Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.23 @ 04:58:34 Player: Player Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (14) 2800 Robots Destroyed (59) 295 Value Destroyed (1583) 1583 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (937) 937 TOTAL SCORE: 10135 Bonus ------- Follower Combat Kills 937 Cogmind --------- Core Integrity 0/1600 Matter 133/300 Energy 100/100 System Corruption 19% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (8) --- Improved Gyrokinetic Inverter > --- UTILITY (14) ----- Machine Analyzer Enhanced Optical Array Advanced Terrain Scan Processor Improved Transmission Jammer Improved Hacking Suite Improved Hacking Suite Advanced System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Gyrokinetic Inverter Improved Sensor Array Advanced ECM Suite Advanced Cloaking Device Force Lance Peak State ------------ > --- POWER ------------ Light Quantum Reactor > --- PROPULSION ------- Gravmag Array Gravmag Array Gravmag Array Combat Antigrav System Combat Linear Gravjet > --- UTILITY ---------- Improved Cryofiber Web High-capacity Storage Unit Machine Analyzer Enhanced Optical Array Improved Signal Interpreter Advanced Terrain Scanner Advanced Terrain Scan Processor Improved Transmission Jammer Advanced Reaction Control System Layered Medium Armor Plating Hacking Suite Improved Hacking Suite Improved Hacking Suite Advanced System Shield > --- WEAPON ----------- Great Axe Force Lance > --- INVENTORY -------- Light Quantum Reactor Gyrokinetic Inverter Improved Gyrokinetic Inverter Improved Linear Gravjet Improved Sensor Array Transport Network Coupler Advanced Melee Analysis Suite Improved Force Booster Advanced ECM Suite Advanced Cloaking Device Powered Armor EM Shield Hacking Suite Improved Hacking Suite Improved Hacking Suite Long-range Missile Launcher [Rating: 138] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Fission Core Reactor Quantum Reactor Propulsion Gravmag Array Treads Light Treads Leg Improved Carbon-fiber Leg Wheel Wheel Hover Unit Gravmag Array Flight Unit Cesium-ion Thruster Utility Improved Hacking Suite Device Seismic Detector Storage High-capacity Storage Unit Processor Enhanced Optical Array Hackware Improved Hacking Suite Protection Light Armor Plating Weapon Improved Light Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Hammer Slashing Weapon Greatsword Piercing Weapon Force Lance Build | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Was Fac Fac Fac Res Res Acc Slots Evolved 18 | . . 2 2 2 . . 2 . . 2 2 2 2 2 Power . | . . . . . . . . . . . . . . . Propulsion 6 | . . 1 1 . . . 1 . . 1 . 1 1 . Utility 12 | . . 1 1 2 . . 1 . . 1 2 1 1 2 Weapon . | . . . . . . . . . . . . . . . Parts Attached 88 | 6 5 17 8 3 4 4 11 1 10 4 2 1 3 9 Power 8 | 1 . 1 . . 1 . . . 3 . . . 1 1 Engine 5 | 1 . 1 . . 1 . . . 2 . . . . . Core 1 | . . . . . . . . . 1 . . . . . Reactor 2 | . . . . . . . . . . . . . 1 1 Propulsion 29 | 2 . 6 5 2 2 2 3 . 3 1 . 1 1 1 Treads 14 | 2 . 4 5 . 1 2 . . . . . . . . Leg 2 | . . . . . . . 2 . . . . . . . Wheel 4 | . . 2 . . 1 . 1 . . . . . . . Hover 8 | . . . . 1 . . . . 3 1 . 1 1 1 Flight 1 | . . . . 1 . . . . . . . . . . Utility 31 | 2 1 4 1 . 1 2 6 1 3 3 2 . 1 4 Device 12 | 1 . 1 . . 1 . 3 . 2 2 . . . 2 Storage 4 | 1 1 . 1 . . . 1 . . . . . . . Processor 5 | . . . . . . 1 1 . 1 1 1 . . . Hackware 4 | . . . . . . . 1 1 . . 1 . 1 . Protection 6 | . . 3 . . . 1 . . . . . . . 2 Artifact . | . . . . . . . . . . . . . . . Weapon 20 | 1 4 6 2 1 . . 2 . 1 . . . . 3 Energy Gun . | . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . Ballistic Gun 7 | 1 3 2 1 . . . . . . . . . . . Ballistic Cannon 1 | . . 1 . . . . . . . . . . . . Launcher 4 | . . 2 1 . . . . . . . . . . 1 Special Weapon 2 | . 1 1 . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . 1 . . . . . . . Slashing Weapon 4 | . . . . 1 . . 1 . 1 . . . . 1 Piercing Weapon 1 | . . . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 1 | . . 1 . . . . . . . . . . . . Parts Lost 27 | . 1 1 9 2 . . . . . . . . . 14 Power 2 | . . . 1 . . . . . . . . . . 1 Propulsion 12 | . . . 4 2 . . . . . . . . . 6 Utility 10 | . . 1 3 . . . . . . . . . . 6 Weapon 3 | . 1 . 1 . . . . . . . . . . 1 Highest Loss Streak 14 | . 1 1 6 1 . . . . . . . . . 14 To Critical Strikes . | . . . . . . . . . . . . . . . Average Backups 16 | 3 9 22 22 6 7 7 7 13 19 18 18 18 19 17 Power . | 1 2 . . 1 . . . . 1 . . . 1 1 Propulsion 3 | . 2 5 5 1 2 1 1 3 3 3 4 3 3 4 Utility 8 | 1 4 11 15 3 4 4 4 6 11 12 11 11 11 8 Weapon 2 | . 1 4 2 1 1 2 2 2 2 3 3 3 2 3 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 65 | . 4 8 16 . . . . 2 11 3 1 . 2 18 Power 7 | . 2 2 . . . . . . 1 . . . . 2 Propulsion 10 | . . . 1 . . . . 1 2 . 1 . . 5 Utility 42 | . 1 3 15 . . . . 1 7 3 . . 2 10 Weapon 6 | . 1 3 . . . . . . 1 . . . . 1 Tool/Special . | . . . . . . . . . . . . . . . Average Slot Usage (%) 80 | . 97 96 86 14 43 67 86 100 86 75 77 78 76 76 Engine 5 | . 14 11 6 . 3 7 6 6 2 . . . . . Core 1 | . . . . . . . . . 3 5 5 4 1 . Treads 12 | . 28 30 17 5 4 16 11 6 . . . . . . Leg 1 | . . . . . . . 11 13 1 . . . . . Wheel 3 | . . 2 15 . 6 7 8 13 1 . . . . . Hover 6 | . . . . . 7 3 . . 17 16 15 19 16 15 Device 11 | . 14 11 14 . 4 7 13 13 13 11 10 11 13 17 Storage 7 | . 14 11 8 7 7 7 6 6 6 5 5 4 4 3 Processor 7 | . . . . . . 5 7 13 13 16 20 19 17 15 Hackware 5 | . . . . . . . 1 6 13 11 15 14 16 15 Protection 3 | . . 7 7 . . 3 6 5 . . . . . . Ballistic Gun 4 | . 24 11 8 . . . . . . . . . . . Ballistic Cannon 2 | . . 10 6 . . . . . . . . . . . Impact Weapon 1 | . . . . . . . 3 6 4 . . . . . Slashing Weapon 2 | . . . . . 7 7 5 6 5 5 5 4 4 3 Peak Build Rating 138 | 7 11 16 21 10 19 28 51 60 73 82 90 103 116 138 Average Rating 45 | 5 8 14 18 3 16 26 42 53 69 80 88 99 113 122 On Entrance 44 | . 7 11 15 3 10 19 28 50 60 72 81 90 103 116 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 98 | 12 92 98 97 7 17 18 68 67 69 54 54 55 68 81 Greatest Support 90 | 40 40 60 20 20 23 18 28 22 62 60 60 72 80 90 Greatest Overweight (x) 9 | . 2 9 9 1 . . 3 3 3 . . . . 1 Average Overweight (x) . | . . 2 3 . . . 1 2 . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 8 8 8 20 20 20 20 20 20 20 20 Average Capacity 18 | 7 17 25 23 8 8 8 11 20 20 20 20 20 20 18 Most Carried 25 | 7 16 25 25 8 8 8 9 20 20 20 20 20 20 20 Average Carried 16 | 3 9 22 22 6 7 7 7 15 19 19 19 19 19 18 Final Capacity 25 | 8 25 25 8 8 8 8 20 20 20 20 20 20 20 5 Final Carried 25 | 7 16 25 5 8 7 8 9 20 20 20 20 20 19 5 Class Distribution -------------------- 42% | Mutant 14% | Hacker-Ninja 11% | Hacker-Gladiator 9% | Hacker-Scout 8% | Scavenger-Mutant 7% | Derelict-Gladiator 3% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Derelict-Mutant | -7/Lower Caves Derelict-Gladiator | -6/Factory Derelict-Gladiator | -6/Waste Hacker-Gladiator | -6/Factory Hacker-Scout | -5/Factory Hacker-Scout | -4/Factory Hacker-Ninja | -3/Research Hacker-Ninja | -2/Research Hacker-Ninja | -1/Access Resources | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac Low Low Fac Was Fac Fac Fac Res Res Acc Matter Collected 1847 | 309 34 548 136 23 265 96 13 133 110 26 54 . 50 50 Remotely . | . . . . . . . . . . . . . . . Salvage Created 2049 | 159 38 662 248 . . . 13 314 131 26 106 . . 352 Parts 135 | 15 9 44 26 . . . 1 1 5 5 3 . . 26 Haulers Intercepted 3 | . . 2 . . . . . . . . 1 . . . Recyclers Shooed 1 | . 1 . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 1 | . . . . . 1 . . . . . . . . . Prevented 2 | . . . . . 2 . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Was Fac Fac Fac Res Res Acc Combat Hostiles Destroyed 30 | . 3 18 5 . . . . . . . . . . 4 Melee 2 | . . . . . . . . . . . . . . 2 Guns 8 | . 3 5 . . . . . . . . . . . . Cannons 12 | . . 8 4 . . . . . . . . . . . AOE 8 | . . 5 1 . . . . . . . . . . 2 Classes Destroyed 15 | 2 1 8 3 . . . . . . . . . . 1 Worker 5 | . . 1 2 . . . 1 . 1 . . . . . Builder 4 | . . 1 2 . . . . . . . . . . 1 Tunneler 5 | 5 . . . . . . . . . . . . . . Hauler 3 | . . 2 . . . . . . . . 1 . . . Recycler 3 | 1 . . . . . . . . 1 . . . . 1 Operator 4 | . . 3 . . . . . . . 1 . . . . Watcher 5 | . . 2 1 . . . . . . . . . . 2 Swarmer 10 | . 3 7 . . . . . . . . . . . . Grunt 7 | . . 6 1 . . . . . . . . . . . Brawler 1 | . . . 1 . . . . . . . . . . . Duelist 1 | . . 1 . . . . . . . . . . . . Sentry 5 | . . 4 1 . . . . . . . . . . . Specialist 1 | . . . 1 . . . . . . . . . . . Hunter 1 | . . . 1 . . . . . . . . . . . Programmer 4 | . . . . . . . . . . . . . . 4 Best Kill Streak 6 | 2 2 4 6 . . . 1 . 1 1 1 . . 2 Combat Bots Only 4 | . 2 4 2 . . . . . . . . . . 2 Max Kills in Single Turn 3 | 1 1 3 3 . . . 1 . 1 1 1 . . 2 Gunslinging . | . . . . . . . . . . . . . . . Exploded 3 | . . 3 1 . . . . . . . . . . 2 Melee 1 | . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Was Fac Fac Fac Res Res Acc Hostile Shots Fired 681 | . 21 52 134 108 4 . . . 2 . 4 . 15 341 Missed 285 | . 4 19 48 43 3 . . . . . 1 . 6 161 Hits 396 | . 17 33 86 65 1 . . . 2 . 3 . 9 180 Melee 3 | . . . 3 . . . . . . . . . . . Projectile 393 | . 17 33 83 65 1 . . . 2 . 3 . 9 180 AOE 1 | . . . . . . . . . . . . . . 1 Critical Strikes 23 | . . 1 5 2 . . . . . . . . . 15 Part Disruptions 1 | . . . . . . . . . . . . . . 1 Damage Taken 6459 | . 132 375 1258 571 20 . . . 29 . 60 . 191 3823 Core 2307 | . 15 55 201 374 . . . . 14 . 21 . 27 1600 Absorbed by Shields . | . . . . . . . . . . . . . . . Regen/Repaired (Parts) 68 | . . . 6 . . . 15 . . . . . 47 . Core Remaining (%) 88 | 100 94 86 63 . . 46 . . 98 100 98 100 98 . Volleys Fired 168 | 49 23 50 38 . . . . . . . . . . 8 Largest 2 | 1 2 2 2 . . . . . . . . . . 1 Hottest 123 | 20 100 123 100 . . . . . . . . . . 43 Shots Fired 241 | 49 26 97 61 . . . . . . . . . . 8 Gun 144 | 49 25 47 23 . . . . . . . . . . . Cannon 70 | . . 44 26 . . . . . . . . . . . Launcher 15 | . . 3 4 . . . . . . . . . . 8 Special 12 | . 1 3 8 . . . . . . . . . . . Kinetic 214 | 49 25 91 49 . . . . . . . . . . . Thermal 12 | . 1 3 8 . . . . . . . . . . . Explosive 15 | . . 3 4 . . . . . . . . . . 8 Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak 12 | 8 4 12 11 . . . . . . . . . . 9 Robot Miss Streak 7 | 4 7 3 4 . . . . . . . . . . 2 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . Shots Hit Robots 171 | 31 9 62 29 1 . . 1 15 3 2 1 . . 17 Core Hits 85 | 11 6 31 22 . . . . 2 . 1 1 . . 11 Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | 1 . . . . . . . . . . . . . . Critical Strikes 10 | 1 . 3 2 1 . . . . . . . . . 3 Destroy 1 | 1 . . . . . . . . . . . . . . Blast 5 | . . 3 2 . . . . . . . . . . . Sever 4 | . . . . 1 . . . . . . . . . 3 Melee Attacks 129 | . . . . 1 . . 11 16 19 19 4 6 14 39 Impact 7 | . . . . . . . 1 6 . . . . . . Slashing 118 | . . . . 1 . . 10 10 19 19 4 6 14 35 Piercing 4 | . . . . . . . . . . . . . . 4 Sneak Attacks 6 | . . . . . . . 1 . 3 . 1 . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks 5 | . . . . . . . . 5 . . . . . . Damage Inflicted 4912 | 241 85 1386 956 15 . . 63 588 225 131 121 . . 1101 Guns 1073 | 241 85 507 240 . . . . . . . . . . . Cannons 879 | . . 606 273 . . . . . . . . . . . Explosions 1085 | . . 273 443 . . . . . . . . . . 369 Melee 1862 | . . . . 15 . . 63 588 225 131 121 . . 719 Ramming 13 | . . . . . . . . . . . . . . 13 Kinetic 1952 | 241 85 1113 513 . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . Explosive 1085 | . . 273 443 . . . . . . . . . . 369 Electromagnetic . | . . . . . . . . . . . . . . . Impact 268 | . . . . . . . . 268 . . . . . . Slashing 1480 | . . . . 15 . . 63 320 225 131 121 . . 605 Piercing 114 | . . . . . . . . . . . . . . 114 Highest Corruption 19 | . . . 2 2 2 2 . . . . . . . 19 Average Corruption 2 | . . . 2 1 2 2 . . . . . . . 4 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 17 | . . . 2 3 2 1 . . . . . . . 9 Message Errors 6 | . . . 1 1 1 1 . . . . . . . 2 Matter Fused 1 | . . . 1 . . . . . . . . . . . Heat Flow Errors 1 | . . . . . . . . . . . . . . 1 Energy Discharges 3 | . . . . 2 . . . . . . . . . 1 Parts Rejected 1 | . . . . . . . . . . . . . . 1 Data Loss (minor) 2 | . . . . . 1 . . . . . . . . 1 Alerts 1 | . . . . . . . . . . . . . . 1 Misdirections 2 | . . . . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 167 | . . 21 1 . . . 23 6 64 6 . . . 46 Projectiles 22 | . . 21 1 . . . . . . . . . . . Explosions 1 | . . . . . . . . . . . . . . 1 Melee 144 | . . . . . . . 23 6 64 6 . . . 45 Knockbacks 5 | . . 3 2 . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic 5 | . . 3 2 . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 36 | . . . 30 . . . . . . . . . . 6 Shots 2 | . . . 2 . . . . . . . . . . . Rammed 1 | . . . . . . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 127 | . 20 25 32 . . . . . . . . . . 127 Average Temperature 12 | . 12 8 11 . . . . . . . . . . 75 Received Heat Transfer 663 | . . 123 396 120 . . . . . . 24 . . . Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . 1 . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Was Fac Fac Fac Res Res Acc Maximum Alert Level 4 | . . . . . . . . . 4 2 1 . . 1 Low Security (%) 86 | 100 100 100 100 100 . . 100 100 46 . 93 100 100 91 Level 1 1 | . . . . . . . . . 5 . 6 . . 8 Level 2 4 | . . . . . . . . . 3 100 . . . . Level 3 5 | . . . . . . . . . 36 . . . . . Level 4 1 | . . . . . . . . . 8 . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 1148 | 5 45 172 137 44 . . 28 . 1148 579 267 21 21 242 Initial 556 | . . . 46 44 . . . . . 556 267 21 . . Average 122 | 1 7 64 23 4 . . 2 . 486 557 71 5 2 64 Influence Increases 3756 | 30 85 583 382 . 60 . 40 . 1719 121 73 10 55 598 Destroy 0b10 Robot/C 1180 | . 60 360 100 . . . . . 580 . . . . 80 Destroy 0b10 Robot/NC 155 | 30 . 45 25 . . . 5 . 20 5 5 . . 20 Destroy Leader 286 | . 10 108 42 . . . . . 100 . 2 . . 24 Allied During Kill 697 | . . . . . . . . . 697 . . . . . Successful Hack 145 | . . 5 31 . . . 28 . 18 41 . . 22 . Disable Machine 255 | . 15 15 45 . . . . . 165 . . . . 15 Destroy Structure 483 | . . 35 19 . . . 7 . 139 30 6 10 33 204 Partial Spotted 45 | . . . 15 . . . . . . 15 . . . 15 Lose Combat Pursuer 510 | . . 15 105 . 60 . . . . 30 60 . . 240 Influence Decreases 3560 | 30 85 473 395 97 60 . 40 . 582 711 578 52 55 402 Entered New Map 999 | . . . 64 53 . . . . . 581 280 21 . . Time Decay 1704 | 30 75 463 155 44 60 . 40 . 302 130 57 31 55 262 Lost Part 250 | . 10 10 90 . . . . . . . . . . 140 Lost Ally 130 | . . . . . . . . . 130 . . . . . Purge Threat 477 | . . . 86 . . . . . 150 . 241 . . . Squads Dispatched 27 | . . 3 5 2 . . . . 6 2 1 . 2 6 Investigation 6 | . . . . . . . . . 3 1 1 . 1 . Extermination 7 | . . . . 1 . . . . 2 . . . 1 3 Reinforcement 14 | . . 3 5 1 . . . . 1 1 . . . 3 Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Was Fac Fac Fac Res Res Acc Distress Signals 7 | . . 2 2 . . . . . 1 . . . 2 . Communications Jammed 51 | . . . . . . . . . . . . . 28 23 Distress Signals 38 | . . . . . . . . . . . . . 28 10 Times Spotted 130 | . 5 29 22 5 4 . . . 3 4 4 1 13 40 Peak Tracking Total 15 | . 4 4 12 4 4 . . . 1 2 4 1 10 15 Tactical Retreats 17 | . . 1 2 . 3 . . . . 1 2 . . 8 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Was Fac Fac Fac Res Res Acc Traps Triggered 14 | . . . 1 1 . . 1 . 1 1 2 1 3 3 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed 4 | . . . . . . . . . 4 . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac Low Low Fac Was Fac Fac Fac Res Res Acc Machines Disabled 17 | . 1 1 3 . . . . . 11 . . . . 1 Max in Single Turn 2 | . 1 1 2 . . . . . 1 . . . . 1 Garrison Access 2 | . . . . . . . . . . . 1 . . 1 Energy Cycler 1 | . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Was Fac Fac Fac Res Res Acc Machines Accessed 40 | . 1 3 6 2 1 1 5 . 6 3 5 . 4 3 Terminals 29 | . 1 3 5 1 . 1 3 . 4 3 4 . 3 1 Fabricators . | . . . . . . . . . . . . . . . Repair Stations 4 | . . . 1 . . . 1 . 1 . . . 1 . Recycling Units 1 | . . . . 1 . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . 1 . . . . . Garrison Access 4 | . . . . . . . 1 . . . 1 . . 2 Total Hacks 106 | . 2 8 19 3 1 1 15 . 20 7 10 . 15 5 Successful 57 | . . 4 9 1 1 1 5 . 13 4 7 . 9 3 Failed 49 | . 2 4 10 2 . . 10 . 7 3 3 . 6 2 Catastrophic 6 | . . . 1 1 . . 1 . 1 . 1 . . 1 Database Lockouts . | . . . . . . . . . . . . . . . Manual 49 | . 2 8 12 2 . . 5 . 6 4 6 . 3 1 Terminals 80 | . 2 8 17 2 . 1 10 . 12 7 9 . 10 2 Fabricators . | . . . . . . . . . . . . . . . Repair Stations 12 | . . . 2 . . . 3 . 2 . . . 5 . Recycling Units 1 | . . . . 1 . . . . . . . . . . Scanalyzers 6 | . . . . . . . . . 6 . . . . . Garrison Access 6 | . . . . . . . 2 . . . 1 . . 3 Terminal Hacks 25 | . . 1 5 . 1 1 1 . 4 2 4 . 5 1 Record 2 | . . . . . . 1 . . . . . . 1 . Part Schematic 1 | . . . . . . . . . . . . . 1 . Open Door 1 | . . . . . 1 . . . . . . . . . Level Access Points 4 | . . . . . . . . . 1 1 1 . 1 . Branch Access Points 1 | . . . 1 . . . . . . . . . . . Terminal Index 3 | . . 1 . . . . . . . 1 . . . 1 Alert Level 2 | . . . . . . . . . 1 . 1 . . . Unreport Threat 5 | . . . 2 . . . . . 1 . 2 . . . Disarm Traps 1 | . . . . . . . . . 1 . . . . . Maintenance Status 1 | . . . . . . . . . . . . . 1 . Hauler Manifests 2 | . . . 1 . . . . . . . . . 1 . Zone Layout 2 | . . . 1 . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks 9 | . . . 2 . . . 3 . 1 . . . 3 . Scan Component 6 | . . . 1 . . . 2 . 1 . . . 2 . Repair 3 | . . . 1 . . . 1 . . . . . 1 . Recycling Unit Hacks 1 | . . . . 1 . . . . . . . . . . Report Inventory 1 | . . . . 1 . . . . . . . . . . Scanalyzer 6 | . . . . . . . . . 6 . . . . . Insert Component 3 | . . . . . . . . . 3 . . . . . Analyze 3 | . . . . . . . . . 3 . . . . . Garrison Access Hacks 2 | . . . . . . . . . . . 1 . . 1 Seal Access 2 | . . . . . . . . . . . 1 . . 1 Unauthorized Hacks 14 | . . 3 2 . . . 1 . 2 2 2 . 1 1 Terminals 14 | . . 3 2 . . . 1 . 2 2 2 . 1 1 Botnet 13 | . . 2 2 . . . 1 . 2 2 2 . 1 1 Operators 1 | . . 1 . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . 1 . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 32 | . 1 3 5 1 . . 5 . 5 3 4 . 3 2 Full Trace Events 2 | . . . . . . . . . 1 . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . 3 . . . 1 . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired 3 | . . . 1 . . . 1 . . . . . 1 . Time 95 | . . . 26 . . . 38 . . . . . 31 . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . . . . . 3 . . . . . Part Schematics Acquired 3 | . . . . . . . . . 3 . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac Low Low Fac Was Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . 1 . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Was Fac Fac Fac Res Res Acc Total Allies 20 | . . . . . . . . 20 . . . . . . Largest Group 20 | . . . . . . . . 20 20 . . . . . Highest-Rated Group 794 | . . . . . . . . 794 794 . . . . . Highest-Rated Ally 50 | . . . . . . . . 50 50 . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 127 | . . . . . . . . . 127 . . . . . Total Damage 4881 | . . . . . . . . . 4881 . . . . . Kills 34 | . . . . . . . . . 34 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Was Fac Fac Fac Res Res Acc Active Infowar (turns) 5706 | 93 465 1603 487 . . . 118 315 1028 268 139 155 273 762 Optics 3058 | . . . . . . . 118 315 1028 268 139 155 273 762 Sensors 2188 | . . . . . . . . . 844 268 139 155 273 509 Terrain 2063 | . . 117 486 . . . . . . 243 139 117 273 688 Seismic 2538 | 93 465 1603 377 . . . . . . . . . . . Machine Analysis 1328 | . . . . . . . . . . . 138 155 273 762 Jamming 349 | . . . . . . . . . . 21 . 23 177 128 Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . 2 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac Low Low Fac Was Fac Fac Fac Res Res Acc Turns Passed 7110 | 272 465 1603 544 528 260 75 423 315 1028 268 139 155 273 762 Spaces Moved 5284 | 107 165 504 304 391 325 75 296 208 794 350 200 239 405 921 Core 307 | 3 . . 89 91 . . . . . . . . . 124 Treads 885 | 104 165 370 1 243 2 . . . . . . . . . Legs . | . . . . . . . . . . . . . . . Wheels 1169 | . . 134 214 . 170 75 296 208 72 . . . . . Hover 2900 | . . . . 34 153 . . . 722 350 200 239 405 797 Flight 23 | . . . . 23 . . . . . . . . . . Fastest Speed 35 | 50 160 140 50 35 60 90 90 115 58 52 52 50 48 48 Average Speed 100 | 156 234 230 119 129 78 90 106 129 97 52 52 50 48 49 Slowest Speed 490 | 160 320 240 490 160 160 90 130 130 240 52 52 50 48 121 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 26 | 5 34 42 42 11 49 13 8 89 23 12 8 8 17 35 Regions Visited 14 Branch Regions 2 Pre-discovered Areas 2 | . . . . . 2 . . . . . . . . . Known Exits Taken 5 | . . . . . . . . . 1 1 1 1 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . . . . . . Scrap Searched 5 | . . . . . 3 2 . . . . . . . . Spaces Dug 96 | . . 9 9 . . . 7 . 13 15 3 5 11 24 Terrain Destroyed 172 | . . 31 20 . . . 7 . 13 15 3 5 11 67 Melee 78 | . . . . . . . 7 . 13 15 3 5 11 24 Projectile 15 | . . 5 10 . . . . . . . . . . . AOE 79 | . . 26 10 . . . . . . . . . . 43 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Was Fac Fac Fac Res Res Acc Total 6592 | 169 223 842 406 406 328 81 386 237 1029 400 228 261 456 1140 Wait 645 | 1 9 211 32 9 . . 62 6 152 14 13 9 25 102 Move 5271 | 106 164 503 303 390 324 74 296 207 793 349 199 238 404 921 Hop . | . . . . . . . . . . . . . . . Pick Up 126 | 7 15 29 9 3 . 2 3 9 17 7 6 2 5 12 Fast Attach 39 | 6 3 1 2 3 3 3 6 1 8 . . . . 3 Attach 35 | . 1 3 5 . 1 1 3 . 2 3 3 2 2 9 Detach 17 | . . 1 . . . . 1 1 10 1 . . . 3 Swap 45 | . 1 23 9 . . . 3 . 1 2 . . 1 5 Drop 94 | . 7 21 8 . . 1 2 3 27 5 3 . 3 14 Fire 168 | 49 23 50 38 . . . . . . . . . . 8 Melee 122 | . . . . 1 . . 10 10 19 19 4 6 14 39 Ram 1 | . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 29 | . . . . . . . . . . . . 4 2 23 Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/Waste -6/Factory (discovered 5 exits: *Fac x4 / [*Low]) -5/Factory (discovered 5 exits: *Fac x4 / [Upp]) -4/Factory (discovered 4 exits: *Res x4) -3/Research -2/Research (discovered 3 exits: *Acc x3) -1/Access History --------- Turn | Location | Event 49 | -11/Scrapyard | Discovered new exit (range 16) 273 | -11/Scrapyard | Entered Materials 289 | -10/Materials | Discovered new exit (range 16) 330 | -10/Materials | Build established: Mutant 690 | -10/Materials | Discovered new exit (range 8) 738 | -10/Materials | Entered another Materials area 738 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1152 | -9/Materials | Discovered new exit (range 14) 1520 | -9/Materials | Discovered new exit (range 10) 2179 | -9/Materials | Discovered new exit (range 12) 2341 | -9/Materials | Entered another Materials area 2341 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2545 | -8/Materials | Repaired Seismic Detector 2793 | -8/Materials | Lost 3 parts (1p1n1u) 2868 | -8/Materials | Lost 6 parts (3n2u1w) 2870 | -8/Materials | Discovered new exit (range 16) 2885 | -8/Materials | Entered Factory 2885 | -7/Factory | Evolved 2 slots: Utility x2 3404 | -7/Factory | Discovered new exit (range 4) 3411 | -7/Factory | Core integrity fell below 50% 3413 | -7/Factory | Entered Lower Caves 3452 | -7/Lower Caves | Learned location of Zion (-7) 3637 | -7/Lower Caves | Discovered new exit (range 15) 3673 | -7/Lower Caves | Entered another Lower Caves area 3742 | -7/Lower Caves | Discovered new exit (range 8) 3748 | -7/Lower Caves | Entered Factory 3748 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3930 | -6/Factory | Repaired Katana 4106 | -6/Factory | Spotted B-75 Beast 4171 | -6/Factory | Sucked down chute 4171 | -6/Factory | Entered Waste 4172 | -6/Waste | Joined by Warlord forces that had cleared the area 4264 | -6/Waste | Build established: Derelict-Gladiator 4294 | -6/Waste | Found Damper Plating 4313 | -6/Waste | Discovered new exit (range 21) 4320 | -6/Waste | Found Damper Plating 4486 | -6/Waste | Entered Factory 4486 | -6/Factory | Accompanied by 20 allies 4777 | -6/Factory | Build established: Hacker-Gladiator 4834 | -6/Factory | Lost 3 allies 5475 | -6/Factory | Identified exit to Factory 5492 | -6/Factory | Cargo convoy interrupted 5505 | -6/Factory | Discovered new exit (range 8) 5514 | -6/Factory | Entered another Factory area 5514 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5527 | -5/Factory | Identified exit to Factory 5609 | -5/Factory | Build established: Hacker-Scout 5705 | -5/Factory | Discovered new exit (range 11) 5782 | -5/Factory | Entered another Factory area 5782 | -4/Factory | Evolved 2 slots: Utility x2 5819 | -4/Factory | Identified exit to Research 5921 | -4/Factory | Entered Research 5921 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 6028 | -3/Research | Discovered new exit (range 16) 6039 | -3/Research | Identified exit to Research 6076 | -3/Research | Entered another Research area 6076 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 6114 | -2/Research | Identified exit to Access 6266 | -2/Research | Repaired Force Lance 6291 | -2/Research | Build established: Hacker-Ninja 6349 | -2/Research | Entered Access 6349 | -1/Access | Evolved 2 slots: Utility x2 6366 | -1/Access | Found Quantum Capacitor 6589 | -1/Access | Spotted B-99 Colossus 6879 | -1/Access | Found Powered Armor 6908 | -1/Access | Energy Cycler disabled 6996 | -1/Access | System corruption reached 10% 7054 | -1/Access | Spotted B-99 Colossus 7062 | -1/Access | Core integrity fell below 50% 7074 | -1/Access | Core integrity fell below 20% 7111 | -1/Access | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 07065_ Slug penetrates Wall. 07070_ V&IWJZYP#A5PTJONY/6EFBNLGS%5WMV/NIWY9 07070_ ALERT: Potential suspicious activity detected, Programmers report to Access Zone 1A. 07072_ Slug penetrates Wall. 07085_ 33QIZEKPHE|NFMPCO9UBRSC8K/JWUQYE 07093_ Imp. Signal Interpreter destroyed. 07096_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 07100_ >> Machine Analyzer network decryption results: 07100_ Terminal x1 07101_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal A008. 07105_ System corrupted: IFF burst signal emitted. 07108_ >> Machine Analyzer network decryption results: 07108_ Fabricator x1 Map ----- +----------------------------------------------------+ | ???????????????????????# ## *??????????? | | ??????????????????##???# ## #???????#?? | | ??????????????????? ??# ##############???????#?? | | ???????????????????? ?# #?????? #????????????# | | ??????????????????""" ?# #???? #????????????? | | ??????????????????"T" #p #?? " #????????????? | | ??????????????????"?"? #s # """ #?????????#??? | | ?????????????????????? + + """ #?????#??????# | | ????????????????????? # # " #??#????????## | | ???????????????????? # #?? #???????????#? | | ??????????????????!! ?# #???? #????#???????# | | ?????????????????####??# #???##########??????#??? | | ???????????????????????# s#??? #????????#? | | ???????????????????????# #?? #?????????# | | ???????????????????????# s#?? #???????### | | ???????????????"???????# s#? #?#??##?# = | | ??????????????"""??????# #? #?#?#?### | | ??????????#??"""???????# # #???????# | | ??????????# "????????# # === #????#??# | | ??????????# ????# + === #????#??# | | ??????????#! # # == #?##????# | | ?????????????"" """ + + = ##?????## | | ?????????????""F""" # # * #??#????# | | ??????????????""""" ?# #? #?????#?# | | ??????????????#######??#k #??###########?????#?### | | ???????????????????????#w@#???????????????????#??# | | ???????????????????????# #???????????????????#### | | ???????????????????????# "???????????????????? | | ???????????????????????# "????????????????????? | | ???????????????????????# ??????????????????? | | ???????????????????????# ?????????????"?""??? ? | | ???????????????????????# ???????????????"""? | | ???????????????????????# ???????????????????? | | ???????????????????????# A ???????????? ?"????? | | ???????????????????????# ???????????? ????? ? | | ???????????????????????# ??????????????????? | | ???????????????????????# ?????????? ?""???? | | ???????????????????????# ######???????????????##? | | ???????????????????????# ???????????????#??#???## | | ???????????????????????# ??????????????#?##???#?# | | ???????????????????????# ????????#?????##?####### | | ???????????????????????# ???????????#?##?#?##?### | | ???????????????????????+ ?????#???#??#?##?####### | | ???????????????????????? ?????????#####?#######?# | | ???????????????????????? ???????? ? ########## | | ???????????????????????? ????? ???? ########## | | ???????????????????????? ?#?????##### ########## | | ????????????????????????????????? # # """"" | | ???????????????????????????#? ? ?????# # """F"" | | ???????????????????????? ??????" ?? + # """ "" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 25 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 210 Jamming Range 14 Additional Mass Support 6 Base Temperature (-) 150 Armor Coverage 400 Resistance: KI 20 Core Shielding 20 Utility Shielding 33 Evasion (%) 67 Armor Integrity Analysis 30 Recoil Reduction 3 Offensive Hacking 34 Defensive Hacking 14 Item Schematics ----------------- Force Lance | -6/Factory | Scanalyzed Greatsword | -6/Factory | Scanalyzed Gravmag Array | -6/Factory | Scanalyzed Lgt. Quantum Reactor | -2/Research | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Seismic Detector | 70% | -8/Materials Katana | 70% | -6/Factory Force Lance | 14% | -2/Research Alien Tech Used ----------------- None Achievements -------------- Deadly Force Challenges ------------ None Game ------ Seed DimensionalPulseTearclaws Manual? 0 Play Time 02:31:49 Cumulative 221.6 hours Start 2025.05.22 @ 22:46:37 End 2025.05.23 @ 04:58:34 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 133 Rogue 133 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 51 Achievement% 41 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 88a395c5-e95a-42a4-95e0-36de48775058