Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.17 @ 22:13:44 Player: muxecoid Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (9) 4500 Regions Visited (19) 3800 Robots Destroyed (101) 505 Value Destroyed (3985) 3985 Prototype IDs (30) 600 Alien Tech Used (3) 600 Bonus (5377) 5377 TOTAL SCORE: 19367 Bonus ------- Follower Combat Kills 1053 Met Data Miner 300 Used Core Reset Matrix 3000 Met Sigix 2000 Friendly Fire -976 Cogmind --------- Core Integrity 0/1600 Matter 103/300 Energy 149/150 System Corruption 11% Temperature Cool (2) Movement Hovering (60) Location -1/Access Parts ------- > --- POWER (2) -------- Micro Antimatter Reactor > --- PROPULSION (9) --- Combat Linear Gravjet > --- UTILITY (12) ----- Improved Salvage Targeting Computer Advanced Salvage Targeting Computer Improved Target Analyzer Experimental Core Analyzer Improved System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Quantum Reactor Improved Linear Gravjet Sigix Containment Pod Peak State ------------ > --- POWER ------------ Particle Reactor Micro Antimatter Reactor > --- PROPULSION ------- Impulse Thruster Field Propulsion Array Electron Diverter Impulse Thruster Array > --- UTILITY ---------- Advanced Heat Sink Quantum Shading Machine Advanced Signal Interpreter Improved Targeting Computer Improved Target Analyzer Improved Weapon Cycler System Shield System Shield Improved System Shield Improved Dynamic Insulation System Advanced Corruption Screen > --- WEAPON ----------- Kinetic Spear Kinetic Spear > --- INVENTORY -------- Antigrav System Improved Linear Gravjet VTOL Module Large Storage Unit Heavy Proton Missile Launcher [Rating: 135] Favorites ----------- Power Antimatter Reactor Engine Improved Deuterium Engine Power Core Micro Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Enhanced Flexi-carbon Leg Wheel Armored Huge Wheel Hover Unit Antigrav System Flight Unit VTOL Module Utility Cargo Storage Unit Device Improved Cooling System Storage Cargo Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Layered Light Armor Plating Weapon Flak Gun Energy Gun Gatling Laser Energy Cannon Plasma Cannon Ballistic Gun Flak Gun Ballistic Cannon Gauss Cannon Launcher Heavy Rocket Launcher Impact Weapon Impact Mace Slashing Weapon Chainsword Piercing Weapon Kinetic Spear Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Low Dat Pro Fac Fac Fac Res Qua Res Acc Slots Evolved 18 | . . . 2 . 2 2 . . . . . . 2 2 2 2 . 2 2 Power 1 | . . . . . . . . . . . . . . . 1 . . . . Propulsion 6 | . . . . . 1 . . . . . . . 1 1 . . . 2 1 Utility 10 | . . . 2 . 1 2 . . . . . . 1 1 1 1 . . 1 Weapon 1 | . . . . . . . . . . . . . . . . 1 . . . Parts Attached 229 | 6 1 3 7 7 7 29 6 13 6 . 1 23 16 42 13 9 9 13 18 Power 27 | 1 . 1 . 1 1 3 1 1 . . . 2 . 6 1 1 1 3 4 Engine 7 | 1 . . . 1 1 3 . . . . . . . 1 . . . . . Core 9 | . . 1 . . . . . 1 . . . 1 . 4 1 . . . 1 Reactor 11 | . . . . . . . 1 . . . . 1 . 1 . 1 1 3 3 Propulsion 52 | 2 . 1 3 . 1 4 2 . 1 . . 5 1 14 5 2 3 4 4 Treads 12 | . . . 3 . 1 . 2 . 1 . . 5 . . . . . . . Leg 4 | . . 1 . . . . . . . . . . 1 2 . . . . . Wheel 8 | 2 . . . . . 1 . . . . . . . 5 . . . . . Hover 10 | . . . . . . 1 . . . . . . . 6 . . . . 3 Flight 18 | . . . . . . 2 . . . . . . . 1 5 2 3 4 1 Utility 67 | 1 1 1 3 3 2 8 2 6 1 . . 3 4 8 4 4 5 5 6 Device 29 | . 1 . 1 1 1 4 1 3 1 . . 2 2 3 2 3 2 1 1 Storage 5 | 1 . . . . . 1 . . . . . . 1 1 . . . . 1 Processor 12 | . . . . . . . . 3 . . . . . 1 . 1 2 3 2 Hackware 6 | . . . . . . 1 . . . . . . . 1 1 . 1 . 2 Protection 15 | . . 1 2 2 1 2 1 . . . . 1 1 2 1 . . 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 83 | 2 . . 1 3 3 14 1 6 4 . 1 13 11 14 3 2 . 1 4 Energy Gun 18 | 1 . . 1 1 . 5 . . . . . 2 2 4 2 . . . . Energy Cannon 4 | . . . . . 1 1 . . . . . 1 . . . . . . 1 Ballistic Gun 17 | 1 . . . 2 1 1 . 3 . . . 3 3 3 . . . . . Ballistic Cannon 2 | . . . . . . 1 . . . . . . . 1 . . . . . Launcher 15 | . . . . . . 3 . 1 1 . . 5 2 2 . . . 1 . Special Weapon . | . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . . . . . . 1 Slashing Weapon 20 | . . . . . 1 3 1 2 2 . 1 2 4 4 . . . . . Piercing Weapon 6 | . . . . . . . . . 1 . . . . . 1 2 . . 2 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 22 | . . . . 2 . 3 . 1 1 . . . 2 2 1 1 3 5 1 Parts Lost 101 | . . 1 4 . 12 5 . 2 . . . 12 4 26 5 3 3 9 15 Power 14 | . . . . . 1 2 . 1 . . . 2 . 5 . . 1 1 1 Propulsion 37 | . . 1 1 . 3 . . . . . . 4 2 11 3 2 2 5 3 Utility 33 | . . . 2 . 5 2 . 1 . . . 3 1 6 1 1 . 2 9 Weapon 17 | . . . 1 . 3 1 . . . . . 3 1 4 1 . . 1 2 Highest Loss Streak 12 | . . 1 4 . 12 2 . 1 . . . 6 2 10 5 3 5 6 8 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 75 | . 98 98 83 94 89 58 83 83 81 78 78 80 74 58 56 74 76 64 46 Engine 2 | . 14 8 . 7 8 6 5 . . . . . . . 5 4 . . . Core 2 | . . 5 11 3 . . . 1 7 7 7 5 . 2 4 2 . . . Reactor 2 | . . . . . . . 1 5 . . . 1 6 1 . 1 7 3 . Treads 10 | . . . 7 22 23 . 11 15 14 14 14 20 15 1 . . . . . Leg 1 | . . 11 7 . . . . . . . . . 3 2 . . . . . Wheel 2 | . 28 15 4 . . 6 1 . . . . . . 4 . . . . . Flight 1 | . . . . . . . 1 . . . . . . . 12 23 16 11 2 Device 15 | . 12 . 11 16 22 15 23 21 22 21 21 18 11 8 6 10 12 5 2 Storage 7 | . 14 14 11 11 8 6 7 7 7 7 7 7 8 8 . . . . . Processor 8 | . . . . . . . . 8 14 14 14 14 12 7 10 11 17 23 22 Hackware 1 | . . . . . . 4 7 . . . . . . . 6 9 12 12 8 Protection 3 | . . 13 9 11 9 2 7 6 . . . . 3 6 . . . . 2 Energy Gun 2 | . 14 14 17 16 . 5 . . . . . . 3 3 3 . . . . Ballistic Gun 5 | . 14 14 4 4 15 . . 6 8 7 . 7 1 3 . . . . . Slashing Weapon 3 | . . . . . . 2 6 6 5 7 14 2 3 . . . . . . Peak Build Rating 135 | 6 7 9 11 21 22 55 66 67 69 69 72 72 60 59 84 113 135 133 90 Average Rating 52 | 4 6 7 9 14 19 38 60 63 62 69 72 51 51 45 55 89 119 105 68 On Entrance 45 | . 6 7 9 10 19 1 55 66 58 69 69 72 43 49 51 58 82 122 62 Naked Turns 8 | . . . . . 1 7 . . . . . . . . . . . . . Heaviest Build 185 | 12 13 17 19 29 27 172 176 176 161 157 157 166 181 185 71 31 34 36 31 Greatest Support 140 | 20 20 20 40 40 60 28 90 90 140 140 140 140 70 52 44 36 66 66 38 Greatest Overweight (x) 18 | . . 1 4 . 1 6 5 1 1 1 1 2 3 18 3 . . . 2 Average Overweight (x) 1 | . . . . . . 4 2 1 1 1 1 1 2 2 . . . . . Largest Inventory Capacity 30 | 8 8 8 8 8 8 30 30 30 30 30 30 30 30 30 5 5 5 5 5 Average Capacity 24 | 5 8 8 8 8 7 28 30 30 30 30 30 30 30 24 5 5 5 5 5 Most Carried 30 | 5 7 8 7 8 8 30 30 30 30 30 30 30 24 29 5 5 5 5 5 Average Carried 20 | 2 6 7 4 7 7 16 28 28 29 30 30 22 19 22 3 4 4 4 4 Final Capacity 30 | 8 8 8 8 8 5 30 30 30 30 30 30 30 30 5 5 5 5 5 5 Final Carried 30 | 5 7 8 4 8 5 27 29 29 30 30 30 19 24 5 5 5 5 5 4 Class Distribution -------------------- 66% | Hauler-Mutant 16% | Mutant 4% | Hacker-Sprinter 4% | Hauler-Skirmisher 3% | Hauler-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Waste Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Data Miner Hauler-Skirmisher | -6/Proximity Caves Hauler-Mutant | -6/Factory Hauler-Mutant | -5/Factory Scavenger-Sprinter | -4/Factory Hacker-Sprinter | -3/Research Hacker-Sprinter | -3/Quarantine Hacker-Mutant | -2/Research Hacker-Sprinter | -1/Access Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Low Dat Pro Fac Fac Fac Res Qua Res Acc Matter Collected 3475 | 180 78 88 58 92 92 284 164 329 120 54 . 524 365 589 200 70 . 25 163 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 5209 | . . 167 90 199 167 506 881 358 40 . . 573 1072 825 261 70 . . . Parts 168 | . . 7 4 8 7 18 5 16 4 . . 20 31 30 14 4 . . . Haulers Intercepted 2 | . . . . 2 . . . . . . . . . . . . . . . Recyclers Shooed 3 | . . . . . . . . . . . . . 2 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 15 | . . . . . . . . . 3 . . 12 . . . . . . . Prevented 6 | . . . . . . . . . . . . 6 . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Low Dat Pro Fac Fac Fac Res Qua Res Acc Combat Hostiles Destroyed 84 | . . 4 2 2 3 10 . 5 3 . . 20 12 15 7 1 . . . Melee 8 | . . . . . . 2 . 3 . . . . . 2 . 1 . . . Guns 47 | . . 4 2 1 2 6 . 2 . . . 10 6 7 7 . . . . Cannons 4 | . . . . . 1 . . . . . . 1 1 1 . . . . . AOE 21 | . . . . . . 2 . . 3 . . 9 3 4 . . . . . Classes Destroyed 13 | . . 1 1 2 2 2 . 1 . . . 1 2 1 . . . . . Worker 5 | . . . . . . . . . . . . . 3 2 . . . . . Builder 1 | . . . . . 1 . . . . . . . . . . . . . . Tunneler 1 | . . . . . . . . . . . . . . 1 . . . . . Hauler 2 | . . . . 2 . . . . . . . . . . . . . . . Recycler 5 | . . . . . . . . . . . . . 4 1 . . . . . Swarmer 28 | . . . . . . . . . 3 . . 8 6 6 5 . . . . Grunt 24 | . . 4 1 1 1 4 . 1 . . . 4 4 2 2 . . . . Brawler 4 | . . . . . 1 . . . . . . 2 . 1 . . . . . Duelist 3 | . . . 1 . . . . 1 . . . 1 . . . . . . . Sentry 10 | . . . . 1 1 4 . 2 . . . 1 . 1 . . . . . Hunter 4 | . . . . . . 1 . . . . . 2 1 . . . . . . Programmer 10 | . . . . . . 1 . 1 . . . 1 1 5 . 1 . . . Behemoth 1 | . . . . . . . . . . . . 1 . . . . . . . Wasp 1 | . . . . . . . . 1 . . . . . . . . . . . Thug 2 | . . . . . . . . 2 . . . . . . . . . . . Best Kill Streak 6 | . . 3 2 2 2 5 . 1 3 . . 4 4 6 6 1 . . . Combat Bots Only 6 | . . 3 2 1 1 5 . 1 3 . . 4 4 5 6 1 . . . Max Kills in Single Turn 3 | . . 1 1 1 1 2 . 3 2 . . 3 3 3 1 1 . . . Gunslinging 1 | . . . . . . . . . . . . 1 . . . . . . . Exploded 3 | . . . . . . 2 . . 2 . . 3 3 3 . . . . . Melee 1 | . . . . . . 1 . 1 . . . . . 1 . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Low Dat Pro Fac Fac Fac Res Qua Res Acc Hostile Shots Fired 1408 | . . 33 27 24 102 137 . 86 8 . . 156 90 189 104 27 100 127 198 Missed 488 | . . 6 3 4 23 47 . 27 3 . . 52 27 52 25 13 55 72 79 Damage Taken 16219 | . . 336 431 279 1726 913 . 647 73 . . 2128 1144 2843 1225 387 689 1106 2292 Core 4454 | . . 77 148 60 492 105 . 35 13 . . 323 121 647 125 78 176 448 1606 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . Reduced by Siege Mode 113 | . . . . . . . . 12 . . . 101 . . . . . . . Redirected to Shielding 145 | . . . 14 . . . . . . . . . 22 9 . . . 59 41 Regen/Repaired (Parts) 1383 | . . . . . . . 363 316 34 . . . . 670 . . . . . Core Remaining (%) 60 | 100 . 69 . 48 10 . . . . . . 32 85 35 89 . 71 69 . Volleys Fired 298 | . . 17 13 18 26 27 . 13 3 . . 45 48 58 30 . . . . Largest 2 | . . 2 2 2 2 2 . 2 1 . . 2 2 2 2 . . . . Hottest 160 | . . 70 100 125 63 160 . 56 39 . . 108 160 150 153 . . . . Shots Fired 466 | . . 34 25 30 38 35 . 17 3 1 . 72 89 86 36 . . . . Gun 407 | . . 34 25 30 27 31 . 15 . 1 . 59 73 76 36 . . . . Cannon 36 | . . . . . 11 3 . . . . . 2 14 6 . . . . . Launcher 23 | . . . . . . 1 . 2 3 . . 11 2 4 . . . . . Special . | . . . . . . . . . . . . . . . . . . . . Kinetic 200 | . . 17 6 4 27 4 . 15 . 1 . 46 28 52 . . . . . Thermal 219 | . . 17 19 26 . 26 . . . . . 12 59 30 30 . . . . Explosive 21 | . . . . . . 1 . 2 3 . . 9 2 4 . . . . . Electromagnetic 26 | . . . . . 11 4 . . . . . 5 . . 6 . . . . Robot Hit Streak 52 | . . 10 5 4 9 18 . 9 2 . . 52 16 12 13 . . . . Robot Miss Streak 10 | . . 3 2 3 2 3 . 10 1 . . 8 6 4 6 . . . . Penetration Max 1 | . . . . . . . . . . . . . . 1 . . . . . Secondary Targets 7 | . . 1 1 . . 1 . . . . . 3 . . 1 . . . . Max Gunslinging Chain 1 | . . 1 1 . . 1 . . . . . 1 . . 1 . . . . Shots Hit Robots 384 | . . 24 17 16 31 30 14 24 2 . . 57 71 75 22 1 . . . Core Hits 277 | . . 11 6 6 9 26 8 30 4 . . 83 48 33 11 1 . . 1 Critical Kills 3 | . . . . . . . . . . . . . . 2 1 . . . . Critical Parts Destroyed 3 | . . . . . . . . . . . . . . 1 2 . . . . Critical Strikes 26 | . . 2 . 3 . 2 3 3 . . . . . 10 3 . . . . Burn 7 | . . 2 . 3 . . . . . . . . . 2 . . . . . Destroy 6 | . . . . . . . . . . . . . . 3 3 . . . . Sever 13 | . . . . . . 2 3 3 . . . . . 5 . . . . . Melee Attacks 138 | . . . . . 4 13 14 15 2 . . 5 12 19 1 14 10 19 10 Impact 2 | . . . . . . . . . . . . . . . . . . . 2 Slashing 84 | . . . . . 4 13 14 15 2 . . 5 12 19 . . . . . Piercing 52 | . . . . . . . . . . . . . . . 1 14 10 19 8 Sneak Attacks 3 | . . . . . . . . . . . . . 3 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 11505 | . . 319 228 277 768 1069 382 961 228 . . 2519 1929 2204 549 56 . . 16 Guns 6326 | . . 319 228 277 320 592 . 246 . . . 1217 1301 1277 549 . . . . Cannons 650 | . . . . . 207 . . . . . . 53 251 139 . . . . . Explosions 2906 | . . . . . 167 226 . 477 228 . . 1249 128 431 . . . . . Melee 1583 | . . . . . 50 251 382 238 . . . . 249 357 . 56 . . . Ramming 40 | . . . . . 24 . . . . . . . . . . . . . 16 Kinetic 3000 | . . 154 28 43 320 . . 246 . . . 952 318 939 . . . . . Thermal 3877 | . . 165 200 234 167 552 . . . . . 335 1234 477 513 . . . . Explosive 2488 | . . . . . . 226 . 477 228 . . 998 128 431 . . . . . Electromagnetic 517 | . . . . . 207 40 . . . . . 234 . . 36 . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 1527 | . . . . . 50 251 382 238 . . . . 249 357 . . . . . Piercing 56 | . . . . . . . . . . . . . . . . 56 . . . Highest Corruption 19 | . . . . . . 8 8 8 3 3 3 3 5 19 . . . . 11 Average Corruption 5 | . . . . . . 3 8 6 3 3 3 3 4 10 . . . . 7 Corruption Purged 5 | . . . . . . . . 5 . . . . . . . . . . . Corruption Blocked 2 | . . . . . . . . . . . . . . . . 1 . 1 . Effects 233 | . . . . . . 18 17 56 22 18 4 29 14 49 . . . . 6 Message Errors 59 | . . . . . . 5 5 16 6 4 3 6 5 9 . . . . . Matter Fused 56 | . . . . . . 3 8 14 3 6 1 4 1 13 . . . . 3 Heat Flow Errors 26 | . . . . . . 5 1 4 5 . . 4 . 7 . . . . . Energy Discharges 34 | . . . . . . 3 1 10 4 4 . 7 1 4 . . . . . Parts Rejected 3 | . . . . . . . . . . . . . 1 2 . . . . . Parts Fused 3 | . . . . . . . . 1 . . . 1 . 1 . . . . . Data Loss (minor) 22 | . . . . . . 1 1 6 2 2 . 2 2 5 . . . . 1 Data Loss (major) 13 | . . . . . . 1 . 2 1 1 . 1 1 5 . . . . 1 Misfires 4 | . . . . . . . . 1 . 1 . 1 1 . . . . . . Alerts 6 | . . . . . . . 1 2 1 . . 1 1 . . . . . . Misdirections 3 | . . . . . . . . . . . . . . 2 . . . . 1 Weapon Failures 4 | . . . . . . . . . . . . 2 1 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 257 | . . . . . . . . 11 . . . 62 84 100 . . . . . Projectiles . | . . . . . . . . . . . . . . . . . . . . Explosions 217 | . . . . . . . . 11 . . . 62 44 100 . . . . . Melee 40 | . . . . . . . . . . . . . 40 . . . . . . Knockbacks 1 | . . . . . . . . . . . . . . 1 . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Kinetic 1 | . . . . . . . . . . . . . . 1 . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 341 | . . . . . 44 18 . 63 . . . 110 56 44 . . . . 6 Shots 8 | . . . . . 1 1 . 1 . . . 3 1 1 . . . . . Rammed 11 | . . . . . 3 . . . . . . . . 1 . . . . 7 Targets Rammed 11 | . . . . . 3 . . . . . . . . 1 . . . . 7 Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 488 | . . 263 299 300 261 225 216 161 209 . . 246 30 352 488 . . . 11 Average Temperature 119 | . . 97 114 83 159 74 142 92 118 . . 104 13 137 208 . . . 7 Received Heat Transfer 2789 | . . 168 96 111 603 309 . 66 . . . 312 234 473 42 36 177 63 99 Effects 7 | . . . 1 . . . . . . . . . . 2 4 . . . . Shutdowns 2 | . . . . . . . . . . . . . . 1 1 . . . . Energy Bleed 1 | . . . 1 . . . . . . . . . . . . . . . . Interference 3 | . . . . . . . . . . . . . . . 3 . . . . Matter Decay 1 | . . . . . . . . . . . . . . 1 . . . . . Siege Activations 7 | . . . . . . . . 2 . . . 5 . . . . . . . Total Turns 98 | . . . . . . . . 17 . . . 81 . . . . . . . Longest Duration 35 | . . . . . . . . 10 . . . 35 . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . 1 . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . Robots Melted 4 | . . . . 1 . . . . . . . . 2 1 . . . . . Combat Hostiles 4 | . . . . 1 . . . . . . . . 2 1 . . . . . Parts Melted 11 | . . . . 2 . 5 . . . . . . 3 . 1 . . . . Heat Transferred 8613 | . . 629 592 740 250 1174 . . . . . 625 2750 1150 703 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . 1 . . . . . . 1 . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Low Dat Pro Fac Fac Fac Res Qua Res Acc Peak Influence 433 | . 24 125 273 212 116 139 45 333 . . . . 241 294 237 212 231 420 433 Initial 260 | . . 9 37 115 9 23 45 . . . . . . 117 53 123 119 123 260 Average 113 | . 7 67 168 119 61 69 34 168 . . . . 73 109 164 167 146 238 238 Maximum Alert Level 2 | . . . 1 1 . . . 1 . . . . 1 1 1 1 1 2 2 Low Security (%) 83 | 100 100 100 62 82 100 100 100 61 . . . . 96 92 60 74 86 50 23 Level 1 16 | . . . 37 17 . . . 38 . . . . 3 7 39 25 13 45 73 Level 2 . | . . . . . . . . . . . . . . . . . . 4 3 Level 3 . | . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 32 | . 1 . 1 2 3 4 . 8 . . . . 2 5 . . 2 4 . Investigation 4 | . . . . 1 1 . . . . . . . . 1 . . 1 . . Extermination 7 | . . . . . . 1 . 2 . . . . 1 2 . . . 1 . Reinforcement 15 | . 1 . 1 1 2 . . 3 . . . . 1 2 . . 1 3 . Assault . | . . . . . . . . . . . . . . . . . . . . Garrison 6 | . . . . . . 3 . 3 . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . 1 Construction Impeded 2 | . . . . . 1 . . 1 . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Low Dat Pro Fac Fac Fac Res Qua Res Acc Distress Signals 8 | . . . 1 . 1 1 . . . . . . 1 . . . 2 2 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 231 | . . 10 8 8 20 12 . 14 3 . . 23 14 22 14 7 29 30 17 Peak Tracking Total 19 | . 1 4 5 2 9 5 . 3 3 . . 6 3 5 7 5 19 17 6 Tactical Retreats 19 | . . . . 1 2 . . 1 . . . 1 1 2 . 1 1 6 3 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Low Dat Pro Fac Fac Fac Res Qua Res Acc Traps Triggered 14 | . . . . 1 . 2 . . . . . . 2 2 . 1 . 3 3 Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . 1 . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Low Dat Pro Fac Fac Fac Res Qua Res Acc Machines Disabled 14 | . . . 1 . . . . 3 . . . . 4 3 2 . . . 1 Max in Single Turn 3 | . . . . . . . . . . . . . 3 1 1 . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Low Dat Pro Fac Fac Fac Res Qua Res Acc Machines Accessed 33 | . 2 . . 3 4 3 . 4 . . 4 . . 2 3 1 6 . 1 Terminals 26 | . 2 . . 3 3 2 . 4 . . . . . 1 3 1 6 . 1 Fabricators 1 | . . . . . . 1 . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . 1 . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Total Hacks 101 | . 4 . . 5 10 6 . 10 . . 27 . . 6 9 6 15 . 3 Successful 54 | . 2 . . 4 6 4 . 4 . . 27 . . 3 2 . 2 . . Failed 47 | . 2 . . 1 4 2 . 6 . . . . . 3 7 6 13 . 3 Catastrophic 8 | . . . . . . . . . . . . . . . 1 4 3 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 15 | . 3 . . 2 3 1 . 3 . . . . . . . . 3 . . Terminals 66 | . 4 . . 5 8 4 . 10 . . . . . 2 9 6 15 . 3 Fabricators 2 | . . . . . . 2 . . . . . . . . . . . . . Repair Stations 4 | . . . . . . . . . . . . . . 4 . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . 2 . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Terminal Hacks 44 | . . . . 3 3 3 . 3 . . 27 . . 1 2 . 2 . . Record 13 | . . . . . . . . . . . 11 . . . 1 . 1 . . Part Schematic 8 | . . . . . . . . . . . 8 . . . . . . . . Robot Schematic 5 | . . . . . . . . . . . 5 . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . 3 . . . . . . . . Open Door 2 | . . . . 1 . . . . . . . . . . . . 1 . . Open DSF 1 | . . . . . . . . 1 . . . . . . . . . . . Branch Access Points 1 | . . . . . 1 . . . . . . . . . . . . . . Emergency Access Points 2 | . . . . . . 1 . . . . . . . . 1 . . . . Alert Level 1 | . . . . . . . . . . . . . . 1 . . . . . Locate Traps 4 | . . . . 1 1 1 . 1 . . . . . . . . . . . Transport Status 1 | . . . . . . . . 1 . . . . . . . . . . . Zone Layout 3 | . . . . 1 1 1 . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . . . . . . . . . . . Load Schematic 1 | . . . . . . 1 . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . . . . . 2 . . . . . Scan Component 1 | . . . . . . . . . . . . . . 1 . . . . . Repair 1 | . . . . . . . . . . . . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . 2 . . . . . . . . . . . . . . Insert Component 1 | . . . . . 1 . . . . . . . . . . . . . . Analyze 1 | . . . . . 1 . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 5 | . 2 . . 1 1 . . 1 . . . . . . . . . . . Terminals 5 | . 2 . . 1 1 . . 1 . . . . . . . . . . . Botnet 5 | . 2 . . 1 1 . . 1 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 20 | . 1 . . 3 2 3 . 2 . . . . . 2 2 1 4 . . Full Trace Events 1 | . . . . . . . . . . . . . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . 5 . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 9 | . . . . . 1 . . . . . 8 . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . . 1 . . . . . Time 26 | . . . . . . . . . . . . . . 26 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Low Dat Pro Fac Fac Fac Res Qua Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Low Dat Pro Fac Fac Fac Res Qua Res Acc Total Allies 41 | . . 4 . . . . 20 . . . . 1 . . . . . . 16 Largest Group 20 | . . 4 3 1 . . 20 20 1 1 . 1 1 . . . . . 13 Highest-Rated Group 539 | . . 71 55 31 . . 539 539 27 27 . 96 96 . . . . . 183 Highest-Rated Ally 96 | . . 31 31 31 . . 35 35 27 27 . 96 96 . . . . . 15 Total Orders . | . . . . . . . . . . . . . . . . . . . . Ally Attacks 231 | . . 25 37 1 . . . 122 . . . . 12 . . . . . 34 Total Damage 4322 | . . 266 439 20 . . . 2683 . . . . 191 . . . . . 723 Kills 33 | . . 5 8 . . . . 16 . . . . 2 . . . . . 2 Allies Corrupted 2 | . . . . . . . . 2 . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . 1 . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Low Dat Pro Fac Fac Fac Res Qua Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . 2 . . . . . . 2 1 . 3 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Low Dat Pro Fac Fac Fac Res Qua Res Acc Turns Passed 13423 | 45 98 516 121 505 349 1531 514 1891 1110 922 194 1529 1292 1573 247 171 145 273 397 Spaces Moved 7904 | 40 119 406 53 254 165 830 195 735 452 384 81 523 321 890 427 460 311 528 730 Core 374 | 3 . . 4 . 17 82 . . . . . . . 205 . . . . 63 Treads 3079 | . . . 17 254 148 . 140 735 452 384 81 523 321 24 . . . . . Legs 59 | . . . . . . . . . . . . . . 59 . . . . . Wheels 1682 | 37 119 406 32 . . 748 55 . . . . . . 285 . . . . . Hover 419 | . . . . . . . . . . . . . . 215 77 . . . 127 Flight 2291 | . . . . . . . . . . . . . . 102 350 460 311 528 540 Fastest Speed 21 | 50 80 80 95 160 50 50 175 240 240 240 240 240 315 45 25 21 28 22 30 Average Speed 144 | 77 80 94 127 160 148 160 221 240 240 240 240 256 336 140 35 24 30 31 39 Slowest Speed 890 | 80 80 95 250 160 160 190 240 240 240 240 240 315 392 890 236 30 34 40 260 Overloaded Moves 74 | . . . . . . . . . . . . . . . . . . 74 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 14 | . . . . . . . . . . . . . . . . . 4 9 1 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 36 | 3 35 81 7 30 20 23 86 26 73 63 70 71 12 22 13 16 40 24 20 Regions Visited 19 Branch Regions 7 Pre-discovered Areas 3 | . . . . . . . . . . 1 1 1 . . . . . . . Known Exits Taken 12 | . . . 1 . . . . 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 . 1 1 . . . . . . . . . . . . . . Scrap Searched 7 | . . 1 . . . . . . 4 . . 2 . . . . . . . Spaces Dug 91 | . . . . . . 7 . 1 2 . . 22 16 3 1 12 6 14 7 Terrain Destroyed 375 | . . . . . 1 18 . 29 26 . . 137 85 39 1 12 6 14 7 Melee 63 | . . . . . . 6 . 1 2 . . 5 6 3 1 12 6 14 7 Projectile 4 | . . . . . . 1 . . . . . . . 3 . . . . . AOE 308 | . . . . . 1 11 . 28 24 . . 132 79 33 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Low Dat Pro Fac Fac Fac Res Qua Res Acc Total 9124 | 51 121 505 82 323 221 965 256 816 471 385 81 623 417 1081 480 499 337 595 815 Wait 339 | . . 74 6 32 12 23 20 35 1 2 . 27 9 35 . 9 6 20 28 Move 7859 | 39 118 405 52 253 165 830 194 734 451 383 80 522 320 889 426 459 302 509 728 Hop 14 | . . . . . . . . . . . . . . . . . 4 9 1 Pick Up 115 | 6 2 3 3 8 2 33 5 1 3 . . 1 8 30 5 2 1 1 1 Fast Attach 113 | 5 1 1 . 2 1 11 3 5 4 . . . 4 19 11 7 11 12 16 Attach 69 | 1 . 1 7 2 3 12 2 3 1 . . 11 6 13 2 2 . 1 2 Detach 21 | . . . . . . 4 2 3 . . . . 3 2 2 . 1 1 3 Swap 51 | . . 1 . 3 3 6 1 6 2 . 1 12 6 10 . . . . . Drop 64 | . . 3 1 5 3 6 14 1 4 . . . 1 5 3 7 3 7 1 Fire 298 | . . 17 13 18 26 27 . 13 3 . . 45 48 58 30 . . . . Melee 134 | . . . . . 4 13 14 15 2 . . 5 12 19 1 13 9 17 10 Ram 10 | . . . . . 2 . . . . . . . . 1 . . . . 7 Kick . | . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . Escape Stasis 36 | . . . . . . . . . . . . . . . . . . 18 18 Rewire 1 | . . . . . . . 1 . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines -9/Materials -9/Storage -8/Materials -7/Factory -7/Waste -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves (discovered 2 exits: *Low / *Zio) -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -5/Factory -4/Factory -3/Research -3/Quarantine -2/Research -1/Access History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 46 | -11/Scrapyard | Entered Materials 53 | -10/Materials | Discovered new exit (range 16) 134 | -10/Materials | Discovered new exit (range 12) 144 | -10/Materials | Entered Mines 211 | -10/Mines | Discovered new exit (range 10) 212 | -10/Mines | Escorted by a lone wolf Derelict 295 | -10/Mines | Learned Materials emergency access door positions 318 | -10/Mines | Build established: Mutant 346 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 459 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 576 | -10/Mines | Excavation squad dispatched 576 | -10/Mines | A large section of the Mines collapsed 660 | -10/Mines | Entered Materials 660 | -9/Materials | Accompanied by 3 allies 660 | -9/Materials | Evolved 2 slots: Utility x2 661 | -9/Materials | Identified exit to Storage 747 | -9/Materials | Lost 4 parts (1n2u1w) 781 | -9/Materials | Entered Storage 781 | -9/Storage | Accompanied by 1 ally 947 | -9/Storage | Met 01-MTF 1055 | -9/Storage | Core integrity fell below 50% 1251 | -9/Storage | Discovered new exit (range 16) 1286 | -9/Storage | Entered Materials 1286 | -8/Materials | Accompanied by 1 ally (01-MTF) 1286 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1289 | -8/Materials | 01-MTF left 1624 | -8/Materials | Core integrity fell below 50% 1632 | -8/Materials | Discovered new exit (range 6) 1634 | -8/Materials | Core integrity fell below 20% 1635 | -8/Materials | Entered Factory 1635 | -7/Factory | Evolved 2 slots: Utility x2 1642 | -7/Factory | Discovered new exit (range 17) 1665 | -7/Factory | Lost 12 parts (1p3n5u3w) 2041 | -7/Factory | Build established: Hauler-Mutant 2484 | -7/Factory | Garrison activated, responded to threat 3166 | -7/Factory | Sucked down chute 3166 | -7/Factory | Entered Waste 3167 | -7/Waste | Joined by Warlord forces that had cleared the area 3369 | -7/Waste | Found Damper Plating 3596 | -7/Waste | Found Damper Plating 3636 | -7/Waste | Discovered new exit (range 10) 3680 | -7/Waste | Entered Factory 3680 | -7/Factory | Accompanied by 20 allies 3853 | -7/Factory | Murdered 3 allies 4775 | -7/Factory | Discovered new exit (range 5) 4802 | -7/Factory | Identified exit to Factory 4823 | -7/Factory | Lost 6 allies 5541 | -7/Factory | Discovered new exit (range 8) 5555 | -7/Factory | Identified exit to Lower Caves 5571 | -7/Factory | Entered Lower Caves 5571 | -7/Lower Caves | Accompanied by 1 ally 5632 | -7/Lower Caves | Encountered a Warlord checkpoint 5679 | -7/Lower Caves | Learned 12 Factory zone layouts 5934 | -7/Lower Caves | Identified exit to Lower Caves 6240 | -7/Lower Caves | Found Alien Artifact 6240 | -7/Lower Caves | Identified Core Expander 6240 | -7/Lower Caves | Installed Core Expander, added new Propulsion slot 6412 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 6430 | -7/Lower Caves | Identified exit to Zion 6681 | -7/Lower Caves | Entered another Lower Caves area 6681 | -7/Lower Caves | Accompanied by 1 ally 6770 | -7/Lower Caves | Learned location of Zion (-6) 7591 | -7/Lower Caves | Discovered new exit (range 7) 7600 | -7/Lower Caves | Identified exit to Data Miner 7603 | -7/Lower Caves | Entered Data Miner 7605 | -7/Data Miner | Discovered new exit (range 6) 7651 | -7/Data Miner | Met Data Miner 7701 | -7/Data Miner | Learned location of Section 7 (-3) 7701 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 7739 | -7/Data Miner | Received God Mode back door access code from Data Miner 7795 | -7/Data Miner | Identified exit to Proximity Caves 7797 | -7/Data Miner | Entered Proximity Caves 7862 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7873 | -6/Proximity Caves | Spotted B-75 Beast 7922 | -6/Proximity Caves | Destroyed B-75 Beast 7937 | -6/Proximity Caves | Lost 5 parts (2n2u1w) 8019 | -6/Proximity Caves | Learned Factory non-interactive machine intel 8177 | -6/Proximity Caves | Build established: Hauler-Skirmisher 8387 | -6/Proximity Caves | Core integrity fell below 50% 8510 | -6/Proximity Caves | Learned 4 Factory zone layouts 8746 | -6/Proximity Caves | Build established: Hauler-Assassin 8946 | -6/Proximity Caves | Ambushed by research squad 8962 | -6/Proximity Caves | Escorted by Enhanced Grunt 8991 | -6/Proximity Caves | Lost 6 parts (1p2n1u2w) 9252 | -6/Proximity Caves | Build established: Hauler-Mutant 9314 | -6/Proximity Caves | Discovered exit to Factory (range 5) 9326 | -6/Proximity Caves | Entered Factory 9326 | -6/Factory | Accompanied by 1 ally 9326 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9328 | -6/Factory | Loaded intel: 198 non-interactive machine locations 10533 | -6/Factory | Discovered new exit (range 4) 10614 | -6/Factory | Identified exit to Factory 10618 | -6/Factory | Entered another Factory area 10618 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10762 | -5/Factory | Found Prototype Launcher 10902 | -5/Factory | Identified Scatter Rocket Array 10928 | -5/Factory | Lost 6 parts (1p3n1u1w) 11030 | -5/Factory | Repaired Cargo Storage Unit 11252 | -5/Factory | System corruption reached 10% 11282 | -5/Factory | Lost 5 parts (1p3n1u) 11887 | -5/Factory | Core integrity fell below 50% 11916 | -5/Factory | Lost 10 parts (3p3n2u2w) 12022 | -5/Factory | Discovered new exit (range 4) 12022 | -5/Factory | Identified exit to Factory 12165 | -5/Factory | Build established: Mutant 12191 | -5/Factory | Entered another Factory area 12191 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 12312 | -4/Factory | Lost 5 parts (3n1u1w) 12437 | -4/Factory | Discovered new exit (range 6) 12438 | -4/Factory | Identified exit to Research 12438 | -4/Factory | Entered Research 12438 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 12564 | -3/Research | Spotted B-86 Titan 12598 | -3/Research | Discovered new exit (range 14) 12609 | -3/Research | Identified exit to Quarantine 12609 | -3/Research | Entered Quarantine 12629 | -3/Quarantine | Found Alien Artifact 12629 | -3/Quarantine | Identified Transdimensional Reconstructor 12629 | -3/Quarantine | Warped through subspace 12652 | -3/Quarantine | Found Alien Artifact 12652 | -3/Quarantine | Identified Core Reset Matrix 12652 | -3/Quarantine | Used Core Reset Matrix 12656 | -3/Quarantine | Detected hypermatrix surge 12656 | -3/Quarantine | Sensed 10 artifacts in vicinity 12681 | -3/Quarantine | Lost 5 parts (4n1u) 12691 | -3/Quarantine | Met incapacitated Sigix Warrior 12691 | -3/Quarantine | Lockdown squad dispatched 12696 | -3/Quarantine | Acquired the access code to the Sigix quarantine chamber 12697 | -3/Quarantine | Unlocked Sigix quarantine chamber 12699 | -3/Quarantine | Found Sigix Containment Pod 12753 | -3/Quarantine | Discovered new exit (range 3) 12753 | -3/Quarantine | Identified exit to Research 12754 | -3/Quarantine | Entered Research 12754 | -2/Research | Evolved 2 slots: Propulsion x2 12769 | -2/Research | Build established: Hacker-Sprinter 12835 | -2/Research | Found Prototype Processor 12835 | -2/Research | Identified Exp. Core Analyzer 12959 | -2/Research | Spotted B-90 Cyclops 12995 | -2/Research | Lost 6 parts (3n2u1w) 13023 | -2/Research | Discovered new exit (range 8) 13027 | -2/Research | Identified exit to Access 13027 | -2/Research | Entered Access 13027 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 13277 | -1/Access | Search patrols dispatched 13287 | -1/Access | Spotted B-99 Colossus 13287 | -1/Access | Spotted B-99 Colossus 13295 | -1/Access | Core integrity fell below 50% 13296 | -1/Access | System corruption reached 10% 13298 | -1/Access | Emitted hypermatrix ping 13303 | -1/Access | Assembled emerged from beneath the floor 13304 | -1/Access | Assembled emerged from beneath the floor 13328 | -1/Access | Core integrity fell below 20% 13333 | -1/Access | Lost 8 parts (1n6u1w) 13378 | -1/Access | Lost 16 allies 13424 | -1/Access | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 13367_ Acquired Unknown Energy Cannon. 13367_ Identified Hvy. Disruptor Cannon. 13372_ K-01 Serf collects debris. 13374_ Hacking Suite destroyed. 13374_ K-01 Serf collects debris. 13377_ Acquired Mic. Antimatter Reactor. 13380_ Slug penetrates Wall. 13380_ Penetrated by Slug. 13380_ Slug penetrates Wall. 13381_ K-01 Serf collects debris. 13382_ R-10 Processor collects Unknown Storage. 13385_ Imp. Antigrav System destroyed. 13390_ System corrupted: Matter fused (-10). 13411_ Wave Collapse Detector explodes. 13411_ Hvy. Disruptor Cannon destroyed. 13411_ Imp. Fusion Compressor destroyed. 13411_ T-07 Excavator destroyed. 13412_ Slug penetrates Wall. 13416_ The unstable cave ceiling collapses. 13417_ Detected hypermatrix ping. Map ----- +----------------------------------------------------+ | ###############??????#########??# ############## | | #??????# #??#! ! "" | | #?????## #??# ###### "" | | #?????#" = #??####"#???# "" | | #?????## #??????##???# | | ####### #??????# !!#????######### | | ??????# #??????# !!#????# ## | | ??????# #??????# #????# ## | | ??????# #??????# #?? # ## | | ??????# ######## # # ## | | ??????+ + # ## | | ??????# ##### # # ??# | | ??????# #??##+########+##### | | ??? #??# + | | g #??#* ! #### | | #??# #??# | | #??# #??# ############ | | ggg #??# #??# #??????????? | | #??# #??# #??????????? | | #??#####+###?# #??????????? | | ######## ###### ??# #??????????? | | ###???????# ???# #??????????? | | ?????????? ?? ??????????? | | ??????????# ? ??#+#??????????? | | ??????########### #?? ???????????????? | | ##????# # @ #??#####??????????????? | | ### ####### + #?????????????????????? | | + # #?????????????????????? | | #### # #?????????????????????? | | #?# " # #?????????????????????? | | #?# """ # #?????????????????????? | | !| #?# """ # ?????????????????????? | | #?#[ " # ????????????????????? | | = #?########### ???????????????????? | | ##???????????# ??????????????????? | | # #????????????#t ?????????????????? | | ## # ????????????# ####????????????????? | | ## # ????????????# #???????????????????? | | + #???????????? k #???????????????????? | | ## # #???????????? #???????????????????? | | ## # #???????????? ????????????????????? | | #### # #???????????? ??????????????????????? | | ???# # #?????????????????????????????????????? | | ???# # #?????????????????????????????????????? | | ???# # #?????????????????????????????????????? | | ???# # ???????????????????????????????????????? | | ???? ????????????????????????????????????????????? | | ???? ????????????????????????????????????????????? | | ???? ????????????????????????????????????????????? | | ???? ????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 107 Energy Generation 49 Energy Capacity 560 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 210 Additional Mass Support 20 EM Shielding 3 Corruption Block 20 Armor Coverage 1600 Resistance: EM 90 Core Shielding 20 Utility Shielding 66 Weapon Cycling 15 Evasion (%) 65 Targeting Accuracy 8 Melee Accuracy 6 Target Analysis 6 Core Analysis 8 Recoil Reduction 4 Kinecelleration 40 Salvage Targeting 5 Offensive Hacking 10 Defensive Hacking 34 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Core Expander Transdimensional Reconstructor Core Reset Matrix Achievements -------------- None Challenges ------------ None Game ------ Seed AerolevBottomlessWheel Manual? 0 Play Time 03:02:22 Cumulative 258.4 hours Start 2024.08.11 @ 19:48:40 End 2024.08.17 @ 22:13:44 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 134 Rogue 134 Adventurer 0 Explorer 0 Win Type - Total 11 Types 8/1/1/1/0/0/0/0/0 Lore% 37 Gallery% 68 Achievement% 67 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5115a83f-3e57-4a63-b631-63ec256363e7