Cogmind - Beta 11 X9 @@@ ROGUE MODE // 2021.12.30 @ 10:51:03 // Winter2021/Sauler Player: btmk16 Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (78) 390 Value Destroyed (2440) 2440 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (26) 26 TOTAL SCORE: 5596 Bonus ------- High Alert Combat Kills 26 Cogmind --------- Core Integrity 0/700 Matter 125/300 Energy 158/160 System Corruption 22% Temperature Cool (4) Movement Flying (32) Location -7/Factory Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- VTOL Module VTOL Module > --- UTILITY (4) ------ Improved Melee Analysis Suite Improved Melee Analysis Suite Improved Melee Analysis Suite > --- WEAPON (4) ------- Hammer > --- INVENTORY (5) ---- Improved Deuterium Engine Improved Heat Sink Medium Matter Pod (0) Advanced Visual Processing Unit Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Advanced Treads Advanced Treads Compact Wheel Armored Wheel > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Huge Storage Unit Hardened Medium Armor Plating > --- WEAPON ----------- Shock Rifle Beam Rifle Precision Beam Rifle Gauss Rifle > --- INVENTORY -------- Improved Deuterium Engine Improved Deuterium Engine Advanced Treads Advanced Treads Advanced Treads Wheel Wheel Compact Wheel Heat Sink Terrain Scanner Transmission Jammer Transmission Jammer Light Armor Plating Reactive Plating Hacking Suite System Shield System Backup Module Shock Rifle Grenade Launcher Mini Grenade Launcher Remote Datajack Hammer [Rating: 41] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Wheel Treads Advanced Treads Leg Aluminum Leg Wheel Wheel Hover Unit Airjet Flight Unit Xenon Bombardment Thruster Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Improved Melee Analysis Suite Protection Hardened Medium Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon EM Pulse Cannon Ballistic Gun Flak Gun Launcher Mini Grenade Launcher Impact Weapon Hammer Build | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Fac Slots Evolved 6 | . . 2 2 2 . . Power . | . . . . . . . Propulsion 2 | . . . 1 1 . . Utility 2 | . . . 1 1 . . Weapon 2 | . . 2 . . . . Parts Attached 100 | . 12 18 11 24 3 32 Power 12 | . 2 2 1 3 . 4 Engine 11 | . 2 2 1 3 . 3 Core 1 | . . . . . . 1 Reactor . | . . . . . . . Propulsion 34 | . 4 2 6 6 3 13 Treads 12 | . 1 . 4 6 . 1 Leg . | . . . . . . . Wheel 15 | . 3 2 2 . 3 5 Hover 1 | . . . . . . 1 Flight 6 | . . . . . . 6 Utility 23 | . 3 2 3 5 . 10 Device 16 | . 2 2 3 4 . 5 Storage 2 | . 1 . . . . 1 Processor 4 | . . . . . . 4 Hackware . | . . . . . . . Protection 1 | . . . . 1 . . Artifact . | . . . . . . . Weapon 31 | . 3 12 1 10 . 5 Energy Gun 21 | . 3 12 1 5 . . Energy Cannon 2 | . . . . . . 2 Ballistic Gun 4 | . . . . 3 . 1 Ballistic Cannon . | . . . . . . . Launcher 1 | . . . . 1 . . Special Weapon . | . . . . . . . Impact Weapon 3 | . . . . 1 . 2 Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . . 2 . . Parts Lost 23 | . 1 3 2 6 5 6 Power 2 | . . . 1 . 1 . Propulsion 10 | . 1 . . 3 3 3 Utility 5 | . . 1 . . 1 3 Weapon 6 | . . 2 1 3 . . Highest Loss Streak 5 | . 1 1 1 2 5 3 Average Slot Usage (%) 89 | . 94 96 98 97 31 60 Engine 8 | . 14 11 8 7 2 4 Treads 6 | . 1 7 8 11 . 2 Wheel 16 | . 25 14 18 16 12 9 Device 14 | . 12 10 17 20 6 9 Storage 8 | . 14 11 9 7 2 2 Energy Gun 25 | . 23 41 35 26 1 . Ballistic Gun 1 | . . . . 3 1 3 Impact Weapon 1 | . . . . . . 6 Naked Turns 71 | . . . . . 71 . Heaviest Build 112 | 12 88 102 103 112 112 32 Greatest Support 54 | 20 20 26 38 38 54 42 Greatest Overweight (x) 10 | . 8 10 3 3 3 . Average Overweight (x) 2 | . 4 6 2 2 . . Largest Inventory Capacity 25 | . 25 25 25 25 25 5 Average Capacity 21 | . 24 25 25 25 13 5 Most Carried 25 | . 12 25 25 25 25 5 Average Carried 17 | . 10 19 23 24 13 4 Final Capacity 25 | 8 25 25 25 25 5 5 Final Carried 25 | 6 10 23 25 25 5 4 Class Distribution -------------------- 31% | Scavenger-Gunner 26% | Mutant 24% | Gunner 7% | Scavenger-Mutant 7% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -8/Materials Scavenger-Gunner | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 -7 -7 ----------- Run | Scr Mat Mat Mat Fac Was Fac Matter Collected 1248 | 200 115 170 80 380 . 303 Remotely . | . . . . . . . Salvage Created 3099 | . 260 993 555 940 . 351 Parts 139 | . 17 50 18 34 . 20 Haulers Intercepted 3 | . . 1 1 1 . . Recyclers Shooed 4 | . 1 . 1 2 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Fac Combat Hostiles Destroyed 54 | . 5 18 9 17 . 5 Melee 3 | . . . . . . 3 Guns 43 | . 4 18 7 13 . 1 AOE 2 | . . . . 2 . . Classes Destroyed 14 | . 5 4 3 2 . . Worker 6 | . 2 2 . . . 2 Builder 2 | . 1 . . . . 1 Tunneler 1 | . 1 . . . . . Hauler 3 | . . 1 1 1 . . Recycler 6 | . . 1 2 1 . 2 Operator 3 | . . 1 . 2 . . Watcher 3 | . 1 . . 1 . 1 Swarmer 9 | . . . 3 3 . 3 Grunt 32 | . 5 15 3 9 . . Duelist 1 | . . . 1 . . . Sentry 6 | . . 3 1 1 . 1 Hunter 2 | . . . . 2 . . Programmer 3 | . . . . 2 . 1 Heavy 1 | . . . 1 . . . Best Kill Streak 5 | . 5 4 3 3 . 3 Combat Bots Only 4 | . 2 4 3 3 . 3 Max Kills in Single Turn 3 | . 3 2 2 1 . 1 Gunslinging 1 | . . 1 1 . . . Exploded 1 | . . . . 1 . . Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -------- Run | Scr Mat Mat Mat Fac Was Fac Damage Taken 3938 | . 461 538 492 1300 364 783 Core 1143 | . 245 99 99 124 270 306 Absorbed by Shields . | . . . . . . . Core Remaining (%) 64 | 100 2 75 82 . . . Volleys Fired 184 | . 37 38 29 61 . 19 Largest 4 | . 2 4 4 4 . 3 Hottest 238 | . 100 230 224 238 . 154 Shots Fired 508 | . 56 135 92 208 . 17 Gun 502 | . 56 135 92 204 . 15 Cannon 2 | . . . . . . 2 Launcher 4 | . . . . 4 . . Special . | . . . . . . . Kinetic 48 | . . . . 33 . 15 Thermal 402 | . 56 98 92 156 . . Explosive 4 | . . . . 4 . . Electromagnetic 54 | . . 37 . 15 . 2 Robot Hit Streak 17 | . 5 17 14 10 . 11 Robot Miss Streak 4 | . 4 3 3 4 . 4 Penetration Max . | . . . . . . . Secondary Targets 9 | . 2 2 3 2 . . Max Gunslinging Chain 1 | . 1 1 1 1 . . Shots Hit Robots 329 | . 36 76 63 121 . 33 Core Hits 154 | . 18 36 22 51 . 27 Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . . . . . 1 Critical Strikes 20 | . 4 4 6 5 . 1 Burn 18 | . 4 3 6 5 . . Corrupt 1 | . . 1 . . . . Smash 1 | . . . . . . 1 Melee Attacks 27 | . . . . 2 . 25 Impact 27 | . . . . 2 . 25 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5819 | . 822 1173 934 2264 14 612 Guns 4883 | . 479 1173 934 2033 . 264 Cannons 26 | . . . . . . 26 Explosions 574 | . 343 . . 231 . . Melee 322 | . . . . . . 322 Ramming 14 | . . . . . 14 . Kinetic 668 | . . . . 404 . 264 Thermal 3696 | . 479 744 934 1539 . . Explosive 574 | . 343 . . 231 . . Electromagnetic 545 | . . 429 . 90 . 26 Impact 322 | . . . . . . 322 Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 22 | . . . . 4 20 22 Average Corruption 16 | . . . . 3 11 21 Corruption Purged . | . . . . . . . Effects 37 | . . . . 3 7 27 Message Errors 7 | . . . . 1 1 5 Matter Fused 7 | . . . . 1 1 5 Heat Flow Errors 4 | . . . . . . 4 Energy Discharges 6 | . . . . 1 2 3 Parts Rejected 1 | . . . . . . 1 Data Loss (minor) 2 | . . . . . . 2 Data Loss (major) 2 | . . . . . 1 1 Alerts 2 | . . . . . . 2 Misdirections 2 | . . . . . 2 . Weapon Failures 4 | . . . . . . 4 Overload Shots . | . . . . . . . Overflow Damage 42 | . . . . 7 . 35 Projectiles . | . . . . . . . Explosions 7 | . . . . 7 . . Melee 35 | . . . . . . 35 Knockbacks 4 | . . . . . . 4 Impact 4 | . . . . . . 4 Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 142 | . 114 . . 22 6 . Shots 2 | . 1 . . 1 . . Rammed 2 | . . . . . 2 . Targets Rammed 2 | . . . . . 2 . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 486 | . 315 486 243 387 . 187 Average Temperature 124 | . 98 133 124 135 . 79 Received Heat Transfer 1149 | . 216 276 126 471 . 60 Effects 12 | . . 3 3 6 . . Shutdowns 2 | . . 1 . 1 . . Energy Bleed 3 | . . 2 . 1 . . Interference 6 | . . . 3 3 . . Short Circuit 1 | . . . . 1 . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . 1 . . . . Impact Corruptions 4 | . . . . . . 4 Robots Melted 5 | . 1 . 2 2 . . Combat Hostiles 5 | . 1 . 2 2 . . Parts Melted 40 | . 4 7 16 12 . 1 Heat Transferred 10670 | . 1679 2220 2812 3959 . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Fac Peak Influence 496 | . 162 377 352 496 188 219 Initial 173 | . . 50 104 159 173 107 Average 184 | . 66 199 252 232 156 154 Maximum Alert Level 2 | . . 1 1 2 . 1 Low Security (%) 58 | . 100 46 20 53 100 59 Level 1 36 | . . 53 80 29 . 40 Level 2 4 | . . . . 16 . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 12 | . . 4 . 6 . 2 Investigation 3 | . . 1 . 1 . 1 Extermination 2 | . . . . 1 . 1 Reinforcement 7 | . . 3 . 4 . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Was Fac Distress Signals 5 | . . 3 2 . . . Communications Jammed 5 | . . . 4 1 . . Distress Signals 2 | . . . 1 1 . . Times Spotted 98 | . 11 30 12 31 6 8 Peak Tracking Total 6 | . 3 5 3 5 6 3 Tactical Retreats 10 | . 1 2 1 5 . 1 Traps | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Fac Traps Triggered 8 | . 2 1 . 4 . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 ---------- Run | Scr Mat Mat Mat Fac Was Fac Machines Disabled 5 | . 2 1 . 2 . . Max in Single Turn 1 | . 1 1 . 1 . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Was Fac Machines Accessed 7 | . 3 . . 2 . 2 Terminals 6 | . 3 . . 1 . 2 Fabricators 1 | . . . . 1 . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 13 | . 5 . . 5 . 3 Successful 6 | . 3 . . 3 . . Failed 7 | . 2 . . 2 . 3 Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 4 | . 1 . . 1 . 2 Terminals 11 | . 5 . . 3 . 3 Fabricators 2 | . . . . 2 . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 3 | . 2 . . 1 . . Alert Level 1 | . . . . 1 . . Hauler Manifests 2 | . 2 . . . . . Fabricator Hacks 1 | . . . . 1 . . Network Status 1 | . . . . 1 . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 2 | . 1 . . 1 . . Terminals 1 | . 1 . . . . . Botnet 1 | . 1 . . . . . Fabricators 1 | . . . . 1 . . Fabnet 1 | . . . . 1 . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 5 | . 1 . . 2 . 2 Full Trace Events 2 | . . . . 1 . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 ------------ Run | Scr Mat Mat Mat Fac Was Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -------- Run | Scr Mat Mat Mat Fac Was Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 ------------- Run | Scr Mat Mat Mat Fac Was Fac Turns Passed 3561 | . 611 872 370 1076 125 507 Spaces Moved 2132 | 1 338 380 181 579 184 469 Core 178 | . . . . . 141 37 Treads . | . . . . . . . Legs 18 | 1 17 . . . . . Wheels 1634 | . 321 380 181 579 43 130 Hover 29 | . . . . . . 29 Flight 273 | . . . . . . 273 Fastest Speed 32 | 120 120 135 120 120 50 32 Average Speed 120 | 120 142 180 134 135 63 52 Slowest Speed 230 | 120 200 230 135 140 140 93 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 27 | 2 39 26 20 14 83 9 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched . | . . . . . . . Spaces Dug 14 | . . . . 13 . 1 Terrain Destroyed 130 | . 55 . . 74 . 1 Melee 2 | . . . . 1 . 1 Projectile 2 | . . . . 2 . . AOE 126 | . 55 . . 71 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Was Fac Total 2714 | . 408 474 242 739 190 661 Wait 157 | . 17 15 14 8 . 103 Move 2127 | . 337 379 180 579 183 469 Hop . | . . . . . . . Pick Up 44 | . 4 13 6 18 . 3 Fast Attach 46 | . 6 5 2 6 . 27 Attach 17 | . 2 2 4 6 1 2 Detach 2 | . 1 . . . . 1 Swap 37 | . 4 11 5 12 2 3 Drop 47 | . . 11 2 23 2 9 Fire 184 | . 37 38 29 61 . 19 Melee 27 | . . . . 2 . 25 Ram 2 | . . . . . 2 . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 24 | . . . . 24 . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Waste -7/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 468 | -10/Materials | Discovered new exit (range 15) 556 | -10/Materials | Core integrity fell below 50% 572 | -10/Materials | Core integrity fell below 20% 612 | -10/Materials | Entered another Materials area 612 | -9/Materials | Evolved 2 slots: Weapon x2 1475 | -9/Materials | Discovered new exit (range 4) 1484 | -9/Materials | Entered another Materials area 1484 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1662 | -8/Materials | Build established: Gunner 1808 | -8/Materials | Discovered new exit (range 15) 1854 | -8/Materials | Entered Factory 1854 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2173 | -7/Factory | Build established: Scavenger-Gunner 2930 | -7/Factory | Sucked down chute 2930 | -7/Factory | Entered Waste 2945 | -7/Waste | EMP discharged 2945 | -7/Waste | System corruption reached 10% 2955 | -7/Waste | Spotted C-40 Crusher 2966 | -7/Waste | Spotted C-40 Crusher 2967 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2969 | -7/Waste | Spotted C-40 Crusher 2973 | -7/Waste | Spotted C-40 Crusher 2981 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2982 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2984 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3005 | -7/Waste | Spotted C-40 Crusher 3010 | -7/Waste | Core integrity fell below 50% 3015 | -7/Waste | Lost 5 parts (1p3n1u) 3019 | -7/Waste | Spotted C-40 Crusher 3045 | -7/Waste | EMP discharged 3047 | -7/Waste | Discovered new exit (range 13) 3055 | -7/Waste | Entered Factory 3372 | -7/Factory | Released all parts (10) 3439 | -7/Factory | Core integrity fell below 20% 3472 | -7/Factory | Lost 3 parts (2n1u) 3562 | -7/Factory | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 03485_ Xenon Bombardment Thruster destroyed. 03490_ S-27 Virus destroyed. 03492_ System corrupted: Component data lost. 03495_ S-27 Virus knocked back. 03497_ Imp. Heat Sink destroyed. 03497_ S-27 Virus destroyed. 03500_ Acquired Unknown Flight Unit. 03500_ Identified VTOL Module. 03507_ S-27 Virus destroyed. 03511_ Acquired 29 matter. 03511_ Acquired VTOL Module. 03513_ Acquired 29 matter. 03514_ Acquired Lgt. Nuclear Core. 03516_ Acquired 27 matter. 03531_ System corrupted: Energy discharge (-59). 03547_ ALERT: Cargo convoy en route, clear transfer corridor. 03550_ 7ONP9KL72Y:M|5YLX1Y EQFD2UL5JZ#EB>N3 FN 03553_ Connecting with Terminal... 03553_ ALERT: Suspicious activity at Terminal F008. Dispatching Investigation squad. 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Y??? | | ?????# #??????????# #???? #??? | | ?????# #??????????# #??? !!/#??? | | ?????# #??????????# #??? !! #??? | | ?????# ???????????# #?? !! ???? | | ?????# ???????????# #??+#####???? | | ?????# ???????????# #???????????? | | ??????? ???????????# #???????????? | | ????????? ????????????+ ????????????? | | ??????????????????????# ????????????? | | ??????????????????????# ????????????? | | ?????????????????????? ????????????? | | ?????????????????????? ????????????? | | ??????????????????????? Y ????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Coolant Potential 50 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 400 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Jamming Range 8 Armor Coverage 225 Evasion (%) 63 Melee Accuracy 18 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SubatomicScatterBoomstick Manual? 0 Play Time 00:32:11 Cumulative 212.5 hours Start 2021.12.29 @ 15:51:31 End 2021.12.30 @ 10:51:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2021/Sauler Game No. 285 Rogue 285 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 63 Gallery% 76 Achievement% 55 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: aad950d8-8590-4bc7-bd8d-d8af6f76bed5