Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.13 @ 18:18:03 Player: Jack Trades Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (30) 150 Value Destroyed (641) 641 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2851 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 292/300 Energy 100/100 System Corruption 9% Temperature Cool (9) Movement Core (300) Ox5 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Large Storage Unit Transmission Jammer > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Light Ion Engine Reinforced Deuterium Engine Large Storage Unit Improved ECM Suite Datajack Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg Improved Hover Unit > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Transmission Jammer Hardened Light Armor Plating > --- WEAPON ----------- Heavy Particle Gun Axe > --- INVENTORY -------- Light Ion Engine Light Deuterium Engine Light Nuclear Core Reinforced Deuterium Engine Large Storage Unit Improved ECM Suite Heavy EM Shotgun EM Pulse Cannon Datajack [Rating: 28] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Flight Unit Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Improved Hover Unit Flight Unit Flight Unit Utility Improved ECM Suite Device Improved ECM Suite Storage Small Storage Unit Processor Advanced Visual Processing Unit Protection Hardened Light Armor Plating Weapon Datajack Energy Gun Heavy Particle Gun Energy Cannon EM Pulse Cannon Ballistic Gun Assault Rifle Slashing Weapon Axe Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion 2 | . . . . . 2 Utility 2 | . . . . . 2 Weapon . | . . . . . . Parts Attached 49 | 7 1 10 . 2 29 Power 6 | 1 . 1 . . 4 Engine 3 | 1 . 1 . . 1 Core 3 | . . . . . 3 Reactor . | . . . . . . Propulsion 15 | 2 . 4 . 1 8 Treads 4 | . . . . . 4 Leg 3 | . . . . . 3 Wheel 2 | 2 . . . . . Hover 3 | . . 2 . . 1 Flight 3 | . . 2 . 1 . Utility 13 | 1 1 3 . . 8 Device 5 | . . 2 . . 3 Storage 5 | 1 1 1 . . 2 Processor 1 | . . . . . 1 Hackware . | . . . . . . Protection 2 | . . . . . 2 Artifact . | . . . . . . Weapon 15 | 3 . 2 . 1 9 Energy Gun 3 | 1 . . . . 2 Energy Cannon 4 | . . 1 . . 3 Ballistic Gun 5 | 2 . . . 1 2 Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 2 | . . . . . 2 Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . 1 . . . Unidentified Prototypes 3 | . . . . . 3 Parts Lost 16 | . . . . . 16 Power 3 | . . . . . 3 Propulsion 6 | . . . . . 6 Utility 3 | . . . . . 3 Weapon 4 | . . . . . 4 Highest Loss Streak 11 | . . . . . 11 Average Slot Usage (%) 82 | . 92 85 71 72 84 Engine 8 | . 14 12 14 14 3 Core 2 | . . . . . 4 Treads 3 | . . . . . 7 Leg 8 | . . . . . 16 Wheel 3 | . 28 . . . . Hover 3 | . . 12 . . 4 Flight 10 | . . 14 28 28 2 Device 13 | . . 9 14 14 16 Storage 8 | . 21 14 . . 9 Protection 1 | . . . . . 2 Energy Gun 2 | . . . . . 4 Energy Cannon 3 | . . 5 . . 5 Ballistic Gun 4 | . 28 5 . 1 . Slashing Weapon 1 | . . . . . 3 Special Melee Weapon 5 | . . 9 14 14 1 Naked Turns . | . . . . . . Heaviest Build 40 | 13 17 19 6 6 40 Greatest Support 80 | 26 26 12 8 8 80 Greatest Overweight (x) 5 | . . 1 . 1 5 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 12 | 6 6 6 4 4 12 Average Capacity 6 | 5 6 5 4 4 8 Most Carried 10 | 4 6 6 4 4 10 Average Carried 5 | 1 4 4 3 3 6 Final Capacity 10 | 6 6 4 4 4 10 Final Carried 6 | 2 6 3 4 4 5 Class Distribution -------------------- 76% | Mutant 23% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Scr Mat Min Exi Min Mat Matter Collected 799 | 221 217 70 . 23 268 Remotely . | . . . . . . Salvage Created 972 | . 140 . . 62 770 Parts 54 | . 11 . . 7 36 Haulers Intercepted 2 | . . . . . 2 Recyclers Shooed 1 | . 1 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Combat Hostiles Destroyed 20 | . 4 . . 4 12 Melee 2 | . . . . . 2 Guns 11 | . 1 . . 4 6 Cannons 3 | . . . . . 3 AOE 3 | . 3 . . . . Classes Destroyed 9 | . 4 . . . 5 Worker 3 | . . . . . 3 Builder 1 | . . . . . 1 Hauler 2 | . . . . . 2 Recycler 2 | . 1 . . . 1 Operator 1 | . 1 . . . . Watcher 1 | . . . . . 1 Swarmer 10 | . 3 . . 4 3 Grunt 8 | . 1 . . . 7 Sentry 2 | . . . . . 2 Best Kill Streak 8 | . 4 . . 4 8 Combat Bots Only 5 | . 3 . . 4 5 Max Kills in Single Turn 3 | . 3 . . 1 2 Gunslinging . | . . . . . . Exploded 3 | . 3 . . . . Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Damage Taken 2351 | . 95 . . 99 2157 Core 643 | . 15 . . 62 566 Absorbed by Shields 6 | . . . . . 6 Core Remaining (%) 84 | 100 . . . 69 . Volleys Fired 81 | . 10 . . 13 58 Largest 2 | . 2 . . 1 2 Hottest 118 | . 40 . . 20 118 Shots Fired 113 | . 20 . . 13 80 Gun 91 | . 20 . . 13 58 Cannon 22 | . . . . . 22 Launcher . | . . . . . . Special . | . . . . . . Kinetic 42 | . 20 . . 13 9 Thermal 43 | . . . . . 43 Explosive . | . . . . . . Electromagnetic 28 | . . . . . 28 Robot Hit Streak 13 | . 3 . . 4 13 Robot Miss Streak 4 | . 4 . . 2 2 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 83 | . 8 . . 11 64 Core Hits 44 | . 8 . . 5 31 Critical Hits 2 | . . . . . 2 Critical Kills 2 | . . . . . 2 Critical Parts Destroyed . | . . . . . . Melee Attacks 8 | . . . . 3 5 Impact . | . . . . . . Slashing 5 | . . . . . 5 Piercing . | . . . . . . Sneak Attacks 3 | . . . . 3 . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1957 | . 513 . . 76 1368 Guns 1037 | . 125 . . 76 836 Cannons 408 | . . . . . 408 Explosions 420 | . 388 . . . 32 Melee 84 | . . . . . 84 Ramming 8 | . . . . . 8 Kinetic 330 | . 125 . . 76 129 Thermal 649 | . . . . . 649 Explosive 388 | . 388 . . . . Electromagnetic 498 | . . . . . 498 Impact . | . . . . . . Slashing 84 | . . . . . 84 Piercing . | . . . . . . Highest Corruption 9 | . . . . . 9 Average Corruption 8 | . . . . . 8 Corruption Purged . | . . . . . . Effects 2 | . . . . . 2 Matter Fused 1 | . . . . . 1 Data Loss (minor) 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 35 | . . . . . 35 Shots 1 | . . . . . 1 Rammed 7 | . . . . . 7 Targets Rammed 7 | . . . . . 7 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 179 | . . . . 4 179 Average Temperature 57 | . . . . 2 61 Received Heat Transfer 899 | . 30 . . . 869 Siege Activations . | . . . . . . Robots Corrupted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Fried 4 | . . . . . 4 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 3 | . . . . . 3 Heat Transferred 1271 | . . . . . 1271 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . . 1 Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Peak Influence 284 | . 176 68 . 90 284 Initial 68 | . . 68 . . 35 Average 97 | . 111 68 . 30 120 Maximum Alert Level 1 | . . . . . 1 Low Security (%) 88 | 100 100 100 . 100 80 Level 1 11 | . . . . . 19 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 2 | . 1 1 . . . Investigation 1 | . . 1 . . . Extermination . | . . . . . . Reinforcement 1 | . 1 . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Distress Signals 2 | . . . . . 2 Communications Jammed 7 | . . . . . 7 Distress Signals 7 | . . . . . 7 Times Spotted 39 | . 7 . . 6 26 Peak Tracking Total 11 | . 4 . . 4 11 Tactical Retreats 2 | . . . . 1 1 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Scr Mat Min Exi Min Mat Machines Disabled 2 | . 1 . . . 1 Max in Single Turn 1 | . 1 . . . 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Machines Accessed 10 | . 3 1 4 . 2 Terminals 3 | . 2 . . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 1 . . . 1 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 68 | . 14 1 49 . 4 Successful 62 | . 8 1 49 . 4 Failed 6 | . 6 . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 1 | . . . 1 . . Terminals 14 | . 12 . . . 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 4 | . 2 . . . 2 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 58 | . 6 1 49 . 2 Record 49 | . . . 49 . . Open Door 1 | . . 1 . . . Branch Access Points 1 | . 1 . . . . Emergency Access Points 1 | . . . . . 1 Alert Level 1 | . 1 . . . . Dispatch Records 1 | . 1 . . . . Investigation Status 1 | . 1 . . . . Hauler Manifests 1 | . 1 . . . . Registered Components 1 | . 1 . . . . Zone Layout 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 4 | . 2 . . . 2 Report Inventory 2 | . 1 . . . 1 Retrieve Components 2 | . 1 . . . 1 Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 5 | . 3 . . . 2 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 5 | . 3 . . . 2 Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Scr Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked 2 | . . . . 2 . Non-combat 2 | . . . . 2 . Combat . | . . . . . . Robot Hacks Applied 2 | . . . . 2 . no_distress 2 | . . . . 2 . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Scr Mat Min Exi Min Mat Turns Passed 1591 | 65 191 113 272 159 791 Spaces Moved 1798 | 56 169 154 731 332 356 Core 46 | 15 . . . 3 28 Treads 62 | . . . . . 62 Legs 239 | . . . . . 239 Wheels 210 | 41 169 . . . . Hover 38 | . . 38 . . . Flight 1203 | . . 116 731 329 27 Fastest Speed 37 | 50 90 37 37 37 37 Average Speed 65 | 79 90 56 37 37 141 Slowest Speed 300 | 90 90 116 37 100 300 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 2 | . . . . 2 . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 43 | 3 33 28 93 70 31 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . . 1 1 . Known Exits Taken 1 | . 1 . . . . Unknown Exits Taken 4 | 1 . 1 1 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug . | . . . . . . Terrain Destroyed 14 | . 8 . . . 6 Melee . | . . . . . . Projectile . | . . . . . . AOE 14 | . 8 . . . 6 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Total 2089 | 76 188 186 731 351 557 Wait 59 | 6 . 2 . . 51 Move 1789 | 55 168 153 730 327 356 Hop 2 | . . . . 2 . Pick Up 47 | 7 7 6 1 1 25 Fast Attach 6 | 1 . 1 . 1 3 Attach 43 | 6 1 9 . 1 26 Detach 19 | 1 . 4 . 1 13 Swap . | . . . . . . Drop 28 | . 2 11 . 2 13 Fire 81 | . 10 . . 13 58 Melee 8 | . . . . 3 5 Ram 3 | . . . . . 3 Kick . | . . . . . . Crush 4 | . . . . . 4 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 1 exit: Fac) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 66 | -11/Scrapyard | Entered Materials 98 | -10/Materials | Identified exit to Mines 257 | -10/Materials | Entered Mines 268 | -10/Mines | Met a Derelict shopkeep closing up shop 335 | -10/Mines | Learned location of 1 exit from Materials 348 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 348 | -10/Mines | Discovered new exit (range 5) 351 | -10/Mines | Build established: Mutant 360 | -10/Mines | Assembled infested the area 370 | -10/Mines | Entered Exiles 381 | -10/Exiles | Met 8R-AWN 391 | -10/Exiles | Discovered new exit (range 14) 407 | -10/Exiles | Met EX-HEX 437 | -10/Exiles | Met EX-DEC 444 | -10/Exiles | Visited The Gauntlet 495 | -10/Exiles | Learned location of Zion (-7) 509 | -10/Exiles | Discovered new exit (range 14) 540 | -10/Exiles | Met EX-BIN 642 | -10/Exiles | Entered Mines 659 | -9/Mines | Discovered new exit (range 7) 801 | -9/Mines | Entered Materials 801 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 802 | -8/Materials | Identified exit to Factory 1386 | -8/Materials | Lost 3 parts (1n1u1w) 1571 | -8/Materials | Core integrity fell below 50% 1584 | -8/Materials | Core integrity fell below 20% 1592 | -8/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 01562_ Slammed into L-31 Rogue. 01563_ Hardlight Generator destroyed. 01563_ System corrupted by crushing effect (+4). 01563_ Lgt. Nuclear Core destroyed. 01563_ K-01 Serf cleans the Terminal. 01563_ Slammed into L-31 Rogue. 01564_ K-01 Serf cleans the Terminal. 01565_ Lgt. Treads destroyed. 01565_ Slammed into G-47 Trooper. 01566_ Lgt. Treads destroyed. 01568_ System corrupted: Component data lost. 01568_ K-01 Serf cleans the Terminal. 01568_ Lgt. Treads destroyed. 01568_ Slammed into K-01 Serf. 01571_ K-01 Serf cleans the Atomic Centrifuge. 01574_ Slammed into G-50 Soldier. 01575_ K-01 Serf collects debris. 01577_ Slammed into G-50 Soldier. 01580_ K-01 Serf collects debris. 01584_ System corrupted: Matter fused (-8). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????#######???????????????????? | | ?####################### #???????????????????? | | ? = #???????????????????? | | ? 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