Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.29 @ 16:31:20 // Winter2019/RPGLIKE Player: Red_Zig Result: Core destroyed Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (193) 965 Value Destroyed (7111) 7111 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (3543) 3543 TOTAL SCORE: 14859 Bonus ------- Triggered High Security 500 High Alert Combat Kills 2543 Entered DSFs 500 Cogmind --------- Core Integrity 0/1200 Matter 300/300 Energy 84/410 System Corruption 5% Temperature Critical (538) Movement Treading (246) Ox1 Location -6/Factory Parts ------- > --- POWER (3) -------- Improved Deuterium Engine Light Angular Momentum Engine Light Antimatter Reactor > --- PROPULSION (3) --- Armored Treads Armored Treads Improved Medium Treads > --- UTILITY (9) ------ Trap Scanner Advanced Terrain Scanner Core Analyzer Hardened Heavy Armor Plating Layered Medium Armor Plating Medium Reflective Plating Improved Shield Generator Dynamic Insulation System > --- WEAPON (4) ------- Plasma Rifle Plasma Rifle Plasma Rifle Plasma Rifle > --- INVENTORY (1) ---- Grenade Launcher Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Light Angular Momentum Engine Light Antimatter Reactor > --- PROPULSION ------- Armored Treads Armored Treads Improved Medium Treads > --- UTILITY ---------- Trap Scanner Advanced Terrain Scanner Core Analyzer Hardened Heavy Armor Plating Layered Medium Armor Plating Medium Reflective Plating Improved Shield Generator Dynamic Insulation System > --- WEAPON ----------- Plasma Rifle Plasma Rifle Plasma Rifle Plasma Rifle > --- INVENTORY -------- Grenade Launcher [Rating: 84] Favorites ----------- Power Ion Engine Engine Ion Engine Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Utility Improved Terrain Scanner Device Improved Terrain Scanner Processor Signal Interpreter Protection Hardened Medium Armor Plating Weapon Pulse Rifle Energy Gun Pulse Rifle Energy Cannon Plasma Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Slots Evolved 15 | 3 1 5 1 . 2 3 Power 2 | . . 1 . . . 1 Propulsion 2 | 1 . . . . 1 . Utility 8 | 1 1 2 1 . 1 2 Weapon 3 | 1 . 2 . . . . Parts Attached 47 | 7 3 8 4 . 14 11 Power 6 | 1 . 1 . . . 4 Engine 5 | 1 . 1 . . . 3 Core . | . . . . . . . Reactor 1 | . . . . . . 1 Propulsion 7 | 2 . 1 2 . 1 1 Treads 7 | 2 . 1 2 . 1 1 Leg . | . . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 17 | 2 1 2 1 . 5 6 Device 6 | 2 . . 1 . . 3 Storage . | . . . . . . . Processor 4 | . 1 . . . 3 . Hackware . | . . . . . . . Protection 7 | . . 2 . . 2 3 Artifact . | . . . . . . . Weapon 17 | 2 2 4 1 . 8 . Energy Gun 9 | . . 4 1 . 4 . Energy Cannon 4 | . . . . . 4 . Ballistic Gun 3 | 2 1 . . . . . Ballistic Cannon . | . . . . . . . Launcher 1 | . 1 . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . 1 . . 1 Parts Lost 3 | . . . . . 1 2 Power . | . . . . . . . Propulsion . | . . . . . . . Utility 3 | . . . . . 1 2 Weapon . | . . . . . . . Highest Loss Streak 2 | . . . . . 1 2 To Critical Strikes . | . . . . . . . Average Backups . | . . 1 1 1 1 1 Power . | . . . . . . . Propulsion . | . . . . . . . Utility . | . . . . . . . Weapon . | . . 1 1 1 1 1 Tool/Special . | . . . . . . . Unused Backups . | . . . . . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility . | . . . . . . . Weapon . | . . . . . . . Tool/Special . | . . . . . . . Average Slot Usage (%) 97 | . 99 98 100 100 93 93 Engine 12 | . 13 15 14 14 12 8 Treads 18 | . 27 18 14 14 17 16 Device 19 | . 27 18 17 21 13 18 Processor 9 | . 2 9 7 7 13 14 Protection 4 | . . . 14 14 7 5 Energy Gun 22 | . . 35 28 28 22 21 Ballistic Gun 4 | . 19 . . . . . Launcher 1 | . 7 . . . . 1 Peak Build Rating 84 | 9 10 27 34 34 55 84 Average Rating 33 | 6 9 20 29 34 48 65 On Entrance 24 | . 9 10 27 34 34 55 Avg Prop Armor Cover (%) . | . . . . . . . Naked Turns . | . . . . . . . Heaviest Build 91 | 10 12 40 42 42 56 91 Greatest Support 70 | 40 40 40 42 42 62 70 Greatest Overweight (x) 7 | . . 7 . . . 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 1 | . 1 1 1 1 1 1 Average Capacity . | . . 1 1 1 1 1 Most Carried 1 | . 1 1 1 1 1 1 Average Carried . | . . 1 1 1 1 1 Final Capacity 1 | . 1 1 1 1 1 1 Final Carried 1 | . 1 1 1 1 1 1 Class Distribution -------------------- 22% | Mutant 22% | Scavenger-Gunner 19% | Scavenger-Tank 19% | Skirmisher 13% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Gunner | -7/DSF Scavenger-Gunner | -6/Factory Resources | -11 -10 -9 -8 -7 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac DSF Fac Matter Collected 1820 | 298 446 400 140 . 145 391 Remotely . | . . . . . . . Salvage Created 6443 | 133 413 1634 769 . 466 3028 Parts 380 | 10 34 95 61 . 23 157 Haulers Intercepted 11 | . 2 3 4 . 1 1 Recyclers Shooed 4 | . 2 . 1 . . 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Combat Hostiles Destroyed 140 | . 10 40 20 . 9 61 Guns 116 | . 10 36 19 . 5 46 Cannons 3 | . . . . . 3 . AOE 11 | . . 3 . . . 8 Classes Destroyed 19 | 2 6 3 3 . 2 3 Worker 7 | . 3 2 1 . . 1 Builder 8 | . 2 1 3 . . 2 Tunneler 3 | 2 . . . . . 1 Hauler 11 | . 2 3 4 . 1 1 Recycler 6 | 1 1 2 1 . . 1 Operator 4 | . . 2 1 . . 1 Watcher 14 | . 3 5 4 . . 2 Swarmer 34 | . 6 11 4 . . 13 Saboteur 2 | . . . . . . 2 Grunt 56 | . 4 17 7 . 4 24 Brawler 2 | . . . . . 1 1 Duelist 5 | . . 2 . . . 3 Protector 2 | . . . . . . 2 Sentry 21 | . . 10 5 . 1 5 Specialist 4 | . . . 1 . 1 2 Hunter 5 | . . . 2 . . 3 Programmer 4 | . . . . . 1 3 Heavy 4 | . . . 1 . 1 2 Behemoth 1 | . . . . . . 1 Best Kill Streak 12 | 2 4 12 5 . 4 11 Combat Bots Only 10 | . 3 8 4 . 3 10 Max Kills in Single Turn 6 | 1 2 3 2 . 1 6 Gunslinging 1 | . . 1 . . . 1 Exploded 3 | . . 3 . . . 3 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Hostile Shots Fired 568 | . 47 87 73 . 64 297 Missed 157 | . 13 20 24 . 20 80 Hits 411 | . 34 67 49 . 44 217 Melee 4 | . . 4 . . . . Projectile 407 | . 34 63 49 . 44 217 Critical Strikes 17 | . . 2 2 . 2 11 Damage Taken 6033 | . 420 961 903 . 779 2970 Core 4061 | . 339 768 520 . 458 1976 Absorbed by Shields 784 | . . . . . . 784 Redirected to Core 3397 | . 267 655 434 . 435 1606 Ignored by Resistances 498 | . . . . . 51 447 Core Remaining (%) 87 | 100 100 99 69 . 68 . Volleys Fired 362 | 7 87 80 70 . 24 94 Largest 4 | 2 2 4 4 . 4 4 Hottest 303 | 40 40 252 252 . 303 300 Shots Fired 1145 | 14 134 303 259 . 96 339 Gun 1071 | 14 94 302 256 . 78 327 Cannon 18 | . . . . . 18 . Launcher 56 | . 40 1 3 . . 12 Special . | . . . . . . . Kinetic 108 | 14 94 . . . . . Thermal 981 | . . 302 256 . 96 327 Explosive 56 | . 40 1 3 . . 12 Electromagnetic . | . . . . . . . Robot Hit Streak 41 | 6 11 40 41 . 38 28 Robot Miss Streak 4 | 1 3 1 4 . 1 2 Penetration Max . | . . . . . . . Secondary Targets 23 | . 2 7 1 . 1 12 Max Gunslinging Chain 1 | . 1 1 1 . 1 1 Shots Hit Robots 698 | 10 60 162 149 . 70 247 Core Hits 332 | 4 28 68 56 . 21 155 Critical Kills 1 | . 1 . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 43 | . 1 9 6 . . 27 Burn 42 | . . 9 6 . . 27 Destroy 1 | . 1 . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 15863 | 107 1393 2969 2591 . 1601 7202 Guns 13729 | 107 724 2808 2550 . 1276 6264 Cannons 325 | . . . . . 325 . Explosions 1770 | . 668 145 36 . . 921 Melee . | . . . . . . . Ramming 39 | . 1 16 5 . . 17 Kinetic 831 | 107 724 . . . . . Thermal 13756 | . 464 2808 2550 . 1601 6333 Explosive 670 | . 204 145 36 . . 285 Electromagnetic 567 | . . . . . . 567 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 5 | . . . . . 1 5 Average Corruption 4 | . . . . . 1 4 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 36 | . . . . . 1 35 Message Errors 11 | . . . . . . 11 Matter Fused 8 | . . . . . . 8 Heat Flow Errors 3 | . . . . . . 3 Energy Discharges 3 | . . . . . . 3 Parts Rejected 2 | . . . . . . 2 Data Loss (minor) 4 | . . . . . . 4 Data Loss (major) 3 | . . . . . 1 2 Misfires 2 | . . . . . . 2 Overload Shots . | . . . . . . . Overflow Damage 186 | . 175 11 . . . . Projectiles . | . . . . . . . Explosions 186 | . 175 11 . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 62 | . 41 21 . . . . Shots 3 | . 2 1 . . . . Rammed 14 | . 1 4 3 . . 6 Targets Rammed 14 | . 1 4 3 . . 6 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 538 | . 28 393 146 . 55 538 Average Temperature 63 | . 11 74 38 . 19 79 Received Heat Transfer 1400 | . 147 279 180 . 168 626 Effects 6 | . . . . . . 6 Shutdowns 4 | . . . . . . 4 Interference 1 | . . . . . . 1 Damage (core) 1 | . . . . . . 1 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 1 | . . . . . . 1 Combat Hostiles . | . . . . . . . Parts Fried 6 | . . . . . . 6 Impact Corruptions . | . . . . . . . Robots Melted 10 | . . 1 1 . 1 7 Combat Hostiles 10 | . . 1 1 . 1 7 Parts Melted 93 | . 1 18 8 . 4 62 Heat Transferred 30132 | . 250 6734 5920 . 3013 14215 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 3 | . . . . . . 3 Alert | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Maximum Alert Level 5 | . 2 3 3 2 2 5 Low Security (%) 7 | 100 27 . . . . . Level 1 23 | . 23 44 . . 36 16 Level 2 32 | . 49 6 61 100 63 23 Level 3 24 | . . 48 38 . . 18 Level 4 8 | . . . . . . 32 Level 5 1 | . . . . . . 6 High Security . | . . . . . . 2 Max Security . | . . . . . . . Sterilizations 1 | . . . . . 1 . Peak Influence 1884 | 5 638 1076 907 406 509 1884 Initial 453 | . . 258 453 406 284 266 Average 618 | . 359 606 638 406 430 899 Influence Increases 5889 | 15 1057 1422 918 . 235 2242 Destroy 0b10 Robot/C 2760 | . 200 800 400 . 180 1180 Destroy 0b10 Robot/NC 280 | 15 55 75 70 . 10 55 Destroy Leader 688 | . 50 216 126 . 30 266 Successful Hack 8 | . . 3 5 . . . Disable Machine 1365 | . 390 270 195 . 15 495 Destroy Structure 518 | . 317 13 47 . . 141 Partial Spotted 15 | . . . 15 . . . Lose Combat Pursuer 255 | . 45 45 60 . . 105 Influence Decreases 4005 | 15 444 962 1098 487 132 867 Entered New Map 1827 | . . 355 620 487 122 243 Time Decay 2148 | 15 444 607 478 . . 604 Lost Part 30 | . . . . . 10 20 Squads Dispatched 24 | . . 4 5 . 1 14 Investigation 3 | . . 2 . . . 1 Extermination 4 | . . . . . . 4 Reinforcement 9 | . . 1 3 . 1 4 Assault 6 | . . 1 1 . . 4 Garrison 2 | . . . 1 . . 1 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Distress Signals 5 | . . 3 . . . 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 183 | . 17 53 34 . 9 70 Peak Tracking Total 9 | . 6 9 4 . 3 7 Tactical Retreats 13 | . 2 2 3 . . 6 Traps | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Traps Triggered 7 | . . 5 1 . . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac DSF Fac Machines Disabled 91 | . 26 18 13 . 1 33 Max in Single Turn 5 | . 3 2 3 . 1 5 Garrison Access 2 | . . . 1 . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Machines Accessed 15 | . 1 5 5 1 . 3 Terminals 4 | . . 1 1 1 . 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 5 | . 1 2 2 . . . Scanalyzers 4 | . . 2 1 . . 1 Garrison Access 2 | . . . 1 . . 1 Total Hacks 30 | . 4 8 13 1 . 4 Successful 20 | . 3 7 8 1 . 1 Failed 9 | . 1 . 5 . . 3 Catastrophic 2 | . . . 1 . . 1 Database Lockouts 1 | . . 1 . . . . Manual 7 | . 2 2 3 . . . Terminals 6 | . . 1 3 1 . 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 9 | . 4 2 3 . . . Scanalyzers 8 | . . 5 2 . . 1 Garrison Access 7 | . . . 5 . . 2 Terminal Hacks 4 | . . 1 2 1 . . Open DSF 1 | . . . . 1 . . Emergency Access Points 1 | . . . 1 . . . Hauler Manifests 1 | . . . 1 . . . Zone Layout 1 | . . 1 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 2 | . 2 . . . . . Report Inventory 1 | . 1 . . . . . Retrieve Matter 1 | . 1 . . . . . Scanalyzer 7 | . . 4 2 . . 1 Retrieve Study 7 | . . 4 2 . . 1 Garrison Access Hacks 1 | . . . 1 . . . Seal Access 1 | . . . 1 . . . Unauthorized Hacks 6 | . 1 2 3 . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 6 | . 1 2 3 . . . Reject 5 | . 1 2 2 . . . Recyclers 1 | . . . 1 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 4 | . . 2 1 . . 1 Used . | . . . . . . . Hacking Detections 8 | . 1 3 2 . . 2 Full Trace Events 2 | . . 1 . . . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 5 | . . 2 2 . . 1 Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter 126 | . 126 . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac DSF Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 1 | . . . . . . 1 Machine Destruction 1 | . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Initial Warlord ECA Mod 9 | . . . . . . 9 Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Active Infowar (turns) 7140 | 80 1447 1974 1228 15 448 1948 Terrain 7130 | 73 1447 1974 1228 15 448 1945 Traps 2854 | . . . 443 15 448 1948 Seismic 4781 | 80 1447 1965 1228 15 46 . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac DSF Fac Turns Passed 7270 | 162 1447 1974 1228 15 448 1996 Spaces Moved 3111 | 72 578 845 532 10 200 874 Core 3 | 2 . 1 . . . . Treads 3108 | 70 578 844 532 10 200 874 Legs . | . . . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 152 157 157 161 Average Speed 161 | 156 160 160 153 157 160 167 Slowest Speed 400 | 160 160 400 160 157 161 246 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 58 | 5 90 86 55 . 90 24 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 4 | . 1 1 1 1 . . Unknown Exits Taken 1 | 1 . . . . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 604 | . 352 7 48 . . 197 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 604 | . 352 7 48 . . 197 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Total 4550 | 105 965 1255 773 9 263 1180 Wait 784 | 20 265 261 122 . . 116 Move 3105 | 71 577 844 531 9 199 874 Hop . | . . . . . . . Pick Up 2 | . 2 . . . . . Fast Attach 50 | 7 1 18 6 . 6 12 Attach . | . . . . . . . Detach . | . . . . . . . Swap 38 | . 14 2 4 . 9 9 Drop 18 | . 1 2 4 . 5 6 Fire 362 | 7 87 80 70 . 24 94 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush 14 | . 1 4 3 . . 6 Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous 177 | . 17 44 33 . 20 63 Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x2 / *Min x2 / [*Sub]) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/DSF -6/Factory (discovered 1 exit: *Fac) History --------- Turn | Location | Event 12 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 12 | -11/Scrapyard | Upgraded with Utility slot (x1) 12 | -11/Scrapyard | Upgraded with Weapon slot (x1) 15 | -11/Scrapyard | Discovered new exit (range 14) 163 | -11/Scrapyard | Entered Materials 238 | -10/Materials | Discovered new exit (range 14) 309 | -10/Materials | Build established: Mutant 478 | -10/Materials | Discovered new exit (range 14) 716 | -10/Materials | Discovered new exit (range 15) 767 | -10/Materials | Reached level 2 806 | -10/Materials | Discovered new exit (range 15) 1003 | -10/Materials | Discovered new exit (range 13) 1168 | -10/Materials | Upgraded with Utility slot (x1) 1294 | -10/Materials | Identified exit to Mines 1399 | -10/Materials | Reached level 3 1604 | -10/Materials | Identified exit to Materials 1610 | -10/Materials | Entered another Materials area 1612 | -9/Materials | Reached level 4 1622 | -9/Materials | Upgraded with Weapon slot (x1) 1758 | -9/Materials | Upgraded with Weapon slot (x1) 1938 | -9/Materials | Build established: Skirmisher 2078 | -9/Materials | Reached level 5 2084 | -9/Materials | Upgraded with Power slot (x1) 2098 | -9/Materials | Discovered new exit (range 13) 2410 | -9/Materials | Identified exit to Mines 2528 | -9/Materials | Reached level 6 2548 | -9/Materials | Core integrity fell below 50% 2574 | -9/Materials | Destroyed 8 combat bots 2730 | -9/Materials | Discovered new exit (range 15) 2787 | -9/Materials | Identified exit to Materials 2797 | -9/Materials | Reached level 7 2810 | -9/Materials | First assault squad dispatched 3197 | -9/Materials | Central database locked down 3282 | -9/Materials | Build established: Scavenger-Skirmisher 3299 | -9/Materials | Discovered exit to Materials (range 16) 3397 | -9/Materials | Reached level 8 3478 | -9/Materials | Upgraded with Utility slot (x1) 3486 | -9/Materials | Upgraded with Utility slot (x1) 3501 | -9/Materials | Discovered exit to Materials (range 15) 3584 | -9/Materials | Entered another Materials area 3586 | -8/Materials | Reached level 9 3785 | -8/Materials | Build established: Scavenger-Tank 3895 | -8/Materials | Discovered new exit (range 13) 3964 | -8/Materials | Identified exit to Factory 4060 | -8/Materials | Reached level 10 4315 | -8/Materials | Garrison activated, responded to threat 4363 | -8/Materials | Upgraded with Utility slot (x1) 4406 | -8/Materials | Reached level 11 4656 | -8/Materials | Build established: Scavenger-Skirmisher 4708 | -8/Materials | Discovered exit to Factory (range 7) 4739 | -8/Materials | Core integrity fell below 50% 4784 | -8/Materials | First assault squad dispatched 4812 | -8/Materials | Entered Factory 4814 | -7/Factory | Reached level 12 4827 | -7/Factory | Identified exit to DSF 4827 | -7/Factory | Entered DSF 4829 | -7/DSF | Reached level 13 4872 | -7/DSF | Found Hvy. Reflective Plating 4878 | -7/DSF | Additional patrols routed to DSF 4895 | -7/DSF | Core integrity fell below 50% 4930 | -7/DSF | Upgraded with Propulsion slot (x1) 4994 | -7/DSF | Core integrity fell below 20% 5068 | -7/DSF | Discovered new exit (range 15) 5073 | -7/DSF | Reached level 14 5097 | -7/DSF | Sterilization system engaged 5109 | -7/DSF | Upgraded with Utility slot (x1) 5117 | -7/DSF | Ambient heat levels rising (+10) 5132 | -7/DSF | Ambient heat levels rising (+10) 5147 | -7/DSF | Ambient heat levels rising (+10) 5162 | -7/DSF | Ambient heat levels rising (+10) 5177 | -7/DSF | Ambient heat levels rising (+10) 5192 | -7/DSF | Ambient heat levels rising (+10) 5193 | -7/DSF | Found Hvy. Reflective Plating 5207 | -7/DSF | Ambient heat levels rising (+10) 5222 | -7/DSF | Ambient heat levels rising (+10) 5237 | -7/DSF | Ambient heat levels rising (+10) 5252 | -7/DSF | Ambient heat levels rising (+10) 5267 | -7/DSF | Ambient heat levels rising (+10) 5273 | -7/DSF | Identified exit to Factory 5275 | -7/DSF | Entered Factory 5277 | -6/Factory | Reached level 15 5404 | -6/Factory | Build established: Scavenger-Gunner 5695 | -6/Factory | Reached level 16 5789 | -6/Factory | Upgraded with Utility slot (x1) 5975 | -6/Factory | First assault squad dispatched 6035 | -6/Factory | Reached level 17 6139 | -6/Factory | Destroyed 10 combat bots 6335 | -6/Factory | Reached level 18 6445 | -6/Factory | Core integrity fell below 50% 6507 | -6/Factory | Discovered new exit (range 13) 6603 | -6/Factory | Upgraded with Utility slot (x1) 6647 | -6/Factory | Identified exit to Factory 6909 | -6/Factory | Build established: Scavenger-Tank 6933 | -6/Factory | Garrison activated, responded to threat 7005 | -6/Factory | Reached level 19 7085 | -6/Factory | Upgraded with Power slot (x1) 7088 | -6/Factory | Spotted B-75 Beast 7100 | -6/Factory | Core integrity fell below 20% 7121 | -6/Factory | Destroyed B-75 Beast 7142 | -6/Factory | Destroyed 7 combat bots 7223 | -6/Factory | High security lockdown imminent 7272 | -6/Factory | Core destroyed Last Messages --------------- shutdown. 07261_ Acquired 7 matter. 07264_ Critical hit (Burn: +27). 07265_ Power failure, Lgt. Antimatter Reactor shutdown. 07267_ I-36 Angel suffers critical hit (Burn). 07267_ Com. Battery melted. 07267_ Com. Wheel melted. 07267_ Com. Battery melted. 07267_ Hcp. Battery melted. 07267_ Com. Battery melted. 07267_ I-36 Angel destroyed. 07269_ Overheating: System interference. 07269_ Adv. Terrain Scanner temporarily disabled. 07270_ G-50 Soldier suffers critical hit (Burn). 07270_ G-50 Soldier destroyed. 07270_ Switching to secondary target: G-50 Soldier. 07272_ Overheating: Core damaged (-216). Map ----- +----------------------------------------------------+ | ?????????????????????????#?######????## ??? ?? #?? | | ?????????????????????? ??T #?## ### ?""? ? # | | ?????????????????????? ? ? ### """ ? # | | ?????????????????? ? ###?""" ? # # | | ?????????????????# ?? ? #?? ? ??# | | ?????????????????# ??#?+###+### ######+###?# # | | ???????????????#?# # ##?## ###### ##? ? | | ?????????????##### # ##### #?#### ### # | | ???????????? ##### # ?##### ###### ?? | | ???????????? # ? + ###### ##### | | ??????????? # ? ### ######? ##### | | ?????????? """ # ### ####### ###### | | ????????? ? """ # ### # | | ????????? """ ? ### + """ | | ????????? ############ " ^^ # """ | | ???????? ? "%" ^^ # """ | | ???????? ############# " #### ""? | | ??????? #?###?####### """ *! """ !#### ? | | ??????? ?#?###?####### """ =*! 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"""" # %% % """ | | ?### ???##???#? ?? # """" # "####### | | ###? #????#?## # """" # %% % # | | #??#?###?###?#?? # """" # ! # | | #### ## #? # | % # | | #### ? ?""### ! ?# #=% # | | #### """### !%[## ? # = + * | | ####? "?"?## = ####?##### #% % | | #### #?# #??#?##### #% % | | #### ? """### ### # # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 109 Energy Generation 55 Energy Capacity 410 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 310 EM Shielding 2 Armor Coverage 1050 Resistance: KI 5 Resistance: TH 25 Resistance: EX 5 Evasion (%) 40 Target Analysis 5 Core Analysis 6 Recoil Reduction 3 Defensive Hacking 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Lgt. Treads | -9/Materials | Hacked Ion Engine | -9/Materials | Hacked Pulse Rifle | -8/Materials | Hacked Grenade Launcher | -8/Materials | Hacked Plasma Rifle | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Hot Goods Challenges ------------ None RPGLIKE | -11 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Levels Raised 18 | . 2 5 3 1 2 5 XP Earned 30862 | 3000 3159 7807 4820 1500 2344 8232 XP Spent 26600 | 1770 1950 7910 3200 . 3670 8100 Upgrades 58 | 6 4 20 4 . 5 19 Power Slot 2 | . . 1 . . . 1 Propulsion Slot 2 | 1 . . . . 1 . Utility Slot 8 | 1 1 2 1 . 1 2 Weapon Slot 3 | 1 . 2 . . . . Core Integrity 12 | . . 2 . . . 10 Heat Dissipation 14 | . . 11 . . 3 . Energy Generation 2 | . . . . . . 2 Inventory Capacity 1 | . 1 . . . . . Terrain Scan Density 3 | 3 . . . . . . Ranged Accuracy 4 | . 2 2 . . . . Hack Defense % 1 | . . . . . . 1 KI Resistance % 1 | . . . . . . 1 TH Resistance % 1 | . . . . . . 1 EX Resistance % 1 | . . . . . . 1 TH Damage % 3 | . . . 3 . . . Protomatter Created 2058 | . 132 413 332 . 149 1032 Integrity Restored 3658 | . 339 889 645 . 447 1338 Core 2838 | . 339 764 311 . 447 977 Parts 820 | . . 125 334 . . 361 Protomatter Decayed 380 | . 16 15 104 . . 245 Game ------ Seed DisruptorNanofilamentsRocket Manual? 0 Play Time 01:24:02 Cumulative 173.2 hours Start 2025.10.29 @ 15:05:26 End 2025.10.29 @ 16:31:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 141 Rogue 129 Adventurer 12 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 53 Gallery% 56 Achievement% 38 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 34574e8d-a07d-4978-b61a-2e6bcd0e5f90