Cogmind - Beta 10.1 --- EXPLORER MODE // 2020.10.15 @ 15:27:05 Player: Luigi Panache Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (18) 90 Value Destroyed (320) 320 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1410 Bonus ------- None Cogmind --------- Core Integrity 368/400 Matter 300/300 Energy 250/250 System Corruption 1% Temperature Cool (0) Movement Treading (160) Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (4) --- Light Treads Light Treads Improved Treads > --- UTILITY (3) ------ Large Storage Unit Large Storage Unit Sensor Array > --- WEAPON (2) ------- Light Assault Rifle Heavy Assault Rifle > --- INVENTORY (16) --- Light Ion Engine Light Ion Engine Light Treads Improved Flight Unit Medium Storage Unit Medium Storage Unit Hacking Suite Hacking Suite Hacking Suite Assault Rifle Light Assault Rifle Light Assault Rifle Grenade Launcher Grenade Launcher Grenade Launcher Welding Torch Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads Improved Treads > --- UTILITY ---------- Large Storage Unit Large Storage Unit Sensor Array > --- WEAPON ----------- Light Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Ion Engine Light Treads Aluminum Leg Aluminum Leg Improved Flight Unit Medium Storage Unit Medium Storage Unit Hacking Suite Assault Rifle Light Assault Rifle Light Assault Rifle Grenade Launcher Grenade Launcher Grenade Launcher Welding Torch [Rating: 13] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Protection Light Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 3 | . 1 2 Power . | . . . Propulsion 2 | . . 2 Utility 1 | . 1 . Weapon . | . . . Parts Attached 15 | 7 5 3 Power 2 | 1 1 . Engine 2 | 1 1 . Core . | . . . Reactor . | . . . Propulsion 4 | 2 1 1 Treads 4 | 2 1 1 Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 5 | 2 3 . Device 1 | . 1 . Storage 3 | 1 2 . Processor . | . . . Hackware . | . . . Protection 1 | 1 . . Artifact . | . . . Weapon 4 | 2 . 2 Energy Gun 2 | 2 . . Energy Cannon . | . . . Ballistic Gun 2 | . . 2 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 3 | . 1 2 Power . | . . . Propulsion . | . . . Utility 1 | . 1 . Weapon 2 | . . 2 Highest Loss Streak 2 | . 1 2 Average Slot Usage (%) 94 | . 98 87 Engine 11 | . 12 10 Treads 25 | . 25 27 Device 4 | . 2 10 Storage 22 | . 23 20 Protection 6 | . 9 . Energy Gun 18 | . 25 4 Ballistic Gun 5 | . . 14 Naked Turns . | . . . Heaviest Build 44 | 20 44 42 Greatest Support 63 | 40 40 63 Greatest Overweight (x) 5 | 5 1 1 Average Overweight (x) . | . . . Largest Inventory Capacity 16 | 8 16 16 Average Capacity 14 | 7 15 16 Most Carried 16 | 2 16 16 Average Carried 10 | . 10 15 Final Capacity 16 | 8 16 16 Final Carried 16 | 2 15 16 Class Distribution -------------------- 100% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 388 | 270 50 68 Remotely . | . . . Salvage Created 674 | 100 373 201 Parts 42 | 1 25 16 Haulers Intercepted 2 | . 1 1 Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 11 | . 6 5 Guns 9 | . 4 5 AOE 2 | . 2 . Classes Destroyed 7 | 1 5 1 Worker 1 | . 1 . Hauler 2 | . 1 1 Recycler 2 | 1 1 . Watcher 2 | . 2 . Swarmer 7 | . 4 3 Grunt 2 | . 2 . Sentry 2 | . . 2 Best Kill Streak 4 | 1 4 2 Combat Bots Only 2 | . 2 2 Max Kills in Single Turn 2 | 1 2 1 Gunslinging . | . . . Exploded 1 | . 1 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 540 | . 331 209 Core 90 | . 58 32 Absorbed by Shields . | . . . Core Remaining (%) 88 | 100 76 . Volleys Fired 37 | 3 20 14 Largest 2 | 2 2 2 Hottest 80 | 80 80 80 Shots Fired 74 | 6 40 28 Gun 74 | 6 40 28 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 24 | . . 24 Thermal . | . . . Explosive . | . . . Electromagnetic 50 | 6 40 4 Robot Hit Streak 19 | 6 12 19 Robot Miss Streak 2 | . 2 1 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 61 | 6 32 23 Core Hits 24 | 2 14 8 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1059 | 84 716 259 Guns 742 | 84 399 259 Cannons . | . . . Explosions 317 | . 317 . Melee . | . . . Ramming . | . . . Kinetic 215 | . . 215 Thermal 136 | . 136 . Explosive 181 | . 181 . Electromagnetic 527 | 84 399 44 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . . 1 Average Corruption 1 | . . 1 Corruption Purged . | . . . Effects 1 | . . 1 Data Loss (minor) 1 | . . 1 Overload Shots . | . . . Overflow Damage 38 | . 38 . Projectiles . | . . . Explosions 38 | . 38 . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 183 | . 183 . Shots 4 | . 4 . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 222 | 54 222 27 Average Temperature 53 | 28 61 11 Received Heat Transfer 123 | . 60 63 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 4 | . 3 1 Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 150 | . 150 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 3 | . 3 . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 163 | 5 133 163 Initial 2 | . 2 . Average 53 | 3 38 96 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 2 | . 1 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 16 | . 9 7 Peak Tracking Total 4 | . 4 2 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 2 | . 1 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 3 | . 3 . Max in Single Turn 2 | . 2 . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 9 | . 6 3 Terminals 8 | . 6 2 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers 1 | . . 1 Garrison Access . | . . . Total Hacks 25 | . 17 8 Successful 14 | . 9 5 Failed 11 | . 8 3 Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 19 | . 15 4 Terminals 23 | . 17 6 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers 2 | . . 2 Garrison Access . | . . . Terminal Hacks 8 | . 5 3 Part Schematic 2 | . 1 1 Prototype ID Bank 3 | . 2 1 Level Access Points 1 | . 1 . Terminal Index 1 | . 1 . Fabricator Index 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer 1 | . . 1 Insert Component 1 | . . 1 Garrison Access Hacks . | . . . Unauthorized Hacks 5 | . 4 1 Terminals 5 | . 4 1 Botnet 5 | . 4 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 8 | . 6 2 Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 2 | . 1 1 Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed 1 | . . 1 Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 1452 | 135 865 452 Spaces Moved 730 | 67 439 224 Core 17 | 17 . . Treads 713 | 50 439 224 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 160 Average Speed 173 | 171 178 163 Slowest Speed 300 | 300 180 180 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 31 | 5 64 24 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken 2 | 1 1 . Unknown Exits Taken . | . . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 36 | . 36 . Melee . | . . . Projectile . | . . . AOE 36 | . 36 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 847 | 78 484 285 Wait 39 | . 4 35 Move 728 | 66 438 224 Hop . | . . . Pick Up 23 | 2 15 6 Fast Attach 11 | 7 3 1 Attach 3 | . 1 2 Detach . | . . . Swap 1 | . 1 . Drop 5 | . 2 3 Fire 37 | 3 20 14 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Materials History --------- Turn | Location | Event 17 | -11/Scrapyard | Identified exit to Materials 17 | -11/Scrapyard | Discovered exit to Materials (range 15) 136 | -11/Scrapyard | Entered Materials 136 | -10/Materials | Evolved 1 slot: Utility x1 280 | -10/Materials | Identified exit to Mines 280 | -10/Materials | Discovered exit to Mines (range 9) 301 | -10/Materials | Build established: Hacker-Mutant 327 | -10/Materials | Identified exit to Materials 1001 | -10/Materials | Entered another Materials area 1001 | -9/Materials | Evolved 2 slots: Propulsion x2 1453 | -9/Materials | Self-destructed Last Messages --------------- Awaiting botnet instructions. >>Schematic(VTOL Module) Downloading schematic... VTOL Module Rating: 2 Schematic downloaded. >>Index(Fabricators) No fabricators found. 01268_ Connecting with Terminal... >>Prototypes Downloading prototype IDs... Enh. Autogun Hvy. Particle Gun 01308_ Dropped Flight Unit. 01309_ Acquired Hacking Suite. 01310_ Dropped Aluminum Leg. 01312_ Acquired Hacking Suite. 01422_ A-02 Transporter destroyed. 01424_ Acquired 17 matter. 01441_ System corrupted: Component data lost. Map ----- +----------------------------------------------------+ | ???????????????????????????????????? | | ???????????????????????????????????? | | ????????????????????????????????????############## | | ????????????????????????????????????# # | | ????????????????????????????????????????"""" # | | ????????????????????????????????????????""""""" %+ | | ?????????????????????????????????????????" """ *# | | ?????????????????????????###########???? % # | | ?????????????????????????#!=* [ #???########### | | ?????????????????????????#/!! #?????????????# | | ?????????????????????????#/%!! #?????????????# | | ?????????????????????????#/""" """ #?????????????# | | ?????????????????????????#!""" 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