Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.20 @ 17:58:27 Player: N.W.L Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (115) 575 Value Destroyed (4179) 4179 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (1070) 1070 TOTAL SCORE: 8364 Bonus ------- High Alert Combat Kills 758 Follower Combat Kills 276 Entered Garrisons 200 Friendly Fire -164 Cogmind --------- Core Integrity 0/550 Matter 10/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Treading (400) Ox3 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Medium Treads > --- UTILITY (4) ------ Huge Storage Unit Core Analyzer > --- WEAPON (3) ------- Mini Assault Cannon Mini Assault Cannon Powered Hammer > --- INVENTORY (25) --- Light Treads Light Treads Light Treads Light Treads Light Treads Light Treads Light Treads Large Storage Unit Seismic Detector Propulsion Shielding Light Armor Plating Reactive Plating Medium Reactive Plating Improved Trap Extractor (0/6) Advanced Beam Rifle Advanced Beam Rifle Mini Assault Cannon Missile Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Core Analyzer Medium Reactive Plating > --- WEAPON ----------- Gatling Laser Beamcaster Mini Assault Cannon > --- INVENTORY -------- Light Treads Light Treads Light Treads Light Treads Light Treads Light Treads Light Treads Light Treads Light Treads Large Storage Unit Seismic Detector Propulsion Shielding Light Armor Plating Light Armor Plating Light Armor Plating Reactive Plating Medium Reactive Plating Improved Trap Extractor Advanced Beam Rifle Advanced Beam Rifle Mini Assault Cannon Mini Assault Cannon Mini Assault Cannon Missile Launcher Powered Hammer [Rating: 46] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Light Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Missile Launcher Impact Weapon Powered Hammer Build | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Slots Evolved 4 | . . . . . 4 . . Power . | . . . . . . . . Propulsion 1 | . . . . . 1 . . Utility 2 | . . . . . 2 . . Weapon 1 | . . . . . 1 . . Parts Attached 111 | 6 25 3 1 2 35 22 17 Power 6 | . 2 . . . . 3 1 Engine 3 | . 2 . . . . 1 . Core 3 | . . . . . . 2 1 Reactor . | . . . . . . . . Propulsion 25 | 2 9 . . . 6 4 4 Treads 22 | 2 6 . . . 6 4 4 Leg 3 | . 3 . . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 23 | 2 4 2 1 . 8 2 4 Device 7 | 1 1 1 . . 3 1 . Storage 4 | 1 1 . 1 . . . 1 Processor 1 | . . . . . 1 . . Hackware 2 | . 1 . . . 1 . . Protection 9 | . 1 1 . . 3 1 3 Artifact . | . . . . . . . . Weapon 57 | 2 10 1 . 2 21 13 8 Energy Gun 27 | . 6 1 . . 16 4 . Energy Cannon . | . . . . . . . . Ballistic Gun 7 | 2 4 . . . 1 . . Ballistic Cannon 11 | . . . . . 1 4 6 Launcher 3 | . . . . . 1 2 . Special Weapon . | . . . . . . . . Impact Weapon 9 | . . . . 2 2 3 2 Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 4 | . . . . . 4 . . Parts Lost 23 | . 6 1 . . 3 5 8 Power 4 | . . . . . . 3 1 Propulsion 8 | . 4 . . . 1 1 2 Utility 5 | . 1 . . . 1 . 3 Weapon 6 | . 1 1 . . 1 1 2 Highest Loss Streak 5 | . 3 1 . . 1 2 5 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 95 | . 91 100 100 100 96 97 94 Engine 7 | . 8 14 14 14 9 2 . Core 1 | . . . . . . 5 7 Treads 22 | . 16 28 28 28 24 26 26 Leg 3 | . 11 . . . . . . Device 8 | . 5 8 14 14 8 9 7 Storage 11 | . 14 14 14 14 9 9 9 Processor 3 | . . . . . 3 9 9 Hackware 3 | . . . . . 8 4 . Protection 5 | . 6 5 . . 5 4 9 Energy Gun 18 | . 17 28 28 17 23 15 13 Ballistic Gun 3 | . 9 . . . . . . Ballistic Cannon 2 | . . . . . . 9 11 Impact Weapon 1 | . . . . 10 2 1 1 Peak Build Rating 46 | 6 10 8 8 14 34 35 46 Average Rating 18 | 5 7 7 8 8 26 32 35 On Entrance 13 | . 6 10 8 8 14 33 32 Naked Turns . | . . . . . . . . Heaviest Build 119 | 9 22 22 30 31 47 42 119 Greatest Support 84 | 40 40 40 40 40 60 60 84 Greatest Overweight (x) 3 | . 2 . . . 1 . 3 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 25 | 8 10 10 15 15 15 15 25 Average Capacity 13 | 7 9 10 10 15 15 15 24 Most Carried 25 | 2 10 9 10 15 15 15 25 Average Carried 11 | . 7 8 9 10 13 14 21 Final Capacity 25 | 8 10 10 15 15 15 15 25 Final Carried 18 | 2 10 8 10 15 15 15 18 Class Distribution -------------------- 37% | Scavenger-Mutant 25% | Mutant 22% | Scavenger-Gunner 8% | Scavenger-Tank Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Tank | -8/Materials Scavenger-Gunner | -8/Garrison Scavenger-Gunner | -8/Materials Resources | -11 -10 -10 -10 -9 -8 -8 -8 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Matter Collected 1911 | 377 404 23 . 28 336 482 261 Remotely . | . . . . . . . . Salvage Created 3989 | 273 995 132 . 39 990 884 676 Parts 219 | 25 66 5 . . 38 50 35 Haulers Intercepted 6 | . 2 . . . 3 . 1 Recyclers Shooed 5 | . 3 . . . 2 . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Combat Hostiles Destroyed 73 | . 14 2 . . 12 29 16 Guns 44 | . 12 1 . . 11 13 7 Cannons 15 | . . . . . . 7 8 AOE 11 | . 2 . . . . 9 . Classes Destroyed 16 | 3 6 . . . 2 4 1 Worker 11 | 2 2 . . 1 4 . 2 Builder 3 | . 1 . . 2 . . . Tunneler 7 | 7 . . . . . . . Hauler 6 | . 2 . . . 3 . 1 Recycler 8 | 1 2 1 . . 4 . . Mechanic 1 | . 1 . . . . . . Operator 2 | . 2 . . . . . . Watcher 3 | . 3 . . . . . . Swarmer 14 | . . . . . 4 10 . Grunt 36 | . 14 2 . . 5 7 8 Brawler 2 | . . . . . . 1 1 Duelist 4 | . . . . . . 2 2 Protector 1 | . . . . . . . 1 Sentry 12 | . . . . . 3 5 4 Specialist 2 | . . . . . . 2 . Hunter 3 | . . . . . . 2 1 Best Kill Streak 8 | 8 4 2 . 1 5 6 4 Combat Bots Only 6 | . 4 2 . . 4 6 4 Max Kills in Single Turn 3 | 2 1 1 . 1 2 3 1 Gunslinging . | . . . . . . . . Exploded 3 | . 1 . . . . 3 . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Hostile Shots Fired 390 | . 89 17 . . 47 88 149 Missed 104 | . 25 2 . . 12 22 43 Damage Taken 4437 | . 836 211 . 26 521 837 2006 Core 792 | . 206 34 . . 87 141 324 Absorbed by Shields 15 | . . . . . . 15 . Ignored by Resistances 19 | . . . . . . . 19 Regen/Repaired (Parts) 193 | . 58 . . . 135 . . Core Remaining (%) 52 | 100 . . . 4 . . . Volleys Fired 322 | 31 122 8 . 5 50 57 49 Largest 3 | 2 2 2 . 1 3 3 3 Hottest 211 | 40 80 80 . 40 211 211 203 Shots Fired 597 | 62 202 16 . 5 108 96 108 Gun 490 | 62 202 16 . 5 107 62 36 Cannon 97 | . . . . . . 25 72 Launcher 10 | . . . . . 1 9 . Special . | . . . . . . . . Kinetic 270 | 62 111 . . . . 25 72 Thermal 177 | . 29 . . . 50 62 36 Explosive 10 | . . . . . 1 9 . Electromagnetic 140 | . 62 16 . 5 57 . . Robot Hit Streak 16 | 8 11 4 . 2 16 12 13 Robot Miss Streak 6 | 3 5 1 . 2 6 3 6 Penetration Max . | . . . . . . . . Secondary Targets 4 | . 1 1 . . . 2 . Max Gunslinging Chain 1 | . 1 1 . . . 1 . Shots Hit Robots 366 | 41 114 11 . 6 71 46 77 Core Hits 183 | 15 47 4 . 2 33 49 33 Critical Kills 1 | . 1 . . . . . . Critical Parts Destroyed 2 | . . . . 1 . . 1 Critical Strikes 17 | . 2 . . 1 4 3 7 Burn 11 | . . . . . 4 3 4 Destroy 1 | . 1 . . . . . . Blast 2 | . . . . . . . 2 Corrupt 1 | . 1 . . . . . . Smash 2 | . . . . 1 . . 1 Melee Attacks 41 | . . . . 17 8 8 8 Impact 41 | . . . . 17 8 8 8 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 3 | . . . . 3 . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 8407 | 439 1671 196 . 245 1416 2347 2093 Guns 4761 | 434 1466 156 . 38 1296 820 551 Cannons 1601 | . . . . . . 336 1265 Explosions 1572 | . 198 35 . 58 90 1191 . Melee 387 | . . . . 149 . . 238 Ramming 86 | 5 7 5 . . 30 . 39 Kinetic 2779 | 434 744 . . . . 336 1265 Thermal 2605 | . 350 35 . 58 791 820 551 Explosive 1191 | . . . . . . 1191 . Electromagnetic 1359 | . 570 156 . 38 595 . . Impact 387 | . . . . 149 . . 238 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 5 | . . . . . 5 . . Average Corruption 3 | . . . . . 3 . . Corruption Purged 5 | . . . . . 5 . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 165 | . . . . 69 . 32 64 Projectiles 10 | . . . . . . . 10 Explosions 32 | . . . . . . 32 . Melee 123 | . . . . 69 . . 54 Knockbacks 16 | . . . . . 1 1 14 Impact 2 | . . . . . 1 . 1 Kinetic 14 | . . . . . . 1 13 Secondary . | . . . . . . . . Self-Inflicted Damage 133 | . 76 30 . 27 . . . Shots 5 | . 3 1 . 1 . . . Rammed 14 | 2 2 1 . . 5 . 4 Targets Rammed 17 | 2 3 2 . . 6 . 4 Kicked . | . . . . . . . . Crushed 3 | . 1 1 . . 1 . . Highest Temperature 429 | . 198 295 . 12 429 386 406 Average Temperature 115 | . 38 163 . 12 130 114 166 Received Heat Transfer 1734 | . 438 99 . . 234 234 729 Effects 5 | . . . . . . . 5 Energy Bleed 1 | . . . . . . . 1 Interference 4 | . . . . . . . 4 Siege Activations . | . . . . . . . . Robots Corrupted 5 | . . 1 . 1 2 . 1 Combat Hostiles 3 | . . 1 . . 1 . 1 Parts Fried 13 | . 1 . . 5 7 . . Impact Corruptions 7 | . . . . 5 . . 2 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 3 | . 1 . . . 2 . . Heat Transferred 5736 | . 575 50 . 100 1669 1914 1428 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 8 | . 4 1 . 1 2 . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Peak Influence 1493 | 50 209 90 . 18 176 1493 1000 Initial 727 | . 32 42 . . 2 114 727 Average 306 | 24 84 80 . 7 76 915 851 Maximum Alert Level 4 | . 1 . . . . 4 3 Low Security (%) 70 | 100 93 100 . 100 100 5 . Level 1 3 | . 6 . . . . 7 . Level 2 4 | . . . . . . 18 7 Level 3 15 | . . . . . . 33 92 Level 4 6 | . . . . . . 34 . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 9 | . 5 . . . 1 . 3 Investigation 4 | . 3 . . . . . 1 Extermination . | . . . . . . . . Reinforcement 3 | . 2 . . . . . 1 Assault 1 | . . . . . . . 1 Garrison 1 | . . . . . 1 . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Distress Signals 4 | . 1 . . . 1 . 2 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 127 | . 32 2 . . 28 34 31 Peak Tracking Total 11 | . 5 2 . . 6 6 11 Tactical Retreats 9 | . 1 . . . 2 1 5 Traps | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Traps Triggered 13 | . 6 . . . 4 2 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Machines Disabled 12 | . 1 . . . . 10 1 Max in Single Turn 1 | . 1 . . . . 1 1 Garrison Relay 5 | . . . . . . 5 . Phase Generator 1 | . . . . . . 1 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Machines Accessed 25 | . 9 . 1 1 8 2 4 Terminals 16 | . 6 . . . 4 2 4 Fabricators . | . . . . . . . . Repair Stations 3 | . 1 . . . 2 . . Recycling Units 2 | . 2 . . . . . . Scanalyzers 1 | . . . . . 1 . . Garrison Access 1 | . . . . . 1 . . Total Hacks 65 | . 24 . 1 1 21 3 15 Successful 45 | . 17 . 1 1 13 3 10 Failed 19 | . 6 . . . 8 . 5 Catastrophic 3 | . . . . . . . 3 Database Lockouts 1 | . 1 . . . . . . Manual 46 | . 18 . . . 13 1 14 Terminals 47 | . 16 . . . 13 3 15 Fabricators . | . . . . . . . . Repair Stations 9 | . 3 . . . 6 . . Recycling Units 5 | . 5 . . . . . . Scanalyzers 1 | . . . . . 1 . . Garrison Access 1 | . . . . . 1 . . Terminal Hacks 12 | . 1 . 1 1 2 2 5 Record 3 | . . . 1 . 1 . 1 Robot Analysis 2 | . 1 . . . . . 1 Prototype ID Bank 1 | . . . . . 1 . . Open Door 1 | . . . . 1 . . . Emergency Access Points 1 | . . . . . . 1 . Terminal Index 1 | . . . . . . . 1 Alert Level 1 | . . . . . . . 1 Unreport Threat 1 | . . . . . . . 1 Security Stations 1 | . . . . . . 1 . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 6 | . 2 . . . 4 . . Scan Component 3 | . 1 . . . 2 . . Repair 3 | . 1 . . . 2 . . Recycling Unit Hacks 2 | . 2 . . . . . . Retrieve Components 2 | . 2 . . . . . . Scanalyzer 1 | . . . . . 1 . . Insert Component 1 | . . . . . 1 . . Garrison Access Hacks 1 | . . . . . 1 . . Unlock Access 1 | . . . . . 1 . . Unauthorized Hacks 23 | . 12 . . . 5 1 5 Terminals 20 | . 10 . . . 4 1 5 Track 1 | . . . . . . . 1 Assimilate 1 | . 1 . . . . . . Botnet 3 | . 2 . . . 1 . . Disrupt 2 | . 1 . . . . . 1 Operators 2 | . 1 . . . . . 1 Skim 10 | . 5 . . . 3 . 2 Override 1 | . . . . . . 1 . Fabricators . | . . . . . . . . Repair Stations 1 | . . . . . 1 . . Mechanics 1 | . . . . . 1 . . Recycling Units 2 | . 2 . . . . . . Tunnel 2 | . 2 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . Used . | . . . . . . . . Hacking Detections 18 | . 7 . . . 6 1 4 Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 3 | . 1 . . . 2 . . Time 98 | . 36 . . . 62 . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 12 | . 12 . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 20 | . . . . . . 20 . Machine Destruction 20 | . . . . . . 20 . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 10 | . . . . . . 10 . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Total Allies 12 | . . . . 2 . 10 . Largest Group 8 | . . . . 2 2 8 8 Highest-Rated Group 126 | . . . . 45 45 126 126 Highest-Rated Ally 31 | . . . . 31 31 21 21 Total Orders . | . . . . . . . . Ally Attacks 64 | . . . . . 4 37 23 Total Damage 1237 | . . . . . 41 926 270 Kills 10 | . . . . . . 6 4 Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Robot Analysis Total 2 | . 1 . . . . . 1 Derelict Logs Recovered 2 | . . 1 . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Turns Passed 7280 | 227 2368 94 447 592 1582 1252 718 Spaces Moved 2827 | 82 968 38 278 143 562 540 216 Core 9 | 4 5 . . . . . . Treads 2686 | 78 831 38 278 143 562 540 216 Legs 132 | . 132 . . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 160 160 160 160 160 160 Average Speed 176 | 154 192 160 160 160 163 160 228 Slowest Speed 400 | 160 260 160 160 160 240 160 400 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 42 | 5 96 6 68 31 42 65 26 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 4 | . 3 1 . . . . . Known Exits Taken 1 | . . . . . 1 . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched . | . . . . . . . . Spaces Dug 37 | . . . . 8 8 20 1 Terrain Destroyed 175 | . 10 3 . 11 27 103 21 Melee 22 | . . . . 8 8 5 1 Projectile 21 | . . . . . . 1 20 AOE 132 | . 10 3 . 3 19 97 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Total 4463 | 122 1280 53 281 473 1111 820 323 Wait 930 | . 138 3 . 296 411 69 13 Move 2821 | 81 967 37 277 142 562 539 216 Hop . | . . . . . . . . Pick Up 62 | 2 15 . 2 7 19 6 11 Fast Attach 46 | 6 16 . . 1 16 4 3 Attach 21 | . 4 1 . . 7 3 6 Detach 8 | . 3 . . 1 2 2 . Swap 45 | . 5 2 1 1 13 15 8 Drop 40 | . 7 . 1 3 17 7 5 Fire 322 | 31 122 8 . 5 50 57 49 Melee 41 | . . . . 17 8 8 8 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 17 | 2 3 2 . . 6 . 4 Escape Stasis 1 | . . . . . . 1 . Rewire 109 | . . . . . . 109 . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 3 exits: Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 228 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 515 | -10/Materials | Discovered new exit (range 7) 628 | -10/Materials | Discovered new exit (range 5) 1003 | -10/Materials | Discovered new exit (range 14) 1086 | -10/Materials | Core integrity fell below 50% 1198 | -10/Materials | Discovered new exit (range 3) 1211 | -10/Materials | Lost 3 parts (1n1u1w) 1295 | -10/Materials | Discovered new exit (range 15) 1342 | -10/Materials | Learned Storage stockpile data 1342 | -10/Materials | Build established: Scavenger-Mutant 1422 | -10/Materials | Learned Storage trap positions 1490 | -10/Materials | Learned location of 2 exits from Materials 1549 | -10/Materials | Identified exit to Materials 1600 | -10/Materials | Learned 2 Mines zone layouts 1643 | -10/Materials | Learned location of 1 exit from Recycling 1799 | -10/Materials | Central database locked down 1840 | -10/Materials | Learned 4 Subcaves zone layouts 2285 | -10/Materials | Core integrity fell below 20% 2519 | -10/Materials | Repaired Corrupted Lgt. Treads 2596 | -10/Materials | Entered Mines 2664 | -10/Mines | Learned location of Zion (-7) 2682 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2683 | -10/Mines | Discovered new exit (range 5) 2690 | -10/Mines | Entered Exiles 2690 | -10/Exiles | Found Exiles lab abandoned 3118 | -10/Exiles | Discovered new exit (range 14) 3137 | -10/Exiles | Entered Mines 3206 | -9/Mines | Learned 8 Materials zone layouts 3224 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 3376 | -9/Mines | Build established: Mutant 3713 | -9/Mines | Discovered new exit (range 7) 3729 | -9/Mines | Entered Materials 3729 | -8/Materials | Accompanied by 2 allies 3729 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 3730 | -8/Materials | Identified exit to Factory 3734 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 3953 | -8/Materials | Repaired Corrupted Lgt. Treads 4120 | -8/Materials | Build established: Scavenger-Tank 4914 | -8/Materials | Repaired Lgt. Treads 4961 | -8/Materials | Garrison activated, responded to threat 4964 | -8/Materials | Build established: Scavenger-Gunner 5311 | -8/Materials | Identified exit to Garrison 5311 | -8/Materials | Entered Garrison 5374 | -8/Garrison | Garrison Relay disabled 5378 | -8/Garrison | Garrison Relay disabled 5421 | -8/Garrison | Garrison Relay disabled 5438 | -8/Garrison | Triggered checkpoint 5565 | -8/Garrison | Triggered checkpoint 5598 | -8/Garrison | Discovered new exit (range 14) 5636 | -8/Garrison | Garrison Relay disabled 5726 | -8/Garrison | Phase Generator disabled 5861 | -8/Garrison | Triggered checkpoint 5901 | -8/Garrison | Garrison Relay disabled 5909 | -8/Garrison | Triggered checkpoint 6121 | -8/Garrison | Triggered checkpoint 6269 | -8/Garrison | Discovered new exit (range 12) 6313 | -8/Garrison | Triggered checkpoint 6442 | -8/Garrison | Identified exit to Materials 6508 | -8/Garrison | Learned Materials security intel 6563 | -8/Garrison | Entered Materials 6563 | -8/Materials | Accompanied by 8 allies 6633 | -8/Materials | Lost 7 allies 6963 | -8/Materials | First assault squad dispatched 7105 | -8/Materials | Core integrity fell below 50% 7222 | -8/Materials | Lost 5 parts (1p2u2w) 7254 | -8/Materials | Core integrity fell below 20% 7281 | -8/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 07231_ G-47 Trooper knocked back. 07235_ K-01 Serf collects debris. 07236_ U-05 Engineer builds a Door. 07244_ Acquired 9 matter. 07251_ Slammed into G-47 Trooper. 07252_ Acquired 5 matter. 07252_ Med. Treads destroyed. 07253_ G-47 Trooper knocked back. 07253_ G-47 Trooper Aluminum Leg blasted off. 07253_ G-47 Trooper destroyed. 07256_ Acquired 3 matter. 07265_ Destroyed Katana. 07265_ L-31 Rogue system corrupted by crushing effect. 07265_ L-31 Rogue knocked back. 07266_ L-31 Rogue system terminally corrupted. 07266_ Lgt. Armor Plating destroyed. 07269_ Critical hit (Burn: +37). 07270_ G-47 Trooper suffers critical hit (Smash). 07270_ Destroyed Particle Gun. 07270_ G-47 Trooper system corrupted by crushing effect. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????##?????????????????????? | | ?????????????????????????# #???##########????????? | | ????????????????????###?## ##??# "T" ! #????????? | | ???????????""" ####**##""##### #????????? | | ????????# %%%/%%%![== ==%w=/ ! #????????? | | ???????? #####"##" ##### % #???????? | | ?????????????????????##?## ##??# =! ##???????? | | ?????????????????????????# #???# " " #????????? | | ?????????????????????????#]#???# " " !!#????????? | | ?????????????????#########Y##### """ !!#????????? | | ?????????? o @! %gg/ k #????????? | | ?????????????????#########+#########/####????????? | | ???????????????????????# *=[ #????? ???????????? | | ???????????????????????# % ""#????? ???????????? | | ???????????????????????# T"#?????? ??????????? | | ???????????????????????# = ""#??????????????????? | | ???????????????????????# #??????????????????? | | ???????????????????????# #??????????????????? | | #???????????????????###########??????????????????? | | ???????????????????# #??????????????????? | | #??????????????????#!!! #??????????????????? | | #??????????????????#!! #??????????????????? | | #??????#######?????#!! !#???????????????o??? | | ######## #?????#####+#####??????????????????? | | # ########## #?????????????????????? | | + % #?????????????????????? | | # # ### #?????????????????????? | | # #### # = #?## ##?????????????????????? | | # #?####+### !==//#??# #??????????????????????? | | + #?# #!!= //#??# #??????????????????????? | | # ###?# ########??# #??????????????????????? | | # #???#/ ] " #?????????# #??????????????????????? | | ## #???# T #?????????? ??????????????????????? | | ?# #???# " #??????????##??????????????????????? | | ## #####] #??????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Resistance: KI 30 Evasion (%) 55 Core Analysis 6 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ImpactFissionBoomstick Manual? 0 Play Time 00:54:31 Cumulative 423.6 hours Start 2024.12.19 @ 18:31:12 End 2024.12.20 @ 17:58:27 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 197 Rogue 197 Adventurer 0 Explorer 0 Win Type - Total 15 Types 9/1/5/0/0/0/0/0/0 Lore% 87 Gallery% 90 Achievement% 76 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 12/Smallcaps Map View 83x54 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5aa743a9-532b-490f-ad25-74a01edaccec