Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.28 @ 17:51:55 Player: siona Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (59) 295 Value Destroyed (2111) 2111 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 5926 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 24/300 Energy 100/100 System Corruption 19% Temperature Cool (0) Movement Core (350) Ox6 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ Large Storage Unit Improved Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Micro Nuclear Core Micro Nuclear Core Improved VTOL Module Improved Heat Sink High-capacity Matter Pod (200) Experimental Sensor Array Reaction Control System Cloak of Protection System Shield Autogun Autogun Heavy Missile Launcher Heavy Missile Launcher Spear Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Advanced Treads Advanced Treads Advanced Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Large Storage Unit Improved Signal Interpreter Melee Analysis Suite Medium Armor Plating System Shield > --- WEAPON ----------- Spear Spear > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Improved VTOL Module Improved Heat Sink High-capacity Matter Pod Experimental Sensor Array Reaction Control System Cloak of Protection System Shield Field Laser Flak Cannon Flak Cannon Flak Cannon Missile Launcher [Rating: 44] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Hover Unit Gravmag System Flight Unit Improved VTOL Module Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Medium Armor Plating Weapon Spear Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Heavy Missile Launcher Slashing Weapon Blade Saw Piercing Weapon Spear Build | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . . . 4 2 Power . | . . . . . . . Propulsion 3 | . . . . . 1 2 Utility 3 | . . . . . 3 . Weapon . | . . . . . . . Parts Attached 70 | 6 2 2 . . 36 24 Power 7 | 1 . . . . 3 3 Engine 5 | 1 . . . . 3 1 Core 2 | . . . . . . 2 Reactor . | . . . . . . . Propulsion 22 | 2 . . . . 13 7 Treads 9 | . . . . . 4 5 Leg 11 | 2 . . . . 8 1 Wheel . | . . . . . . . Hover 1 | . . . . . . 1 Flight 1 | . . . . . 1 . Utility 15 | 1 1 1 . . 9 3 Device 2 | . . 1 . . 1 . Storage 3 | 1 1 . . . 1 . Processor 2 | . . . . . 2 . Hackware 1 | . . . . . . 1 Protection 7 | . . . . . 5 2 Artifact . | . . . . . . . Weapon 26 | 2 1 1 . . 11 11 Energy Gun 8 | 1 1 . . . 5 1 Energy Cannon 2 | . . . . . 2 . Ballistic Gun 6 | 1 . 1 . . . 4 Ballistic Cannon 4 | . . . . . . 4 Launcher 2 | . . . . . . 2 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . . . 1 . Piercing Weapon 3 | . . . . . 3 . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . 1 . . 2 . Parts Lost 29 | . 1 1 . . 9 18 Power 4 | . . 1 . . 1 2 Propulsion 9 | . . . . . 3 6 Utility 8 | . . . . . 3 5 Weapon 8 | . 1 . . . 2 5 Highest Loss Streak 6 | . 1 1 . . 6 6 To Critical Strikes 1 | . . . . . . 1 Average Slot Usage (%) 80 | . 84 83 85 85 83 75 Engine 4 | . 14 . . . 7 1 Core 1 | . . . . . . 3 Treads 15 | . . . . . 15 22 Leg 10 | . 28 28 28 28 11 2 Device 4 | . . 11 14 14 6 . Storage 9 | . 14 14 14 14 9 7 Processor 6 | . . . . . 3 11 Hackware 1 | . . . . . . 3 Protection 7 | . . . . . 12 6 Energy Gun 3 | . 13 14 14 14 2 . Ballistic Gun 4 | . 14 14 14 14 1 2 Ballistic Cannon 1 | . . . . . . 2 Piercing Weapon 7 | . . . . . 9 7 Peak Build Rating 44 | 6 7 14 15 15 33 44 Average Rating 25 | 4 5 12 14 15 24 33 On Entrance 12 | . 6 6 14 15 15 33 Naked Turns . | . . . . . . . Heaviest Build 52 | 14 14 14 10 10 52 50 Greatest Support 110 | 20 20 20 20 20 60 110 Greatest Overweight (x) 16 | . . . . . 2 16 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 8 15 15 Average Capacity 13 | 6 8 8 8 8 14 15 Most Carried 15 | 3 8 8 8 8 15 15 Average Carried 12 | . 4 8 7 8 13 14 Final Capacity 15 | 8 8 8 8 8 15 15 Final Carried 14 | 1 8 8 8 8 14 14 Class Distribution -------------------- 48% | Mutant 23% | Scavenger-Mutant 13% | Scavenger-Gladiator 13% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Skirmisher | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Matter Collected 1269 | 181 303 . . . 473 312 Remotely . | . . . . . . . Salvage Created 2213 | . 286 . . . 1372 555 Parts 125 | . 14 . . . 71 40 Haulers Intercepted 1 | . 1 . . . . . Recyclers Shooed 2 | . . . . . 1 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 44 | . 7 . . . 21 16 Melee 16 | . . . . . 10 6 Guns 17 | . 7 . . . 8 2 Cannons 7 | . . . . . 3 4 AOE 4 | . . . . . . 4 Classes Destroyed 11 | . 3 . . . 6 2 Worker 3 | . . . . . 2 1 Builder 2 | . . . . . 2 . Hauler 1 | . 1 . . . . . Recycler 2 | . . . . . 2 . Operator 4 | . . . . . 2 2 Watcher 3 | . . . . . 3 . Swarmer 9 | . 2 . . . 3 4 Grunt 22 | . 5 . . . 14 3 Sentry 5 | . . . . . 4 1 Hunter 2 | . . . . . . 2 Programmer 6 | . . . . . . 6 Best Kill Streak 5 | . 2 . . . 4 5 Combat Bots Only 4 | . 2 . . . 4 4 Max Kills in Single Turn 4 | . 2 . . . 1 4 Gunslinging 1 | . 1 . . . . . Exploded 3 | . . . . . . 3 Melee 1 | . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Hostile Shots Fired 548 | . 45 16 . . 186 301 Missed 159 | . 12 7 . . 62 78 Damage Taken 6140 | . 331 127 . . 1784 3898 Core 1124 | . 32 28 . . 357 707 Absorbed by Shields . | . . . . . . . Core Remaining (%) 70 | 100 . . . 76 35 . Volleys Fired 130 | . 36 . . . 50 44 Largest 2 | . 2 . . . 2 2 Hottest 123 | . 70 . . . 123 88 Shots Fired 232 | . 62 . . . 99 71 Gun 173 | . 62 . . . 68 43 Cannon 58 | . . . . . 31 27 Launcher 1 | . . . . . . 1 Special . | . . . . . . . Kinetic 135 | . 36 . . . 35 64 Thermal 63 | . 9 . . . 48 6 Explosive 1 | . . . . . . 1 Electromagnetic 33 | . 17 . . . 16 . Robot Hit Streak 17 | . 11 . . . 12 17 Robot Miss Streak 14 | . 4 . . . 4 14 Penetration Max . | . . . . . . . Secondary Targets 1 | . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 240 | . 40 . . . 129 71 Core Hits 118 | . 13 . . . 54 51 Critical Kills 1 | . . . . . 1 . Critical Parts Destroyed . | . . . . . . . Critical Strikes 23 | . 4 . . . 16 3 Burn 4 | . 2 . . . 2 . Destroy 1 | . . . . . 1 . Corrupt 2 | . 2 . . . . . Sever 10 | . . . . . 10 . Impale 6 | . . . . . 3 3 Melee Attacks 110 | . . . . . 82 28 Impact . | . . . . . . . Slashing 36 | . . . . . 36 . Piercing 74 | . . . . . 46 28 Sneak Attacks 7 | . . . . . 7 . Combat Hostiles . | . . . . . . . Follow-up Attacks 10 | . . . . . 10 . Damage Inflicted 5097 | . 526 . . . 2677 1894 Guns 1681 | . 526 . . . 651 504 Cannons 875 | . . . . . 352 523 Explosions 261 | . . . . . . 261 Melee 2252 | . . . . . 1655 597 Ramming 28 | . . . . . 19 9 Kinetic 1603 | . 317 . . . 301 985 Thermal 701 | . 75 . . . 584 42 Explosive 239 | . . . . . . 239 Electromagnetic 274 | . 134 . . . 118 22 Impact . | . . . . . . . Slashing 520 | . . . . . 520 . Piercing 1732 | . . . . . 1135 597 Highest Corruption 19 | . . . . . 1 19 Average Corruption 1 | . . . . . 1 2 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 46 | . . . . . 9 37 Message Errors 11 | . . . . . 3 8 Matter Fused 17 | . . . . . 3 14 Heat Flow Errors 1 | . . . . . 1 . Energy Discharges 8 | . . . . . 1 7 Parts Rejected 1 | . . . . . . 1 Data Loss (minor) 4 | . . . . . 1 3 Data Loss (major) 1 | . . . . . . 1 Misfires 2 | . . . . . . 2 Weapon Failures 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 276 | . . . . . 130 146 Projectiles . | . . . . . . . Explosions 62 | . . . . . . 62 Melee 214 | . . . . . 130 84 Knockbacks 14 | . . . . . . 14 Impact . | . . . . . . . Kinetic 14 | . . . . . . 14 Secondary . | . . . . . . . Self-Inflicted Damage 404 | . . . . . . 404 Shots 7 | . . . . . . 7 Rammed 10 | . . . . . . 10 Targets Rammed 13 | . . . . . 3 10 Kicked 3 | . . . . . 3 . Crushed . | . . . . . . . Highest Temperature 211 | . 36 . . . 211 66 Average Temperature 34 | . 16 . . . 48 18 Received Heat Transfer 1299 | . 156 27 . . 918 198 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 5 | . 1 . . . 4 . Heat Transferred 1887 | . 370 . . . 1443 74 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Peak Influence 449 | . 225 47 . . 449 221 Initial 114 | . . 12 . . . 114 Average 119 | . 103 37 . . 171 89 Maximum Alert Level 2 | . 1 . . . 2 1 Low Security (%) 83 | 100 85 100 . 100 69 93 Level 1 12 | . 14 . . . 20 6 Level 2 4 | . . . . . 10 . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 14 | . 1 . . . 6 7 Investigation 2 | . . . . . 1 1 Extermination 4 | . . . . . . 4 Reinforcement 5 | . 1 . . . 2 2 Assault . | . . . . . . . Garrison 3 | . . . . . 3 . Intercept . | . . . . . . . Searches Triggered 1 | . . . . . 1 . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Distress Signals 6 | . . . . . 6 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 113 | . 18 2 . . 65 28 Peak Tracking Total 7 | . 5 2 . . 7 5 Tactical Retreats 19 | . 1 1 . . 17 . Traps | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Traps Triggered 3 | . . . . . 2 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Machines Disabled 10 | . . . . . 2 8 Max in Single Turn 4 | . . . . . 1 4 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Machines Accessed 12 | . 1 . 2 . 4 5 Terminals 7 | . 1 . . . 2 4 Fabricators 1 | . . . . . . 1 Repair Stations . | . . . . . . . Recycling Units 1 | . . . . . 1 . Scanalyzers 1 | . . . . . 1 . Garrison Access . | . . . . . . . Total Hacks 29 | . 2 . 2 . 11 14 Successful 19 | . . . 2 . 9 8 Failed 10 | . 2 . . . 2 6 Catastrophic 2 | . . . . . . 2 Database Lockouts . | . . . . . . . Manual 1 | . . . 1 . . . Terminals 21 | . 2 . . . 7 12 Fabricators 2 | . . . . . . 2 Repair Stations . | . . . . . . . Recycling Units 2 | . . . . . 2 . Scanalyzers 2 | . . . . . 2 . Garrison Access . | . . . . . . . Terminal Hacks 13 | . . . 2 . 5 6 Record 8 | . . . 1 . 3 4 Terminal Index 1 | . . . . . 1 . Alert Level 2 | . . . . . . 2 Zone Layout 1 | . . . . . 1 . Derelict Proto ID Bank 1 | . . . 1 . . . Fabricator Hacks 2 | . . . . . . 2 Load Schematic 1 | . . . . . . 1 Build 1 | . . . . . . 1 Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 2 | . . . . . 2 . Report Inventory 1 | . . . . . 1 . Retrieve Matter 1 | . . . . . 1 . Scanalyzer 2 | . . . . . 2 . Insert Component 1 | . . . . . 1 . Analyze 1 | . . . . . 1 . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 8 | . 1 . . . 2 5 Full Trace Events 1 | . . . . . . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . Parts Built 1 | . . . . . . 1 Authchips . | . . . . . . . Time 73 | . . . . . . 73 Total Part Build Rating 3 | . . . . . . 3 Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter 61 | . . . . . 61 . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . Part Schematics Acquired 1 | . . . . . 1 . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Total Allies 1 | . . 1 . . . . Largest Group 1 | . . 1 . . . . Highest-Rated Group 31 | . . 31 . . . . Highest-Rated Ally 31 | . . 31 . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Turns Passed 6752 | 70 526 301 323 68 2582 2882 Spaces Moved 3055 | 56 331 212 249 57 1099 1051 Core 38 | 12 . . . . . 26 Treads 1432 | . . . . . 599 833 Legs 1585 | 44 331 212 249 57 500 192 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 145 Average Speed 154 | 105 120 120 120 120 152 186 Slowest Speed 850 | 120 120 120 120 120 320 850 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 39 | 4 46 67 60 18 59 23 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 2 | . . 1 1 . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched . | . . . . . . . Spaces Dug 1 | . . . . . 1 . Terrain Destroyed 31 | . . . . . 1 30 Melee 1 | . . . . . 1 . Projectile 2 | . . . . . . 2 AOE 28 | . . . . . . 28 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Total 4661 | 65 398 258 273 56 1780 1831 Wait 1225 | . 22 43 23 . 480 657 Move 3049 | 55 330 211 248 56 1098 1051 Hop . | . . . . . . . Pick Up 39 | 4 7 1 1 . 19 7 Fast Attach 42 | 3 1 1 . . 24 13 Attach 15 | 3 1 . . . 5 6 Detach 4 | . 1 . . . 2 1 Swap 13 | . . 1 . . 7 5 Drop 37 | . . 1 1 . 24 11 Fire 130 | . 36 . . . 50 44 Melee 94 | . . . . . 68 26 Ram 10 | . . . . . . 10 Kick 3 | . . . . . 3 . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 71 | -11/Scrapyard | Entered Materials 142 | -10/Materials | Discovered new exit (range 16) 314 | -10/Materials | Build established: Mutant 514 | -10/Materials | Discovered new exit (range 8) 597 | -10/Materials | Entered Mines 638 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 641 | -10/Mines | Found Prototype Device 641 | -10/Mines | Identified Exp. Sensor Array 681 | -10/Mines | Learned location of Zion (-6) 720 | -10/Mines | Discovered new exit (range 12) 736 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 755 | -10/Mines | Discovered new exit (range 6) 798 | -10/Mines | Received a Mining Laser from a helpful Derelict 893 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 893 | -10/Mines | Discovered new exit (range 5) 898 | -10/Mines | Entered Exiles 927 | -10/Exiles | Met 8R-AWN 950 | -10/Exiles | Met EX-HEX 997 | -10/Exiles | Met EX-DEC 1023 | -10/Exiles | Met EX-BIN 1040 | -10/Exiles | Aligned with FarCom system 1041 | -10/Exiles | Given EX-Vault access code 1069 | -10/Exiles | Opened EX-Vault 1078 | -10/Exiles | Found Cloak of Protection 1103 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1193 | -10/Exiles | Discovered new exit (range 14) 1221 | -10/Exiles | Left Exiles lab with Cloak of Protection 1221 | -10/Exiles | Entered Mines 1281 | -9/Mines | Discovered new exit (range 7) 1289 | -9/Mines | Entered Materials 1289 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 1594 | -8/Materials | Garrison activated, responded to threat 1969 | -8/Materials | Discovered new exit (range 4) 2041 | -8/Materials | Build established: Scavenger-Mutant 3224 | -8/Materials | Core integrity fell below 50% 3292 | -8/Materials | Lost 6 parts (1p2n2u1w) 3356 | -8/Materials | Discovered new exit (range 16) 3564 | -8/Materials | Build established: Scavenger-Gladiator 3689 | -8/Materials | Search patrols dispatched 3706 | -8/Materials | Identified exit to Factory 3871 | -8/Materials | Entered Factory 3871 | -7/Factory | Evolved 2 slots: Propulsion x2 4277 | -7/Factory | Fabricated System Shield (x1) 4377 | -7/Factory | Build established: Gladiator 5264 | -7/Factory | Build established: Mutant 5435 | -7/Factory | Lost 3 parts (1n2u) 5922 | -7/Factory | Lost 6 parts (1p3n1u1w) 6033 | -7/Factory | Discovered new exit (range 9) 6640 | -7/Factory | Core integrity fell below 50% 6697 | -7/Factory | System corruption reached 10% 6712 | -7/Factory | Core integrity fell below 20% 6753 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 06699_ Hrd. Heavy Armor Plating destroyed. 06700_ Slammed into P-60 Hacker. 06700_ Carbon-fiber Leg broken. 06700_ Destabilizing: Short circuit. 06705_ Slug penetrates Neutrino Reactor. 06705_ Flak Cannon destroyed. 06710_ Slammed into P-60 Hacker. 06710_ Destabilizing: System interference. 06710_ Gauss Rifle temporarily disabled. 06711_ Gauss Rifle destroyed. 06714_ P-60 Hacker resets P-60 Hacker, system corruption cleaned. 06715_ Neutrino Reactor explodes. 06715_ P-60 Hacker destroyed. 06723_ Neutrino Reactor explodes. 06726_ Field Laser destroyed. 06729_ Broken Carbon-fiber Leg destroyed. 06731_ Slammed into P-60 Hacker. 06742_ System corrupted: Matter fused (-8). 06745_ Slammed into P-60 Hacker. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????????????###################??????????????? | | ????????????????# ] #??????????????? | | ????????????????# !! #??????????????? | | ????????????????# !! #??????????????? | | ????????????????# #??????????????? | | ????????????????# #??????????????? | | ????????????????# [* #??????????????? | | ????????????????# !!%=p #??????????????? | | ????????????????#########@################???????? | | ???????????????? """ ?# u ? | | ????????????#? ""F"" # ##############???????? | | ????????????# "" "" # #????????????????????? | | ????????????# + #????????????????????? | | ????????????# """ """ # #????????????????????? | | ???????????????"" """ # #????????????????????? | | ????????????????" """?# #????????????????????? | | ???????????????? ?# #????????????????????? | | ????????????????####??# #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# ##???????????????????? | | #####?????????????????# T#???????????????????? | | *################### #???????????????????? | | # # ##???????????????????? | | !! # # #????????????????????? | | ! # # #????????????????????? | | ! # + #????????????????????? | | # # #????????????????????? | | ##+## # #????????????????????? | | # # # #####????????????????? | | # ######+###+######## ?????????????????? | | # #????# ?????????????????? | | ## ##????# ???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 750 Evasion (%) 55 Melee Accuracy 5 Recoil Reduction 5 Defensive Hacking 10 Item Schematics ----------------- System Shield | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ System Shield | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Just What I Needed Novice Programmer Challenges ------------ None Game ------ Seed PointyGyrokineticDriver Manual? 0 Play Time 00:58:09 Cumulative 17.0 hours Start 2024.09.28 @ 15:56:40 End 2024.09.28 @ 17:51:55 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 34 Rogue 33 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 19 Achievement% 18 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8ef76405-99e2-43a1-87f1-b54c32d050d1