Cogmind - Beta 10.2 --- EXPLORER MODE // 2021.03.11 @ 21:51:44 Player: Analote Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (9) 1800 Robots Destroyed (157) 785 Value Destroyed (6300) 6300 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (1216) 1216 TOTAL SCORE: 13141 Bonus ------- High Alert Combat Kills 516 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 611/1150 Matter 550/550 Energy 310/310 System Corruption 1% Temperature Cool (21) Movement Walking (150) Ox1 Location -4/Factory Parts ------- > --- POWER (2) -------- Reinforced Fission Core > --- PROPULSION (8) --- Myomer Leg > --- UTILITY (6) ------ Advanced Heat Sink Medium Storage Unit Matter Compressor Advanced Targeting Computer > --- WEAPON (4) ------- Wave Gun Coil Gun Mini Assault Cannon > --- INVENTORY (8) ---- Medium Matter Pod (100) Quantum Rifle HERF Cannon HERF Cannon Coil Gun Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Light Antimatter Reactor > --- PROPULSION ------- Advanced Heavy Treads Advanced Heavy Treads Advanced Heavy Treads Advanced Heavy Treads > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Matter Compressor Advanced Targeting Computer Recoil Nullifier Utility Shielding > --- WEAPON ----------- Heavy Machine Gun KE Penetrator KE Penetrator Mini Assault Cannon > --- INVENTORY -------- Fission Core Medium Matter Pod Long-range Tractor Beam Recalibrator Minigun High-powered Shotgun Smartbomb Launcher [Rating: 119] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Fission Core Reactor Light Antimatter Reactor Propulsion Advanced Heavy Treads Treads Advanced Heavy Treads Leg Improved Carbon-fiber Leg Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Advanced Targeting Computer Protection Utility Shielding Weapon Minigun Energy Gun Medium Laser Energy Cannon HERF Cannon Ballistic Gun Minigun Ballistic Cannon Mini Assault Cannon Launcher Gamma Bomb Array Impact Weapon Heavy Hammer Build | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Gar Fac Slots Evolved 13 | . 1 2 2 2 2 2 2 . . Power 1 | . . 1 . . . . . . . Propulsion 6 | . . . 2 . . 2 2 . . Utility 4 | . 1 1 . . 2 . . . . Weapon 2 | . . . . 2 . . . . . Parts Attached 112 | 7 5 18 10 11 11 10 6 29 5 Power 16 | 1 1 6 . 1 2 . 1 4 . Engine 10 | 1 1 6 . 1 1 . . . . Core 3 | . . . . . 1 . . 2 . Reactor 3 | . . . . . . . 1 2 . Propulsion 28 | 2 1 4 4 4 2 1 1 8 1 Treads 5 | . . . . . 2 1 1 1 . Leg 23 | 2 1 4 4 4 . . . 7 1 Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 19 | 2 . 2 2 2 5 1 . 5 . Device 11 | . . 1 1 1 3 1 . 4 . Storage 3 | 1 . . . 1 1 . . . . Processor 2 | 1 . . 1 . . . . . . Hackware . | . . . . . . . . . . Protection 3 | . . 1 . . 1 . . 1 . Artifact . | . . . . . . . . . . Weapon 49 | 2 3 6 4 4 2 8 4 12 4 Energy Gun 15 | 2 1 6 2 . . . . 3 1 Energy Cannon 4 | . . . . . . . . 4 . Ballistic Gun 21 | . . . 2 4 2 6 4 2 1 Ballistic Cannon 3 | . . . . . . 1 . 1 1 Launcher 4 | . . . . . . 1 . 2 1 Special Weapon . | . . . . . . . . . . Impact Weapon 2 | . 2 . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 2 | . . 1 . 1 . . . . . Parts Lost 30 | . . 1 1 1 . . . 16 11 Power 4 | . . . . . . . . 3 1 Propulsion 13 | . . 1 1 . . . . 4 7 Utility 5 | . . . . . . . . 5 . Weapon 8 | . . . . 1 . . . 4 3 Highest Loss Streak 11 | . . 1 1 1 . . . 11 9 Average Slot Usage (%) 87 | . 84 92 98 99 90 80 80 73 71 Engine 8 | . 12 19 16 14 6 5 5 . . Core 2 | . . . . . 5 5 2 3 5 Treads 6 | . . . . . 8 16 20 9 . Leg 13 | . 23 19 32 28 6 . . 9 25 Device 9 | . . 7 8 8 12 11 10 9 5 Storage 9 | . 12 10 8 6 11 11 10 10 10 Processor 6 | . 12 10 8 7 6 5 5 5 5 Protection 4 | . . 6 8 5 6 5 5 1 . Energy Gun 2 | . 20 12 7 . . . . 1 6 Energy Cannon 1 | . . . . . . . . 5 5 Ballistic Gun 15 | . . . 8 27 25 17 15 7 2 Naked Turns . | . . . . . . . . . . Heaviest Build 96 | 16 19 30 33 40 50 53 57 96 81 Greatest Support 280 | 20 20 26 52 71 140 210 280 280 140 Greatest Overweight (x) 3 | . 1 2 . . . . . 3 2 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 7 8 8 8 8 8 Most Carried 8 | 4 5 8 8 8 8 8 8 8 6 Average Carried 5 | 1 2 5 5 5 7 6 6 4 5 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 8 Final Carried 8 | 1 4 6 6 6 8 8 6 5 5 Class Distribution -------------------- 50% | Hacker-Gunner 23% | Hacker-Mutant 12% | Scavenger-Gunner 8% | Scavenger-Mutant 4% | Scavenger-Tank Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Hacker-Gunner | -7/Factory Hacker-Gunner | -6/Factory Hacker-Gunner | -5/Factory Scavenger-Gunner | -4/Factory Scavenger-Gunner | -4/Garrison Scavenger-Gunner | -4/Factory Resources | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Gar Fac Matter Collected 5297 | 160 71 224 383 552 1423 538 191 1510 245 Remotely 2024 | . . . 42 552 1191 239 . . . Salvage Created 7430 | . 97 641 1117 738 1431 1162 245 1441 558 Parts 357 | . 9 36 71 37 63 65 19 43 14 Haulers Intercepted 9 | . . 1 1 2 3 2 . . . Recyclers Shooed 2 | . . . . . 1 1 . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Gar Fac Combat Hostiles Destroyed 118 | . 3 13 19 10 21 14 4 28 6 Melee 4 | . . 4 . . . . . . . Guns 97 | . 3 8 18 10 21 12 4 19 2 Cannons 6 | . . . . . . . . 3 3 AOE 4 | . . . 1 . . 2 . . 1 Classes Destroyed 16 | . 3 3 6 2 1 1 . . . Worker 5 | . . 1 1 . 1 1 . . 1 Builder 4 | . . . 1 . . 2 1 . . Tunneler 1 | . . . . . . 1 . . . Hauler 9 | . . 1 1 2 3 2 . . . Recycler 3 | . . . 1 . 1 1 . . . Carrier 1 | . . . 1 . . . . . . Operator 3 | . . . . 2 . 1 . . . Watcher 13 | . 1 1 4 1 2 4 . . . Swarmer 32 | . 2 3 8 . 8 . . 11 . Grunt 39 | . 1 5 5 5 5 6 . 11 1 Brawler 3 | . . . 1 . . 1 . 1 . Protector 1 | . . . 1 . . . . . . Sentry 19 | . . 5 3 3 4 1 . 1 2 Hunter 7 | . . . 1 . . . 2 2 2 Programmer 13 | . . . . 2 3 6 2 . . Behemoth 4 | . . . . . 1 . . 2 1 Best Kill Streak 12 | . 3 5 9 4 4 6 3 12 3 Combat Bots Only 12 | . 3 5 7 3 4 6 2 12 2 Max Kills in Single Turn 3 | . 1 2 2 1 2 3 1 2 1 Gunslinging 1 | . . . 1 . 1 . . . . Exploded 1 | . . . 1 . . 1 . . 1 Melee 1 | . . 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Gar Fac Damage Taken 8033 | . 63 539 618 213 993 527 250 3224 1606 Core 874 | . . 138 50 31 77 39 11 209 319 Absorbed by Shields 38 | . . . . . . . . 38 . Reduced by Siege Mode 45 | . . . . . . . . 45 . Core Remaining (%) 90 | 100 100 65 90 95 90 96 . . . Volleys Fired 358 | . 10 19 69 27 67 50 11 82 23 Largest 4 | . 2 2 2 4 4 4 4 4 4 Hottest 364 | . 90 106 110 100 105 128 144 350 364 Shots Fired 1047 | . 14 29 138 108 268 151 44 225 70 Gun 921 | . 14 29 138 108 268 136 33 154 41 Cannon 110 | . . . . . . 7 11 65 27 Launcher 16 | . . . . . . 8 . 6 2 Special . | . . . . . . . . . . Kinetic 842 | . . . 62 108 268 143 44 179 38 Thermal 82 | . 14 25 . . . . . 21 22 Explosive 12 | . . . . . . 8 . 4 . Electromagnetic 111 | . . 4 76 . . . . 21 10 Robot Hit Streak 83 | . 13 22 28 25 50 83 73 34 52 Robot Miss Streak 3 | . . 2 2 3 2 1 1 2 1 Penetration Max 1 | . . . . . . 1 1 1 1 Secondary Targets 15 | . . 1 7 2 4 1 . . . Max Gunslinging Chain 1 | . . 1 1 1 1 1 . . . Shots Hit Robots 864 | . 13 50 119 72 218 118 32 178 64 Core Hits 331 | . 5 22 45 32 70 62 13 58 24 Critical Hits 25 | . . . 3 1 3 2 1 13 2 Critical Kills 6 | . . . 1 1 1 . . 2 1 Critical Parts Destroyed 9 | . . . 2 . 1 2 1 3 . Melee Attacks 25 | . . 25 . . . . . . . Impact 25 | . . 25 . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks 5 | . . 5 . . . . . . . Damage Inflicted 19401 | . 159 963 1837 1384 3771 3298 745 5280 1964 Guns 14715 | . 159 386 1615 1384 3771 2273 577 3513 1037 Cannons 2397 | . . . . . . 153 168 1369 707 Explosions 1712 | . . . 222 . . 872 . 398 220 Melee 577 | . . 577 . . . . . . . Ramming . | . . . . . . . . . . Kinetic 13826 | . . . 955 1384 3771 2426 745 3689 856 Thermal 1989 | . 159 328 222 . . . . 568 712 Explosive 1196 | . . . . . . 872 . 324 . Electromagnetic 1813 | . . 58 660 . . . . 699 396 Impact 577 | . . 577 . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 4 | . . . . . . 4 1 1 1 Average Corruption 1 | . . . . . . 1 1 1 1 Corruption Purged . | . . . . . . . . . . Effects 16 | . . . . . . 8 1 7 . Message Errors 8 | . . . . . . 2 1 5 . Energy Discharges 2 | . . . . . . 2 . . . Data Loss (minor) 2 | . . . . . . 2 . . . Targeting Errors 4 | . . . . . . 2 . 2 . Overload Shots . | . . . . . . . . . . Overflow Damage 168 | . . 30 21 . . 64 . 53 . Projectiles 64 | . . . . . . 11 . 53 . Explosions 74 | . . . 21 . . 53 . . . Melee 30 | . . 30 . . . . . . . Knockbacks 7 | . . . . . . . 3 4 . Impact . | . . . . . . . . . . Kinetic 7 | . . . . . . . 3 4 . Secondary . | . . . . . . . . . . Self-Inflicted Damage 87 | . . . 33 . . 44 . 10 . Shots 7 | . . . 2 . . 3 . 2 . Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 471 | . 144 97 180 266 277 27 36 382 471 Average Temperature 79 | . 61 27 60 100 46 7 19 95 194 Received Heat Transfer 2055 | . 24 291 333 93 213 90 . 684 327 Effects 9 | . . . . . . . . 1 8 Shutdowns 2 | . . . . . . . . . 2 Energy Bleed 2 | . . . . . . . . . 2 Interference 3 | . . . . . . . . . 3 Matter Decay 1 | . . . . . . . . 1 . Short Circuit 1 | . . . . . . . . . 1 Siege Activations 1 | . . . . . . . . 1 . Total Turns 14 | . . . . . . . . 14 . Longest Duration 14 | . . . . . . . . 14 . Robots Corrupted 7 | . . . 1 . . . . 6 . Combat Hostiles 6 | . . . . . . . . 6 . Parts Fried 15 | . . 1 5 . . . . 8 1 Impact Corruptions 4 | . . 4 . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 3 | . 2 1 . . . . . . . Heat Transferred 3113 | . 445 888 200 . . . . 740 840 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 6 | . . . 4 . . . . . 2 Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Gar Fac Peak Influence 793 | . 77 288 714 454 534 410 222 793 452 Initial 309 | . . 23 55 186 31 167 81 119 309 Average 264 | . 28 135 373 200 196 191 158 516 384 Maximum Alert Level 3 | . . 1 3 2 2 2 1 3 2 Low Security (%) 51 | 100 100 80 29 74 62 53 63 10 . Level 1 18 | . . 19 12 11 14 43 36 8 48 Level 2 25 | . . . 55 13 22 3 . 63 51 Level 3 3 | . . . 2 . . . . 18 . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 24 | . . 2 3 4 5 6 2 . 2 Investigation 3 | . . . . 2 1 . . . . Extermination 5 | . . . . 1 1 2 1 . . Reinforcement 12 | . . 2 . 1 2 4 1 . 2 Assault 1 | . . . 1 . . . . . . Garrison 3 | . . . 2 . 1 . . . . Intercept . | . . . . . . . . . . Construction Impeded 3 | . . . . 1 . 2 . . . Haulers Reinforced 5 | . . . . . 2 2 . . 1 Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Gar Fac Distress Signals 8 | . 1 1 4 . 1 1 . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 158 | . 4 20 29 14 25 19 5 31 11 Peak Tracking Total 8 | . 2 4 8 4 3 5 2 6 4 Tactical Retreats 2 | . . . 1 . . 1 . . . Traps | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Gar Fac Traps Triggered 13 | . 2 3 . . 4 1 . 3 . Indirectly 3 | . . . . . . . . 3 . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Gar Fac Machines Disabled 8 | . . . 2 . . 2 . . 4 Max in Single Turn 2 | . . . 1 . . 2 . . 1 Garrison Access 3 | . . . 1 . 2 . . . . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . 1 . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Gar Fac Machines Accessed 11 | . . 1 . 3 6 . 1 . . Terminals 4 | . . . . 2 2 . . . . Fabricators 1 | . . . . . 1 . . . . Repair Stations 3 | . . 1 . 1 1 . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 3 | . . . . . 2 . 1 . . Total Hacks 27 | . . 4 . 10 11 . 2 . . Successful 18 | . . 4 . 6 7 . 1 . . Failed 9 | . . . . 4 4 . 1 . . Catastrophic . | . . . . . . . . . . Database Lockouts . | . . . . . . . . . . Manual . | . . . . . . . . . . Terminals 9 | . . . . 4 5 . . . . Fabricators 2 | . . . . . 2 . . . . Repair Stations 12 | . . 4 . 6 2 . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 4 | . . . . . 2 . 2 . . Terminal Hacks 2 | . . . . 1 1 . . . . Level Access Points 1 | . . . . 1 . . . . . Unreport Threat 1 | . . . . . 1 . . . . Fabricator Hacks 2 | . . . . . 2 . . . . Build 2 | . . . . . 2 . . . . Repair Station Hacks 11 | . . 4 . 5 2 . . . . Scan Component 6 | . . 2 . 3 1 . . . . Repair 5 | . . 2 . 2 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 3 | . . . . . 2 . 1 . . Unlock Access 1 | . . . . . . . 1 . . Seal Access 2 | . . . . . 2 . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 2 | . . . . 2 . . . . . Used 1 | . . . . 1 . . . . . Hacking Detections 5 | . . . . 2 2 . 1 . . Full Trace Events 2 | . . . . 2 . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built 4 | . . . . . 4 . . . . Matter 512 | . . . . . 512 . . . . Time 84 | . . . . . 84 . . . . Total Part Build Rating 32 | . . . . . 32 . . . . Parts Repaired 5 | . . 2 . 2 1 . . . . Time 134 | . . 58 . 32 44 . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Fac Gar Fac Used RIF Installer 1 | . . . . . . . . 1 . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 4 | . . . 1 . . 3 . . . Machine Destruction 1 | . . . 1 . . . . . . Programmers 3 | . . . . . . 3 . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Gar Fac Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Gar Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Gar Fac Turns Passed 7075 | 59 153 700 663 1055 1591 1097 264 1316 177 Spaces Moved 3910 | 44 97 300 348 718 889 645 136 670 63 Core 11 | 11 . . . . . . . . . Treads 1737 | . . . . . 613 645 136 343 . Legs 2162 | 33 97 300 348 718 276 . . 327 63 Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 122 122 145 145 120 120 Average Speed 135 | 102 121 148 121 122 137 145 145 140 124 Slowest Speed 210 | 120 150 180 123 122 145 145 145 210 180 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 24 | 4 28 34 40 22 35 21 4 59 2 Regions Visited 9 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 8 | 1 1 1 1 1 1 1 1 . . Unknown Exits Taken . | . . . . . . . . . . Scrap Searched . | . . . . . . . . . . Spaces Dug 1 | . . . . . . 1 . . . Terrain Destroyed 100 | . . . 24 . 1 49 4 5 17 Melee . | . . . . . . . . . . Projectile 12 | . . . . . 1 4 4 3 . AOE 88 | . . . 24 . . 45 . 2 17 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Gar Fac Total 4989 | 58 117 484 463 850 1139 718 178 874 108 Wait 428 | . . 103 13 76 149 . 11 62 14 Move 3899 | 43 96 299 347 717 888 644 136 666 63 Hop . | . . . . . . . . . . Pick Up 114 | 8 6 19 14 12 12 7 7 26 3 Fast Attach . | . . . . . . . . . . Attach 66 | 7 3 12 3 5 6 6 1 20 3 Detach 3 | . . . . . 1 2 . . . Swap 47 | . 2 6 7 7 5 4 5 9 2 Drop 54 | . . 6 10 6 11 5 7 9 . Fire 358 | . 10 19 69 27 67 50 11 82 23 Melee 20 | . . 20 . . . . . . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials -7/Factory (discovered 4 exits: *Fac x4) -6/Factory -5/Factory -4/Factory -4/Garrison (discovered 2 exits: *Fac x2) -4/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Identified exit to Materials 8 | -11/Scrapyard | Discovered exit to Materials (range 16) 60 | -11/Scrapyard | Entered Materials 60 | -10/Materials | Evolved 1 slot: Utility x1 182 | -10/Materials | Identified exit to Materials 182 | -10/Materials | Discovered exit to Materials (range 5) 213 | -10/Materials | Entered another Materials area 213 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 305 | -9/Materials | Build established: Hacker-Mutant 719 | -9/Materials | Identified exit to Mines 719 | -9/Materials | Discovered exit to Mines (range 16) 850 | -9/Materials | Repaired Imp. Ion Engine 878 | -9/Materials | Repaired Med. Laser 908 | -9/Materials | Identified exit to Materials 908 | -9/Materials | Discovered exit to Materials (range 3) 913 | -9/Materials | Entered another Materials area 913 | -8/Materials | Evolved 2 slots: Propulsion x2 1101 | -8/Materials | Garrison activated, responded to threat 1228 | -8/Materials | Destroyed 7 combat bots 1553 | -8/Materials | Identified exit to Factory 1553 | -8/Materials | Discovered exit to Factory (range 16) 1576 | -8/Materials | Entered Factory 1576 | -7/Factory | Evolved 2 slots: Weapon x2 1933 | -7/Factory | Build established: Hacker-Gunner 2031 | -7/Factory | Repaired Med. Storage Unit 2061 | -7/Factory | Repaired Minigun 2408 | -7/Factory | Identified exit to Factory 2631 | -7/Factory | Entered another Factory area 2631 | -6/Factory | Evolved 2 slots: Utility x2 2789 | -6/Factory | Spotted B-75 Beast 2805 | -6/Factory | Destroyed B-75 Beast 3048 | -6/Factory | Fabricated Adv. Heavy Treads (x2) 3110 | -6/Factory | Fabricated Adv. Heavy Treads (x2) 3528 | -6/Factory | Local fabrication network quarantined 3836 | -6/Factory | Repaired Imp. Deuterium Engine 3947 | -6/Factory | Garrison activated, responded to threat 4213 | -6/Factory | Identified exit to Factory 4213 | -6/Factory | Discovered exit to Factory (range 7) 4222 | -6/Factory | Entered another Factory area 4222 | -5/Factory | Evolved 2 slots: Propulsion x2 4594 | -5/Factory | Build established: Hacker-Mutant 4947 | -5/Factory | Build established: Hacker-Gunner 5233 | -5/Factory | Identified exit to Factory 5233 | -5/Factory | Discovered exit to Factory (range 16) 5319 | -5/Factory | Entered another Factory area 5319 | -4/Factory | Evolved 2 slots: Propulsion x2 5583 | -4/Factory | Identified exit to Garrison 5583 | -4/Factory | Entered Garrison 5600 | -4/Garrison | Triggered checkpoint 5694 | -4/Garrison | Triggered checkpoint 5729 | -4/Garrison | Build established: Scavenger-Gunner 5796 | -4/Garrison | Destroyed 12 combat bots 5818 | -4/Garrison | Triggered checkpoint 5903 | -4/Garrison | Identified exit to Factory 5903 | -4/Garrison | Discovered exit to Factory (range 13) 5945 | -4/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 6055 | -4/Garrison | Spotted B-86 Titan 6055 | -4/Garrison | Spotted B-86 Titan 6096 | -4/Garrison | Build established: Scavenger-Tank 6163 | -4/Garrison | Destroyed B-86 Titan 6199 | -4/Garrison | Destroyed B-86 Titan 6218 | -4/Garrison | Lost 11 parts (2p3n2u4w) 6368 | -4/Garrison | Triggered checkpoint 6497 | -4/Garrison | Found Gamma Bomb Array 6596 | -4/Garrison | Triggered checkpoint 6624 | -4/Garrison | Triggered checkpoint 6688 | -4/Garrison | Discovered exit to Factory (range 14) 6690 | -4/Garrison | Triggered checkpoint 6893 | -4/Garrison | Installed Relay Interface Framework 6899 | -4/Garrison | Entered Factory 6982 | -4/Factory | Spotted B-86 Titan 7039 | -4/Factory | Destroyed B-86 Titan 7060 | -4/Factory | Lost 9 parts (1p6n2w) 7076 | -4/Factory | Self-destructed Last Messages --------------- 07039_ B-86 Titan destroyed. 07039_ Penetrated by Slug. 07042_ Slug penetrates Y-64 Sentinel. 07044_ Penetrated by Slug. 07045_ Slug penetrates Y-64 Sentinel. 07046_ Penetrated by Slug. 07048_ Y-64 Sentinel destroyed. 07051_ Acquired 67 matter. 07055_ Acquired Myomer Leg. 07060_ Acquired Wave Gun. 07062_ Acquired 9 matter. 07062_ K-01 Serf collects debris. 07066_ Acquired 11 matter. 07067_ K-01 Serf collects debris. 07069_ Acquired 10 matter. 07070_ K-01 Serf collects debris. 07072_ Acquired 10 matter. 07072_ Gamma Bomb Array destroyed. 07073_ Flexi-carbon Leg destroyed. 07074_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ??????????????????????? "??????????? | | ?????????????????????? ""?????????? | | ?????????????????????? ????????? | | ????###########??????! %????????? | | ????# ## ####??"% %" "?????? | | ????# # ### ! ! % "?????? | | ????# "" # "" # ggggk[%%% ?????? | | ????# S"" %# "" = ! ?????? | | ????# "" # "T k ?????? | | ????# # " ??????? | | ????####+###= "" "????????? | | ???????# ### "F "????????? | | ???????# ##;;[!;;; """"????????? | | ???????# @ % #####?????????? | | ???????# ;;;;;;;;;;;##?????????????? | | #######; ;# ####??????????????? | | # # #### #?????????????????? | | # "" # #??###;#####??????????????? | | # """# #????# #??????????????? | | # T"# ###### #??????????????? | | # """# #??????????????? | | # "" # #??????????????? | | # + #??????????????? | | # # #??????????????? | | # # #??????????????? | | # ##### #??????????????? | | # """ #???# #??????????????? | | # """ #???# ?????????????? | | # """ #???# ???????????? | | # #???# ??????????? | | ########???# ?????????? | | ???????????# ?????????? | | ???????????# #############?????????? | | ???????????# #?????????????????????? | | ???????????#+??????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 37 Energy Capacity 500 Matter Stores 550 Matter Capacity 550 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Utility Shielding 33 Phase Shifting 10 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 14 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Adv. Heavy Treads | x2 | -6/Factory | Preloaded Adv. Heavy Treads | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SigixPlasmaInitializer Manual? 0 Play Time 00:58:57 Cumulative 33.6 hours Start 2021.03.11 @ 20:55:47 End 2021.03.11 @ 21:51:44 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 43 Rogue 0 Adventurer 0 Explorer 43 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 45 Achievement% 37 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 12/Proggy Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 64cd66a5-3f9d-4064-a066-79ca236f2a5a