Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.04 @ 13:35:51 Player: your mirastress Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (147) 735 Value Destroyed (4936) 4936 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (1483) 1483 TOTAL SCORE: 9294 Bonus ------- High Alert Combat Kills 1283 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 118/300 Energy 100/100 System Corruption 10% Temperature Cool (9) Movement Core (350) Ox6 Location -8/Storage Parts ------- > --- POWER (2) -------- Micro Nuclear Core > --- PROPULSION (3) --- Armored Medium Treads > --- UTILITY (3) ------ (None) > --- WEAPON (3) ------- KE Penetrator KE Penetrator KE Penetrator > --- INVENTORY (5) ---- Light Treads Hardened Light Armor Plating Heavy Missile Launcher Heavy Missile Launcher Improved Remote Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Light Treads Armored Medium Treads > --- UTILITY ---------- Large Storage Unit Core Analyzer Improved Kinecellerator > --- WEAPON ----------- KE Penetrator KE Penetrator KE Penetrator > --- INVENTORY -------- Improved Heat Sink Compact Battery Compact Battery Layered Heavy Armor Plating Shock Rifle Heavy EM Shotgun Heavy Particle Cannon Ion Cannon Ion Cannon Heavy Missile Launcher Heavy Missile Launcher Heavy Missile Launcher Improved Remote Datajack [Rating: 47] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Flight Unit Improved VTOL Module Utility Core Analyzer Device Improved Cooling System Storage Large Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon High-powered Shotgun Energy Gun Shock Rifle Energy Cannon EM Pulse Cannon Ballistic Gun High-powered Shotgun Launcher Heavy Missile Launcher Special Weapon Improved Remote Datajack Piercing Weapon Spear Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Sto Slots Evolved 4 | . . 2 2 . . Power 1 | . . . 1 . . Propulsion 1 | . . . 1 . . Utility 1 | . . 1 . . . Weapon 1 | . . 1 . . . Parts Attached 160 | 6 6 15 61 56 16 Power 18 | 1 . 1 7 7 2 Engine 10 | 1 . 1 5 2 1 Core 8 | . . . 2 5 1 Reactor . | . . . . . . Propulsion 31 | 2 2 . 20 6 1 Treads 23 | 2 . . 14 6 1 Leg . | . . . . . . Wheel 4 | . 2 . 2 . . Hover . | . . . . . . Flight 4 | . . . 4 . . Utility 27 | 1 1 7 9 5 4 Device 6 | . . . 2 4 . Storage 5 | 1 . 1 1 . 2 Processor 4 | . 1 . 3 . . Hackware 2 | . . 2 . . . Protection 10 | . . 4 3 1 2 Artifact . | . . . . . . Weapon 84 | 2 3 7 25 38 9 Energy Gun 6 | 1 . . 3 2 . Energy Cannon 16 | . . . 8 8 . Ballistic Gun 37 | 1 3 7 8 13 5 Ballistic Cannon . | . . . . . . Launcher 19 | . . . 3 13 3 Special Weapon 3 | . . . . 2 1 Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon 1 | . . . 1 . . Special Melee Weapon 2 | . . . 2 . . Unidentified Prototypes 4 | . . . 3 . 1 Corrupted Parts 2 | . . . 1 1 . System Corruption 5 | . . . 3 2 . Parts Lost 18 | . . . 7 6 5 Power 7 | . . . 3 2 2 Propulsion 5 | . . . . 3 2 Utility 2 | . . . 1 1 . Weapon 4 | . . . 3 . 1 Highest Loss Streak 3 | . . . 2 3 2 To Critical Strikes . | . . . . . . Average Slot Usage (%) 95 | . 98 96 95 95 92 Engine 9 | . 14 11 13 2 8 Core 6 | . . . 4 15 5 Treads 20 | . 22 . 19 23 25 Wheel 4 | . 5 22 4 . . Device 3 | . . . 3 6 . Storage 7 | . 14 11 4 9 7 Processor 11 | . 12 11 14 9 7 Protection 4 | . . 9 4 1 10 Energy Cannon 5 | . . . 9 4 . Ballistic Gun 20 | . 26 31 16 18 24 Launcher 1 | . . . . 2 1 Naked Turns . | . . . . . . Heaviest Build 58 | 12 12 25 58 58 57 Greatest Support 69 | 40 40 32 69 67 67 Greatest Overweight (x) 16 | . . . 9 2 16 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 15 Average Capacity 10 | 7 8 7 9 15 13 Most Carried 15 | 6 8 8 11 15 15 Average Carried 8 | 4 7 6 5 13 12 Final Capacity 15 | 8 8 8 15 15 5 Final Carried 15 | 6 8 5 9 15 5 Class Distribution -------------------- 52% | Scavenger-Gunner 29% | Gunner 16% | Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -8/Materials Scavenger-Gunner | -8/Garrison Scavenger-Gunner | -8/Storage Resources | -11 -10 -9 -8 -8 -8 ----------- Run | Yrd Mat Mat Mat Gar Sto Matter Collected 4142 | 221 290 431 1345 1200 655 Remotely . | . . . . . . Salvage Created 5258 | . 411 528 1724 1400 1195 Parts 325 | . 33 45 93 74 80 Haulers Intercepted 8 | . . . 5 1 2 Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Sto Combat Hostiles Destroyed 103 | . 7 17 24 32 23 Guns 56 | . 7 17 10 10 12 Cannons 17 | . . . 11 6 . AOE 28 | . . . 1 16 11 Classes Destroyed 17 | . 6 2 5 3 1 Worker 11 | . 2 1 4 . 4 Builder 8 | . 1 2 1 . 4 Tunneler 2 | . . 1 1 . . Hauler 8 | . . . 5 1 2 Recycler 2 | . . . 2 . . Mechanic 1 | . . . 1 . . Operator 3 | . 1 . 1 . 1 Watcher 9 | . 3 . 5 . 1 Swarmer 17 | . 1 6 3 7 . Grunt 56 | . 6 10 11 14 15 Brawler 1 | . . . . 1 . Duelist 3 | . . . . 1 2 Protector 1 | . . . . . 1 Sentry 20 | . . 1 7 7 5 Specialist 2 | . . . 2 . . Programmer 2 | . . . . 2 . Heavy 1 | . . . 1 . . Best Kill Streak 13 | . 4 8 5 10 13 Combat Bots Only 11 | . 3 5 5 10 11 Max Kills in Single Turn 7 | . 2 2 2 7 6 Gunslinging 2 | . . 1 . 2 . Exploded 7 | . . . 1 7 5 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Sto Hostile Shots Fired 459 | . 58 52 106 120 123 Missed 109 | . 16 11 22 32 28 Damage Taken 5618 | . 482 437 1672 1377 1650 Core 730 | . 73 91 188 158 220 Absorbed by Shields . | . . . . . . Redirected to Shielding 6 | . . 6 . . . Regen/Repaired (Parts) 395 | . . 141 254 . . Core Remaining (%) 82 | 100 70 77 . . . Volleys Fired 263 | . 41 25 92 59 46 Largest 3 | . 2 3 3 3 3 Hottest 201 | . 70 75 201 195 111 Shots Fired 669 | . 82 74 254 147 112 Gun 489 | . 82 74 142 93 98 Cannon 140 | . . . 109 31 . Launcher 39 | . . . 3 22 14 Special 1 | . . . . 1 . Kinetic 470 | . 79 74 140 79 98 Thermal 55 | . 3 . 21 31 . Explosive 39 | . . . 3 22 14 Electromagnetic 104 | . . . 90 14 . Robot Hit Streak 13 | . 12 5 11 13 8 Robot Miss Streak 7 | . 4 6 7 2 6 Penetration Max 1 | . . . . 1 1 Secondary Targets 10 | . 1 3 . 3 3 Max Gunslinging Chain 2 | . 1 1 . 2 1 Shots Hit Robots 348 | . 50 48 145 57 48 Core Hits 246 | . 20 29 75 62 60 Critical Kills 1 | . . . . 1 . Critical Parts Destroyed 4 | . . . . . 4 Critical Strikes 6 | . 1 . . 1 4 Burn 1 | . 1 . . . . Destroy 5 | . . . . 1 4 Melee Attacks 3 | . . . 3 . . Impact . | . . . . . . Slashing . | . . . . . . Piercing 1 | . . . 1 . . Sneak Attacks 1 | . . . 1 . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 11343 | . 652 916 3649 3197 2929 Guns 5780 | . 652 916 1797 816 1599 Cannons 2085 | . . . 1677 408 . Explosions 3478 | . . . 175 1973 1330 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 5654 | . 627 916 1797 715 1599 Thermal 833 | . 25 . 400 408 . Explosive 3303 | . . . . 1973 1330 Electromagnetic 1553 | . . . 1452 101 . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 10 | . . 1 8 10 10 Average Corruption 7 | . . 1 6 9 10 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 158 | . . 3 75 53 27 Message Errors 39 | . . . 18 13 8 Matter Fused 36 | . . 1 21 11 3 Heat Flow Errors 15 | . . . 3 7 5 Energy Discharges 22 | . . 1 9 9 3 Parts Rejected 3 | . . . 1 . 2 Parts Fused 2 | . . . 2 . . Data Loss (minor) 17 | . . 1 9 5 2 Data Loss (major) 7 | . . . 4 2 1 Misfires 4 | . . . 1 2 1 Alerts 7 | . . . 4 3 . Weapon Failures 6 | . . . 3 1 2 Overload Shots . | . . . . . . Overflow Damage 83 | . . . 15 68 . Projectiles 28 | . . . 15 13 . Explosions 55 | . . . . 55 . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 166 | . . . 25 70 71 Shots 7 | . . . 1 4 2 Rammed 1 | . . . 1 . . Targets Rammed 1 | . . . 1 . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 628 | . 36 153 520 530 628 Average Temperature 154 | . 12 59 96 134 262 Received Heat Transfer 2157 | . 234 192 513 426 792 Effects 74 | . . . 8 15 51 Shutdowns 28 | . . . 2 6 20 Energy Bleed 6 | . . . 1 1 4 Interference 17 | . . . 4 5 8 Matter Decay 5 | . . . . . 5 Short Circuit 6 | . . . 1 1 4 Damage (minor) 6 | . . . . 2 4 Damage (major) 5 | . . . . . 5 Damage (core) 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted 2 | . . . 2 . . Combat Hostiles 2 | . . . 2 . . Parts Fried 4 | . . . 4 . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 1310 | . 148 . 533 629 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 3 | . . . 3 . . Alert | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Sto Peak Influence 1546 | . 244 322 524 1546 1486 Initial 753 | . . 5 135 340 753 Average 487 | . 80 179 243 987 1102 Maximum Alert Level 4 | . 1 1 2 4 4 Low Security (%) 39 | 100 94 61 48 . . Level 1 16 | . 5 38 28 1 . Level 2 13 | . . . 23 14 . Level 3 18 | . . . . 46 64 Level 4 13 | . . . . 37 35 Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 18 | . 4 2 7 . 5 Investigation 7 | . 1 2 3 . 1 Extermination . | . . . . . . Reinforcement 9 | . 3 . 4 . 2 Assault 2 | . . . . . 2 Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . . . . 2 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Sto Distress Signals 5 | . . . 4 . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 152 | . 19 19 43 34 37 Peak Tracking Total 10 | . 3 5 5 10 10 Tactical Retreats 10 | . . 3 3 2 2 Traps | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Sto Traps Triggered 8 | . 1 1 3 3 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -8 -8 ---------- Run | Yrd Mat Mat Mat Gar Sto Machines Disabled 15 | . . . 5 6 4 Max in Single Turn 2 | . . . 2 2 1 Garrison Relay 2 | . . . . 2 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Sto Machines Accessed 33 | . 5 2 14 2 10 Terminals 25 | . 4 1 8 2 10 Fabricators . | . . . . . . Repair Stations 3 | . . 1 2 . . Recycling Units 2 | . 1 . 1 . . Scanalyzers 2 | . . . 2 . . Garrison Access 1 | . . . 1 . . Total Hacks 97 | . 15 15 35 5 27 Successful 60 | . 10 11 22 2 15 Failed 37 | . 5 4 13 3 12 Catastrophic 3 | . 1 . 1 . 1 Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 65 | . 9 6 18 5 27 Fabricators . | . . . . . . Repair Stations 18 | . . 9 9 . . Recycling Units 8 | . 6 . 2 . . Scanalyzers 5 | . . . 5 . . Garrison Access 1 | . . . 1 . . Terminal Hacks 37 | . 6 5 9 2 15 Record 12 | . 1 5 2 . 4 Prototype ID Bank 1 | . 1 . . . . Open Door 4 | . . . . . 4 Branch Access Points 1 | . . . 1 . . Emergency Access Points 2 | . . . 1 1 . Recycling Unit Index 1 | . 1 . . . . Alert Level 3 | . . . 1 . 2 Locate Traps 1 | . . . . . 1 Dispatch Records 2 | . . . 1 . 1 Maintenance Status 1 | . . . . . 1 Security Status 1 | . . . . . 1 Transport Status 1 | . 1 . . . . Assault Status 1 | . . . 1 . . Hauler Manifests 1 | . . . 1 . . Registered Components 1 | . 1 . . . . Zone Layout 3 | . 1 . 1 . 1 Garrison Registry 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks 13 | . . 6 7 . . Scan Component 7 | . . 3 4 . . Repair 6 | . . 3 3 . . Recycling Unit Hacks 5 | . 4 . 1 . . Process 1 | . 1 . . . . Report Inventory 1 | . 1 . . . . Retrieve Matter 1 | . 1 . . . . Retrieve Components 2 | . 1 . 1 . . Scanalyzer 4 | . . . 4 . . Insert Component 2 | . . . 2 . . Analyze 2 | . . . 2 . . Garrison Access Hacks 1 | . . . 1 . . Unlock Access 1 | . . . 1 . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 22 | . 3 2 10 2 5 Full Trace Events 10 | . 2 1 4 1 2 Feedback Events 1 | . . 1 . . . Corruption 1 | . . 1 . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . 1 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 5 | . . 3 2 . . Time 216 | . . 114 102 . . Parts Recycled . | . . . . . . Recycled Matter 138 | . 138 . . . . Retrieved Matter 112 | . 112 . . . . Retrieved Components 9 | . . . 9 . . Parts Scanalyzed 2 | . . . 2 . . Part Schematics Acquired 1 | . . . 1 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 ------------ Run | Yrd Mat Mat Mat Gar Sto Used RIF Installer . | . . . . . . Robots Hacked 2 | . . . 2 . . Non-combat 2 | . . . 2 . . Combat . | . . . . . . Robot Hacks Applied 2 | . . . 2 . . parse_system 1 | . . . 1 . . find_station 1 | . . . 1 . . Relay Couplers Released 10 | . . . . 10 . Machine Destruction 10 | . . . . 10 . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Sto Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Sto Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -8 -8 ------------- Run | Yrd Mat Mat Mat Gar Sto Turns Passed 7010 | 114 912 621 2880 1789 694 Spaces Moved 3841 | 63 530 426 1645 883 294 Core 6 | 3 . . 1 . 2 Treads 2741 | 60 365 . 1141 883 292 Legs . | . . . . . . Wheels 1083 | . 165 426 492 . . Hover . | . . . . . . Flight 11 | . . . 11 . . Fastest Speed 29 | 50 100 100 29 155 163 Average Speed 148 | 154 141 100 146 170 172 Slowest Speed 850 | 160 160 100 500 320 850 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 56 | 5 62 35 89 97 48 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched . | . . . . . . Spaces Dug 87 | . . . 28 24 35 Terrain Destroyed 308 | . . . 42 64 202 Melee 1 | . . . 1 . . Projectile 73 | . . . 4 17 52 AOE 234 | . . . 37 47 150 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Sto Total 4595 | 80 615 562 1911 1035 392 Wait 149 | . 16 83 31 . 19 Move 3835 | 62 529 425 1645 880 294 Hop . | . . . . . . Pick Up 99 | 12 13 6 41 23 4 Fast Attach 25 | . . 8 12 3 2 Attach 41 | 6 3 2 14 9 7 Detach . | . . . . . . Swap 94 | . 3 5 35 44 7 Drop 85 | . 10 8 37 17 13 Fire 263 | . 41 25 92 59 46 Melee 3 | . . . 3 . . Ram . | . . . . . . Kick . | . . . . . . Crush 1 | . . . 1 . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat / [*Min x2]) -8/Materials (discovered 5 exits: [*Fac x3] / *Sto / Gar) -8/Garrison (discovered 3 exits: *Sto x3) -8/Storage History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 115 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 486 | -10/Materials | Discovered new exit (range 12) 1012 | -10/Materials | Discovered new exit (range 16) 1027 | -10/Materials | Entered another Materials area 1027 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1032 | -9/Materials | Discovered new exit (range 7) 1248 | -9/Materials | Discovered new exit (range 16) 1318 | -9/Materials | Repaired Hpw. Shotgun? 1364 | -9/Materials | Repaired Hpw. Shotgun 1403 | -9/Materials | Repaired Hrd. Medium Armor Plating 1489 | -9/Materials | Discovered new exit (range 10) 1648 | -9/Materials | Entered another Materials area 1648 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1669 | -8/Materials | Build established: Gunner 3112 | -8/Materials | Discovered new exit (range 5) 3121 | -8/Materials | Discovered new exit (range 15) 3307 | -8/Materials | Discovered new exit (range 15) 3372 | -8/Materials | Repaired Lgt. Treads 3674 | -8/Materials | Repaired Arm. Treads 3903 | -8/Materials | Build established: Scavenger-Gunner 3907 | -8/Materials | Discovered new exit (range 16) 3926 | -8/Materials | Identified exit to Storage 4528 | -8/Materials | Identified exit to Garrison 4528 | -8/Materials | Entered Garrison 4546 | -8/Garrison | Triggered checkpoint 4566 | -8/Garrison | System corruption reached 10% 4686 | -8/Garrison | Triggered checkpoint 4737 | -8/Garrison | Destroyed 10 combat bots 4744 | -8/Garrison | Triggered checkpoint 4747 | -8/Garrison | Core integrity fell below 50% 4792 | -8/Garrison | Triggered checkpoint 4991 | -8/Garrison | Lost 3 parts (1p2n) 5114 | -8/Garrison | Discovered exit to Storage (range 12) 5220 | -8/Garrison | Triggered checkpoint 5382 | -8/Garrison | Triggered checkpoint 5533 | -8/Garrison | Triggered checkpoint 5638 | -8/Garrison | Triggered checkpoint 5704 | -8/Garrison | Discovered exit to Storage (range 12) 5779 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 5950 | -8/Garrison | Discovered exit to Storage (range 8) 5961 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 6097 | -8/Garrison | Garrison Relay disabled 6257 | -8/Garrison | Garrison Relay disabled 6290 | -8/Garrison | Discovered exit to Storage (range 79) 6290 | -8/Garrison | Discovered exit to Storage (range 48) 6290 | -8/Garrison | Discovered exit to Storage (range 14) 6317 | -8/Garrison | Entered Storage 6717 | -8/Storage | First assault squad dispatched 6795 | -8/Storage | Destroyed 11 combat bots 6915 | -8/Storage | Core integrity fell below 20% 7011 | -8/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- System corrupted: Lgt. Treads rejected. Lgt. Treads destroyed. Mic. Nuclear Core broken. Overheating: Short circuit. Power failure, Lgt. Ion Engine shutdown. Overheating: Broken Arm. Medium Treads damaged (-72). Lgt. Ion Engine destroyed. K-01 Serf collects debris. Critical hit (Burn: +37). The art gallery (ESC then open Records) doubles as a tally of all parts you've discovered and used throughout all runs. K-01 Serf collects debris. CIN:ONJSVV|FQD|T16CBK< Dropped Lyr. Heavy Armor Plating. Dropped Hrd. Light Armor Plating. K-01 Serf collects debris. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????##????????##???????????????????????????????? | | ????^?? ??????? ???????????????????????????????? | | ??? ^ ^ ^ ##### #???????????????? | | ??? ^^ +??????????????## | | ??? #####/###### #####+###### #?????????????? | | ??? ## ## # """ """ ## #?????????????? | | ??? ## ## # """ """ ## #?????????????? ! | | ??? ## ## # """ """ ## #?????????????? * | | ??? ## ## # ## #?????????????? | | ??? ## + # ## +??????????????# | | ??? ## # # + #??????????????# | | ??? ## # # ## #??????????????# | | ??? ## / # ## +??????????????# | | ??? ## ## ####### #### ####???????#####??# | | ???############# #?????###### #??#???##??#===#??# | | ??? ####?# #?????# / # #?#### ##?#===#?## | | ??? 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