Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.12 @ 00:22:29 Player: Null_error Result: Destroyed by X-57 Shotgunner with High-powered Shotgun Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (59) 295 Value Destroyed (1681) 1681 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (196) 196 TOTAL SCORE: 5112 Bonus ------- Follower Combat Kills 47 Aligned with FarCom 300 Friendly Fire -151 Cogmind --------- Core Integrity 0/550 Matter 290/300 Energy 85/100 System Corruption 0% Temperature Cool (0) Movement Walking (180) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- VSS Leg > --- UTILITY (4) ------ Medium Storage Unit Visual Processing Unit Improved Signal Interpreter > --- WEAPON (2) ------- Longsword +1 > --- INVENTORY (10) --- Light Nuclear Core Large Matter Pod (150) Sensor Array Experimental Sensor Array Core Shielding Plasma Cutter Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Improved Aluminum Leg Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Medium Storage Unit Visual Processing Unit Improved Signal Interpreter Hacking Suite > --- WEAPON ----------- Pulse Rifle Improved Assault Rifle > --- INVENTORY -------- Improved Carbon-fiber Leg Large Matter Pod Sensor Array Experimental Sensor Array Core Shielding Hardened Medium Armor Plating Grenade Launcher Rocket Launcher Plasma Cutter Longsword +1 [Rating: 35] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Carbon-fiber Leg Wheel Compact Wheel Hover Unit Hover Unit Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Core Shielding Weapon Improved Assault Rifle Energy Gun Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Launcher Rocket Launcher Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Slots Evolved 4 | . . . 2 . . . 2 Power . | . . . . . . . . Propulsion 2 | . . . 1 . . . 1 Utility 2 | . . . 1 . . . 1 Weapon . | . . . . . . . . Parts Attached 94 | 8 19 2 23 6 6 1 29 Power 15 | 1 7 . 1 1 . 1 4 Engine 12 | 1 6 . 1 1 . 1 2 Core 3 | . 1 . . . . . 2 Reactor . | . . . . . . . . Propulsion 29 | 3 2 . 9 . 1 . 14 Treads 13 | 2 2 . 6 . 1 . 2 Leg 11 | . . . 1 . . . 10 Wheel 4 | 1 . . 2 . . . 1 Hover 1 | . . . . . . . 1 Flight . | . . . . . . . . Utility 25 | 2 5 2 5 4 4 . 3 Device 9 | 1 1 2 3 2 . . . Storage 8 | 1 3 . 1 . 3 . . Processor 4 | . 1 . . 1 . . 2 Hackware 1 | . . . . . 1 . . Protection 3 | . . . 1 1 . . 1 Artifact . | . . . . . . . . Weapon 25 | 2 5 . 8 1 1 . 8 Energy Gun 9 | 1 4 . 2 . . . 2 Energy Cannon 1 | . . . 1 . . . . Ballistic Gun 9 | 1 1 . 5 . . . 2 Ballistic Cannon . | . . . . . . . . Launcher 2 | . . . . . . . 2 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 4 | . . . . 1 1 . 2 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 4 | . . 1 2 1 . . . Parts Lost 24 | . 4 1 1 1 . . 17 Power 4 | . 1 . . . . . 3 Propulsion 12 | . 1 1 1 . . . 9 Utility 4 | . 1 . . 1 . . 2 Weapon 4 | . 1 . . . . . 3 Highest Loss Streak 8 | . 2 1 1 1 . . 8 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 97 | . 98 99 97 99 100 100 92 Engine 10 | . 11 14 11 11 11 11 5 Core 1 | . 2 . . . . . 2 Treads 26 | . 27 27 23 33 33 33 12 Leg 2 | . . . 1 . . . 16 Device 9 | . 8 8 18 16 7 . . Storage 11 | . 14 14 11 11 11 11 9 Processor 6 | . 4 5 . 1 11 11 17 Hackware 1 | . . . . . 3 11 5 Protection 1 | . . . 2 3 . . 2 Energy Gun 11 | . 16 28 12 . . . 3 Ballistic Gun 8 | . 11 . 9 11 11 11 8 Slashing Weapon 3 | . . . . 10 11 11 4 Peak Build Rating 35 | 7 12 16 21 24 29 23 35 Average Rating 16 | 5 9 11 18 19 25 23 28 On Entrance 15 | . 7 10 15 21 24 23 23 Naked Turns . | . . . . . . . . Heaviest Build 58 | 15 50 57 58 38 30 19 29 Greatest Support 64 | 40 40 40 63 63 63 63 64 Greatest Overweight (x) 9 | . 2 2 3 . . . 9 Average Overweight (x) . | . . 1 . . . . . Largest Inventory Capacity 20 | 8 20 20 20 15 15 10 10 Average Capacity 15 | 7 17 20 15 15 13 10 10 Most Carried 20 | 2 20 20 19 15 15 10 10 Average Carried 14 | 1 15 19 14 15 13 10 8 Final Capacity 20 | 8 20 20 15 15 10 10 10 Final Carried 20 | 2 18 20 15 15 10 10 6 Class Distribution -------------------- 51% | Scavenger-Mutant 48% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Matter Collected 1861 | 298 391 145 285 181 . 82 479 Remotely . | . . . . . . . . Salvage Created 2027 | 165 524 78 428 111 . 82 639 Parts 124 | 10 34 3 31 4 . 4 38 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 1 | . . . . 1 . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Combat Hostiles Destroyed 41 | . 14 2 10 2 . . 13 Melee 6 | . . . . 1 . . 5 Guns 31 | . 13 2 10 1 . . 5 AOE 3 | . . . . . . . 3 Classes Destroyed 14 | 3 4 . 3 1 . . 3 Worker 4 | 2 . . 2 . . . . Builder 2 | . . . 1 . . . 1 Tunneler 3 | 3 . . . . . . . Recycler 2 | 1 . . . . . 1 . Operator 3 | . 1 . . . . . 2 Watcher 4 | . 2 . 2 . . . . Swarmer 8 | . 3 . 5 . . . . Grunt 20 | . 11 2 2 1 . . 4 Duelist 2 | . . . 1 1 . . . Sentry 4 | . . . 2 . . . 2 Specialist 5 | . . . . . . . 5 Hunter 1 | . . . . . . . 1 Heavy 1 | . . . . . . . 1 Assembled 1 | . . . . 1 . . . Best Kill Streak 6 | 4 3 1 6 1 . 1 4 Combat Bots Only 5 | . 3 1 5 1 . . 3 Max Kills in Single Turn 2 | 1 1 1 2 1 . 1 1 Gunslinging . | . . . . . . . . Exploded 1 | . . . . . . . 1 Melee 1 | . . . . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Hostile Shots Fired 377 | . 118 8 65 16 . . 170 Missed 112 | . 29 4 26 4 . . 49 Damage Taken 4248 | . 963 65 433 351 . . 2436 Core 835 | . 198 13 55 18 . . 551 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 4 | . . . . 4 . . . Core Remaining (%) 65 | 100 . 15 . . . 81 . Volleys Fired 156 | 10 70 5 30 8 . . 33 Largest 2 | 2 2 2 2 2 . . 2 Hottest 105 | 70 105 105 105 79 . . 86 Shots Fired 305 | 20 139 10 58 15 1 1 61 Gun 293 | 20 139 10 58 15 1 1 49 Cannon . | . . . . . . . . Launcher 12 | . . . . . . . 12 Special . | . . . . . . . . Kinetic 155 | 10 66 . 26 9 1 1 42 Thermal 138 | 10 73 10 32 6 . . 7 Explosive 12 | . . . . . . . 12 Electromagnetic . | . . . . . . . . Robot Hit Streak 16 | 5 16 7 7 4 . . 10 Robot Miss Streak 5 | 1 5 2 3 2 . . 2 Penetration Max . | . . . . . . . . Secondary Targets 1 | . . . 1 . . . . Max Gunslinging Chain 1 | . . . 1 . . . . Shots Hit Robots 234 | 13 91 6 36 13 . 1 74 Core Hits 96 | 7 32 4 18 5 . 1 29 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 7 | . 3 1 . . . . 3 Burn 4 | . 3 1 . . . . . Sever 3 | . . . . . . . 3 Melee Attacks 36 | . . . . 7 . 1 28 Impact . | . . . . . . . . Slashing 36 | . . . . 7 . 1 28 Piercing . | . . . . . . . . Sneak Attacks 3 | . . . . . . 1 2 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4889 | 163 1216 95 603 336 . 88 2388 Guns 2758 | 163 1214 80 603 124 . . 574 Cannons . | . . . . . . . . Explosions 501 | . . . . . . . 501 Melee 1613 | . . . . 212 . 88 1313 Ramming 17 | . 2 15 . . . . . Kinetic 1374 | 88 542 . 231 66 . . 447 Thermal 1384 | 75 672 80 372 58 . . 127 Explosive 501 | . . . . . . . 501 Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing 1613 | . . . . 212 . 88 1313 Piercing . | . . . . . . . . Highest Corruption 5 | . . . 5 5 5 5 . Average Corruption 5 | . . . 5 5 5 5 . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 56 | . . . 14 21 18 3 . Message Errors 14 | . . . 2 6 5 1 . Matter Fused 14 | . . . 4 8 2 . . Heat Flow Errors 4 | . . . . 2 2 . . Energy Discharges 7 | . . . 2 2 2 1 . Data Loss (minor) 6 | . . . 3 1 2 . . Data Loss (major) 4 | . . . 2 . 2 . . Misfires 4 | . . . 1 1 1 1 . Alerts 3 | . . . . 1 2 . . Overload Shots . | . . . . . . . . Overflow Damage 207 | . . . . 17 . . 190 Projectiles . | . . . . . . . . Explosions 1 | . . . . . . . 1 Melee 206 | . . . . 17 . . 189 Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 16 | . . . . . . . 16 Shots 1 | . . . . . . . 1 Rammed 3 | . 1 2 . . . . . Targets Rammed 3 | . 1 2 . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 264 | 27 165 207 162 264 197 . 54 Average Temperature 45 | 9 45 90 32 80 84 . 19 Received Heat Transfer 907 | . 453 36 93 40 . . 285 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 1 | . 1 . . . . . . Combat Hostiles 1 | . 1 . . . . . . Parts Melted 3 | . . 2 1 . . . . Heat Transferred 3596 | 222 1855 260 852 148 . . 259 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Peak Influence 359 | 30 241 59 359 118 . 5 237 Initial 83 | . 19 16 20 83 . . 1 Average 82 | 9 104 11 186 48 . 3 81 Maximum Alert Level 1 | . 1 . 1 . . . 1 Low Security (%) 86 | 100 89 100 38 100 . 100 91 Level 1 13 | . 10 . 61 . . . 8 Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 9 | . 3 . . . . . 6 Investigation 1 | . 1 . . . . . . Extermination . | . . . . . . . . Reinforcement 8 | . 2 . . . . . 6 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Distress Signals 7 | . 2 . 4 . . . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 78 | . 24 5 24 5 . . 20 Peak Tracking Total 9 | . 7 2 9 2 . . 3 Tactical Retreats 12 | . 5 1 2 1 . . 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Traps Triggered . | . . . . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Disabled 2 | . . . . 1 . . 1 Max in Single Turn 1 | . . . . 1 . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Accessed 10 | . 4 2 1 . 2 . 1 Terminals 7 | . 4 1 1 . . . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 18 | . 8 3 2 . 2 . 3 Successful 13 | . 5 2 2 . 2 . 2 Failed 4 | . 2 1 . . . . 1 Catastrophic . | . . . . . . . . Database Lockouts 1 | . 1 . . . . . . Manual 28 | . 17 5 2 . 1 . 3 Terminals 15 | . 8 2 2 . . . 3 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 10 | . 3 2 2 . 2 . 1 Record 1 | . . . . . 1 . . Robot Analysis 5 | . 2 1 1 . . . 1 Open Door 1 | . . 1 . . . . . Locate Traps 1 | . 1 . . . . . . Zone Layout 1 | . . . 1 . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 3 | . 2 . . . . . 1 Terminals 3 | . 2 . . . . . 1 Track 2 | . 1 . . . . . 1 Assimilate 1 | . 1 . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 Used . | . . . . . . . . Hacking Detections 6 | . 3 1 1 . . . 1 Full Trace Events 3 | . 2 . . . . . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Total Allies 6 | . . 2 3 1 . . . Largest Group 1 | . . 1 1 1 . . . Highest-Rated Group 16 | . . 16 8 8 . . . Highest-Rated Ally 16 | . . 16 8 8 . . . Total Orders 1 | . . 1 . . . . . EXPLORE 1 | . . 1 . . . . . Ally Attacks 41 | . . 15 22 4 . . . Total Damage 191 | . . 63 123 5 . . . Kills 5 | . . 1 4 . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Robot Analysis Total 5 | . 2 1 1 . . . 1 Derelict Logs Recovered 5 | . . 3 . 2 . . . Drone Launches 29 | . . 10 17 2 . . . Drone Recoveries 27 | . . 10 14 3 . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Turns Passed 6165 | 123 1660 989 786 949 587 78 993 Spaces Moved 2829 | 53 669 357 393 534 359 47 417 Core 19 | 4 . . . . . . 15 Treads 2499 | 47 669 357 321 534 359 47 165 Legs 232 | . . . 1 . . . 231 Wheels 78 | 2 . . 71 . . . 5 Hover 1 | . . . . . . . 1 Flight . | . . . . . . . . Fastest Speed 50 | 50 160 240 130 160 160 160 110 Average Speed 179 | 148 203 244 164 160 160 160 143 Slowest Speed 500 | 160 320 320 330 160 160 160 500 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 48 | 4 69 100 32 94 61 12 15 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 5 | . . 1 . 3 1 . . Known Exits Taken 4 | . . . 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . Scrap Searched 2 | . . 1 . 1 . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 63 | . . . . . . . 63 Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 63 | . . . . . . . 63 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Total 3573 | 74 828 462 474 602 372 49 712 Wait 398 | . 42 94 13 47 . . 202 Move 2822 | 52 668 356 392 533 358 46 417 Hop . | . . . . . . . . Pick Up 30 | 3 16 3 4 . 3 . 1 Fast Attach 19 | 7 1 . 3 1 . . 7 Attach 13 | . 3 . 3 . . . 7 Detach . | . . . . . . . . Swap 62 | 1 15 2 17 5 6 1 15 Drop 34 | 1 12 . 12 1 5 1 2 Fire 156 | 10 70 5 30 8 . . 33 Melee 36 | . . . . 7 . 1 28 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 3 | . 1 2 . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 3 exits: *Mat / *Exi / *Zio) -9/Exiles -8/Mines -8/Materials History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 124 | -11/Scrapyard | Entered Materials 320 | -10/Materials | Build established: Mutant 471 | -10/Materials | Discovered new exit (range 3) 1073 | -10/Materials | Central database locked down 1406 | -10/Materials | Discovered new exit (range 4) 1435 | -10/Materials | Discovered new exit (range 16) 1456 | -10/Materials | Core integrity fell below 50% 1784 | -10/Materials | Entered Mines 1878 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1970 | -10/Mines | Learned Materials terminal intel 2390 | -10/Mines | Learned 2 Materials zone layouts 2458 | -10/Mines | Found the Drone Emporium 2469 | -10/Mines | Found Prototype Device 2469 | -10/Mines | Identified Splice Drone Bay 2582 | -10/Mines | Discovered new exit (range 10) 2704 | -10/Mines | Discovered new exit (range 38) 2711 | -10/Mines | Core integrity fell below 20% 2773 | -10/Mines | Entered Materials 2773 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2774 | -9/Materials | Identified exit to Mines 2775 | -9/Materials | Loaded intel: 12 terminal locations 3177 | -9/Materials | Build established: Scavenger-Mutant 3226 | -9/Materials | Discovered new exit (range 16) 3559 | -9/Materials | Entered Mines 3559 | -9/Mines | Accompanied by 1 ally 3564 | -9/Mines | Assembled infested the area 3905 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3956 | -9/Mines | Learned location of Storage (-7) 4127 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 4130 | -9/Mines | Found Prototype Device 4130 | -9/Mines | Identified Exp. Sensor Array 4177 | -9/Mines | Learned location of Recycling (-7) 4321 | -9/Mines | Discovered new exit (range 6) 4334 | -9/Mines | Identified exit to Materials 4474 | -9/Mines | Identified exit to Zion 4493 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4495 | -9/Mines | Discovered new exit (range 5) 4500 | -9/Mines | Identified exit to Exiles 4508 | -9/Mines | Entered Exiles 4548 | -9/Exiles | Met 8R-AWN 4576 | -9/Exiles | Met EX-HEX 4638 | -9/Exiles | Met EX-DEC 4644 | -9/Exiles | Learned location of Zion (-7) 4670 | -9/Exiles | Met EX-BIN 4696 | -9/Exiles | Aligned with FarCom system 4697 | -9/Exiles | Given EX-Vault access code 4736 | -9/Exiles | Opened EX-Vault 4744 | -9/Exiles | Found Longsword +1 4774 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4960 | -9/Exiles | Discovered new exit (range 11) 4975 | -9/Exiles | Identified exit to Mines 5095 | -9/Exiles | Left Exiles lab with Longsword +1 5095 | -9/Exiles | Entered Mines 5139 | -8/Mines | Discovered exit to Materials (range 7) 5173 | -8/Mines | Entered Materials 5173 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5782 | -8/Materials | Core integrity fell below 50% 5846 | -8/Materials | Lost 8 parts (1p4n1u2w) 6145 | -8/Materials | Core integrity fell below 20% 6166 | -8/Materials | Destroyed by X-57 Shotgunner with High-powered Shotgun Last Messages --------------- 06114_ Imp. Carbon-fiber Leg destroyed. 06115_ Knocked back. 06121_ Acquired Longsword +1. 06123_ K-01 Serf destroyed. 06125_ H-61 Shepherd destroyed. 06126_ Aluminum Leg destroyed. 06135_ X-57 Shotgunner Hrd. Medium Armor Plating severed. 06137_ Aluminum Leg destroyed. 06139_ Acquired 25 matter. 06141_ Pulse Rifle destroyed. 06144_ Destroyed VSS Leg. 06146_ X-57 Shotgunner destroyed. 06147_ Lgt. Nuclear Core destroyed. 06147_ Hrd. Medium Armor Plating destroyed. 06153_ Acquired VSS Leg. 06157_ X-57 Shotgunner Hrd. Medium Armor Plating severed. 06159_ X-57 Shotgunner Shotgun severed. 06163_ Destroyed VSS Leg. 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"!x=##### ###????????? | | ????????# / # "@!%+!| ##?????????? | | ????????# # " "*##### ##?????????? | | ????????# T + ! %#???# ##?????????? | | ????????# # """ #????# ##??????????? | | ????????# # """ #????? #???????????? | | ????????## ## """ #??????? ????????????? | | ?????????# ## #????????????????????? | | ?????????# ###########????????????????????? | | ?????????# #############??????????????????? | | ?????????# # #??????????????????? | | ########## # #??????????????????? | | # # # #??????????????????? | | # # # !! #??????????????????? | | # # #* ! #??????????????????? | | # # #!! #??????????????????? | | # + !" #??????????????????? | | # #*!%#############??????????????????? | | # # [ #??????????????????????????????? | | # # =#??????????????????????????????? | | # #####??????????????????????????????? | | ##########??????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 225 Core Shielding 20 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Factory Defaults Challenges ------------ None Game ------ Seed ImpactMachineDatajack Manual? 0 Play Time 00:46:41 Cumulative 47.4 hours Start 2024.09.11 @ 23:34:37 End 2024.09.12 @ 00:22:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 51 Rogue 51 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 43 Achievement% 29 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Crisp Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(5,20,15) Steam 1 RUN: a04838f6-2669-43e1-b8e6-7b1cecd46c8e