Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.06 @ 17:03:50 Player: JuustuToug Result: Destroyed by B-86 Titan with Hardcell Cannon Performance ------------- Evolutions (5) 2500 Regions Visited (16) 3200 Robots Destroyed (164) 820 Value Destroyed (5830) 5830 Prototype IDs (45) 900 Alien Tech Used (1) 200 Bonus (727) 727 TOTAL SCORE: 14177 Bonus ------- High Alert Combat Kills 82 Follower Combat Kills 45 Met Imprinter 300 Met Zhirov 300 Cogmind --------- Core Integrity 0/1000 Matter 292/300 Energy 100/100 System Corruption 41% Temperature Cool (1) Movement Hovering (60) Location -4/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Hover Unit > --- UTILITY (9) ------ Advanced Signal Interpreter Advanced Melee Analysis Suite Core Analyzer Improved Reaction Control System Hacking Suite System Shield Improved System Shield > --- WEAPON (3) ------- Katana > --- INVENTORY (5) ---- Micro Fission Core Microactuators ECM Suite Makeshift Cloaking Device Transdimensional Reconstructor Peak State ------------ > --- POWER ------------ F-cell Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit Improved Signal Interpreter Experimental Targeting Computer Core Analyzer Improved Weapon Cycler Graphene Brace System Shield > --- WEAPON ----------- Heavy Ion Cannon Heavy Ion Cannon Power Sword > --- INVENTORY -------- F-cell Engine F-cell Engine Structural Scanner Enhanced Optical Array Advanced Sensor Array Improved Medium Armor Plating Thermal Shield Improved Shield Generator System Shield Long-range Tractor Beam Power Bank Heavy Laser Long-range Proton Cannon Gauss Rifle Gauss Rifle KE Penetrator Heavy Assault Cannon Improved Remote Datajack Multitool [Rating: 82] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Heavy Antimatter Reactor Propulsion Improved Treads Treads Improved Treads Leg Carbon-fiber Leg Hover Unit Hover Unit Flight Unit VTOL Module Utility Improved Signal Interpreter Device Structural Scanner Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Improved Heavy Armor Plating Weapon Heavy Ion Cannon Energy Gun Medium Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Heavy Assault Cannon Launcher Missile Launcher Special Weapon Multitool Impact Weapon Maul Slashing Weapon Axe Build | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Fac Was Fac Upp Upp Zhi Pro Slots Evolved 10 | . . . 4 2 . . . . 2 2 . . . . . . Power . | . . . . . . . . . . . . . . . . . Propulsion 2 | . . . 2 . . . . . . . . . . . . . Utility 7 | . . . 2 1 . . . . 2 2 . . . . . . Weapon 1 | . . . . 1 . . . . . . . . . . . . Parts Attached 177 | 7 8 5 30 13 2 3 10 2 40 22 3 20 . 6 4 2 Power 16 | 1 . 1 2 1 . 1 . 1 4 1 1 2 . . 1 . Engine 13 | 1 . 1 2 1 . 1 . 1 4 1 1 . . . . . Core 2 | . . . . . . . . . . . . 2 . . . . Reactor 1 | . . . . . . . . . . . . . . . 1 . Propulsion 48 | 2 2 2 10 4 . 2 1 . 10 7 . 5 . 1 1 1 Treads 29 | 2 2 2 10 3 . 2 1 . 5 2 . . . . . . Leg 12 | . . . . 1 . . . . 5 5 . . . . 1 . Wheel . | . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . 1 Flight 6 | . . . . . . . . . . . . 5 . 1 . . Utility 65 | 2 4 1 6 3 . . 6 . 15 7 2 12 . 4 2 1 Device 28 | 1 . . 2 2 . . . . 10 5 1 4 . 1 1 1 Storage 7 | 1 3 . 2 . . . . . . . . . . . 1 . Processor 17 | . 1 . 1 . . . 5 . 2 1 . 6 . 1 . . Hackware 8 | . . . 1 1 . . 1 . 1 . 1 2 . 1 . . Protection 5 | . . 1 . . . . . . 2 1 . . . 1 . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 48 | 2 2 1 12 5 2 . 3 1 11 7 . 1 . 1 . . Energy Gun 5 | 1 . . 3 . . . . . . 1 . . . . . . Energy Cannon 14 | . 1 . 2 2 1 . 1 . 5 1 . 1 . . . . Ballistic Gun 16 | 1 . . 5 2 . . . 1 5 2 . . . . . . Ballistic Cannon 1 | . . . . . . . . . . 1 . . . . . . Launcher 4 | . . 1 . . 1 . 2 . . . . . . . . . Special Weapon 2 | . . . 1 . . . . . . 1 . . . . . . Impact Weapon 1 | . 1 . . . . . . . . . . . . . . . Slashing Weapon 5 | . . . 1 1 . . . . 1 1 . . . 1 . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 19 | . . . 5 . . . 8 . . 1 1 . . . 4 . Corrupted Parts 3 | . . . . . . . . . . . 1 1 . . . 1 System Corruption 17 | . . . . . . . . . . . 4 3 . . . 10 Parts Lost 41 | . . 1 3 1 . . . 2 15 2 6 5 1 5 . . Power 2 | . . . . 1 . . . 1 . . . . . . . . Propulsion 18 | . . . . . . . . 1 7 2 2 3 1 2 . . Utility 11 | . . . 2 . . . . . 3 . 2 2 . 2 . . Weapon 10 | . . 1 1 . . . . . 5 . 2 . . 1 . . Highest Loss Streak 7 | . . 1 1 1 . . . 1 7 1 6 3 1 5 . . To Critical Strikes 1 | . . . . . . . . . 1 . . . . . . . Average Backups 16 | 1 8 14 15 19 20 20 19 19 19 18 10 3 5 3 4 4 Power 1 | . 1 1 1 1 1 1 1 . 1 1 . . 1 1 1 1 Propulsion 2 | . 2 2 3 4 4 4 3 3 1 . . . . . . . Utility 6 | . 1 6 3 6 8 8 8 9 8 8 5 1 2 1 2 2 Weapon 5 | . 2 3 5 6 6 6 6 6 6 7 3 1 1 . . . Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 39 | . 2 . 11 7 2 . 2 . 3 3 6 2 . . . 1 Power 9 | . . . 4 2 . . . . . 2 1 . . . . . Propulsion 1 | . 1 . . . . . . . . . . . . . . . Utility 17 | . . . 4 4 2 . 1 . 2 . 4 . . . . . Weapon 10 | . 1 . 3 1 . . 1 . 1 1 1 1 . . . . Tool/Special 2 | . . . . . . . . . . . . 1 . . . 1 Average Slot Usage (%) 94 | . 100 92 98 99 100 99 99 99 97 92 64 66 62 40 44 48 Engine 7 | . 14 14 9 7 7 7 7 6 6 5 2 . . . . . Treads 24 | . 28 28 35 29 30 30 30 29 19 12 . . . . . . Leg 1 | . . . . . . . . . 6 7 9 . . . . . Device 13 | . 13 8 16 16 15 14 10 7 13 12 16 13 14 5 5 5 Storage 7 | . 14 14 9 7 7 7 7 7 6 5 2 . . . . . Processor 10 | . . . 3 7 7 7 11 15 16 16 17 20 17 17 17 17 Hackware 5 | . . . 1 5 7 7 7 7 6 5 5 7 17 13 17 17 Protection 1 | . . 5 5 . . . . . 1 4 . . . . . . Energy Cannon 11 | . 12 1 8 14 15 15 14 15 12 8 4 . . . . . Ballistic Gun 4 | . 14 7 7 2 6 2 . 6 5 2 . . . . . . Slashing Weapon 2 | . . . . 4 . 3 6 . . 2 . 4 2 1 3 5 Peak Build Rating 82 | 7 11 16 26 40 39 42 53 49 64 82 81 54 46 47 42 41 Average Rating 41 | 4 9 13 23 35 38 41 45 48 55 71 52 44 39 28 33 35 On Entrance 34 | . 7 10 12 25 39 39 41 48 45 63 81 26 46 32 31 35 Avg Prop Armor Cover (%) 5 | . . . . . . . . . 8 2 . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 99 | 15 91 34 59 75 69 72 69 70 99 90 76 14 8 15 4 4 Greatest Support 91 | 40 46 46 89 88 88 88 91 91 89 66 65 16 8 4 3 6 Greatest Overweight (x) 4 | . 1 . . . . . . . 4 4 1 2 1 3 1 1 Average Overweight (x) . | . . . . . . . . . . 1 . . . . . . Largest Inventory Capacity 25 | 8 25 15 20 20 20 20 20 20 20 20 20 5 5 5 5 5 Average Capacity 17 | 6 12 15 15 20 20 20 20 20 20 20 11 5 5 5 5 5 Most Carried 20 | 3 12 15 20 20 20 20 20 20 20 20 20 5 5 5 5 5 Average Carried 17 | 1 8 14 15 19 20 20 19 19 19 19 10 4 5 3 4 4 Final Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 5 5 5 5 5 5 Final Carried 20 | 3 12 14 20 20 20 20 20 20 20 20 5 5 5 5 4 5 Class Distribution -------------------- 25% | Mutant 16% | Skirmisher 14% | Assassin 9% | Scavenger-Skirmisher 8% | Scavenger-Mutant 7% | Scavenger-Gunner 3% | Gunner 3% | Hacker-Mutant 3% | Scavenger-Assassin 3% | Derelict-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Assassin | -7/Factory Skirmisher | -7/Lower Caves Assassin | -7/Lower Caves Mutant | -7/Zion Derelict-Skirmisher | -6/Proximity Caves Scavenger-Gunner | -6/Factory Scavenger-Assassin | -5/Factory Scavenger-Mutant | -5/Waste Scavenger-Scout | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Zhirov Hacker-Mutant | -4/Proximity Caves Resources | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 ----------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Fac Was Fac Upp Upp Zhi Pro Matter Collected 4707 | 274 202 95 690 397 197 111 150 181 930 833 3 449 . 87 60 48 Remotely 352 | . . . . . . . . . 337 15 . . . . . . Salvage Created 7710 | 112 516 125 1755 859 308 134 . 121 1136 1772 . 399 . 107 366 . Parts 351 | 7 22 8 88 47 13 8 . 4 52 74 . 22 . 4 2 . Haulers Intercepted 9 | . 2 . 6 1 . . . . . . . . . . . . Recyclers Shooed 3 | . 1 . 1 . . . . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 23 | . . 3 . . 11 2 . 3 . . . . . 3 1 . Prevented 5 | . . . . . . . . . . . . . . 4 . 1 Parts Restored . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Fac Was Fac Upp Upp Zhi Pro Combat Hostiles Destroyed 110 | . 4 6 20 9 7 5 . 2 23 24 . 6 . 4 . . Melee 15 | . . . 5 . . . . . . . . 6 . 4 . . Guns 27 | . 2 . 7 3 . 1 . . 7 7 . . . . . . Cannons 45 | . 2 . 5 6 3 . . 1 11 17 . . . . . . AOE 15 | . . 3 . . 3 4 . . 5 . . . . . . . Classes Destroyed 20 | 2 5 2 5 2 1 1 . . 2 . . . . . . . Worker 11 | . 2 . 2 3 . . . . 2 1 . 1 . . . . Builder 2 | . . . 1 1 . . . . . . . . . . . . Tunneler 2 | 2 . . . . . . . . . . . . . . . . Hauler 9 | . 2 . 6 1 . . . . . . . . . . . . Recycler 14 | 1 3 . 4 3 . . . . . 2 . 1 . . . . Mechanic 1 | . . . 1 . . . . . . . . . . . . . Operator 5 | . 1 . 1 . . . . . 1 . . 2 . . . . Watcher 9 | . 1 . 2 2 . . . . 1 3 . . . . . . Swarmer 23 | . . 3 . . 3 4 . . 4 . . 5 . 4 . . Grunt 45 | . 4 . 11 7 2 . . . 9 12 . . . . . . Brawler 2 | . . . . 1 . . . . 1 . . . . . . . Duelist 3 | . . . 1 . 1 . . . 1 . . . . . . . Sentry 11 | . . . 7 . . . . . 1 3 . . . . . . Specialist 2 | . . . . . . . . . 2 . . . . . . . Hunter 7 | . . . 1 . . . . 2 3 1 . . . . . . Programmer 12 | . . . . 1 . . . . 2 8 . 1 . . . . Heavy 1 | . . . . . . . . . 1 . . . . . . . Behemoth 1 | . . . . . 1 . . . . . . . . . . . Subdweller 3 | . . 3 . . . . . . . . . . . . . . Decomposer 2 | . . . . . . 2 . . . . . . . . . . Thief 1 | . . . . . . 1 . . . . . . . . . . Best Kill Streak 6 | 3 3 3 5 6 3 4 . 2 6 5 . 5 . 4 . . Combat Bots Only 5 | . 2 3 3 4 3 4 . 2 5 5 . 5 . 4 . . Max Kills in Single Turn 4 | 1 2 3 1 3 1 4 . 1 3 1 . 1 . 1 . . Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 4 | . . 3 . . 1 4 . . 1 . . . . . . . Melee 1 | . . . 1 . . . . . . . . 1 . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Fac Was Fac Upp Upp Zhi Pro Hostile Shots Fired 776 | . 23 31 104 33 31 8 . 66 215 102 8 85 8 60 . 2 Missed 218 | . 8 6 28 14 8 3 . 16 51 38 . 24 5 16 . 1 Hits 558 | . 15 25 76 19 23 5 . 50 164 64 8 61 3 44 . 1 Melee 17 | . . . 4 . 4 1 . . . . 8 . . . . . Projectile 541 | . 15 25 72 19 19 4 . 50 164 64 . 61 3 44 . 1 AOE 1 | . . . . . . . . . . 1 . . . . . . Critical Strikes 19 | . . . 4 1 . . . . 6 3 4 1 . . . . Actively Blocked 6 | . . . . . . . . . . 1 4 1 . . . . Damage Taken 9841 | . 192 503 1231 459 381 66 . 603 2901 1364 373 966 59 708 . 35 Core 1750 | . 26 120 108 103 18 . . 38 314 80 71 581 40 216 . 35 Absorbed by Shields 4 | . . . . . . . . . 4 . . . . . . . Ignored by Resistances 472 | . . . . . . . . . 472 . . . . . . . Regen/Repaired (Parts) 278 | . . . 131 43 . . . . 104 . . . . . . . Core Remaining (%) 72 | 100 . 41 80 . . . . 77 63 . . . . . . . Volleys Fired 296 | 4 32 4 64 21 19 3 . 13 63 59 14 . . . . . Largest 3 | 2 2 2 2 3 3 3 . 3 3 3 3 . . . . . Hottest 203 | 70 80 80 91 161 168 168 . 188 203 183 199 . . . . . Shots Fired 689 | 8 64 7 125 62 51 7 . 25 169 146 25 . . . . . Gun 295 | 8 32 3 76 20 16 2 . 6 82 44 6 . . . . . Cannon 375 | . 32 3 49 42 32 4 . 13 80 101 19 . . . . . Launcher 17 | . . 1 . . 3 1 . 6 6 . . . . . . . Special 2 | . . . . . . . . . 1 1 . . . . . . Kinetic 290 | 4 32 3 61 20 16 2 . 6 82 58 6 . . . . . Thermal 381 | 4 32 3 64 42 32 4 . 13 81 87 19 . . . . . Explosive 17 | . . 1 . . 3 1 . 6 6 . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . Robot Hit Streak 21 | 7 8 . 14 10 11 3 . 6 21 21 13 . . . . . Robot Miss Streak 4 | 1 4 1 3 2 4 3 . 3 4 2 1 . . . . . Penetration Max 1 | . . . . 1 1 . . . . . . . . . . . Secondary Targets 1 | . . . . . . . . . 1 . . . . . . . Max Gunslinging Chain 1 | . . . . . . . . . 1 . . . . . . . Shots Hit Robots 535 | 7 37 9 112 45 31 5 . 9 107 114 23 20 . 8 8 . Core Hits 243 | 4 15 3 47 27 11 7 . 2 49 57 3 9 . 4 5 . Critical Kills 8 | . . . 3 2 1 . . 1 1 . . . . . . . Critical Parts Destroyed 7 | . . 3 2 . 1 . . . . 1 . . . . . . Critical Strikes 24 | 1 . 4 5 3 2 . . 1 1 4 1 . . . 2 . Burn 1 | 1 . . . . . . . . . . . . . . . . Meltdown 2 | . . . . . 1 . . 1 . . . . . . . . Destroy 5 | . . . . 2 1 . . . 1 1 . . . . . . Blast 4 | . . . . . . . . . . 3 1 . . . . . Smash 9 | . . 4 5 . . . . . . . . . . . . . Sever 3 | . . . . 1 . . . . . . . . . . 2 . Melee Attacks 163 | . 1 18 40 16 . 4 . . 7 14 . 40 3 12 8 . Impact 46 | . 1 18 27 . . . . . . . . . . . . . Slashing 117 | . . . 13 16 . 4 . . 7 14 . 40 3 12 8 . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 19 | . . 1 5 3 . 2 . . 2 2 . 4 . . . . Combat Hostiles 1 | . . 1 . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 17630 | 86 598 512 2795 1612 1071 449 . 218 4012 3651 758 1011 . 276 581 . Guns 3373 | 86 209 . 794 290 255 23 . 18 1067 517 114 . . . . . Cannons 7760 | . 368 . 690 751 506 53 . 200 1625 2923 644 . . . . . Explosions 2121 | . . 146 . 290 310 233 . . 1142 . . . . . . . Melee 4340 | . . 366 1303 280 . 140 . . 178 205 . 1011 . 276 581 . Ramming 36 | . 21 . 8 1 . . . . . 6 . . . . . . Kinetic 4232 | 47 209 . 659 290 255 23 . 18 1067 1347 317 . . . . . Thermal 7638 | 39 368 . 825 1041 506 53 . 200 2072 2093 441 . . . . . Explosive 1384 | . . 146 . . 310 233 . . 695 . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . Impact 1603 | . . 366 1237 . . . . . . . . . . . . . Slashing 2737 | . . . 66 280 . 140 . . 178 205 . 1011 . 276 581 . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 41 | . . . 6 . . . . . . 3 24 31 31 31 31 41 Average Corruption 14 | . . . 5 . . . . . . 2 13 27 31 31 31 34 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 105 | . . . 19 . . . . . . 15 12 22 8 15 7 7 Message Errors 20 | . . . 1 . . . . . . 7 1 6 2 2 1 . Matter Fused 22 | . . . 2 . . . . . . 2 4 6 2 1 1 4 Heat Flow Errors 15 | . . . 5 . . . . . . 3 . 1 . 4 2 . Energy Discharges 9 | . . . 4 . . . . . . . 1 1 . 1 2 . Parts Fused 1 | . . . . . . . . . . . . . 1 . . . Data Loss (minor) 14 | . . . 3 . . . . . . 1 . 3 1 3 1 2 Data Loss (major) 8 | . . . 2 . . . . . . 1 . 2 2 1 . . Alerts 5 | . . . 2 . . . . . . . . 2 . 1 . . Misdirections 7 | . . . . . . . . . . . 3 1 . 2 . 1 Weapon Failures 4 | . . . . . . . . . . 1 3 . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 955 | . . 121 218 96 13 57 . . 121 138 . 169 . 22 . . Projectiles 146 | . . . 18 . . . . . 17 111 . . . . . . Explosions 154 | . . . . 65 13 . . . 76 . . . . . . . Melee 655 | . . 121 200 31 . 57 . . 28 27 . 169 . 22 . . Knockbacks 20 | . 1 4 7 . . . . . . 8 . . . . . . Impact 12 | . 1 4 7 . . . . . . . . . . . . . Kinetic 6 | . . . . . . . . . . 6 . . . . . . Secondary 2 | . . . . . . . . . . 2 . . . . . . Self-Inflicted Damage 460 | . . 37 . 160 . . . . 263 . . . . . . . Shots 8 | . . 1 . 2 . . . . 5 . . . . . . . Rammed 4 | . 1 . . 1 . . . . . 2 . . . . . . Targets Rammed 7 | . 3 . 1 1 . . . . . 2 . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed 3 | . 2 . 1 . . . . . . . . . . . . . Highest Temperature 372 | 36 219 . 250 75 84 140 . 146 372 340 112 180 . 222 232 . Average Temperature 87 | 19 63 . 78 26 22 72 . 68 122 114 50 100 . 96 104 . Received Heat Transfer 2010 | . 111 111 585 189 81 . . . 552 324 . 9 30 18 . . Effects 10 | . . . . . . . . . 7 3 . . . . . . Shutdowns 1 | . . . . . . . . . 1 . . . . . . . Interference 9 | . . . . . . . . . 6 3 . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Robots Corrupted 8 | . . 3 5 . . . . . . . . . . . . . Combat Hostiles 6 | . . 3 3 . . . . . . . . . . . . . Parts Fried 1 | . . . 1 . . . . . . . . . . . . . Impact Corruptions 13 | . . 4 9 . . . . . . . . . . . . . Robots Melted 2 | . . . . . 1 . . 1 . . . . . . . . Combat Hostiles 2 | . . . . . 1 . . 1 . . . . . . . . Parts Melted 20 | . . . 1 4 4 . . 4 1 6 . . . . . . Heat Transferred 11328 | 185 777 . 1665 1347 777 74 . 361 2686 2790 666 . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . 1 . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Fac Was Fac Upp Upp Zhi Pro Maximum Alert Level 2 | . . . 1 1 . . . . 1 2 . . . . . . Low Security (%) 82 | 100 100 . 99 90 . . . . 59 70 100 100 . . . . Level 1 15 | . . . . 9 . . . . 40 15 . . . . . . Level 2 2 | . . . . . . . . . . 13 . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Peak Influence 522 | 15 67 . 207 255 . . . . 368 522 179 113 . . . . Initial 179 | . . . . 49 . . . . . 157 179 41 . . . . Average 122 | 1 18 . 130 81 . . . . 166 145 120 73 . . . . Influence Increases 4051 | 15 187 70 746 490 190 90 . 50 920 823 . 245 105 105 15 . Destroy 0b10 Robot/C 2140 | . 80 60 400 180 140 80 . 40 480 480 . 120 . 80 . . Destroy 0b10 Robot/NC 285 | 15 45 . 85 50 5 . . . 20 30 . 20 . . 15 . Destroy Leader 506 | . 16 10 126 36 30 10 . 10 122 116 . 20 . 10 . . Allied During Kill 6 | . . . . . . . . . 6 . . . . . . . Successful Hack 122 | . . . 47 27 . . . . 30 18 . . . . . . Select Force Hacks 40 | . . . . 40 . . . . . . . . . . . . Disable Machine 315 | . 30 . 15 60 . . . . 120 45 . 45 . . . . Destroy Structure 232 | . 1 . 13 52 . . . . 112 44 . 10 . . . . Partial Spotted 45 | . . . . 15 . . . . . 15 . 15 . . . . Lose Combat Pursuer 360 | . 15 . 60 30 15 . . . 30 75 . 15 105 15 . . Influence Decreases 4051 | 15 187 70 636 353 437 90 . 50 598 633 453 258 108 148 15 . Entered New Map 697 | . . . . 61 93 . . . . 165 333 18 18 9 . . Time Decay 2944 | 15 187 70 606 282 344 90 . 40 418 458 60 190 80 89 15 . Lost Part 380 | . . . 30 10 . . . 10 150 10 60 50 10 50 . . Lost Ally 30 | . . . . . . . . . 30 . . . . . . . Squads Dispatched 24 | . . . 3 5 . . . . 8 4 . 4 . . . . Investigation 8 | . . . 2 2 . . . . 1 1 . 2 . . . . Extermination 10 | . . . . 2 . . . . 4 3 . 1 . . . . Reinforcement 6 | . . . 1 1 . . . . 3 . . 1 . . . . Assault . | . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . 1 . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Fac Was Fac Upp Upp Zhi Pro Distress Signals 6 | . . . 3 . . . . . . 2 . 1 . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 194 | . 15 6 35 14 8 3 . 5 29 33 6 23 7 6 . 4 Peak Tracking Total 7 | . 3 3 6 4 3 4 . 3 4 7 6 7 5 4 . 2 Tactical Retreats 19 | . 1 . 3 1 1 . . . 2 4 . 3 3 1 . . ECM-based Alert Blocks 8 | . . . . . . . . . . . . 8 . . . . Traps | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Fac Was Fac Upp Upp Zhi Pro Traps Triggered 6 | . . 1 2 . . . . . 2 1 . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 ---------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Fac Was Fac Upp Upp Zhi Pro Machines Disabled 22 | . 2 1 1 4 . . . . 8 3 . 3 . . . . Max in Single Turn 4 | . 1 1 1 2 . . . . 4 1 . 1 . . . . Garrison Access 1 | . . . 1 . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Fac Was Fac Upp Upp Zhi Pro Machines Accessed 63 | . 4 3 14 14 . 1 . . 10 4 . 7 . 2 4 . Terminals 27 | . 2 . 9 6 . . . . 4 2 . 3 . 1 . . Fabricators 4 | . . . . 2 . . . . 1 . . 1 . . . . Repair Stations 8 | . . . 2 2 . . . . 2 1 . 1 . . . . Recycling Units 8 | . 2 . 1 2 . . . . 2 1 . . . . . . Scanalyzers 4 | . . . 1 1 . . . . 1 . . 1 . . . . Garrison Access 3 | . . . 1 1 . . . . . . . 1 . . . . Total Hacks 186 | . 10 12 54 35 . 1 . . 25 14 . 16 . 2 17 . Successful 112 | . 1 12 32 23 . 1 . . 12 4 . 8 . 2 17 . Failed 73 | . 9 . 21 12 . . . . 13 10 . 8 . . . . Catastrophic 15 | . 1 . 1 3 . . . . 4 4 . 2 . . . . Database Lockouts 1 | . . . 1 . . . . . . . . . . . . . Manual 92 | . 5 . 38 24 . . 2 . 9 10 . 4 . . . . Terminals 87 | . 5 . 38 19 . . . . 9 10 . 5 . 1 . . Fabricators 8 | . . . . 4 . . . . 2 . . 2 . . . . Repair Stations 20 | . . . 6 4 . . . . 5 3 . 2 . . . . Recycling Units 16 | . 5 . 2 4 . . . . 4 1 . . . . . . Scanalyzers 20 | . . . 7 3 . . . . 5 . . 5 . . . . Garrison Access 4 | . . . 1 1 . . . . . . . 2 . . . . Terminal Hacks 41 | . . 12 7 1 . 1 . . . 1 . . . 2 17 . Record 16 | . . 9 . . . 1 . . . . . . . 1 5 . Part Schematic 6 | . . . 2 . . . . . . . . . . . 4 . Robot Analysis 4 | . . . . . . . . . . . . . . . 4 . Prototype ID Bank 8 | . . . 4 . . . . . . . . . . . 4 . Open Door 2 | . . 1 . . . . . . . . . . . 1 . . Branch Access Points 1 | . . . . . . . . . . 1 . . . . . . Terminal Index 2 | . . . 1 1 . . . . . . . . . . . . Proto ID Catalog 1 | . . 1 . . . . . . . . . . . . . . Release Object 1 | . . 1 . . . . . . . . . . . . . . Fabricator Hacks 6 | . . . . 2 . . . . 2 . . 2 . . . . Network Status 1 | . . . . 1 . . . . . . . . . . . . Load Schematic 2 | . . . . . . . . . 1 . . 1 . . . . Build 3 | . . . . 1 . . . . 1 . . 1 . . . . Repair Station Hacks 12 | . . . 5 2 . . . . 2 1 . 2 . . . . Scan Component 8 | . . . 3 1 . . . . 1 1 . 2 . . . . Repair 4 | . . . 2 1 . . . . 1 . . . . . . . Recycling Unit Hacks 4 | . 1 . 1 2 . . . . . . . . . . . . Retrieve Components 4 | . 1 . 1 2 . . . . . . . . . . . . Scanalyzer 15 | . . . 6 2 . . . . 3 . . 4 . . . . Insert Component 4 | . . . 3 . . . . . . . . 1 . . . . Analyze 5 | . . . 3 . . . . . . . . 2 . . . . Retrieve Study 6 | . . . . 2 . . . . 3 . . 1 . . . . Garrison Access Hacks 1 | . . . 1 . . . . . . . . . . . . . Seal Access 1 | . . . 1 . . . . . . . . . . . . . Unauthorized Hacks 33 | . . . 12 14 . . . . 5 2 . . . . . . Terminals 28 | . . . 11 10 . . . . 5 2 . . . . . . Assimilate 1 | . . . . . . . . . 1 . . . . . . . Botnet 9 | . . . 4 4 . . . . . 1 . . . . . . Operators 2 | . . . 1 1 . . . . . . . . . . . . Skim 16 | . . . 6 5 . . . . 4 1 . . . . . . Fabricators 2 | . . . . 2 . . . . . . . . . . . . Download 2 | . . . . 2 . . . . . . . . . . . . Repair Stations 1 | . . . . 1 . . . . . . . . . . . . Mechanics 1 | . . . . 1 . . . . . . . . . . . . Recycling Units 2 | . . . 1 1 . . . . . . . . . . . . Reject 2 | . . . 1 1 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 40 | . 4 . 11 7 . . . . 7 4 . 6 . 1 . . Full Trace Events 6 | . 1 . 1 . . . . . 1 1 . 2 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . 1 . . . . . . . . . . . . Robots Built 2 | . . . . . . . . . 2 . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time 232 | . . . . 116 . . . . 116 . . . . . . . Total Robot Build Rating 6 | . . . . . . . . . 6 . . . . . . . Part Schematics Acquired 9 | . . . 5 . . . . . . . . . . . 4 . Parts Built 1 | . . . . . . . . . . . . 1 . . . . Authchips . | . . . . . . . . . . . . . . . . . Time 73 | . . . . . . . . . . . . 73 . . . . Total Part Build Rating 3 | . . . . . . . . . . . . 3 . . . . Part Studies Acquired 6 | . . . . 2 . . . . 3 . . 1 . . . . Parts Repaired 4 | . . . 2 1 . . . . 1 . . . . . . . Time 91 | . . . 52 26 . . . . 13 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 27 | . . . 10 17 . . . . . . . . . . . . Parts Scanalyzed 4 | . . . 3 . . . . . . . . 1 . . . . Part Schematics Acquired 3 | . . . 3 . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 ------------ Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Fac Was Fac Upp Upp Zhi Pro Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . 1 . . . . . . Non-combat 1 | . . . . . . . . . . 1 . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . 1 . . . . . . find_chute 1 | . . . . . . . . . . 1 . . . . . . Relay Couplers Released 3 | . . . . . . . . . . 3 . . . . . . Programmers 3 | . . . . . . . . . . 3 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Fac Was Fac Upp Upp Zhi Pro Total Allies 3 | . . . . . . . . . 3 . . . . . . . Largest Group 2 | . . . . . . . . . 2 . . . . . . . Highest-Rated Group 42 | . . . . . . . . . 42 . . . . . . . Highest-Rated Ally 21 | . . . . . . . . . 21 . . . . . . . Total Orders 2 | . . . . . . . . . . . . 2 . . . . EXPLORE 1 | . . . . . . . . . . . . 1 . . . . RETURN 1 | . . . . . . . . . . . . 1 . . . . Ally Attacks 8 | . . . . . . . . . 8 . . . . . . . Total Damage 181 | . . . . . . . . . 181 . . . . . . . Kills 1 | . . . . . . . . . 1 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Fac Was Fac Upp Upp Zhi Pro Active Infowar (turns) 14985 | 20 748 511 2271 1518 1744 1571 1534 735 2234 1806 20 271 . . . 2 Sensors 9840 | . . . . 1178 1612 1562 1534 677 1708 1441 20 108 . . . . Structural 9380 | . . . 1182 1518 1744 1571 625 58 761 1671 . 250 . . . . Seismic 2389 | 20 748 511 1089 . . . . . . . . 21 . . . . Cloaking 2 | . . . . . . . . . . . . . . . . 2 Jamming 1676 | . . . . . . . . . 1676 . . . . . . . ECM 61 | . . . . . . . . . . . . 61 . . . . Robot Analysis Total 4 | . . . . . . . . . . . . . . . 4 . Derelict Logs Recovered 11 | . . 2 . . 2 3 2 1 . . . . . 1 . . Drone Launches 3 | . . . . . . . . . . . . 3 . . . . Drone Recoveries 3 | . . . . . . . . . . . . 3 . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 ------------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Fac Was Fac Upp Upp Zhi Pro Turns Passed 16795 | 110 762 857 2281 1518 1744 1571 1538 778 2427 1984 126 389 162 287 141 120 Spaces Moved 9651 | 51 351 471 1047 825 1065 973 961 458 983 637 100 589 377 469 154 140 Core 827 | 5 . . . . . . . . . . 90 32 . 465 154 81 Treads 7548 | 46 351 471 1047 825 1065 973 961 458 856 495 . . . . . . Legs 279 | . . . . . . . . . 127 142 10 . . . . . Wheels . | . . . . . . . . . . . . . . . . . Hover 59 | . . . . . . . . . . . . . . . . 59 Flight 938 | . . . . . . . . . . . . 557 377 4 . . Fastest Speed 26 | 50 160 160 156 155 156 156 156 156 160 190 50 26 32 35 50 60 Average Speed 148 | 149 172 160 159 155 156 157 156 156 204 254 64 32 35 52 69 83 Slowest Speed 480 | 160 240 160 160 156 156 158 158 160 480 400 190 150 115 275 100 100 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 5 | . . . . . . . . . . . . 5 . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 52 | 6 69 19 81 23 94 88 86 65 28 19 85 12 58 63 60 29 Regions Visited 16 Branch Regions 9 Pre-discovered Areas 12 | . . 2 3 2 . . 2 . . . . . . . 3 . Known Exits Taken 11 | . . . 1 1 1 1 1 1 1 . . 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . . . . . Scrap Searched 24 | . . 2 . . 7 5 4 2 . . . . . 3 . 1 Spaces Dug 120 | . . 1 11 11 6 1 . 59 13 9 . 4 3 2 . . Terrain Destroyed 367 | . . 9 11 57 27 7 . 86 139 22 . 4 3 2 . . Melee 46 | . . 1 11 11 . 1 . . 4 9 . 4 3 2 . . Projectile 32 | . . . . . 2 1 . 1 15 13 . . . . . . AOE 289 | . . 8 . 46 25 5 . 85 120 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Fac Was Fac Upp Upp Zhi Pro Total 11284 | 74 440 527 1461 981 1108 993 995 496 1254 879 141 718 401 496 177 143 Wait 568 | 10 27 17 196 46 13 2 . 16 78 87 10 44 19 3 . . Move 9626 | 50 350 470 1046 824 1064 972 960 457 982 637 99 578 376 468 153 140 Hop 5 | . . . . . . . . . . . . 5 . . . . Pick Up 130 | 3 11 5 28 18 2 . 4 1 28 13 3 10 . 1 3 . Fast Attach 79 | 7 . . 11 3 . 1 11 . 10 7 5 14 . 3 5 2 Attach 50 | . . . 8 4 . . 1 1 15 6 1 9 . 4 1 . Detach 11 | . . . . . . . . . . . 1 5 1 3 . 1 Swap 182 | . 10 10 28 25 7 8 3 8 41 35 3 3 . 1 . . Drop 160 | . 6 3 38 20 3 3 16 . 27 19 5 10 2 1 7 . Fire 296 | 4 32 4 64 21 19 3 . 13 63 59 14 . . . . . Melee 163 | . 1 18 40 16 . 4 . . 7 14 . 40 3 12 8 . Ram . | . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush 7 | . 3 . 1 1 . . . . . 2 . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous 7 | . . . 1 3 . . . . 3 . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min] / *Sub) -10/Subcaves -8/Materials -7/Factory (discovered 3 exits: Sto / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac x2) -5/Factory (discovered 5 exits: *Fac / Upp x2 / *Ext x2) -5/Waste -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 111 | -11/Scrapyard | Entered Materials 225 | -10/Materials | Discovered new exit (range 13) 315 | -10/Materials | Build established: Mutant 520 | -10/Materials | Discovered new exit (range 14) 528 | -10/Materials | Discovered new exit (range 6) 561 | -10/Materials | Identified exit to Materials 732 | -10/Materials | Discovered exit to Materials (range 16) 873 | -10/Materials | Entered Subcaves 924 | -10/Subcaves | Learned location of Storage (-7) 961 | -10/Subcaves | Visited 4L-MR0's lab 981 | -10/Subcaves | Found Power Bank 1159 | -10/Subcaves | Discovered new exit (range 9) 1261 | -10/Subcaves | Learned location of Zion (-7) 1700 | -10/Subcaves | Core integrity fell below 50% 1730 | -10/Subcaves | Entered Materials 1730 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2408 | -8/Materials | Discovered new exit (range 14) 2594 | -8/Materials | Learned location of 1 exit from Recycling 2733 | -8/Materials | Learned Storage emergency access door positions 2874 | -8/Materials | Learned location of 1 exit from Lower Caves 2937 | -8/Materials | Learned 4 Recycling zone layouts 2983 | -8/Materials | Learned location of Lower Caves (-7) 3041 | -8/Materials | Learned Storage emergency access door positions 3299 | -8/Materials | Build established: Scavenger-Mutant 3377 | -8/Materials | Central database locked down 3554 | -8/Materials | Repaired Lgt. Treads 3657 | -8/Materials | Repaired Lgt. Treads 4009 | -8/Materials | Identified exit to Factory 4011 | -8/Materials | Entered Factory 4011 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4012 | -7/Factory | Identified exit to Storage 4012 | -7/Factory | Identified exit to Lower Caves 4318 | -7/Factory | Build established: Scavenger-Skirmisher 4636 | -7/Factory | Build established: Assassin 5163 | -7/Factory | Repaired Lgt. Treads? 5310 | -7/Factory | Learned Hub_04(d) trap positions 5351 | -7/Factory | Learned location of 1 exit from Hub_04(d) 5358 | -7/Factory | Learned location of Upper Caves (-5) 5361 | -7/Factory | Learned Hub_04(d) emergency access door positions 5369 | -7/Factory | Learned 2 Upper Caves zone layouts 5419 | -7/Factory | Learned 4 Lower Caves zone layouts 5529 | -7/Factory | Entered Lower Caves 5530 | -7/Lower Caves | Identified exit to Lower Caves 5685 | -7/Lower Caves | Build established: Skirmisher 5729 | -7/Lower Caves | Learned Factory security intel 6051 | -7/Lower Caves | Spotted B-75 Beast 6057 | -7/Lower Caves | Destroyed B-75 Beast 6635 | -7/Lower Caves | Encountered a Warlord checkpoint 7273 | -7/Lower Caves | Entered another Lower Caves area 7274 | -7/Lower Caves | Identified exit to Factory 7316 | -7/Lower Caves | Lost 3 allies 7427 | -7/Lower Caves | Learned Factory stockpile data 7455 | -7/Lower Caves | Learned location of 1 exit from Factory 7784 | -7/Lower Caves | Learned Factory terminal intel 7819 | -7/Lower Caves | Entered a destroyed Warlord outpost 8192 | -7/Lower Caves | Discovered new exit (range 13) 8212 | -7/Lower Caves | Identified exit to Zion 8233 | -7/Lower Caves | Build established: Assassin 8844 | -7/Lower Caves | Entered Zion 8949 | -7/Zion | Found Prototype Launcher 8949 | -7/Zion | Identified Rocket Array 8958 | -7/Zion | Found Prototype Launcher 8958 | -7/Zion | Identified Gui. Missile Launcher 9058 | -7/Zion | Learned Factory terminal intel 9077 | -7/Zion | Discovered new exit (range 16) 9099 | -7/Zion | Identified exit to Proximity Caves 9479 | -7/Zion | Found Prototype Processor 9479 | -7/Zion | Identified Exp. Core Analyzer 9483 | -7/Zion | Found Prototype Hackware 9483 | -7/Zion | Identified Exp. Hacking Suite 9486 | -7/Zion | Found Prototype Processor 9486 | -7/Zion | Identified Exp. Targeting Computer 9494 | -7/Zion | Found Prototype Processor 9494 | -7/Zion | Identified Exp. Target Analyzer 9501 | -7/Zion | Found Prototype Processor 9501 | -7/Zion | Identified Exp. Melee Analysis Suite 9509 | -7/Zion | Found Exp. Targeting Computer 9541 | -7/Zion | Learned location of Data Miner (-6) 9626 | -7/Zion | Learned Factory stockpile data 9764 | -7/Zion | Build established: Mutant 9913 | -7/Zion | Met Imprinter 10082 | -7/Zion | Received a hallucinogenic algorithm 10082 | -7/Zion | Ran a hallucination algorithm 10089 | -7/Zion | Ran a hallucination algorithm 10382 | -7/Zion | Entered Proximity Caves 10688 | -6/Proximity Caves | Build established: Derelict-Skirmisher 10785 | -6/Proximity Caves | Learned location of 1 exit from Factory 11160 | -6/Proximity Caves | Entered Factory 11160 | -6/Factory | Evolved 2 slots: Utility x2 11161 | -6/Factory | Identified exit to Factory 11164 | -6/Factory | Loaded intel: 26 terminal locations 11467 | -6/Factory | Build established: Gunner 11601 | -6/Factory | Allied Derelicts emerged from ambush trap array 11988 | -6/Factory | Build established: Mutant 12134 | -6/Factory | Lost 5 parts (4n1w) 12530 | -6/Factory | Fabricated H-55 Commando? 13023 | -6/Factory | Repaired Lgt. Treads 13177 | -6/Factory | Build established: Scavenger-Gunner 13187 | -6/Factory | Lost 7 parts (3n2u2w) 13532 | -6/Factory | Build established: Scavenger-Skirmisher 13587 | -6/Factory | Entered another Factory area 13587 | -5/Factory | Evolved 2 slots: Utility x2 13588 | -5/Factory | Identified exit to Extension 13590 | -5/Factory | Loaded intel: 28 terminal locations 14067 | -5/Factory | Discovered exit to Extension (range 5) 14531 | -5/Factory | Build established: Scavenger-Assassin 15152 | -5/Factory | Build established: Scavenger-Gunner 15223 | -5/Factory | Discovered new exit (range 10) 15380 | -5/Factory | Identified exit to Factory 15494 | -5/Factory | Identified exit to Upper Caves 15571 | -5/Factory | Sucked down chute 15571 | -5/Factory | Entered Waste 15586 | -5/Waste | EMP discharged 15586 | -5/Waste | System corruption reached 10% 15602 | -5/Waste | Spotted C-40 Crusher 15619 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 15622 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 15625 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 15628 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 15629 | -5/Waste | Spotted C-40 Crusher 15631 | -5/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 15646 | -5/Waste | Spotted C-40 Crusher 15656 | -5/Waste | Spotted C-40 Crusher 15657 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 15665 | -5/Waste | Spotted C-40 Crusher 15670 | -5/Waste | Spotted C-40 Crusher 15686 | -5/Waste | EMP discharged 15688 | -5/Waste | Lost 6 parts (2n2u2w) 15688 | -5/Waste | Discovered new exit (range 12) 15696 | -5/Waste | Identified exit to Factory 15697 | -5/Waste | Entered Factory 15906 | -5/Factory | Core integrity fell below 50% 15909 | -5/Factory | System corruption reached 30% 15951 | -5/Factory | Fabricated System Shield? 15966 | -5/Factory | Lost 3 parts (2n1u) 15967 | -5/Factory | Discovered exit to Upper Caves (range 15) 16086 | -5/Factory | Entered Upper Caves 16150 | -5/Upper Caves | Encountered a Warlord checkpoint 16247 | -5/Upper Caves | Discovered new exit (range 4) 16248 | -5/Upper Caves | Identified exit to Upper Caves 16248 | -5/Upper Caves | Entered another Upper Caves area 16256 | -5/Upper Caves | Core integrity fell below 20% 16311 | -5/Upper Caves | Lost 5 parts (2n2u1w) 16314 | -5/Upper Caves | Spotted B-75 Beast 16336 | -5/Upper Caves | Discovered exit to Factory (range 6) 16390 | -5/Upper Caves | Encountered a Warlord checkpoint 16394 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 16414 | -5/Upper Caves | Learned Factory terminal intel 16482 | -5/Upper Caves | Build established: Hacker-Mutant 16523 | -5/Upper Caves | Discovered new exit (range 5) 16534 | -5/Upper Caves | Identified exit to Zhirov 16535 | -5/Upper Caves | Entered Zhirov 16535 | -5/Zhirov | Discovered new exit (range 3) 16536 | -5/Zhirov | Identified exit to Proximity Caves 16545 | -5/Zhirov | Met Zhirov 16556 | -5/Zhirov | Learned location of Quarantine (-2) 16556 | -5/Zhirov | Learned location of Testing (-3) 16556 | -5/Zhirov | Learned location of Command (-1) 16559 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 16568 | -5/Zhirov | Found Alien Artifact 16568 | -5/Zhirov | Identified Integrated Dissipator 16568 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 16635 | -5/Zhirov | Found Alien Artifact 16676 | -5/Zhirov | Entered Proximity Caves 16679 | -4/Proximity Caves | Spotter reported a threat 16694 | -4/Proximity Caves | Spotter reported a threat 16754 | -4/Proximity Caves | Spotter reported a threat 16796 | -4/Proximity Caves | Spotted B-86 Titan 16796 | -4/Proximity Caves | Destroyed by B-86 Titan with Hardcell Cannon Last Messages --------------- approaching Complex 0b10. 16704_ System corrupted: Matter fused (-6). 16721_ System corrupted: Component data lost. 16740_ System corrupted: Matter fused (-8). 16752_ N-01 Spotter is scanning... 16754_ N-01 Spotter sends a signal. 16754_ ALERT: Unidentified potential threat approaching Complex 0b10. 16757_ Acquired Corrupted Hover Unit. 16757_ Integrated Corrupted Hover Unit (+10). 16764_ System corrupted: Component data lost. 16771_ Searching scrap... 16771_ Found Mak. Cloaking Device. 16771_ Found Energy Filter. 16771_ Found Imp. Point Defense System. 16771_ Found 58 Matter. 16772_ Acquired 38 matter. 16772_ Acquired Mak. Cloaking Device. 16774_ Acquired 10 matter. 16785_ System corrupted: Matter fused (-8). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????? ?????????????????????????????????????? | | ?????????# ?????????????????????????????????????? | | ?????????# ????????????????????????????????????? | | ????????#" ???????????????????????????????????? | | ????????? ???????????????????????????????????? | | ?????????? ???????????????????????????????????? | | ??????????? ???????????????????????????????????? | | ???????????# ???????####????????????????????????? | | ????????#### ??????## #????????????????????????? | | ???????## #????## ########## # ????????? | | ???????# ##### B????????? | | ???????# ## @ ; B????????? | | ?????### ##########???????????????? | | ?????# ###????????????????????????? | | ?????## ## ##??????????????????????????? | | ??????# ######???????????????????????????? | | ??????## #????????????????????????????????? | | ???????# # #????????????????????????????????? | | ???????# ## #????????????????????????????????? | | ????? #?# #????????????????????????????????? | | ??? ??# #????????????????????????????????? | | ?? ???# #????????????????????????????????? | | ?? #####???## #????????????????????????????????? | | #???????????# #????????????????????????????????? | | #???????????## ##????????????????????????????????? | | #####???????## #????????????????????????????????? | | ####??### #????????????????????????????????? | | #?## #????????????????????????????????? | | #?# #????????????????????????????????? | | #??# ##????????????????????????????????? | | ##??## ##?????????????????????????????????? | | # ####### #??????????????????????????????????? | | # ## ###????????????????????????????????? | | # # #????????????????????????????????? | | ### ## #????????????????????????????????? | | ??# ## ##????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 19 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 210 ECM Strength 1 Jamming Range 12 Armor Coverage 600 Resistance: KI 30 Weapon Cycling 20 Melee Speed Boost 20 Evasion (%) 64 Targeting Accuracy 12 Melee Accuracy 16 Target Analysis 10 Core Analysis 6 Recoil Reduction 4 Kinecelleration 30 Offensive Hacking 10 Defensive Hacking 22 Item Schematics ----------------- Hcp. Storage Unit | -8/Materials | Hacked System Shield | -8/Materials | Hacked Hpw. Tractor Beam | -8/Materials | Scanalyzed Multitool | -8/Materials | Scanalyzed Imp. Sensor Array | -8/Materials | Scanalyzed Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ H-55 Commando | -7/Factory | Downloaded Fabricated ------------ H-55 Commando | x2 | -6/Factory System Shield | x1 | -5/Factory Repaired ---------- Lgt. Treads | 50% | -8/Materials Lgt. Treads | 56% | -8/Materials Lgt. Treads | 69% | -7/Factory Lgt. Treads | 25% | -6/Factory Studied --------- Hvy. Assault Rifle | -7/Factory | Hacked Particle Cannon | -7/Factory | Hacked Hvy. Plasma Cannon | -6/Factory | Hacked Hvy. Ion Cannon | -6/Factory | Hacked Gauss Rifle | -6/Factory | Hacked Power Sword | -5/Factory | Hacked Alien Tech Used ----------------- Integrated Dissipator Achievements -------------- None Challenges ------------ None Game ------ Seed CannonMappingPlating Manual? 0 Play Time 02:11:15 Cumulative 223.9 hours Start 2025.12.06 @ 14:38:21 End 2025.12.06 @ 17:03:50 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 152 Rogue 152 Adventurer 0 Explorer 0 Win Type - Total 7 Types 5/0/1/1/0/0/0/0/0/0 Lore% 85 Gallery% 76 Achievement% 60 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fb6e8a17-8c6c-4529-8421-76f20ee4fffe