Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.02 @ 02:03:48 Player: Jenterrobahne Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (55) 275 Value Destroyed (1494) 1494 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (78) 78 TOTAL SCORE: 3727 Bonus ------- High Alert Combat Kills 78 Cogmind --------- Core Integrity 0/550 Matter 168/300 Energy 94/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Advanced Visual Processing Unit > --- WEAPON (4) ------- Improved Medium Laser > --- INVENTORY (4) ---- Light Nuclear Core Aluminum Leg Aluminum Leg Improved Heat Sink Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Small Storage Unit Advanced Visual Processing Unit Powered Armor > --- WEAPON ----------- Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Light Nuclear Core Improved Carbon-fiber Leg Hardlight Generator Assault Cannon Assault Cannon Rocket Launcher [Rating: 35] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Hardlight Generator Storage Small Storage Unit Processor Advanced Visual Processing Unit Protection Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Improved Medium Laser Ballistic Gun Improved Assault Rifle Ballistic Cannon Assault Cannon Launcher Rocket Launcher Build | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Sto Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 1 | . . . . 1 Utility 1 | . . . . 1 Weapon 2 | . . 2 . . Parts Attached 44 | 7 2 6 7 22 Power 5 | 2 . . 1 2 Engine 4 | 2 . . 1 1 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 9 | 2 . 1 . 6 Treads . | . . . . . Leg 9 | 2 . 1 . 6 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 9 | 1 2 . . 6 Device 1 | . . . . 1 Storage 1 | 1 . . . . Processor 3 | . . . . 3 Hackware . | . . . . . Protection 4 | . 2 . . 2 Artifact . | . . . . . Weapon 21 | 2 . 5 6 8 Energy Gun 1 | . . . . 1 Energy Cannon . | . . . . . Ballistic Gun 11 | 2 . 2 4 3 Ballistic Cannon 5 | . . 2 1 2 Launcher 4 | . . 1 1 2 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . 1 1 Parts Lost 17 | . . . . 17 Power 1 | . . . . 1 Propulsion 4 | . . . . 4 Utility 4 | . . . . 4 Weapon 8 | . . . . 8 Highest Loss Streak 8 | . . . . 8 Average Slot Usage (%) 96 | . 98 100 100 94 Engine 9 | . 14 11 11 7 Leg 24 | . 28 22 22 24 Device 1 | . . . . 3 Storage 10 | . 14 11 11 8 Processor 4 | . . . . 8 Protection 8 | . 12 11 11 4 Ballistic Gun 27 | . 28 20 36 25 Ballistic Cannon 8 | . . 22 6 8 Naked Turns . | . . . . . Heaviest Build 37 | 12 19 30 30 37 Greatest Support 54 | 20 20 20 20 54 Greatest Overweight (x) 3 | 3 . 1 1 1 Average Overweight (x) . | . . 1 1 . Largest Inventory Capacity 6 | 6 6 6 6 6 Average Capacity 5 | 5 6 6 6 5 Most Carried 6 | 4 6 6 6 6 Average Carried 5 | 2 5 5 5 5 Final Capacity 6 | 6 6 6 6 4 Final Carried 6 | 3 6 6 6 4 Class Distribution -------------------- 61% | Tank 29% | Mutant 8% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -9/Storage Tank | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Scr Mat Mat Sto Mat Matter Collected 1726 | 244 39 122 283 1038 Remotely . | . . . . . Salvage Created 1770 | 50 39 122 347 1212 Parts 110 | 2 8 7 20 73 Haulers Intercepted 1 | . . . . 1 Recyclers Shooed 1 | . . . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Sto Mat Combat Hostiles Destroyed 43 | . 3 6 9 25 Guns 22 | . 3 . 5 14 Cannons 8 | . . 3 1 4 AOE 13 | . . 3 3 7 Classes Destroyed 11 | 1 1 2 1 6 Worker 2 | . . . . 2 Builder 1 | . . . . 1 Hauler 1 | . . . . 1 Recycler 4 | 1 . . . 3 Operator 1 | . . . . 1 Watcher 3 | . . . 1 2 Swarmer 17 | . 3 3 3 8 Grunt 17 | . . 2 2 13 Brawler 1 | . . . . 1 Sentry 7 | . . 1 4 2 Hunter 1 | . . . . 1 Best Kill Streak 12 | 1 3 5 3 12 Combat Bots Only 7 | . 3 5 3 7 Max Kills in Single Turn 3 | 1 1 3 3 2 Gunslinging . | . . . . . Exploded 3 | . . 3 3 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Sto Mat Damage Taken 3405 | . 132 159 269 2845 Core 569 | . . . 14 555 Absorbed by Shields 24 | . . . . 24 Core Remaining (%) 98 | 100 100 . 96 . Volleys Fired 132 | 5 9 8 10 100 Largest 4 | 2 2 4 4 4 Hottest 136 | 40 40 118 118 136 Shots Fired 393 | 10 18 27 37 301 Gun 314 | 10 18 12 30 244 Cannon 72 | . . 14 6 52 Launcher 7 | . . 1 1 5 Special . | . . . . . Kinetic 381 | 10 18 26 36 291 Thermal 5 | . . . . 5 Explosive 7 | . . 1 1 5 Electromagnetic . | . . . . . Robot Hit Streak 10 | 4 3 6 5 10 Robot Miss Streak 6 | 2 2 5 1 6 Penetration Max . | . . . . . Secondary Targets 4 | . . . . 4 Max Gunslinging Chain 1 | . . . . 1 Shots Hit Robots 238 | 6 7 15 22 188 Core Hits 95 | 3 5 8 16 63 Critical Hits 2 | . . . 2 . Critical Kills 2 | . . . 2 . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4311 | 61 73 334 436 3407 Guns 2625 | 61 73 46 280 2165 Cannons 690 | . . 129 20 541 Explosions 987 | . . 159 136 692 Melee . | . . . . . Ramming 9 | . . . . 9 Kinetic 3247 | 61 73 175 300 2638 Thermal 68 | . . . . 68 Explosive 987 | . . 159 136 692 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 65 | . . . . 65 Projectiles 2 | . . . . 2 Explosions 63 | . . . . 63 Melee . | . . . . . Knockbacks 4 | . . . . 4 Impact . | . . . . . Kinetic 4 | . . . . 4 Secondary . | . . . . . Self-Inflicted Damage 36 | . . 8 . 28 Shots 2 | . . 1 . 1 Rammed 4 | . . . . 4 Targets Rammed 4 | . . . . 4 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 389 | . 12 94 184 389 Average Temperature 111 | . 5 39 51 132 Received Heat Transfer 855 | . 18 45 96 696 Effects 8 | . . . . 8 Shutdowns 2 | . . . . 2 Energy Bleed 2 | . . . . 2 Interference 3 | . . . . 3 Damage (minor) 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 148 | . . . . 148 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Sto Mat Peak Influence 624 | 5 133 250 398 624 Initial 108 | . 3 55 105 108 Average 262 | 1 70 164 297 364 Maximum Alert Level 2 | . . 1 1 2 Low Security (%) 44 | 100 100 62 18 27 Level 1 32 | . . 37 81 21 Level 2 23 | . . . . 50 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 6 | . 1 1 . 4 Investigation 2 | . . . . 2 Extermination . | . . . . . Reinforcement 4 | . 1 1 . 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Sto Mat Distress Signals 2 | . . . . 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 71 | . 9 8 10 44 Peak Tracking Total 7 | . 4 4 3 7 Tactical Retreats 4 | . . . . 4 Traps | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Sto Mat Traps Triggered 2 | . . . . 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Scr Mat Mat Sto Mat Machines Disabled 4 | . . 1 . 3 Max in Single Turn 1 | . . 1 . 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Sto Mat Machines Accessed 6 | . . . 5 1 Terminals 6 | . . . 5 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 10 | . . . 9 1 Successful 7 | . . . 7 . Failed 3 | . . . 2 1 Catastrophic 1 | . . . . 1 Database Lockouts . | . . . . . Manual . | . . . . . Terminals 10 | . . . 9 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 7 | . . . 7 . Record 2 | . . . 2 . Prototype ID Bank 1 | . . . 1 . Open Door 2 | . . . 2 . Locate Traps 1 | . . . 1 . Zone Layout 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . . . 2 1 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Scr Mat Mat Sto Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Sto Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Sto Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Scr Mat Mat Sto Mat Turns Passed 2063 | 93 304 290 429 947 Spaces Moved 1114 | 51 216 155 248 444 Core 26 | 23 . . . 3 Treads . | . . . . . Legs 1088 | 28 216 155 248 441 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 150 150 50 Average Speed 132 | 127 120 150 150 123 Slowest Speed 200 | 200 120 150 150 150 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 33 | 4 38 18 62 44 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 60 | . . 10 12 38 Melee . | . . . . . Projectile 12 | . . . 2 10 AOE 48 | . . 10 10 28 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Sto Mat Total 1420 | 68 245 196 282 629 Wait 81 | . 14 21 9 37 Move 1110 | 50 215 154 247 444 Hop . | . . . . . Pick Up 28 | 6 4 4 3 11 Fast Attach 9 | 2 . . 2 5 Attach 13 | 4 1 2 . 6 Detach . | . . . . . Swap 22 | 1 1 4 5 11 Drop 21 | . 1 3 6 11 Fire 132 | 5 9 8 10 100 Melee . | . . . . . Ram 4 | . . . . 4 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min x2]) -9/Materials -9/Storage -8/Materials History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 94 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Discovered new exit (range 12) 318 | -10/Materials | Build established: Mutant 371 | -10/Materials | Discovered new exit (range 6) 377 | -10/Materials | Discovered new exit (range 13) 398 | -10/Materials | Entered another Materials area 398 | -9/Materials | Evolved 2 slots: Weapon x2 579 | -9/Materials | Discovered new exit (range 15) 688 | -9/Materials | Entered Storage 706 | -9/Storage | Build established: Tank 1095 | -9/Storage | Discovered new exit (range 12) 1117 | -9/Storage | Entered Materials 1117 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1402 | -8/Materials | Found Powered Armor 1487 | -8/Materials | Destroyed 7 combat bots 2010 | -8/Materials | Lost 3 parts (1p2n) 2041 | -8/Materials | Core integrity fell below 50% 2053 | -8/Materials | Core integrity fell below 20% 2064 | -8/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 02033_ Slug penetrates Door. 02033_ Assault Cannon destroyed. 02043_ Imp. Carbon-fiber Leg destroyed. 02043_ Minigun destroyed. 02045_ Slug penetrates Wall. 02046_ Imp. Assault Rifle destroyed. 02047_ Slammed into Y-45 Defender. 02048_ Penetrated by Slug. 02048_ Hardlight Generator destroyed. 02049_ Slammed into Y-45 Defender. 02049_ Sml. Storage Unit destroyed. 02050_ Slammed into Y-45 Defender. 02050_ Destabilizing: System interference. 02050_ Adv. Visual Processing Unit temporarily disabled. 02051_ Slammed into Y-45 Defender. 02051_ Slug penetrates Wall. 02053_ Acquired Prototype Energy Gun. 02053_ Identified Imp. Medium Laser. 02055_ Y-45 Defender destroyed. 02055_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | #########?????????????????????????????????????? | | #????????????????????????????????????? | | ! ! 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""" # [/ /???????????????? | | #??? # # ??????????????? | | ########+###" "## *# / ??????????????? | | #?#"T"## ## ####?????????????? | | ### ########????"""# ? ????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Armor Coverage 400 Evasion (%) 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Loot Pinata Challenges ------------ None Game ------ Seed HoverBeamBroadsword Manual? 0 Play Time 00:43:59 Cumulative 3.1 hours Start 2020.11.02 @ 01:19:55 End 2020.11.02 @ 02:03:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 6 Achievement% 5 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a592ce9a-c4c8-4ed8-8067-e553daf12d87