Cogmind - Beta 12 @@@ ROGUE MODE // 2024.01.31 @ 12:18:56 Player: Srdjan Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (37) 185 Value Destroyed (1137) 1137 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3162 Bonus ------- None Cogmind --------- Core Integrity 349/550 Matter 5/300 Energy 160/160 System Corruption 0% Temperature Cool (0) Movement Flying (34) Location -8/Materials Parts ------- > --- POWER (2) -------- Light Nuclear Core > --- PROPULSION (3) --- Flight Unit Flight Unit Flight Unit > --- UTILITY (4) ------ Small Storage Unit Visual Processing Unit Improved Sensor Array Utility Shielding > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Light Nuclear Core Improved Flight Unit Improved Flight Unit Improved Flight Unit Advanced Weight Redist. System Improved Terrain Scan Processor Assault Cannon Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Utility Shielding Hardened Light Armor Plating > --- WEAPON ----------- Assault Cannon Assault Cannon > --- INVENTORY -------- Light Nuclear Core Flight Unit Flight Unit Flight Unit Flight Unit Advanced Weight Redist. System Visual Processing Unit Improved Terrain Scan Processor Assault Cannon Mini Grenade Launcher [Rating: 32] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Wheel Compact Wheel Flight Unit Flight Unit Utility Utility Shielding Device Advanced Heat Sink Storage Medium Storage Unit Processor Visual Processing Unit Protection Utility Shielding Weapon Autogun Energy Gun Particle Gun Ballistic Gun Autogun Ballistic Cannon Assault Cannon Launcher Grenade Launcher Build | -11 -10 -9 -9 -8 ------- Run | Jun Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power 1 | . . . . 1 Propulsion 1 | . . . . 1 Utility 2 | . . 2 . . Weapon . | . . . . . Parts Attached 55 | 8 11 9 1 26 Power 10 | 1 . 1 . 8 Engine 5 | 1 . 1 . 3 Core 5 | . . . . 5 Reactor . | . . . . . Propulsion 12 | 4 1 2 . 5 Treads 7 | 2 1 2 . 2 Leg . | . . . . . Wheel 2 | 2 . . . . Hover . | . . . . . Flight 3 | . . . . 3 Utility 16 | 1 2 3 1 9 Device 3 | . . . . 3 Storage 3 | 1 1 . . 1 Processor 1 | . . . . 1 Hackware . | . . . . . Protection 9 | . 1 3 1 4 Artifact . | . . . . . Weapon 17 | 2 8 3 . 4 Energy Gun 3 | 1 . 2 . . Energy Cannon . | . . . . . Ballistic Gun 9 | 1 6 1 . 1 Ballistic Cannon 3 | . . . . 3 Launcher 2 | . 2 . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 7 | . . 2 . 5 Power 2 | . . 1 . 1 Propulsion 2 | . . . . 2 Utility 3 | . . 1 . 2 Weapon . | . . . . . Highest Loss Streak 3 | . . 2 . 3 To Critical Strikes . | . . . . . Average Slot Usage (%) 90 | . 93 83 100 88 Engine 9 | . 14 11 11 5 Core 2 | . . . . 7 Treads 22 | . 27 22 22 21 Flight 2 | . . . . 5 Device 2 | . . . . 6 Storage 10 | . 14 11 11 7 Protection 17 | . 8 17 33 16 Energy Gun 5 | . . 2 22 2 Ballistic Gun 9 | . 24 19 . . Ballistic Cannon 5 | . . . . 13 Naked Turns . | . . . . . Heaviest Build 41 | 14 22 29 30 41 Greatest Support 60 | 40 40 40 40 60 Greatest Overweight (x) 1 | . . 1 . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 Average Capacity 9 | 6 9 10 10 9 Most Carried 10 | 4 10 10 10 10 Average Carried 9 | 2 9 9 9 9 Final Capacity 10 | 8 10 10 10 8 Final Carried 10 | 4 10 9 10 7 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Jun Mat Mat Min Mat Matter Collected 1197 | 188 177 445 27 360 Remotely . | . . . . . Salvage Created 1163 | . 182 503 119 359 Parts 80 | . 22 28 8 22 Haulers Intercepted 1 | . . 1 . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Jun Mat Mat Min Mat Combat Hostiles Destroyed 32 | . 10 9 3 10 Melee 3 | . 2 . . 1 Guns 17 | . 3 9 3 2 Cannons 7 | . . . . 7 AOE 5 | . 5 . . . Classes Destroyed 9 | . 3 4 1 1 Worker 1 | . . 1 . . Hauler 1 | . . 1 . . Recycler 1 | . . . 1 . Watcher 2 | . 1 . . 1 Swarmer 9 | . 6 . 3 . Grunt 15 | . 4 6 . 5 Brawler 1 | . . 1 . . Duelist 1 | . . . . 1 Sentry 6 | . . 2 . 4 Best Kill Streak 8 | . 5 8 3 4 Combat Bots Only 7 | . 5 7 3 4 Max Kills in Single Turn 2 | . 2 1 1 1 Gunslinging . | . . . . . Exploded 2 | . 2 . . . Melee 1 | . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Jun Mat Mat Min Mat Damage Taken 2889 | . 349 749 120 1671 Core 350 | . 73 70 6 201 Absorbed by Shields . | . . . . . Redirected to Shielding 25 | . . 5 . 20 Core Remaining (%) 83 | 100 70 . 81 . Volleys Fired 110 | . 20 29 6 55 Largest 2 | . 2 2 2 2 Hottest 130 | . 46 46 130 130 Shots Fired 193 | . 35 58 12 88 Gun 126 | . 32 58 12 24 Cannon 64 | . . . . 64 Launcher 3 | . 3 . . . Special . | . . . . . Kinetic 156 | . 32 58 . 66 Thermal 34 | . . . 12 22 Explosive 3 | . 3 . . . Electromagnetic . | . . . . . Robot Hit Streak 16 | . 5 13 7 16 Robot Miss Streak 4 | . 4 2 2 2 Penetration Max . | . . . . . Secondary Targets 4 | . 1 2 1 . Max Gunslinging Chain 1 | . 1 1 1 . Shots Hit Robots 129 | . 13 44 7 65 Core Hits 54 | . 12 18 4 20 Critical Kills 1 | . . . . 1 Critical Parts Destroyed . | . . . . . Critical Strikes 3 | . . . . 3 Burn 1 | . . . . 1 Destroy 1 | . . . . 1 Blast 1 | . . . . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2769 | . 514 676 102 1477 Guns 1236 | . 212 676 102 246 Cannons 1198 | . . . . 1198 Explosions 293 | . 293 . . . Melee . | . . . . . Ramming 42 | . 9 . . 33 Kinetic 2114 | . 212 676 . 1226 Thermal 320 | . . . 102 218 Explosive 293 | . 293 . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 37 | . 37 . . . Projectiles . | . . . . . Explosions 37 | . 37 . . . Melee . | . . . . . Knockbacks 10 | . . . . 10 Impact . | . . . . . Kinetic 9 | . . . . 9 Secondary 1 | . . . . 1 Self-Inflicted Damage 23 | . 23 . . . Shots 2 | . 2 . . . Rammed 17 | . 5 . . 12 Targets Rammed 19 | . 7 . . 12 Kicked . | . . . . . Crushed 2 | . 2 . . . Highest Temperature 411 | . 40 69 170 411 Average Temperature 86 | . 12 20 82 136 Received Heat Transfer 1236 | . 144 390 . 702 Effects 6 | . . . . 6 Interference 4 | . . . . 4 Matter Decay 2 | . . . . 2 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . . 1 Heat Transferred 851 | . . . 259 592 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Jun Mat Mat Min Mat Peak Influence 367 | . 327 367 214 247 Initial 137 | . . 137 79 83 Average 166 | . 157 185 178 164 Maximum Alert Level 1 | . 1 1 1 1 Low Security (%) 61 | 100 56 66 30 69 Level 1 38 | . 43 33 69 30 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 4 | . 1 . . 3 Investigation 2 | . . . . 2 Extermination . | . . . . . Reinforcement 2 | . 1 . . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Jun Mat Mat Min Mat Distress Signals 1 | . . 1 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 59 | . 14 13 7 25 Peak Tracking Total 7 | . 4 7 4 6 Tactical Retreats 2 | . . . 1 1 Traps | -11 -10 -9 -9 -8 ------- Run | Jun Mat Mat Min Mat Traps Triggered 2 | . 2 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Jun Mat Mat Min Mat Machines Disabled 4 | . 2 1 . 1 Max in Single Turn 1 | . 1 1 . 1 Machines Repaired . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Jun Mat Mat Min Mat Machines Accessed 8 | . 1 1 . 6 Terminals 7 | . 1 1 . 5 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . . . 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 22 | . 6 2 . 14 Successful 7 | . 2 . . 5 Failed 15 | . 4 2 . 9 Catastrophic 3 | . . 1 . 2 Database Lockouts . | . . . . . Manual . | . . . . . Terminals 20 | . 6 2 . 12 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . . . . 2 Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 6 | . 2 . . 4 Prototype ID Bank 1 | . . . . 1 Emergency Access Points 1 | . . . . 1 Terminal Index 1 | . . . . 1 Locate Traps 1 | . . . . 1 Dispatch Records 1 | . 1 . . . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . . . . 1 Report Inventory 1 | . . . . 1 Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 8 | . 1 1 . 6 Full Trace Events 2 | . . . . 2 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Jun Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Jun Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Jun Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . . 2 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Jun Mat Mat Min Mat Turns Passed 2155 | 58 396 512 332 857 Spaces Moved 1143 | 39 194 235 182 493 Core 6 | 6 . . . . Treads 907 | 15 194 235 182 281 Legs . | . . . . . Wheels 18 | 18 . . . . Hover . | . . . . . Flight 212 | . . . . 212 Fastest Speed 34 | 50 160 160 170 34 Average Speed 141 | 110 160 170 170 111 Slowest Speed 250 | 160 160 250 170 170 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 3 | . . . . 3 Cave-ins Triggered . | . . . . . Exploration Rate (%) 32 | 4 42 28 45 41 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . . 1 . Spaces Dug . | . . . . . Terrain Destroyed 15 | . 10 . . 5 Melee . | . . . . . Projectile 5 | . . . . 5 AOE 10 | . 10 . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Jun Mat Mat Min Mat Total 1489 | 50 242 299 194 704 Wait 99 | . 3 10 . 86 Move 1133 | 38 193 234 181 487 Hop 3 | . . . . 3 Pick Up 28 | 4 6 6 3 9 Fast Attach 34 | 6 5 6 1 16 Attach 7 | . . 1 . 6 Detach 3 | . 1 . . 2 Swap 14 | 2 6 2 . 4 Drop 39 | . 1 11 3 24 Fire 110 | . 20 29 6 55 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 19 | . 7 . . 12 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 23 | -11/Junkyard | Discovered new exit (range 15) 59 | -11/Junkyard | Entered Materials 224 | -10/Materials | Discovered new exit (range 10) 300 | -10/Materials | Build established: Mutant 408 | -10/Materials | Discovered new exit (range 13) 455 | -10/Materials | Entered another Materials area 455 | -9/Materials | Evolved 2 slots: Utility x2 834 | -9/Materials | Discovered new exit (range 16) 838 | -9/Materials | Destroyed 7 combat bots 967 | -9/Materials | Entered Mines 1117 | -9/Mines | Learned Materials terminal intel 1131 | -9/Mines | Found a hidden stash of uninstalled traps 1165 | -9/Mines | Discovered new exit (range 12) 1187 | -9/Mines | Learned Materials terminal intel 1207 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1299 | -9/Mines | Entered Materials 1299 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1300 | -8/Materials | Loaded intel: 12 terminal locations 2011 | -8/Materials | Lost 3 parts (2n1u) 2143 | -8/Materials | Discovered new exit (range 17) 2156 | -8/Materials | Self-destructed Last Messages --------------- Acquired Imp. Terrain Scan Processor. Acquired Lgt. Nuclear Core. Dropped Lgt. Nuclear Core. Acquired Utility Shielding. Connecting with Terminal... >>Access(Emergency) Found 1 emergency access door: (86,77) Map updated. K-01 Serf cleans the Processing Tank. Dropped Lgt. Nuclear Core. Acquired Sml. Storage Unit. Acquired Prototype Flight Unit. Dropped Mni. Grenade Launcher. Acquired Prototype Flight Unit. Dropped Flight Unit. Connecting with Terminal... EXIT=FOUND ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 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