Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.28 @ 20:37:48 Player: iromakkem Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (67) 335 Value Destroyed (2151) 2151 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (219) 219 TOTAL SCORE: 4325 Bonus ------- High Alert Combat Kills 219 Cogmind --------- Core Integrity 46/550 Matter 146/300 Energy 67/100 System Corruption 6% Temperature Warm (128) Movement Core (250) Ox4 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Medium Storage Unit > --- WEAPON (3) ------- Improved Light Cannon > --- INVENTORY (10) --- Improved Ion Engine Sensor Array Signal Interpreter Field Laser Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Sensor Array Signal Interpreter > --- WEAPON ----------- Heavy Particle Gun Heavy Assault Rifle Gauss Rifle > --- INVENTORY -------- Ion Engine Improved Ion Engine Aluminum Leg Aluminum Leg Sensor Array Signal Interpreter Improved Propulsion Shielding Field Laser Improved Light Cannon Rocket Launcher [Rating: 25] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Improved Light Cannon Energy Gun Particle Gun Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . 1 . Utility 2 | . . . 2 Weapon 1 | . . 1 . Parts Attached 62 | 7 14 26 15 Power 10 | 1 3 4 2 Engine 9 | 1 3 4 1 Core 1 | . . . 1 Reactor . | . . . . Propulsion 22 | 2 3 12 5 Treads 2 | 2 . . . Leg 20 | . 3 12 5 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 10 | 2 4 1 3 Device 5 | 1 2 1 1 Storage 2 | 1 1 . . Processor 1 | . . . 1 Hackware . | . . . . Protection 2 | . 1 . 1 Artifact . | . . . . Weapon 20 | 2 4 9 5 Energy Gun 7 | 2 2 2 1 Energy Cannon . | . . . . Ballistic Gun 8 | . 2 5 1 Ballistic Cannon 4 | . . 2 2 Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 20 | . 2 5 13 Power 3 | . 1 1 1 Propulsion 6 | . . 2 4 Utility 5 | . 1 . 4 Weapon 6 | . . 2 4 Highest Loss Streak 13 | . 1 4 13 To Critical Strikes . | . . . . Average Slot Usage (%) 99 | . 99 99 97 Engine 10 | . 13 11 1 Core 1 | . . . 7 Treads 7 | . 18 . . Leg 22 | . 9 33 26 Device 11 | . 9 11 16 Storage 11 | . 14 11 9 Processor 1 | . . . 9 Protection 1 | . 4 . . Energy Gun 15 | . 24 10 8 Ballistic Gun 8 | . 3 12 10 Ballistic Cannon 5 | . . 9 7 Peak Build Rating 25 | 7 11 15 25 Average Rating 12 | 5 8 13 20 On Entrance 7 | . 7 10 14 Naked Turns . | . . . . Heaviest Build 29 | 15 18 26 29 Greatest Support 40 | 40 40 33 35 Greatest Overweight (x) 1 | 1 . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 10 10 10 Average Capacity 9 | 7 8 10 10 Most Carried 10 | 5 9 10 10 Average Carried 8 | 3 7 9 9 Final Capacity 10 | 8 10 10 10 Final Carried 10 | 4 9 10 4 Class Distribution -------------------- 33% | Scavenger-Gunner 27% | Mutant 25% | Scavenger-Skirmisher 14% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Scavenger-Skirmisher | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1279 | 176 187 671 245 Remotely . | . . . . Salvage Created 2420 | 108 613 1143 556 Parts 134 | 6 32 78 18 Haulers Intercepted 3 | . 2 1 . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 51 | . 11 28 12 Guns 35 | . 11 17 7 Cannons 15 | . . 11 4 AOE 1 | . . . 1 Classes Destroyed 12 | 2 3 6 1 Worker 2 | . . 1 1 Builder 2 | . . 2 . Tunneler 2 | 2 . . . Hauler 3 | . 2 1 . Recycler 2 | 1 . 1 . Mechanic 1 | . . 1 . Watcher 4 | . 2 2 . Swarmer 6 | . . 6 . Grunt 32 | . 11 14 7 Brawler 1 | . . 1 . Sentry 9 | . . 7 2 Hunter 3 | . . . 3 Best Kill Streak 10 | 2 3 10 6 Combat Bots Only 6 | . 3 5 6 Max Kills in Single Turn 1 | 1 1 1 1 Gunslinging . | . . . . Exploded 1 | . . . 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 388 | . 68 161 159 Missed 113 | . 20 45 48 Damage Taken 3918 | 40 563 1302 2013 Core 817 | . 115 198 504 Absorbed by Shields . | . . . . Redirected to Shielding 106 | . . . 106 Core Remaining (%) 68 | 100 54 50 . Volleys Fired 189 | 7 54 83 45 Largest 3 | 2 2 3 3 Hottest 127 | 90 105 127 127 Shots Fired 465 | 14 107 218 126 Gun 379 | 14 107 164 94 Cannon 86 | . . 54 32 Launcher . | . . . . Special . | . . . . Kinetic 258 | . 15 158 85 Thermal 191 | 7 83 60 41 Explosive . | . . . . Electromagnetic 16 | 7 9 . . Robot Hit Streak 11 | 3 7 11 9 Robot Miss Streak 7 | 1 5 7 4 Penetration Max 1 | . . . 1 Secondary Targets 6 | . 3 1 2 Max Gunslinging Chain 1 | . 1 1 1 Shots Hit Robots 280 | 9 66 126 79 Core Hits 114 | 4 30 54 26 Critical Kills . | . . . . Critical Parts Destroyed 1 | . . . 1 Critical Strikes 6 | . 3 1 2 Burn 3 | . 3 . . Destroy 1 | . . . 1 Blast 2 | . . 1 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 4564 | 159 784 2082 1539 Guns 3362 | 118 775 1339 1130 Cannons 1118 | . . 710 408 Explosions 35 | 35 . . . Melee . | . . . . Ramming 49 | 6 9 33 1 Kinetic 2564 | . 90 1494 980 Thermal 1829 | 98 618 555 558 Explosive . | . . . . Electromagnetic 122 | 55 67 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 6 | . . . 6 Average Corruption 2 | . . . 2 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 4 | . . . 4 Matter Fused 1 | . . . 1 Data Loss (minor) 1 | . . . 1 Misfires 1 | . . . 1 Weapon Failures 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 14 | 10 . 4 . Projectiles 4 | . . 4 . Explosions 10 | 10 . . . Melee . | . . . . Knockbacks 12 | . . 5 7 Impact . | . . . . Kinetic 12 | . . 5 7 Secondary . | . . . . Self-Inflicted Damage 40 | 40 . . . Shots 1 | 1 . . . Rammed 3 | 3 . . . Targets Rammed 18 | 3 4 9 2 Kicked 15 | . 4 9 2 Crushed . | . . . . Highest Temperature 420 | 90 420 171 110 Average Temperature 74 | 41 140 42 36 Received Heat Transfer 1473 | . 306 402 765 Effects 5 | . 5 . . Energy Bleed 2 | . 2 . . Interference 2 | . 2 . . Short Circuit 1 | . 1 . . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 5 | 1 4 . . Heat Transferred 4494 | 235 1796 1297 1166 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | 1 . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 703 | 15 247 572 703 Initial 206 | . 9 61 206 Average 211 | 7 89 279 367 Maximum Alert Level 3 | . 1 2 3 Low Security (%) 58 | 100 95 44 . Level 1 19 | . 4 21 56 Level 2 20 | . . 33 35 Level 3 1 | . . . 8 Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 18 | . 5 5 8 Investigation 6 | . 2 2 2 Extermination . | . . . . Reinforcement 7 | . 3 3 1 Assault 3 | . . . 3 Garrison 2 | . . . 2 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 8 | . 3 3 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 96 | . 22 35 39 Peak Tracking Total 13 | . 4 5 13 Tactical Retreats 7 | . 4 1 2 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 5 | . 2 1 2 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed 6 | . 6 . . Reused 1 | . 1 . . Traps Extracted . | . . . . Installed . | . . . . Triggered 1 | . 1 . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 4 | . . 1 3 Max in Single Turn 1 | . . 1 1 Garrison Access 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 11 | . 2 7 2 Terminals 9 | . 2 6 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . 1 . Scanalyzers . | . . . . Garrison Access 1 | . . . 1 Total Hacks 31 | . 8 18 5 Successful 14 | . 3 10 1 Failed 17 | . 5 8 4 Catastrophic 2 | . . . 2 Database Lockouts . | . . . . Manual . | . . . . Terminals 26 | . 8 15 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . . 3 . Scanalyzers . | . . . . Garrison Access 2 | . . . 2 Terminal Hacks 13 | . 3 9 1 Emergency Access Points 3 | . . 3 . Locate Traps 1 | . . 1 . Reprogram Traps 1 | . 1 . . Maintenance Status 1 | . 1 . . Surveillance Status 2 | . . 2 . Patrol Status 1 | . 1 . . Assault Status 1 | . . . 1 Zone Layout 3 | . . 3 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . . 1 . Retrieve Components 1 | . . 1 . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 9 | . 2 5 2 Full Trace Events 3 | . . 2 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released 3 | . . . 3 Machine Destruction 3 | . . . 3 Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2903 | 105 1091 1267 440 Spaces Moved 1288 | 41 468 572 207 Core 3 | 3 . . . Treads 272 | 38 234 . . Legs 1013 | . 234 572 207 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 128 | 153 140 120 120 Slowest Speed 160 | 160 160 120 120 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 41 | 4 63 72 25 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 2 | . . 2 . Melee . | . . . . Projectile 2 | . . 2 . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 2159 | 65 801 988 305 Wait 532 | 2 238 268 24 Move 1286 | 41 467 571 207 Hop . | . . . . Pick Up 33 | 5 13 11 4 Fast Attach 22 | 7 6 7 2 Attach 24 | . 7 8 9 Detach . | . . . . Swap 16 | . 1 11 4 Drop 40 | 1 11 20 8 Fire 189 | 7 54 83 45 Melee . | . . . . Ram . | . . . . Kick 15 | . 4 9 2 Crush 2 | 2 . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 106 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 824 | -10/Materials | Discovered new exit (range 15) 1011 | -10/Materials | Discovered new exit (range 9) 1090 | -10/Materials | Build established: Scavenger-Mutant 1176 | -10/Materials | Discovered new exit (range 16) 1197 | -10/Materials | Entered another Materials area 1197 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1485 | -9/Materials | Build established: Scavenger-Gunner 1540 | -9/Materials | Discovered new exit (range 8) 1925 | -9/Materials | Discovered new exit (range 16) 1974 | -9/Materials | Lost 4 parts (1p2n1w) 2437 | -9/Materials | Discovered new exit (range 16) 2448 | -9/Materials | Build established: Scavenger-Skirmisher 2464 | -9/Materials | Entered another Materials area 2464 | -8/Materials | Evolved 2 slots: Utility x2 2682 | -8/Materials | Garrison activated, responded to threat 2864 | -8/Materials | First assault squad dispatched 2895 | -8/Materials | Core integrity fell below 50% 2902 | -8/Materials | Core integrity fell below 20% 2904 | -8/Materials | Self-destructed Last Messages --------------- 02899_ G-47 Trooper overheating. 02899_ U-05 Engineer lays Concrete. 02899_ K-01 Serf collects debris. 02899_ G-47 Trooper overheating. 02900_ Imp. Propulsion Shielding destroyed. 02900_ L-31 Rogue suffers critical hit (Blast). 02900_ Destroyed Melee Analysis Suite. 02900_ G-47 Trooper overheating. 02901_ U-05 Engineer builds a Wall. 02901_ Signal Interpreter destroyed. 02901_ System corrupted by crushing effect (+2). 02901_ Knocked back. 02901_ G-47 Trooper overheating. 02902_ Critical hit (Burn: +37). 02902_ L-31 Rogue knocked back. 02902_ G-47 Trooper overheating. 02903_ Aluminum Leg destroyed. 02903_ K-01 Serf collects debris. 02904_ Carbon-fiber Leg severed. 02904_ Knocked back. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????? ????????????????????????????????????? | | ???????# ????????????????????????????????????? | | ???????# ????????????????????????????????????? | | ???????# #???????????????????????????????????? | | ???????# #???###########?????????????????????? | | ???????# #??## ##????????????????????? | | ???????# #??#; ;###??????????????????? | | ????? # #??#; ; ???????????????????? | | ?????? # #?##; ; ##??????????????????? | | ???????+ #?# ; ; #??????????????????? | | ???????# #?# ; ; #??????????????????? | | ???????# #?# ; k b ; #??????????????????? | | ??????## ### ; bl; #??????????????????? | | ??????# ###;;;# g[=%;###### +??????????? | | ??????# !* =u gg!g@ % #??????????? | | ??????+ ! u [bgigl #??????????? | | ??????# " g* #??????????? | | ??????# "G"!=###### ##k #??????????? | | ??????# "* ! T#???# #??? #??????????? | | ??????# ] ! ##???#==****#???????????????? | | #?##### "" %=! #????#==****#???????????????? | | # """% ! #????########???????????????? | | """ # """ #???????????????????????????? | | """ # #???????????????????????????? | | """ # #???????????????????????????? | | # " " """ #???????????????????????????? | | """ # "" """ #???????????????????????????? | | ! """ + """ """ + ??????????????????????????? | | """ # %%# ?????????????????????????? | | # = %# "T????????????????????????? | | """ # ###T### #?"""???????????????????????? | | """ # #######+###?????????????????????????? | | """ # %# """== ! #?????????????????????????? | | # +% Y [ #?????????????????????????? | | #?##### % #%% * ! #?????????????????????????? | | ??????# # !% %%! #?????????????????????????? | | ??????# ######+####?????????????????????????? | | ??????# ###????#%#????????????????????????????? | | ??????# #??????# #????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Propulsion Shielding 66 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SpikedTargetingDerivative Manual? 0 Play Time 00:35:17 Cumulative 39.9 hours Start 2025.02.28 @ 19:11:08 End 2025.02.28 @ 20:37:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 48 Rogue 48 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 22 Achievement% 22 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 25x20 Zoom Use 57% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: 2db32264-2981-45a0-b407-eb7240ed2b90