Cogmind - Beta 16 --- EXPLORER MODE // 2026.01.21 @ 15:09:58 Player: viper Result: Destroyed by 71-0HJ(R) with Subdweller Laser Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (26) 130 Value Destroyed (613) 613 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1203 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 252/300 Energy 38/125 System Corruption 0% Temperature Cool (6) Movement Walking (400) Ox4 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (3) ------ Huge Storage Unit Targeting Computer > --- WEAPON (2) ------- Light Assault Rifle Subdweller Machine Gun > --- INVENTORY (25) --- Light Ion Engine Subdweller Power Source Aluminum Leg Aluminum Leg High-capacity Storage Unit Medium Matter Pod (100) Visual Processing Unit Subdweller Optics Power Shielding Small Laser Subdweller Machine Gun Subdweller Machine Gun Mining Laser Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Huge Storage Unit Terrain Scanner Targeting Computer > --- WEAPON ----------- Light Assault Rifle Battle Cannon > --- INVENTORY -------- Ion Engine Light Ion Engine Light Ion Engine Aluminum Leg Aluminum Leg High-capacity Storage Unit Medium Matter Pod Visual Processing Unit Power Shielding EM Pulse Gun Small Laser Light Assault Rifle Mining Laser [Rating: 12] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Targeting Computer Device Terrain Scanner Storage Huge Storage Unit Processor Targeting Computer Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Battle Cannon Special Weapon Mining Laser Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved 1 | . 1 . Power . | . . . Propulsion . | . . . Utility 1 | . 1 . Weapon . | . . . Parts Attached 23 | 7 7 9 Power 5 | 1 2 2 Engine 4 | 1 2 1 Core 1 | . . 1 Reactor . | . . . Propulsion 6 | 2 1 3 Treads . | . . . Leg 6 | 2 1 3 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 5 | 2 3 . Device 1 | . 1 . Storage 3 | 1 2 . Processor 1 | 1 . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 7 | 2 1 4 Energy Gun 1 | 1 . . Energy Cannon . | . . . Ballistic Gun 4 | 1 1 2 Ballistic Cannon 1 | . . 1 Launcher . | . . . Special Weapon 1 | . . 1 Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 9 | . . 9 Power 2 | . . 2 Propulsion 2 | . . 2 Utility 1 | . . 1 Weapon 4 | . . 4 Highest Loss Streak 7 | . . 7 To Critical Strikes 1 | . . 1 Average Backups 12 | 1 9 14 Power 2 | . 1 2 Propulsion 1 | . 1 2 Utility 3 | . 3 4 Weapon 4 | . 2 5 Tool/Special . | . . . Unused Backups 9 | . 1 8 Power 1 | . . 1 Propulsion . | . . . Utility 4 | . . 4 Weapon 3 | . . 3 Tool/Special 1 | . 1 . Average Slot Usage (%) 99 | . 99 99 Engine 8 | . 11 6 Core 3 | . . 5 Leg 24 | . 25 24 Device 12 | . 12 12 Storage 12 | . 12 12 Processor 12 | . 12 12 Ballistic Gun 18 | . 22 15 Ballistic Cannon 4 | . . 7 Special Weapon 1 | . . 1 Peak Build Rating 12 | 7 9 12 Average Rating 10 | 5 8 11 On Entrance 5 | . 7 9 Avg Prop Armor Cover (%) 10 | 15 8 . Naked Turns . | . . . Heaviest Build 90 | 16 88 90 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 5 | 5 4 4 Average Overweight (x) 3 | . 2 4 Largest Inventory Capacity 25 | 10 25 25 Average Capacity 23 | 8 22 25 Most Carried 19 | 3 12 19 Average Carried 12 | 1 10 14 Final Capacity 25 | 10 25 25 Final Carried 13 | 3 11 13 Class Distribution -------------------- 100% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 788 | 206 309 273 Remotely . | . . . Salvage Created 959 | . 540 419 Parts 64 | . 37 27 Haulers Intercepted 1 | . 1 . Recyclers Shooed 2 | . 2 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 20 | . 10 10 Guns 18 | . 10 8 Cannons 2 | . . 2 Classes Destroyed 7 | . 5 2 Hauler 1 | . 1 . Recycler 3 | . 3 . Watcher 2 | . 2 . Swarmer 8 | . 8 . Grunt 5 | . 2 3 Sentry 1 | . . 1 Subdweller 6 | . . 6 Best Kill Streak 4 | . 4 2 Combat Bots Only 2 | . 2 2 Max Kills in Single Turn 2 | . 2 1 Gunslinging 1 | . 1 . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 161 | . 48 113 Missed 37 | . 10 27 Hits 124 | . 38 86 Projectile 124 | . 38 86 Critical Strikes 1 | . . 1 Damage Taken 1234 | . 183 1051 Core 250 | . 32 218 Absorbed by Shields . | . . . Ignored by Resistances 762 | . 134 628 Regen/Repaired (Parts) 11 | . 11 . Core Remaining (%) 100 | 100 . . Volleys Fired 94 | . 37 57 Largest 2 | . 2 2 Hottest 120 | . 60 120 Shots Fired 175 | . 74 101 Gun 157 | . 74 83 Cannon 10 | . . 10 Launcher . | . . . Special 8 | . . 8 Kinetic 148 | . 57 91 Thermal 8 | . . 8 Explosive . | . . . Electromagnetic 19 | . 17 2 Robot Hit Streak 39 | . 10 39 Robot Miss Streak 2 | . 2 1 Penetration Max . | . . . Secondary Targets 2 | . 1 1 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 137 | . 54 83 Core Hits 56 | . 30 26 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 2 | . 1 1 Blast 1 | . . 1 Corrupt 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1315 | . 508 807 Guns 1117 | . 503 614 Cannons 193 | . . 193 Explosions . | . . . Melee . | . . . Ramming 5 | . 5 . Kinetic 1124 | . 329 795 Thermal . | . . . Explosive . | . . . Electromagnetic 186 | . 174 12 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed 2 | . 2 . Kicked 2 | . 2 . Crushed . | . . . Highest Temperature 40 | . 40 2 Average Temperature 16 | . 17 2 Received Heat Transfer 288 | . 30 258 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 2 | . 2 . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 60 | . 60 . Initial . | . . . Average 3 | . 3 . Influence Increases 408 | . 308 100 Destroy 0b10 Robot/C 280 | . 200 80 Destroy 0b10 Robot/NC 30 | . 30 . Destroy Leader 76 | . 56 20 Successful Hack 22 | . 22 . Influence Decreases 408 | . 308 100 Time Decay 408 | . 308 100 Squads Dispatched 2 | . 2 . Investigation 2 | . 2 . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 30 | . 15 15 Peak Tracking Total 5 | . 2 5 Tactical Retreats 1 | . . 1 Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 10 | . 8 2 Terminals 7 | . 7 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 36 | . 33 3 Successful 30 | . 27 3 Failed 6 | . 6 . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 31 | . 31 . Fabricators . | . . . Repair Stations 2 | . 2 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 28 | . 25 3 Record 10 | . 9 1 Robot Analysis 1 | . 1 . Prototype ID Bank 2 | . 2 . Open Door 1 | . . 1 Branch Access Points 1 | . 1 . Terminal Index 1 | . 1 . Repair Station Index 1 | . 1 . Locate Traps 2 | . 2 . Investigation Status 2 | . 2 . Recall Investigation 1 | . 1 . Registered Components 1 | . 1 . Zone Layout 4 | . 4 . Release Object 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks 2 | . 2 . Scan Component 1 | . 1 . Repair 1 | . 1 . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 7 | . 7 . Full Trace Events 5 | . 5 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired 1 | . 1 . Time 26 | . 26 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) 6959 | . 2663 4296 Terrain 6959 | . 2663 4296 Robot Analysis Total 1 | . 1 . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 7033 | 71 2664 4298 Spaces Moved 1821 | 51 787 983 Core 29 | 29 . . Treads . | . . . Legs 1792 | 22 787 983 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 400 Average Speed 348 | 114 300 400 Slowest Speed 400 | 300 400 400 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 52 | 4 98 54 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 2 | . . 2 Known Exits Taken 2 | 1 1 . Unknown Exits Taken . | . . . Scrap Searched 4 | . . 4 Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 2321 | 60 1019 1242 Wait 350 | . 174 176 Move 1819 | 50 786 983 Hop . | . . . Pick Up 15 | 3 7 5 Fast Attach 11 | 7 3 1 Attach 10 | . 1 9 Detach 2 | . . 2 Swap 14 | . 5 9 Drop 4 | . 4 . Fire 94 | . 37 57 Melee . | . . . Ram . | . . . Kick 2 | . 2 . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / *Sub) -10/Subcaves History --------- Turn | Location | Event 6 | -11/Scrapyard | Identified exit to Materials 6 | -11/Scrapyard | Discovered exit to Materials (range 15) 72 | -11/Scrapyard | Entered Materials 72 | -10/Materials | Evolved 1 slot: Utility x1 197 | -10/Materials | Identified exit to Mines 197 | -10/Materials | Discovered exit to Mines (range 20) 308 | -10/Materials | Build established: Hacker-Mutant 699 | -10/Materials | Identified exit to Materials 699 | -10/Materials | Discovered exit to Materials (range 5) 1216 | -10/Materials | Identified exit to Subcaves 1216 | -10/Materials | Discovered exit to Subcaves (range 12) 1372 | -10/Materials | Derelicts attacked the area 1787 | -10/Materials | Discovered exit to Materials (range 11) 1849 | -10/Materials | Repaired Ion Engine 2210 | -10/Materials | Discovered exit to Materials (range 5) 2736 | -10/Materials | Entered Subcaves 2737 | -10/Subcaves | Approached by a straggling Scientist 2791 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2944 | -10/Subcaves | Shifting Twisted Machinery released Spk. Treads 2960 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 5555 | -10/Subcaves | Learned location of Zion (-7) 5555 | -10/Subcaves | Met a Zionite searching for "candidates" 7006 | -10/Subcaves | A Subdweller sparked back to life 7006 | -10/Subcaves | A Subdweller sparked back to life 7006 | -10/Subcaves | A Subdweller sparked back to life 7009 | -10/Subcaves | Core integrity fell below 50% 7028 | -10/Subcaves | Core integrity fell below 20% 7034 | -10/Subcaves | Destroyed by 71-0HJ(R) with Subdweller Laser Last Messages --------------- to move. 07006_ KB-CN4(R) creaks and sparks as it begins to move. 07008_ Battle Rifle destroyed. 07012_ WA-TYS(R) destroyed. 07012_ Switching to secondary target: 71-0HJ(R). 07016_ EM Pulse Gun destroyed. 07017_ 05-B6X(R) affixes Scrap Shield Fragment to Scrap Shield. 07019_ Ion Engine destroyed. 07024_ Subatomizers dissect the Disposable Heat Sink. 07024_ Aluminum Leg destroyed. 07027_ Lgt. Assault Rifle destroyed. 07029_ KB-CN4(R) affixes Scrap Shield Fragment to Scrap Shield. 07030_ Aluminum Leg destroyed. 07032_ Terrain Scanner destroyed. 07034_ 05-B6X(R) affixes Scrap Shield Fragment to Scrap Shield. 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