Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.05 @ 18:04:41 Player: jimmyl Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (115) 575 Value Destroyed (4292) 4292 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (2010) 2010 TOTAL SCORE: 10697 Bonus ------- Pacifist 200 High Alert Combat Kills 889 Follower Combat Kills 557 Entered Garrisons 400 Friendly Fire -36 Cogmind --------- Core Integrity 0/850 Matter 106/300 Energy 97/100 System Corruption 2% Temperature Cool (12) Movement Core (50) Location -6/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (8) ------ Core Analyzer Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Cooling System Sensor Array Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Medium Treads > --- UTILITY ---------- High-capacity Storage Unit Hacking Suite Hacking Suite Hacking Suite Hacking Suite Authchip [R/Combat] > --- WEAPON ----------- Power Maul Power Maul > --- INVENTORY -------- Improved Cooling System Improved Cooling System Sensor Array Core Analyzer Hardlight Generator Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Heavy Laser Missile Launcher [Rating: 38] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag System Utility Hacking Suite Device Cooling System Storage High-capacity Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Heavy Laser Energy Gun Heavy Laser Energy Cannon Plasma Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Flak Cannon Launcher Mini Grenade Launcher Impact Weapon Power Maul Build | -11 -10 -10 -9 -8 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Fac Gar Slots Evolved 8 | . . . 2 2 . . 2 2 . Power 1 | . . . . 1 . . . . . Propulsion 1 | . . . . 1 . . . . . Utility 6 | . . . 2 . . . 2 2 . Weapon . | . . . . . . . . . . Parts Attached 88 | . . . 17 2 23 10 20 13 3 Power 8 | . . . 2 . 2 1 2 . 1 Engine 6 | . . . 2 . 2 1 1 . . Core 2 | . . . . . . . 1 . 1 Reactor . | . . . . . . . . . . Propulsion 28 | . . . 4 1 8 3 10 2 . Treads 18 | . . . 4 1 7 3 3 . . Leg . | . . . . . . . . . . Wheel 7 | . . . . . 1 . 4 2 . Hover 3 | . . . . . . . 3 . . Flight . | . . . . . . . . . . Utility 25 | . . . 6 1 4 2 4 7 1 Device 6 | . . . 3 . 1 1 . 1 . Storage 2 | . . . 1 1 . . . . . Processor 3 | . . . 2 . . . . . 1 Hackware 12 | . . . . . 1 1 4 6 . Protection 2 | . . . . . 2 . . . . Artifact . | . . . . . . . . . . Weapon 27 | . . . 5 . 9 4 4 4 1 Energy Gun 12 | . . . 4 . 5 1 1 . 1 Energy Cannon 1 | . . . . . . . . 1 . Ballistic Gun 3 | . . . . . 2 . 1 . . Ballistic Cannon 3 | . . . . . . . . 3 . Launcher 5 | . . . 1 . 2 1 1 . . Special Weapon . | . . . . . . . . . . Impact Weapon 3 | . . . . . . 2 1 . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . . . . Corrupted Parts 2 | . . . . . . . 2 . . System Corruption 10 | . . . . . . . 10 . . Parts Lost 44 | . . . 4 . 7 3 16 12 2 Power 7 | . . . 2 . 1 1 2 1 . Propulsion 19 | . . . 2 . 3 1 9 4 . Utility 8 | . . . . . 1 . 2 4 1 Weapon 10 | . . . . . 2 1 3 3 1 Highest Loss Streak 11 | . . . 3 . 3 2 8 11 2 To Critical Strikes 1 | . . . . . . 1 . . . Average Slot Usage (%) 76 | . 85 85 89 85 88 89 58 49 41 Engine 6 | . 14 14 10 9 8 8 1 4 . Core 1 | . . . . . . . 4 . 6 Treads 14 | . . . 21 22 22 26 4 . . Leg 1 | . 28 28 . . . . . . . Wheel 2 | . . . . . 4 . . 13 . Device 4 | . . . 9 9 7 8 . 2 . Storage 8 | . 14 14 11 9 9 9 7 5 . Processor 7 | . . . 14 18 11 9 2 . 6 Hackware 10 | . . . . . 5 9 20 16 24 Energy Gun 11 | . 14 14 18 18 15 16 4 . 4 Ballistic Gun 1 | . 14 14 2 . 2 . . . . Impact Weapon 2 | . . . . . . 1 9 . . Peak Build Rating 38 | 6 6 6 15 17 26 34 38 30 30 Average Rating 22 | 6 6 6 11 15 21 31 27 22 25 On Entrance 14 | 6 6 6 6 15 17 26 28 20 17 Naked Turns . | . . . . . . . . . . Heaviest Build 62 | 14 14 14 34 54 60 59 56 62 15 Greatest Support 72 | 20 20 20 40 63 63 66 72 30 3 Greatest Overweight (x) 17 | . . . . . 5 1 17 4 4 Average Overweight (x) 1 | . . . . . 2 . 3 . 2 Largest Inventory Capacity 20 | 8 8 8 15 20 20 20 20 20 5 Average Capacity 18 | 8 8 8 14 17 20 20 20 17 5 Most Carried 20 | 6 6 8 12 13 20 20 17 15 5 Average Carried 13 | 6 6 7 9 11 13 19 13 12 2 Final Capacity 20 | 8 8 8 15 20 20 20 20 5 5 Final Carried 20 | 6 6 8 12 11 20 17 11 5 2 Class Distribution -------------------- 41% | Scavenger-Mutant 35% | Hacker-Mutant 22% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -6/Factory Mutant | -6/Garrison Resources | -11 -10 -10 -9 -8 -8 -8 -7 -6 -6 ----------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Fac Gar Matter Collected 1462 | 200 . . 195 . 545 194 268 60 . Remotely . | . . . . . . . . . . Salvage Created 3567 | . . . 808 . 972 775 795 217 . Parts 175 | . . . 51 . 64 32 22 6 . Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 2 | . . . . . . . 2 . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Fac Gar Combat Hostiles Destroyed 90 | . . . 20 . 35 17 12 6 . Melee 5 | . . . . . . 1 4 . . Guns 45 | . . . 19 . 13 10 3 . . Cannons 3 | . . . . . . . . 3 . AOE 31 | . . . 1 . 20 5 2 3 . Classes Destroyed 14 | . . . 5 . 2 6 1 . . Worker 10 | . . . 1 . . . 8 1 . Builder 2 | . . . . . . 1 1 . . Tunneler 2 | . . . . . . 1 . 1 . Recycler 3 | . . . . . . 1 2 . . Mechanic 2 | . . . . . . 1 1 . . Operator 1 | . . . . . . 1 . . . Watcher 5 | . . . 2 . . 1 2 . . Swarmer 23 | . . . . . 17 2 4 . . Grunt 41 | . . . 15 . 7 11 4 4 . Brawler 4 | . . . 1 . 1 1 . 1 . Duelist 2 | . . . . . 2 . . . . Sentry 16 | . . . 4 . 8 2 2 . . Hunter 1 | . . . . . . 1 . . . Programmer 3 | . . . . . . . 2 1 . Best Kill Streak 12 | . . . 6 . 10 12 6 4 . Combat Bots Only 10 | . . . 6 . 10 7 4 3 . Max Kills in Single Turn 6 | . . . 1 . 6 3 2 4 . Gunslinging 1 | . . . . . 1 . . . . Exploded 6 | . . . 1 . 6 2 2 3 . Melee 1 | . . . . . . 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -8 -7 -6 -6 -------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Fac Gar Hostile Shots Fired 741 | . . . 111 . 105 71 256 150 48 Missed 213 | . . . 24 . 33 11 77 56 12 Damage Taken 7618 | . . . 1127 . 1613 930 2114 1566 268 Core 2242 | . . . 259 . 338 191 603 722 129 Absorbed by Shields 84 | . . . . . 15 . . 69 . Core Remaining (%) 50 | 100 . 100 35 . . 3 13 . . Volleys Fired 269 | . . . 57 . 103 47 31 28 3 Largest 2 | . . . 2 . 2 2 1 2 1 Hottest 138 | . . . 121 . 138 138 69 92 60 Shots Fired 452 | . . . 111 . 189 85 30 34 3 Gun 388 | . . . 110 . 172 77 26 . 3 Cannon 34 | . . . . . . . . 34 . Launcher 30 | . . . 1 . 17 8 4 . . Special . | . . . . . . . . . . Kinetic 72 | . . . 19 . 19 . 6 28 . Thermal 347 | . . . 91 . 153 77 20 6 . Explosive 30 | . . . 1 . 17 8 4 . . Electromagnetic 3 | . . . . . . . . . 3 Robot Hit Streak 20 | . . . 20 . 20 9 11 4 1 Robot Miss Streak 6 | . . . 6 . 3 2 5 6 1 Penetration Max . | . . . . . . . . . . Secondary Targets 4 | . . . 3 . 1 . . . . Max Gunslinging Chain 1 | . . . 1 . 1 . . . . Shots Hit Robots 290 | . . . 78 . 73 61 52 24 2 Core Hits 207 | . . . 61 . 56 41 23 26 . Critical Kills 1 | . . . . . . . 1 . . Critical Parts Destroyed 11 | . . . . . . . 11 . . Critical Strikes 22 | . . . 4 . 5 . 13 . . Burn 10 | . . . 4 . 5 . 1 . . Smash 12 | . . . . . . . 12 . . Melee Attacks 54 | . . . . . . 8 46 . . Impact 54 | . . . . . . 8 46 . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 11 | . . . . . . . 11 . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks 5 | . . . . . . 2 3 . . Damage Inflicted 10106 | . . 4 1276 . 2819 2270 2556 1140 41 Guns 3654 | . . . 1159 . 1106 954 395 . 40 Cannons 482 | . . . . . . . . 482 . Explosions 3769 | . . . 95 . 1713 1065 252 644 . Melee 2129 | . . . . . . 227 1902 . . Ramming 72 | . . 4 22 . . 24 7 14 1 Kinetic 904 | . . . 164 . 200 . 160 380 . Thermal 3931 | . . . 1090 . 906 954 235 746 . Explosive 3030 | . . . . . 1713 1065 252 . . Electromagnetic 40 | . . . . . . . . . 40 Impact 2129 | . . . . . . 227 1902 . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 12 | . . . . . 2 2 12 1 2 Average Corruption 2 | . . . . . 1 2 8 1 1 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 48 | . . . . . 21 13 13 . 1 Message Errors 9 | . . . . . 4 1 4 . . Matter Fused 17 | . . . . . 8 4 4 . 1 Heat Flow Errors 3 | . . . . . 2 1 . . . Energy Discharges 1 | . . . . . 1 . . . . Data Loss (minor) 7 | . . . . . 2 3 2 . . Data Loss (major) 2 | . . . . . 1 1 . . . Misfires 6 | . . . . . 3 2 1 . . Weapon Failures 3 | . . . . . . 1 2 . . Overload Shots . | . . . . . . . . . . Overflow Damage 1248 | . . . 69 . 9 52 973 145 . Projectiles . | . . . . . . . . . . Explosions 299 | . . . 69 . 9 42 34 145 . Melee 949 | . . . . . . 10 939 . . Knockbacks 14 | . . . . . . . 5 9 . Impact 5 | . . . . . . . 5 . . Kinetic 9 | . . . . . . . . 9 . Secondary . | . . . . . . . . . . Self-Inflicted Damage 311 | . . . 105 . 138 . 61 7 . Shots 9 | . . . 2 . 5 . 2 . . Rammed 10 | . . . 3 . . 2 1 2 2 Targets Rammed 12 | . . 2 3 . . 2 1 2 2 Kicked 2 | . . 2 . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 258 | . . . 258 . 210 111 112 156 30 Average Temperature 50 | . . . 64 . 34 44 37 68 20 Received Heat Transfer 2419 | . . . 426 . 387 387 576 559 84 Siege Activations . | . . . . . . . . . . Robots Corrupted 10 | . . . . . . 1 9 . . Combat Hostiles 3 | . . . . . . . 3 . . Parts Fried 11 | . . . . . . 1 10 . . Impact Corruptions 33 | . . . . . . 1 32 . . Robots Melted 3 | . . . . . 2 1 . . . Combat Hostiles 3 | . . . . . 2 1 . . . Parts Melted 18 | . . . 2 . 11 4 1 . . Heat Transferred 7786 | . . . 2400 . 2405 1850 481 650 . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Fac Gar Peak Influence 1844 | . . . 431 141 1844 1164 626 621 459 Initial 898 | . . . . 141 91 898 529 306 444 Average 684 | . . . 184 141 1104 1011 496 393 443 Maximum Alert Level 5 | . . . 2 . 5 4 2 2 2 Low Security (%) 12 | 100 100 100 57 100 3 . . . . Level 1 15 | . . . 38 . 7 . 8 62 . Level 2 31 | . . . 4 . 5 . 91 37 100 Level 3 20 | . . . . . 32 73 . . . Level 4 15 | . . . . . 36 26 . . . Level 5 4 | . . . . . 14 . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 19 | . . . 4 . . 4 8 3 . Investigation 6 | . . . 1 . . 1 2 2 . Extermination 4 | . . . . . . . 3 1 . Reinforcement 7 | . . . 3 . . 2 2 . . Assault 1 | . . . . . . 1 . . . Garrison 1 | . . . . . . . 1 . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -8 -7 -6 -6 --------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Fac Gar Distress Signals 11 | . . . 2 . . 5 1 3 . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 152 | . . 1 32 . 39 27 29 23 1 Peak Tracking Total 10 | . . 1 5 . 7 5 5 10 2 Tactical Retreats 9 | . . . . . . 5 1 3 . Traps | -11 -10 -10 -9 -8 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Fac Gar Traps Triggered 17 | . . . 1 . 12 1 1 2 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -8 -7 -6 -6 ---------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Fac Gar Machines Disabled 38 | . . . 4 . 11 1 4 18 . Max in Single Turn 18 | . . . 4 . 2 1 1 18 . Garrison Relay 2 | . . . . . 2 . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 -7 -6 -6 --------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Fac Gar Machines Accessed 22 | . . . 2 1 4 3 6 6 . Terminals 15 | . . . 2 . 4 3 3 3 . Fabricators 1 | . . . . . . . 1 . . Repair Stations 2 | . . . . . . . 1 1 . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 4 | . . . . 1 . . 1 2 . Total Hacks 52 | . . . 4 1 7 11 16 13 . Successful 20 | . . . 2 1 4 . 11 2 . Failed 32 | . . . 2 . 3 11 5 11 . Catastrophic 9 | . . . . . . 3 1 5 . Database Lockouts . | . . . . . . . . . . Manual 20 | . . . 1 . . 11 3 5 . Terminals 35 | . . . 4 . 7 11 5 8 . Fabricators 7 | . . . . . . . 7 . . Repair Stations 3 | . . . . . . . 1 2 . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 7 | . . . . 1 . . 3 3 . Terminal Hacks 10 | . . . 2 . 4 . 3 1 . Robot Schematic 2 | . . . . . . . 2 . . Robot Analysis 2 | . . . 2 . . . . . . Open Door 1 | . . . . . 1 . . . . Emergency Access Points 1 | . . . . . 1 . . . . Terminal Index 2 | . . . . . . . 1 1 . Patrol Navigation 1 | . . . . . 1 . . . . Security Stations 1 | . . . . . 1 . . . . Fabricator Hacks 6 | . . . . . . . 6 . . Load Schematic 3 | . . . . . . . 3 . . Build 3 | . . . . . . . 3 . . Repair Station Hacks 1 | . . . . . . . 1 . . Refit 1 | . . . . . . . 1 . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 2 | . . . . 1 . . . 1 . Unlock Access 2 | . . . . 1 . . . 1 . Unauthorized Hacks 1 | . . . . . . . 1 . . Terminals . | . . . . . . . . . . Fabricators 1 | . . . . . . . 1 . . Prioritize 1 | . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 20 | . . . 1 1 3 3 6 6 . Full Trace Events 6 | . . . 1 . . 1 2 2 . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . 2 . . Robots Built 6 | . . . . . . . 6 . . Authchips 2 | . . . . . . . 2 . . Time 133 | . . . . . . . 133 . . Total Robot Build Rating 24 | . . . . . . . 24 . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 -7 -6 -6 ------------ Run | Yrd Mat Min Mat Mat Gar Mat Fac Fac Gar Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 6 | . . . . . 6 . . . . Machine Destruction 6 | . . . . . 6 . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 5 | . . . . . 5 . . . . Allies Hacked 2 | . . . . . . . 2 . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -7 -6 -6 -------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Fac Gar Total Allies 13 | . . . . . 5 . 8 . . Largest Group 7 | . . . . . 3 3 7 . . Highest-Rated Group 238 | . . . . . 59 54 238 . . Highest-Rated Ally 39 | . . . . . 39 18 37 . . Total Orders . | . . . . . . . . . . Ally Attacks 120 | . . . . . 14 10 96 . . Total Damage 1914 | . . . . . 309 189 1416 . . Kills 20 | . . . . . 5 1 14 . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Fac Gar Robot Analysis Total 2 | . . . 2 . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -8 -7 -6 -6 ------------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Fac Gar Turns Passed 7868 | 12 28 250 1093 16 2456 1070 2223 682 38 Spaces Moved 3779 | 11 24 191 503 8 1262 466 658 641 15 Core 330 | . . . . . . . 111 204 15 Treads 1933 | . . . 491 8 660 466 308 . . Legs 238 | 11 24 191 12 . . . . . . Wheels 1143 | . . . . . 602 . 104 437 . Hover 135 | . . . . . . . 135 . . Flight . | . . . . . . . . . . Fastest Speed 50 | 120 120 120 120 160 140 145 110 50 50 Average Speed 164 | 120 120 120 159 160 156 157 284 84 163 Slowest Speed 900 | 120 120 120 160 160 320 225 900 140 250 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 29 | 2 15 46 48 3 94 35 26 24 6 Regions Visited 9 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 4 | . . . 1 1 . 1 . 1 . Unknown Exits Taken 4 | 1 1 1 . . . . 1 . . Scrap Searched 1 | . . 1 . . . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 176 | . . . 36 . 24 59 30 27 . Melee . | . . . . . . . . . . Projectile 4 | . . . . . . . . 4 . AOE 172 | . . . 36 . 24 59 30 23 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -8 -7 -6 -6 --------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Fac Gar Total 4857 | 10 23 211 685 11 1558 705 884 746 24 Wait 473 | . . 17 80 . 32 163 127 54 . Move 3772 | 10 23 190 502 8 1261 465 657 641 15 Hop . | . . . . . . . . . . Pick Up 42 | . . 2 14 . 16 3 2 5 . Fast Attach 30 | . . . 7 . 7 1 11 4 . Attach 42 | . . . 10 1 7 4 8 9 3 Detach 2 | . . . 1 . . 1 . . . Swap 17 | . . . 1 1 9 5 1 . . Drop 38 | . . . 10 1 11 8 4 3 1 Fire 269 | . . . 57 . 103 47 31 28 3 Melee 48 | . . . . . . 6 42 . . Ram 5 | . . . . . . . 1 2 2 Kick 2 | . . 2 . . . . . . . Crush 5 | . . . 3 . . 2 . . . Escape Stasis 39 | . . . . . 39 . . . . Rewire 73 | . . . . . 73 . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory (discovered 3 exits: *Fac / *Low x2) -6/Factory (discovered 2 exits: [*Low] / Gar) -6/Garrison History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 13 | -11/Scrapyard | Entered Materials 36 | -10/Materials | Discovered new exit (range 5) 41 | -10/Materials | Entered Mines 52 | -10/Mines | Assembled infested the area 57 | -10/Mines | Assisted by a Guerilla fighting off Assembled 172 | -10/Mines | Met a Derelict bent on vengeance 184 | -10/Mines | Discovered new exit (range 5) 193 | -10/Mines | Learned Materials stockpile data 282 | -10/Mines | Discovered new exit (range 8) 291 | -10/Mines | Entered Materials 291 | -9/Materials | Evolved 2 slots: Utility x2 305 | -9/Materials | Build established: Mutant 522 | -9/Materials | Discovered new exit (range 6) 716 | -9/Materials | Discovered new exit (range 14) 1049 | -9/Materials | Lost 3 parts (1p2n) 1263 | -9/Materials | Core integrity fell below 50% 1285 | -9/Materials | Build established: Scavenger-Mutant 1324 | -9/Materials | Discovered new exit (range 6) 1380 | -9/Materials | Identified exit to Materials 1384 | -9/Materials | Entered another Materials area 1384 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1400 | -8/Materials | Identified exit to Garrison 1400 | -8/Materials | Entered Garrison 1426 | -8/Garrison | Triggered checkpoint 1476 | -8/Garrison | Lost 3 parts (1p1n1w) 1484 | -8/Garrison | Triggered checkpoint 1485 | -8/Garrison | Garrison Relay disabled 1634 | -8/Garrison | Triggered checkpoint 1669 | -8/Garrison | Triggered checkpoint 1673 | -8/Garrison | Triggered checkpoint 1687 | -8/Garrison | Triggered checkpoint 1710 | -8/Garrison | Destroyed 10 combat bots 1800 | -8/Garrison | Triggered checkpoint 1859 | -8/Garrison | Core integrity fell below 50% 2219 | -8/Garrison | Discovered new exit (range 9) 2242 | -8/Garrison | Triggered checkpoint 2530 | -8/Garrison | Triggered checkpoint 2541 | -8/Garrison | Discovered new exit (range 13) 2693 | -8/Garrison | Garrison Relay disabled 2694 | -8/Garrison | Triggered checkpoint 2881 | -8/Garrison | Learned Materials security intel 2985 | -8/Garrison | Triggered checkpoint 3066 | -8/Garrison | Discovered new exit (range 12) 3180 | -8/Garrison | Identified exit to Materials 3856 | -8/Garrison | Entered Materials 3856 | -8/Materials | Accompanied by 3 allies 4256 | -8/Materials | First assault squad dispatched 4380 | -8/Materials | Destroyed 7 combat bots 4571 | -8/Materials | Build established: Mutant 4647 | -8/Materials | Core integrity fell below 20% 4910 | -8/Materials | Discovered new exit (range 7) 4924 | -8/Materials | Identified exit to Factory 4926 | -8/Materials | Entered Factory 4926 | -7/Factory | Evolved 2 slots: Utility x2 5045 | -7/Factory | Discovered new exit (range 15) 5064 | -7/Factory | Identified exit to Lower Caves 5198 | -7/Factory | Build established: Hacker-Mutant 5331 | -7/Factory | Lost 4 parts (1p3n) 5618 | -7/Factory | Fabricated P-60 Hacker (x2) 5672 | -7/Factory | Fabricated P-60 Hacker (x2) 5705 | -7/Factory | Fabricated P-60 Hacker (x2) 6816 | -7/Factory | Hacker 4b assimilated hostile Y-54 Guardian 6838 | -7/Factory | Garrison activated, responded to threat 6920 | -7/Factory | Core integrity fell below 50% 6930 | -7/Factory | Lost 3 allies 6981 | -7/Factory | Core integrity fell below 20% 6995 | -7/Factory | Lost 8 parts (1p4n3w) 7040 | -7/Factory | System corruption reached 10% 7101 | -7/Factory | Discovered new exit (range 16) 7139 | -7/Factory | Discovered exit to Lower Caves (range 15) 7149 | -7/Factory | Entered another Factory area 7149 | -6/Factory | Evolved 2 slots: Utility x2 7247 | -6/Factory | Discovered new exit (range 9) 7742 | -6/Factory | Spotted B-75 Beast 7744 | -6/Factory | Core integrity fell below 50% 7750 | -6/Factory | Lost 11 parts (1p4n3u3w) 7829 | -6/Factory | Core integrity fell below 20% 7831 | -6/Factory | Identified exit to Garrison 7831 | -6/Factory | Entered Garrison 7869 | -6/Garrison | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- Replicator. 07821_ Door malfunctions. 07823_ Dropped Imp. Cooling System. 07824_ Acquired Hpw. Shock Rifle. 07829_ Subcomponent Replicator disabled. 07831_ Connecting with Garrison Access... >>Unlock Access door unlocked. 07831_ EXIT=UNLOCKED: GARRISON LOCATION=GARRISON GOAL=ESCAPE 07850_ System corrupted: Matter fused (-8). 07853_ Authchip [R/Combat] destroyed. 07859_ Hpw. Shock Rifle destroyed. 07859_ Slammed into Y-54 Guardian. 07859_ Fission Core broken. 07859_ Destabilizing: Short circuit. 07861_ Slammed into Y-54 Guardian. 07861_ Destabilizing: System corrupted (+1). 07867_ Dropped Broken Fission Core. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????#####???????? | | ?????????????????????????????????????# #???????? | | ????????????# ######################## #???????? | | ?????????? #???????? | | ?????????? @ Y #???????? | | ?????????? * #???????? | | ????????????# ############### ############???????? | | ????????????????????????????###??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 58 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Core Analysis 6 Recoil Reduction 3 Offensive Hacking 40 Authchip Count 8 Item Schematics ----------------- None Robot Schematics ------------------ D-53 Grenadier | -7/Factory | Hacked P-60 Hacker | -7/Factory | Hacked Fabricated ------------ P-60 Hacker | x2 | -7/Factory | Authchip P-60 Hacker | x2 | -7/Factory | Authchip P-60 Hacker | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CommInertialProjector Manual? 0 Play Time 00:46:39 Cumulative 125.1 hours Start 2024.09.05 @ 17:11:02 End 2024.09.05 @ 18:04:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 203 Rogue 202 Adventurer 1 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 64 Gallery% 67 Achievement% 50 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 20/SmallcapsGlow Map View 54x42 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 75af409e-8c0e-423e-9e91-c36ed60b2330