Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.06 @ 13:54:13 Player: Lunace Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (12) 2400 Robots Destroyed (65) 325 Value Destroyed (1909) 1909 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (400) 400 TOTAL SCORE: 7654 Bonus ------- High Alert Combat Kills 13 Follower Combat Kills 87 Registered with UFD 300 Cogmind --------- Core Integrity 0/850 Matter 280/300 Energy 100/100 System Corruption 1% Temperature Cool (1) Movement Flying (35) Location -6/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Improved Cesium-ion Thruster > --- UTILITY (6) ------ Improved Signal Interpreter Advanced Terrain Scan Processor Improved Melee Analysis Suite Improved Melee Analysis Suite > --- WEAPON (3) ------- Companion Sword > --- INVENTORY (5) ---- Light Antimatter Reactor Advanced Sensor Array Faulty Experimental Sensor Array Experimental Terrain Scanner Improved Light Armor Plating Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Fission Core > --- PROPULSION ------- Improved Hover Unit Improved Hover Unit Airjet Aerolev Unit > --- UTILITY ---------- Improved Heat Sink Advanced Melee Analysis Suite Target Analyzer Microactuators Improved Light Armor Plating > --- WEAPON ----------- Mini Grenade Launcher Katana Companion Sword > --- INVENTORY -------- Medium Storage Unit Experimental Sensor Array Improved Signal Interpreter Experimental Terrain Scanner Vortex Trap [Rating: 52] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Armored Treads Treads Armored Treads Hover Unit Improved Hover Unit Flight Unit VTOL Module Utility Improved Heat Sink Device Improved Heat Sink Storage Medium Storage Unit Processor Improved Melee Analysis Suite Protection Improved Light Armor Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Shotgun Launcher Grenade Launcher Slashing Weapon Companion Sword Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Slots Evolved 8 | . . . 2 . . . 2 . . . 4 . Power 1 | . . . . . . . 1 . . . . . Propulsion 2 | . . . . . . . . . . . 2 . Utility 4 | . . . 1 . . . 1 . . . 2 . Weapon 1 | . . . 1 . . . . . . . . . Parts Attached 105 | 7 1 2 16 5 1 3 1 29 3 7 30 . Power 14 | 1 . 1 . 1 . . . 3 . 3 5 . Engine 9 | 1 . 1 . 1 . . . 2 . 1 3 . Core 5 | . . . . . . . . 1 . 2 2 . Reactor . | . . . . . . . . . . . . . Propulsion 19 | 2 . . 2 . . . . 5 . . 10 . Treads 8 | 2 . . 2 . . . . 4 . . . . Leg . | . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . Hover 5 | . . . . . . . . 1 . . 4 . Flight 6 | . . . . . . . . . . . 6 . Utility 37 | 2 . 1 6 2 1 . 1 8 2 . 14 . Device 21 | 1 . . 4 2 . . 1 6 1 . 6 . Storage 4 | 1 . . 1 . 1 . . 1 . . . . Processor 7 | . . . . . . . . . . . 7 . Hackware . | . . . . . . . . . . . . . Protection 5 | . . 1 1 . . . . 1 1 . 1 . Artifact . | . . . . . . . . . . . . . Weapon 35 | 2 1 . 8 2 . 3 . 13 1 4 1 . Energy Gun 20 | 2 . . 2 1 . 3 . 10 1 1 . . Energy Cannon 1 | . 1 . . . . . . . . . . . Ballistic Gun 5 | . . . 4 . . . . 1 . . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher 6 | . . . 2 1 . . . 2 . 1 . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . 2 . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . 1 . Unidentified Prototypes 12 | . . . 2 . . . . 7 . 1 2 . Parts Lost 22 | . . . . . . 1 . 4 . . 16 1 Power 2 | . . . . . . . . . . . 2 . Propulsion 8 | . . . . . . . . . . . 8 . Utility 8 | . . . . . . 1 . 2 . . 4 1 Weapon 4 | . . . . . . . . 2 . . 2 . Highest Loss Streak 12 | . . . . . . 1 . 2 . . 12 2 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 100 100 98 99 100 96 81 90 100 99 62 40 Engine 11 | . 14 14 11 10 11 11 9 9 18 12 . . Core 2 | . . . . . . . . 5 . 5 2 . Treads 18 | . 28 28 21 22 22 22 18 18 18 18 . . Flight 1 | . . . . . . . . . . . 12 6 Device 15 | . 14 11 9 11 11 11 18 23 18 18 9 . Storage 9 | . 14 14 11 11 11 11 9 9 9 9 . . Processor 1 | . . . . . . . . . . . 18 26 Protection 7 | . . 2 11 11 11 7 . . 9 9 2 . Energy Gun 16 | . 23 14 15 3 . 6 27 19 27 22 . . Energy Cannon 2 | . 4 14 6 . . . . . . . . . Ballistic Gun 4 | . . . 9 22 22 20 . . . . . . Launcher 2 | . . . . 7 11 6 . 3 . 1 1 . Slashing Weapon 1 | . . . . . . . . . . 3 7 6 Peak Build Rating 52 | 7 7 9 23 23 19 22 24 37 34 39 52 34 Average Rating 26 | 5 7 8 15 20 19 19 24 29 32 35 38 30 On Entrance 20 | . 7 7 9 18 19 19 21 24 30 34 36 43 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 52 | 13 14 18 41 41 39 39 39 52 38 39 29 6 Greatest Support 46 | 40 40 40 46 46 46 46 46 46 40 40 30 6 Greatest Overweight (x) 2 | . . . . . . . . 1 . . 2 . Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 15 15 15 15 10 10 10 5 Average Capacity 10 | 7 8 8 11 15 15 15 15 11 10 10 5 5 Most Carried 15 | 1 3 8 13 15 15 15 12 13 10 10 8 5 Average Carried 8 | . 1 5 7 13 14 14 12 9 9 9 4 5 Final Capacity 15 | 8 8 8 15 15 15 15 15 10 10 10 5 5 Final Carried 15 | 1 3 8 13 14 15 13 12 9 10 8 5 5 Class Distribution -------------------- 50% | Tank 23% | Mutant 9% | Scavenger-Tank 5% | Scavenger-Gunner 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -9/Mines Tank | -9/Exiles Tank | -8/Mines Tank | -8/Materials Scavenger-Gunner | -8/Storage Scavenger-Tank | -8/Recycling Tank | -8/Scraptown Scavenger-Scout | -6/Factory Scavenger-Scout | -6/Lower Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Matter Collected 1535 | 270 . 20 222 199 . 130 . 365 40 10 279 . Remotely . | . . . . . . . . . . . . . Salvage Created 2332 | 96 . 152 94 271 . 220 . 814 . . 685 . Parts 116 | 8 . 6 18 16 . 3 . 25 . . 40 . Haulers Intercepted 2 | . . . . . . . . 2 . . . . Recyclers Shooed 3 | . . . . 2 . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Combat Hostiles Destroyed 45 | . . 5 6 7 . 3 . 13 . . 11 . Melee 11 | . . . . . . . . . . . 11 . Guns 17 | . . 4 . 3 . 3 . 7 . . . . Cannons 1 | . . 1 . . . . . . . . . . AOE 14 | . . . 6 4 . . . 4 . . . . Classes Destroyed 10 | 1 . 2 1 1 . . . 4 . . 1 . Worker 3 | . . . . . . . . . . . 3 . Builder 2 | . . . . . . . . 1 . . 1 . Tunneler 5 | 5 . . . . . . . . . . . . Hauler 2 | . . . . . . . . 2 . . . . Recycler 4 | . . . . 2 . 1 . 1 . . . . Watcher 4 | . . . 2 . . . . 1 . . 1 . Swarmer 16 | . . 3 6 4 . . . . . . 3 . Grunt 22 | . . 2 . 3 . 3 . 11 . . 3 . Sentry 6 | . . . . . . . . 1 . . 5 . Hunter 1 | . . . . . . . . 1 . . . . Best Kill Streak 7 | 4 . 3 4 4 . 4 . 6 . . 7 . Combat Bots Only 5 | . . 3 4 4 . 3 . 4 . . 5 . Max Kills in Single Turn 2 | 1 . 1 2 2 . 1 . 2 . . 1 . Gunslinging . | . . . . . . . . . . . . . Exploded 2 | . . . 2 2 . . . 1 . . . . Melee 1 | . . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Hostile Shots Fired 316 | . . 16 19 14 . 14 . 81 . . 149 23 Missed 105 | . . 4 8 5 . 3 . 29 . . 47 9 Damage Taken 3250 | . . 112 155 85 . 197 . 833 . . 1650 218 Core 1071 | . . . 15 . . 90 . 104 . . 723 139 Absorbed by Shields 37 | . . . 20 17 . . . . . . . . Core Remaining (%) 88 | 100 . 100 . . . 73 . . . 81 . . Volleys Fired 108 | 11 . 10 12 13 . 11 . 51 . . . . Largest 3 | 2 . 2 3 3 . 3 . 3 . . . . Hottest 196 | 90 . 110 150 121 . 121 . 196 . . . . Shots Fired 229 | 19 . 20 34 35 . 33 . 88 . . . . Gun 198 | 19 . 10 24 33 . 33 . 79 . . . . Cannon 17 | . . 10 7 . . . . . . . . . Launcher 14 | . . . 3 2 . . . 9 . . . . Special . | . . . . . . . . . . . . . Kinetic 56 | . . . 8 26 . 22 . . . . . . Thermal 140 | 11 . 20 16 7 . 11 . 75 . . . . Explosive 14 | . . . 3 2 . . . 9 . . . . Electromagnetic 19 | 8 . . 7 . . . . 4 . . . . Robot Hit Streak 14 | 4 . 8 14 8 . 10 . 13 . . . . Robot Miss Streak 6 | 2 . 1 3 6 . 2 . 2 . . . . Penetration Max . | . . . . . . . . . . . . . Secondary Targets 1 | . . . . . . . . 1 . . . . Max Gunslinging Chain 1 | . . . . . . . . 1 . . . . Shots Hit Robots 191 | 11 . 13 19 21 . 25 . 57 . . 44 1 Core Hits 107 | 5 . 7 11 18 . 12 . 35 . . 19 . Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . 1 . . . . . . Critical Strikes 13 | . . 1 . . . 1 . 11 . . . . Burn 12 | . . 1 . . . . . 11 . . . . Destroy 1 | . . . . . . 1 . . . . . . Melee Attacks 67 | . . . . . . . . . . . 66 1 Impact . | . . . . . . . . . . . . . Slashing 67 | . . . . . . . . . . . 66 1 Piercing . | . . . . . . . . . . . . . Sneak Attacks 7 | . . . . . . . . . . . 7 . Combat Hostiles 2 | . . . . . . . . . . . 2 . Follow-up Attacks 2 | . . . . . . . . . . . 2 . Damage Inflicted 5675 | 152 . 202 600 504 . 433 . 1553 . . 2185 46 Guns 2326 | 152 . 99 197 332 . 433 . 1113 . . . . Cannons 190 | . . 103 87 . . . . . . . . . Explosions 928 | . . . 316 172 . . . 440 . . . . Melee 2231 | . . . . . . . . . . . 2185 46 Ramming . | . . . . . . . . . . . . . Kinetic 674 | . . . 33 312 . 329 . . . . . . Thermal 1612 | 87 . 202 185 20 . 104 . 1014 . . . . Explosive 928 | . . . 316 172 . . . 440 . . . . Electromagnetic 230 | 65 . . 66 . . . . 99 . . . . Impact . | . . . . . . . . . . . . . Slashing 2231 | . . . . . . . . . . . 2185 46 Piercing . | . . . . . . . . . . . . . Highest Corruption 5 | . . . 5 5 5 5 . . . . 3 1 Average Corruption 3 | . . . 2 5 5 5 . . . . 2 1 Corruption Purged 2 | . . . . . . . . . . . 2 . Corruption Blocked . | . . . . . . . . . . . . . Effects 27 | . . . 2 12 5 . . . . . 8 . Message Errors 8 | . . . 1 4 1 . . . . . 2 . Matter Fused 6 | . . . 1 1 1 . . . . . 3 . Heat Flow Errors 5 | . . . . 1 2 . . . . . 2 . Energy Discharges 5 | . . . . 4 . . . . . . 1 . Data Loss (minor) 2 | . . . . 1 1 . . . . . . . Alerts 1 | . . . . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 260 | . . . . . . . . 9 . . 251 . Projectiles . | . . . . . . . . . . . . . Explosions 9 | . . . . . . . . 9 . . . . Melee 251 | . . . . . . . . . . . 251 . Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 38 | . . . 38 . . . . . . . . . Shots 1 | . . . 1 . . . . . . . . . Rammed . | . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 304 | 180 . 273 297 304 195 24 . 54 . . 253 . Average Temperature 98 | 67 . 129 106 129 111 10 . 18 . . 105 . Received Heat Transfer 1092 | . . 33 54 24 . 99 . 468 . . 396 18 Effects 3 | . . 1 1 1 . . . . . . . . Energy Bleed 2 | . . 1 1 . . . . . . . . . Short Circuit 1 | . . . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 1 | 1 . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . 2 . . . . Combat Hostiles 2 | . . . . . . . . 2 . . . . Parts Melted 9 | . . 4 . . . . . 5 . . . . Heat Transferred 4329 | 259 . 592 444 37 . 185 . 2812 . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Peak Influence 404 | 25 16 129 260 298 . 71 27 272 242 . 404 . Initial 100 | . 16 6 50 100 . . 27 11 74 . . . Average 126 | 12 16 87 133 194 . 22 27 129 95 . 217 . Maximum Alert Level 2 | . . . 1 1 . . . 1 1 . 2 . Low Security (%) 77 | 100 100 100 75 63 . 100 100 83 92 . 28 . Level 1 21 | . . . 24 36 . . . 16 7 . 65 . Level 2 . | . . . . . . . . . . . 5 . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 9 | . . . . . . . . 3 . . 6 . Investigation 3 | . . . . . . . . . . . 3 . Extermination . | . . . . . . . . . . . . . Reinforcement 4 | . . . . . . . . 3 . . 1 . Assault 1 | . . . . . . . . . . . 1 . Garrison 1 | . . . . . . . . . . . 1 . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Distress Signals 5 | . . . 2 . . . . 2 . . 1 . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 76 | . 1 5 16 7 . 3 . 16 . . 21 7 Peak Tracking Total 7 | . 2 3 6 4 . 3 . 4 . . 6 7 Tactical Retreats 5 | . . . 3 . . . . 1 . . 1 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Traps Triggered 3 | . . . 3 . . . . . . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . 1 . Traps Extracted . | . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . . 1 . Triggered 1 | . . . . . . . . . . . 1 . Most Traps Carried 1 | . . . . . . . . . . 1 1 . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Machines Disabled 7 | . . 2 2 1 . . . 1 . . 1 . Max in Single Turn 2 | . . 2 2 1 . . . 1 . . 1 . Garrison Access 1 | . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Machines Accessed 52 | . 1 1 9 . 1 1 . 7 14 7 11 . Terminals 29 | . . . 9 . . 1 . 6 6 . 7 . Fabricators 2 | . . . . . . . . . . . 2 . Repair Stations . | . . . . . . . . . . . . . Recycling Units 11 | . 1 . . . . . . 1 8 . 1 . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . 1 . Total Hacks 145 | . 2 1 23 . 1 4 . 22 39 25 28 . Successful 88 | . 2 1 8 . 1 2 . 9 28 25 12 . Failed 57 | . . . 15 . . 2 . 13 11 . 16 . Catastrophic 13 | . . . 2 . . 1 . 2 4 . 4 . Database Lockouts . | . . . . . . . . . . . . . Manual 76 | . 1 . 22 . . 2 . 12 22 . 17 . Terminals 85 | . . . 23 . . 4 . 21 19 . 18 . Fabricators 5 | . . . . . . . . . . . 5 . Repair Stations . | . . . . . . . . . . . . . Recycling Units 25 | . 2 . . . . . . 1 20 . 2 . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . . 3 . Terminal Hacks 41 | . . 1 1 . 1 2 . 3 6 25 2 . Record 25 | . . . . . 1 . . . . 23 1 . Prototype ID Bank 3 | . . . . . . 1 . . 2 . . . Open Door 4 | . . 1 . . . . . 2 . 1 . . Branch Access Points 1 | . . . 1 . . . . . . . . . Terminal Index 2 | . . . . . . . . 1 1 . . . Alert Level 3 | . . . . . . . . . 2 . 1 . Unreport Threat 1 | . . . . . . . . . 1 . . . Zone Layout 1 | . . . . . . 1 . . . . . . Derelict Proto ID Bank 1 | . . . . . . . . . . 1 . . Fabricator Hacks 2 | . . . . . . . . . . . 2 . Network Status 1 | . . . . . . . . . . . 1 . Build 1 | . . . . . . . . . . . 1 . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks 9 | . 1 . . . . . . 1 7 . . . Retrieve Components 9 | . 1 . . . . . . 1 7 . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 36 | . 1 . 7 . . . . 5 15 . 8 . Terminals 27 | . . . 7 . . . . 5 8 . 7 . Botnet 8 | . . . 2 . . . . 1 2 . 3 . Skim 19 | . . . 5 . . . . 4 6 . 4 . Fabricators . | . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . 1 . Recycling Units 8 | . 1 . . . . . . . 7 . . . Recyclers 1 | . 1 . . . . . . . . . . . Tunnel 7 | . . . . . . . . . 7 . . . Fedlink 1 | . . . . . . . . . . . 1 . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 39 | . 1 . 9 . . 1 . 7 10 . 11 . Full Trace Events 5 | . . . . . . . . . 3 . 2 . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built 2 | . . . . . . . . . . . 2 . Authchips . | . . . . . . . . . . . . . Time 31 | . . . . . . . . . . . 31 . Total Part Build Rating 10 | . . . . . . . . . . . 10 . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 21 | . 1 . . . . . . 10 10 . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . 2 . Machine Destruction 2 | . . . . . . . . . . . 2 . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Total Allies 2 | . . 2 . . . . . . . . . . Largest Group 2 | . . 2 2 . . . . . . . . . Highest-Rated Group 46 | . . 46 46 . . . . . . . . . Highest-Rated Ally 31 | . . 31 31 . . . . . . . . . Total Orders 3 | . . . . . . . . 3 . . . . ROAM 3 | . . . . . . . . 3 . . . . Ally Attacks 20 | . . . 20 . . . . . . . . . Total Damage 225 | . . . 225 . . . . . . . . . Kills 6 | . . . 6 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 2 . 1 . . . . . . . 1 Drone Launches 16 | . . . . . . . . 16 . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Turns Passed 6457 | 212 104 590 789 456 277 113 13 625 735 1900 629 14 Spaces Moved 3920 | 106 64 336 432 221 172 36 8 233 421 1102 763 26 Core 10 | 4 . . . . . . . . . . 6 . Treads 3127 | 102 64 336 432 221 172 36 8 233 421 1102 . . Legs . | . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . Hover 150 | . . . . . . . . . . . 150 . Flight 633 | . . . . . . . . . . . 607 26 Fastest Speed 29 | 50 160 160 160 160 160 160 160 160 170 170 29 35 Average Speed 139 | 155 160 160 160 160 160 160 160 176 170 170 34 35 Slowest Speed 250 | 160 160 160 160 160 160 160 160 250 170 170 150 35 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . 1 . Exploration Rate (%) 41 | 6 20 86 38 39 55 10 2 69 95 87 29 9 Regions Visited 12 Branch Regions 8 Pre-discovered Areas 13 | . . 2 2 1 1 . . . 7 . . . Known Exits Taken 4 | . . . 1 . . 1 1 . . . 1 . Unknown Exits Taken 8 | 1 1 1 . 1 1 . . 1 1 1 . . Scrap Searched 6 | . . 1 . 1 . . . . . 4 . . Spaces Dug 18 | . . . . . . . . 2 . . 16 . Terrain Destroyed 109 | . . 24 15 13 . . . 41 . . 16 . Melee 16 | . . . . . . . . . . . 16 . Projectile . | . . . . . . . . . . . . . AOE 93 | . . 24 15 13 . . . 41 . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Total 4638 | 130 66 368 505 295 174 68 8 369 445 1132 1048 30 Wait 324 | 6 . 18 24 50 . 14 . 30 11 7 164 . Move 3908 | 105 63 335 431 220 171 35 7 232 420 1101 762 26 Hop . | . . . . . . . . . . . . . Pick Up 39 | 1 1 2 8 3 1 1 . 7 4 4 6 1 Fast Attach 64 | 7 1 1 8 1 . 1 . 14 3 4 24 . Attach 23 | . . . 4 1 . 1 1 8 . 2 6 . Detach 10 | . 1 1 3 . . . . 2 1 . 2 . Swap 18 | . . 1 4 3 1 1 . 7 . 1 . . Drop 77 | . . . 11 4 1 4 . 18 6 11 20 2 Fire 108 | 11 . 10 12 13 . 11 . 51 . . . . Melee 64 | . . . . . . . . . . . 63 1 Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire 2 | . . . . . . . . . . 2 . . Trap 1 | . . . . . . . . . . . 1 . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials (discovered 2 exits: Mat / *Min) -9/Mines (discovered 3 exits: *Mat / *Exi / [*Zio]) -9/Exiles -8/Mines -8/Materials -8/Storage -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -6/Lower Caves History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 16) 213 | -11/Scrapyard | Entered Materials 293 | -10/Materials | Discovered new exit (range 16) 303 | -10/Materials | Build established: Mutant 311 | -10/Materials | Discovered new exit (range 15) 317 | -10/Materials | Entered Mines 491 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 494 | -10/Mines | Found Prototype Device 666 | -10/Mines | Learned location of Zion (-7) 677 | -10/Mines | Found the Drone Emporium 687 | -10/Mines | Found Prototype Device 854 | -10/Mines | Discovered new exit (range 7) 907 | -10/Mines | Entered Materials 907 | -9/Materials | Accompanied by 2 allies 907 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 912 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1183 | -9/Materials | Identified Decoy Drone Bay 1208 | -9/Materials | Build established: Tank 1328 | -9/Materials | Discovered new exit (range 15) 1499 | -9/Materials | Identified exit to Mines 1529 | -9/Materials | Identified exit to Materials 1648 | -9/Materials | Loaded intel: 12 terminal locations 1692 | -9/Materials | Learned Materials stockpile data 1696 | -9/Materials | Entered Mines 1718 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1920 | -9/Mines | Discovered exit to Materials (range 12) 2144 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2145 | -9/Mines | Discovered new exit (range 5) 2152 | -9/Mines | Entered Exiles 2191 | -9/Exiles | Met 8R-AWN 2220 | -9/Exiles | Met EX-HEX 2331 | -9/Exiles | Met EX-BIN 2354 | -9/Exiles | Met EX-DEC 2415 | -9/Exiles | Discovered new exit (range 10) 2429 | -9/Exiles | Entered Mines 2437 | -8/Mines | Discovered exit to Materials (range 13) 2542 | -8/Mines | Entered Materials 2542 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2543 | -8/Materials | Identified exit to Storage 2555 | -8/Materials | Entered Storage 2615 | -8/Storage | Lost 6 allies 3173 | -8/Storage | Used back door to open Recycling access 3173 | -8/Storage | Discovered new exit (range 5) 3180 | -8/Storage | Entered Recycling 3437 | -8/Recycling | Build established: Scavenger-Tank 3822 | -8/Recycling | Discovered new exit (range 16) 3876 | -8/Recycling | Scanned before Scraplab entrance 3900 | -8/Recycling | Entered Scraplab 3914 | -8/Recycling | Discovered new exit (range 2) 3915 | -8/Recycling | Entered Scraptown 4035 | -8/Scraptown | Build established: Tank 4232 | -8/Scraptown | Discovered new exit (range 13) 4341 | -8/Scraptown | Visited Cave Peace 4376 | -8/Scraptown | Visited Comm Corps 4446 | -8/Scraptown | Visited Symbiants 4477 | -8/Scraptown | Visited Shadow of the Wyrm 4667 | -8/Scraptown | Visited UFD Registry 4667 | -8/Scraptown | Registered with UFD as "Plasmabucket" 4698 | -8/Scraptown | Visited Cyclists 4722 | -8/Scraptown | Entered Cyclist Reading Room 4761 | -8/Scraptown | Visited TADAMA 4829 | -8/Scraptown | Visited The Evicted 4880 | -8/Scraptown | Visited Scrapoid Research Area 4929 | -8/Scraptown | Visited Scrap Suit Storage 4956 | -8/Scraptown | Visited Curators Association 5176 | -8/Scraptown | Visited DA-N13 Charitable Foundation 5183 | -8/Scraptown | Found DCF Scrap (28 items) 5247 | -8/Scraptown | Visited Scrapoid Pod Storage 5288 | -8/Scraptown | Visited Observation Area 5356 | -8/Scraptown | Visited Sword Containment 5460 | -8/Scraptown | Visited Infowarlord's Domain 5460 | -8/Scraptown | Identified Exp. Sensor Array 5474 | -8/Scraptown | Found Exp. Terrain Scanner 5513 | -8/Scraptown | Visited Science Guys 5657 | -8/Scraptown | Build established: Mutant 5808 | -8/Scraptown | Discovered new exit (range 5) 5815 | -8/Scraptown | Entered Factory 5815 | -6/Factory | Evolved 4 slots: Propulsion x2, Utility x2 5923 | -6/Factory | Garrison activated, responded to threat 5953 | -6/Factory | Core integrity fell below 50% 5977 | -6/Factory | Crushed by falling debris 6008 | -6/Factory | Lost 12 parts (1p6n4u1w) 6129 | -6/Factory | Core integrity fell below 20% 6381 | -6/Factory | Fabricated Thermal Shield? 6420 | -6/Factory | Discovered new exit (range 7) 6422 | -6/Factory | Identified exit to Lower Caves 6444 | -6/Factory | Entered Lower Caves 6458 | -6/Lower Caves | Learned location of 1 exit from Factory 6458 | -6/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 06420_ EXIT=FOUND 06421_ VTOL Module destroyed. 06421_ Dropped Exp. Terrain Scanner. 06422_ EXIT=IDENTIFIED: LOWER CAVES 06423_ Y-54 Guardian destroyed. 06428_ R-10 Processor collects Flak Gun. 06429_ Acquired Exp. Terrain Scanner. 06431_ R-10 Processor collects Imp. Heat Sink. 06436_ K-01 Serf collects debris. 06436_ R-10 Processor collects Lgt. Treads. 06439_ K-01 Serf collects debris. LOCATION=LOWER CAVES GOAL=ESCAPE 06444_ Dropped Exp. Terrain Scanner. 06448_ Imp. System Restoration Module destroyed. 06449_ Dropped F-cell Engine. 06449_ Acquired Exp. Terrain Scanner. 06458_ Acquired derelict log, extracted data. Data stored: Factory exits (x1). [Achievement: I Was Wrong!] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????####?????????????? | | ??????????????????????????????## ##????????????? | | ??????????????????????????????# #??###???????? | | ??????????????????????????????# #?# ##??????? | | ??????????????????????????????? ## ## ????? | | ??????????????????????????????? ?????? | | ??????????????????????????????? ??????? | | ???????????????????????????????# ????????? | | ???????????????????????????????# #?????????? | | ?????????????????????????####### #?????????? | | ????????????????????????## #?????????? | | ???????????????????????## #??????????? | | ???????????????????????# #???????????? | | ???????????????????????# ## ###???????????? | | ???????????????????????## ##### #?????????????? | | ????????????????????????# ##???# #?????????????? | | ????????????????????????# ###### ##????????????? | | ???????????????????????##@ # ##???????????? | | ???????????????????? #??#####????? | | ???????????????????? s #### ##???? | | ??????????????????? b * #???? | | ??????????????????### ## g gs ##??? | | ????????????????????# ?## ## ## ##?? | | ????????????????????# ???## g## ### #?? | | ????????????????????# ????## | | ???????????????????? ??????## | | ??????????????????? ???????## ### ## | | ??????????????????? ?????????## #?## ##? | | ?????????????????? ???????????# ## ??## ##?? | | ????????????????? ???????????# ## ???####??? | | ????????????????????????????? ? ?????????? | | ???????????????????????????? ?? #????????? | | ????????????????????????????? #? ##????????? | | ??????????????????????????????? ??# #?????????? | | ??????????????????????????????????## ??????????? | | ????????????????????????????????????# ??????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Energy Generation 31 Energy Capacity 445 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 30 Terrain Scan Density 285 Armor Coverage 150 Melee Speed Boost 20 Evasion (%) 64 Melee Accuracy 12 Target Analysis 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Thermal Shield | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- I Was Wrong! Challenges ------------ None Game ------ Seed SuperdenseChainWeb Manual? 0 Play Time 00:53:52 Cumulative 331.3 hours Start 2024.09.06 @ 12:28:57 End 2024.09.06 @ 13:54:13 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 333 Rogue 328 Adventurer 5 Explorer 0 Win Type - Total 5 Types 4/0/0/1/0/0/0/0/0 Lore% 75 Gallery% 82 Achievement% 67 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3aa492c3-da09-41dd-a6b1-5f6975ab4051