Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.02 @ 21:41:21 Player: Prince Malik Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (26) 130 Value Destroyed (751) 751 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1981 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 266/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (700) Ox13 Location -9/Storage Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ High-capacity Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- Improved Ion Engine Light Treads Aluminum Leg Aluminum Leg Compact Wheel Small Matter Pod (50) Structural Scanner Peak State ------------ > --- POWER ------------ Ion Engine Improved Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- High-capacity Storage Unit Drone Bay > --- WEAPON ----------- Beam Rifle Heavy Assault Rifle > --- INVENTORY -------- Ion Engine Improved Ion Engine Improved Ion Engine Improved Ion Engine Light Treads Compact Wheel Heat Sink Structural Scanner [Rating: 16] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility High-capacity Storage Unit Device Tractor Beam Storage High-capacity Storage Unit Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Slots Evolved 2 | . . 2 . Power 1 | . . 1 . Propulsion . | . . . . Utility . | . . . . Weapon 1 | . . 1 . Parts Attached 37 | 6 5 11 15 Power 14 | 1 1 5 7 Engine 14 | 1 1 5 7 Core . | . . . . Reactor . | . . . . Propulsion 8 | 2 . 2 4 Treads . | . . . . Leg 6 | 2 . 2 2 Wheel 2 | . . . 2 Hover . | . . . . Flight . | . . . . Utility 6 | 1 2 1 2 Device 5 | 1 1 1 2 Storage 1 | . 1 . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 9 | 2 2 3 2 Energy Gun 4 | 2 . 1 1 Energy Cannon 1 | . . 1 . Ballistic Gun 2 | . . 1 1 Ballistic Cannon . | . . . . Launcher 2 | . 2 . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Corrupted Parts 1 | 1 . . . System Corruption 1 | 1 . . . Parts Lost 20 | . 1 4 15 Power 4 | . . 1 3 Propulsion 5 | . . . 5 Utility 3 | . . 1 2 Weapon 8 | . 1 2 5 Highest Loss Streak 8 | . 1 4 8 To Critical Strikes . | . . . . Average Slot Usage (%) 91 | . 98 87 84 Engine 17 | . 14 20 20 Leg 19 | . 28 22 8 Wheel 4 | . . . 11 Device 11 | . 14 7 10 Storage 11 | . 13 11 11 Energy Gun 11 | . 14 7 9 Energy Cannon 3 | . . 11 3 Ballistic Gun 4 | . . 1 10 Launcher 6 | . 13 5 . Peak Build Rating 16 | 6 8 12 16 Average Rating 9 | 3 7 10 12 On Entrance 6 | . 6 8 12 Naked Turns . | . . . . Heaviest Build 64 | 8 49 63 64 Greatest Support 20 | 20 20 20 20 Greatest Overweight (x) 19 | . 2 4 19 Average Overweight (x) 2 | . 1 2 2 Largest Inventory Capacity 20 | 5 20 20 20 Average Capacity 18 | 5 19 20 20 Most Carried 14 | 5 10 14 12 Average Carried 8 | 2 7 11 9 Final Capacity 20 | 5 20 20 20 Final Carried 10 | 5 10 9 7 Class Distribution -------------------- 75% | Mutant 12% | Skirmisher 9% | Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Mutant | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Sto Matter Collected 705 | 260 97 145 203 Remotely 155 | . 97 58 . Salvage Created 822 | 50 169 294 309 Parts 54 | 3 15 18 18 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Combat Hostiles Destroyed 23 | 1 7 8 7 Guns 11 | 1 2 2 6 Cannons 3 | . . 2 1 AOE 9 | . 5 4 . Classes Destroyed 6 | 1 2 2 1 Worker 1 | . . . 1 Builder 1 | . 1 . . Recycler 1 | . . 1 . Swarmer 4 | . 3 . 1 Grunt 16 | 1 4 7 4 Sentry 3 | . . 1 2 Best Kill Streak 7 | 1 6 7 3 Combat Bots Only 6 | 1 5 6 2 Max Kills in Single Turn 3 | 1 3 2 1 Gunslinging . | . . . . Exploded 2 | . 2 2 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Hostile Shots Fired 310 | 2 33 44 231 Missed 86 | 1 12 16 57 Damage Taken 2550 | 12 299 408 1831 Core 521 | . 116 55 350 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 42 | . . . 42 Core Remaining (%) 76 | 100 53 . . Volleys Fired 79 | 2 20 12 45 Largest 3 | 2 2 3 3 Hottest 130 | 80 70 130 120 Shots Fired 139 | 4 26 28 81 Gun 107 | 4 20 8 75 Cannon 18 | . . 12 6 Launcher 14 | . 6 8 . Special . | . . . . Kinetic 39 | . . . 39 Thermal 43 | . . 12 31 Explosive 14 | . 6 8 . Electromagnetic 43 | 4 20 8 11 Robot Hit Streak 8 | 3 6 6 8 Robot Miss Streak 7 | . 3 1 7 Penetration Max . | . . . . Secondary Targets 1 | . . . 1 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 60 | 3 8 10 39 Core Hits 47 | 2 13 18 14 Critical Kills . | . . . . Critical Parts Destroyed 1 | . . . 1 Critical Strikes 2 | . . . 2 Destroy 1 | . . . 1 Corrupt 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1614 | 37 392 571 614 Guns 764 | 37 121 45 561 Cannons 192 | . . 139 53 Explosions 649 | . 262 387 . Melee . | . . . . Ramming 9 | . 9 . . Kinetic 306 | . . . 306 Thermal 351 | . . 139 212 Explosive 649 | . 262 387 . Electromagnetic 299 | 37 121 45 96 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | 1 1 . . Average Corruption 1 | 1 1 . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 5 | 1 4 . . Message Errors 1 | . 1 . . Energy Discharges 3 | 1 2 . . Data Loss (minor) 1 | . 1 . . Overload Shots . | . . . . Overflow Damage 42 | . 42 . . Projectiles . | . . . . Explosions 42 | . 42 . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 143 | . 88 55 . Shots 5 | . 2 3 . Rammed . | . . . . Targets Rammed 2 | . 2 . . Kicked 2 | . 2 . . Crushed . | . . . . Highest Temperature 428 | 42 69 428 212 Average Temperature 96 | 22 27 178 79 Received Heat Transfer 636 | 6 78 168 384 Effects 2 | . . 1 1 Interference 1 | . . . 1 Short Circuit 1 | . . 1 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 814 | . . 296 518 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Peak Influence 312 | 20 202 312 197 Initial 131 | . 13 85 131 Average 99 | 3 37 209 130 Maximum Alert Level 1 | . 1 1 . Low Security (%) 86 | 100 90 48 100 Level 1 13 | . 9 51 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 7 | . 1 2 4 Investigation 1 | . . . 1 Extermination . | . . . . Reinforcement 5 | . 1 2 2 Assault . | . . . . Garrison 1 | . . . 1 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . 1 . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Distress Signals 1 | . . . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 43 | 1 10 11 21 Peak Tracking Total 8 | 1 3 5 8 Tactical Retreats 2 | . . . 2 Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Sto Machines Disabled 2 | . 1 1 . Max in Single Turn 1 | . 1 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Machines Accessed 5 | . . 1 4 Terminals 3 | . . . 3 Fabricators . | . . . . Repair Stations 1 | . . . 1 Recycling Units . | . . . . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 13 | . . 5 8 Successful 10 | . . 4 6 Failed 3 | . . 1 2 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 3 | . . . 3 Fabricators . | . . . . Repair Stations 5 | . . . 5 Recycling Units . | . . . . Scanalyzers 5 | . . 5 . Garrison Access . | . . . . Terminal Hacks 2 | . . . 2 Record 1 | . . . 1 Open Door 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks 4 | . . . 4 Scan Component 3 | . . . 3 Repair 1 | . . . 1 Recycling Unit Hacks . | . . . . Scanalyzer 4 | . . 4 . Insert Component 2 | . . 2 . Analyze 2 | . . 2 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . . . 2 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 2 | . . 2 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . . 1 Time 32 | . . . 32 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 2 | . . 2 . Part Schematics Acquired 2 | . . 2 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches 2 | . . . 2 Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Sto Turns Passed 1759 | 97 726 325 611 Spaces Moved 617 | 72 262 88 195 Core 18 | 16 . . 2 Treads . | . . . . Legs 460 | 56 262 88 54 Wheels 139 | . . . 139 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 260 110 Average Speed 217 | 104 242 302 187 Slowest Speed 1000 | 120 260 400 1000 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 22 | 6 43 9 31 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 9 | . 9 . . Terrain Destroyed 101 | . 42 59 . Melee . | . . . . Projectile . | . . . . AOE 101 | . 42 59 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Total 901 | 90 322 125 364 Wait 116 | . 26 . 90 Move 614 | 71 261 87 195 Hop . | . . . . Pick Up 40 | 11 7 10 12 Fast Attach 1 | . 1 . . Attach 23 | 6 1 6 10 Detach 1 | . . . 1 Swap 13 | . 3 5 5 Drop 12 | . 1 5 6 Fire 79 | 2 20 12 45 Melee . | . . . . Ram . | . . . . Kick 2 | . 2 . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 71 | -11/Scrapyard | Discovered new exit (range 8) 98 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 737 | -10/Materials | Discovered new exit (range 15) 824 | -10/Materials | Entered another Materials area 824 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 962 | -9/Materials | Discovered new exit (range 16) 1026 | -9/Materials | Lost 4 parts (1p1u2w) 1149 | -9/Materials | Entered Storage 1371 | -9/Storage | Lost 3 parts (2n1w) 1439 | -9/Storage | Lost 4 parts (1p1n2w) 1561 | -9/Storage | Repaired Imp. Ion Engine 1678 | -9/Storage | Garrison activated, responded to threat 1723 | -9/Storage | Core integrity fell below 50% 1755 | -9/Storage | Core integrity fell below 20% 1760 | -9/Storage | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- Beam Rifle temporarily disabled. Dropped Ion Engine. R-06 Scavenger collects Ion Engine. Dropped Lgt. Ion Engine. Dropped Imp. Ion Engine. Dropped Ion Engine. R-06 Scavenger collects Imp. Ion Engine. Beam Rifle destroyed. R-06 Scavenger collects Lgt. Ion Engine. R-06 Scavenger collects Ion Engine. Imp. Ion Engine destroyed. Heat Sink destroyed. Wheel destroyed. K-01 Serf collects debris. S-10 Pest destroyed. K-01 Serf collects debris. Imp. Ion Engine destroyed. K-01 Serf collects debris. S-10 Pest destroyed. K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????? | | ???????????????????????????? ???????????????????? | | ???????????????????????????? ???????????????????? | | ???????????????????????????#/##?????????????????? | | ??????????????????????????? +?????????????????? | | ??????????????????????????? #?????????????????? | | ??????????????????????????+ #?????????????????? | | ??????????????????????????# #?????????????????? | | ??????????????????????????# +?????????????????? | | ??????????????????????????# #?????????????????? | | ??????????????????????????# #?????????????????? | | ??????????????????????????# #?????????????????? | | ??????????????????????????# #?????????????????? | | ??????????????????????????# ########??????????? | | ???????????????##### ###### #??????????? | | ???????????? ^ #??????????? | | ???????????? ^ #??????????? | | ???????????????????######## ######????????????? | | ??????????????############# #?????????????????? | | ??????????????# # #?????????????????? | | ??????????????# # #?????????????????? | | ??????????????# = k# # ??????? | | ??????????????# s%g gm / ??????? | | ??????????????# k%# # ??????? | | ??????????????# s*# #?? ??????? | | ??????????????# %@ # #???? ??????? | | ??????#####???#########s### ###########???????? | | ??????#"""#?###???????# ?????? | | ????###"Y"### ######### ?????? | | ?#### ######### ?????? | | ?#""" T # ###%= ??????? | | ?#"R # ###########??????? | | ?#""" / ############????????????????? | | ?#### # ##??????????????????????????? | | ????# """"" # ##??????????????????????????? | | ????# """"" ## ###??????????????????????????? | | ????# """"" ## ######???????????????????????? | | ????############ #######??????????????????????? | | ??????????????## # ###??????????????????????? | | ??????????????## + T##??????????????????????? | | ??????????????## %### ###??????????????????????? | | ??????????????## ##! ##??????????????????????? | | ??????????????## ##! !##??????????????????????? | | ??????????????## ##! !##??????????????????????? | | ??????????????## ##! !##??????????????????????? | | ??????????????## #######??????????????????????? | | ??????????????## #######??????????????????????? | | ??????????????## ##???????????????????????????? | | ??????????????## #######??????????????????????? | | ??????????????## ###########??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 19 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- Assault Rifle | -9/Materials | Scanalyzed Aluminum Leg | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ColdCompanionAutohacker Manual? 0 Play Time 00:17:56 Cumulative 1.8 hours Start 2025.01.02 @ 21:24:06 End 2025.01.02 @ 21:41:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 4 Achievement% 7 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 0 RUN: 6844314e-ba6b-4152-8f76-7344ce8d7505