Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.06 @ 18:13:09 Player: gallo Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (36) 180 Value Destroyed (787) 787 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (25) 25 TOTAL SCORE: 2812 Bonus ------- Follower Combat Kills 25 Cogmind --------- Core Integrity 340/550 Matter 107/300 Energy 800/800 System Corruption 0% Temperature Cool (0) Movement Walking (260) Ox2 Location -8/Materials Parts ------- > --- POWER (2) -------- Hybrid Deuterium Engine Hybrid Deuterium Engine > --- PROPULSION (3) --- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (3) ------ Small Storage Unit Dynamic Insulation System Dynamic Insulation System > --- WEAPON (3) ------- Heavy Particle Cannon Heavy Particle Cannon Mini Grenade Launcher > --- INVENTORY (8) ---- Light Deuterium Engine Hardened Medium Armor Plating EM Shotgun EM Shotgun Improved Light Cannon Peak State ------------ > --- POWER ------------ Hybrid Deuterium Engine Hybrid Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Small Storage Unit Dynamic Insulation System Dynamic Insulation System > --- WEAPON ----------- Heavy Particle Cannon Heavy Particle Cannon Improved Light Cannon > --- INVENTORY -------- Carbon-fiber Leg Carbon-fiber Leg Hardened Medium Armor Plating EM Pulse Gun EM Shotgun Mini Grenade Launcher [Rating: 32] Favorites ----------- Power Hybrid Deuterium Engine Engine Hybrid Deuterium Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Wheel Wheel Utility Heat Sink Device Heat Sink Storage Small Storage Unit Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Heavy Particle Cannon Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power 1 | . . 1 . . Propulsion 1 | . . . . 1 Utility 1 | . . 1 . . Weapon 1 | . . . . 1 Parts Attached 33 | 7 5 11 2 8 Power 6 | 1 . 2 1 2 Engine 5 | 1 . 2 . 2 Core 1 | . . . 1 . Reactor . | . . . . . Propulsion 12 | 2 3 5 . 2 Treads . | . . . . . Leg 9 | . 2 5 . 2 Wheel 3 | 2 1 . . . Hover . | . . . . . Flight . | . . . . . Utility 6 | 1 1 1 1 2 Device 5 | . 1 1 1 2 Storage 1 | 1 . . . . Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 9 | 3 1 3 . 2 Energy Gun 4 | 3 . 1 . . Energy Cannon 2 | . . . . 2 Ballistic Gun . | . . . . . Ballistic Cannon 1 | . . 1 . . Launcher 2 | . 1 1 . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . 1 . . Parts Lost 8 | . 1 4 1 2 Power 4 | . 1 2 1 . Propulsion 4 | . . 2 . 2 Utility . | . . . . . Weapon . | . . . . . Highest Loss Streak 2 | . 1 2 1 2 To Critical Strikes . | . . . . . Average Backups 5 | . 2 6 8 6 Power . | . . . . . Propulsion 1 | . . 2 2 1 Utility . | . . . 2 1 Weapon 3 | . 1 3 4 3 Tool/Special . | . . . . . Unused Backups 7 | . . 3 . 4 Power 1 | . . . . 1 Propulsion 3 | . . 3 . . Utility 2 | . . . . 2 Weapon 1 | . . . . 1 Tool/Special . | . . . . . Average Slot Usage (%) 83 | . 84 79 87 87 Engine 7 | . 8 4 3 16 Core 1 | . . . 6 . Leg 16 | . 7 18 22 16 Wheel 5 | . 19 2 . . Device 17 | . 5 20 22 17 Storage 11 | . 14 11 11 9 Energy Gun 13 | . 26 8 22 4 Energy Cannon 2 | . . . . 13 Ballistic Cannon 3 | . . 5 . 5 Launcher 4 | . 1 7 . 2 Peak Build Rating 32 | 6 6 14 16 32 Average Rating 13 | 4 5 10 15 30 On Entrance 8 | . 6 6 14 16 Naked Turns . | . . . . . Heaviest Build 39 | 12 12 17 17 39 Greatest Support 30 | 20 26 30 30 30 Greatest Overweight (x) 3 | 2 3 1 . 2 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 Most Carried 8 | 1 5 8 8 8 Average Carried 5 | . 2 6 8 6 Final Capacity 8 | 8 8 8 8 8 Final Carried 8 | 1 5 8 8 5 Class Distribution -------------------- 58% | Mutant 26% | Scavenger-Mutant 15% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Mines Gunner | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 768 | 171 164 196 183 54 Remotely . | . . . . . Salvage Created 808 | . 235 293 106 174 Parts 69 | . 18 33 4 14 Haulers Intercepted 1 | . . . . 1 Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 25 | . 9 11 2 3 Guns 7 | . 6 . 1 . Cannons 4 | . . 2 . 2 AOE 14 | . 3 9 1 1 Classes Destroyed 7 | . 3 3 . 1 Builder 5 | . . 4 . 1 Hauler 1 | . . . . 1 Operator 3 | . . 2 . 1 Watcher 2 | . 1 . . 1 Swarmer 11 | . 6 3 . 2 Grunt 12 | . 3 7 2 . Sentry 2 | . . 1 . 1 Best Kill Streak 7 | . 5 7 1 4 Combat Bots Only 5 | . 5 4 1 2 Max Kills in Single Turn 3 | . 2 3 1 3 Gunslinging . | . . . . . Exploded 2 | . 2 2 1 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 151 | . 41 32 15 63 Missed 49 | . 10 11 7 21 Hits 102 | . 31 21 8 42 Projectile 102 | . 31 21 8 42 Critical Strikes 1 | . . . 1 . Damage Taken 1362 | . 330 444 101 487 Core 437 | . 128 86 13 210 Absorbed by Shields . | . . . . . Core Remaining (%) 74 | 100 48 . 75 . Volleys Fired 72 | . 23 25 7 17 Largest 3 | . 2 2 2 3 Hottest 183 | . 90 90 85 183 Shots Fired 140 | . 43 45 13 39 Gun 70 | . 41 16 13 . Cannon 54 | . . 16 . 38 Launcher 16 | . 2 13 . 1 Special . | . . . . . Kinetic 23 | . . 16 . 7 Thermal 56 | . 18 7 . 31 Explosive 16 | . 2 13 . 1 Electromagnetic 45 | . 23 9 13 . Robot Hit Streak 4 | . 4 3 4 2 Robot Miss Streak 6 | . 2 5 3 6 Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 59 | . 22 20 7 10 Core Hits 44 | . 12 20 4 8 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 2 | . 2 . . . Burn 1 | . 1 . . . Corrupt 1 | . 1 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2305 | . 440 1237 138 490 Guns 459 | . 269 103 87 . Cannons 537 | . . 169 . 368 Explosions 1301 | . 171 962 51 117 Melee . | . . . . . Ramming 8 | . . 3 . 5 Kinetic 187 | . . 169 . 18 Thermal 585 | . 102 82 51 350 Explosive 1206 | . 171 918 . 117 Electromagnetic 319 | . 167 65 87 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 111 | . 20 71 . 20 Projectiles 15 | . . . . 15 Explosions 96 | . 20 71 . 5 Melee . | . . . . . Knockbacks 2 | . . 2 . . Impact . | . . . . . Kinetic 2 | . . 2 . . Secondary . | . . . . . Self-Inflicted Damage 250 | . 23 227 . . Shots 8 | . 1 7 . . Rammed . | . . . . . Targets Rammed 3 | . . 2 . 1 Kicked 3 | . . 2 . 1 Crushed . | . . . . . Highest Temperature 784 | . 443 . 13 784 Average Temperature 296 | . 192 . 13 355 Received Heat Transfer 306 | . 114 102 81 9 Effects 29 | . . . . 29 Shutdowns 4 | . . . . 4 Energy Bleed 1 | . . . . 1 Interference 5 | . . . . 5 Matter Decay 3 | . . . . 3 Short Circuit 4 | . . . . 4 Damage (major) 10 | . . . . 10 Damage (core) 2 | . . . . 2 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . 1 . . 1 Heat Transferred 1049 | . 370 111 50 518 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . . 1 1 . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Maximum Alert Level 1 | . . 1 . . Low Security (%) 93 | 100 100 85 100 100 Level 1 6 | . . 14 . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 239 | . 196 239 53 58 Initial 52 | . . 52 50 . Average 78 | . 74 137 19 12 Influence Increases 911 | . 247 452 73 139 Destroy 0b10 Robot/C 520 | . 180 220 60 60 Destroy 0b10 Robot/NC 55 | . 5 30 . 20 Destroy Leader 126 | . 42 50 10 24 Allied During Kill 3 | . . . 3 . Successful Hack 9 | . 4 5 . . Disable Machine 75 | . . 60 . 15 Destroy Structure 108 | . 16 72 . 20 Lose Combat Pursuer 15 | . . 15 . . Influence Decreases 873 | . 121 448 200 104 Entered New Map 157 | . . 74 80 3 Time Decay 646 | . 111 334 120 81 Lost Part 70 | . 10 40 . 20 Squads Dispatched 5 | . 2 3 . . Investigation 1 | . . 1 . . Extermination . | . . . . . Reinforcement 4 | . 2 2 . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . 1 . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 3 | . 1 1 . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 43 | . 15 17 4 7 Peak Tracking Total 7 | . 7 3 2 3 Tactical Retreats 1 | . . 1 . . Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered 1 | . . 1 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 5 | . . 4 . 1 Max in Single Turn 2 | . . 2 . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 3 | . 1 2 . . Terminals 2 | . 1 1 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . 1 . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 11 | . 4 7 . . Successful 6 | . 2 4 . . Failed 5 | . 2 3 . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 2 | . 2 . . . Terminals 7 | . 4 3 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 4 | . . 4 . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 3 | . 2 1 . . Alert Level 1 | . 1 . . . Locate Traps 1 | . 1 . . . Zone Layout 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 3 | . . 3 . . Report Inventory 1 | . . 1 . . Retrieve Components 2 | . . 2 . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . 1 1 . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 9 | . . 9 . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies 1 | . . . 1 . Largest Group 1 | . . . 1 . Highest-Rated Group 31 | . . . 31 . Highest-Rated Ally 31 | . . . 31 . Total Orders . | . . . . . Ally Attacks 3 | . . . 3 . Total Damage 21 | . . . 21 . Kills 1 | . . . 1 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Active Infowar (turns) . | . . . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 1794 | 48 372 753 303 318 Spaces Moved 1067 | 44 196 487 233 107 Core 14 | 12 2 . . . Treads . | . . . . . Legs 822 | . 58 424 233 107 Wheels 231 | 32 136 63 . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 90 120 120 Average Speed 118 | 80 94 117 120 180 Slowest Speed 260 | 150 200 190 120 260 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins 2 | . . 2 . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 30 | 5 35 33 70 10 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . . 1 . Spaces Dug . | . . . . . Terrain Destroyed 110 | . 13 78 . 19 Melee . | . . . . . Projectile 12 | . . . . 12 AOE 98 | . 13 78 . 7 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 1451 | 52 336 623 243 197 Wait 225 | 1 106 69 1 48 Move 1063 | 43 195 486 232 107 Hop . | . . . . . Pick Up 19 | 1 2 12 . 4 Fast Attach 20 | 6 3 6 1 4 Attach 4 | . . 1 . 3 Detach 4 | . 2 1 . 1 Swap 20 | 1 5 9 1 4 Drop 21 | . . 12 1 8 Fire 72 | . 23 25 7 17 Melee . | . . . . . Ram . | . . . . . Kick 3 | . . 2 . 1 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Min] / [*Sto]) -9/Mines -8/Materials History --------- Turn | Location | Event 35 | -11/Scrapyard | Discovered new exit (range 15) 49 | -11/Scrapyard | Entered Materials 210 | -10/Materials | Discovered new exit (range 16) 287 | -10/Materials | Core integrity fell below 50% 325 | -10/Materials | Build established: Mutant 421 | -10/Materials | Entered another Materials area 421 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 820 | -9/Materials | Build established: Scavenger-Mutant 859 | -9/Materials | Discovered new exit (range 5) 1062 | -9/Materials | Discovered new exit (range 11) 1174 | -9/Materials | Entered Mines 1265 | -9/Mines | Build established: Mutant 1285 | -9/Mines | Escorted by a lone wolf Derelict 1305 | -9/Mines | Learned location of Storage (-9) 1465 | -9/Mines | Discovered new exit (range 11) 1477 | -9/Mines | Entered Materials 1477 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1795 | -8/Materials | Self-destructed Last Messages --------------- 01761_ Power failure, Hyb. Deuterium Engine shutdown. 01762_ Overheating: Hyb. Deuterium Engine damaged (-36). 01763_ Overheating: Broken Mni. Grenade Launcher damaged (-1). 01763_ Overheating: Hvy. Particle Cannon damaged (-25). 01763_ Overheating: Carbon-fiber Leg damaged (-66). 01763_ Overheating: Dynamic Insulation System damaged (-10). 01764_ Carbon-fiber Leg broken. 01764_ Overheating: Short circuit. 01764_ K-01 Serf collects debris. 01766_ Overheating: Core damaged (-55). 01768_ K-01 Serf collects debris. 01771_ Hyb. Deuterium Engine broken. 01771_ Overheating: Short circuit. 01772_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????###??????????????????????????????? | | ????????????##### #####??????????????????????????? | | ????????????# [* #??????????????????????????? | | ????????????# * #??????????????????????????? | | ????????????# * #??????????????????????????? | | ????????????# #??????????????????????????? | | ????????????# [ #?######???????????????????? | | ????????????# ###!!!!###?????????????????? | | ????????????# ##! !;##????????????????? | | ?#######????# ## ###??????????????? | | ?# ########"#+###### @ [ ####???????????? | | ?# = ! *[= *% ????????? | | ?# " !! ![%t *% *%=????????? | | ?# =[k[ % t ????????? | | ?# ! ###+#############+### ;######????????? | | ### ## #????????????? [ ????????????? | | ! ## !] #????????????? # ??????????? | | ! ## !#????????????? # """ """ ??????????? | | * ## ! #????????????? # """ """???????????? | | ## ! #????????????? # ""??""????????????? | | ## ! #????????????? #? ?????????????????? | | ! #########???????????????? ?????????????????? | | #######???????????????????????? ?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 15 Energy Capacity 1500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 EM Shielding 4 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed StormArchitectExoskeleton Manual? 0 Play Time 00:13:45 Cumulative 9.3 hours Start 2025.05.06 @ 17:29:02 End 2025.05.06 @ 18:13:09 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 38 Rogue 38 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 13 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 61a5a3e3-cf9c-4ea0-950b-179574622c58