Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.18 @ 23:39:38 Player: jumpy Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (46) 230 Value Destroyed (1396) 1396 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 3826 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 89/100 System Corruption 0% Temperature Cool (10) Movement Flying (40) Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Flight Unit > --- UTILITY (4) ------ Advanced Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Ion Engine Improved Ion Engine Advanced Visual Processing Unit Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Advanced Targeting Computer Weapon Shielding Hardened Medium Armor Plating > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Advanced Visual Processing Unit Medium Laser Small Laser Heavy Assault Rifle [Rating: 20] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Advanced Targeting Computer Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Build | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Slots Evolved 4 | . . . 2 2 . Power . | . . . . . . Propulsion 2 | . . . . 2 . Utility 2 | . . . 2 . . Weapon . | . . . . . . Parts Attached 60 | 7 1 10 13 17 12 Power 11 | 1 1 1 3 3 2 Engine 9 | 1 1 . 3 3 1 Core 2 | . . 1 . . 1 Reactor . | . . . . . . Propulsion 20 | 2 . 3 3 4 8 Treads 7 | . . . 3 4 . Leg 6 | 2 . . . . 4 Wheel 3 | . . 3 . . . Hover . | . . . . . . Flight 4 | . . . . . 4 Utility 12 | 2 . 3 2 4 1 Device 2 | 1 . 1 . . . Storage 3 | 1 . 1 1 . . Processor 1 | . . . . 1 . Hackware . | . . . . . . Protection 6 | . . 1 1 3 1 Artifact . | . . . . . . Weapon 17 | 2 . 3 5 6 1 Energy Gun 9 | 1 . 3 2 3 . Energy Cannon . | . . . . . . Ballistic Gun 8 | 1 . . 3 3 1 Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 42 | . . 7 6 12 17 Power 7 | . . 1 2 2 2 Propulsion 16 | . . 2 1 3 10 Utility 7 | . . 2 1 2 2 Weapon 12 | . . 2 2 5 3 Highest Loss Streak 12 | . . 4 5 12 12 To Critical Strikes . | . . . . . . Average Slot Usage (%) 83 | . 100 89 69 82 79 Engine 6 | . 14 1 10 8 2 Core 4 | . . 11 . . 6 Treads 10 | . . . 15 27 2 Leg 13 | . 28 18 . . 27 Wheel 3 | . . 8 4 . . Device 4 | . 14 8 . . . Storage 11 | . 14 14 11 9 8 Processor 3 | . . . . 6 9 Protection 7 | . . 4 8 13 7 Energy Gun 9 | . 14 17 4 1 8 Ballistic Gun 10 | . 14 3 14 15 7 Peak Build Rating 20 | 7 8 9 11 20 16 Average Rating 10 | 5 7 7 8 15 14 On Entrance 7 | . 7 7 8 10 13 Naked Turns . | . . . . . . Heaviest Build 56 | 12 14 30 56 44 34 Greatest Support 80 | 20 20 26 40 80 60 Greatest Overweight (x) 9 | . . 3 8 . 9 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 8 15 15 15 15 Average Capacity 12 | 7 8 10 15 15 14 Most Carried 8 | 4 8 7 5 7 4 Average Carried 3 | 2 5 4 2 4 3 Final Capacity 15 | 8 8 15 15 15 5 Final Carried 7 | 4 7 1 5 3 3 Class Distribution -------------------- 50% | Mutant 49% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Resources | -11 -10 -10 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Mat Gar Matter Collected 1130 | 280 17 222 145 364 102 Remotely . | . . . . . . Salvage Created 1700 | 35 128 278 293 796 170 Parts 111 | 7 11 13 15 50 15 Haulers Intercepted 1 | . . . . 1 . Recyclers Shooed 1 | . . . . 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Combat Hostiles Destroyed 40 | . 5 6 6 17 6 Guns 39 | . 5 5 6 17 6 Classes Destroyed 8 | 1 2 1 1 3 . Worker 1 | . . . . 1 . Builder 1 | . . 1 . . . Tunneler 3 | 2 . 1 . . . Hauler 1 | . . . . 1 . Swarmer 12 | . 3 2 . 4 3 Grunt 19 | . 2 4 2 9 2 Duelist 2 | . . . . 1 1 Sentry 7 | . . . 4 3 . Best Kill Streak 5 | 1 3 2 4 5 3 Combat Bots Only 5 | . 3 2 4 5 3 Max Kills in Single Turn 1 | 1 1 1 1 1 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Mat Mat Gar Hostile Shots Fired 533 | . 35 65 88 173 172 Missed 143 | . 10 18 23 42 50 Damage Taken 4804 | . 268 586 917 1604 1429 Core 1056 | . 71 169 252 103 461 Absorbed by Shields 47 | . . . . . 47 Redirected to Shielding 89 | . . . . 51 38 Core Remaining (%) 47 | 100 . 4 37 . . Volleys Fired 178 | 10 17 39 30 61 21 Largest 2 | 2 2 2 2 2 2 Hottest 100 | 70 70 100 90 73 76 Shots Fired 294 | 20 34 56 44 101 39 Gun 294 | 20 34 56 44 101 39 Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 170 | 10 17 19 16 90 18 Thermal 124 | 10 17 37 28 11 21 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 14 | 5 6 6 10 12 14 Robot Miss Streak 4 | 2 4 4 1 3 1 Penetration Max . | . . . . . . Secondary Targets 9 | . 1 . . 5 3 Max Gunslinging Chain 1 | . 1 . . 1 1 Shots Hit Robots 204 | 13 17 31 36 76 31 Core Hits 89 | 3 9 15 12 37 13 Critical Kills 1 | . . . . 1 . Critical Parts Destroyed . | . . . . . . Critical Strikes 7 | . 1 2 . 2 2 Burn 6 | . 1 2 . 1 2 Destroy 1 | . . . . 1 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2625 | 132 183 379 457 1131 343 Guns 2584 | 132 183 365 455 1107 342 Cannons . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Ramming 41 | . . 14 2 24 1 Kinetic 1559 | 58 72 112 195 997 125 Thermal 1025 | 74 111 253 260 110 217 Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 1 | . . 1 . . . Impact 1 | . . 1 . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 4 | . . 4 . . . Shots . | . . . . . . Rammed 8 | . . 1 1 5 1 Targets Rammed 10 | . . 3 1 5 1 Kicked 2 | . . 2 . . . Crushed . | . . . . . . Highest Temperature 366 | 60 243 366 74 286 218 Average Temperature 92 | 24 102 155 27 78 94 Received Heat Transfer 1911 | . 102 330 318 738 423 Effects 8 | . 1 5 . 2 . Shutdowns 1 | . . 1 . . . Energy Bleed 1 | . 1 . . . . Interference 2 | . . . . 2 . Matter Decay 2 | . . 2 . . . Damage (minor) 2 | . . 2 . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . 1 . . . Combat Hostiles 1 | . . 1 . . . Parts Melted 11 | 1 . 4 2 2 2 Heat Transferred 3238 | 222 407 888 635 383 703 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Peak Influence 264 | 10 186 117 147 264 252 Initial 122 | . 6 72 17 . 122 Average 86 | 3 61 68 92 101 146 Maximum Alert Level 1 | . . . . 1 1 Low Security (%) 95 | 100 100 100 100 82 96 Level 1 4 | . . . . 17 3 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 5 | . . . . 5 . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 2 | . . . . 2 . Assault . | . . . . . . Garrison 3 | . . . . 3 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . 1 . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Gar Distress Signals 4 | . 2 . . 2 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 57 | . 10 6 6 22 13 Peak Tracking Total 11 | . 5 2 5 6 11 Tactical Retreats 2 | . 1 . . . 1 Traps | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Traps Triggered 1 | . . . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Mat Gar Machines Disabled 1 | . . . . 1 . Max in Single Turn 1 | . . . . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Gar Machines Accessed 1 | . . . . 1 . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 1 | . . . . 1 . Successful 1 | . . . . 1 . Failed . | . . . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Terminal Hacks . | . . . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 1 | . . . . 1 . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Mat Gar Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Mat Mat Gar Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . 2 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Mat Gar Turns Passed 2441 | 169 263 670 402 545 392 Spaces Moved 1317 | 108 168 490 193 211 147 Core 10 | 3 . 2 1 . 4 Treads 377 | . . . 154 211 12 Legs 682 | 105 168 297 . . 112 Wheels 229 | . . 191 38 . . Hover . | . . . . . . Flight 19 | . . . . . 19 Fastest Speed 34 | 50 120 95 95 160 34 Average Speed 127 | 118 120 112 150 160 120 Slowest Speed 500 | 120 120 200 450 160 500 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 1 | . . . . . 1 Cave-ins Triggered . | . . . . . . Exploration Rate (%) 26 | 5 30 70 20 14 20 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched 1 | . . 1 . . . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Gar Total 1770 | 128 199 556 256 311 320 Wait 177 | . 10 11 14 12 130 Move 1310 | 107 167 489 192 210 145 Hop 1 | . . . . . 1 Pick Up 15 | 4 3 1 3 4 . Fast Attach 34 | 7 . 1 8 8 10 Attach 14 | . . 6 1 6 1 Detach . | . . . . . . Swap 12 | . 1 3 4 3 1 Drop 10 | . 1 3 3 2 1 Fire 178 | 10 17 39 30 61 21 Melee . | . . . . . . Ram 1 | . . 1 . . . Kick 2 | . . 2 . . . Crush 7 | . . . 1 5 1 Escape Stasis 5 | . . . . . 5 Rewire 4 | . . . . . 4 Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -8/Garrison History --------- Turn | Location | Event 86 | -11/Scrapyard | Discovered new exit (range 16) 170 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 397 | -10/Materials | Discovered new exit (range 10) 433 | -10/Materials | Entered Mines 444 | -10/Mines | Met a Derelict bent on vengeance 505 | -10/Mines | Core integrity fell below 50% 832 | -10/Mines | Learned Materials terminal intel 857 | -10/Mines | Core integrity fell below 20% 913 | -10/Mines | Lost 4 parts (2n1u1w) 1098 | -10/Mines | Discovered new exit (range 5) 1103 | -10/Mines | Entered Materials 1103 | -9/Materials | Evolved 2 slots: Utility x2 1104 | -9/Materials | Loaded intel: 12 terminal locations 1200 | -9/Materials | Core integrity fell below 50% 1227 | -9/Materials | Lost 5 parts (1p1n1u2w) 1488 | -9/Materials | Discovered new exit (range 8) 1505 | -9/Materials | Entered another Materials area 1505 | -8/Materials | Evolved 2 slots: Propulsion x2 1526 | -8/Materials | Build established: Scavenger-Mutant 1771 | -8/Materials | Garrison activated, responded to threat 2013 | -8/Materials | Lost 12 parts (2p3n2u5w) 2048 | -8/Materials | Identified exit to Garrison 2050 | -8/Materials | Entered Garrison 2068 | -8/Garrison | Triggered checkpoint 2129 | -8/Garrison | Lost 5 parts (3n1u1w) 2236 | -8/Garrison | Triggered checkpoint 2409 | -8/Garrison | Core integrity fell below 50% 2428 | -8/Garrison | Core integrity fell below 20% 2442 | -8/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02427_ Critical hit (Burn: +37). 02428_ Triggered Stasis Trap. 02428_ A bubble of rippling energy engulfs the area. 02428_ Field strength at 88. 02428_ Field strength at 70. 02429_ Field strength at 49. 02430_ Flight Unit destroyed. 02430_ Field strength at 35. 02431_ Flight Unit destroyed. 02431_ Field strength at 21. 02432_ Field strength at 9. 02433_ Stasis field depleted. 02435_ Acquired 15 matter. 02437_ Acquired Flight Unit. 02439_ Flight Unit destroyed. 02439_ S-10 Pest destroyed. 02439_ Acquired Lgt. Ion Engine. 02440_ S-10 Pest destroyed. 02441_ Acquired 15 matter. 02441_ Lgt. Ion Engine destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????# #??? | | ???????????????????????????????????????????# #??? | | ???????????????????????????????????????????# #??? | | ???????????????????????????????????????????# #??? | | ???????????????????????????????????????????# #??? | | ???????????????????????????????????????????# #??? | | ???????????????????????????????????????????# #??? | | ??????????????????????###################### #??? | | ??????????????????????# #??? | | ??????????????????????# #??? | | ??????????????????????# ######################??? | | ??????????????????????# #???????????????????????? | | ??????????????????????# #???????????????????????? | | ??????????????????????# #???????????????????????? | | ??????????????????????# !#???????????????????????? | | ????????????????####??# #???????????????????????? | | ????????????????# ?#* #???????????????????????? | | ???????????###### ##% ##??????????????????????? | | ???????????# [[ #??????????????????????? | | ???????? g #??????????????????????? | | ???????? *s#??????????????????????? | | ?????????### ## ##^%%#??????????????????????? | | ???????????# ## ##g *###????????????????????? | | ???????????" g%= #????????????????????? | | ???????????" [ #????????????????????? | | ???????????" @ #????????????????????? | | ???????????" #????????????????????? | | ???????????# ## ## ###????????????????????? | | ???????????# ?# ?# #??????????????????????? | | ???????????? ?? ? ??????????????????????? | | ????????????? ? ??????????????????????? | | ???????????? ??????????????????????? | | ????????????? ##""""######??????????????????????? | | ????????????? ???????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Core Shielding 20 Weapon Shielding 33 Evasion (%) 62 Targeting Accuracy 8 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed VortexMobileBasin Manual? 0 Play Time 00:16:33 Cumulative 28.6 hours Start 2025.04.18 @ 23:24:03 End 2025.04.18 @ 23:39:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 94 Rogue 94 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 30 Achievement% 26 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d139b4fa-a1ca-4406-9726-1445fbe5bccf