Cogmind - Beta 10.1 --- EXPLORER MODE // 2020.09.25 @ 18:20:49 Player: 1Q84 Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (7) 35 Value Destroyed (166) 166 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 1301 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 309/400 Matter 294/300 Energy 83/100 System Corruption 1% Temperature Cool (0) Movement Walking (150) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Improved Aluminum Leg > --- UTILITY (5) ------ Medium Storage Unit Large Storage Unit Weight Redist. System > --- WEAPON (2) ------- (None) > --- INVENTORY (14) --- Large Storage Unit Weight Redist. System Weight Redist. System Structural Scanner Small Laser Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Large Storage Unit Weight Redist. System > --- WEAPON ----------- EM Pulse Gun Assault Rifle > --- INVENTORY -------- Large Storage Unit Structural Scanner Small Laser [Rating: 11] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Utility Medium Storage Unit Device Weight Redist. System Storage Medium Storage Unit Weapon Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 3 | . 1 2 Power . | . . . Propulsion . | . . . Utility 3 | . 1 2 Weapon . | . . . Parts Attached 11 | 7 3 1 Power 1 | 1 . . Engine 1 | 1 . . Core . | . . . Reactor . | . . . Propulsion 4 | 2 2 . Treads . | . . . Leg 4 | 2 2 . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 3 | 1 1 1 Device 1 | . . 1 Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 3 | 3 . . Energy Gun 2 | 2 . . Energy Cannon . | . . . Ballistic Gun 1 | 1 . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Highest Loss Streak . | . . . Average Slot Usage (%) 74 | . 85 69 Engine 9 | . 12 8 Leg 20 | . 25 18 Device 3 | . . 4 Storage 21 | . 23 20 Energy Gun 9 | . 12 8 Ballistic Gun 9 | . 12 8 Naked Turns . | . . . Heaviest Build 31 | 15 31 31 Greatest Support 32 | 20 26 32 Greatest Overweight (x) 4 | 4 1 1 Average Overweight (x) . | . . . Largest Inventory Capacity 14 | 8 14 14 Average Capacity 13 | 7 13 14 Most Carried 5 | 2 5 5 Average Carried 3 | . 2 3 Final Capacity 14 | 8 14 14 Final Carried 5 | 2 3 5 Class Distribution -------------------- 100% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 355 | 171 109 75 Remotely . | . . . Salvage Created 219 | . . 219 Parts 17 | . . 17 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 7 | . . 7 Guns 7 | . . 7 Classes Destroyed 3 | . . 3 Swarmer 4 | . . 4 Grunt 2 | . . 2 Sentry 1 | . . 1 Best Kill Streak 4 | . . 4 Combat Bots Only 4 | . . 4 Max Kills in Single Turn 2 | . . 2 Gunslinging 1 | . . 1 Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 210 | . . 210 Core 91 | . . 91 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 100 . Volleys Fired 17 | . . 17 Largest 2 | . . 2 Hottest 60 | . . 60 Shots Fired 34 | . . 34 Gun 34 | . . 34 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 17 | . . 17 Thermal . | . . . Explosive . | . . . Electromagnetic 17 | . . 17 Robot Hit Streak 14 | . . 14 Robot Miss Streak 1 | . . 1 Penetration Max . | . . . Secondary Targets 1 | . . 1 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 30 | . . 30 Core Hits 11 | . . 11 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 335 | . . 335 Guns 330 | . . 330 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 5 | . . 5 Kinetic 166 | . . 166 Thermal . | . . . Explosive . | . . . Electromagnetic 164 | . . 164 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . . 1 Average Corruption 1 | . . 1 Corruption Purged . | . . . Effects 2 | . . 2 Energy Discharges 2 | . . 2 Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 2 | . . 2 Shots . | . . . Rammed 1 | . . 1 Targets Rammed 1 | . . 1 Kicked . | . . . Crushed . | . . . Highest Temperature 12 | . . 12 Average Temperature 8 | . . 8 Received Heat Transfer 99 | . . 99 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 214 | . 15 214 Initial 4 | . . 4 Average 75 | . 7 120 Maximum Alert Level 1 | . . 1 Low Security (%) 92 | 100 100 87 Level 1 7 | . . 12 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 1 | . . 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 12 | . 1 11 Peak Tracking Total 2 | . 1 2 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 4 | . . 4 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 3 | . 1 2 Terminals 3 | . 1 2 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 6 | . 2 4 Successful 3 | . 1 2 Failed 3 | . 1 2 Catastrophic . | . . . Database Lockouts . | . . . Manual 5 | . 1 4 Terminals 6 | . 2 4 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 2 | . . 2 Terminals 2 | . . 2 Botnet 2 | . . 2 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . 1 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 607 | 60 177 370 Spaces Moved 374 | 40 110 224 Core 15 | 15 . . Treads . | . . . Legs 359 | 25 110 224 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 138 | 124 145 137 Slowest Speed 250 | 250 150 150 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 19 | 4 26 29 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken 2 | 1 1 . Unknown Exits Taken . | . . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 423 | 47 126 250 Wait 16 | . 11 5 Move 372 | 39 109 224 Hop . | . . . Pick Up 4 | 1 1 2 Fast Attach 8 | 6 1 1 Attach . | . . . Detach . | . . . Swap 3 | 1 2 . Drop 2 | . 2 . Fire 17 | . . 17 Melee . | . . . Ram . | . . . Kick 1 | . . 1 Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 1 exit: *Mat) History --------- Turn | Location | Event 24 | -11/Scrapyard | Identified exit to Materials 24 | -11/Scrapyard | Discovered exit to Materials (range 14) 61 | -11/Scrapyard | Entered Materials 61 | -10/Materials | Evolved 1 slot: Utility x1 221 | -10/Materials | Identified exit to Materials 221 | -10/Materials | Discovered exit to Materials (range 9) 238 | -10/Materials | Entered another Materials area 238 | -9/Materials | Evolved 2 slots: Utility x2 308 | -9/Materials | Build established: Hacker-Mutant 528 | -9/Materials | Identified exit to Materials 528 | -9/Materials | Discovered exit to Materials (range 4) 608 | -9/Materials | Self-destructed Last Messages --------------- 00528_ EXIT=FOUND: MATERIALS 00541_ Slammed into T-07 Excavator. 00541_ T-07 Excavator distress signal alerts nearby ally. 00542_ System corrupted: Energy discharge (-41). 00544_ S-10 Pest destroyed. 00547_ K-01 Serf collects debris. 00549_ S-10 Pest destroyed. 00551_ K-01 Serf collects debris. 00553_ Triggered Blade Trap. 00553_ Massive razor-sharp blades shoot up from within the floor. 00553_ Assault Rifle severed. 00555_ Triggered Blade Trap. 00555_ Massive razor-sharp blades shoot up from within the floor. 00555_ EM Pulse Gun severed. 00555_ Lgt. Ion Engine severed. 00555_ Imp. Aluminum Leg severed. 00556_ K-01 Serf collects debris. 00566_ U-05 Engineer lays Concrete. 00573_ K-01 Serf collects debris. 00594_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ????? ????????????????????????????????? | | ????? ????????????????????????????????? | | ????? ????????????????????????????????? | | ????? #???????????????????????????????? | | ????? #???????????????????????????????? | | ????? ???????????????????????????????? | | ????# ???????????????????????????????? | | ???? #??????? ?????????????????????? | | ???? #??????# ?????????????????????? | | ???? #??????# ?????????????????????? | | ????# #??????+ #????????????????????? | | ????# =#??????# #????????????????????? | | ????# %#????? # #????????????????????? | | ????# %#???? # #??########??????????? | | ????# #####+## #??# #??????????? | | ##### ^ ##?# #??????????? | | % ""?# !! #??????????? | | #####[ /// Y"?# !! #??????????? | | ????#= /// =!!""?#] !! #??????????? | | ????#[*/// =!!#???? /???????????? | | ###?# !! #######@###??????????? | | ?# #??????????? | | " # #??????????? | | # ### ##??????????? | | " + ########+###?# #???????????? | | # / #?#!!!!!!#???????????? | | + ### """ #?#!!!!!!#???????????? | | #####+#### """ #?########???????????? | | # """ #????????????????????? | | # #????????????????????? | | """"" #""" """ #????????????????????? | | """"""" #"R """ #????????????????????? | | "" """ #""" """ #????????????????????? | | # ??????????????????????? | | ################???????????????????????? | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 6 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 50 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ActuatorSmallSuite Manual? 0 Play Time 00:06:30 Cumulative 74.6 hours Start 2020.09.25 @ 18:16:30 End 2020.09.25 @ 18:20:49 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 129 Rogue 0 Adventurer 0 Explorer 129 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 50 Gallery% 62 Achievement% 48 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d5bd0857-bff1-4db1-8ceb-f264616fa124