Cogmind - Beta 12 @@@ ROGUE MODE // 2023.05.24 @ 14:23:29 Player: Chloroform Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (180) 900 Value Destroyed (5355) 5355 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (1004) 1004 TOTAL SCORE: 10599 Bonus ------- High Alert Combat Kills 1004 Cogmind --------- Core Integrity 700/850 Matter 107/300 Energy 371/450 System Corruption 34% Temperature Cool (0) Movement Walking (190) Ox1 Location -6/Factory Parts ------- > --- POWER (2) -------- Nuclear Core Cooled Deuterium Engine > --- PROPULSION (5) --- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (4) ------ Advanced Heat Sink Advanced Heat Sink Coolant Injector Large Storage Unit > --- WEAPON (4) ------- Missile Launcher Missile Launcher Missile Launcher Rocket Array > --- INVENTORY (15) --- Light Nuclear Core Improved Deuterium Engine Cooled Deuterium Engine Light Angular Momentum Engine Light Angular Momentum Engine Light Angular Momentum Engine Improved Heat Sink Heavy Laser Gauss Rifle Flak Gun Advanced Assault Cannon Proton Missile Launcher Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine Enhanced Nuclear Core > --- PROPULSION ------- Armored Treads Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Coolant Injector Large Storage Unit Matter Filter Improved Medium Armor Plating > --- WEAPON ----------- Flak Gun Flak Gun Gauss Cannon > --- INVENTORY -------- Cooled Deuterium Engine Cooled Deuterium Engine Light Angular Momentum Engine Medium Treads Medium Treads Medium Treads Medium Treads Improved Heat Sink Coolant Injector Flak Gun Flak Gun Advanced Assault Cannon Proton Missile Launcher Proton Missile Launcher Rocket Array [Rating: 56] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Medium Treads Treads Medium Treads Leg Aluminum Leg Utility Large Storage Unit Device Coolant Injector Storage Large Storage Unit Processor Advanced Targeting Computer Protection Light Armor Plating Weapon Flak Gun Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Flak Gun Ballistic Cannon Advanced Assault Cannon Launcher Proton Missile Launcher Slashing Weapon Katana Build | -11 -10 -10 -9 -8 -7 -6 ------- Run | Jun Mat Min Mat Mat Fac Fac Slots Evolved 8 | . . . 2 2 2 2 Power 1 | . . . . 1 . . Propulsion 3 | . . . 1 . 1 1 Utility 2 | . . . 1 . 1 . Weapon 2 | . . . . 1 . 1 Parts Attached 140 | . 8 3 27 47 32 23 Power 24 | . 3 . 3 7 5 6 Engine 20 | . 3 . 3 6 4 4 Core 4 | . . . . 1 1 2 Reactor . | . . . . . . . Propulsion 37 | . 1 1 8 15 8 4 Treads 23 | . . . 3 12 8 . Leg 14 | . 1 1 5 3 . 4 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 31 | . 2 1 9 9 7 3 Device 18 | . 1 1 2 5 6 3 Storage 3 | . 1 . 2 . . . Processor 3 | . . . 1 2 . . Hackware . | . . . . . . . Protection 7 | . . . 4 2 1 . Artifact . | . . . . . . . Weapon 48 | . 2 1 7 16 12 10 Energy Gun 7 | . 1 1 2 2 . 1 Energy Cannon 1 | . . . 1 . . . Ballistic Gun 26 | . 1 . 3 14 5 3 Ballistic Cannon 2 | . . . . . 2 . Launcher 11 | . . . . . 5 6 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . 1 . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 7 | . . 1 . 1 4 1 Corrupted Parts 7 | . . . . 1 . 6 System Corruption 39 | . . . . 9 . 30 Parts Lost 48 | . . 1 11 17 11 8 Power 9 | . . . 2 4 2 1 Propulsion 18 | . . 1 3 6 4 4 Utility 10 | . . . 4 2 2 2 Weapon 11 | . . . 2 5 3 1 Highest Loss Streak 9 | . . 1 9 8 5 2 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 97 | . 99 100 97 98 98 86 Engine 14 | . 14 14 10 17 14 10 Treads 17 | . . . 15 21 29 10 Leg 11 | . 28 28 16 5 . 13 Device 11 | . 13 14 5 4 17 16 Storage 9 | . 14 14 14 9 7 6 Processor 3 | . . . 2 10 . . Protection 2 | . . . 8 2 4 . Energy Gun 5 | . 14 14 9 4 . . Ballistic Gun 15 | . 14 14 8 22 14 8 Ballistic Cannon 1 | . . . . . 3 3 Launcher 2 | . . . . . 3 12 Naked Turns . | . . . . . . . Heaviest Build 69 | 13 19 19 38 50 68 69 Greatest Support 112 | 20 20 20 60 84 112 106 Greatest Overweight (x) 1 | . . . 1 1 . 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 10 10 15 15 15 15 Average Capacity 13 | 8 9 10 10 15 15 15 Most Carried 15 | 6 10 10 10 15 15 13 Average Carried 11 | 6 9 9 9 13 11 8 Final Capacity 15 | 8 10 10 15 15 15 15 Final Carried 15 | 6 10 9 10 15 7 12 Class Distribution -------------------- 26% | Mutant 21% | Gunner 18% | Scavenger-Gunner 12% | Scavenger-Tank 11% | Scavenger-Mutant 9% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Gunner | -8/Materials Tank | -7/Factory Scavenger-Gunner | -6/Factory Resources | -11 -10 -10 -9 -8 -7 -6 ----------- Run | Jun Mat Min Mat Mat Fac Fac Matter Collected 4604 | 200 304 61 341 1529 1368 801 Remotely . | . . . . . . . Salvage Created 7104 | . 574 90 951 2849 1487 1153 Parts 351 | . 31 5 47 142 76 50 Haulers Intercepted 2 | . . . . 1 1 . Recyclers Shooed 17 | . 8 1 3 2 2 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 ------- Run | Jun Mat Min Mat Mat Fac Fac Combat Hostiles Destroyed 117 | . 12 6 13 36 29 21 Guns 73 | . 12 6 7 33 10 5 Cannons 14 | . . . 2 . 10 2 AOE 27 | . . . 3 2 9 13 Classes Destroyed 16 | . 4 . 2 7 2 1 Worker 12 | . . . . 10 2 . Builder 16 | . . . . 6 5 5 Hauler 2 | . . . . 1 1 . Recycler 21 | . 3 . 4 7 6 1 Mechanic 3 | . . . . 1 2 . Operator 1 | . . . . 1 . . Watcher 9 | . 1 . 1 4 1 2 Swarmer 26 | . 6 6 . 3 8 3 Grunt 62 | . 6 . 7 23 12 14 Brawler 2 | . . . . 2 . . Duelist 4 | . . . 1 . 2 1 Protector 1 | . . . . . . 1 Sentry 14 | . . . 5 6 2 1 Hunter 5 | . . . . 2 2 1 Programmer 2 | . . . . . 2 . Heavy 1 | . . . . . 1 . Best Kill Streak 11 | . 5 3 6 11 6 7 Combat Bots Only 6 | . 4 3 6 6 4 6 Max Kills in Single Turn 4 | . 2 1 2 3 3 4 Gunslinging 1 | . 1 . . 1 . . Exploded 3 | . . . 2 1 3 3 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -------- Run | Jun Mat Min Mat Mat Fac Fac Damage Taken 9182 | . 470 252 1359 2670 2887 1544 Core 1131 | . 79 81 279 360 182 150 Absorbed by Shields 108 | . . . . 108 . . Regen/Repaired (Parts) 157 | . . . . 28 129 . Core Remaining (%) 54 | 100 . 36 30 34 74 . Volleys Fired 353 | . 49 16 73 99 77 39 Largest 4 | . 2 2 2 3 3 4 Hottest 190 | . 70 70 110 128 123 190 Shots Fired 885 | . 98 32 118 283 220 134 Gun 720 | . 98 32 107 283 129 71 Cannon 108 | . . . 11 . 61 36 Launcher 57 | . . . . . 30 27 Special . | . . . . . . . Kinetic 615 | . 49 16 49 206 190 105 Thermal 109 | . 49 16 42 . . 2 Explosive 14 | . . . . . 8 6 Electromagnetic 147 | . . . 27 77 22 21 Robot Hit Streak 19 | . 7 6 19 15 8 9 Robot Miss Streak 10 | . 7 2 5 4 10 9 Penetration Max 1 | . . . . 1 . 1 Secondary Targets 12 | . 5 . . 6 1 . Max Gunslinging Chain 1 | . 1 . . 1 1 . Shots Hit Robots 602 | . 60 18 86 185 179 74 Core Hits 449 | . 29 7 31 115 167 100 Critical Kills 2 | . . . . 1 . 1 Critical Parts Destroyed 3 | . . . . 3 . . Critical Strikes 17 | . 4 . 2 4 4 3 Burn 6 | . 4 . 2 . . . Destroy 5 | . . . . 4 . 1 Blast 6 | . . . . . 4 2 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 14230 | . 647 225 1391 4304 4250 3413 Guns 8024 | . 638 196 1061 3531 1685 913 Cannons 1685 | . . . 159 . 1060 466 Explosions 4422 | . . . 162 730 1503 2027 Melee . | . . . . . . . Ramming 99 | . 9 29 9 43 2 7 Kinetic 7180 | . 228 77 561 2228 2745 1341 Thermal 2125 | . 410 119 601 730 148 117 Explosive 1609 | . . . . . 574 1035 Electromagnetic 3217 | . . . 220 1303 781 913 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 34 | . . . . 9 2 34 Average Corruption 9 | . . . . 9 1 17 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 72 | . . . . 44 5 23 Message Errors 15 | . . . . 8 2 5 Matter Fused 19 | . . . . 10 2 7 Heat Flow Errors 7 | . . . . 4 . 3 Energy Discharges 11 | . . . . 7 1 3 Parts Rejected 2 | . . . . 1 . 1 Parts Fused 1 | . . . . 1 . . Data Loss (minor) 7 | . . . . 6 . 1 Data Loss (major) 2 | . . . . 2 . . Misfires 5 | . . . . 2 . 3 Alerts 1 | . . . . 1 . . Weapon Failures 2 | . . . . 2 . . Overload Shots . | . . . . . . . Overflow Damage 109 | . . . 1 30 36 42 Projectiles 29 | . . . . . 29 . Explosions 80 | . . . 1 30 7 42 Melee . | . . . . . . . Knockbacks 17 | . . . . . 14 3 Impact . | . . . . . . . Kinetic 17 | . . . . . 14 3 Secondary . | . . . . . . . Self-Inflicted Damage 634 | . . . 72 164 202 196 Shots 30 | . . . 2 5 10 13 Rammed 2 | . . . . 2 . . Targets Rammed 16 | . 2 4 1 7 1 1 Kicked 12 | . 2 4 1 4 . 1 Crushed 2 | . . . . 1 1 . Highest Temperature 581 | . 236 100 472 581 195 197 Average Temperature 109 | . 74 34 181 135 74 71 Received Heat Transfer 2536 | . 138 36 450 1153 405 354 Effects 35 | . . . 9 26 . . Shutdowns 8 | . . . 3 5 . . Energy Bleed 4 | . . . 1 3 . . Interference 9 | . . . 1 8 . . Matter Decay 1 | . . . . 1 . . Damage (minor) 2 | . . . . 2 . . Damage (major) 11 | . . . 4 7 . . Siege Activations . | . . . . . . . Robots Corrupted 2 | . . . . 1 . 1 Combat Hostiles 2 | . . . . 1 . 1 Parts Fried 10 | . . . 1 4 1 4 Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . 1 . . . Combat Hostiles 1 | . . . 1 . . . Parts Melted 4 | . 2 1 1 . . . Heat Transferred 4609 | . 1517 322 1546 850 200 174 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 14 | . . . 2 9 1 2 Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 ------- Run | Jun Mat Min Mat Mat Fac Fac Peak Influence 1000 | . 265 213 260 863 1000 987 Initial 490 | . . 103 39 24 357 490 Average 401 | . 80 135 106 477 548 814 Maximum Alert Level 3 | . 1 1 1 3 3 3 Low Security (%) 36 | 100 84 74 89 26 . . Level 1 20 | . 15 25 10 11 41 . Level 2 18 | . . . . 33 25 24 Level 3 24 | . . . . 29 33 75 Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 28 | . 2 . 2 5 10 9 Investigation 3 | . 1 . 1 . 1 . Extermination 2 | . . . . . 2 . Reinforcement 14 | . 1 . 1 4 3 5 Assault 3 | . . . . 1 1 1 Garrison 6 | . . . . . 3 3 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 4 | . . . . 1 . 3 Haulers Reinforced 3 | . . . . . 1 2 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 --------- Run | Jun Mat Min Mat Mat Fac Fac Distress Signals 9 | . 1 . 1 3 1 3 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 183 | . 18 10 16 64 47 28 Peak Tracking Total 9 | . 4 3 7 7 9 7 Tactical Retreats 18 | . 1 2 . 9 6 . Traps | -11 -10 -10 -9 -8 -7 -6 ------- Run | Jun Mat Min Mat Mat Fac Fac Traps Triggered 6 | . 1 . 2 . 2 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 1 | . . 1 . . . . Machines | -11 -10 -10 -9 -8 -7 -6 ---------- Run | Jun Mat Min Mat Mat Fac Fac Machines Disabled 21 | . . . 1 4 8 8 Max in Single Turn 3 | . . . 1 1 3 1 Garrison Access 1 | . . . . . 1 . Machines Repaired . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 --------- Run | Jun Mat Min Mat Mat Fac Fac Machines Accessed 15 | . 2 . 3 4 6 . Terminals 9 | . 2 . 3 2 2 . Fabricators 2 | . . . . . 2 . Repair Stations 2 | . . . . 1 1 . Recycling Units . | . . . . . . . Scanalyzers 2 | . . . . 1 1 . Garrison Access . | . . . . . . . Total Hacks 31 | . 5 . 6 9 11 . Successful 21 | . 2 . 4 7 8 . Failed 10 | . 3 . 2 2 3 . Catastrophic 1 | . . . . . 1 . Database Lockouts . | . . . . . . . Manual 2 | . . . . 2 . . Terminals 19 | . 5 . 6 5 3 . Fabricators 2 | . . . . . 2 . Repair Stations 6 | . . . . 2 4 . Recycling Units . | . . . . . . . Scanalyzers 4 | . . . . 2 2 . Garrison Access . | . . . . . . . Terminal Hacks 10 | . 2 . 4 2 2 . Record 4 | . 1 . 1 2 . . Open DSF 1 | . . . . . 1 . Alert Level 1 | . . . 1 . . . Locate Traps 2 | . 1 . . . 1 . Zone Layout 2 | . . . 2 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 6 | . . . . 2 4 . Scan Component 3 | . . . . 1 2 . Repair 3 | . . . . 1 2 . Recycling Unit Hacks . | . . . . . . . Scanalyzer 4 | . . . . 2 2 . Insert Component 2 | . . . . 1 1 . Analyze 2 | . . . . 1 1 . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 1 | . . . . 1 . . Terminals 1 | . . . . 1 . . Track 1 | . . . . 1 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 11 | . 2 . 2 2 5 . Full Trace Events 1 | . . . . . 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . . . . 1 1 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 3 | . . . . 1 2 . Time 108 | . . . . 26 82 . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 2 | . . . . 1 1 . Part Schematics Acquired 2 | . . . . 1 1 . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 ------------ Run | Jun Mat Min Mat Mat Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 2 | . . . . . 2 . Machine Destruction 2 | . . . . . 2 . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -------- Run | Jun Mat Min Mat Mat Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 ------- Run | Jun Mat Min Mat Mat Fac Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 ------------- Run | Jun Mat Min Mat Mat Fac Fac Turns Passed 6803 | 15 752 757 853 1890 1847 689 Spaces Moved 3467 | 1 426 570 350 878 921 321 Core . | . . . . . . . Treads 1856 | . . . 166 652 921 117 Legs 1611 | 1 426 570 184 226 . 204 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 120 | 120 120 120 120 120 156 120 Average Speed 145 | 120 120 120 144 153 161 160 Slowest Speed 240 | 120 120 120 240 240 163 240 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 41 | 2 55 94 37 67 24 9 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . 1 . . . Unknown Exits Taken 5 | 1 1 1 . 1 1 . Scrap Searched 2 | . . 2 . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 290 | . . . 8 43 129 110 Melee . | . . . . . . . Projectile 21 | . . . . 4 12 5 AOE 269 | . . . 8 39 117 105 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 --------- Run | Jun Mat Min Mat Mat Fac Fac Total 4557 | 15 581 614 586 1237 1117 407 Wait 368 | 15 79 17 87 115 55 . Move 3461 | . 425 569 349 877 920 321 Hop . | . . . . . . . Pick Up 126 | . 9 2 27 51 18 19 Fast Attach 19 | . . . 6 8 5 . Attach 67 | . 1 1 13 22 18 12 Detach . | . . . . . . . Swap 54 | . 7 2 8 17 9 11 Drop 93 | . 9 3 22 41 14 4 Fire 353 | . 49 16 73 99 77 39 Melee . | . . . . . . . Ram . | . . . . . . . Kick 12 | . 2 4 1 4 . 1 Crush 4 | . . . . 3 1 . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 2 exits: [*Fac] / [*Low]) -6/Factory History --------- Turn | Location | Event 16 | -11/Junkyard | Discovered new exit (range 0) 16 | -11/Junkyard | Entered Materials 123 | -10/Materials | Discovered new exit (range 8) 305 | -10/Materials | Build established: Mutant 630 | -10/Materials | Discovered new exit (range 10) 750 | -10/Materials | Discovered new exit (range 16) 768 | -10/Materials | Entered Mines 835 | -10/Mines | Discovered new exit (range 6) 928 | -10/Mines | Discovered new exit (range 15) 971 | -10/Mines | Core integrity fell below 50% 1011 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1014 | -10/Mines | Found Prototype Device 1015 | -10/Mines | Identified Exp. Sensor Array 1025 | -10/Mines | Learned location of 1 exit from Materials 1513 | -10/Mines | Build established: Scavenger-Mutant 1525 | -10/Mines | Entered Materials 1525 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1526 | -9/Materials | Identified exit to Materials 1897 | -9/Materials | Core integrity fell below 50% 1930 | -9/Materials | Lost 9 parts (1p3n3u2w) 2246 | -9/Materials | Discovered exit to Materials (range 16) 2313 | -9/Materials | Build established: Mutant 2378 | -9/Materials | Entered another Materials area 2378 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 2669 | -8/Materials | Build established: Gunner 2690 | -8/Materials | Repaired Hcp. Matter Pod 3098 | -8/Materials | Build established: Scavenger-Gunner 3336 | -8/Materials | Lost 8 parts (2p3n1u2w) 3457 | -8/Materials | Lost 3 parts (1p2w) 3539 | -8/Materials | Core integrity fell below 50% 3578 | -8/Materials | First assault squad dispatched 4148 | -8/Materials | Discovered new exit (range 10) 4249 | -8/Materials | Build established: Scavenger-Tank 4268 | -8/Materials | Entered Factory 4268 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4863 | -7/Factory | Garrison activated, responded to threat 5113 | -7/Factory | Build established: Tank 5277 | -7/Factory | Found Prototype Launcher 5287 | -7/Factory | Identified Rocket Array 5463 | -7/Factory | Lost 3 parts (2n1u) 5569 | -7/Factory | Lost 5 parts (1p1n3w) 5588 | -7/Factory | Discovered new exit (range 15) 5779 | -7/Factory | Build established: Gunner 5938 | -7/Factory | Repaired Arm. Treads 5982 | -7/Factory | Repaired Flak Gun 6102 | -7/Factory | Discovered new exit (range 8) 6115 | -7/Factory | Entered another Factory area 6115 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 6416 | -6/Factory | Garrison activated, responded to threat 6424 | -6/Factory | System corruption reached 10% 6465 | -6/Factory | First assault squad dispatched 6709 | -6/Factory | System corruption reached 30% 6729 | -6/Factory | Build established: Scavenger-Gunner 6804 | -6/Factory | Self-destructed Last Messages --------------- 06721_ System corrupted: Missile Launcher misfires. 06721_ Subcomponent Replicator disabled. 06742_ BMIRDGMS#2LSX7XBBKB ,TDZ67FGR 06746_ U-05 Engineer lays Concrete. 06749_ U-05 Engineer builds a Wall. 06751_ Acquired Nuclear Core. 06753_ U-05 Engineer builds a Wall. 06757_ U-05 Engineer lays Concrete. 06758_ System corrupted: Matter fused (-7). 06763_ Acquired Prototype Engine. 06764_ Identified F-cell Engine. 06764_ Malfunction: System corrupted (+4). 06765_ Dropped Faulty F-cell Engine. 06767_ The unstable cave ceiling collapses. 06774_ System corrupted: FCS attempts to trigger Missile Launcher. 06789_ System corrupted: Heat flow error (+272). 06796_ Acquired 122 matter. 06804_ System corrupted: FCS attempts to trigger Missile Launcher. 06804_ System corrupted: Missile Launcher misfires. 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"""??????????? #????????????????? | | # #??"" ???????????????#####????????????????? | | #### #???"?????????????????????????????????????? | | #??#####?????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Coolant Potential 65 Energy Generation 31 Energy Capacity 520 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 20 Terrain Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 225 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 14 Recoil Reduction 4 Matter Filtering 30 Item Schematics ----------------- Med. Treads | -8/Materials | Scanalyzed Rocket Array | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 10k Club Significant Disruption Challenges ------------ None Game ------ Seed StormCryofiberField Manual? 0 Play Time 01:07:01 Cumulative 5.8 hours Start 2023.05.24 @ 08:36:07 End 2023.05.24 @ 14:23:29 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 14 Achievement% 21 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4941243a-763f-4509-bea9-cd587b500d76