Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.29 @ 19:09:52 Player: seita Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (17) 3400 Robots Destroyed (201) 1005 Value Destroyed (7666) 7666 Prototype IDs (37) 740 Alien Tech Used (1) 200 Bonus (1965) 1965 TOTAL SCORE: 17976 Bonus ------- High Alert Combat Kills 665 Awakened Behemoth Slayer 1000 Met Zhirov 300 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 90/100 System Corruption 9% Temperature Cool (0) Movement Rolling (130) Ox2 Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Centrium Wheel > --- UTILITY (9) ------ High-capacity Storage Unit Machine Analyzer Advanced Signal Interpreter Advanced Melee Analysis Suite Advanced Melee Analysis Suite > --- WEAPON (4) ------- Powered Hammer CR-A16's Behemoth Slayer > --- INVENTORY (20) --- Neutrino Core Micro Fission Core Light Antimatter Reactor Improved Coolant Injector High-capacity Storage Unit High-capacity Matter Pod (200) Matter Compressor (250) Seismic Detector Advanced Thermal Shield EM Disruption Field System Shield Hacking Drone Bay (1/1) Transdimensional Reconstructor Railgun Hardcell Cannon Micro-nuke Launcher Improved Remote Datajack Peak State ------------ > --- POWER ------------ Micro Fission Core Light Antimatter Reactor > --- PROPULSION ------- Myomer Leg Shield Leg Advanced Myomer Leg Advanced Myomer Leg > --- UTILITY ---------- High-capacity Storage Unit Machine Analyzer Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter 0b10 Decoder Chip [Looter] Advanced Melee Analysis Suite Advanced Melee Analysis Suite Hacking Drone Bay > --- WEAPON ----------- Hypervelocity Mass Driver Micro-nuke Launcher Powered Hammer CR-A16's Behemoth Slayer > --- INVENTORY -------- Light Deuterium Engine Light Nuclear Core Heavy Treads Improved Coolant Injector High-capacity Storage Unit High-capacity Matter Pod Matter Compressor Seismic Detector Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Thermal Shield EM Disruption Field Advanced Hacking Suite System Shield Drone Bay Transdimensional Reconstructor Hardcell Cannon Heavy Rocket Launcher Improved Remote Datajack [Rating: 122] Favorites ----------- Power Enhanced Nuclear Core Engine Deuterium Engine Power Core Enhanced Nuclear Core Reactor Cold Fusion Reactor Propulsion Flexi-carbon Leg Treads Armored Treads Leg Flexi-carbon Leg Wheel Wheel Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Advanced Melee Analysis Suite Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Cooled Pulse Rifle Energy Gun Cooled Pulse Rifle Energy Cannon Subdweller Beam Cannon Ballistic Gun Coil Gun Ballistic Cannon Gauss Cannon Launcher Micro-nuke Launcher Special Weapon Improved Remote Datajack Impact Weapon Powered Hammer Slashing Weapon Chainsword Piercing Weapon CR-A16's Behemoth Slayer Build | -11 -10 -10 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Sub Mat Fac Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Slots Evolved 12 | . . . 4 2 2 . . . . . . 2 . . . . 2 Power 1 | . . . . 1 . . . . . . . . . . . . . Propulsion 2 | . . . 1 . 1 . . . . . . . . . . . . Utility 7 | . . . 2 1 1 . . . . . . 1 . . . . 2 Weapon 2 | . . . 1 . . . . . . . . 1 . . . . . Parts Attached 241 | 9 13 23 29 29 15 . 14 5 2 6 5 21 5 5 5 7 48 Power 40 | 2 3 4 3 7 1 . 2 . . . 1 5 1 . 1 . 10 Engine 20 | 2 3 4 2 3 1 . 1 . . . 1 1 . . . . 2 Core 14 | . . . 1 4 . . . . . . . 4 1 . . . 4 Reactor 6 | . . . . . . . 1 . . . . . . . 1 . 4 Propulsion 52 | 2 4 9 5 . 3 . 3 3 . 2 1 2 . 2 3 1 12 Treads 6 | . 2 2 . . . . . . . . . . . 2 . . . Leg 33 | . . . 4 . 3 . 3 3 . 2 1 2 . . 3 1 11 Wheel 13 | 2 2 7 1 . . . . . . . . . . . . . 1 Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Utility 73 | 2 2 1 10 6 7 . 4 . 2 3 1 10 2 1 1 3 18 Device 41 | 1 1 . 5 5 4 . 2 . . 3 1 7 1 1 1 1 8 Storage 4 | 1 1 . 1 . . . . . . . . . . . . . 1 Processor 11 | . . . . . 1 . . . . . . . . . . 2 8 Hackware 5 | . . . 3 . . . 1 . . . . . . . . . 1 Protection 12 | . . 1 1 1 2 . 1 . 2 . . 3 1 . . . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 76 | 3 4 9 11 16 4 . 5 2 . 1 2 4 2 2 . 3 8 Energy Gun 28 | 2 . 4 3 6 3 . 3 . . . 1 3 1 1 . 1 . Energy Cannon 1 | . . 1 . . . . . . . . . . . . . . . Ballistic Gun 23 | 1 2 4 6 3 . . 1 2 . . 1 . 1 . . 1 1 Ballistic Cannon 8 | . 1 . 1 1 1 . . . . 1 . . . 1 . . 2 Launcher 3 | . . . . 1 . . . . . . . . . . . . 2 Special Weapon 1 | . . . . . . . . . . . . . . . . 1 . Impact Weapon 2 | . . . . 1 . . . . . . . . . . . . 1 Slashing Weapon 7 | . 1 . 1 3 . . 1 . . . . . . . . . 1 Piercing Weapon 3 | . . . . 1 . . . . . . . 1 . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 14 | . . . 3 1 1 . 2 . . 2 . 1 . . 3 . 1 Corrupted Parts 2 | . . . . . . . . . . 2 . . . . . . . System Corruption 19 | . . . . . . . . . . 19 . . . . . . . Parts Lost 59 | . 3 3 . 7 . . . 1 . . . 2 2 1 . 5 35 Power 7 | . . 1 . . . . . . . . . . . . . . 6 Propulsion 22 | . 1 1 . 3 . . . 1 . . . 1 2 1 . 1 11 Utility 17 | . 1 . . 3 . . . . . . . . . . . 1 12 Weapon 13 | . 1 1 . 1 . . . . . . . 1 . . . 3 6 Highest Loss Streak 12 | . 1 2 . 2 . . . 1 . . . 2 2 1 . 5 12 To Critical Strikes 1 | . . . . . . . . 1 . . . . . . . . . Average Backups 19 | 5 16 19 19 19 18 20 19 19 19 19 18 19 19 20 19 18 18 Power 2 | 1 3 3 1 1 2 3 2 2 3 2 1 2 3 3 2 3 2 Propulsion 2 | 3 5 6 4 4 4 3 2 1 2 1 1 1 . . . 1 1 Utility 8 | . 2 4 6 8 7 10 10 11 10 12 11 11 12 12 11 10 10 Weapon 4 | 1 4 5 6 5 3 3 3 3 3 2 3 3 3 4 3 1 2 Tool/Special . | . . . . . . . . . . . . . . . . . . Unused Backups 61 | 5 7 8 12 13 2 . 2 . . . 1 2 1 . . . 8 Power 13 | . . 2 3 5 1 . . . . . 1 . . . . . 1 Propulsion 18 | 4 . 5 3 4 1 . . . . . . . . . . . 1 Utility 13 | 1 . . 1 2 . . 2 . . . . 2 . . . . 5 Weapon 16 | . 7 1 5 2 . . . . . . . . 1 . . . . Tool/Special 1 | . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 91 | . 99 99 78 84 85 83 93 99 100 94 100 99 93 87 73 98 89 Engine 4 | . 14 14 6 5 5 6 2 5 . . 3 3 . . . . . Core 4 | . . . . 8 6 6 3 . 6 6 6 7 11 11 8 5 4 Reactor 2 | . . . . . . . 5 6 6 6 2 . . . 1 5 3 Treads 1 | . 16 . . . . . . . . . . . . 2 8 4 . Leg 15 | . . . 20 17 13 13 20 25 26 26 26 22 16 7 9 17 18 Wheel 3 | . 11 27 1 . . . . . . . . . . . . . . Device 20 | . 14 10 8 14 22 33 25 24 25 27 29 32 33 33 34 31 9 Storage 7 | . 14 14 6 6 6 6 6 6 6 6 6 5 5 5 5 5 5 Processor 2 | . . . . . . . . . . . . . . . . . 26 Hackware 3 | . . . 7 6 5 . 4 6 6 2 . . . . . . 2 Protection 2 | . . 3 3 4 3 . 2 1 . . 3 1 1 1 . 2 . Energy Gun 7 | . 2 11 6 6 10 10 14 5 6 5 6 10 16 15 . 3 . Ballistic Gun 8 | . 23 14 13 8 3 . 1 12 13 5 11 6 5 5 . 4 . Ballistic Cannon 1 | . 1 . . 1 1 . . . . 4 . . . . . 3 2 Piercing Weapon 1 | . . . . . . . . . . . . 4 . 1 1 5 6 Peak Build Rating 122 | 8 9 20 58 67 75 75 79 72 73 79 73 93 95 87 99 108 122 Average Rating 64 | 5 8 13 50 62 69 73 71 70 71 70 70 85 86 80 66 101 107 On Entrance 61 | . 8 9 20 55 60 75 65 66 71 72 73 71 87 82 82 99 108 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 108 | 15 49 64 68 84 86 72 88 88 83 81 87 97 95 103 82 108 97 Greatest Support 122 | 20 40 40 92 82 82 82 86 86 86 90 90 90 90 52 122 122 112 Greatest Overweight (x) 4 | . 4 4 1 1 1 . 1 1 . 1 1 1 1 3 1 1 2 Average Overweight (x) . | . 1 1 . . . . . . . . . . . 1 . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 18 20 19 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 19 | 5 16 19 19 19 18 20 19 19 19 19 19 19 19 19 19 19 19 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 17 Class Distribution -------------------- 29% | Skirmisher 28% | Mutant 13% | Tank 7% | Scavenger-Mutant 6% | Scavenger-Skirmisher 6% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Subcaves Skirmisher | -8/Materials Tank | -7/Factory Mutant | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Skirmisher | -6/Lower Caves Skirmisher | -6/Lower Caves Skirmisher | -6/Zion Scavenger-Skirmisher | -5/Proximity Caves Skirmisher | -5/Factory Scavenger-Skirmisher | -5/Upper Caves Skirmisher | -5/Upper Caves Scavenger-Mutant | -5/Zhirov Skirmisher | -4/Proximity Caves Gladiator | -4/Factory Resources | -11 -10 -10 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ----------- Run | Yrd Mat Sub Mat Fac Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Matter Collected 9318 | 314 386 642 836 1641 565 . 402 734 198 137 270 528 426 328 163 416 1332 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 8917 | 119 566 624 754 1478 480 . 388 377 139 . 428 318 190 250 224 331 2251 Parts 424 | 10 33 37 48 76 18 . 11 32 4 . 16 17 7 9 . 18 88 Haulers Intercepted 7 | . 2 . 3 1 . . . . . . . . . . . . 1 Recyclers Shooed 8 | . 1 . 1 . 1 . 3 . . . . 1 . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 83 | . . 7 . . . . . 28 7 1 12 . 4 10 . 14 . Prevented 7 | . . . . . . . . . 3 . 1 . 1 2 . . . Kills | -11 -10 -10 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Sub Mat Fac Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Combat Hostiles Destroyed 154 | . 12 12 14 27 6 . 4 16 2 . 11 5 3 6 . 7 29 Melee 21 | . . . . . . . . . . . . . . . . . 21 Guns 92 | . 9 10 14 25 4 . 3 9 2 . 6 4 3 3 . . . Cannons 10 | . 2 2 . . 2 . . . . . 1 . . . . 1 2 AOE 25 | . 1 . . 2 . . . 7 . . 4 . . 3 . 5 3 Classes Destroyed 18 | 2 5 1 3 3 . . . . . . . . . 1 . 3 . Worker 9 | . . . 1 2 2 . 1 . . . . . . . . . 3 Builder 3 | . . . . 2 1 . . . . . . . . . . . . Tunneler 5 | 2 1 . . . 2 . . . . . . . . . . . . Hauler 7 | . 2 . 3 1 . . . . . . . . . . . . 1 Recycler 13 | 1 1 . . 3 1 . 1 . . . . . . . . . 6 Operator 6 | . 1 . 1 2 . . 1 . . . . . . . . . 1 Drone 1 | . . . . . . . . . . . . . . . . 1 . Watcher 4 | . 1 . 1 . 1 . . . . . . . . . . . 1 Swarmer 48 | . 6 . 4 6 . . . 14 . . 5 . . 3 . 4 6 Grunt 38 | . 6 2 3 10 5 . . . . . 5 . . 2 . 1 4 Brawler 1 | . . . . . . . . . . . . . . 1 . . . Duelist 2 | . . . 1 . 1 . . . . . . . . . . . . Sentry 16 | . . . 6 3 . . 1 . 2 . 1 2 1 . . . . Hunter 12 | . . . . 1 . . . 2 . . . 1 . . . . 8 Programmer 23 | . . . . 7 . . 3 . . . . 2 2 . . . 9 Behemoth 2 | . . . . . . . . . . . . . . . . 1 1 Subdweller 10 | . . 10 . . . . . . . . . . . . . . . Decomposer 1 | . . . . . . . . . . . . . . 1 . . . Samaritan 3 | . . . . . . . . . . . . . . . . 3 . Thug 1 | . . . . . . . . . . . . . . . . . 1 Best Kill Streak 7 | 2 4 2 4 7 5 . 1 4 1 . 5 2 2 3 . 4 6 Combat Bots Only 6 | . 3 2 4 6 4 . 1 4 1 . 5 2 2 3 . 4 5 Max Kills in Single Turn 4 | 1 2 1 2 2 1 . 1 3 1 . 4 1 1 3 . 4 2 Gunslinging 1 | . 1 . . . . . . 1 . . 1 . . . . . . Exploded 4 | . 1 . . 1 . . . 3 . . 4 . . 3 . 4 2 Melee 1 | . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Sub Mat Fac Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Hostile Shots Fired 1316 | . 65 73 46 248 31 2 46 73 41 . 37 79 23 36 . 67 449 Missed 401 | . 14 23 9 68 8 . 16 29 11 . 8 26 7 8 . 16 158 Hits 915 | . 51 50 37 180 23 2 30 44 30 . 29 53 16 28 . 51 291 Melee 8 | . . . 1 . 4 2 . 1 . . . . . . . . . Projectile 907 | . 51 50 36 180 19 . 30 43 30 . 29 53 16 28 . 51 291 AOE 2 | . . . . 1 . . . . . . . . . . . . 1 Critical Strikes 30 | . . 1 2 5 3 2 3 1 . . . 2 1 . . 2 8 Part Disruptions 5 | . . . . 2 . . 2 . . . . . . 1 . . . Damage Taken 16010 | . 581 938 464 2265 475 85 737 683 424 . 498 1018 334 516 . 1320 5672 Core 2332 | . 102 145 79 332 17 54 142 37 23 . . 62 . . . 173 1166 Absorbed by Shields 417 | . . . . 417 . . . . . . . . . . . . . Ignored by Resistances 571 | . . 31 10 45 38 . . . . . 38 49 . 54 . 249 57 Regen/Repaired (Parts) 372 | . . . 282 . . . 90 . . . . . . . . . . Core Remaining (%) 63 | 100 . 1 85 52 . . . . . . 67 . . . . 76 . Volleys Fired 427 | 8 54 43 40 101 28 . 23 22 9 . 17 20 8 13 . 10 31 Largest 4 | 2 2 2 3 3 3 . 3 3 3 . 3 3 4 4 . 2 3 Hottest 401 | 60 60 110 140 150 183 . 70 120 80 . 100 231 394 401 . 86 174 Shots Fired 997 | 16 108 88 106 232 60 . 61 57 30 . 47 54 30 44 . 17 47 Gun 862 | 16 105 79 97 190 48 . 60 54 30 . 39 54 30 39 . 7 14 Cannon 116 | . 3 9 9 40 12 . 1 . . . 7 . . 4 . 5 26 Launcher 16 | . . . . 2 . . . 3 . . 1 . . 1 . 2 7 Special 3 | . . . . . . . . . . . . . . . . 3 . Kinetic 586 | 8 88 59 73 156 29 . 5 36 19 . 31 16 8 16 . 12 30 Thermal 282 | . . 9 33 32 31 . 56 18 11 . 15 38 14 15 . . 10 Explosive 16 | . . . . 2 . . . 3 . . 1 . . 1 . 2 7 Electromagnetic 110 | 8 20 20 . 42 . . . . . . . . 8 12 . . . Robot Hit Streak 25 | 3 8 19 16 11 12 . 25 7 9 . 13 11 11 6 . 6 4 Robot Miss Streak 7 | 2 4 2 2 7 6 . 6 4 2 . 4 4 5 3 . 2 3 Penetration Max 1 | . . . . 1 . . . . . . 1 . . . . . 1 Secondary Targets 17 | . 2 3 1 3 1 . . 2 . . 2 1 1 1 . . . Max Gunslinging Chain 1 | . 1 1 1 1 1 . . 1 . . 1 1 1 1 . . . Shots Hit Robots 759 | 9 66 69 64 148 54 . 47 28 19 . 35 44 22 25 3 24 102 Core Hits 382 | 3 28 26 30 81 47 . 16 21 5 . 28 20 11 9 1 11 45 Critical Kills 4 | . . 1 . . . . 1 . . . . . . . . . 2 Critical Parts Destroyed 6 | . . . . 1 . . . . . . 1 . . . . . 4 Critical Strikes 31 | . . 1 . 1 1 . 3 . . . 1 1 . . . 2 21 Burn 3 | . . . . . 1 . 2 . . . . . . . . . . Destroy 6 | . . 1 . 1 . . 1 . . . 1 1 . . . . 1 Smash 5 | . . . . . . . . . . . . . . . . . 5 Sever 3 | . . . . . . . . . . . . . . . . . 3 Impale 14 | . . . . . . . . . . . . . . . . 2 12 Melee Attacks 272 | . 8 22 3 44 10 . 9 . . . . 6 . 1 3 18 148 Impact 67 | . . . . 29 . . . . . . . . . . . . 38 Slashing 85 | . 8 22 3 14 10 . 9 . . . . . . . . . 19 Piercing 120 | . . . . 1 . . . . . . . 6 . 1 3 18 91 Sneak Attacks 26 | . . . . 3 4 . 1 . . . . 1 . 1 . 6 10 Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks 16 | . . . . . . . . . . . . . . . . . 16 Damage Inflicted 21241 | 112 880 1006 1278 3450 1243 . 1072 1021 399 . 1009 1021 513 859 228 1198 5952 Guns 11298 | 112 735 778 1217 2715 786 . 955 560 399 . 610 954 513 509 . 112 343 Cannons 1029 | . 53 228 28 72 197 . 7 . . . 29 . . 103 . 139 173 Explosions 3237 | . 60 . . 427 . . . 461 . . 370 . . 181 . 307 1431 Melee 5595 | . . . . 219 260 . 110 . . . . 67 . 66 228 640 4005 Ramming 82 | . 32 . 33 17 . . . . . . . . . . . . . Kinetic 6417 | 52 607 533 773 1661 416 . 104 337 305 . 432 271 151 224 . 251 300 Thermal 4966 | . 60 228 472 742 567 . 858 223 94 . 207 683 311 265 . . 256 Explosive 3013 | . . . . 303 . . . 461 . . 370 . . 181 . 307 1391 Electromagnetic 1168 | 60 181 245 . 508 . . . . . . . . 51 123 . . . Impact 1113 | . . . . 82 . . . . . . . . . . . . 1031 Slashing 1269 | . . . . 137 260 . 110 . . . . . . . . . 762 Piercing 3213 | . . . . . . . . . . . . 67 . 66 228 640 2212 Highest Corruption 21 | . 1 1 . 8 . 19 21 17 17 19 . 4 9 9 9 9 10 Average Corruption 8 | . 1 1 . 4 . 13 18 17 17 16 . 3 6 9 9 9 5 Corruption Purged 15 | . . . . . . . 5 . . . . . . . . . 10 Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 326 | . . 12 . 51 . 9 49 40 27 2 . 3 20 46 15 21 31 Message Errors 80 | . . 4 . 12 . 2 12 11 6 . . 1 4 13 7 3 5 Matter Fused 60 | . . 3 . 7 . 1 10 7 4 1 . . 5 8 3 6 5 Heat Flow Errors 41 | . . 2 . 4 . . 9 5 2 . . 1 4 4 2 2 6 Energy Discharges 45 | . . 1 . 11 . 2 4 6 4 . . 1 2 7 . 2 5 Parts Rejected 4 | . . . . 2 . 1 . . . . . . . . . . 1 Parts Fused 8 | . . . . 1 . . 1 3 . . . . 1 1 . 1 . Data Loss (minor) 31 | . . . . 8 . 1 4 1 1 . . . 2 7 . 4 3 Data Loss (major) 20 | . . . . 3 . . 1 5 1 1 . . 1 2 1 1 4 Misfires 20 | . . 2 . 3 . . 5 1 5 . . . . 2 . 2 . Alerts 7 | . . . . . . . 1 . 2 . . . . 1 2 . 1 Misdirections 3 | . . . . . . 2 . . . . . . . . . . 1 Weapon Failures 7 | . . . . . . . 2 1 2 . . . 1 1 . . . Overload Shots 6 | . . . . . . . 1 2 . . . . 1 2 . . . Overflow Damage 1653 | . . . . 93 35 . 25 . . . 68 37 . 64 108 377 846 Projectiles 22 | . . . . . . . . . . . . . . . . 22 . Explosions 122 | . . . . 9 . . . . . . 68 . . 14 . . 31 Melee 1509 | . . . . 84 35 . 25 . . . . 37 . 50 108 355 815 Knockbacks 31 | . . . . 1 17 . . . . . . . . 2 . 2 9 Impact 6 | . . . . . . . . . . . . . . . . . 6 Kinetic 20 | . . . . 1 12 . . . . . . . . 2 . 2 3 Secondary 5 | . . . . . 5 . . . . . . . . . . . . Self-Inflicted Damage 382 | . 50 . . 130 . . . . . . . . . . . 89 113 Shots 10 | . 1 . . 4 . . . . . . . . . . . 2 3 Rammed 4 | . 4 . . . . . . . . . . . . . . . . Targets Rammed 11 | . 4 . 6 1 . . . . . . . . . . . . . Kicked 7 | . . . 6 1 . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 456 | . 93 246 264 283 295 . 256 234 183 . 255 184 239 338 198 456 286 Average Temperature 86 | . 41 70 82 81 94 . 101 70 37 . 100 75 96 141 112 180 76 Received Heat Transfer 2739 | . 207 237 180 413 207 . 18 6 93 . 228 108 36 198 . 564 244 Effects 9 | . . . . . 3 . . . . . . . . 5 . 1 . Shutdowns 1 | . . . . . . . . . . . . . . . . 1 . Energy Bleed 1 | . . . . . . . . . . . . . . 1 . . . Interference 7 | . . . . . 3 . . . . . . . . 4 . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Robots Corrupted 7 | . . . . 1 . . . . . . . . . . . . 6 Combat Hostiles 2 | . . . . . . . . . . . . . . . . . 2 Parts Fried 17 | . . . . 4 . . . . . . . . . . . . 13 Impact Corruptions 18 | . . . . 2 . . . . . . . . . . . . 16 Robots Melted 3 | . . . . . . . 2 . . . . 1 . . . . . Combat Hostiles 2 | . . . . . . . 1 . . . . 1 . . . . . Parts Melted 25 | . . 1 . 1 2 . 7 . 1 . 1 3 3 2 . . 4 Heat Transferred 8990 | . 100 296 925 1431 1400 . 1628 396 185 . 407 1073 407 396 . . 346 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . 1 . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . 1 . . 2 . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Sub Mat Fac Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Maximum Alert Level 3 | . . . . 2 1 . . . . . . . . . . . 3 Low Security (%) 64 | 100 100 . 100 53 74 100 100 . . . . 100 . . . . . Level 1 12 | . . . . 31 25 . . . . . . . . . . . 9 Level 2 17 | . . . . 14 . . . . . . . . . . . . 65 Level 3 4 | . . . . . . . . . . . . . . . . . 24 Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Peak Influence 1009 | 5 92 . 169 516 252 33 34 . . . . 58 . . . . 1009 Initial 750 | . . . . 52 252 33 . . . . . 58 . . . . 750 Average 193 | 1 28 . 55 183 156 7 6 . . . . 15 . . . . 587 Influence Increases 6047 | 15 393 65 477 1088 200 . 185 415 40 . 240 199 70 140 10 160 2350 Destroy 0b10 Robot/C 2960 | . 240 40 280 540 120 . 80 320 40 . 220 100 60 120 . 120 680 Destroy 0b10 Robot/NC 250 | 15 30 . 30 50 35 . 15 . . . . . . . 10 5 60 Destroy Leader 640 | . 56 10 88 152 12 . 40 50 . . 20 40 10 20 . 20 122 Successful Hack 182 | . 12 . 33 62 14 . . . . . . 17 . . . . 44 Disable Machine 285 | . . . 15 90 15 . 30 . . . . 30 . . . . 105 Anti-Garrison Action 200 | . . . . . . . . . . . . . . . . . 200 Destroy Structure 345 | . 10 . 16 104 4 . 5 . . . . 12 . . . . 194 Advance Influence 750 | . . . . . . . . . . . . . . . . . 750 Partial Spotted 15 | . . . . 15 . . . . . . . . . . . . . Lose Combat Pursuer 420 | . 45 15 15 75 . . 15 45 . . . . . . . 15 195 Influence Decreases 5047 | 15 374 84 361 689 619 96 167 368 105 . 146 281 82 140 10 160 1350 Entered New Map 462 | . . 10 . 64 263 63 . 8 13 . . 36 5 . . . . Time Decay 3740 | 15 354 69 361 555 356 33 167 350 92 . 146 225 77 130 10 160 640 Search Patrol Dispatched 300 | . . . . . . . . . . . . . . . . . 300 Lost Part 485 | . 20 5 . 70 . . . 10 . . . 20 . 10 . . 350 Lost Ally 60 | . . . . . . . . . . . . . . . . . 60 Squads Dispatched 37 | . 4 . 3 16 1 . 3 . . . . 2 . . . . 8 Investigation 6 | . 2 . 1 2 . . . . . . . . . . . . 1 Extermination 15 | . . . . 6 1 . 2 . . . . 1 . . . . 5 Reinforcement 11 | . 2 . 1 5 . . 1 . . . . 1 . . . . 1 Assault 1 | . . . . . . . . . . . . . . . . . 1 Garrison 4 | . . . 1 3 . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . . . . . . 2 Construction Impeded 1 | . . . . 1 . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Sub Mat Fac Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Distress Signals 15 | . 3 . 1 5 1 . 1 . . . . . . . . 1 3 Communications Jammed 7 | . . . . . . . 3 . . . . . . . . 4 . Distress Signals 3 | . . . . . . . 3 . . . . . . . . . . Times Spotted 255 | . 19 14 19 54 10 5 12 18 2 . 11 5 3 6 . 11 66 Peak Tracking Total 14 | . 5 3 4 7 4 5 2 4 1 . 5 2 2 3 . 5 14 Tactical Retreats 21 | . 2 1 1 5 . . 1 3 . . . . . . . 1 7 Traps | -11 -10 -10 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Sub Mat Fac Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Traps Triggered 13 | . 1 1 1 1 4 . 2 . . . . . . 1 . . 2 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ---------- Run | Yrd Mat Sub Mat Fac Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Machines Disabled 19 | . . . 1 6 1 . 2 . . . . 2 . . . . 7 Max in Single Turn 2 | . . . 1 2 1 . 1 . . . . 1 . . . . 1 Garrison Access 4 | . . . 1 1 . . . . . . . 1 . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Sub Mat Fac Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Machines Accessed 51 | . 5 1 8 11 2 . 5 . . . 1 6 . . 4 1 7 Terminals 30 | . 4 . 4 6 2 . 3 . . . 1 5 . . . 1 4 Fabricators 3 | . . . . 1 . . 1 . . . . . . . . . 1 Repair Stations 5 | . 1 . 2 1 . . 1 . . . . . . . . . . Recycling Units 2 | . . . 1 1 . . . . . . . . . . . . . Scanalyzers 1 | . . . . 1 . . . . . . . . . . . . . Garrison Access 5 | . . . 1 1 . . . . . . . 1 . . . . 2 Total Hacks 147 | . 14 5 34 28 5 . 11 . . . 1 18 . . 17 2 12 Successful 86 | . 7 5 24 11 1 . 3 . . . 1 10 . . 17 2 5 Failed 61 | . 7 . 10 17 4 . 8 . . . . 8 . . . . 7 Catastrophic 15 | . 1 . 3 4 1 . 2 . . . . 1 . . . . 3 Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 55 | . 3 . 17 11 2 . 4 . . . . 7 . . . . 11 Terminals 86 | . 12 . 20 19 5 . 5 . . . 1 16 . . . 2 6 Fabricators 3 | . . . . 1 . . 1 . . . . . . . . . 1 Repair Stations 21 | . 2 . 12 2 . . 5 . . . . . . . . . . Recycling Units 2 | . . . 1 1 . . . . . . . . . . . . . Scanalyzers 3 | . . . . 3 . . . . . . . . . . . . . Garrison Access 10 | . . . 1 2 . . . . . . . 2 . . . . 5 Terminal Hacks 52 | . 5 5 10 4 . . . . . . 1 7 . . 17 2 1 Record 13 | . . 5 . . . . . . . . 1 . . . 5 2 . Part Schematic 7 | . . . 3 . . . . . . . . . . . 4 . . Robot Analysis 5 | . 1 . . . . . . . . . . . . . 4 . . Prototype ID Bank 12 | . 2 . 3 1 . . . . . . . 2 . . 4 . . Level Access Points 1 | . . . 1 . . . . . . . . . . . . . . Branch Access Points 4 | . 1 . 1 . . . . . . . . 1 . . . . 1 Terminal Index 2 | . . . . 1 . . . . . . . 1 . . . . . Locate Traps 1 | . . . . . . . . . . . . 1 . . . . . Registered Components 3 | . 1 . 1 1 . . . . . . . . . . . . . Zone Layout 4 | . . . 1 1 . . . . . . . 2 . . . . . Fabricator Hacks 2 | . . . . 1 . . 1 . . . . . . . . . . Network Status 2 | . . . . 1 . . 1 . . . . . . . . . . Repair Station Hacks 13 | . . . 10 1 . . 2 . . . . . . . . . . Scan Component 7 | . . . 5 1 . . 1 . . . . . . . . . . Repair 6 | . . . 5 . . . 1 . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer 1 | . . . . 1 . . . . . . . . . . . . . Insert Component 1 | . . . . 1 . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . 1 1 . . . . . . . 1 . . . . . Seal Access 3 | . . . 1 1 . . . . . . . 1 . . . . . Unauthorized Hacks 15 | . 2 . 3 3 1 . . . . . . 2 . . . . 4 Terminals 12 | . 2 . 2 3 1 . . . . . . 2 . . . . 2 Botnet 8 | . 1 . 1 2 1 . . . . . . 1 . . . . 2 Operators 4 | . 1 . 1 1 . . . . . . . 1 . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . . 1 Liberate 1 | . . . . . . . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . . . . . . . . . Mask 1 | . . . 1 . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . 1 Jam 1 | . . . . . . . . . . . . . . . . . 1 Data Cores Recovered 1 | . . . 1 . . . . . . . . . . . . . . Used 1 | . . . 1 . . . . . . . . . . . . . . Hacking Detections 40 | . 5 . 6 11 2 . 4 . . . . 5 . . . 1 6 Full Trace Events . | . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 7 | . . . 3 . . . . . . . . . . . 4 . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired 6 | . . . 5 . . . 1 . . . . . . . . . . Time 254 | . . . 184 . . . 70 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------------ Run | Yrd Mat Sub Mat Fac Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . . . . . . . 2 . Non-combat 1 | . . . . . . . . . . . . . . . . 1 . Combat 1 | . . . . . . . . . . . . . . . . 1 . Robot Hacks Applied 2 | . . . . . . . . . . . . . . . . 2 . parse_system 2 | . . . . . . . . . . . . . . . . 2 . Relay Couplers Released 3 | . . . . 3 . . . . . . . . . . . . . Programmers 3 | . . . . 3 . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . 2 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Sub Mat Fac Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Total Allies 5 | . . . . . . . . . 2 . . . . . . . 3 Largest Group 3 | . . . . . . . . . 2 2 1 . . . . . 3 Highest-Rated Group 141 | . . . . . . . . . 52 52 20 . . . . . 141 Highest-Rated Ally 47 | . . . . . . . . . 32 32 20 . . . . . 47 Total Orders 11 | . . . . . . . . . . . . . . . . . 11 EXPLORE 6 | . . . . . . . . . . . . . . . . . 6 RETURN 5 | . . . . . . . . . . . . . . . . . 5 Ally Attacks 32 | . . . . . . . . . . . 2 . . . . . 30 Total Damage 1122 | . . . . . . . . . . . 104 . . . . . 1018 Kills 5 | . . . . . . . . . . . . . . . . . 5 Allies Corrupted 1 | . . . . . . . . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Sub Mat Fac Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Active Infowar (turns) 17513 | 8 1253 1574 944 1794 586 177 1096 981 555 1989 439 922 520 1317 413 664 2281 Optics 1800 | . . . 102 . . . . . . . . . . . . . 1698 Sensors 9601 | . 112 1574 125 52 392 . . 740 492 967 388 779 461 1159 413 591 1356 Terrain 10398 | . . . 569 1244 191 177 1096 981 555 1989 439 405 410 1145 407 506 284 Seismic 9141 | 8 1141 . 752 1524 582 177 515 . . 713 267 821 272 1146 362 472 389 Decoding 2323 | . . . . . . . . . . . . . . . . 58 2265 Machine Analysis 1731 | . . . . . . . . . . . . . . . . . 1731 Jamming 9258 | . . . . . 21 177 1095 981 555 1989 439 922 395 1317 413 660 294 Robot Analysis Total 5 | . 1 . . . . . . . . . . . . . 4 . . Derelict Logs Recovered 8 | . . 2 . . . . . 2 1 2 . . . 1 . . . Drone Launches 7 | . . . . . . . . . . . . . . . . . 7 Drone Recoveries 7 | . . . . . . . . . . . . . . . . . 7 Decoded 0b10 Intel 136 | . . . . . . . . . . . . . . . . . 136 Items 136 | . . . . . . . . . . . . . . . . . 136 Exploration | -11 -10 -10 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------------- Run | Yrd Mat Sub Mat Fac Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Turns Passed 20308 | 111 1256 2012 1455 3286 813 177 1096 981 555 1989 439 922 541 1317 413 664 2281 Spaces Moved 11895 | 76 621 1463 787 1728 381 146 702 683 398 1198 295 578 296 562 196 438 1347 Core 1 | 1 . . . . . . . . . . . . . . . . . Treads 457 | . 256 . . . . . . . . . . . . 99 102 . . Legs 9483 | . . . 739 1728 381 146 702 683 398 1198 295 578 296 463 94 438 1344 Wheels 1954 | 75 365 1463 48 . . . . . . . . . . . . . 3 Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 107 105 110 105 110 110 122 120 120 120 120 120 190 120 120 110 Average Speed 139 | 79 158 111 114 150 170 110 128 127 121 163 120 129 159 219 188 122 121 Slowest Speed 330 | 80 240 140 185 190 190 110 195 196 122 190 190 190 190 330 250 190 260 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Potential Cave-ins 16 | . . . . 8 . . . . . . . . . . . . 8 Cave-ins Triggered 3 | . . . . 1 . . . . . . . . . . . . 2 Exploration Rate (%) 52 | 5 94 77 53 39 9 77 19 86 65 82 53 10 46 70 60 61 30 Regions Visited 17 Branch Regions 9 Pre-discovered Areas 6 | . . . . . . . . . . 2 . . . 1 3 . . Known Exits Taken 4 | . . 1 1 . . . . . . . . 1 . . . 1 . Unknown Exits Taken 11 | 1 1 . . 1 . . 1 1 1 1 1 . 1 1 1 . . Scrap Searched 22 | . . 5 . . . . . 5 1 2 3 . 2 1 . 3 . Spaces Dug 135 | . 4 6 4 52 4 . 5 . . . . 5 . . . . 55 Terrain Destroyed 397 | . 10 7 9 109 4 . 5 29 . . 14 5 2 25 . 23 155 Melee 95 | . 4 6 3 38 4 . 4 . . . . 5 . . . . 31 Projectile 94 | . . 1 6 41 . . 1 3 . . 4 . 2 12 . 5 19 AOE 208 | . 6 . . 30 . . . 26 . . 10 . . 13 . 18 105 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Sub Mat Fac Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Total 14411 | 110 768 1721 1263 2176 480 162 831 743 452 1225 342 700 347 617 237 509 1728 Wait 784 | . 22 87 261 140 3 16 31 16 26 2 10 23 12 24 . 9 102 Move 11877 | 75 620 1462 786 1726 381 145 701 682 397 1197 294 577 295 561 195 437 1346 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 265 | 13 25 25 69 32 11 . 18 3 3 5 4 15 4 1 6 8 23 Fast Attach 85 | 7 . . 10 10 6 1 1 1 . 3 1 2 1 2 11 1 28 Attach 60 | . 3 3 5 4 5 . 7 2 . 3 . 3 2 . 2 5 16 Detach 10 | . . . 3 . . . 1 . . 1 . . 1 . . . 4 Swap 374 | 2 18 49 37 77 24 . 23 16 6 5 10 33 17 14 3 16 24 Drop 264 | 5 14 30 43 40 12 . 17 1 4 9 6 21 7 1 17 5 32 Fire 427 | 8 54 43 40 101 28 . 23 22 9 . 17 20 8 13 . 10 31 Melee 245 | . 8 22 3 44 10 . 9 . . . . 6 . 1 3 18 121 Ram 1 | . 1 . . . . . . . . . . . . . . . . Kick 7 | . . . 6 1 . . . . . . . . . . . . . Crush 3 | . 3 . . . . . . . . . . . . . . . . Escape Stasis 2 | . . . . 1 . . . . . . . . . . . . 1 Rewire 7 | . . . . . . . . . 7 . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x2] / *Min x2 / *Sub) -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory -6/Waste -6/Factory (discovered 3 exits: *Fac x2 / [*Low]) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: Fac / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: [*Res] / Upp x2) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 14) 112 | -11/Scrapyard | Entered Materials 193 | -10/Materials | Identified exit to Mines 312 | -10/Materials | Build established: Mutant 499 | -10/Materials | Discovered new exit (range 3) 670 | -10/Materials | Discovered new exit (range 16) 1361 | -10/Materials | Discovered new exit (range 7) 1368 | -10/Materials | Entered Subcaves 1369 | -10/Subcaves | Approached by a straggling Scientist 1377 | -10/Subcaves | Identified exit to Materials 1432 | -10/Subcaves | Visited Clippyterm 1436 | -10/Subcaves | Learned Factory fabricator intel 1436 | -10/Subcaves | Learned Factory stockpile data 1467 | -10/Subcaves | Core integrity fell below 50% 1650 | -10/Subcaves | Core integrity fell below 20% 2220 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 2284 | -10/Subcaves | Shifting Twisted Machinery released Piercing Trap 2284 | -10/Subcaves | Learned 2 Materials zone layouts 2783 | -10/Subcaves | Build established: Scavenger-Mutant 2794 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 2809 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 2812 | -10/Subcaves | Shifting Twisted Machinery released Flamer 2839 | -10/Subcaves | Shifting Twisted Machinery released Mak. Kinetic Plating 3087 | -10/Subcaves | Build established: Mutant 3198 | -10/Subcaves | A Subdweller sparked back to life 3198 | -10/Subcaves | A Subdweller sparked back to life 3198 | -10/Subcaves | A Subdweller sparked back to life 3260 | -10/Subcaves | Found Prototype Leg 3341 | -10/Subcaves | Discovered exit to Materials (range 15) 3380 | -10/Subcaves | Entered Materials 3380 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 3464 | -8/Materials | Identified Arachnoskeleton 3466 | -8/Materials | Attached Arachnoskeleton, gained temporary slots: Propulsion x3 3639 | -8/Materials | Identified exit to Factory 3873 | -8/Materials | Garrison activated, responded to threat 4023 | -8/Materials | Build established: Tank 4113 | -8/Materials | Repaired Mak. Light Armor Plating 4158 | -8/Materials | Repaired Mak. Kinetic Plating 4203 | -8/Materials | Repaired Slug Cannon 4230 | -8/Materials | Repaired Hcp. Storage Unit 4561 | -8/Materials | Repaired Hcp. Storage Unit 4754 | -8/Materials | Build established: Skirmisher 4835 | -8/Materials | Entered Factory 4835 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 4837 | -7/Factory | Loaded intel: 6 fabricator locations 6705 | -7/Factory | Garrison activated, responded to threat 7312 | -7/Factory | Crushed by falling debris 7750 | -7/Factory | Build established: Tank 7917 | -7/Factory | Discovered new exit (range 5) 8121 | -7/Factory | Entered another Factory area 8121 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8893 | -6/Factory | Build established: Mutant 8934 | -6/Factory | Sucked down chute 8934 | -6/Factory | Entered Waste 8949 | -6/Waste | EMP discharged 8949 | -6/Waste | System corruption reached 10% 8982 | -6/Waste | Spotted C-40 Crusher 8988 | -6/Waste | Spotted C-40 Crusher 9049 | -6/Waste | EMP discharged 9050 | -6/Waste | Spotted C-40 Crusher 9054 | -6/Waste | Spotted C-40 Crusher 9078 | -6/Waste | Spotted C-40 Crusher 9085 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 9089 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 9092 | -6/Waste | Discovered new exit (range 16) 9111 | -6/Waste | Entered Factory 9211 | -6/Factory | Spotted B-75 Beast 9373 | -6/Factory | Discovered new exit (range 7) 9434 | -6/Factory | Repaired Enh. Nuclear Core? 10182 | -6/Factory | Discovered new exit (range 13) 10201 | -6/Factory | Discovered new exit (range 16) 10207 | -6/Factory | Entered Lower Caves 10385 | -6/Lower Caves | Learned 8 Factory zone layouts 10392 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 11120 | -6/Lower Caves | Learned Factory garrison access intel 11158 | -6/Lower Caves | Discovered new exit (range 12) 11188 | -6/Lower Caves | Entered another Lower Caves area 11203 | -6/Lower Caves | Discovered new exit (range 15) 11214 | -6/Lower Caves | Learned Factory non-interactive machine intel 11224 | -6/Lower Caves | Build established: Skirmisher 11375 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 11470 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 11551 | -6/Lower Caves | Encountered a Warlord checkpoint 11713 | -6/Lower Caves | Discovered new exit (range 15) 11743 | -6/Lower Caves | Entered Zion 11743 | -6/Zion | Accompanied by 2 allies 11780 | -6/Zion | System corruption cleaned by Quarantine Array 11856 | -6/Zion | System corruption cleaned by Quarantine Array 11948 | -6/Zion | Discovered new exit (range 13) 11957 | -6/Zion | Given the Hacking Drone Bay 11957 | -6/Zion | Found Prototype Device 11996 | -6/Zion | Identified Hacking Drone Bay 12055 | -6/Zion | Build established: Mutant 12115 | -6/Zion | Learned location of Warlord (-4) 12263 | -6/Zion | Learned Factory stockpile data 12275 | -6/Zion | Learned Factory garrison access intel 12342 | -6/Zion | Found CR-A16's Pointy Stick 12467 | -6/Zion | Found Prototype Device 12538 | -6/Zion | Identified Bomb Factory No. 2 12598 | -6/Zion | Build established: Skirmisher 12611 | -6/Zion | Learned location of Armory (-3) 13732 | -6/Zion | Entered Proximity Caves 13732 | -5/Proximity Caves | Accompanied by 2 allies 13739 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 14136 | -5/Proximity Caves | Discovered new exit (range 12) 14171 | -5/Proximity Caves | Entered Factory 14171 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 14172 | -5/Factory | Identified exit to Factory 14174 | -5/Factory | Loaded intel: 209 non-interactive machine locations 14175 | -5/Factory | Loaded intel: 4 garrison access locations 14212 | -5/Factory | Build established: Scavenger-Skirmisher 14345 | -5/Factory | Discovered new exit (range 9) 14438 | -5/Factory | Identified exit to Upper Caves 15093 | -5/Factory | Entered Upper Caves 15159 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 15623 | -5/Upper Caves | Discovered new exit (range 8) 15634 | -5/Upper Caves | Entered another Upper Caves area 15794 | -5/Upper Caves | Build established: Skirmisher 16938 | -5/Upper Caves | Discovered new exit (range 6) 16951 | -5/Upper Caves | Entered Zhirov 16954 | -5/Zhirov | Discovered new exit (range 3) 16998 | -5/Zhirov | Met Zhirov 17043 | -5/Zhirov | Learned location of Quarantine (-3) 17043 | -5/Zhirov | Learned location of Testing (-2) 17043 | -5/Zhirov | Learned location of Command (-1) 17068 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 17109 | -5/Zhirov | Found Alien Artifact 17109 | -5/Zhirov | Identified Integrated Reactor 17109 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 17142 | -5/Zhirov | Found Alien Artifact 17364 | -5/Zhirov | Entered Proximity Caves 17436 | -4/Proximity Caves | Spotted B-86 Titan 17547 | -4/Proximity Caves | Revealed the true nature of CR-A16's Pointy Stick 17550 | -4/Proximity Caves | Destroyed B-86 Titan 17560 | -4/Proximity Caves | Spotter reported a threat 17576 | -4/Proximity Caves | Lost 5 parts (1n1u3w) 17616 | -4/Proximity Caves | Spotter reported a threat 17688 | -4/Proximity Caves | Spotter reported a threat 17769 | -4/Proximity Caves | Spotter reported a threat 17792 | -4/Proximity Caves | Spotter reported a threat 18015 | -4/Proximity Caves | Discovered exit to Factory (range 15) 18028 | -4/Proximity Caves | Entered Factory 18028 | -4/Factory | Evolved 2 slots: Utility x2 18029 | -4/Factory | Loaded intel: 4 garrison access locations 18278 | -4/Factory | Search patrols dispatched 18359 | -4/Factory | Lost 11 parts (1p2n5u3w) 18528 | -4/Factory | Search patrols dispatched 18686 | -4/Factory | Spotted B-86 Titan 18962 | -4/Factory | Build established: Gladiator 18977 | -4/Factory | Crushed by falling debris 19479 | -4/Factory | Crushed by falling debris 19479 | -4/Factory | Core integrity fell below 50% 19607 | -4/Factory | System corruption reached 10% 19778 | -4/Factory | First assault squad dispatched 19825 | -4/Factory | Spotted B-86 Titan 19840 | -4/Factory | Destroyed B-86 Titan 19881 | -4/Factory | Identified exit to Upper Caves 19919 | -4/Factory | Discovered new exit (range 4) 20007 | -4/Factory | Allied Derelicts emerged from ambush trap array 20068 | -4/Factory | P-70 Sage assimilated allied MB-VKW(g) 20275 | -4/Factory | Core integrity fell below 20% 20309 | -4/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 20276_ S-27 Virus destroyed. 20277_ >> DECODED: Imp. Kinecellerator location. 20277_ The unstable cave ceiling collapses. 20277_ Lgt. Nuclear Core crushed. 20279_ Enh. Optical Array destroyed. 20280_ Destroyed Unknown Flight Unit. 20287_ >> DECODED: Unknown Energy Gun location. 20287_ Force Lance destroyed. 20291_ System corrupted: Energy discharge (-33). 20293_ 0b10 Decoder Chip [Looter] destroyed. 20297_ Myomer Leg destroyed. 20299_ U-05 Engineer builds a Wall. 20305_ P-70 Sage suffers critical hit (Smash). 20305_ Destroyed Imp. Heat Sink. 20305_ P-70 Sage system corrupted by crushing effect. 20305_ CR-A16's Behemoth Slayer follow-up attack on P-70 Sage. 20305_ P-70 Sage destroyed. 20308_ Acquired 10 matter. Map ----- +----------------------------------------------------+ | ????????"""??????????????????????????????????????? | | ????????"""??????????????????????????????????????? | | ?????????R"??????????????????????????????????????? | | ??? #???"""??????????????????????????????????????? | | # #???""???????????????????????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | """ ??????????????????????????????????????????? | | """ ??????????????????????????????????????????? | | """ ! ??????????????????????????????????????????? | | ##+???????????????=????????????????????????? | | """ # ???????????????????????????????????????? | | """ # """"""??????????????????????????????????? | | """ # """"""??????????????????????????????????? | | # """"""??????????????????????????????????? | | # """"""??????????????????????????????????? | | # """"""?????????###??????????????????????? | | # """""" ???????? u????????>?????????????? | | # """"""?????????# #??????????????????????? | | ## """"""?????????#k#??????????????????????? | | ## """"""?????????#s#??????????????????????? | | #? ????????????#@#??????????????????????? | | #? ?????????????#=#??????????????????????? | | ###+#########??????# #??????????????????????? | | # #???####s###????????????????????? | | # #???# [#????????????????????? | | / """ """ #####["""Y #????????????????????? | | # """ """ ## ##=""" !#????????????????????? | | # """ """ # ###%"""s #????????????????????? | | # "##?# * #????????????????????? | | # ! ##??# #????????????????????? | | #############???###+####????????????????????? | | #????????????????? ???????????????????????? | | #???????????????? ??????????????????????? | | ######??????????????? ?????????????????????? | | #???????????????????## ?? ##????????????????????? | | #????????????????????# ?? #?????????????????????? | | #????????????????????###???#?????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #???T"???????????????????????????????????????????? | | ????"???????????????????????????????????????????? | | ##???????????????????????????????????????????????? | | #????????????????????????!???????????????????????? | | ?????????????????????????!![?????????????????????? | | ???????????????????????????[?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 102 Coolant Potential 65 Energy Generation 51 Energy Capacity 500 Matter Stores 500 Matter Capacity 500 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 14 Additional Mass Support 12 Armor Coverage 375 Resistance: KI 30 Resistance: TH 10 Point Defense Rating 80 Weapon Cycling 20 Evasion (%) 67 Melee Accuracy 16 Core Analysis 6 Recoil Reduction 6 Offensive Hacking 20 Item Schematics ----------------- Lgt. Armor Plating | -8/Materials | Hacked Imp. Propulsion Shielding | -8/Materials | Hacked Imp. Assault Rifle | -8/Materials | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Mak. Light Armor Plating | 72% | -8/Materials Mak. Kinetic Plating | 60% | -8/Materials Slug Cannon | 68% | -8/Materials Hcp. Storage Unit | 86% | -8/Materials Hcp. Storage Unit | 96% | -8/Materials Enh. Nuclear Core | 25% | -6/Factory Alien Tech Used ----------------- Integrated Reactor Achievements -------------- None Challenges ------------ None Game ------ Seed PortableArmorPick Manual? 0 Play Time 03:18:23 Cumulative 109.6 hours Start 2025.08.29 @ 14:49:37 End 2025.08.29 @ 19:09:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 81 Rogue 76 Adventurer 5 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 59 Gallery% 51 Achievement% 43 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: 8eac02fd-c3b3-4aaa-b429-6a3f5dca528a