Cogmind - Beta 10.2 *** ADVENTURER MODE // 2022.01.02 @ 23:09:30 // Winter2019/RPGLIKE Player: Grommile Result: Self-destructed Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (42) 210 Value Destroyed (567) 567 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2097 Bonus ------- None Cogmind --------- Core Integrity 358/600 Matter 296/300 Energy 115/250 System Corruption 11% Temperature Cool (33) Movement Walking (120) Location -9/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (3) ------ Structural Scanner Signal Interpreter > --- WEAPON (3) ------- Latent Energy Streamer Light Cannon > --- INVENTORY (4) ---- High-capacity Matter Pod (200) Rocket Launcher Datajack Mining Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Makeshift Leg > --- UTILITY ---------- Structural Scanner Signal Interpreter > --- WEAPON ----------- Latent Energy Streamer Light Cannon > --- INVENTORY -------- Medium Matter Pod Grenade Launcher Datajack Mining Laser [Rating: 19] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Structural Scanner Device Structural Scanner Processor Signal Interpreter Weapon Light Cannon Energy Cannon Latent Energy Streamer Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Slots Evolved 5 | 3 . 1 . 1 Power . | . . . . . Propulsion 1 | 1 . . . . Utility 2 | 1 . 1 . . Weapon 2 | 1 . . . 1 Parts Attached 15 | 6 5 . 4 . Power 3 | 1 1 . 1 . Engine 3 | 1 1 . 1 . Core . | . . . . . Reactor . | . . . . . Propulsion 4 | 2 . . 2 . Treads . | . . . . . Leg 4 | 2 . . 2 . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 3 | 1 2 . . . Device 2 | 1 1 . . . Storage . | . . . . . Processor 1 | . 1 . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 5 | 2 2 . 1 . Energy Gun . | . . . . . Energy Cannon 2 | . 1 . 1 . Ballistic Gun 2 | 2 . . . . Ballistic Cannon 1 | . 1 . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Highest Loss Streak . | . . . . . Average Slot Usage (%) 89 | . 99 87 87 82 Engine 12 | . 14 12 12 11 Leg 25 | . 28 25 25 23 Device 15 | . 23 12 12 11 Processor 9 | . 3 12 12 11 Energy Cannon 10 | . 5 12 12 11 Ballistic Gun 2 | . 9 . . . Ballistic Cannon 12 | . 12 12 12 11 Naked Turns . | . . . . . Heaviest Build 19 | 8 13 12 19 19 Greatest Support 20 | 20 20 20 20 20 Greatest Overweight (x) 2 | 2 . . . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 4 | 4 4 4 4 4 Average Capacity 3 | 3 4 4 4 4 Most Carried 4 | 1 4 4 4 4 Average Carried 3 | . 3 4 4 3 Final Capacity 4 | 4 4 4 4 4 Final Carried 4 | 1 4 4 4 4 Class Distribution -------------------- 99% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Resources | -11 -10 -10 -10 -9 ----------- Run | Scr Mat Min Exi Min Matter Collected 978 | 308 340 118 95 117 Remotely . | . . . . . Salvage Created 1149 | 193 312 404 33 207 Parts 79 | 14 31 17 1 16 Haulers Intercepted 1 | . 1 . . . Recyclers Shooed 2 | . . . . 2 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Combat Hostiles Destroyed 21 | . 8 4 1 8 Guns 3 | . 3 . . . Cannons 18 | . 5 4 1 8 Classes Destroyed 10 | 3 5 . 1 1 Worker 10 | 2 3 3 . 2 Builder 2 | . 1 1 . . Tunneler 5 | 3 . 2 . . Hauler 1 | . 1 . . . Recycler 6 | 1 1 2 . 2 Watcher 2 | . 2 . . . Swarmer 8 | . 5 . . 3 Grunt 7 | . 3 4 . . Hunter 1 | . . . 1 . Assembled 5 | . . . . 5 Best Kill Streak 7 | 4 5 7 1 4 Combat Bots Only 4 | . 3 2 1 4 Max Kills in Single Turn 2 | 1 1 2 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -9 -------- Run | Scr Mat Min Exi Min Damage Taken 628 | . 307 57 . 264 Core 517 | . 248 50 . 219 Absorbed by Shields . | . . . . . Redirected to Core 354 | . 180 25 . 149 Core Remaining (%) 100 | 100 . . . . Volleys Fired 94 | 8 31 17 6 32 Largest 2 | 2 2 2 1 2 Hottest 95 | 40 95 95 35 95 Shots Fired 152 | 16 62 34 6 34 Gun 38 | 16 22 . . . Cannon 114 | . 40 34 6 34 Launcher . | . . . . . Special . | . . . . . Kinetic 121 | 16 53 17 6 29 Thermal 26 | . 9 17 . . Explosive . | . . . . . Electromagnetic 5 | . . . . 5 Robot Hit Streak 13 | 10 8 10 13 9 Robot Miss Streak 3 | 1 3 1 1 1 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 103 | 12 38 24 5 24 Core Hits 60 | 7 18 14 2 19 Critical Hits 4 | . 1 . 1 2 Critical Kills 3 | . . . 1 2 Critical Parts Destroyed 1 | . 1 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2052 | 176 630 489 65 692 Guns 386 | 176 210 . . . Cannons 1427 | . 420 489 65 453 Explosions 239 | . . . . 239 Melee . | . . . . . Ramming . | . . . . . Kinetic 1373 | 176 470 209 65 453 Thermal 440 | . 160 280 . . Explosive . | . . . . . Electromagnetic 239 | . . . . 239 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 11 | . . . . 11 Average Corruption 6 | . . . . 6 Corruption Purged . | . . . . . Effects 8 | . . . . 8 Message Errors 1 | . . . . 1 Matter Fused 1 | . . . . 1 Heat Flow Errors 2 | . . . . 2 Data Loss (minor) 1 | . . . . 1 Data Loss (major) 1 | . . . . 1 Targeting Errors 2 | . . . . 2 Overload Shots . | . . . . . Overflow Damage 12 | . . 4 . 8 Projectiles 12 | . . 4 . 8 Explosions . | . . . . . Melee . | . . . . . Knockbacks 15 | . 6 1 . 8 Impact . | . . . . . Kinetic 15 | . 6 1 . 8 Secondary . | . . . . . Self-Inflicted Damage 95 | . . . . 95 Shots 2 | . . . . 2 Rammed 1 | . . . . 1 Targets Rammed 1 | . . . . 1 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 267 | . 99 267 . 175 Average Temperature 52 | . 28 77 . 42 Received Heat Transfer 161 | . 99 42 . 20 Effects 1 | . . 1 . . Interference 1 | . . 1 . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 2 | . . . . 2 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 925 | . 333 592 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Latent Energy Used 460 | . . . . 460 LE Corruption 9 | . . . . 9 Alert | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Peak Influence 250 | 30 250 146 . 105 Initial 47 | . 16 47 . . Average 73 | 12 106 60 . 61 Maximum Alert Level 1 | . 1 . . . Low Security (%) 94 | 100 84 100 . 100 Level 1 5 | . 15 . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched . | . . . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Distress Signals 5 | . 3 1 . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 29 | . 17 4 . 8 Peak Tracking Total 5 | . 5 2 . 2 Tactical Retreats 1 | . 1 . . . Traps | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed 1 | . . 1 . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -9 ---------- Run | Scr Mat Min Exi Min Machines Disabled 3 | . 2 1 . . Max in Single Turn 1 | . 1 1 . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Machines Accessed 5 | . 4 . 1 . Terminals 3 | . 3 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 15 | . 14 . 1 . Successful 10 | . 9 . 1 . Failed 5 | . 5 . . . Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual 5 | . 4 . 1 . Terminals 9 | . 9 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 5 | . 5 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 7 | . 6 . 1 . Prototype ID Bank 2 | . 2 . . . Branch Access Points 1 | . 1 . . . Locate Traps 1 | . 1 . . . Hauler Manifests 1 | . 1 . . . Zone Layout 1 | . 1 . . . EX-Prototype ID Bank 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 2 | . 2 . . . Report Inventory 1 | . 1 . . . Retrieve Components 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 1 | . 1 . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Reject 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . 4 . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 2 | . 2 . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -9 ------------ Run | Scr Mat Min Exi Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -9 -------- Run | Scr Mat Min Exi Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Robot Analysis Total . | . . . . . Derelict Logs Recovered 4 | . . 2 . 2 Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -9 ------------- Run | Scr Mat Min Exi Min Turns Passed 2363 | 129 616 516 626 476 Spaces Moved 1643 | 56 413 381 503 290 Core 11 | 11 . . . . Treads . | . . . . . Legs 1632 | 45 413 381 503 290 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 120 Average Speed 119 | 117 120 120 120 120 Slowest Speed 150 | 150 120 120 120 120 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 55 | 4 71 69 91 42 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched 2 | . . 1 . 1 Spaces Dug . | . . . . . Terrain Destroyed 30 | . . . . 30 Melee . | . . . . . Projectile . | . . . . . AOE 30 | . . . . 30 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Total 1883 | 100 472 406 521 384 Wait 95 | 30 4 4 . 57 Move 1639 | 55 412 380 502 290 Hop . | . . . . . Pick Up 7 | 1 4 . 1 1 Fast Attach 12 | 6 4 . 2 . Attach . | . . . . . Detach . | . . . . . Swap 3 | . 1 . 2 . Drop 11 | . 5 . 5 1 Fire 94 | 8 31 17 6 32 Melee . | . . . . . Ram . | . . . . . Kick 1 | . . . . 1 Crush . | . . . . . Escape Stasis . | . . . . . Rewire 3 | . . . 3 . Trap 1 | . . 1 . . Miscellaneous 17 | . 11 4 . 2 Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) History --------- Turn | Location | Event 2 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 2 | -11/Scrapyard | Upgraded with Utility slot (x1) 2 | -11/Scrapyard | Upgraded with Weapon slot (x1) 22 | -11/Scrapyard | Discovered new exit (range 15) 130 | -11/Scrapyard | Entered Materials 160 | -10/Materials | Identified exit to Mines 300 | -10/Materials | Build established: Mutant 404 | -10/Materials | Discovered new exit (range 15) 615 | -10/Materials | Discovered new exit (range 15) 746 | -10/Materials | Entered Mines 748 | -10/Mines | Reached level 2 751 | -10/Mines | Upgraded with Utility slot (x1) 919 | -10/Mines | Learned location of Zion (-7) 952 | -10/Mines | Found a hidden stash of uninstalled traps 1256 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1258 | -10/Mines | Discovered new exit (range 5) 1261 | -10/Mines | Identified exit to Exiles 1262 | -10/Mines | Entered Exiles 1262 | -10/Exiles | Found Exiles lab destroyed 1283 | -10/Exiles | Discovered new exit (range 15) 1298 | -10/Exiles | Identified exit to Mines 1415 | -10/Exiles | Opened EX-Vault 1423 | -10/Exiles | Found Prototype Energy Cannon 1423 | -10/Exiles | Identified Latent Energy Streamer 1840 | -10/Exiles | Discovered exit to Mines (range 12) 1888 | -10/Exiles | Entered Mines 1890 | -9/Mines | Reached level 3 1894 | -9/Mines | Learned Materials garrison access intel 1895 | -9/Mines | Assembled infested the area 1895 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1909 | -9/Mines | Learned location of 1 exit from Materials 1958 | -9/Mines | Discovered new exit (range 11) 1971 | -9/Mines | Identified exit to Materials 2162 | -9/Mines | Upgraded with Weapon slot (x1) 2299 | -9/Mines | Discovered exit to Materials (range 9) 2362 | -9/Mines | System corruption reached 10% 2364 | -9/Mines | Self-destructed Last Messages --------------- System corrupted: Matter fused (-5). K-01 Serf collects debris. U-05 Engineer lays Concrete. K-01 Serf collects debris. System corrupted: Heat flow error (+134). K-01 Serf collects debris. Acquired 13 matter. EXIT=FOUND: MATERIALS U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. Searching scrap... Found Lgt. Armor Plating. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. System corrupted: Substantial component data lost. U-05 Engineer builds a Wall. K-01 Serf destroyed. [Achievement: System Compromised] Map ----- +----------------------------------------------------+ | | | | | ?????????????????????????????????????????????????? | | ????????????????????#######??????????????????????? | | ????????#####??????? ##?????????????????????? | | ???????##!!%#######? ##????????????????????? | | ???????#=*!=%#!!#=# = ##???????????????????? | | ???????#=%*%<%%!%##%!! !#####???????????????? | | ???????##*=%%%%%!=*=%% =%! ##??########????? | | ????????###*=!*|=*|%! #?# ####= ! ##???? | | ??????????###%##!##*# #??# =! == !% #??## | | ???????###??##=#!#%##?? ##??# =%=%*] = #??# | | ??????## #??#=#%#=#?????????## =####= ##??# | | ??????# ####=%###?????????## #??## =[!#???# | | ??????# ## ==#??????????# ##???## *##???# | | ???????# ##?????????# ##?????# ##????# | | ???????## ###???????# ##?????# #????##% | | ????????## % #???????# *% ##????# #?####" | | ?????????## x=#???????# ! #????# ### " | | ?????????## %#???????# x ##???#%##*!"" | | ?????????# #####!#??????## x#???#% [%= % | | ?????????# ##???# #??????# #???#####""" | | ?????????## ##???## ##?##### ##???????# "" | | ??????????####????## #### % ##????????# "" | | ??????????????????## =#########????????####""# | | ??????????????????#######@#????????????????# | | ??????????????????#####x# #????x???????????# ##### | | ????????????????????????# #????????????????# #???? | | ????????????????????????# #????????????????# #???? | | ????????????????????????#r#????????????????# ##### | | ????????????????????????#=#????????????????# | | ????????????????????????#[#????????????????# | | ????????????????????????%=#????????????????####### | | ????????????????????????###??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 12 Terrain Scan Range 16 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 40 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- System Compromised Challenges ------------ None RPGLIKE | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Levels Raised 2 | . . 1 . 1 XP Earned 7905 | 4000 1265 1045 300 1295 XP Spent 6675 | 4000 . 800 . 1875 Upgrades 16 | 7 . 1 . 8 Propulsion Slot 1 | 1 . . . . Utility Slot 2 | 1 . 1 . . Weapon Slot 2 | 1 . . . 1 Inventory Capacity 4 | 4 . . . . Sensor Range 6 | . . . . 6 Ranged Accuracy 1 | . . . . 1 Protomatter Created 152 | . 110 28 . 14 Integrity Restored 307 | . 181 84 . 42 Core 275 | . 149 84 . 42 Parts 32 | . 32 . . . Protomatter Decayed 194 | . 48 . . 146 Game ------ Seed LightningOpticalFilter Manual? 0 Play Time 00:18:06 Cumulative 19.0 hours Start 2022.01.02 @ 22:52:13 End 2022.01.02 @ 23:09:30 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode Winter2019/RPGLIKE Game No. 38 Rogue 0 Adventurer 38 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 37 Gallery% 40 Achievement% 22 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 4dc54f3d-d1b8-48d7-9549-6c064572e3ba