 | . 254 165 62 . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 4 | . 1 1 1 1 4 2 2 . Average Corruption 1 | . 1 1 1 1 3 2 2 . Corruption Purged 4 | . . . . . 4 . . . Corruption Blocked . | . . . . . . . . . Effects 24 | . . 3 2 4 11 2 2 . Message Errors 2 | . . . . . 1 . 1 . Matter Fused 7 | . . 1 1 2 2 1 . . Heat Flow Errors 2 | . . . . . 2 . . . Energy Discharges 4 | . . . . 2 2 . . . Parts Rejected 1 | . . . . . 1 . . . Parts Fused 1 | . . . . . . . 1 . Data Loss (minor) 1 | . . . . . 1 . . . Data Loss (major) 3 | . . 1 1 . 1 . . . Misfires 2 | . . 1 . . . 1 . . Weapon Failures 1 | . . . . . 1 . . . Overload Shots . | . . . . . . . . . Overflow Damage 35 | . . . . . 35 . . . Projectiles 35 | . . . . . 35 . . . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Knockbacks 8 | . . . . . 8 . . . Impact . | . . . . . . . . . Kinetic 7 | . . . . . 7 . . . Secondary 1 | . . . . . 1 . . . Self-Inflicted Damage . | . . . . . . . . . Shots . | . . . . . . . . . Rammed 1 | . . . . . 1 . . . Targets Rammed 1 | . . . . . 1 . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 383 | . 148 157 52 383 356 36 . 27 Average Temperature 91 | . 56 64 23 169 94 16 . 10 Received Heat Transfer 1596 | . 60 120 39 54 351 9 . 963 Effects 5 | . . . . 5 . . . . Interference 3 | . . . . 3 . . . . Damage (minor) 2 | . . . . 2 . . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 2 | . 1 1 . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 3 | . . . . 1 2 . . . Heat Transferred 2237 | . 250 111 222 407 1247 . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 2 | . 2 . . . . . . . Alert | -11 -10 -10 -10 -9 -7 -7 -7 -7 ------- Run | Yrd Mat Min Sub Rec Fac Low Zio Dee Peak Influence 366 | . 147 110 . 366 196 . . . Initial 321 | . . 2 . 321 70 . . . Average 91 | . 80 53 . 276 53 . . . Maximum Alert Level 1 | . . . . 1 . . . . Low Security (%) 91 | 100 100 100 . 45 100 . . . Level 1 8 | . . . . 54 . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 9 | . 1 . . . 8 . . . Investigation 4 | . 1 . . . 3 . . . Extermination 3 | . . . . . 3 . . . Reinforcement 2 | . . . . . 2 . . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced 1 | . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -7 -7 -7 -7 --------- Run | Yrd Mat Min Sub Rec Fac Low Zio Dee Distress Signals 1 | . . . . . 1 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 99 | . 6 5 48 1 27 1 . 11 Peak Tracking Total 11 | . 3 2 9 1 6 1 . 11 Tactical Retreats 2 | . . . 2 . . . . . Traps | -11 -10 -10 -10 -9 -7 -7 -7 -7 ------- Run | Yrd Mat Min Sub Rec Fac Low Zio Dee Traps Triggered 7 | . 2 3 . . 2 . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -9 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Sub Rec Fac Low Zio Dee Machines Disabled 4 | . . 1 . . 3 . . . Max in Single Turn 1 | . . 1 . . 1 . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -7 -7 -7 -7 --------- Run | Yrd Mat Min Sub Rec Fac Low Zio Dee Machines Accessed 16 | . 3 1 . 7 4 1 . . Terminals 12 | . 3 . . 6 3 . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 2 | . . . . 1 1 . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 37 | . 10 1 . 15 10 1 . . Successful 19 | . 4 1 . 9 4 1 . . Failed 18 | . 6 . . 6 6 . . . Catastrophic 4 | . 1 . . . 3 . . . Database Lockouts . | . . . . . . . . . Manual 13 | . 2 1 . . 5 . 5 . Terminals 32 | . 10 . . 14 8 . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 3 | . . . . 1 2 . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 16 | . 4 1 . 8 2 1 . . Record 2 | . . . . . 1 1 . . Part Schematic 1 | . . . . 1 . . . . Robot Analysis 1 | . 1 . . . . . . . Open Door 1 | . . 1 . . . . . . Branch Access Points 2 | . 1 . . 1 . . . . Alert Level 2 | . . . . 1 1 . . . Hauler Manifests 3 | . 1 . . 2 . . . . Registered Components 1 | . . . . 1 . . . . Zone Layout 3 | . 1 . . 2 . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 3 | . . . . 1 2 . . . Report Inventory 2 | . . . . 1 1 . . . Retrieve Components 1 | . . . . . 1 . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 9 | . 2 . . 4 3 . . . Full Trace Events 2 | . . . . . 2 . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 9 | . . . . . 9 . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Sub Rec Fac Low Zio Dee Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -7 -7 -7 -7 -------- Run | Yrd Mat Min Sub Rec Fac Low Zio Dee Total Allies 2 | . . 2 . . . . . . Largest Group 2 | . . 2 1 1 . . . . Highest-Rated Group 45 | . . 45 14 14 . . . . Highest-Rated Ally 31 | . . 31 14 14 . . . . Total Orders . | . . . . . . . . . Ally Attacks 9 | . . 9 . . . . . . Total Damage 145 | . . 145 . . . . . . Kills 3 | . . 3 . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -7 -7 -7 -7 ------- Run | Yrd Mat Min Sub Rec Fac Low Zio Dee Robot Analysis Total 1 | . 1 . . . . . . . Derelict Logs Recovered 3 | . . 1 . . . . 2 . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Sub Rec Fac Low Zio Dee Turns Passed 6625 | 73 579 695 646 737 2615 273 746 261 Spaces Moved 3909 | 42 323 388 352 420 1356 178 635 215 Core 19 | 4 . 10 . . . . . 5 Treads 2569 | 38 323 378 352 420 1058 . . . Legs 104 | . . . . . 104 . . . Wheels . | . . . . . . . . . Hover 377 | . . . . . 194 178 5 . Flight 840 | . . . . . . . 630 210 Fastest Speed 50 | 50 160 150 160 160 93 93 115 115 Average Speed 153 | 149 160 160 160 160 170 150 115 122 Slowest Speed 500 | 160 160 200 160 160 240 167 167 500 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 46 | 4 47 72 24 99 28 28 72 41 Regions Visited 8 Branch Regions 6 Pre-discovered Areas 2 | . . . . . . . 2 . Known Exits Taken 2 | . 1 . 1 . . . . . Unknown Exits Taken 6 | 1 . 1 . 1 1 1 1 . Scrap Searched 3 | . . . . . . . 3 . Spaces Dug 3 | . . . . . 3 . . . Terrain Destroyed 29 | . 6 . 8 . 15 . . . Melee 3 | . . . . . 3 . . . Projectile 12 | . . . . . 12 . . . AOE 14 | . 6 . 8 . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -7 -7 -7 -7 --------- Run | Yrd Mat Min Sub Rec Fac Low Zio Dee Total 4243 | 49 352 437 391 463 1508 179 649 215 Wait 22 | . . 12 1 8 1 . . . Move 3901 | 41 322 387 351 419 1355 177 634 215 Hop . | . . . . . . . . . Pick Up 40 | 1 7 3 2 5 14 . 8 . Fast Attach 34 | 6 3 9 4 3 9 . . . Attach 13 | . . 2 1 . 7 . 3 . Detach 8 | . . 1 . 1 5 . 1 . Swap 25 | 1 2 4 6 . 11 . 1 . Drop 42 | . 2 7 4 9 18 . 2 . Fire 149 | . 16 12 22 17 80 2 . . Melee 7 | . . . . . 7 . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 1 | . . . . . 1 . . . Escape Stasis . | . . . . . . . . . Rewire 1 | . . . . 1 . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min / [Sub]) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -10/Subcaves -9/Recycling -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Zion (discovered 2 exits: [*Dee] / Pro) -7/Deep Caves History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 74 | -11/Scrapyard | Entered Materials 198 | -10/Materials | Discovered new exit (range 14) 198 | -10/Materials | Discovered new exit (range 15) 303 | -10/Materials | Identified exit to Materials 327 | -10/Materials | Build established: Mutant 490 | -10/Materials | Discovered exit to Materials (range 15) 490 | -10/Materials | Identified exit to Mines 653 | -10/Materials | Entered Mines 1160 | -10/Mines | Discovered exit to Materials (range 10) 1253 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1310 | -10/Mines | Discovered exit to Materials (range 14) 1331 | -10/Mines | Discovered new exit (range 7) 1348 | -10/Mines | Entered Subcaves 1348 | -10/Subcaves | Accompanied by 1 ally 1349 | -10/Subcaves | Identified exit to Recycling 1449 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 1495 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 1659 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1686 | -10/Subcaves | Ambushed by swarm of Subdwellers 1690 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1690 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1690 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1690 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1702 | -10/Subcaves | Core integrity fell below 50% 1994 | -10/Subcaves | Entered Recycling 1994 | -9/Recycling | Accompanied by 1 ally 1995 | -9/Recycling | Found Scrap Engine 2386 | -9/Recycling | Build established: Scavenger-Mutant 2670 | -9/Recycling | Discovered new exit (range 15) 2731 | -9/Recycling | Entered Factory 2731 | -7/Factory | Evolved 6 slots: Propulsion x2, Utility x4 3653 | -7/Factory | Discovered new exit (range 10) 5309 | -7/Factory | Discovered new exit (range 3) 5346 | -7/Factory | Entered Lower Caves 5611 | -7/Lower Caves | Build established: Hacker-Construct 5615 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 5619 | -7/Lower Caves | Entered Zion 5635 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 5651 | -7/Zion | Identified exit to Proximity Caves 5675 | -7/Zion | System corruption cleaned by Quarantine Array 5871 | -7/Zion | Found Prototype Special Weapon 5873 | -7/Zion | Identified RU-N14's Throwing Claymores 5879 | -7/Zion | Found RU-N14's Throwing Claymores 5907 | -7/Zion | Learned location of Quarantine (-2) 6031 | -7/Zion | Learned 12 Factory zone layouts 6179 | -7/Zion | Given A8's code to call for help 6341 | -7/Zion | Opened final containment barrier to the Deep Caves 6361 | -7/Zion | Discovered new exit (range 3) 6361 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 6365 | -7/Zion | Entered Deep Caves 6548 | -7/Deep Caves | Attacked by Z-Imprinter 6564 | -7/Deep Caves | Z-Facility disabled 6612 | -7/Deep Caves | Core integrity fell below 50% 6626 | -7/Deep Caves | Core integrity fell below 20% 6626 | -7/Deep Caves | Destroyed by ZZ-MDI(z) with Zionite Laser-S Last Messages --------------- Lgt. Nuclear Core destroyed. Flying VTOL-Gravmag Exoskeleton destroyed. Flying VTOL-Gravmag Exoskeleton core remains intact and functional. The Cld. Deuterium-Ion Engine is "overloadable", activating it again increases its energy generation and heat output, and may have unintended consequences. Arm. Scrap Engine constructs Cld. Deuterium-Ion Engine. Gauss Cannon destroyed. Flying VTOL-Gravmag Exoskeleton destroyed. Arm. Scrap Engine damaged due to network destabilization (-7). Cld. Deuterium-Ion Engine destroyed. Arm. Scrap Engine damaged due to network destabilization (-8). Arm. Scrap Engine destroyed. Scrap Engine core remains intact and functional. Scrap Engine destroyed. Map ----- +----------------------------------------------------+ | ?? """"""""""""" | | ?? """"""""""" | | ?? """""""""" | | ?? """"""""""""" | | ?? """""""""""" | | ?? """"???""""" | | ?? """""?????""" | | ?? """""???? " | | ?? """""???? | | ?? """""??? | | ??? """""??" | | ??? """""??" | | ??? """"???"" | | ??? """"""""???"" | | ??? """""" ?????? | | ??? """"" ???????? | | ??? """"" ??????????????????? | | ??? """""" """???????????????????? | | ??? """"" """""??????????????????? | | ??? """ """""?? ???????????????? | | ???? """" """"" ???????????????? | | ???? """ """ ????????????????? | | ????? """ ????????????????? | | ????? """"""""""o ??????????? | | ????? "" " "" ????????? | | ????? I @ ????????? | | ????? zz z ????????? | | ?????? zzz ????????? | | ?????? zzz ?????????? | | ??????? z ?????????? | | ??????? ??????????? | | ??????? ###??????????? | | ????????## ;## ####????????????? | | ?????????# #?## ##???????????????? | | ?????????####???##; ##;##????????????????? | | ?????????????????############?##?????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 35 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 41 Core Analysis 6 Recoil Reduction 3 Offensive Hacking 10 Defensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Hvy. Missile Launcher | -9/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Adventurer Robot Respite Signs Are For Wimps Challenges ------------ None Game ------ Seed ExoskeletonGuidedLattice Manual? 0 Play Time 01:29:46 Cumulative 10.3 hours Start 2024.04.01 @ 11:30:00 End 2024.04.01 @ 13:02:03 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 6 Rogue 1 Adventurer 5 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 16 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: e09b8853-9380-4735-89ca-076c8fff4cb3