Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.10 @ 23:07:08 Player: Calasmeer Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (33) 165 Value Destroyed (1153) 1153 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (24) 24 TOTAL SCORE: 2942 Bonus ------- High Alert Combat Kills 24 Cogmind --------- Core Integrity 150/550 Matter 188/300 Energy 69/100 System Corruption 2% Temperature Critical (535) Movement Core (200) Ox3 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ Medium Storage Unit Advanced Targeting Computer Advanced Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Ion Engine Subdweller Power Source Improved Heat Sink Subdweller Optics Transport Network Coupler Heavy Assault Rifle Subdweller Machine Gun Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Medium Storage Unit Advanced Targeting Computer Advanced Targeting Computer > --- WEAPON ----------- Small Laser Heavy Particle Cannon Assault Cannon > --- INVENTORY -------- Ion Engine Subdweller Power Source Improved Heat Sink Subdweller Optics Transport Network Coupler Subdweller Laser Assault Rifle Heavy Assault Rifle Battle Rifle Subdweller Machine Gun [Rating: 25] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Leg Carbon-fiber Leg Wheel Wheel Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Build | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Slots Evolved 4 | . . . 4 Power . | . . . . Propulsion 2 | . . . 2 Utility 1 | . . . 1 Weapon 1 | . . . 1 Parts Attached 45 | 6 14 6 19 Power 5 | 1 1 1 2 Engine 5 | 1 1 1 2 Core . | . . . . Reactor . | . . . . Propulsion 9 | 2 2 1 4 Treads . | . . . . Leg 3 | . . . 3 Wheel 6 | 2 2 1 1 Hover . | . . . . Flight . | . . . . Utility 12 | 1 5 1 5 Device 4 | . 1 . 3 Storage 2 | 1 1 . . Processor 3 | . 1 . 2 Hackware . | . . . . Protection 3 | . 2 1 . Artifact . | . . . . Weapon 19 | 2 6 3 8 Energy Gun 7 | 1 2 1 3 Energy Cannon 1 | . . . 1 Ballistic Gun 8 | 1 2 2 3 Ballistic Cannon 1 | . . . 1 Launcher 2 | . 2 . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 20 | . 5 1 14 Power 2 | . 1 . 1 Propulsion 9 | . 2 1 6 Utility 2 | . 1 . 1 Weapon 7 | . 1 . 6 Highest Loss Streak 10 | . 3 1 10 To Critical Strikes . | . . . . Average Slot Usage (%) 92 | . 94 99 78 Engine 12 | . 12 14 8 Leg 1 | . . . 8 Wheel 22 | . 25 27 8 Device 2 | . 2 . 3 Storage 12 | . 14 14 9 Processor 5 | . 5 . 9 Protection 6 | . 5 14 3 Energy Gun 12 | . 13 14 9 Energy Cannon 1 | . . . 7 Ballistic Gun 10 | . 12 14 2 Ballistic Cannon 1 | . . . 7 Launcher 1 | . 2 . . Peak Build Rating 25 | 6 9 12 25 Average Rating 10 | 4 7 10 19 On Entrance 6 | . 6 9 12 Naked Turns . | . . . . Heaviest Build 32 | 14 22 26 32 Greatest Support 40 | 26 26 22 40 Greatest Overweight (x) 8 | . 6 1 8 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 10 10 10 Average Capacity 9 | 6 9 10 10 Most Carried 10 | 2 10 10 10 Average Carried 7 | 1 6 9 9 Final Capacity 10 | 8 10 10 10 Final Carried 10 | 2 10 10 7 Class Distribution -------------------- 77% | Mutant 9% | Scavenger-Gunner 6% | Scavenger-Tank 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Gunner | -8/Materials Resources | -11 -10 -10 -8 ----------- Run | Yrd Mat Sub Mat Matter Collected 1011 | 260 216 228 307 Remotely . | . . . . Salvage Created 1142 | . 605 228 309 Parts 58 | . 29 11 18 Haulers Intercepted . | . . . . Recyclers Shooed 3 | . 2 . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 5 | . . 5 . Prevented . | . . . . Kills | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Combat Hostiles Destroyed 22 | . 12 5 5 Guns 12 | . 6 5 1 Cannons 4 | . . . 4 AOE 6 | . 6 . . Classes Destroyed 9 | . 5 1 3 Builder 1 | . 1 . . Tunneler 1 | . . . 1 Recycler 3 | . 3 . . Operator 1 | . 1 . . Watcher 5 | . 3 . 2 Grunt 14 | . 12 . 2 Sentry 1 | . . . 1 Hunter 2 | . . . 2 Subdweller 5 | . . 5 . Best Kill Streak 7 | . 7 2 2 Combat Bots Only 4 | . 4 2 2 Max Kills in Single Turn 3 | . 3 2 1 Gunslinging 1 | . . 1 . Exploded 1 | . 1 . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Hostile Shots Fired 205 | . 62 34 109 Missed 56 | . 22 14 20 Damage Taken 2480 | . 588 426 1466 Core 566 | . 96 70 400 Absorbed by Shields . | . . . . Core Remaining (%) 66 | 100 . 33 . Volleys Fired 117 | . 52 23 42 Largest 3 | . 2 2 3 Hottest 160 | . 80 80 160 Shots Fired 237 | . 93 45 99 Gun 164 | . 80 45 39 Cannon 60 | . . . 60 Launcher 13 | . 13 . . Special . | . . . . Kinetic 100 | . 34 23 43 Thermal 124 | . 46 22 56 Explosive 13 | . 13 . . Electromagnetic . | . . . . Robot Hit Streak 8 | . 7 8 8 Robot Miss Streak 6 | . 5 2 6 Penetration Max . | . . . . Secondary Targets 1 | . . 1 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 133 | . 50 31 52 Core Hits 67 | . 38 9 20 Critical Kills . | . . . . Critical Parts Destroyed 1 | . . . 1 Critical Strikes 4 | . 1 1 2 Burn 2 | . 1 1 . Destroy 1 | . . . 1 Blast 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3105 | . 1570 472 1063 Guns 1311 | . 535 472 304 Cannons 759 | . . . 759 Explosions 1032 | . 1032 . . Melee . | . . . . Ramming 3 | . 3 . . Kinetic 1022 | . 247 284 491 Thermal 1421 | . 661 188 572 Explosive 659 | . 659 . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . 2 2 2 Average Corruption 2 | . 2 2 2 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 9 | . . 6 3 Message Errors 2 | . . . 2 Matter Fused 2 | . . 2 . Heat Flow Errors 1 | . . 1 . Energy Discharges 1 | . . 1 . Data Loss (minor) 1 | . . 1 . Data Loss (major) 1 | . . . 1 Weapon Failures 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 205 | . 205 . . Projectiles . | . . . . Explosions 205 | . 205 . . Melee . | . . . . Knockbacks 3 | . . . 3 Impact . | . . . . Kinetic 3 | . . . 3 Secondary . | . . . . Self-Inflicted Damage 264 | . 136 . 128 Shots 6 | . 4 . 2 Rammed 1 | . 1 . . Targets Rammed 1 | . 1 . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 510 | . 116 222 510 Average Temperature 161 | . 32 129 225 Received Heat Transfer 1014 | . 276 54 684 Effects 10 | . . . 10 Shutdowns 4 | . . . 4 Energy Bleed 1 | . . . 1 Interference 1 | . . . 1 Matter Decay 2 | . . . 2 Short Circuit 1 | . . . 1 Damage (major) 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . 1 1 . Heat Transferred 2696 | . 1125 629 942 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Peak Influence 468 | . 468 . 362 Initial 33 | . . . 33 Average 170 | . 176 . 172 Maximum Alert Level 2 | . 2 . 1 Low Security (%) 57 | 100 56 . 53 Level 1 37 | . 36 . 46 Level 2 5 | . 7 . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . 2 . 2 Investigation 2 | . 1 . 1 Extermination . | . . . . Reinforcement 2 | . 1 . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Distress Signals 6 | . 3 . 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 51 | . 25 5 21 Peak Tracking Total 6 | . 4 2 6 Tactical Retreats 4 | . 2 . 2 Traps | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Traps Triggered 4 | . 2 . 2 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -8 ---------- Run | Yrd Mat Sub Mat Machines Disabled 12 | . 8 . 4 Max in Single Turn 4 | . 3 . 4 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Machines Accessed 7 | . 6 . 1 Terminals 5 | . 4 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 17 | . 15 . 2 Successful 9 | . 8 . 1 Failed 8 | . 7 . 1 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 6 | . 5 . 1 Terminals 12 | . 10 . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 5 | . 5 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 3 | . 3 . . Record 1 | . 1 . . Alert Level 1 | . 1 . . Unreport Threat 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 2 | . 2 . . Report Inventory 1 | . 1 . . Retrieve Components 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 4 | . 3 . 1 Terminals 4 | . 3 . 1 Botnet 4 | . 3 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . 1 . . Used . | . . . . Hacking Detections 6 | . 5 . 1 Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 10 | . 10 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -8 ------------ Run | Yrd Mat Sub Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -8 ------------- Run | Yrd Mat Sub Mat Turns Passed 2211 | 54 1365 343 449 Spaces Moved 1289 | 48 727 254 260 Core 10 | 1 5 . 4 Treads . | . . . . Legs 121 | . . . 121 Wheels 1158 | 47 722 254 135 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 85 85 83 Average Speed 97 | 90 91 98 111 Slowest Speed 450 | 100 350 100 450 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 31 | 4 88 14 21 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 2 | . . 2 . Spaces Dug . | . . . . Terrain Destroyed 117 | . 80 . 37 Melee . | . . . . Projectile 15 | . . . 15 AOE 102 | . 80 . 22 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Total 2018 | 55 1327 301 335 Wait 537 | . 518 11 8 Move 1286 | 47 726 253 260 Hop . | . . . . Pick Up 21 | 2 12 4 3 Fast Attach 14 | 6 3 . 5 Attach 14 | . 6 1 7 Detach 3 | . 2 . 1 Swap 17 | . 5 5 7 Drop 8 | . 2 4 2 Fire 117 | . 52 23 42 Melee . | . . . . Ram 1 | . 1 . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / *Min / [*Sub]) -10/Subcaves -8/Materials (discovered 1 exit: [*Sto]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 55 | -11/Scrapyard | Entered Materials 114 | -10/Materials | Discovered new exit (range 16) 311 | -10/Materials | Build established: Mutant 589 | -10/Materials | Discovered new exit (range 6) 595 | -10/Materials | Identified exit to Mines 809 | -10/Materials | Lost 3 parts (2n1u) 837 | -10/Materials | Discovered new exit (range 16) 1305 | -10/Materials | Discovered new exit (range 7) 1420 | -10/Materials | Entered Subcaves 1420 | -10/Subcaves | Discovered new exit (range 15) 1488 | -10/Subcaves | Core integrity fell below 50% 1763 | -10/Subcaves | Entered Materials 1763 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 1783 | -8/Materials | Discovered new exit (range 4) 1999 | -8/Materials | Lost 3 parts (2n1u) 2209 | -8/Materials | Core integrity fell below 50% 2212 | -8/Materials | Self-destructed Last Messages --------------- 02188_ Aluminum Leg destroyed. 02190_ Assault Cannon destroyed. 02193_ Power failure, Lgt. Deuterium Engine shutdown. 02194_ Sml. Laser destroyed. 02196_ U-05 Engineer builds a Wall. 02199_ Carbon-fiber Leg destroyed. 02199_ Critical hit (Burn: +37). 02201_ Battle Rifle broken. 02201_ Overheating: Short circuit. 02201_ Broken Battle Rifle destroyed. 02202_ Carbon-fiber Leg destroyed. 02204_ Lgt. Deuterium Engine destroyed. 02207_ Assault Rifle destroyed. 02208_ G-47 Trooper suffers critical hit (Destroy). 02208_ Destroyed Lgt. Nuclear Core. 02211_ Sub. Laser destroyed. 02212_ Overheating: Adv. Targeting Computer damaged (-10). 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