Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.10 @ 00:25:23 Player: sercli123 Result: Destroyed by G-73 Enforcer with Heavy Laser Performance ------------- Evolutions (7) 3500 Regions Visited (11) 2200 Robots Destroyed (176) 880 Value Destroyed (5934) 5934 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (365) 365 TOTAL SCORE: 12999 Bonus ------- High Alert Combat Kills 365 Cogmind --------- Core Integrity 0/1300 Matter 147/300 Energy 94/100 System Corruption 2% Temperature Cool (18) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Energy Well (184) Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Medium Treads Improved Medium Treads Improved Medium Treads Armored Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Large Storage Unit Advanced Targeting Computer Advanced Targeting Computer Transmission Jammer Advanced ECM Suite Improved Light Armor Plating Graphene Brace Thermal Shield > --- WEAPON ----------- Phase Gun Hardcell Cannon Neutron Missile Launcher > --- INVENTORY -------- Light Nuclear Core Flexi-carbon Leg Medium Matter Pod Plasma Rifle Dispersion Rifle Improved EM Pulse Cannon Heavy Particle Cannon Mini Grenade Launcher Heavy Flail [Rating: 92] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Antigrav Array Flight Unit Q-thruster Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Hardened Medium Armor Plating Weapon Heavy Particle Cannon Energy Gun Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Hardcell Cannon Launcher Mini Grenade Launcher Impact Weapon Heavy Flail Build | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Ext Res Slots Evolved 14 | . . . 2 . 2 2 2 2 2 . 2 Power 1 | . . . . . . . . 1 . . . Propulsion 3 | . . . 1 . . . . 1 . . 1 Utility 8 | . . . 1 . 2 2 2 . 1 . . Weapon 2 | . . . . . . . . . 1 . 1 Parts Attached 213 | 6 8 12 36 8 24 30 22 7 18 22 20 Power 25 | 1 2 2 4 1 4 1 1 1 2 4 2 Engine 13 | 1 2 1 2 . 2 1 1 . 2 . 1 Core 11 | . . 1 2 1 2 . . 1 . 3 1 Reactor 1 | . . . . . . . . . . 1 . Propulsion 57 | 2 3 5 8 1 4 6 7 1 3 7 10 Treads 21 | . . . 6 1 4 2 . . 3 4 1 Leg 30 | 2 3 5 2 . . 4 7 1 . 3 3 Wheel . | . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . 1 Flight 5 | . . . . . . . . . . . 5 Utility 68 | 1 2 3 11 3 7 16 11 4 6 1 3 Device 22 | . . 3 3 3 1 2 4 1 4 . 1 Storage 11 | 1 2 . 5 . 1 . . . . . 2 Processor 8 | . . . 1 . . 3 3 . 1 . . Hackware 3 | . . . . . 2 1 . . . . . Protection 24 | . . . 2 . 3 10 4 3 1 1 . Artifact . | . . . . . . . . . . . . Weapon 63 | 2 1 2 13 3 9 7 3 1 7 10 5 Energy Gun 18 | 1 1 2 2 . 1 . 1 . 2 6 2 Energy Cannon 20 | . . . 5 1 5 4 2 . 3 . . Ballistic Gun 1 | 1 . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . 1 . . Launcher 21 | . . . 6 2 2 3 . 1 1 3 3 Special Weapon . | . . . . . . . . . . . . Impact Weapon 2 | . . . . . 1 . . . . 1 . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 4 | . . 1 . . 1 . . . 1 . 1 Corrupted Parts 1 | . . . . . . . . . . 1 . System Corruption 2 | . . . . . . . . . . 2 . Parts Lost 64 | . . 2 4 1 2 8 1 10 . 20 16 Power 12 | . . 1 1 1 2 1 . 1 . 3 2 Propulsion 18 | . . . . . . 2 . 2 . 7 7 Utility 15 | . . . . . . 3 1 5 . 4 2 Weapon 19 | . . 1 3 . . 2 . 2 . 6 5 Highest Loss Streak 15 | . . 1 1 1 1 4 1 10 . 15 7 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 89 | . 97 92 95 99 96 87 97 92 82 80 13 Engine 5 | . 13 13 5 . 7 6 6 5 8 1 . Core 3 | . . . 5 10 1 . . 3 . 4 . Treads 14 | . . . 18 33 27 7 . . 12 15 . Leg 10 | . 27 28 14 . . 13 20 21 7 1 2 Device 11 | . . 11 9 12 11 7 20 17 17 20 1 Storage 10 | . 26 15 14 11 10 7 6 5 5 4 . Processor 6 | . . . 2 9 . 5 20 15 11 12 . Hackware 3 | . . . . . 10 14 . . . . . Protection 4 | . . . 3 . 9 7 8 7 2 3 . Energy Gun 4 | . 13 15 6 . 5 . 2 . 3 4 . Energy Cannon 8 | . . . 11 12 9 12 9 10 7 . . Launcher 3 | . . . 4 9 2 2 . . 2 3 1 Naked Turns 169 | . . . . . . . . . . 77 92 Heaviest Build 85 | 12 19 21 52 38 57 63 65 77 79 85 51 Greatest Support 111 | 20 20 20 60 68 68 68 60 76 88 111 37 Greatest Overweight (x) 10 | . . 1 1 10 . 1 1 1 1 2 1 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 10 10 15 15 15 15 15 15 15 15 5 Average Capacity 13 | 6 8 10 13 15 15 15 15 15 15 13 5 Most Carried 15 | 5 7 10 15 15 15 15 15 15 12 13 5 Average Carried 11 | 1 2 6 13 14 14 12 13 14 9 10 2 Final Capacity 15 | 8 10 10 15 15 15 15 15 15 15 5 5 Final Carried 15 | 1 4 10 15 15 14 9 15 11 10 3 1 Class Distribution -------------------- 41% | Mutant 31% | Scavenger-Mutant 14% | Hacker-Mutant 7% | Infiltrator-Gunner 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Hacker-Mutant | -7/Factory Mutant | -6/Factory Mutant | -5/Factory Gunner | -4/Factory Infiltrator-Gunner | -4/Extension Mutant | -3/Research Resources | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -3 ----------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Ext Res Matter Collected 3116 | 219 279 151 569 195 286 317 293 57 70 680 . Remotely . | . . . . . . . . . . . . Salvage Created 6419 | . 279 171 1338 288 995 879 617 457 201 1029 165 Parts 308 | . 10 6 85 22 65 34 29 16 10 26 5 Haulers Intercepted 11 | . . . 6 . 2 . 1 1 . 1 . Recyclers Shooed 5 | . . . . 1 1 3 . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Ext Res Combat Hostiles Destroyed 128 | . 6 5 28 11 19 20 10 4 4 18 3 Melee 1 | . . . . . 1 . . . . . . Guns 27 | . 6 5 5 . 4 . 2 . 2 3 . Cannons 51 | . . . 11 3 7 14 6 3 2 5 . AOE 44 | . . . 11 8 5 6 . 1 . 10 3 Classes Destroyed 17 | . 1 1 8 1 2 2 . . . 1 1 Worker 7 | . . . 4 . . 2 1 . . . . Builder 9 | . . . 3 . 1 1 . 2 . 1 1 Tunneler 3 | . . . . 1 . . . . . 2 . Hauler 11 | . . . 6 . 2 . 1 1 . 1 . Recycler 10 | . . . 1 2 2 2 . 1 . 2 . Mechanic 1 | . . . . . . . . . . . 1 Watcher 8 | . . . 4 . 1 . 1 . 2 . . Swarmer 33 | . . . 9 6 6 5 3 . 4 . . Grunt 52 | . 6 4 10 5 7 7 2 2 . 6 3 Brawler 5 | . . . 1 . . 1 . 1 . 2 . Duelist 2 | . . . . . 1 1 . . . . . Protector 1 | . . . . . . . . . . 1 . Sentry 19 | . . . 8 . 3 4 1 . . 3 . Specialist 2 | . . . . . 2 . . . . . . Hunter 6 | . . . . . . 1 4 1 . . . Programmer 1 | . . . . . . 1 . . . . . Assembled 1 | . . 1 . . . . . . . . . Thug 3 | . . . . . . . . . . 3 . Butcher 2 | . . . . . . . . . . 2 . Guerrilla 1 | . . . . . . . . . . 1 . Best Kill Streak 9 | . 3 1 6 4 4 4 6 2 4 9 5 Combat Bots Only 9 | . 3 1 5 4 3 3 5 1 4 9 3 Max Kills in Single Turn 5 | . 1 1 4 3 3 3 1 2 1 4 5 Gunslinging . | . . . . . . . . . . . . Exploded 3 | . . . 3 3 3 2 . 1 . 2 3 Melee 1 | . . . . . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -3 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Ext Res Hostile Shots Fired 1206 | . 32 22 108 23 65 171 70 139 19 246 311 Missed 414 | . 7 1 30 6 13 70 26 37 6 86 132 Damage Taken 14668 | . 304 289 974 211 891 2024 586 1800 190 3461 3938 Core 3167 | . 105 71 111 . 134 155 113 124 14 1037 1303 Absorbed by Shields 79 | . . . . . . . . . . . 79 Ignored by Resistances 574 | . . . . . . . 122 233 . 219 . Regen/Repaired (Parts) 280 | . . . . . . . 280 . . . . Core Remaining (%) 66 | 100 . 29 . 72 75 77 86 87 . 8 . Volleys Fired 340 | . 24 18 73 17 52 54 32 25 11 29 5 Largest 3 | . 2 2 2 2 2 2 2 2 3 3 3 Hottest 251 | . 70 115 150 150 150 150 165 165 232 251 156 Shots Fired 665 | . 48 29 137 24 95 101 64 49 32 75 11 Gun 211 | . 48 29 32 . 32 . 24 . 10 32 4 Cannon 389 | . . . 86 17 58 89 40 47 22 30 . Launcher 65 | . . . 19 7 5 12 . 2 . 13 7 Special . | . . . . . . . . . . . . Kinetic 53 | . 24 3 . . . . . . 1 25 . Thermal 503 | . 24 26 114 17 90 67 64 47 20 32 2 Explosive 65 | . . . 19 7 5 12 . 2 . 13 7 Electromagnetic 44 | . . . 4 . . 22 . . 11 5 2 Robot Hit Streak 35 | . 6 7 7 5 9 18 27 5 5 35 3 Robot Miss Streak 4 | . 3 3 4 3 4 4 3 3 2 1 3 Penetration Max . | . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots 426 | . 31 19 74 14 65 73 46 26 15 60 3 Core Hits 277 | . 13 8 56 14 30 37 21 15 7 61 15 Critical Kills 2 | . . . 1 . . 1 . . . . . Critical Parts Destroyed 1 | . . . . . 1 . . . . . . Critical Strikes 22 | . 2 2 6 . 3 1 2 . 2 4 . Burn 17 | . 2 2 5 . 2 . 2 . 1 3 . Meltdown 2 | . . . 1 . . 1 . . . . . Blast 1 | . . . . . . . . . . 1 . Corrupt 1 | . . . . . . . . . 1 . . Smash 1 | . . . . . 1 . . . . . . Melee Attacks 9 | . . . . . 9 . . . . . . Impact 9 | . . . . . 9 . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 18152 | . 393 250 2754 978 2093 3018 1193 1110 485 5062 816 Guns 2720 | . 393 250 303 . 441 . 459 . 156 705 13 Cannons 6611 | . . . 1175 225 900 1641 730 714 329 897 . Explosions 8477 | . . . 1276 753 468 1358 . 359 . 3460 803 Melee 284 | . . . . . 284 . . . . . . Ramming 60 | . . . . . . 19 4 37 . . . Kinetic 981 | . 179 28 . . . . . . . 774 . Thermal 8221 | . 214 222 1450 333 1341 1847 1189 714 206 705 . Explosive 7703 | . . . 1276 645 468 692 . 359 . 3460 803 Electromagnetic 903 | . . . 28 . . 460 . . 279 123 13 Impact 284 | . . . . . 284 . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 4 | . . . . . . 4 . . . 2 2 Average Corruption 1 | . . . . . . 1 . . . 2 1 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 3 | . . . . . . 3 . . . . . Matter Fused 2 | . . . . . . 2 . . . . . Energy Discharges 1 | . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 739 | . . . 76 47 114 189 . 115 26 163 9 Projectiles 214 | . . . 70 4 5 59 . 5 26 45 . Explosions 423 | . . . 6 43 11 126 . 110 . 118 9 Melee 102 | . . . . . 98 4 . . . . . Knockbacks 7 | . . . . . 1 . . 2 . 4 . Impact 3 | . . . . . 1 . . 2 . . . Kinetic 4 | . . . . . . . . . . 4 . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 759 | . . . 33 38 41 291 . 119 . 107 130 Shots 18 | . . . 1 1 2 6 . 3 . 2 3 Rammed 1 | . . . . . . 1 . . . . . Targets Rammed 6 | . . . . . . 1 1 4 . . . Kicked 5 | . . . . . . . 1 4 . . . Crushed . | . . . . . . . . . . . . Highest Temperature 442 | . 210 442 252 90 436 186 303 315 264 389 34 Average Temperature 92 | . 83 164 73 33 102 32 96 128 84 108 19 Received Heat Transfer 3444 | . 192 243 237 39 432 276 102 54 . 981 888 Effects 13 | . . 9 . . 1 . 1 . 1 1 . Shutdowns 3 | . . 1 . . 1 . . . . 1 . Interference 2 | . . . . . . . 1 . 1 . . Matter Decay 1 | . . 1 . . . . . . . . . Damage (major) 7 | . . 7 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 9 | . . . . . 2 2 . . 5 . . Impact Corruptions 4 | . . . . . 3 1 . . . . . Robots Melted 5 | . . . 1 . 1 1 2 . . . . Combat Hostiles 4 | . . . 1 . 1 . 2 . . . . Parts Melted 29 | . 2 2 5 . 4 3 7 5 . 1 . Heat Transferred 14553 | . 777 777 2775 483 2257 2339 2338 1094 370 1343 . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . 1 . . . 1 . Alert | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Ext Res Peak Influence 881 | . 181 85 527 486 337 549 290 256 149 576 881 Initial 205 | . . . 33 205 33 153 186 76 30 . 165 Average 220 | . 59 14 210 275 179 356 174 134 33 360 415 Maximum Alert Level 3 | . . . 2 2 1 2 1 1 . 2 3 Low Security (%) 48 | 100 100 100 54 27 55 4 69 81 100 12 17 Level 1 35 | . . . 36 51 44 68 30 18 . 29 35 Level 2 14 | . . . 8 21 . 27 . . . 58 33 Level 3 . | . . . . . . . . . . . 13 Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 37 | . 1 . 4 . 3 12 4 3 1 4 5 Investigation 10 | . . . . . 1 3 3 1 . . 2 Extermination 4 | . . . . . . 2 . . 1 . 1 Reinforcement 17 | . 1 . 4 . 1 4 1 2 . 3 1 Assault 2 | . . . . . . . . . . 1 1 Garrison 4 | . . . . . 1 3 . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 4 | . . . 1 . . 1 . 1 . 1 . Haulers Reinforced 1 | . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Ext Res Distress Signals 12 | . . . . . 2 . . 2 . 6 2 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 276 | . 8 10 44 13 31 33 17 14 6 37 63 Peak Tracking Total 28 | . 3 4 5 4 7 6 5 6 4 14 28 Tactical Retreats 23 | . 1 2 1 . 1 3 1 2 . 3 9 Traps | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Ext Res Traps Triggered 12 | . 1 . 1 . 1 3 . 2 . 1 3 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -3 ---------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Ext Res Machines Disabled 21 | . . . 4 5 . 7 . 1 1 2 1 Max in Single Turn 4 | . . . 2 4 . 4 . 1 1 2 1 Garrison Access 1 | . . . . . 1 . . . . . . Energy Cycler 1 | . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Ext Res Machines Accessed 35 | . 3 1 6 1 5 7 5 1 3 . 3 Terminals 20 | . 3 . 4 . 2 4 2 . 2 . 3 Fabricators 2 | . . . . . . 2 . . . . . Repair Stations 3 | . . . . . 1 . 2 . . . . Recycling Units 5 | . . . 2 . 1 1 1 . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 3 | . . . . . 1 . . 1 1 . . Total Hacks 90 | . 6 1 15 1 14 29 12 1 4 . 7 Successful 37 | . 3 1 8 1 4 9 5 . 2 . 4 Failed 53 | . 3 . 7 . 10 20 7 1 2 . 3 Catastrophic 15 | . . . 1 . 4 5 3 1 1 . . Database Lockouts . | . . . . . . . . . . . . Manual 16 | . . . 5 . 7 4 . . . . . Terminals 54 | . 6 . 11 . 6 17 4 . 3 . 7 Fabricators 10 | . . . . . . 10 . . . . . Repair Stations 10 | . . . . . 3 . 7 . . . . Recycling Units 11 | . . . 4 . 4 2 1 . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 3 | . . . . . 1 . . 1 1 . . Terminal Hacks 21 | . 3 1 5 1 . 4 1 . 2 . 4 Record 5 | . . . . . . . 1 . 1 . 3 Prototype ID Bank 1 | . 1 . . . . . . . . . . Open Door 3 | . . 1 . 1 . . . . 1 . . Branch Access Points 1 | . 1 . . . . . . . . . . Emergency Access Points 1 | . . . 1 . . . . . . . . Terminal Index 1 | . . . 1 . . . . . . . . Alert Level 2 | . . . 1 . . 1 . . . . . Unreport Threat 3 | . 1 . 1 . . 1 . . . . . Dispatch Records 1 | . . . . . . . . . . . 1 Transport Status 1 | . . . 1 . . . . . . . . Reinforcement Status 1 | . . . . . . 1 . . . . . Recall Investigation 1 | . . . . . . 1 . . . . . Fabricator Hacks 3 | . . . . . . 3 . . . . . Network Status 3 | . . . . . . 3 . . . . . Repair Station Hacks 5 | . . . . . 1 . 4 . . . . Scan Component 4 | . . . . . 1 . 3 . . . . Repair 1 | . . . . . . . 1 . . . . Recycling Unit Hacks 6 | . . . 3 . 1 2 . . . . . Report Inventory 4 | . . . 2 . 1 1 . . . . . Retrieve Matter 1 | . . . . . . 1 . . . . . Retrieve Components 1 | . . . 1 . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . Seal Access 1 | . . . . . 1 . . . . . . Unauthorized Hacks 1 | . . . . . 1 . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . . . . Reject 1 | . . . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 24 | . 1 . 4 . 3 5 5 1 2 . 3 Full Trace Events 8 | . . . 1 . 1 2 3 . . . 1 Feedback Events 1 | . . . . . . 1 . . . . . Corruption 1 | . . . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . 1 . . . . Time 38 | . . . . . . . 38 . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 1 | . . . 1 . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -3 ------------ Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Ext Res Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -3 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Ext Res Total Allies 1 | . . . . 1 . . . . . . . Largest Group 1 | . . . . 1 1 . . . . . . Highest-Rated Group 31 | . . . . 31 31 . . . . . . Highest-Rated Ally 31 | . . . . 31 31 . . . . . . Total Orders 5 | . . 5 . . . . . . . . . RETURN 5 | . . 5 . . . . . . . . . Ally Attacks 23 | . . 21 . . 2 . . . . . . Total Damage 92 | . . 92 . . . . . . . . . Kills 2 | . . 2 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Ext Res Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 3 . 1 . . . . . . . Drone Launches 9 | . . 9 . . . . . . . . . Drone Recoveries 9 | . . 9 . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -3 ------------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Ext Res Turns Passed 9884 | 47 451 593 1691 1647 1063 1303 816 469 606 817 381 Spaces Moved 5883 | 39 290 341 915 929 475 676 439 269 329 573 608 Core 537 | 16 . . . 9 . . . . . 240 272 Treads 2840 | . . . 537 920 475 246 . . 329 333 . Legs 2170 | 23 290 341 378 . . 430 439 269 . . . Wheels . | . . . . . . . . . . . . Hover 129 | . . . . . . . . . . . 129 Flight 207 | . . . . . . . . . . . 207 Fastest Speed 31 | 50 120 120 120 160 160 130 120 120 160 50 31 Average Speed 135 | 91 120 135 150 163 160 146 131 137 162 114 52 Slowest Speed 550 | 120 120 190 240 550 160 240 200 192 240 320 120 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 5 | . . . . . . . . . . . 5 Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 36 | 3 45 56 78 98 38 23 12 10 12 45 21 Regions Visited 11 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . . . . . . Known Exits Taken 4 | . 1 . 1 1 . . 1 . . . . Unknown Exits Taken 7 | 1 . 1 . . 1 1 . 1 1 1 . Scrap Searched 4 | . . 2 . 2 . . . . . . . Spaces Dug 20 | . . . . . . . . 4 . . 16 Terrain Destroyed 873 | . . . 154 85 55 117 3 49 1 277 132 Melee . | . . . . . . . . . . . . Projectile 72 | . . . 31 8 17 . 3 7 1 5 . AOE 801 | . . . 123 77 38 117 . 42 . 272 132 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Ext Res Total 7139 | 50 343 442 1093 1030 671 885 614 317 376 666 652 Wait 490 | . 13 61 28 68 81 101 93 8 6 21 10 Move 5862 | 38 289 340 914 928 474 675 438 268 328 572 598 Hop 5 | . . . . . . . . . . . 5 Pick Up 111 | 6 8 6 21 3 15 11 14 3 10 7 7 Fast Attach 26 | 1 . . 2 2 1 4 5 1 . 1 9 Attach 89 | 5 4 2 12 . 5 16 5 5 12 12 11 Detach 14 | . . 1 1 . . 6 2 . 2 . 2 Swap 98 | . 4 10 22 6 18 10 12 1 6 9 . Drop 71 | . 1 4 20 6 16 7 12 2 1 . 2 Fire 340 | . 24 18 73 17 52 54 32 25 11 29 5 Melee 9 | . . . . . 9 . . . . . . Ram . | . . . . . . . . . . . . Kick 5 | . . . . . . . 1 4 . . . Crush 1 | . . . . . . 1 . . . . . Escape Stasis 18 | . . . . . . . . . . 15 3 Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 2 exits: *Fac x2) -6/Factory -5/Factory -4/Factory -4/Extension -3/Research History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 48 | -11/Scrapyard | Entered Materials 71 | -10/Materials | Discovered new exit (range 6) 181 | -10/Materials | Discovered new exit (range 10) 317 | -10/Materials | Build established: Mutant 367 | -10/Materials | Identified exit to Mines 499 | -10/Materials | Entered Mines 518 | -10/Mines | Learned Materials machine intel 560 | -10/Mines | Found the Drone Emporium 567 | -10/Mines | Found Prototype Device 577 | -10/Mines | Identified Thief Drone Bay 662 | -10/Mines | Learned 4 Materials zone layouts 720 | -10/Mines | Assembled infested the area 955 | -10/Mines | Learned Materials terminal intel 983 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 983 | -10/Mines | Discovered new exit (range 8) 1010 | -10/Mines | Discovered new exit (range 10) 1033 | -10/Mines | Core integrity fell below 50% 1092 | -10/Mines | Entered Materials 1092 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1093 | -9/Materials | Identified exit to Materials 1094 | -9/Materials | Loaded intel: 62 machine locations 1095 | -9/Materials | Loaded intel: 12 terminal locations 1476 | -9/Materials | Discovered exit to Materials (range 3) 1527 | -9/Materials | Build established: Scavenger-Mutant 2003 | -9/Materials | Build established: Mutant 2421 | -9/Materials | Discovered new exit (range 11) 2438 | -9/Materials | Identified exit to Mines 2783 | -9/Materials | Entered Mines 2797 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2882 | -9/Mines | Learned Materials emergency access door positions 3030 | -9/Mines | Build established: Scavenger-Mutant 3160 | -9/Mines | Discovered exit to Materials (range 10) 3245 | -9/Mines | Discovered exit to Materials (range 3) 3251 | -9/Mines | Escorted by a lone wolf Derelict 3271 | -9/Mines | Learned location of Storage (-7) 3439 | -9/Mines | Found a hidden stash of uninstalled traps 4430 | -9/Mines | Entered Materials 4430 | -8/Materials | Accompanied by 1 ally 4430 | -8/Materials | Evolved 2 slots: Utility x2 5068 | -8/Materials | Discovered new exit (range 5) 5174 | -8/Materials | Garrison activated, responded to threat 5388 | -8/Materials | Build established: Hacker-Mutant 5493 | -8/Materials | Entered Factory 5493 | -7/Factory | Evolved 2 slots: Utility x2 5636 | -7/Factory | Garrison activated, responded to threat 5980 | -7/Factory | Discovered new exit (range 3) 6531 | -7/Factory | Lost 4 parts (1p2u1w) 6763 | -7/Factory | Build established: Mutant 6778 | -7/Factory | Discovered new exit (range 14) 6796 | -7/Factory | Entered another Factory area 6796 | -6/Factory | Evolved 2 slots: Utility x2 7146 | -6/Factory | Repaired Hvy. Armor Plating 7327 | -6/Factory | Build established: Scavenger-Mutant 7593 | -6/Factory | Discovered new exit (range 5) 7598 | -6/Factory | Identified exit to Factory 7612 | -6/Factory | Entered another Factory area 7612 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 7658 | -5/Factory | Build established: Mutant 7841 | -5/Factory | Discovered new exit (range 15) 8081 | -5/Factory | Entered another Factory area 8081 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 8109 | -4/Factory | Lost 10 parts (1p2n5u2w) 8367 | -4/Factory | Build established: Gunner 8681 | -4/Factory | Discovered new exit (range 6) 8687 | -4/Factory | Entered Extension 8808 | -4/Extension | Energy Cycler disabled 8808 | -4/Extension | Rescued a captive Derelict 8808 | -4/Extension | Rescued a captive Derelict 8808 | -4/Extension | Rescued a captive Derelict 8808 | -4/Extension | Rescued a captive Derelict 8810 | -4/Extension | Rescued a captive Derelict 8812 | -4/Extension | Disrupted transfer network 8812 | -4/Extension | Rescued a captive Derelict 8813 | -4/Extension | Rescued a captive Derelict 8814 | -4/Extension | Rescued a captive Derelict 8823 | -4/Extension | Rescued a captive Derelict 8826 | -4/Extension | Rescued a captive Derelict 8830 | -4/Extension | Destroyed 9 combat bots 8937 | -4/Extension | First assault squad dispatched 9012 | -4/Extension | Spotted B-86 Titan 9157 | -4/Extension | Build established: Infiltrator-Gunner 9359 | -4/Extension | Released all parts (12) 9385 | -4/Extension | Lost 15 parts (2p5n4u4w) 9488 | -4/Extension | Core integrity fell below 50% 9497 | -4/Extension | Discovered new exit (range 16) 9497 | -4/Extension | Spotted B-86 Titan 9502 | -4/Extension | Core integrity fell below 20% 9504 | -4/Extension | Entered Research 9504 | -3/Research | Evolved 2 slots: Propulsion x1, Weapon x1 9532 | -3/Research | Lost 3 parts (2n1w) 9650 | -3/Research | Build established: Mutant 9684 | -3/Research | Found Fusion Bomb Launcher 9686 | -3/Research | Found Fusion Bomb Launcher 9689 | -3/Research | Found Fusion Bomb Launcher 9739 | -3/Research | Lost 4 parts (1p3w) 9755 | -3/Research | Spotted B-86 Titan 9775 | -3/Research | Spotted B-86 Titan 9797 | -3/Research | First assault squad dispatched 9812 | -3/Research | Lost 3 parts (1n1u1w) 9838 | -3/Research | Core integrity fell below 50% 9880 | -3/Research | Core integrity fell below 20% 9885 | -3/Research | Destroyed by G-73 Enforcer with Heavy Laser Last Messages --------------- 09857_ Penetrated by Slug. 09864_ Slug penetrates R-10 Processor. 09864_ Slug penetrates Wall. 09871_ P-80 Master resets K-01 Serf, system corruption cleaned. 09872_ Enh. Biometal Leg destroyed. 09872_ Triggered Stasis Trap. 09872_ A bubble of rippling energy engulfs the area. 09872_ Field strength at 94. 09872_ Field strength at 83. 09873_ Critical hit (Burn: +27). 09873_ Field strength at 50. 09873_ Door malfunctions. 09874_ Field strength at 38. 09876_ Stasis field depleted. 09877_ Critical hit (Burn: +50). 09878_ Med. Matter Pod destroyed. 09879_ Critical hit (Burn: +50). 09879_ Q-thruster destroyed. 09882_ Arm. Heavy Treads destroyed. 09884_ Biometal Leg destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????????????# #?? | | ???????????????????????????????????####+########?? | | ????????????????????????????????????# #???? | | ????????????????????????????????????# #???? | | ????????????????????????????????????# #???? | | ????????????????????????? ?????????# ! #???? | | ????????????????????????? ?????????# ###?? | | ???????????????????????## ##???????# #+# | | ???????????????????????# /???????# # # | | ???????????????????????# #???????# # | | ???????????????????????# /???????# | | ???????????????????????+gg #???????##### | | ???????????????????????# g #???????# | | ???????????????????????# #???????# # | | ???????????????????????# #???????# + | | ??????????############## #???????# ## | | ??????????# # #???????# "S ### | | ??????????# # +???????# """ # | | ??????????# # #???????# "" # | | ??????????# # #???????# ##" | | ??????????# # #???????# ##" | | ??????????# #sgs #############+###### | | ??????????# # s pR % | | ??????????# * ]] /gp g % u k | | ??????????# ]] # sgk p | | ??????????# ] #k@k | | ??????????# # ################### #"# | | ??????????# # #?????????????????# #?? | | ??????????############## #?????????????????# #?? | | ??????????????????????? ?????????????????# #? | | ??????????????????????? ?????????????????# ## | | ??????????????????????? ?????????????????# ## | | ?????????????????????? ?????????????????# ## | | ??????????????????????####?????????????????# ## | | ???????????????????????????????????????????# ## | | ???????????????????????????????????????????# #?? | | ???????????????????????????????????????????# #?? | | ???????????????????????????????????????????# #?? | | ???????????????????????????????????????????# #?? | | ???????????????????????????????????????????# #?? | | ???????????????????????????????????????????# #?? | | ???????????????????????????????????????????# #?? | | ???????????????????????????????????????????# #?? | | ???????????????????????????????????????????# #?? | | ????????????????????????????????????######?# #?? | | ????????????????????????????????????# # #?? | | ????????????????????????????????????#!! # #?? | | ????????????????????????????????????#!! + #?? | | ????????????????????????????????????# #^ #?? | | ????????????????????????????????????# # #?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Energy Generation 35 Energy Capacity 540 Matter Stores 400 Matter Capacity 400 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 ECM Strength 2 Jamming Range 12 Armor Coverage 825 Resistance: KI 20 Resistance: TH 20 Resistance: EM 25 Evasion (%) 62 Targeting Accuracy 27 Armor Integrity Analysis 30 Recoil Reduction 4 Defensive Hacking 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SpreadPointGravjet Manual? 0 Play Time 03:35:00 Cumulative 38.2 hours Start 2024.05.09 @ 16:41:47 End 2024.05.10 @ 00:25:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 19 Rogue 19 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 29 Achievement% 24 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 57% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 0242317c-0931-439c-aa23-5616db97d4c1