Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.26 @ 12:19:47 Player: FenRhew Result: Destroyed by AG-15322 with Assembled Focal Cannon Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (49) 245 Value Destroyed (1336) 1336 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (1340) 1340 TOTAL SCORE: 4641 Bonus ------- High Alert Combat Kills 61 Met Imprinter 300 Destroyed Z-Imprinter 1000 Friendly Fire -21 Cogmind --------- Core Integrity 0/400 Matter 271/300 Energy 158/160 System Corruption 1% Temperature Cool (12) Movement Flying (72) Location -7/Deep Caves Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Aluminum Leg Makeshift Leg Makeshift Flight Unit Makeshift Flight Unit > --- UTILITY (2) ------ Improved Light Armor Plating Makeshift Light Armor Plating > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Nuclear Core Experimental Heat Sink Bomb Drone Bay (0/16) Hacking Drone Bay (1/1) Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Makeshift Leg Makeshift Flight Unit Makeshift Flight Unit > --- UTILITY ---------- Improved Light Armor Plating Makeshift Light Armor Plating > --- WEAPON ----------- AWS/Thermal > --- INVENTORY -------- Light Nuclear Core Experimental Heat Sink Bomb Drone Bay Hacking Drone Bay [Rating: 42] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Flight Unit Makeshift Flight Unit Utility Bomb Drone Bay Device Bomb Drone Bay Storage Small Storage Unit Processor Signal Interpreter Protection Improved Light Armor Plating Weapon Makeshift Axe Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Launcher Shock Bomb Launcher Special Weapon Mining Laser Slashing Weapon Makeshift Axe Build | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 2 | . . 2 . . . Utility . | . . . . . . Weapon . | . . . . . . Parts Attached 71 | 7 9 24 12 9 10 Power 8 | 1 2 1 2 1 1 Engine 6 | 1 2 1 2 . . Core 2 | . . . . 1 1 Reactor . | . . . . . . Propulsion 20 | 2 3 7 5 3 . Treads 3 | 2 . . 1 . . Leg 11 | . 3 3 4 1 . Wheel . | . . . . . . Hover . | . . . . . . Flight 6 | . . 4 . 2 . Utility 15 | 2 1 2 2 2 6 Device 10 | 1 1 1 1 2 4 Storage 1 | 1 . . . . . Processor 1 | . . 1 . . . Hackware . | . . . . . . Protection 3 | . . . 1 . 2 Artifact . | . . . . . . Weapon 28 | 2 3 14 3 3 3 Energy Gun 5 | . 2 2 . . 1 Energy Cannon 3 | . . 3 . . . Ballistic Gun 8 | 2 . 6 . . . Ballistic Cannon . | . . . . . . Launcher 7 | . 1 3 2 1 . Special Weapon 3 | . . . 1 1 1 Impact Weapon . | . . . . . . Slashing Weapon 2 | . . . . 1 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 5 | . . . . 3 2 Parts Lost 21 | . 7 8 5 . 1 Power 2 | . 1 1 . . . Propulsion 11 | . 2 5 4 . . Utility 1 | . 1 . . . . Weapon 7 | . 3 2 1 . 1 Highest Loss Streak 7 | . 7 2 4 . 1 To Critical Strikes . | . . . . . . Average Slot Usage (%) 88 | . 95 89 95 81 90 Engine 5 | . 11 10 10 . . Core 5 | . . . . 10 11 Treads 2 | . 12 . 3 . . Leg 21 | . 14 19 29 19 22 Flight 13 | . . 15 7 17 22 Device 10 | . 13 9 7 10 12 Storage 3 | . 14 11 2 . . Processor 2 | . . . 11 1 . Protection 1 | . . . . . 5 Energy Gun 2 | . 13 5 . . . Energy Cannon 1 | . . 11 . . . Ballistic Gun 4 | . 13 4 11 . . Launcher 6 | . . . 6 11 7 Slashing Weapon 4 | . . . . 8 9 Peak Build Rating 42 | 7 7 17 18 39 42 Average Rating 23 | 5 6 12 14 34 36 On Entrance 13 | . 7 7 17 10 39 Naked Turns . | . . . . . . Heaviest Build 22 | 14 14 19 14 22 22 Greatest Support 40 | 40 40 40 40 30 30 Greatest Overweight (x) 6 | . . 6 1 2 . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 5 5 Average Capacity 5 | 7 8 8 5 5 5 Most Carried 8 | 4 7 8 8 5 5 Average Carried 5 | 2 3 6 5 4 4 Final Capacity 8 | 8 8 8 5 5 5 Final Carried 8 | 4 7 8 5 5 5 Class Distribution -------------------- 45% | Derelict-Mutant 28% | Mutant 19% | Scavenger-Mutant 7% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Derelict-Mutant | -7/Zion Derelict-Mutant | -7/Deep Caves Resources | -11 -10 -9 -9 -7 -7 ----------- Run | Yrd Mat Mat Min Zio Dee Matter Collected 1485 | 126 414 377 269 115 184 Remotely 116 | . . 116 . . . Salvage Created 1735 | 39 564 864 147 . 121 Parts 96 | 5 29 46 11 . 5 Haulers Intercepted 5 | . 2 3 . . . Recyclers Shooed 5 | . 4 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 3 | . . . . 3 . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Combat Hostiles Destroyed 35 | . 11 17 5 . 2 Guns 14 | . 6 6 2 . . Cannons 6 | . . 6 . . . AOE 14 | . 5 4 3 . 2 Classes Destroyed 11 | 1 5 4 . . 1 Worker 1 | . 1 . . . . Builder 1 | . . 1 . . . Tunneler 3 | 2 . . 1 . . Hauler 5 | . 2 3 . . . Recycler 2 | . 1 1 . . . Operator 1 | . 1 . . . . Watcher 1 | . . 1 . . . Swarmer 3 | . . 3 . . . Grunt 23 | . 11 8 4 . . Sentry 6 | . . 6 . . . Z-Light 2 | . . . . . 2 Best Kill Streak 7 | 2 7 6 3 . 1 Combat Bots Only 6 | . 6 3 3 . 1 Max Kills in Single Turn 3 | 1 2 3 2 . 1 Gunslinging . | . . . . . . Exploded 2 | . 2 1 2 . 1 Melee . | . . . . . . Uniques/NPCs Destroyed 2 | . . . 1 . 1 YI-UF0 (-9/Mines) Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -9 -9 -7 -7 -------- Run | Yrd Mat Mat Min Zio Dee Hostile Shots Fired 283 | . 116 125 39 . 3 Missed 87 | . 29 40 18 . . Damage Taken 2804 | . 1030 1053 571 . 150 Core 625 | . 198 253 114 . 60 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 15 | . . 15 . . . Core Remaining (%) 60 | 100 20 . . . . Volleys Fired 189 | 8 75 70 25 . 11 Largest 2 | 2 2 2 2 . 1 Hottest 136 | 40 80 136 100 . 36 Shots Fired 347 | 16 144 139 37 . 11 Gun 235 | 16 138 58 23 . . Cannon 72 | . . 72 . . . Launcher 32 | . 6 9 8 . 9 Special 8 | . . . 6 . 2 Kinetic 144 | 16 77 28 23 . . Thermal 169 | . 61 102 6 . . Explosive 25 | . 6 9 8 . 2 Electromagnetic 9 | . . . . . 9 Robot Hit Streak 12 | 4 12 10 8 . 2 Robot Miss Streak 6 | 2 6 3 2 . 5 Penetration Max . | . . . . . . Secondary Targets 2 | . 2 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 197 | 11 82 79 21 . 4 Core Hits 98 | 4 37 34 15 . 8 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 1 | . . . . . 1 Sever 1 | . . . . . 1 Melee Attacks 2 | . . . . 1 1 Impact . | . . . . . . Slashing 2 | . . . . 1 1 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4186 | 116 1319 1771 573 . 407 Guns 1662 | 116 874 396 276 . . Cannons 943 | . . 943 . . . Explosions 1497 | . 445 432 297 . 323 Melee 45 | . . . . . 45 Ramming . | . . . . . . Kinetic 1006 | 116 430 184 276 . . Thermal 1773 | . 444 1155 88 . 86 Explosive 1198 | . 445 432 209 . 112 Electromagnetic 125 | . . . . . 125 Impact . | . . . . . . Slashing 84 | . . . . . 84 Piercing . | . . . . . . Highest Corruption 2 | . 2 . . . 1 Average Corruption 1 | . 2 . . . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 2 | . . . . . 2 Matter Fused 2 | . . . . . 2 Overload Shots . | . . . . . . Overflow Damage 50 | . 11 2 6 . 31 Projectiles . | . . . . . . Explosions 45 | . 11 2 6 . 26 Melee 5 | . . . . . 5 Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 109 | . 3 35 49 . 22 Shots 6 | . 1 2 2 . 1 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 373 | . 28 373 32 . 8 Average Temperature 81 | . 8 117 10 . 3 Received Heat Transfer 1047 | . 582 399 54 . 12 Effects 4 | . . 4 . . . Shutdowns 1 | . . 1 . . . Interference 2 | . . 2 . . . Matter Decay 1 | . . 1 . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 2 | . . . . . 2 Impact Corruptions . | . . . . . . Robots Melted 1 | . . 1 . . . Combat Hostiles 1 | . . 1 . . . Parts Melted 12 | . . 11 . . 1 Heat Transferred 3327 | . 1000 2177 100 . 50 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . . 1 Alert | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Peak Influence 839 | 10 272 839 403 . . Initial 327 | . 6 53 327 . . Average 229 | 3 93 314 312 . . Maximum Alert Level 3 | . 1 3 2 . . Low Security (%) 42 | 100 90 35 . . . Level 1 46 | . 9 36 92 . . Level 2 8 | . . 19 7 . . Level 3 2 | . . 8 . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 9 | . 4 5 . . . Investigation 3 | . 2 1 . . . Extermination . | . . . . . . Reinforcement 6 | . 2 4 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . 1 . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Mat Min Zio Dee Distress Signals 1 | . . 1 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 79 | . 20 46 7 . 6 Peak Tracking Total 6 | . 6 6 3 . 3 Tactical Retreats 9 | . . 9 . . . Traps | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -7 ---------- Run | Yrd Mat Mat Min Zio Dee Machines Disabled 3 | . . 1 1 . 1 Max in Single Turn 1 | . . 1 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Mat Min Zio Dee Machines Accessed 11 | . 4 6 1 . . Terminals 8 | . 3 5 . . . Fabricators . | . . . . . . Repair Stations 1 | . . 1 . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 36 | . 13 22 1 . . Successful 18 | . 5 12 1 . . Failed 18 | . 8 10 . . . Catastrophic 2 | . 1 1 . . . Database Lockouts . | . . . . . . Manual 23 | . 8 8 . 7 . Terminals 28 | . 10 18 . . . Fabricators . | . . . . . . Repair Stations 4 | . . 4 . . . Recycling Units 3 | . 3 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 15 | . 4 10 1 . . Record 2 | . 1 1 . . . Prototype ID Bank 3 | . 2 1 . . . Open Door 1 | . . . 1 . . Terminal Index 2 | . 1 1 . . . Alert Level 1 | . . 1 . . . Transport Status 1 | . . 1 . . . Hauler Manifests 1 | . . 1 . . . Zone Layout 4 | . . 4 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . 2 . . . Scan Component 1 | . . 1 . . . Repair 1 | . . 1 . . . Recycling Unit Hacks 1 | . 1 . . . . Report Inventory 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 9 | . 4 5 . . . Full Trace Events 3 | . 2 1 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 3 | . . . . 3 . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 16 | . . . . 16 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . 1 . . . Time 32 | . . 32 . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -7 ------------ Run | Yrd Mat Mat Min Zio Dee Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -7 -------- Run | Yrd Mat Mat Min Zio Dee Total Allies 5 | . . . 1 4 . Largest Group 4 | . . . 1 4 4 Highest-Rated Group 115 | . . . 31 115 115 Highest-Rated Ally 39 | . . . 31 39 39 Total Orders . | . . . . . . Ally Attacks 49 | . . . 14 . 35 Total Damage 323 | . . . 149 . 174 Kills 6 | . . . 2 . 4 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . . 2 . . Drone Launches 16 | . . . . . 16 Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -7 ------------- Run | Yrd Mat Mat Min Zio Dee Turns Passed 4718 | 140 645 643 784 2001 505 Spaces Moved 3516 | 67 305 559 667 1421 497 Core 20 | 3 . 17 . . . Treads 187 | 64 121 . 2 . . Legs 2199 | . 184 148 322 1420 125 Wheels . | . . . . . . Hover . | . . . . . . Flight 1110 | . . 394 343 1 372 Fastest Speed 26 | 50 120 26 26 120 72 Average Speed 103 | 155 135 61 71 130 86 Slowest Speed 350 | 160 160 350 190 260 130 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 7 | . . 2 5 . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 67 | 4 66 68 95 91 82 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . . . 2 . Known Exits Taken 2 | . . 1 1 . . Unknown Exits Taken 3 | 1 1 . . 1 . Scrap Searched 3 | . . . 1 2 . Spaces Dug 35 | . . 30 5 . . Terrain Destroyed 180 | . 21 72 77 . 10 Melee . | . . . . . . Projectile 5 | . . . 5 . . AOE 175 | . 21 72 72 . 10 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Mat Min Zio Dee Total 4233 | 85 397 709 918 1565 559 Wait 412 | . 3 48 206 123 32 Move 3497 | 66 304 554 656 1420 497 Hop 7 | . . 2 5 . . Pick Up 27 | 4 6 7 3 5 2 Fast Attach 31 | 7 2 8 5 6 3 Attach 18 | . 5 6 3 1 3 Detach . | . . . . . . Swap 22 | . 2 10 4 2 4 Drop 28 | . . 4 11 7 6 Fire 189 | 8 75 70 25 . 11 Melee 2 | . . . . 1 1 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Zio) -7/Zion (discovered 2 exits: [*Dee] / *Pro) -7/Deep Caves (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 141 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 323 | -10/Materials | Discovered new exit (range 13) 457 | -10/Materials | Core integrity fell below 50% 522 | -10/Materials | Lost 7 parts (1p2n1u3w) 763 | -10/Materials | Discovered new exit (range 11) 786 | -10/Materials | Entered another Materials area 786 | -9/Materials | Evolved 2 slots: Propulsion x2 1185 | -9/Materials | Core integrity fell below 50% 1342 | -9/Materials | Repaired Hvy. Assault Rifle? 1385 | -9/Materials | Discovered new exit (range 11) 1425 | -9/Materials | Discovered new exit (range 15) 1429 | -9/Materials | Identified exit to Mines 1429 | -9/Materials | Entered Mines 1432 | -9/Mines | Received a Mining Laser from a helpful Derelict 1475 | -9/Mines | Discovered new exit (range 13) 1478 | -9/Mines | Identified exit to Materials 1481 | -9/Mines | Learned 2 Materials zone layouts 1492 | -9/Mines | Build established: Sprinter 1514 | -9/Mines | Found the Drone Emporium 1516 | -9/Mines | Found Prototype Device 1519 | -9/Mines | Discovered exit to Materials (range 8) 1862 | -9/Mines | Build established: Scavenger-Mutant 2148 | -9/Mines | Core integrity fell below 20% 2160 | -9/Mines | Destroyed YI-UF0 2188 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2188 | -9/Mines | Lost 4 parts (3n1w) 2191 | -9/Mines | Identified exit to Zion 2213 | -9/Mines | Entered Zion 2236 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 2286 | -7/Zion | Discovered new exit (range 11) 2298 | -7/Zion | Identified exit to Proximity Caves 2350 | -7/Zion | Given the Hacking Drone Bay 2352 | -7/Zion | Found Prototype Device 2359 | -7/Zion | Identified Hacking Drone Bay 2456 | -7/Zion | Build established: Mutant 2522 | -7/Zion | Found Prototype Special Weapon 2522 | -7/Zion | Identified RU-N14's Throwing Claymores 2525 | -7/Zion | Identified Bomb Drone Bay 2529 | -7/Zion | Found RU-N14's Throwing Claymores 2567 | -7/Zion | Learned location of Recycling (-7) 2700 | -7/Zion | Learned location of Quarantine (-2) 2898 | -7/Zion | Build established: Derelict-Mutant 2986 | -7/Zion | Received a visual enhancement algorithm 3387 | -7/Zion | Given A8's code to call for help 3429 | -7/Zion | Gained Derelict followers 4008 | -7/Zion | Met Imprinter 4177 | -7/Zion | Opened final containment barrier to the Deep Caves 4196 | -7/Zion | Discovered new exit (range 3) 4196 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 4214 | -7/Zion | Entered Deep Caves 4214 | -7/Deep Caves | Accompanied by 4 allies 4312 | -7/Deep Caves | Lost 3 allies 4375 | -7/Deep Caves | Z-Facility disabled 4397 | -7/Deep Caves | Attacked by Z-Imprinter 4409 | -7/Deep Caves | Allies destroyed Z-Imprinter 4446 | -7/Deep Caves | Lost 16 allies 4672 | -7/Deep Caves | Discovered new exit (range 7) 4693 | -7/Deep Caves | Spotted AG-22476 4715 | -7/Deep Caves | Spotted AG-15322 4716 | -7/Deep Caves | Found Prototype Energy Gun 4716 | -7/Deep Caves | Identified AWS/Thermal 4719 | -7/Deep Caves | Destroyed by AG-15322 with Assembled Focal Cannon Last Messages --------------- 04555_ HV Slug penetrates Wall. 04556_ Shock Bomb Launcher destroyed. 04556_ Destroyed Asb. Hover Unit. 04557_ HV Slug penetrates as-45935. 04557_ as-45935 suffers critical hit (Destroy). 04557_ as-45935 destroyed. 04557_ HV Slug penetrates Wall. 04596_ System corrupted: Matter fused (-7). 04596_ HV Slug penetrates as-58077. 04596_ as-58077 suffers critical hit (Destroy). 04596_ as-58077 destroyed. 04596_ Machine disabled. 04597_ Acquired 12 matter. 04598_ Acquired 2 matter. 04672_ EXIT=FOUND 04716_ Dropped Mak. Axe. 04716_ Acquired Prototype Energy Gun. 04716_ Identified AWS/Thermal. 04718_ System corrupted: Matter fused (-6). 04718_ Dropped AWS/Thermal. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ????????????????????#????????????????????????? | | ?????????????????#?? ????????????????????????? | | ?????????????? # ? ????????????????????????? | | ???????????? # ??##????????????????????? | | ?????????? # ?? #??????????????????? | | ?????????? ?? #????????????????????# | | ?????????"" ?? #????????????????????? | | ?????????G ## #????????????????????? | | ????????" # #???????????????????## | | ????????" ??????????????????? | | ????????# ???????????????????? | | ?????????" ?????????????????????? | | ?????????" ??????????????????????? | | ?????????" ??????????????????????? | | ?????????" #?###??????????????????? | | ????????"" @#?# #??????????????????? | | ????????# g [### ####???????????????? | | ????????# / # #???????????????? | | ????????# s = ####???????????????? | | ????????# M ###???????????????? | | ????????# = h #???????????????? | | ????????# ==== ###???????????????# | | ????????# ##????????????????# | | ????????# #????????????????# | | ????????? #????????????????# | | ????????? = #????????????????# | | ?????????? g #????????????????? | | ?????????? * = #????????????????? | | ??????????? * #????????????????# | | ??????????? * #?????????????#### | | ??????????? ** ##???????????## | | ??????????? ] #??????????## | | ??????????? #?????????## | | ?????????? #????????## | | ?????????? ]] * ########## | | ????????? * # | | ??????????" ] #### | | ????????? #??# | | ?????????" ################ | | ????????? #?????????#### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 54 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 250 Evasion (%) 64 Recoil Reduction 2 Item Schematics ----------------- Microactuators | -7/Zion | Archive Imp. Trap Scanner | -7/Zion | Archive Adv. ECM Suite | -7/Zion | Archive Gravmag System | -7/Zion | Archive Imp. Medium Treads | -7/Zion | Archive Imp. Remote Datajack | -7/Zion | Archive Force Field | -7/Zion | Archive Force Booster | -7/Zion | Archive Fusion Compressor | -7/Zion | Archive Shock Absorption System | -7/Zion | Archive Imp. Kinecellerator | -7/Zion | Archive Thermal Shield | -7/Zion | Archive Gauss Rifle | -7/Zion | Archive Flexi-carbon Leg | -7/Zion | Archive Arm. Huge Wheel | -7/Zion | Archive Imp. KE Penetrator | -7/Zion | Archive Robot Schematics ------------------ B-48 Gladiator | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive K-01 Serf | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Adventurer Are We The Baddies? Signs Are For Wimps Challenges ------------ None Game ------ Seed LinkedThermoelectricUnit Manual? 0 Play Time 00:47:45 Cumulative 34.0 hours Start 2025.01.25 @ 23:26:58 End 2025.01.26 @ 12:19:47 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 24 Rogue 24 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 32 Achievement% 31 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e137a9f8-a4b8-4bb6-8023-e97d542c7d30