Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.22 @ 19:20:38 Player: zeyvai Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (62) 310 Value Destroyed (1684) 1684 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4514 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 269/300 Energy 280/280 System Corruption 2% Temperature Cool (9) Movement Core (150) Ox2 Location -7/Factory Parts ------- > --- POWER (2) -------- Heavy Ion Engine > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Signal Interpreter Improved Signal Interpreter Improved Terrain Scan Processor Launcher Guidance Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- High-capacity Storage Unit Compact Matter Pod (150) Improved Melee Analysis Suite Peak State ------------ > --- POWER ------------ Deuterium Engine Nuclear Core > --- PROPULSION ------- Titanium Leg Improved Titanium Leg Cesium-ion Thruster > --- UTILITY ---------- Large Storage Unit Signal Interpreter Improved Signal Interpreter Improved Terrain Scan Processor Launcher Guidance Computer > --- WEAPON ----------- Gauss Cannon Chainsword > --- INVENTORY -------- Heavy Ion Engine Light Treads Flight Unit Improved Heat Sink High-capacity Storage Unit Huge Storage Unit Compact Battery Compact Matter Pod Melee Analysis Suite Improved Melee Analysis Suite Particle Charger Hardened Light Armor Plating Light Assault Rifle Light Assault Rifle [Rating: 39] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Titanium Leg Wheel Compact Wheel Flight Unit Cesium-ion Thruster Utility Signal Interpreter Device Disposable Heat Sink Storage Large Storage Unit Processor Signal Interpreter Protection Medium Armor Plating Weapon Chainsword Energy Gun Spread Laser Energy Cannon EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Special Weapon Mining Laser Slashing Weapon Chainsword Build | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power 1 | . . . . 1 . Propulsion 1 | . . . . 1 . Utility 3 | . . 2 . . 1 Weapon 1 | . . . . . 1 Parts Attached 47 | 6 4 10 . 13 14 Power 8 | 1 . 2 . 4 1 Engine 7 | 1 . 2 . 3 1 Core 1 | . . . . 1 . Reactor . | . . . . . . Propulsion 12 | 2 . 3 . 4 3 Treads 4 | 2 . 1 . . 1 Leg 2 | . . . . 2 . Wheel 4 | . . 2 . 1 1 Hover . | . . . . . . Flight 2 | . . . . 1 1 Utility 11 | 1 3 3 . 2 2 Device 2 | . . 1 . . 1 Storage 4 | 1 2 1 . . . Processor 4 | . . 1 . 2 1 Hackware . | . . . . . . Protection 1 | . 1 . . . . Artifact . | . . . . . . Weapon 16 | 2 1 2 . 3 8 Energy Gun 4 | 1 1 . . 1 1 Energy Cannon 2 | . . . . . 2 Ballistic Gun 4 | 1 . 1 . 1 1 Ballistic Cannon 3 | . . . . . 3 Launcher 1 | . . 1 . . . Special Weapon 1 | . . . . . 1 Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . 1 . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . . 1 Parts Lost 35 | . . 7 . 8 20 Power 5 | . . 1 . 2 2 Propulsion 12 | . . 3 . 3 6 Utility 4 | . . 1 . 1 2 Weapon 14 | . . 2 . 2 10 Highest Loss Streak 10 | . . 3 . 4 10 To Critical Strikes . | . . . . . . Average Backups 13 | 4 8 13 14 14 13 Power 1 | 1 1 1 1 1 . Propulsion 2 | 2 4 4 3 1 1 Utility 5 | . . 3 4 7 8 Weapon 3 | . 2 3 5 4 2 Tool/Special . | . . . . . . Unused Backups 17 | . . 2 1 3 11 Power 1 | . . 1 . . . Propulsion 2 | . . . 1 1 . Utility 13 | . . 1 . 2 10 Weapon 1 | . . . . . 1 Tool/Special . | . . . . . . Average Slot Usage (%) 85 | . 91 92 77 78 84 Engine 7 | . 14 10 11 5 4 Core 2 | . . . . 2 4 Treads 8 | . 28 20 . . 1 Leg 4 | . . . . 9 7 Wheel 3 | . . . 22 7 . Flight 2 | . . . . 1 7 Device 4 | . . 10 11 4 . Storage 9 | . 14 11 11 9 6 Processor 18 | . . 11 11 20 30 Protection 2 | . 5 8 . . . Energy Gun 4 | . 14 8 . 3 . Ballistic Gun 7 | . 14 10 . 3 6 Ballistic Cannon 1 | . . . . . 3 Launcher 1 | . . . 11 1 . Slashing Weapon 3 | . . . . 8 4 Peak Build Rating 39 | 6 10 16 11 32 39 Average Rating 20 | 3 7 13 10 23 30 On Entrance 11 | . 6 10 8 11 32 Avg Prop Armor Cover (%) 3 | . . . . 2 3 Naked Turns . | . . . . . . Heaviest Build 47 | 12 26 39 27 41 47 Greatest Support 40 | 40 40 40 26 37 37 Greatest Overweight (x) 10 | . . 10 1 1 9 Average Overweight (x) . | . . . 1 . 1 Largest Inventory Capacity 15 | 8 10 15 15 15 15 Average Capacity 13 | 6 8 14 15 15 14 Most Carried 15 | 7 10 15 15 15 15 Average Carried 13 | 5 8 13 14 14 13 Final Capacity 15 | 8 10 15 15 15 5 Final Carried 15 | 6 10 13 15 15 3 Class Distribution -------------------- 97% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Matter Collected 1223 | 205 114 224 . 233 447 Remotely . | . . . . . . Salvage Created 1607 | . 187 472 . 432 516 Parts 112 | . 8 42 . 27 35 Haulers Intercepted . | . . . . . . Recyclers Shooed 4 | . . 2 . 1 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Combat Hostiles Destroyed 47 | . 4 13 . 13 17 Melee 3 | . . . . 3 . Guns 26 | . 4 12 . 7 3 Cannons 10 | . . . . . 10 AOE 8 | . . 1 . 3 4 Classes Destroyed 10 | . 2 6 . 1 1 Worker 6 | . . 3 . . 3 Builder 1 | . . 1 . . . Tunneler 1 | . . . . 1 . Recycler 2 | . . 1 . . 1 Operator 1 | . . 1 . . . Watcher 4 | . 1 2 . 1 . Swarmer 23 | . . 7 . 6 10 Grunt 15 | . 4 2 . 4 5 Sentry 7 | . . 4 . 3 . Programmer 2 | . . . . . 2 Best Kill Streak 7 | . 2 7 . 5 7 Combat Bots Only 7 | . 2 3 . 5 7 Max Kills in Single Turn 4 | . 1 2 . 3 4 Gunslinging 1 | . . 1 . . . Exploded 4 | . . 1 . 3 4 Melee 1 | . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Hostile Shots Fired 493 | . 25 129 . 140 199 Missed 149 | . 9 44 . 47 49 Hits 344 | . 16 85 . 93 150 Projectile 344 | . 16 85 . 93 150 Critical Strikes 19 | . . 6 . 7 6 Damage Taken 4772 | . 204 1253 . 971 2344 Core 1308 | . 57 295 . 251 705 Absorbed by Shields . | . . . . . . Core Remaining (%) 64 | 100 77 . 26 54 . Volleys Fired 180 | . 19 54 . 51 56 Largest 3 | . 2 2 . 1 3 Hottest 123 | . 85 88 . 69 123 Shots Fired 266 | . 38 76 . 51 101 Gun 219 | . 38 72 . 49 60 Cannon 41 | . . . . . 41 Launcher 6 | . . 4 . 2 . Special . | . . . . . . Kinetic 183 | . 19 50 . 23 91 Thermal 67 | . 19 22 . 26 . Explosive 6 | . . 4 . 2 . Electromagnetic 10 | . . . . . 10 Robot Hit Streak 16 | . 16 9 . 9 9 Robot Miss Streak 6 | . 6 6 . 3 5 Penetration Max . | . . . . . . Secondary Targets 3 | . . 2 . . 1 Max Gunslinging Chain 1 | . . 1 . . 1 Shots Hit Robots 192 | . 30 57 . 42 63 Core Hits 119 | . 15 42 . 22 40 Critical Kills 1 | . . 1 . . . Critical Parts Destroyed 1 | . . . . 1 . Critical Strikes 6 | . . 1 . 2 3 Burn 1 | . . . . 1 . Destroy 2 | . . 1 . 1 . Blast 3 | . . . . . 3 Melee Attacks 7 | . . . . 7 . Impact . | . . . . . . Slashing 7 | . . . . 7 . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4471 | . 331 1350 . 889 1901 Guns 2223 | . 331 814 . 595 483 Cannons 828 | . . . . . 828 Explosions 1218 | . . 530 . 110 578 Melee 184 | . . . . 184 . Ramming 18 | . . 6 . . 12 Kinetic 2034 | . 113 567 . 234 1120 Thermal 1773 | . 218 616 . 361 578 Explosive 271 | . . 161 . 110 . Electromagnetic 191 | . . . . . 191 Impact . | . . . . . . Slashing 184 | . . . . 184 . Piercing . | . . . . . . Highest Corruption 2 | . . . . . 2 Average Corruption 2 | . . . . . 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 109 | . . 14 . . 95 Projectiles 34 | . . . . . 34 Explosions 75 | . . 14 . . 61 Melee . | . . . . . . Knockbacks 5 | . . . . . 5 Impact . | . . . . . . Kinetic 4 | . . . . . 4 Secondary 1 | . . . . . 1 Self-Inflicted Damage 242 | . . 202 . . 40 Shots 6 | . . 5 . . 1 Rammed 17 | . . 2 . . 15 Targets Rammed 17 | . . 2 . . 15 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 208 | . 208 198 . 60 96 Average Temperature 51 | . 95 66 . 13 22 Received Heat Transfer 1659 | . 117 363 . 324 855 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . . 1 . Heat Transferred 2247 | . 410 510 . 777 550 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . . 1 Alert | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Maximum Alert Level 1 | . . 1 . . 1 Low Security (%) 95 | 100 100 94 100 100 89 Level 1 4 | . . 5 . . 10 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 234 | . 50 220 75 112 234 Initial 75 | . . 16 75 . . Average 60 | . 9 51 29 47 106 Influence Increases 1493 | . 107 496 . 350 540 Destroy 0b10 Robot/C 940 | . 80 260 . 260 340 Destroy 0b10 Robot/NC 75 | . 5 40 . 10 20 Destroy Leader 208 | . 22 74 . 62 50 Successful Hack 21 | . . 14 . . 7 Disable Machine 135 | . . 45 . . 90 Destroy Structure 114 | . . 63 . 18 33 Influence Decreases 1386 | . 67 342 194 350 433 Entered New Map 143 | . . 24 119 . . Time Decay 903 | . 67 248 75 280 233 Lost Part 340 | . . 70 . 70 200 Squads Dispatched 10 | . 1 4 1 2 2 Investigation 3 | . . 2 1 . . Extermination 1 | . . . . . 1 Reinforcement 6 | . 1 2 . 2 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . 1 . . . Haulers Reinforced 1 | . . . . . 1 Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Distress Signals 2 | . . 1 . 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 67 | . 5 21 . 20 21 Peak Tracking Total 6 | . 2 5 . 6 5 Tactical Retreats . | . . . . . . Traps | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Traps Triggered 1 | . . 1 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Machines Disabled 10 | . . 4 . . 6 Max in Single Turn 5 | . . 3 . . 5 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Machines Accessed 9 | . . 2 1 4 2 Terminals 8 | . . 2 . 4 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 25 | . . 7 1 14 3 Successful 15 | . . 4 1 9 1 Failed 10 | . . 3 . 5 2 Catastrophic 3 | . . 1 . 1 1 Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 24 | . . 7 . 14 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 15 | . . 4 1 9 1 Record 8 | . . 2 . 6 . Open Door 1 | . . . 1 . . Branch Access Points 1 | . . 1 . . . Emergency Access Points 1 | . . . . 1 . Dispatch Records 1 | . . . . 1 . Maintenance Status 1 | . . . . 1 . Hauler Manifests 1 | . . 1 . . . Registered Components 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 7 | . . 2 . 4 1 Full Trace Events 2 | . . 1 . 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Active Infowar (turns) . | . . . . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . 1 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Turns Passed 3185 | 69 370 769 212 763 1002 Spaces Moved 1594 | 46 190 353 196 446 363 Core 67 | 18 . 7 . . 42 Treads 610 | 28 190 339 . . 53 Legs 424 | . . . . 165 259 Wheels 493 | . . 7 196 281 9 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 90 105 86 50 Average Speed 158 | 116 160 166 105 129 220 Slowest Speed 550 | 160 160 550 105 200 500 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 26 | 4 24 34 57 27 10 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 3 | . . 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 114 | . . 67 . 16 31 Melee . | . . . . . . Projectile 2 | . . . . . 2 AOE 112 | . . 67 . 16 29 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Total 1983 | 59 223 454 203 575 469 Wait 71 | . 4 16 2 40 9 Move 1589 | 45 189 352 195 445 363 Hop . | . . . . . . Pick Up 50 | 8 4 12 4 14 8 Fast Attach 10 | 4 2 . . 2 2 Attach 31 | 2 . 6 1 10 12 Detach . | . . . . . . Swap 13 | . 2 9 . 1 1 Drop 15 | . 3 3 1 5 3 Fire 180 | . 19 54 . 51 56 Melee 7 | . . . . 7 . Ram 16 | . . 1 . . 15 Kick . | . . . . . . Crush 1 | . . 1 . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 70 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 402 | -10/Materials | Discovered new exit (range 12) 440 | -10/Materials | Entered another Materials area 440 | -9/Materials | Evolved 2 slots: Utility x2 735 | -9/Materials | Identified exit to Mines 1094 | -9/Materials | Lost 3 parts (1n1u1w) 1170 | -9/Materials | Core integrity fell below 50% 1186 | -9/Materials | Lost 3 parts (2n1w) 1209 | -9/Materials | Entered Mines 1223 | -9/Mines | Met a Derelict shopkeep closing up shop 1394 | -9/Mines | Learned location of 1 exit from Materials 1405 | -9/Mines | Discovered new exit (range 13) 1417 | -9/Mines | Identified exit to Materials 1421 | -9/Mines | Entered Materials 1421 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1422 | -8/Materials | Identified exit to Factory 1585 | -8/Materials | Lost 4 parts (1p2n1w) 2184 | -8/Materials | Entered Factory 2184 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2604 | -7/Factory | Lost 3 parts (1n2w) 2608 | -7/Factory | Destroyed 7 combat bots 2873 | -7/Factory | Lost 5 parts (2p2n1w) 3081 | -7/Factory | Core integrity fell below 50% 3102 | -7/Factory | Lost 10 parts (3n7w) 3143 | -7/Factory | Core integrity fell below 20% 3186 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03144_ Slammed into G-47 Trooper. 03145_ R-06 Scavenger collects Huge Storage Unit. 03145_ R-06 Scavenger collects Melee Analysis Suite. 03146_ Slammed into G-47 Trooper. 03148_ R-06 Scavenger collects Hrd. Light Armor Plating. 03148_ Slammed into G-47 Trooper. 03162_ G-47 Trooper IFF system glitched. 03164_ Particle Charger destroyed. 03164_ Slammed into G-47 Trooper. 03169_ Destabilizing: System corrupted (+2). 03170_ Slammed into G-47 Trooper. 03171_ U-05 Engineer builds a Door. 03172_ Slammed into G-47 Trooper. 03173_ Destabilizing: System interference. 03173_ Signal Interpreter temporarily disabled. 03175_ Slammed into G-47 Trooper. 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