Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.19 @ 03:33:02 Player: MyInternetBroke Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (8) 1600 Robots Destroyed (66) 330 Value Destroyed (2415) 2415 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (548) 548 TOTAL SCORE: 7993 Bonus ------- High Alert Combat Kills 48 Entered DSFs 500 Cogmind --------- Core Integrity 984/1150 Matter 241/300 Energy 100/100 System Corruption 25% Temperature Cool (9) Movement Treading (152) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Medium Treads Advanced Medium Treads > --- UTILITY (10) ----- Improved Heat Sink Improved Heat Sink (fused) Large Storage Unit Structural Scanner Enhanced Optical Array Advanced Signal Interpreter Hacking Suite > --- WEAPON (3) ------- Hardcell Cannon Force Lance > --- INVENTORY (15) --- Improved Heat Sink Matter Compressor (0) Advanced Thermal Shield System Shield High-powered Shock Rifle High-powered Shock Rifle Tesla Rifle Disruptor Cannon Hypervelocity Coil Gun Railgun Heavy Rocket Launcher Plasma Cutter Peak State ------------ > --- POWER ------------ Neutrino Core Antimatter Reactor > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Structural Scanner Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Improved Transmission Jammer Hardened Light Armor Plating Hacking Suite Advanced System Restoration Module > --- WEAPON ----------- Heavy Ion Cannon Hypervelocity Coil Gun Force Lance > --- INVENTORY -------- Micro Fission Core Medium Treads Advanced Medium Treads Matter Compressor Improved Utility Shielding System Shield High-powered Shock Rifle Disruptor Cannon Hypervelocity Coil Gun Hypervelocity Coil Gun Railgun Hardcell Cannon Heavy Rocket Launcher Plasma Cutter [Rating: 90] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Armored Wheel Treads Medium Treads Wheel Armored Wheel Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Improved Utility Shielding Weapon Force Lance Energy Gun Medium Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Flak Gun Ballistic Cannon Improved Light Cannon Launcher Heavy Rocket Launcher Special Weapon Mining Laser Impact Weapon Power Maul Slashing Weapon Chainsword Piercing Weapon Force Lance Build | -11 -10 -9 -8 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Slots Evolved 12 | . . 2 2 2 2 2 . 2 Power 1 | . . . 1 . . . . . Propulsion 2 | . . . . 1 . 1 . . Utility 8 | . . 2 1 1 1 1 . 2 Weapon 1 | . . . . . 1 . . . Parts Attached 108 | 7 4 26 9 24 8 1 13 16 Power 18 | 1 . 5 2 3 3 . . 4 Engine 8 | 1 . 4 . 2 1 . . . Core 9 | . . 1 2 1 2 . . 3 Reactor 1 | . . . . . . . . 1 Propulsion 23 | 3 1 5 2 5 . 1 4 2 Treads 12 | 1 . 1 1 3 . . 4 2 Leg . | . . . . . . . . . Wheel 11 | 2 1 4 1 2 . 1 . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 36 | 1 2 8 3 9 2 . 5 6 Device 13 | . . 1 1 5 1 . 1 4 Storage 4 | 1 1 2 . . . . . . Processor 6 | . 1 1 . 1 1 . 1 1 Hackware 2 | . . . . 1 . . . 1 Protection 11 | . . 4 2 2 . . 3 . Artifact . | . . . . . . . . . Weapon 31 | 2 1 8 2 7 3 . 4 4 Energy Gun 7 | 2 . 4 . . . . . 1 Energy Cannon 2 | . . . . 1 . . 1 . Ballistic Gun 5 | . . . . 2 1 . . 2 Ballistic Cannon 9 | . . 3 1 1 2 . 1 1 Launcher 1 | . . . . . . . 1 . Special Weapon 2 | . 1 1 . . . . . . Impact Weapon 1 | . . . . 1 . . . . Slashing Weapon 3 | . . . 1 2 . . . . Piercing Weapon 1 | . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 2 | . . . . 2 . . . . Parts Lost 25 | . 3 3 1 2 . . 4 12 Power 4 | . . . . . . . 1 3 Propulsion 7 | . 1 2 . 1 . . 1 2 Utility 8 | . . . 1 1 . . 2 4 Weapon 6 | . 2 1 . . . . . 3 Highest Loss Streak 7 | . 2 1 1 1 . . 2 7 To Critical Strikes . | . . . . . . . . . Average Backups 12 | . 1 10 14 14 12 13 12 14 Power . | . 1 1 . . . . . . Propulsion 1 | . . 1 1 2 1 1 1 1 Utility 6 | . . 6 9 7 6 8 7 4 Weapon 3 | . . 1 2 2 3 3 2 6 Tool/Special . | . . . . . . . . . Unused Backups 31 | 1 . 3 1 13 1 . . 12 Power 1 | . . 1 . . . . . . Propulsion 1 | . . . . 1 . . . . Utility 18 | . . 2 1 8 1 . . 6 Weapon 10 | 1 . . . 4 . . . 5 Tool/Special 1 | . . . . . . . . 1 Average Slot Usage (%) 90 | . 91 94 92 96 91 76 84 79 Engine 6 | . 14 10 . 7 12 5 5 1 Core 4 | . . . 11 6 . 5 3 5 Treads 4 | . 12 2 . 8 . . 9 1 Wheel 12 | . 15 18 17 10 13 5 5 8 Device 13 | . . 3 14 20 20 17 5 17 Storage 7 | . 14 11 9 7 6 5 5 5 Processor 9 | . 5 11 9 7 12 11 12 10 Hackware 3 | . . . . 5 6 5 2 4 Protection 7 | . . 14 12 4 . . 12 7 Energy Gun 4 | . 24 9 9 1 . . . . Ballistic Gun 2 | . . . . 3 6 5 3 3 Ballistic Cannon 4 | . . 9 2 2 5 5 7 1 Slashing Weapon 2 | . . . 6 5 6 5 2 . Piercing Weapon 1 | . . . . . . . . 5 Peak Build Rating 90 | 6 7 20 27 50 60 65 71 90 Average Rating 43 | 4 6 14 21 41 57 63 65 74 On Entrance 32 | . 6 5 20 27 47 60 65 60 Naked Turns . | . . . . . . . . . Heaviest Build 102 | 12 27 45 53 57 60 56 102 82 Greatest Support 112 | 26 26 28 24 56 40 56 112 75 Greatest Overweight (x) 4 | 1 2 3 4 4 1 . 2 2 Average Overweight (x) 1 | . . 1 1 1 1 . . 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 11 15 15 15 15 15 15 15 Most Carried 15 | 2 2 15 15 15 15 15 15 15 Average Carried 12 | . 1 10 14 14 14 14 13 14 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 Final Carried 15 | 1 2 15 15 15 15 14 15 12 Class Distribution -------------------- 39% | Mutant 37% | Infiltrator-Assassin 6% | Assassin 5% | Scavenger-Assassin 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Infiltrator-Assassin | -7/Factory Infiltrator-Assassin | -6/Factory Infiltrator-Assassin | -5/Factory Tank | -5/DSF Infiltrator-Assassin | -4/Factory Resources | -11 -10 -9 -8 -7 -6 -5 -5 -4 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Matter Collected 3127 | 270 15 624 183 629 390 . 535 481 Remotely . | . . . . . . . . . Salvage Created 2404 | . 147 554 205 415 81 . 602 400 Parts 144 | . 6 48 14 25 7 . 17 27 Haulers Intercepted 4 | . . 2 . 2 . . . . Recyclers Shooed 3 | . . 1 1 . . . . 1 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Combat Hostiles Destroyed 55 | . 3 17 7 7 1 . 13 7 Melee 15 | . . . 7 4 . . . 4 Guns 12 | . 2 9 . . 1 . . . Cannons 19 | . . 8 . 3 . . 5 3 AOE 9 | . 1 . . . . . 8 . Classes Destroyed 13 | . 1 6 . 2 2 . 2 . Worker 1 | . . 1 . . . . . . Builder 3 | . . 1 . 2 . . . . Hauler 4 | . . 2 . 2 . . . . Recycler 1 | . . 1 . . . . . . Operator 1 | . . . . . 1 . . . Watcher 1 | . . . . 1 . . . . Swarmer 21 | . . 10 4 3 . . 4 . Grunt 10 | . 3 4 1 . . . 2 . Sentry 6 | . . 3 2 1 . . . . Specialist 4 | . . . . . . . 4 . Hunter 3 | . . . . . 1 . 2 . Programmer 10 | . . . . 3 . . . 7 Heavy 1 | . . . . . . . 1 . Best Kill Streak 7 | . 2 4 7 2 1 . 7 2 Combat Bots Only 7 | . 2 4 7 2 1 . 7 2 Max Kills in Single Turn 3 | . 1 1 1 1 1 . 3 1 Gunslinging . | . . . . . . . . . Exploded 3 | . 1 . . . . . 3 . Melee 1 | . . . 1 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Hostile Shots Fired 662 | . 37 158 42 98 11 . 197 119 Missed 170 | . 7 33 12 32 2 . 52 32 Hits 492 | . 30 125 30 66 9 . 145 87 Projectile 492 | . 30 125 30 66 9 . 145 87 Critical Strikes 24 | . . 8 . 5 . . 3 8 Actively Blocked 1 | . . . . . . . . 1 Part Disruptions 7 | . . . . . . . 7 . Damage Taken 7001 | . 341 1410 327 781 168 . 2073 1901 Core 992 | . 105 300 70 126 16 . 209 166 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 225 | . . 32 . . . . 129 64 Ignored by Resistances 388 | . . . 28 . . . 360 . Core Remaining (%) 75 | 100 58 25 87 82 98 . 79 . Volleys Fired 143 | . 12 61 5 10 5 . 31 19 Largest 3 | . 2 2 1 2 2 . 3 2 Hottest 137 | . 90 100 100 106 72 . 137 100 Shots Fired 269 | . 24 97 5 16 9 . 90 28 Gun 112 | . 24 43 4 3 5 . 24 9 Cannon 141 | . . 46 . 13 4 . 59 19 Launcher 7 | . . . . . . . 7 . Special 9 | . . 8 1 . . . . . Kinetic 151 | . . 46 . 8 9 . 78 10 Thermal 73 | . 12 37 1 . . . 5 18 Explosive 7 | . . . . . . . 7 . Electromagnetic 38 | . 12 14 4 8 . . . . Robot Hit Streak 11 | . 9 5 3 7 3 . 11 6 Robot Miss Streak 4 | . 1 4 1 3 2 . 4 1 Penetration Max . | . . . . . . . . . Secondary Targets 1 | . . 1 . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . Shots Hit Robots 209 | . 21 46 16 31 7 . 51 37 Core Hits 105 | . 6 28 6 11 4 . 39 11 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 3 | . . . . . . . 1 2 Critical Strikes 18 | . 2 2 1 5 2 . 1 5 Burn 4 | . 2 2 . . . . . . Destroy 3 | . . . . . . . 1 2 Blast 3 | . . . . 1 1 . . 1 Sever 6 | . . . 1 4 1 . . . Impale 2 | . . . . . . . . 2 Melee Attacks 140 | . . . 17 50 14 . 7 52 Impact 2 | . . . . 2 . . . . Slashing 86 | . . . 17 48 14 . 7 . Piercing 52 | . . . . . . . . 52 Sneak Attacks 6 | . . . 1 3 1 . . 1 Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 7150 | . 291 886 479 1160 251 . 2723 1360 Guns 1068 | . 266 378 46 56 6 . 264 52 Cannons 2192 | . . 493 . 160 35 . 1012 492 Explosions 1472 | . 25 . . . . . 1447 . Melee 2402 | . . . 432 944 210 . . 816 Ramming 16 | . . 15 1 . . . . . Kinetic 1933 | . . 493 . 126 41 . 1171 102 Thermal 935 | . 164 224 . . . . 105 442 Explosive 1447 | . . . . . . . 1447 . Electromagnetic 417 | . 127 154 46 90 . . . . Impact . | . . . . . . . . . Slashing 1586 | . . . 432 944 210 . . . Piercing 816 | . . . . . . . . 816 Highest Corruption 25 | . . . . 9 . . 9 25 Average Corruption 7 | . . . . 7 . . 5 7 Corruption Purged 4 | . . . . . . . . 4 Corruption Blocked . | . . . . . . . . . Effects 63 | . . . . 41 . . 6 16 Message Errors 11 | . . . . 8 . . 1 2 Matter Fused 12 | . . . . 8 . . 2 2 Heat Flow Errors 7 | . . . . 4 . . 1 2 Energy Discharges 10 | . . . . 6 . . 1 3 Parts Fused 2 | . . . . 1 . . . 1 Data Loss (minor) 14 | . . . . 11 . . . 3 Data Loss (major) 2 | . . . . 2 . . . . Misfires 2 | . . . . . . . 1 1 Alerts 3 | . . . . 1 . . . 2 Overload Shots . | . . . . . . . . . Overflow Damage 316 | . 3 . 10 137 40 . 7 119 Projectiles 12 | . . . . . . . . 12 Explosions 10 | . 3 . . . . . 7 . Melee 294 | . . . 10 137 40 . . 107 Knockbacks 16 | . . 7 . 1 . . 8 . Impact . | . . . . . . . . . Kinetic 15 | . . 6 . 1 . . 8 . Secondary 1 | . . 1 . . . . . . Self-Inflicted Damage 29 | . 26 3 . . . . . . Shots 1 | . 1 . . . . . . . Rammed 7 | . . 6 1 . . . . . Targets Rammed 7 | . . 6 1 . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 255 | . 237 174 104 210 3 . 205 255 Average Temperature 65 | . 103 37 44 74 2 . 120 116 Received Heat Transfer 873 | . 138 447 90 42 . . 126 30 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 4 | . . 1 . . . . . 3 Heat Transferred 2110 | . 605 802 . . . . 148 555 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Maximum Alert Level 2 | . . . . . . . 2 1 Low Security (%) 95 | 100 100 100 100 100 100 100 77 87 Level 1 2 | . . . . . . . 3 12 Level 2 1 | . . . . . . . 19 . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Sterilizations 1 | . . . . . . . 1 . Peak Influence 450 | . 45 189 160 79 30 . 450 240 Initial 235 | . . . 79 54 19 . . 235 Average 52 | . 17 42 57 20 3 . 149 99 Influence Increases 2079 | . 109 650 179 303 62 . 490 286 Destroy 0b10 Robot/C 1100 | . 60 340 140 140 20 . 260 140 Destroy 0b10 Robot/NC 65 | . . 25 . 25 5 . 10 . Destroy Leader 290 | . 10 94 30 56 10 . 50 40 Successful Hack 86 | . 5 27 6 23 5 . . 20 Disable Machine 135 | . 15 30 . 15 15 . 15 45 Destroy Structure 148 | . 4 14 3 14 7 . 80 26 Lose Combat Pursuer 255 | . 15 120 . 30 . . 75 15 Influence Decreases 2079 | . 109 461 248 383 102 . 40 736 Entered New Map 412 | . . . 110 66 21 . . 215 Time Decay 1363 | . 90 363 73 304 81 . . 452 Lost Part 163 | . 19 22 . 13 . . 40 69 Purge Threat 141 | . . 76 65 . . . . . Squads Dispatched 14 | . . 3 . 4 1 . 3 3 Investigation 2 | . . 2 . . . . . . Extermination 5 | . . . . 3 . . . 2 Reinforcement 7 | . . 1 . 1 1 . 3 1 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Distress Signals 5 | . 2 2 . . . . . 1 Communications Jammed 6 | . . . . . . . . 6 Distress Signals 6 | . . . . . . . . 6 Times Spotted 108 | . 11 35 11 13 3 . 19 16 Peak Tracking Total 9 | . 9 8 6 4 1 . 7 4 Tactical Retreats 12 | . 1 5 . 1 . . 4 1 Traps | -11 -10 -9 -8 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Traps Triggered 10 | . . 5 1 1 2 . 1 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -5 -4 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Machines Disabled 9 | . 1 2 . 1 1 . 1 3 Max in Single Turn 1 | . 1 1 . 1 1 . 1 1 Garrison Access 1 | . . . . . . . . 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Machines Accessed 26 | . 1 6 3 7 4 1 . 4 Terminals 22 | . 1 5 3 7 4 1 . 1 Fabricators . | . . . . . . . . . Repair Stations 1 | . . . . . . . . 1 Recycling Units 1 | . . . . . . . . 1 Scanalyzers 1 | . . 1 . . . . . . Garrison Access 1 | . . . . . . . . 1 Total Hacks 69 | . 1 24 9 13 13 3 . 6 Successful 36 | . 1 14 5 7 5 1 . 3 Failed 33 | . . 10 4 6 8 2 . 3 Catastrophic 1 | . . . . . 1 . . . Database Lockouts . | . . . . . . . . . Manual 40 | . 1 17 5 8 8 . . 1 Terminals 61 | . 1 20 9 13 13 3 . 2 Fabricators . | . . . . . . . . . Repair Stations 2 | . . . . . . . . 2 Recycling Units 1 | . . . . . . . . 1 Scanalyzers 4 | . . 4 . . . . . . Garrison Access 1 | . . . . . . . . 1 Terminal Hacks 13 | . . 6 1 4 1 1 . . Prototype ID Bank 1 | . . 1 . . . . . . Open DSF 3 | . . . . 2 . 1 . . Level Access Points 1 | . . 1 . . . . . . Branch Access Points 1 | . . 1 . . . . . . Terminal Index 1 | . . . . . 1 . . . Alert Level 1 | . . 1 . . . . . . Unreport Threat 2 | . . 1 1 . . . . . Surveillance Status 1 | . . . . 1 . . . . Recall Reinforcements 1 | . . 1 . . . . . . Zone Layout 1 | . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 1 | . . . . . . . . 1 Scan Component 1 | . . . . . . . . 1 Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 4 | . . 4 . . . . . . Insert Component 2 | . . 2 . . . . . . Analyze 2 | . . 2 . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 Seal Access 1 | . . . . . . . . 1 Unauthorized Hacks 17 | . 1 4 4 3 4 . . 1 Terminals 17 | . 1 4 4 3 4 . . 1 Track 1 | . . . . . 1 . . . Assimilate 1 | . . . . 1 . . . . Botnet 12 | . 1 3 3 2 2 . . 1 Operators 3 | . . 1 1 . 1 . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . Used 1 | . . . . . 1 . . . Hacking Detections 21 | . . 6 3 6 3 . . 3 Full Trace Events 1 | . . 1 . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 2 | . . 2 . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 2 | . . 2 . . . . . . Part Schematics Acquired 2 | . . 2 . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 -4 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Total Allies 1 | . . . . 1 . . . . Largest Group 1 | . . . . 1 . . . . Highest-Rated Group 26 | . . . . 26 . . . . Highest-Rated Ally 26 | . . . . 26 . . . . Initial Warlord ECA Mod 9 | . . . . . . . . 9 Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Active Infowar (turns) 4239 | . . 433 284 1351 577 5 424 1165 Optics 2146 | . . . . . 552 5 424 1165 Sensors 3539 | . . 433 283 1315 577 5 58 868 Terrain 6 | . . . . 6 . . . . Structural 3016 | . . . 179 1167 577 5 105 983 Jamming 2485 | . . . . 1105 577 5 71 727 Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 -4 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Turns Passed 5316 | 60 258 1192 284 1351 577 5 424 1165 Spaces Moved 3337 | 53 191 786 181 828 428 3 172 695 Core 7 | 7 . . . . . . . . Treads 224 | . 11 3 . 115 . . 23 72 Legs . | . . . . . . . . . Wheels 3106 | 46 180 783 181 713 428 3 149 623 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 90 100 105 105 110 100 100 100 Average Speed 117 | 86 105 106 110 128 110 100 126 128 Slowest Speed 320 | 95 240 320 150 240 110 100 320 232 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins 3 | . . . . 3 . . . . Cave-ins Triggered 1 | . . . . . . . . 1 Exploration Rate (%) 33 | 3 33 55 21 27 13 . 96 16 Regions Visited 8 Branch Regions . Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 5 | . . 1 1 1 1 1 . . Unknown Exits Taken 2 | 1 1 . . . . . . . Scrap Searched . | . . . . . . . . . Spaces Dug 48 | . . 7 3 17 8 . . 13 Terrain Destroyed 103 | . 3 13 3 17 8 . 45 14 Melee 38 | . . . 2 17 7 . . 12 Projectile 19 | . . 13 1 . 1 . 2 2 AOE 46 | . 3 . . . . . 43 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Total 4194 | 65 223 1009 230 1023 504 5 297 838 Wait 200 | . 14 63 3 26 32 . 42 20 Move 3329 | 52 190 785 180 827 427 2 171 695 Hop . | . . . . . . . . . Pick Up 89 | 4 2 27 5 22 4 1 10 14 Fast Attach 54 | 5 2 12 2 15 8 . 4 6 Attach 43 | 2 1 10 4 5 1 1 7 12 Detach 9 | . . 2 . 4 1 . 2 . Swap 72 | . 1 23 7 24 2 . 9 6 Drop 100 | 2 1 20 6 40 10 1 6 14 Fire 143 | . 12 61 5 10 5 . 31 19 Melee 140 | . . . 17 50 14 . 7 52 Ram 2 | . . 1 1 . . . . . Kick . | . . . . . . . . . Crush 5 | . . 5 . . . . . . Escape Stasis 8 | . . . . . . . 8 . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 7 exits: *Mat x3 / *Min x2 / *Sto x2) -8/Materials -7/Factory (discovered 2 exits: *Fac x2) -6/Factory (discovered 3 exits: *Fac x2 / *Low) -5/Factory -5/DSF -4/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 61 | -11/Scrapyard | Entered Materials 103 | -10/Materials | Discovered new exit (range 9) 166 | -10/Materials | Discovered new exit (range 16) 216 | -10/Materials | Discovered new exit (range 11) 311 | -10/Materials | Build established: Mutant 319 | -10/Materials | Entered another Materials area 319 | -9/Materials | Evolved 2 slots: Utility x2 777 | -9/Materials | Discovered new exit (range 9) 784 | -9/Materials | Identified exit to Mines 798 | -9/Materials | Discovered exit to Mines (range 13) 1034 | -9/Materials | Identified exit to Storage 1190 | -9/Materials | Identified exit to Materials 1220 | -9/Materials | Core integrity fell below 50% 1511 | -9/Materials | Entered another Materials area 1511 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1748 | -8/Materials | Destroyed 7 combat bots 1761 | -8/Materials | Discovered new exit (range 9) 1793 | -8/Materials | Identified exit to Factory 1795 | -8/Materials | Entered Factory 1795 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2163 | -7/Factory | P-60 Hacker assimilated allied Administrator 4a 2425 | -7/Factory | Allied Derelicts emerged from ambush trap array 2690 | -7/Factory | Build established: Infiltrator-Assassin 2996 | -7/Factory | Discovered new exit (range 15) 3124 | -7/Factory | Discovered new exit (range 4) 3126 | -7/Factory | Identified exit to Factory 3146 | -7/Factory | Entered another Factory area 3146 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 3191 | -6/Factory | Discovered new exit (range 16) 3241 | -6/Factory | Discovered new exit (range 21) 3256 | -6/Factory | Identified exit to Lower Caves 3271 | -6/Factory | Identified exit to Factory 3622 | -6/Factory | Discovered exit to Factory (range 8) 3723 | -6/Factory | Entered another Factory area 3723 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3728 | -5/Factory | Identified exit to DSF 3728 | -5/Factory | Entered DSF 3797 | -5/DSF | Additional patrols routed to DSF 4064 | -5/DSF | Sterilization system engaged 4084 | -5/DSF | Ambient heat levels rising (+10) 4090 | -5/DSF | Destroyed 7 combat bots 4099 | -5/DSF | Ambient heat levels rising (+10) 4114 | -5/DSF | Ambient heat levels rising (+10) 4118 | -5/DSF | Discovered new exit (range 15) 4129 | -5/DSF | Ambient heat levels rising (+10) 4144 | -5/DSF | Ambient heat levels rising (+10) 4149 | -5/DSF | Identified exit to Factory 4152 | -5/DSF | Entered Factory 4152 | -4/Factory | Evolved 2 slots: Utility x2 5064 | -4/Factory | Crushed by falling debris 5115 | -4/Factory | Lost 4 parts (1p2u1w) 5153 | -4/Factory | System corruption reached 10% 5234 | -4/Factory | Lost 7 parts (1p2n2u2w) 5317 | -4/Factory | Self-destructed Last Messages --------------- 05266_ R-10 Processor inserts Antigrav System into recycling unit. 05267_ K-01 Serf cleans the Matter Pump. 05268_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F003. 05269_ R-10 Processor inserts Antigrav System into recycling unit. 05272_ R-10 Processor inserts Unknown Special Weapon into recycling unit. 05272_ K-01 Serf cleans the Matter Pump. 05282_ K-01 Serf cleans the Recycling Unit. 05283_ K-01 Serf cleans the Matter Pump. 05289_ K-01 Serf cleans the Recycling Unit. 05291_ K-01 Serf cleans the Matter Pump. 05292_ K-01 Serf cleans the Recycling Unit. 05292_ K-01 Serf cleans the Matter Pump. 05294_ BQ6QNU C41J 6B5DYFCDE/ 05296_ K-01 Serf cleans the Recycling Unit. 05296_ K-01 Serf cleans the Matter Pump. 05296_ K-01 Serf cleans the Recycling Unit. 05296_ K-01 Serf cleans the Matter Pump. 05311_ System corrupted: Matter fused (-8). 05317_ Neutrino Core destroyed. 05317_ K-01 Serf cleans the Matter Pump. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ?????????????????#############??????????????????? | | ?????????????????################???????????????? | | ?????????????????## ##???????????????? | | ?????????????????##" ##???????????????? | | ?????????????????##" """" ##???????????????? | | ?????????????????##" """" ##????????????????# | | ?????????????????##T """" ##????????????????# | | ?????????????????##" """" ##????????????????# | | ?????????????????##" ##????????????????# | | ?????????????????##" """" ##????????????????# | | ?????????????????## """" ##????????????????? | | ?????????????????## """" ##????????????????? | | ?????????????????## """" ##????????????????? | | ??????????######### @ #########?????????? | | ??????????###############g##############?????????? | | ??????????## """ g ???? | | ??????????## "Y" ^ k ???? | | ??????????## " " """ """ ???? | | ############ """ """ ????? | | ############ """ """ ????? | | ?????? | | ############ """ """ """ ?? | | ######## """ """ """ #########+########?? | | ??????????## """ """^""" #### #### | | ??????????## k #### #### | | ??????????## """ """ """ #### # | | ??????????## """ """ """ #### #"" | | ############ """ """ """ #### #"" | | ############ ^^ + #""" | | # """ """^""" ###### #""" | | ? # """ """ """ ###### #"" | | """ ""? # """ """ """ ###### [ =|# | | """ """ # ###### #" | | """ """ # + #"" | | # ####### #""" | | """ """ # ##### ####################""" | | """ """ + ######+#####################""" | | """ """ # # + ##??????## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 35 Energy Capacity 540 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 975 Resistance: KI 30 Propulsion Shielding 66 Utility Shielding 66 Evasion (%) 42 Targeting Accuracy 5 Melee Accuracy 6 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- Arm. Wheel | -9/Materials | Scanalyzed Imp. EM Shotgun | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Dynamic Key Challenges ------------ None Game ------ Seed TeleporterLinkedBeacon Manual? 0 Play Time 02:13:47 Cumulative 62.7 hours Start 2025.06.19 @ 00:54:18 End 2025.06.19 @ 03:33:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 47 Rogue 47 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 33 Achievement% 30 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 113x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c3cb97d8-f87e-462b-865b-3da1cf4d99b9