Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.09 @ 18:13:45 Player: Ciaphas Result: Core destroyed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (36) 180 Value Destroyed (1057) 1057 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (246) 246 TOTAL SCORE: 3943 Bonus ------- Aligned with FarCom 300 Friendly Fire -54 Cogmind --------- Core Integrity 0/550 Matter 184/300 Energy 261/275 System Corruption 7% Temperature Critical (502) Movement Treading (245) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Deuterium Engine > --- PROPULSION (3) --- Light Treads Light Treads Armored Treads > --- UTILITY (5) ------ High-capacity Storage Unit Improved Signal Interpreter ECM Suite Hardened Light Armor Plating Hacking Suite > --- WEAPON (2) ------- Particle Gun Particle Gun > --- INVENTORY (20) --- Light Treads Improved Flight Unit Cesium-ion Thruster Cesium-ion Thruster Sensor Array Hardened Light Armor Plating Hardened Medium Armor Plating Latent Energy Streamer Light Assault Rifle Rocket Launcher Missile Launcher Makeshift Axe Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Armored Treads > --- UTILITY ---------- High-capacity Storage Unit Improved Signal Interpreter ECM Suite Hardened Medium Armor Plating Hacking Suite > --- WEAPON ----------- Latent Energy Streamer Makeshift Axe > --- INVENTORY -------- Improved Flight Unit Cesium-ion Thruster Cesium-ion Thruster Sensor Array Hardened Medium Armor Plating Particle Gun Particle Gun Light Assault Rifle Rocket Launcher Missile Launcher [Rating: 35] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device ECM Suite Storage High-capacity Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Assault Rifle Energy Gun Particle Gun Energy Cannon Latent Energy Streamer Ballistic Gun Assault Rifle Launcher Rocket Launcher Slashing Weapon Makeshift Axe Build | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility 3 | . . . . . 3 Weapon . | . . . . . . Parts Attached 29 | 1 3 3 4 1 17 Power 2 | . . 1 . . 1 Engine 2 | . . 1 . . 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 7 | . . . 3 . 4 Treads 6 | . . . 2 . 4 Leg 1 | . . . 1 . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 12 | 1 1 1 1 . 8 Device 3 | 1 1 . . . 1 Storage 1 | . . . 1 . . Processor 2 | . . . . . 2 Hackware 1 | . . . . . 1 Protection 5 | . . 1 . . 4 Artifact . | . . . . . . Weapon 8 | . 2 1 . 1 4 Energy Gun 2 | . . . . . 2 Energy Cannon 1 | . . . . . 1 Ballistic Gun 2 | . 1 . . . 1 Ballistic Cannon . | . . . . . . Launcher 2 | . 1 1 . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . 1 . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 5 | . . 1 . . 4 Power 1 | . . 1 . . . Propulsion 2 | . . . . . 2 Utility 2 | . . . . . 2 Weapon . | . . . . . . Highest Loss Streak 2 | . . 1 . . 2 To Critical Strikes . | . . . . . . Average Backups 7 | 5 6 6 7 6 8 Power . | 1 1 . . . . Propulsion 1 | 3 2 2 1 . . Utility 2 | . 2 2 3 3 1 Weapon 3 | 1 1 1 2 3 5 Tool/Special . | . . . . . . Unused Backups 17 | . 8 2 1 . 6 Power 4 | . 3 1 . . . Propulsion 5 | . 2 . . . 3 Utility 4 | . 1 1 1 . 1 Weapon 4 | . 2 . . . 2 Tool/Special . | . . . . . . Average Slot Usage (%) 96 | . 100 99 97 100 92 Engine 11 | . 14 14 14 14 8 Treads 15 | . . . 8 28 23 Leg 10 | . 28 28 20 . . Device 6 | . 14 12 . . 6 Storage 11 | . 14 14 14 14 9 Processor 3 | . . . . . 9 Hackware 3 | . . . . . 8 Protection 7 | . . . 11 14 8 Energy Gun 1 | . . . . . 2 Energy Cannon 1 | . . . . . 2 Ballistic Gun 9 | . 14 13 14 6 6 Launcher 7 | . 13 14 14 8 . Slashing Weapon 4 | . . . . 12 5 Peak Build Rating 35 | 9 9 9 9 12 35 Average Rating 15 | 7 7 7 8 11 24 On Entrance 8 | 6 9 7 9 8 12 Naked Turns . | . . . . . . Heaviest Build 72 | 11 14 19 54 55 72 Greatest Support 60 | 20 20 20 40 40 60 Greatest Overweight (x) 1 | . . . 1 1 1 Average Overweight (x) . | . . . . 1 . Largest Inventory Capacity 20 | 8 8 8 20 20 20 Average Capacity 15 | 8 8 8 11 20 20 Most Carried 13 | 6 8 8 10 7 13 Average Carried 7 | 5 6 6 7 6 8 Final Capacity 20 | 8 8 8 20 20 20 Final Carried 12 | 5 7 8 7 7 12 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Exi Min Mat Matter Collected 962 | 213 73 141 . 80 455 Remotely . | . . . . . . Salvage Created 1033 | 117 84 95 . 67 670 Parts 60 | 5 10 8 . 8 29 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . 1 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Combat Hostiles Destroyed 29 | . 5 9 . . 15 Melee 1 | . . . . . 1 Guns 14 | . 2 . . . 12 AOE 12 | . 3 9 . . . Classes Destroyed 9 | 2 2 . . 1 4 Builder 2 | . . . . 2 . Tunneler 2 | 1 . . . 1 . Recycler 1 | 1 . . . . . Watcher 2 | . . . . . 2 Swarmer 10 | . 3 6 . . 1 Grunt 13 | . 2 3 . . 8 Duelist 1 | . . . . . 1 Sentry 4 | . . . . . 4 Hunter 1 | . . . . . 1 Best Kill Streak 4 | 2 3 3 . 2 4 Combat Bots Only 3 | . 3 3 . . 2 Max Kills in Single Turn 3 | 1 2 3 . 1 1 Gunslinging . | . . . . . . Exploded 3 | . 2 3 . . . Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Hostile Shots Fired 182 | . 16 9 . . 157 Missed 47 | . 2 4 . . 41 Hits 135 | . 14 5 . . 116 Melee 2 | . . . . . 2 Projectile 133 | . 14 5 . . 114 Critical Strikes 5 | . . . . . 5 Damage Taken 2351 | . 151 128 . . 2072 Core 626 | . 31 25 . . 570 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 53 | . . . . . 53 Core Remaining (%) 88 | 100 . . . 77 . Volleys Fired 108 | 3 20 7 . . 78 Largest 2 | 2 1 2 . . 2 Hottest 130 | 60 30 63 . . 130 Shots Fired 152 | 6 20 8 . . 118 Gun 140 | 6 18 . . . 116 Cannon 2 | . . . . . 2 Launcher 10 | . 2 8 . . . Special . | . . . . . . Kinetic 103 | 3 18 . . . 82 Thermal 37 | 3 . . . . 34 Explosive 10 | . 2 8 . . . Electromagnetic 2 | . . . . . 2 Robot Hit Streak 7 | 1 3 4 . . 7 Robot Miss Streak 8 | 1 3 1 . . 8 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 115 | 3 10 6 . 5 91 Core Hits 65 | 3 7 13 . 1 41 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . . . 1 Critical Strikes 1 | . . . . . 1 Destroy 1 | . . . . . 1 Melee Attacks 9 | . . . . 5 4 Impact . | . . . . . . Slashing 9 | . . . . 5 4 Piercing . | . . . . . . Sneak Attacks 4 | . . . . 4 . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2965 | 27 271 653 . 345 1669 Guns 1567 | 27 97 . . . 1443 Cannons 13 | . . . . . 13 Explosions 958 | . 166 653 . . 139 Melee 419 | . . . . 345 74 Ramming 8 | . 8 . . . . Kinetic 1236 | 15 97 . . . 1124 Thermal 331 | 12 . . . . 319 Explosive 819 | . 166 653 . . . Electromagnetic 152 | . . . . . 152 Impact . | . . . . . . Slashing 419 | . . . . 345 74 Piercing . | . . . . . . Highest Corruption 7 | . . . . . 7 Average Corruption 1 | . . . . . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 9 | . . . . . 9 Message Errors 2 | . . . . . 2 Matter Fused 1 | . . . . . 1 Data Loss (minor) 3 | . . . . . 3 Data Loss (major) 1 | . . . . . 1 Misfires 1 | . . . . . 1 Weapon Failures 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 188 | . 1 26 . 161 . Projectiles . | . . . . . . Explosions 27 | . 1 26 . . . Melee 161 | . . . . 161 . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 88 | . . 88 . . . Shots 4 | . . 4 . . . Rammed . | . . . . . . Targets Rammed 3 | . 3 . . . . Kicked 3 | . 3 . . . . Crushed . | . . . . . . Highest Temperature 595 | 20 . 3 . . 595 Average Temperature 178 | 15 . 2 . . 189 Received Heat Transfer 846 | . 72 . . . 774 Effects 16 | . . . . . 16 Shutdowns 3 | . . . . . 3 Energy Bleed 2 | . . . . . 2 Interference 3 | . . . . . 3 Matter Decay 1 | . . . . . 1 Short Circuit 1 | . . . . . 1 Damage (minor) 2 | . . . . . 2 Damage (major) 2 | . . . . . 2 Damage (core) 2 | . . . . . 2 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Fried 1 | . . . . . 1 Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Melted 1 | . . . . . 1 Heat Transferred 802 | 25 . . . . 777 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Latent Energy Used 292 | . . . . . 292 LE Corruption 5 | . . . . . 5 Alert | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 197 | 10 78 156 . 5 197 Initial 11 | . . 11 . . . Average 62 | 3 24 66 . . 94 Influence Increases 988 | 10 137 268 . 15 558 Destroy 0b10 Robot/C 580 | . 100 180 . . 300 Destroy 0b10 Robot/NC 35 | 10 . . . 15 10 Destroy Leader 144 | . 20 30 . . 94 Successful Hack 10 | . 9 . . . 1 Disable Machine 45 | . . . . . 45 Destroy Structure 84 | . 8 58 . . 18 Lose Combat Pursuer 90 | . . . . . 90 Influence Decreases 845 | 10 107 271 27 15 415 Entered New Map 46 | . . 19 27 . . Time Decay 748 | 10 107 242 . 15 374 Lost Part 50 | . . 10 . . 40 Lost Ally 1 | . . . . . 1 Squads Dispatched 4 | . 2 . . . 2 Investigation 2 | . 1 . . . 1 Extermination . | . . . . . . Reinforcement 2 | . 1 . . . 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Distress Signals 2 | . . . . . 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 44 | . 11 6 . . 27 Peak Tracking Total 6 | . 4 3 . . 6 Tactical Retreats 3 | . . . . . 3 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Traps Triggered 1 | . . . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Exi Min Mat Machines Disabled 4 | . 1 . . . 3 Max in Single Turn 2 | . 1 . . . 2 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Machines Accessed 11 | . 3 . 3 . 5 Terminals 6 | . 3 . . . 3 Fabricators . | . . . . . . Repair Stations 1 | . . . . . 1 Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Total Hacks 21 | . 6 . 4 . 11 Successful 12 | . 2 . 4 . 6 Failed 9 | . 4 . . . 5 Catastrophic 2 | . . . . . 2 Database Lockouts . | . . . . . . Manual 6 | . 4 . 1 . 1 Terminals 14 | . 6 . . . 8 Fabricators . | . . . . . . Repair Stations 2 | . . . . . 2 Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Terminal Hacks 8 | . 1 . 4 . 3 Record 3 | . . . 3 . . Alert Level 2 | . . . . . 2 Hauler Manifests 2 | . 1 . . . 1 Proto ID Catalog 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . . . . 2 Scan Component 1 | . . . . . 1 Repair 1 | . . . . . 1 Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 2 | . 1 . . . 1 Terminals 2 | . 1 . . . 1 Botnet 2 | . 1 . . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 8 | . 3 . . . 5 Full Trace Events 2 | . 1 . . . 1 Feedback Events 1 | . . . . . 1 Corruption 1 | . . . . . 1 Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . . . 1 Time 26 | . . . . . 26 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Total Allies 3 | . . 1 . 2 . Largest Group 2 | . . 1 1 2 2 Highest-Rated Group 46 | . . 31 31 46 46 Highest-Rated Ally 31 | . . 31 31 31 31 Total Orders . | . . . . . . Ally Attacks 13 | . . . . . 13 Total Damage 44 | . . . . . 44 Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Active Infowar (turns) 971 | 19 330 499 . . 123 Sensors 767 | . 268 499 . . . Terrain 81 | 19 62 . . . . ECM 123 | . . . . . 123 Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . . . 2 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Exi Min Mat Turns Passed 3260 | 38 331 537 408 541 1405 Spaces Moved 1633 | 22 206 428 282 220 475 Core . | . . . . . . Treads 745 | . . . 50 220 475 Legs 888 | 22 206 428 232 . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 120 | 120 120 120 120 240 163 Average Speed 173 | 120 120 120 141 240 236 Slowest Speed 245 | 120 120 120 240 240 245 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 46 | 3 38 72 62 57 44 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . 1 . 1 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug 11 | . . 10 . . 1 Terrain Destroyed 101 | . 5 82 . . 14 Melee 1 | . . . . . 1 Projectile . | . . . . . . AOE 100 | . 5 82 . . 13 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Total 1903 | 28 271 445 297 229 633 Wait 66 | . 31 . 1 . 34 Move 1628 | 21 205 427 281 219 475 Hop . | . . . . . . Pick Up 13 | 1 3 1 2 . 6 Fast Attach 16 | 1 2 2 . 1 10 Attach 16 | . 1 3 3 2 7 Detach 21 | . 3 4 4 2 8 Swap 7 | . . . 1 . 6 Drop 16 | 2 3 1 5 . 5 Fire 108 | 3 20 7 . . 78 Melee 9 | . . . . 5 4 Ram . | . . . . . . Kick 3 | . 3 . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 3) 39 | -11/Scrapyard | Entered Materials 153 | -10/Materials | Discovered new exit (range 12) 313 | -10/Materials | Build established: Mutant 370 | -10/Materials | Entered Mines 613 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 760 | -10/Mines | Escorted by a lone wolf Derelict 780 | -10/Mines | Learned location of Storage (-8) 900 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 900 | -10/Mines | Discovered new exit (range 5) 907 | -10/Mines | Entered Exiles 907 | -10/Exiles | Accompanied by 1 ally 935 | -10/Exiles | Met 8R-AWN 958 | -10/Exiles | Met EX-HEX 996 | -10/Exiles | Met EX-BIN 1013 | -10/Exiles | Aligned with FarCom system 1014 | -10/Exiles | Given EX-Vault access code 1045 | -10/Exiles | Opened EX-Vault 1070 | -10/Exiles | Found Latent Energy Streamer 1114 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1149 | -10/Exiles | Met EX-DEC 1291 | -10/Exiles | Discovered new exit (range 11) 1315 | -10/Exiles | Left Exiles lab with Latent Energy Streamer 1315 | -10/Exiles | Entered Mines 1357 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1563 | -9/Mines | Assembled infested the area 1568 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1655 | -9/Mines | Learned Materials stockpile data 1839 | -9/Mines | Discovered new exit (range 6) 1856 | -9/Mines | Entered Materials 1856 | -8/Materials | Accompanied by 2 allies 1856 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 1861 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 2408 | -8/Materials | Repaired Ion Engine 2424 | -8/Materials | Discovered new exit (range 3) 2426 | -8/Materials | Identified exit to Factory 2700 | -8/Materials | Core integrity fell below 50% 2907 | -8/Materials | Discovered exit to Factory (range 15) 3261 | -8/Materials | Core integrity fell below 20% 3262 | -8/Materials | Core destroyed Last Messages --------------- Particle Gun. 03247_ System corrupted: Particle Gun misfires. 03251_ Penetrated by Slug. 03253_ Overheating: Deuterium Engine damaged (-23). 03254_ Power failure, Deuterium Engine shutdown. 03254_ Overheating: Hcp. Storage Unit damaged (-105). 03255_ H-55 Commando heat damages Gauss Rifle. 03256_ Overheating: Energy bleed (-28). 03257_ H-55 Commando heat damages core (-11). 03258_ Overheating: System interference. 03258_ Particle Gun temporarily disabled. 03259_ Power failure, Deuterium Engine shutdown. 03259_ Overheating: Matter decay (-48). 03260_ Lgt. Treads broken. 03260_ Overheating: Short circuit. 03260_ R-06 Scavenger collects Corrupted Lgt. Treads. 03261_ Overheating: Core damaged (-110). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????H????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??!??????????????????????????????????????????????? | | ???????????????????????????????#?????????????????? | | ???????????????????????###?? #?????????????????? | | ????????????????######## ## #?????????????????? | | ????????????????# # ##????????????????? | | ????????????????# #% ###+##???????????? | | ????????????????#"" # ??????????? | | ????????????????#"" = + < ??????????? | | ????????????????#"T [/@# "" ??????????? | | ????????????????#"" [ [# = #???????????? | | ????????????????#"" #! " #???????????? | | ????????????????# [% #!! #???????????? | | ???????????????#########r## #????????#??? | | ???????????????# # ## #??????? #??? | | ???????????????# """ ]+ #??????? #??? | | ???????????????# """"]#% #??????? #??? | | ????? ???????# """" # ######## #??? | | ????# ???????# # =! x #??? | | ????# ???????######### !! #??? | | ????# #?????##########u x #??? | | ????# #?????# k #??? | | ????# #?????# #######??? | | ????# #????## #????????? | | ????+ #????#" #????????? | | ????# #????##/######## ####/##### #????????? | | ????# #?????# # # ## #????????? | | ????# ####### / / ## #????????? | | ????# # * # """ ####### == ## #????????? | | ????# # #! """"" #?????# =! ## ##?###???? | | ????# # # """"" #?????# =!! # ### ##### | | ????# + # """"" #?????######### + | | ????# # # """ #??????????? ## # !! | | ????# # # #????????? #?## ## !! | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 600 Evasion (%) 55 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Ion Engine | 11% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ProjectionBoreRouter Manual? 0 Play Time 00:31:31 Cumulative 24.2 hours Start 2025.05.09 @ 17:43:24 End 2025.05.09 @ 18:13:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 42 Rogue 42 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 23 Achievement% 31 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 60c1e907-7a0f-432e-b526-0400e9990bf2