Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.05 @ 01:47:26 Player: GayPredator Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (16) 3200 Robots Destroyed (124) 620 Value Destroyed (5217) 5217 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (1741) 1741 TOTAL SCORE: 14538 Bonus ------- Follower Combat Kills 294 Entered DSFs 1000 Aligned with FarCom 300 Met Imprinter 300 Acquired ECA 300 Friendly Fire -453 Cogmind --------- Core Integrity 0/1300 Matter 126/300 Energy 149/150 System Corruption 16% Temperature Cool (0) Movement Rolling (95) Ox1 Location -3/Research Parts ------- > --- POWER (2) -------- Micro Antimatter Reactor > --- PROPULSION (4) --- Wheel > --- UTILITY (11) ----- Terrain Scan Processor > --- WEAPON (4) ------- Enhanced Force Lance > --- INVENTORY (5) ---- Centrium Heavy Treads Gamma Rifle Peak State ------------ > --- POWER ------------ Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg Myomer Leg > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Advanced Energy Well Improved Targeting Computer Improved Phase Shifter Experimental Thermal Shield Hacking Suite Mobile Refinery Mk. CCLXVII > --- WEAPON ----------- Neutron Cannon Coil Gun Coil Gun Heavy Machine Gun > --- INVENTORY -------- Improved Linear Gravjet Improved Linear Gravjet Heavy Dispersion Rifle Nova Cannon [Rating: 101] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Improved Linear Gravjet Flight Unit Xenon Bombardment Thruster Utility Hacking Suite Device Improved Cooling System Storage Large Storage Unit Processor 0b10 Alert Chip Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Rocket Array Energy Gun Plasma Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Array Special Weapon CPS Tube Impact Weapon Great Maul Slashing Weapon Segregator Piercing Weapon Enhanced Force Lance Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Pro Fac Fac DSF Res Slots Evolved 14 | . . . . . 4 2 . 2 . . . . 2 2 . 2 Power 1 | . . . . . . . . . . . . . 1 . . . Propulsion 2 | . . . . . 2 . . . . . . . . . . . Utility 9 | . . . . . 2 . . 2 . . . . 1 2 . 2 Weapon 2 | . . . . . . 2 . . . . . . . . . . Parts Attached 230 | 7 8 1 2 6 23 . 27 33 2 23 8 5 26 . 4 55 Power 25 | 1 1 1 . 1 1 . 2 2 . 3 1 1 3 . 1 7 Engine 10 | 1 1 1 . 1 . . 1 2 . 1 1 1 . . . . Core 6 | . . . . . 1 . 1 . . 1 . . 3 . . . Reactor 9 | . . . . . . . . . . 1 . . . . 1 7 Propulsion 54 | 2 . . . 3 5 . 10 6 . 4 . 4 2 . 2 16 Treads 26 | 2 . . . 1 4 . 4 6 . 4 . 4 . . . 1 Leg 14 | . . . . 2 1 . 6 . . . . . 2 . . 3 Wheel 4 | . . . . . . . . . . . . . . . 2 2 Hover 2 | . . . . . . . . . . . . . . . . 2 Flight 8 | . . . . . . . . . . . . . . . . 8 Utility 52 | 2 . . 2 . 2 . . 15 1 7 3 . 7 . . 13 Device 19 | 1 . . . . . . . 9 . 1 1 . 1 . . 6 Storage 7 | 1 . . 1 . . . . 1 . 1 . . 1 . . 2 Processor 4 | . . . 1 . . . . . . . . . . . . 3 Hackware 12 | . . . . . 2 . . 2 1 . 2 . 4 . . 1 Protection 10 | . . . . . . . . 3 . 5 . . 1 . . 1 Artifact . | . . . . . . . . . . . . . . . . . Weapon 99 | 2 7 . . 2 15 . 15 10 1 9 4 . 14 . 1 19 Energy Gun 15 | 1 . . . . 3 . 1 1 . 2 1 . 2 . 1 3 Energy Cannon 15 | . . . . . 1 . 4 3 . 1 . . 3 . . 3 Ballistic Gun 18 | 1 3 . . 1 3 . . 2 1 1 . . . . . 6 Ballistic Cannon 18 | . 1 . . 1 1 . 10 1 . . . . 3 . . 1 Launcher 8 | . . . . . 2 . . . . . 2 . 4 . . . Special Weapon 1 | . . . . . . . . . . . 1 . . . . . Impact Weapon 9 | . . . . . 3 . . 3 . 3 . . . . . . Slashing Weapon 5 | . . . . . . . . . . 2 . . 2 . . 1 Piercing Weapon 5 | . . . . . . . . . . . . . . . . 5 Special Melee Weapon 5 | . 3 . . . 2 . . . . . . . . . . . Unidentified Prototypes 12 | . . . 1 . 3 . . 1 . . 1 . . . . 6 Parts Lost 79 | . . . . 3 . . 7 1 . 19 . 1 12 . 2 34 Power 14 | . . . . 1 . . 1 1 . 4 . 1 1 . . 5 Propulsion 23 | . . . . 1 . . 2 . . 3 . . 5 . 2 10 Utility 16 | . . . . . . . . . . 7 . . 1 . . 8 Weapon 26 | . . . . 1 . . 4 . . 5 . . 5 . . 11 Highest Loss Streak 21 | . . . . 2 . . 6 1 . 14 . 1 7 . 2 21 To Critical Strikes 2 | . . . . . . . 1 . . . . . . . . 1 Average Slot Usage (%) 89 | . 100 99 100 100 89 84 95 99 100 85 93 99 88 . 6 39 Engine 4 | . 14 13 14 14 1 . 1 4 6 1 3 5 1 . . . Core 1 | . . . . . 7 7 4 1 . . . . 5 . . . Treads 20 | . 28 28 28 17 10 30 11 25 26 24 26 26 17 . . . Leg 2 | . . . . 11 17 . 18 . . . . . . . . 5 Device 4 | . 14 14 5 . . . . 5 . 5 6 6 . . . 5 Storage 6 | . 14 14 14 14 9 7 7 6 6 5 6 6 4 . . 3 Processor 5 | . . . 8 14 9 7 7 6 6 6 6 6 4 . . 2 Hackware 12 | . . . . . 16 15 15 17 26 5 8 13 22 . . 2 Protection 3 | . . . . . . . . 1 . 9 6 6 2 . . . Energy Gun 5 | . 2 . . . 2 . . 3 6 9 13 13 1 . . . Energy Cannon 4 | . . . . . . . 7 8 13 7 1 . 3 . . . Ballistic Gun 3 | . 11 14 14 18 8 7 . 2 4 1 . . . . . 5 Ballistic Cannon 3 | . 12 14 14 9 2 . 19 5 . . . . 4 . . . Launcher 2 | . . . . . . . . . . . 9 13 5 . . . Impact Weapon 1 | . . . . . 3 7 . 4 1 . . . . . . . Slashing Weapon 1 | . . . . . . . . . . 4 . . 4 . . . Naked Turns 189 | . . . . . . . . . . . . . 27 4 35 123 Heaviest Build 88 | 11 13 15 19 21 24 22 48 60 58 58 51 51 63 . 14 88 Greatest Support 112 | 40 40 40 40 40 80 80 88 112 112 112 92 92 90 3 56 81 Greatest Overweight (x) 5 | . . . . 1 1 . 1 1 . 3 . . 1 . 4 5 Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 10 10 10 10 10 15 15 15 15 15 15 5 5 15 Average Capacity 12 | 6 8 8 8 10 10 10 10 13 15 14 15 15 14 5 5 10 Most Carried 15 | 4 7 7 8 10 10 9 10 15 15 15 15 15 15 5 5 10 Average Carried 11 | 2 5 7 7 8 9 9 8 12 15 10 13 14 14 5 4 4 Final Capacity 15 | 8 8 8 10 10 10 10 10 15 15 15 15 15 5 5 5 5 Final Carried 15 | 4 7 7 8 10 9 9 9 15 15 10 15 14 5 5 5 3 Class Distribution -------------------- 30% | Hacker-Skirmisher 20% | Mutant 16% | Hacker-Tank 11% | Tank 8% | Hacker-Assassin 7% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Skirmisher | -7/DSF Hacker-Assassin | -6/Factory Hacker-Skirmisher | -6/Lower Caves Tank | -6/Lower Caves Hacker-Tank | -6/Zion Hacker-Tank | -5/Proximity Caves Hacker-Skirmisher | -5/Factory Hacker-Skirmisher | -4/Factory Mutant | -4/DSF Mutant | -3/Research Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 ----------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Pro Fac Fac DSF Res Matter Collected 3961 | 254 90 21 . 171 286 . 538 472 216 275 80 225 302 . 7 1024 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 4981 | 85 72 . . 238 300 . 484 462 358 874 . 668 599 . . 841 Parts 238 | 6 7 . . 15 15 . 27 26 12 37 . 21 26 . . 46 Haulers Intercepted 2 | . . . . . 1 . . . . . . . 1 . . . Recyclers Shooed 4 | 1 . . . 1 1 . . . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 53 | . . . . . . . . . 3 35 2 13 . . . . Prevented 19 | . . . . . . . . . 9 10 . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Pro Fac Fac DSF Res Combat Hostiles Destroyed 101 | . 2 . . 6 7 . 10 7 5 13 . 21 13 . . 17 Melee 3 | . . . . . . . . . . 2 . . . . . 1 Guns 29 | . . . . 4 6 . . 2 2 1 . 2 1 . . 11 Cannons 41 | . 2 . . 2 1 . 10 5 3 10 . . 4 . . 4 AOE 27 | . . . . . . . . . . . . 19 8 . . . Classes Destroyed 16 | 2 2 . . 2 2 . 3 2 . 1 . . 2 . . . Worker 3 | . . . . . . . . . . . . . 2 . . 1 Builder 8 | . . . . . . . . 2 . . . . 5 . . 1 Tunneler 1 | 1 . . . . . . . . . . . . . . . . Hauler 2 | . . . . . 1 . . . . . . . 1 . . . Recycler 3 | 1 1 . . . . . . 1 . . . . . . . . Operator 1 | . . . . . . . . . . . . . 1 . . . Watcher 3 | . 1 . . . . . . . . . . . 1 . . 1 Swarmer 27 | . 2 . . . 3 . 4 . . . . 9 . . . 9 Grunt 36 | . . . . 5 1 . . 3 5 3 . 10 9 . . . Brawler 3 | . . . . . . . . . . 2 . 1 . . . . Duelist 5 | . . . . 1 . . . 1 . 3 . . . . . . Sentry 7 | . . . . . 3 . . . . 2 . 1 . . . 1 Specialist 3 | . . . . . . . 3 . . . . . . . . . Hunter 6 | . . . . . . . 2 . . 2 . . . . . 2 Programmer 13 | . . . . . . . . 3 . 1 . . 4 . . 5 Heavy 1 | . . . . . . . 1 . . . . . . . . . Wasp 1 | . . . . . . . . . . . . 1 . . . . Thug 1 | . . . . . . . . . . . . 1 . . . . Best Kill Streak 8 | 2 2 . . 4 2 . 6 4 4 4 . 5 8 . . 6 Combat Bots Only 6 | . 2 . . 4 2 . 6 4 4 4 . 5 6 . . 5 Max Kills in Single Turn 6 | 1 1 . . 1 1 . 1 1 1 1 . 6 5 . . 2 Gunslinging 1 | . . . . . . . . . . . . . . . . 1 Exploded 5 | . . . . . . . . . . . . 5 2 . . . Melee 1 | . . . . . . . . . . 1 . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Pro Fac Fac DSF Res Hostile Shots Fired 1130 | . 30 . . 70 27 . 160 29 18 153 . 16 99 . 102 426 Missed 361 | . 9 . . 20 10 . 47 9 5 35 . 5 27 . 58 136 Damage Taken 14132 | . 177 . . 642 180 . 1962 345 251 2176 . 333 2168 . 786 5112 Core 2865 | . 57 . . 112 18 . 243 16 53 302 . 78 422 . 258 1306 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Reduced by Siege Mode 40 | . . . . . . . . . . . . . . . . 40 Redirected to Shielding 138 | . . . . . . . . 24 . 114 . . . . . . Regen/Repaired (Parts) 106 | . . . . . . . . 106 . . . . . . . . Core Remaining (%) 67 | 100 . . . 32 96 . 65 . . . . 47 57 . 77 . Volleys Fired 237 | 4 9 . . 25 23 . 30 12 8 26 . 11 28 . . 61 Largest 4 | 2 2 . . 2 2 . 4 4 4 4 . 3 3 . . 4 Hottest 269 | 60 55 . . 55 86 . 209 221 261 261 . 195 178 . . 269 Shots Fired 564 | 8 18 . . 50 39 . 81 43 29 67 . 21 57 . . 151 Gun 272 | 8 9 . . 39 26 . . 14 15 25 . 12 2 . . 122 Cannon 271 | . 9 . . 11 11 . 81 29 14 42 . . 45 . . 29 Launcher 21 | . . . . . 2 . . . . . . 9 10 . . . Special . | . . . . . . . . . . . . . . . . . Kinetic 336 | 4 18 . . 50 28 . 54 29 8 15 . . 27 . . 103 Thermal 160 | 4 . . . . 9 . 27 6 13 35 . 12 20 . . 34 Explosive 19 | . . . . . 2 . . . . . . 9 8 . . . Electromagnetic 49 | . . . . . . . . 8 8 17 . . 2 . . 14 Robot Hit Streak 21 | 4 3 . . 21 7 . 5 5 9 12 . 4 6 . . 17 Robot Miss Streak 7 | 1 3 . . 4 4 . 4 3 1 3 . 7 4 . . 7 Penetration Max 2 | . . . . . . . . . 1 . . . . . . 2 Secondary Targets 4 | . . . . 2 1 . . . . . . . . . . 1 Max Gunslinging Chain 1 | . . . . 1 1 . . . . . . . . . . 1 Shots Hit Robots 359 | 7 10 . . 37 23 . 38 31 20 48 . 9 52 . . 84 Core Hits 285 | 3 5 1 . 16 9 . 17 21 11 23 . 73 69 . . 37 Critical Kills 6 | . . . . . . . . 1 2 . . . . . . 3 Critical Parts Destroyed 6 | . . . . . . . . . 2 2 . . . . . 2 Critical Strikes 19 | . . . . . . . . 1 5 3 . 1 3 . . 6 Burn 3 | . . . . . . . . . 1 1 . 1 . . . . Destroy 11 | . . . . . . . . . 4 2 . . . . . 5 Blast 1 | . . . . . . . . . . . . . 1 . . . Smash 1 | . . . . . . . . 1 . . . . . . . . Sever 2 | . . . . . . . . . . . . . 2 . . . Impale 1 | . . . . . . . . . . . . . . . . 1 Melee Attacks 94 | . 2 . . . 10 . . 14 . 14 . . 32 . . 22 Thermal 5 | . . . . . . . . . . 5 . . . . . . Impact 33 | . . . . . 10 . . 14 . 9 . . . . . . Slashing 32 | . . . . . . . . . . . . . 32 . . . Piercing 22 | . . . . . . . . . . . . . . . . 22 Sneak Attacks 7 | . 2 . . . . . . 3 . . . . 2 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 12888 | 71 122 6 . 392 442 . 1087 867 507 1298 . 2022 3286 . . 2788 Guns 3121 | 71 23 . . 263 269 . . 137 140 181 . 111 52 . . 1874 Cannons 4947 | . 96 . . 129 125 . 1087 512 367 839 . . 1013 . . 779 Explosions 3843 | . . . . . 35 . . 14 . . . 1911 1792 . . 91 Melee 946 | . . . . . . . . 204 . 276 . . 422 . . 44 Ramming 31 | . 3 6 . . 13 . . . . 2 . . 7 . . . Kinetic 4328 | 35 119 . . 392 254 . 680 401 44 103 . . 665 . . 1635 Thermal 2853 | 36 . . . . 140 . 407 105 204 520 . 111 400 . . 930 Explosive 3672 | . . . . . 35 . . 14 . . . 1911 1712 . . . Electromagnetic 1058 | . . . . . . . . 143 259 397 . . 80 . . 179 Impact 480 | . . . . . . . . 204 . 276 . . . . . . Slashing 422 | . . . . . . . . . . . . . 422 . . . Piercing 44 | . . . . . . . . . . . . . . . . 44 Highest Corruption 16 | . . . . . . . . 3 3 4 4 . 8 . . 16 Average Corruption 4 | . . . . . . . . 2 3 3 4 . 7 . . 9 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 138 | . . . . . . . . 16 17 33 2 . 37 . . 33 Message Errors 29 | . . . . . . . . 2 6 6 . . 10 . . 5 Matter Fused 23 | . . . . . . . . 1 . 8 . . 5 . . 9 Heat Flow Errors 23 | . . . . . . . . 4 3 5 . . 4 . . 7 Energy Discharges 19 | . . . . . . . . 3 2 3 1 . 5 . . 5 Parts Fused 2 | . . . . . . . . 1 1 . . . . . . . Data Loss (minor) 20 | . . . . . . . . 3 2 3 1 . 7 . . 4 Data Loss (major) 7 | . . . . . . . . 1 1 4 . . 1 . . . Misfires 3 | . . . . . . . . 1 1 . . . 1 . . . Alerts 4 | . . . . . . . . . 1 1 . . 2 . . . Misdirections 1 | . . . . . . . . . . . . . . . . 1 Weapon Failures 7 | . . . . . . . . . . 3 . . 2 . . 2 Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 213 | . . . . . . . . 44 . 13 . 12 107 . . 37 Projectiles 49 | . . . . . . . . 12 . . . . . . . 37 Explosions 12 | . . . . . . . . . . . . 12 . . . . Melee 152 | . . . . . . . . 32 . 13 . . 107 . . . Knockbacks 23 | . . . . 3 1 . 2 9 . 1 . . 4 . . 3 Impact 2 | . . . . . . . . 1 . 1 . . . . . . Kinetic 20 | . . . . 3 1 . 2 8 . . . . 4 . . 2 Secondary 1 | . . . . . . . . . . . . . . . . 1 Self-Inflicted Damage 140 | . . . . . . . . . . . . 99 41 . . . Shots 9 | . . . . . . . . . . . . 5 4 . . . Rammed 8 | . . 3 . . 3 . . . . 1 . . 1 . . . Targets Rammed 9 | . 1 3 . . 3 . . . . 1 . . 1 . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed 1 | . 1 . . . . . . . . . . . . . . . Highest Temperature 418 | 20 28 . . 68 146 . 157 323 394 319 . 168 286 . . 418 Average Temperature 96 | 13 12 . . 20 38 . 52 145 197 98 . 67 88 . . 105 Received Heat Transfer 1416 | . 18 . . 318 36 . 9 99 129 435 . 72 234 . . 66 Effects 8 | . . . . . . . . . 3 1 . . . . . 4 Shutdowns 3 | . . . . . . . . . 1 . . . . . . 2 Energy Bleed 2 | . . . . . . . . . . . . . . . . 2 Interference 1 | . . . . . . . . . . 1 . . . . . . Matter Decay 1 | . . . . . . . . . 1 . . . . . . . Damage (minor) 1 | . . . . . . . . . 1 . . . . . . . Siege Activations 1 | . . . . . . . . . . . . . . . . 1 Total Turns 24 | . . . . . . . . . . . . . . . . 24 Longest Duration 24 | . . . . . . . . . . . . . . . . 24 Robots Corrupted 1 | . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . 1 Parts Fried 7 | . . . . . . . . 3 1 1 . . . . . 2 Impact Corruptions 3 | . . . . . . . . 2 . 1 . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 3 | . . . . . . . . . 2 1 . . . . . . Heat Transferred 3939 | 75 . . . . 259 . 555 148 407 827 . 350 750 . . 568 Parts Sabotaged 3 | . . . . . . . . . . 3 . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . . 1 . . 1 Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Pro Fac Fac DSF Res Peak Influence 360 | 10 87 . . 92 171 24 190 155 . . . . 276 106 77 360 Initial 106 | . 6 . . . 35 24 16 99 . . . . 56 106 77 40 Average 81 | 4 50 . . 53 66 24 110 67 . . . . 59 106 69 210 Maximum Alert Level 1 | . . . . . . . . . . . . . 1 . . 1 Low Security (%) 90 | 100 100 100 . 100 100 100 100 100 . . . . 95 100 100 41 Level 1 9 | . . . . . . . . . . . . . 4 . . 58 Level 2 . | . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . 1 . . . . . . . . . Squads Dispatched 26 | . 1 . . . . . 2 8 . 1 . . 9 . 1 4 Investigation 4 | . . . . . . . . 1 . . . . 2 . . 1 Extermination 9 | . . . . . . . . 4 . . . . 2 . . 3 Reinforcement 10 | . 1 . . . . . 2 3 . . . . 3 . 1 . Assault 1 | . . . . . . . . . . 1 . . . . . . Garrison 2 | . . . . . . . . . . . . . 2 . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Pro Fac Fac DSF Res Distress Signals 6 | . . . . . 3 . . . . . . . 2 . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 161 | . 8 . . 7 15 . 12 12 5 19 . 21 20 . 6 36 Peak Tracking Total 9 | . 5 . . 5 4 . 6 4 4 6 . 5 4 . 5 9 Tactical Retreats 14 | . . . . . 3 . 2 1 . 2 . . 2 . 1 3 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Pro Fac Fac DSF Res Traps Triggered 5 | . . . . . . . . 2 . . . . 3 . . . Indirectly 1 | . . . . . . . . . . . . . 1 . . . Trap Hack Attempts 47 | . 34 . . . 13 . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed 6 | . 4 . . . 2 . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . . 1 . . . 1 Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 ---------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Pro Fac Fac DSF Res Machines Disabled 10 | . 1 . . . . . 2 4 . . . . 2 . . 1 Max in Single Turn 1 | . 1 . . . . . 1 1 . . . . 1 . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Pro Fac Fac DSF Res Machines Accessed 46 | . 3 . 4 . 6 1 . 13 . . 1 . 13 1 . 4 Terminals 27 | . 3 . . . 4 1 . 7 . . . . 9 1 . 2 Fabricators 6 | . . . . . . . . 3 . . . . 3 . . . Repair Stations 1 | . . . . . . . . 1 . . . . . . . . Recycling Units 4 | . . . . . . . . 1 . . . . 1 . . 2 Scanalyzers 2 | . . . . . 1 . . 1 . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . . . . Total Hacks 151 | . 8 . 13 . 17 1 . 38 . . 3 . 61 1 . 9 Successful 77 | . 3 . 13 . 5 1 . 17 . . 3 . 28 1 . 6 Failed 73 | . 5 . . . 11 . . 21 . . . . 33 . . 3 Catastrophic 11 | . . . . . 3 . . 3 . . . . 5 . . . Database Lockouts 1 | . . . . . 1 . . . . . . . . . . . Manual 53 | . 2 . 1 . 11 . . 14 . . 1 . 23 . . 1 Terminals 96 | . 8 . . . 13 1 . 22 . . . . 47 1 . 4 Fabricators 23 | . . . . . . . . 10 . . . . 13 . . . Repair Stations 2 | . . . . . . . . 2 . . . . . . . . Recycling Units 7 | . . . . . . . . 1 . . . . 1 . . 5 Scanalyzers 4 | . . . . . 1 . . 3 . . . . . . . . Garrison Access 3 | . . . . . 3 . . . . . . . . . . . Terminal Hacks 54 | . 2 . 13 . 4 1 . 6 . . 3 . 21 1 . 3 Record 14 | . . . 13 . . . . . . . . . . . . 1 Part Schematic 13 | . . . . . 1 . . 1 . . 3 . 8 . . . Robot Schematic 2 | . . . . . . . . 1 . . . . 1 . . . Robot Analysis 1 | . . . . . . . . . . . . . 1 . . . Open DSF 3 | . . . . . . 1 . . . . . . 1 1 . . Level Access Points 2 | . . . . . 1 . . . . . . . 1 . . . Branch Access Points 1 | . . . . . . . . . . . . . 1 . . . Emergency Access Points 1 | . . . . . . . . . . . . . 1 . . . Terminal Index 1 | . . . . . 1 . . . . . . . . . . . Fabricator Index 1 | . . . . . . . . . . . . . 1 . . . Repair Station Index 1 | . . . . . . . . . . . . . 1 . . . Scanalyzer Index 1 | . . . . . . . . 1 . . . . . . . . Locate Traps 7 | . 2 . . . 1 . . 2 . . . . 2 . . . Patrol Status 1 | . . . . . . . . 1 . . . . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . 1 . . . Hauler Manifests 1 | . . . . . . . . . . . . . 1 . . . Registered Components 2 | . . . . . . . . . . . . . 1 . . 1 Zone Layout 1 | . . . . . . . . . . . . . . . . 1 Fabricator Hacks 7 | . . . . . . . . 2 . . . . 5 . . . Network Status 2 | . . . . . . . . 1 . . . . 1 . . . Load Schematic 3 | . . . . . . . . . . . . . 3 . . . Build 2 | . . . . . . . . 1 . . . . 1 . . . Repair Station Hacks 2 | . . . . . . . . 2 . . . . . . . . Scan Component 1 | . . . . . . . . 1 . . . . . . . . Repair 1 | . . . . . . . . 1 . . . . . . . . Recycling Unit Hacks 5 | . . . . . . . . 1 . . . . 1 . . 3 Report Inventory 4 | . . . . . . . . 1 . . . . 1 . . 2 Retrieve Components 1 | . . . . . . . . . . . . . . . . 1 Scanalyzer 3 | . . . . . . . . 3 . . . . . . . . Insert Component 1 | . . . . . . . . 1 . . . . . . . . Analyze 2 | . . . . . . . . 2 . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . Unauthorized Hacks 6 | . 1 . . . 1 . . 3 . . . . 1 . . . Terminals 4 | . 1 . . . 1 . . 1 . . . . 1 . . . Assimilate 1 | . . . . . . . . 1 . . . . . . . . Botnet 3 | . 1 . . . 1 . . . . . . . 1 . . . Fabricators 2 | . . . . . . . . 2 . . . . . . . . Fabnet 2 | . . . . . . . . 2 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . 1 Used 1 | . . . . . . . . . . . . . . . . 1 Hacking Detections 32 | . 3 . . . 6 1 . 10 . . . . 9 . . 3 Full Trace Events 5 | . . . . . 1 . . 1 . . . . 2 . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . 1 . . 3 . 1 . . . Robots Built 2 | . . . . . . . . . . . . . 2 . . . Authchips 1 | . . . . . . . . . . . . . 1 . . . Time 76 | . . . . . . . . . . . . . 76 . . . Total Robot Build Rating 10 | . . . . . . . . . . . . . 10 . . . Part Schematics Acquired 27 | . . . . . 1 . . 2 . . 16 . 8 . . . Parts Built 1 | . . . . . . . . 1 . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time 64 | . . . . . . . . 64 . . . . . . . . Total Part Build Rating 8 | . . . . . . . . 8 . . . . . . . . Parts Repaired 1 | . . . . . . . . 1 . . . . . . . . Time 44 | . . . . . . . . 44 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . . . . . . . . . . . 2 Parts Scanalyzed 1 | . . . . . . . . 1 . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . 1 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 ------------ Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Pro Fac Fac DSF Res Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked 2 | . 2 . . . . . . . . . . . . . . . Non-combat 2 | . 2 . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied 2 | . 2 . . . . . . . . . . . . . . . no_distress 2 | . 2 . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 6 | . . . . . . . . . . . . 6 6 2 2 . Robots Rewired 1 | . . . . . . . . . . 1 . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . 1 . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Pro Fac Fac DSF Res Total Allies 17 | . . 2 . . . . . 1 . 1 6 . 5 . . 2 Largest Group 7 | . . 2 2 . . . . 1 1 2 7 7 3 . . 2 Highest-Rated Group 192 | . . 43 43 . . . . 26 26 55 150 150 62 . . 192 Highest-Rated Ally 96 | . . 31 31 . . . . 26 26 29 31 31 31 . . 96 Total Orders 18 | . . . . . . . . . 4 4 . 8 2 . . . STAY 9 | . . . . . . . . . 2 2 . 4 1 . . . FOLLOW 9 | . . . . . . . . . 2 2 . 4 1 . . . Ally Attacks 58 | . . . . . . . . . . 5 . 13 14 . . 26 Total Damage 1561 | . . . . . . . . . . 38 . 99 189 . . 1235 Kills 9 | . . . . . . . . . . . . 1 . . . 8 Allies Corrupted 1 | . . . . . . . . . . . . . 1 . . . Allies Melted 1 | . . . . . . . . . . 1 . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Pro Fac Fac DSF Res Robot Analysis Total 1 | . . . . . . . . . . . . . 1 . . . Derelict Logs Recovered 9 | . . 3 . . . . . . 1 2 1 2 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 ------------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Pro Fac Fac DSF Res Turns Passed 13747 | 89 427 599 554 284 947 16 375 2086 971 1790 1307 1251 1798 4 85 1164 Spaces Moved 7720 | 42 216 368 344 125 389 11 163 1069 600 1016 821 758 956 8 97 737 Core 308 | 4 . . . . . . . . . 3 . . 55 8 65 173 Treads 6380 | 38 216 368 344 61 119 11 61 1069 600 1013 821 758 893 . . 8 Legs 612 | . . . . 64 270 . 102 . . . . . 8 . . 168 Wheels 113 | . . . . . . . . . . . . . . . 32 81 Hover 1 | . . . . . . . . . . . . . . . . 1 Flight 306 | . . . . . . . . . . . . . . . . 306 Fastest Speed 31 | 50 160 160 160 120 120 160 120 145 156 100 152 156 50 50 50 31 Average Speed 146 | 149 160 160 160 160 143 160 136 147 156 153 154 157 159 50 75 86 Slowest Speed 300 | 160 160 160 160 190 190 160 225 225 156 232 156 160 240 50 250 300 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . . . . 1 Cave-ins Triggered 1 | . . . . . . . . . . . . . 1 . . . Exploration Rate (%) 50 | 5 39 85 77 30 33 1 57 33 66 68 84 93 24 . 92 19 Regions Visited 16 Branch Regions 7 Pre-discovered Areas 5 | . . 1 1 . . . . . 2 . . 1 . . . . Known Exits Taken 5 | . . . . . 1 1 . . . 1 . . 1 1 . . Unknown Exits Taken 9 | 1 1 1 1 1 . . . 1 1 . 1 1 . . . . Scrap Searched 17 | . . 1 . 2 . . . . 9 1 3 1 . . . . Spaces Dug 58 | . . . . . 10 . . 11 . . . . 17 . . 20 Terrain Destroyed 388 | . . . . . 26 . . 47 1 4 . 174 100 . . 36 Melee 57 | . . . . . 10 . . 11 . . . . 17 . . 19 Projectile 18 | . . . . . . . . . 1 4 . 1 4 . . 8 AOE 312 | . . . . . 16 . . 36 . . . 173 79 . . 8 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Pro Fac Fac DSF Res Total 9498 | 58 277 377 348 166 725 10 250 1518 616 1161 861 785 1135 7 107 1097 Wait 988 | 1 1 5 . 2 240 . 7 361 6 70 14 7 77 . 2 195 Move 7702 | 41 215 367 343 124 388 10 162 1068 599 1015 820 757 955 7 96 735 Hop 1 | . . . . . . . . . . . . . . . . 1 Pick Up 77 | 5 4 . 1 5 8 . 7 13 . 6 9 1 3 . 2 13 Fast Attach 137 | 6 2 1 1 4 12 . 18 14 1 16 6 3 14 . 4 35 Attach 51 | 1 . . . 2 3 . 6 3 . 7 2 1 7 . . 19 Detach 18 | . . . . . 2 . 2 2 . . 2 . 4 . . 6 Swap 43 | . 6 . 1 . 8 . 3 17 1 . . 1 5 . . 1 Drop 90 | . 3 1 2 4 15 . 15 14 1 2 8 4 9 . 3 9 Fire 237 | 4 9 . . 25 23 . 30 12 8 26 . 11 28 . . 61 Melee 94 | . 2 . . . 10 . . 14 . 14 . . 32 . . 22 Ram . | . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush 9 | . 1 3 . . 3 . . . . 1 . . 1 . . . Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire 4 | . . . . . . . . . . 4 . . . . . . Trap 47 | . 34 . . . 13 . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 4 exits: *Fac x3 / [*Sto]) -7/Factory -7/DSF -6/Factory (discovered 2 exits: [*Low x2]) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 6 exits: *Fac x4 / *Upp x2) -4/Factory -4/DSF -3/Research History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 90 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 317 | -10/Materials | Discovered new exit (range 13) 517 | -10/Materials | Entered Mines 525 | -10/Mines | Learned Materials trap positions 529 | -10/Mines | Discovered new exit (range 7) 650 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 652 | -10/Mines | Discovered new exit (range 5) 924 | -10/Mines | Learned 8 Materials zone layouts 967 | -10/Mines | Learned location of Zion (-6) 1116 | -10/Mines | Entered Exiles 1116 | -10/Exiles | Accompanied by 2 allies 1146 | -10/Exiles | Led the pair of lost Derelicts to a safe place 1157 | -10/Exiles | Met 8R-AWN 1185 | -10/Exiles | Met EX-HEX 1233 | -10/Exiles | Met EX-BIN 1252 | -10/Exiles | Aligned with FarCom system 1253 | -10/Exiles | Given EX-Vault access code 1319 | -10/Exiles | Opened EX-Vault 1328 | -10/Exiles | Found Prototype Processor 1328 | -10/Exiles | Identified 0b10 Alert Chip 1361 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1409 | -10/Exiles | Met EX-DEC 1493 | -10/Exiles | Visited The Gauntlet 1651 | -10/Exiles | Discovered new exit (range 12) 1670 | -10/Exiles | Left Exiles lab with 0b10 Alert Chip 1670 | -10/Exiles | Entered Mines 1789 | -9/Mines | Core integrity fell below 50% 1927 | -9/Mines | Discovered new exit (range 9) 1954 | -9/Mines | Entered Materials 1954 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1955 | -8/Materials | Identified exit to Factory 1956 | -8/Materials | Loaded intel: 19 trap records 2365 | -8/Materials | Build established: Hacker-Mutant 2785 | -8/Materials | Discovered new exit (range 11) 2836 | -8/Materials | Central database locked down 2901 | -8/Materials | Entered Factory 2901 | -7/Factory | Evolved 2 slots: Weapon x2 2917 | -7/Factory | Identified exit to DSF 2917 | -7/Factory | Entered DSF 2964 | -7/DSF | Additional patrols routed to DSF 3215 | -7/DSF | Lost 6 parts (1p2n3w) 3222 | -7/DSF | Build established: Hacker-Skirmisher 3228 | -7/DSF | Sterilization system engaged 3248 | -7/DSF | Ambient heat levels rising (+10) 3263 | -7/DSF | Ambient heat levels rising (+10) 3269 | -7/DSF | Discovered new exit (range 15) 3278 | -7/DSF | Ambient heat levels rising (+10) 3292 | -7/DSF | Entered Factory 3292 | -6/Factory | Evolved 2 slots: Utility x2 3691 | -6/Factory | Fabricated Com. HERF Cannon? 3695 | -6/Factory | Repaired Hvy. Ion Cannon 3895 | -6/Factory | Build established: Hacker-Assassin 4420 | -6/Factory | Build established: Hacker-Skirmisher 5144 | -6/Factory | Build established: Hacker-Assassin 5354 | -6/Factory | Discovered new exit (range 4) 5354 | -6/Factory | Discovered new exit (range 11) 5378 | -6/Factory | Entered Lower Caves 5378 | -6/Lower Caves | Accompanied by 1 ally 5398 | -6/Lower Caves | Met a Warlord Commander 5399 | -6/Lower Caves | Learned location of Warlord (-4) 5400 | -6/Lower Caves | Warlord Commander delivered Encrypted Comm Array 5652 | -6/Lower Caves | Encountered a Warlord checkpoint 5684 | -6/Lower Caves | Build established: Hacker-Skirmisher 6081 | -6/Lower Caves | Discovered new exit (range 10) 6349 | -6/Lower Caves | Entered another Lower Caves area 6349 | -6/Lower Caves | Accompanied by 1 ally 6433 | -6/Lower Caves | Spotted B-75 Beast 6487 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 6648 | -6/Lower Caves | Lost 4 parts (2u2w) 6752 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 6924 | -6/Lower Caves | Lost 14 parts (4p3n4u3w) 7296 | -6/Lower Caves | Build established: Tank 7310 | -6/Lower Caves | Encountered a Warlord checkpoint 7327 | -6/Lower Caves | Learned 4 Factory zone layouts 7379 | -6/Lower Caves | Identified exit to Zion 8139 | -6/Lower Caves | Entered Zion 8139 | -6/Zion | Accompanied by 1 ally 8184 | -6/Zion | Found Prototype Device 8184 | -6/Zion | Identified Mobile Refinery Mk. CCLXVII 8223 | -6/Zion | System corruption cleaned by Quarantine Array 8350 | -6/Zion | Learned location of 1 exit from Factory 8464 | -6/Zion | Found Rocket Array 8469 | -6/Zion | Found Rocket Array 8737 | -6/Zion | Given A8's code to call for help 8777 | -6/Zion | Gained Derelict followers 8829 | -6/Zion | Received a visual enhancement algorithm 8902 | -6/Zion | Build established: Hacker-Tank 9064 | -6/Zion | Rebuked by Imprinter 9405 | -6/Zion | Discovered new exit (range 16) 9446 | -6/Zion | Entered Proximity Caves 9446 | -5/Proximity Caves | Accompanied by 7 allies 9511 | -5/Proximity Caves | Lost 3 allies 10073 | -5/Proximity Caves | Learned Factory terminal intel 10573 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10578 | -5/Proximity Caves | Core integrity fell below 50% 10683 | -5/Proximity Caves | Discovered new exit (range 9) 10697 | -5/Proximity Caves | Entered Factory 10697 | -5/Factory | Accompanied by 1 ally 10697 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 10698 | -5/Factory | Identified exit to Upper Caves 10699 | -5/Factory | Identified exit to Factory 10700 | -5/Factory | Loaded intel: 26 terminal locations 10792 | -5/Factory | Discovered exit to Upper Caves (range 6) 10992 | -5/Factory | Build established: Hacker-Skirmisher 11095 | -5/Factory | Identified exit to DSF 11205 | -5/Factory | Fabricated E-15 Imp? 11310 | -5/Factory | Crushed by falling debris 11323 | -5/Factory | P-70 Sage assimilated allied Administrator 5a 11357 | -5/Factory | Lost 3 parts (1p1n1w) 11837 | -5/Factory | Discovered exit to Factory (range 15) 12237 | -5/Factory | Allied Derelicts emerged from ambush trap array 12383 | -5/Factory | Garrison activated, responded to threat 12468 | -5/Factory | Released all parts (10) 12495 | -5/Factory | Entered another Factory area 12495 | -4/Factory | Evolved 2 slots: Utility x2 12497 | -4/Factory | Lost 7 parts (3n1u3w) 12499 | -4/Factory | Identified exit to DSF 12499 | -4/Factory | Entered DSF 12540 | -4/DSF | Additional patrols routed to DSF 12550 | -4/DSF | Released all parts (1) 12562 | -4/DSF | Discovered new exit (range 14) 12584 | -4/DSF | Entered Research 12584 | -3/Research | Evolved 2 slots: Utility x2 12597 | -3/Research | Enhanced Grunt warped into view, answering call for help 12602 | -3/Research | Enhanced Grunt warped into view, answering call for help 12828 | -3/Research | Found Prototype Device 12828 | -3/Research | Identified Exp. Thermal Shield 13198 | -3/Research | Lost 5 parts (1u4w) 13268 | -3/Research | System corruption reached 10% 13305 | -3/Research | Core integrity fell below 50% 13307 | -3/Research | Released all parts (4) 13337 | -3/Research | Lost 21 parts (5p6n4u6w) 13345 | -3/Research | Found Enh. Force Lance 13558 | -3/Research | Build established: Mutant 13574 | -3/Research | Core integrity fell below 20% 13633 | -3/Research | Lost 4 parts (3n1u) 13748 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 13631_ U-05 Engineer builds a Wall. 13632_ Slug penetrates Wall. 13632_ Penetrated by Slug. 13636_ Slug penetrates Wall. 13638_ U-05 Engineer builds a Wall. 13648_ System corrupted: Component data lost. 13649_ Slug penetrates Wall. 13655_ Penetrated by Slug. 13655_ Slug penetrates Wall. 13658_ Adv. Terrain Scanner destroyed. 13663_ U-05 Engineer builds a Wall. 13664_ Penetrated by Slug. 13664_ Slug penetrates Wall. 13673_ W-44 Eye sends out distress signal. 13674_ System corrupted: Heat flow error (+128). 13691_ ,ZGGXPRVETI5KMZA:K2&RBAEK#V|DF< 13707_ System corrupted: Matter fused (-9). 13709_ ALERT: Rogue bot located, Programmers report to Research Zone 8F. 13732_ System corrupted: Component data lost. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###########??????????????? | | ????????????????????????# ] #?? ??????????? | | ????????????????????????# # ??????????? | | ????????????????????????# pp ????????????? | | ????????????????????????# #??????????????? | | ????????????????????????# #??????????????? | | ??????????????????????###!!! #??????????????? | | ?????????????????????## #@!! #??????????????? | | ????????????????????## #;!!! #??????????????? | | ???????????????????## #############p?????????????? | | ???????#############h##??????????????????????????? | | ???????# ] h##???????????????????????????? | | ???????# #????????????????????????????? | | ???????#! """"""" h #?????????????????w??????????? | | ???????# """"""" #????????????????????????????? | | ???????# """"""" #????????????????????????????? | | ???????# #????????????????????????????? | | ???????# h #????????????????????????????? | | ???????# """"""" #?????????s?s????????????????? | | ???????#! """"""" #????????????????????????????? | | ?????#+# """"""" #???????????s????????????????? | | ?????# # #????????????????????????????? | | ?????# # #????????????????????????????? | | ?????# #+#######+####????????????????????????????? | | ?????# #???? ??????????????????????????????? | | ###### #???# ????????????????????????????? | | # #???# ??????????????????????????? | | + #???# ????????????????????????? | | "" # #???#############???????????????????????? | | "" # ##??????????????????????????????????????? | | "" # #??????????????????????????????????????? | | + #??????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 37 Energy Capacity 1100 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 85 ECM Strength 1 Armor Coverage 300 Resistance: KI 20 Resistance: TH 30 Propulsion Shielding 66 Phase Shifting 10 Evasion (%) 63 Targeting Accuracy 6 Recoil Reduction 4 Offensive Hacking 31 Defensive Hacking 31 Authchip Count 3 Item Schematics ----------------- Med. Storage Unit | -8/Materials | Hacked Nuclear Core | -6/Factory | Scanalyzed Rocket Array | -6/Factory | Hacked Battle Rifle | -6/Zion | Free Hvy. Battle Rifle | -6/Zion | Free Plasma Flamer | -6/Zion | Free EM Disruption Field | -6/Zion | Archive Mni. Drone Bay | -6/Zion | Archive Coil Gun | -6/Zion | Archive Lrn. Proton Cannon | -6/Zion | Archive Imp. Cryofiber Web | -6/Zion | Archive Lgt. Fission Core | -6/Zion | Archive Point Defense Array | -6/Zion | Archive Spk. Heavy Treads | -6/Zion | Archive Lyr. Medium Armor Plating | -6/Zion | Archive Imp. Arc Projector | -6/Zion | Archive Adv. Terrain Scanner | -6/Zion | Archive Hvy. Phase Cannon | -6/Zion | Archive Mak. Trap Scanner | -6/Zion | Archive Hyp. Railgun | -5/Factory | Hacked Lance | -5/Factory | Hacked Propulsion Shielding | -5/Factory | Hacked Weapon Mount | -5/Factory | Hacked Weapon Shielding | -5/Factory | Hacked Smartbomb Launcher | -5/Factory | Hacked Hvy. Armor Plating | -5/Factory | Hacked Adv. Terrain Scan Processor | -5/Factory | Hacked Robot Schematics ------------------ E-15 Imp | -6/Factory | Hacked M-22 Extractor | -6/Zion | Archive A-15 Conveyor | -6/Zion | Archive M-14 Sweeper | -6/Zion | Archive G-50 Soldier | -5/Factory | Hacked Fabricated ------------ Com. HERF Cannon | x1 | -6/Factory | Preloaded E-15 Imp | x2 | -5/Factory | Authchip Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GrapheneWardroneLegs Manual? 0 Play Time 02:27:57 Cumulative 79.8 hours Start 2024.05.04 @ 23:20:36 End 2024.05.05 @ 01:47:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 57 Rogue 18 Adventurer 32 Explorer 7 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 54 Achievement% 41 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 16/Smallcaps Map View 64x42 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 44a76d97-70e2-4ee7-a658-48c2d863833b