Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.07.01 @ 18:49:27 Player: Kenzurith Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (25) 5000 Robots Destroyed (346) 1730 Value Destroyed (18621) 18621 Prototype IDs (52) 1040 Alien Tech Used (1) 200 Bonus (14038) 14038 TOTAL SCORE: 45129 Bonus ------- High Alert Combat Kills 4338 Follower Combat Kills 420 Destroyed Z-Imprinter 1000 Exposed GOLEM Chamber 500 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 808 Met Warlord at Research 2000 Invited to Help at Command 2000 Win 3000 Friendly Fire -1028 Cogmind --------- Core Integrity 866/1600 Matter 151/600 Energy 693/700 System Corruption 5% Temperature Cool (2) Movement Walking (132) Ox1 Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Vortex Chain Reactor > --- PROPULSION (6) --- Biometal Leg Experimental Myomer Leg Experimental Myomer Leg > --- UTILITY (13) ----- High-capacity Storage Unit High-capacity Storage Unit Improved Matter Compressor Advanced Signal Interpreter Advanced Targeting Computer Experimental Targeting Computer Experimental Core Analyzer Advanced Armor Integrity Analyzer > --- WEAPON (4) ------- Linear Accelerator Linear Accelerator Mini Smartbomb Launcher Molecular Scythe > --- INVENTORY (20) --- Long-range Tractor Beam Peak State ------------ > --- POWER ------------ Assembled Flux Generator > --- PROPULSION ------- Spiked Heavy Treads Biometal Medium Treads Biometal Heavy Treads Assembled Alloy Leg > --- UTILITY ---------- Experimental Heat Sink High-capacity Storage Unit High-capacity Storage Unit Assembled Biocell Array Improved Matter Compressor Advanced Signal Interpreter Assembled Combat Suite Experimental Targeting Computer Experimental Core Analyzer Advanced Armor Integrity Analyzer Improved Weapon Shielding Centrium Light Armor Plating Thermal Barrier > --- WEAPON ----------- Helical Railgun Helical Railgun Helical Railgun Helical Railgun > --- INVENTORY -------- Vortex Chain Reactor Biometal Medium Treads Biometal Medium Treads Biometal Heavy Treads Experimental Myomer Leg Experimental Myomer Leg Makeshift Sensor Array Experimental Power Shielding Long-range Tractor Beam Helical Railgun Helical Railgun Helical Railgun Compact Linear Accelerator Compact Linear Accelerator Mini Smartbomb Launcher Molecular Deconstructor Molecular Scythe [Rating: 200] Favorites ----------- Power Assembled Flux Generator Engine Ion Engine Power Core Nuclear Core Reactor Assembled Flux Generator Propulsion Assembled Alloy Leg Treads Light Treads Leg Assembled Alloy Leg Wheel Centrium Wheel Utility High-capacity Storage Unit Device Makeshift Sensor Array Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Assembled Alloy Armor Weapon Heavy Machine Gun Energy Gun Small Laser Energy Cannon Assembled Focal Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Hypervelocity Mass Driver Launcher Improved Proton Missile Launcher Special Weapon Molecular Deconstructor Impact Weapon Power Maul Slashing Weapon Power Sword Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Slots Evolved 18 | . . . . . 4 2 2 . . . . . 2 . . . . 2 . . . . 2 2 2 Power 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Propulsion 4 | . . . . . 2 . . . . . . . . . . . . . . . . . . 2 . Utility 11 | . . . . . 2 2 2 . . . . . . . . . . 2 . . . . 2 . 1 Weapon 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 Parts Attached 384 | . 19 . 1 1 12 45 32 5 12 8 36 8 19 4 11 19 3 7 2 19 8 6 44 29 34 Power 17 | . 2 . . . 1 5 3 . . . 4 . . . . . . . . . 1 . . . 1 Engine 6 | . 2 . . . 1 3 . . . . . . . . . . . . . . . . . . . Core 6 | . . . . . . 2 2 . . . 2 . . . . . . . . . . . . . . Reactor 5 | . . . . . . . 1 . . . 2 . . . . . . . . . 1 . . . 1 Propulsion 83 | . 6 . . 1 4 15 5 2 3 6 5 . 3 . 1 4 . 2 . . . . 14 4 8 Treads 56 | . 6 . . 1 4 15 3 1 2 2 1 . . . . . . . . . . . 12 4 5 Leg 23 | . . . . . . . 2 1 1 4 4 . 3 . 1 4 . . . . . . . . 3 Wheel 4 | . . . . . . . . . . . . . . . . . . 2 . . . . 2 . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 159 | . 3 . 1 . 5 8 14 1 5 . 14 5 13 4 5 6 3 3 2 14 6 5 19 12 11 Device 96 | . . . . . 1 3 9 1 3 . 8 3 10 2 4 3 2 1 1 9 3 5 16 6 6 Storage 13 | . 1 . 1 . 3 1 1 . . . . . . 1 1 1 . . . 2 . . . . 1 Processor 15 | . 2 . . . . 2 2 . . . . . . . . . 1 . 1 . . . 2 2 3 Hackware 3 | . . . . . . 2 . . . . . . . . . . . 1 . . . . . . . Protection 32 | . . . . . 1 . 2 . 2 . 6 2 3 1 . 2 . 1 . 3 3 . 1 4 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 125 | . 8 . . . 2 17 10 2 4 2 13 3 3 . 5 9 . 2 . 5 1 1 11 13 14 Energy Gun 5 | . 3 . . . . . . . . . 2 . . . . . . . . . . . . . . Energy Cannon 6 | . . . . . . 1 3 . 1 . 1 . . . . . . . . . . . . . . Ballistic Gun 59 | . 3 . . . . 6 5 1 2 2 7 2 3 . 5 4 . . . . . . 2 10 7 Ballistic Cannon 36 | . 2 . . . 1 8 . . . . . . . . . 4 . 2 . 4 1 1 7 2 4 Launcher 8 | . . . . . . . 2 . . . 1 1 . . . 1 . . . . . . 1 1 1 Special Weapon 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 Impact Weapon 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . Slashing Weapon 6 | . . . . . . . . 1 1 . 2 . . . . . . . . . . . 1 . 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 24 | . . . . . . 1 1 . . . 6 . . . . 6 . . . 1 4 . 2 2 1 Parts Lost 82 | . 5 . . 1 . 16 4 . 1 . 8 . . . 5 . . 1 . 2 . . 3 8 28 Power 5 | . 1 . . . . . 1 . . . . . . . 1 . . . . . . . 1 . 1 Propulsion 24 | . 2 . . 1 . 10 . . . . 3 . . . . . . . . . . . . . 8 Utility 31 | . . . . . . 4 2 . 1 . 4 . . . 1 . . 1 . 2 . . 2 5 9 Weapon 22 | . 2 . . . . 2 1 . . . 1 . . . 3 . . . . . . . . 3 10 Highest Loss Streak 17 | . 5 . . 1 . 7 2 . 1 . 5 . . . 5 . . 1 . 1 . . 1 2 17 Average Slot Usage (%) 90 | . 99 100 100 100 99 97 92 100 100 97 95 93 87 88 89 87 87 88 88 88 84 89 84 79 82 Engine 1 | . 13 14 14 14 9 3 . . . . . . . . . . . . . . . . . . . Reactor 4 | . . . . . . . 2 6 6 6 6 6 5 5 4 5 5 5 5 5 5 5 4 4 4 Treads 10 | . 17 28 28 28 36 28 12 20 24 18 8 . . . . . . . . . . . 12 12 10 Leg 10 | . 10 . . . . . 6 6 1 7 17 26 22 23 23 23 22 18 10 9 10 10 . 1 4 Wheel 1 | . . . . . . . . . . . . . . . . . . 2 10 10 10 10 . . . Device 15 | . . . . . 8 3 13 17 25 26 17 19 12 13 11 10 10 10 9 12 17 15 24 23 7 Storage 14 | . 14 14 14 14 18 16 13 13 13 13 13 13 11 11 17 17 17 15 15 13 15 15 14 13 14 Processor 11 | . 13 14 14 14 9 12 15 22 13 13 13 13 11 11 11 11 11 10 12 13 5 5 7 9 19 Hackware 1 | . . . . . . 11 3 . . . . . . . . . . 4 2 . . . . . . Protection 2 | . . . . . . . 6 . . . 5 . 3 3 1 . . 5 5 5 8 10 3 1 5 Energy Cannon 2 | . . . . . . . 4 . . . . . . . 2 4 4 5 5 5 10 10 4 1 . Ballistic Gun 7 | . 13 . . . . 6 6 12 12 10 11 12 17 17 13 7 11 7 . . . . . 9 13 Ballistic Cannon 4 | . 2 28 28 28 16 6 1 . . . . . . . . 2 . 2 10 9 . 5 7 2 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 165 | 11 21 21 45 45 79 112 95 92 97 97 98 94 132 137 137 141 138 148 148 157 165 164 164 153 153 Greatest Support 195 | 20 40 40 40 43 92 92 62 62 82 82 95 95 100 100 100 105 100 100 32 42 70 32 130 195 185 Greatest Overweight (x) 40 | . . . 1 1 . 4 4 4 1 1 2 . 1 1 1 1 1 9 4 4 5 5 5 . 40 Average Overweight (x) 1 | . . . . 1 . . 2 1 1 1 1 . 1 1 . 1 1 1 4 3 3 4 1 . . Largest Inventory Capacity 28 | 6 8 8 12 12 20 28 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 6 6 8 9 12 19 21 20 20 20 20 20 20 20 20 20 20 20 20 20 19 20 20 20 20 20 Most Carried 27 | 5 6 7 12 12 20 27 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 18 | 5 5 6 8 11 16 19 19 19 19 20 19 19 19 19 19 19 19 19 19 19 19 20 19 19 15 Final Capacity 20 | 6 8 8 12 12 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 4 6 7 12 11 20 18 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 1 Class Distribution -------------------- 32% | Hauler-Golem 28% | Hauler-Mutant 10% | Hauler-Gunner 5% | Scavenger-Gunner 5% | Mutant 5% | Hauler-Skirmisher 4% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Hauler-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hauler-Mutant | -6/Factory Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -6/Zion Hauler-Mutant | -6/Deep Caves Hauler-Golem | -5/Proximity Caves Hauler-Golem | -5/Factory Hauler-Skirmisher | -5/Upper Caves Hauler-Golem | -5/Upper Caves Hauler-Golem | -5/Warlord Hauler-Golem | -4/Proximity Caves Hauler-Golem | -4/Factory Hauler-Golem | -4/Upper Caves Hauler-Golem | -4/Upper Caves Hauler-Golem | -4/Zhirov Hauler-Golem | -3/Proximity Caves Hauler-Gunner | -3/Research Scavenger-Gunner | -2/Research Scavenger-Gunner | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Matter Collected 14422 | 200 278 51 122 142 80 1536 1078 154 369 54 424 238 514 111 729 324 110 405 202 901 200 458 1689 2169 1884 Remotely 1502 | . . . . . . . . . . . . . . . . . . . . . . . . 616 886 Salvage Created 18352 | . 346 51 . 101 140 1616 1048 253 627 . 306 232 730 . 600 379 218 859 178 733 . 768 3280 2533 3354 Parts 846 | . 22 6 . 6 5 88 46 1 16 . 12 12 33 . 22 11 5 22 9 27 . 26 174 109 194 Haulers Intercepted 8 | . 1 . . . . 3 1 . . . . . . . . . . 1 . . . . 1 . 1 Recyclers Shooed 10 | . . . . . . 2 3 . . . . . . . . . . 1 . . . . 4 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 193 | . . . . . . . . . 11 . . 4 . . 24 89 5 . 9 26 . 25 . . . Prevented 20 | . . . . . . . . . 3 . . 7 . . 1 8 . . . 1 . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Combat Hostiles Destroyed 284 | . 9 3 . 3 6 34 17 . 7 . 6 6 9 . 10 5 3 6 5 14 . 9 44 38 50 Melee 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . Guns 143 | . 9 . . . . 16 10 . 6 . 5 3 6 . 10 5 . 1 . . . . . 28 44 Cannons 117 | . . 3 . 3 6 13 4 . 1 . . . . . . . 2 5 5 14 . 9 44 7 1 AOE 18 | . . . . . . 2 3 . . . . 3 3 . . . . . . . . . . 3 4 Classes Destroyed 25 | . 3 1 . 1 1 9 1 . . . 2 . . . . 1 . . . 2 . 1 1 1 1 Worker 9 | . . . . . . 2 1 . . . . . 1 . . . . . . . . . 3 . 2 Builder 13 | . . . . . . 1 . . . . . . 1 . . . . . . . . . 3 . 8 Tunneler 4 | . . . . . . 2 . . . . . . . . . . . . . . . . . . 2 Hauler 8 | . 1 . . . . 3 1 . . . . . . . . . . 1 . . . . 1 . 1 Recycler 17 | . . 1 . . . 4 1 . . . . . 1 . . . . 3 . . . . 6 . 1 Mechanic 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Operator 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Watcher 8 | . . . . . . 1 . . . . . . 2 . . . . . . . . . 3 . 2 Swarmer 66 | . 3 3 . . 2 8 . . . . . 5 . . . . . . 2 . . 6 14 . 23 Grunt 81 | . 6 . . 2 3 11 9 . 5 . . . 5 . 7 3 2 3 . 5 . . 7 9 4 Brawler 6 | . . . . . . . 2 . . . . . . . 1 . . . . 2 . . . . 1 Duelist 4 | . . . . 1 . . . . . . . . . . 1 . . . . 1 . . 1 . . Protector 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Sentry 23 | . . . . . 1 5 3 . . . . 1 2 . . . 1 2 1 1 . 1 3 1 1 Demolisher 5 | . . . . . . 2 . . . . . . . . . . . . . . . 1 . 2 . Specialist 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . Hunter 32 | . . . . . . 3 1 . 2 . . . . . 1 . . . . 3 . . 5 6 11 Programmer 37 | . . . . . . 4 2 . . . . . 2 . . . . 1 2 . . . 14 4 8 Behemoth 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Striker 15 | . . . . . . . . . . . . . . . . 2 . . . . . . . 13 . Executioner 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . Z-Light 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . Tinkerer 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Assembled 4 | . . . . . . 1 . . . . 3 . . . . . . . . . . . . . . Golem 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Wasp 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Savage 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Butcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Best Kill Streak 21 | . 3 4 . 3 3 8 4 . 3 . 3 5 4 . 5 2 3 5 3 6 . 3 7 11 21 Combat Bots Only 19 | . 3 3 . 3 3 4 4 . 3 . 3 5 4 . 5 2 3 4 3 6 . 3 5 11 19 Max Kills in Single Turn 6 | . 2 1 . 1 1 6 2 1 1 . 1 1 4 . 1 1 1 1 1 1 . 1 2 2 2 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 Exploded 3 | . . . . . . 2 1 . . . . 1 3 . . . . . . . . . . 1 2 Melee 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Damage Taken 31427 | . 854 321 . 83 129 4417 999 . 308 . 1816 238 711 167 1345 173 105 879 325 1382 . 258 2917 5101 8899 Core 2848 | . 92 26 . . 26 349 103 . 37 . 341 36 18 . 153 58 21 66 19 107 . 18 141 503 734 Absorbed by Shields 653 | . . . . . 50 72 166 . 114 . 205 . . . . 46 . . . . . . . . . Reduced by Siege Mode 1308 | . . . . . . . . . . . . . . . . . . . . . . . 69 546 693 Core Remaining (%) 70 | 100 . . . 52 95 50 . . . . . 39 . . . . 75 . . . . 81 89 65 54 Volleys Fired 861 | . 39 17 . 4 23 95 58 2 20 . 33 10 34 9 29 14 7 32 12 40 15 23 128 108 109 Largest 4 | . 2 2 . 2 2 2 2 2 2 . 2 2 3 3 3 3 3 3 3 3 3 3 3 3 4 Hottest 216 | . 85 78 . 78 78 113 134 60 69 . 75 60 96 96 99 112 101 143 143 152 75 116 161 152 216 Shots Fired 2153 | . 78 30 . 8 46 191 108 4 39 . 56 14 102 20 84 36 21 88 31 98 38 62 310 301 388 Gun 1222 | . 78 . . . . 93 80 4 36 . 49 11 102 20 82 15 14 38 . . . . 2 238 360 Cannon 901 | . . 30 . 8 46 98 20 . 3 . 4 . . . 2 19 7 50 31 95 38 62 308 60 20 Launcher 25 | . . . . . . . 8 . . . 3 3 . . . 2 . . . . . . . 3 6 Special 5 | . . . . . . . . . . . . . . . . . . . . 3 . . . . 2 Kinetic 1729 | . 52 30 . 8 46 186 87 4 36 . 49 11 102 20 82 24 14 58 19 71 . 16 171 263 380 Thermal 384 | . 26 . . . . 5 10 . . . . . . . 2 10 7 30 12 24 38 46 139 35 . Explosive 15 | . . . . . . . 6 . . . . . . . . . . . . . . . . 3 6 Electromagnetic 20 | . . . . . . . 5 . 3 . 7 3 . . . 2 . . . . . . . . . Robot Hit Streak 55 | . 8 2 . 8 11 21 14 9 17 . 8 12 8 8 16 8 8 8 7 11 . 13 21 55 35 Robot Miss Streak 6 | . 3 3 . . 2 6 2 . 1 . 5 3 4 2 6 5 2 3 2 5 . 6 4 3 3 Penetration Max 2 | . . . . . . 1 1 . . . . . 1 . . 2 1 . 1 1 . . 2 1 2 Secondary Targets 24 | . 2 . . . . 1 . . 1 . 1 1 . . 2 1 . . . . . . . 3 12 Max Gunslinging Chain 2 | . 1 . . . . 1 . . 1 . 1 1 . . 1 1 . . . . . . . 1 2 Shots Hit Robots 1510 | . 56 12 . 8 36 175 82 11 35 . 25 10 52 12 54 21 14 60 20 57 . 36 206 231 297 Core Hits 748 | . 20 4 . 4 9 114 51 6 21 . 12 6 26 1 23 13 6 17 7 27 . 18 90 109 164 Critical Hits 172 | . . . . . 1 9 . . . . . 1 2 . 5 2 . 11 4 22 . 1 53 26 35 Critical Kills 50 | . . . . . . 5 . . . . . 1 . . 1 1 . 5 2 7 . 1 16 5 6 Critical Parts Destroyed 98 | . . . . . 1 4 . . . . . . 2 . 4 1 . 6 1 14 . . 32 13 20 Melee Attacks 58 | . . . . . 3 27 . 7 4 . 2 . . . . . . . . . . . . . 15 Impact 27 | . . . . . . 27 . . . . . . . . . . . . . . . . . . . Slashing 28 | . . . . . . . . 7 4 . 2 . . . . . . . . . . . . . 15 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 4 | . . . . . 3 1 . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 52464 | . 706 267 . 174 632 4902 2478 800 1145 . 770 360 1795 189 1377 1183 538 2439 743 1948 . 1774 8484 8975 10785 Guns 23700 | . 706 . . . . 1514 1427 87 652 . 564 114 1430 189 1280 466 236 719 . . . . 23 5780 8513 Cannons 22053 | . . 267 . 174 632 1710 379 . 93 . 90 . . . 97 615 302 1515 743 1948 . 1774 8461 2511 742 Explosions 4807 | . . . . . . 932 672 . . . 116 246 365 . . 102 . 205 . . . . . 684 1485 Melee 1848 | . . . . . . 735 . 713 400 . . . . . . . . . . . . . . . . Ramming 56 | . . . . . . 11 . . . . . . . . . . . . . . . . . . 45 Kinetic 33703 | . 432 267 . 174 632 3197 1486 87 652 . 564 114 1430 189 1280 806 236 1034 313 1229 . 148 3543 6635 9255 Thermal 13072 | . 274 . . . . 959 228 . . . . . 365 . 97 275 302 1200 430 719 . 1626 4941 1656 . Explosive 3004 | . . . . . . . 672 . . . . . . . . . . 205 . . . . . 684 1443 Electromagnetic 781 | . . . . . . . 92 . 93 . 206 246 . . . 102 . . . . . . . . 42 Impact 735 | . . . . . . 735 . . . . . . . . . . . . . . . . . . . Slashing 1113 | . . . . . . . . 713 400 . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 15 | . . . . . . 15 5 5 5 5 . . 4 4 3 3 . 3 5 5 5 5 7 12 5 Average Corruption 5 | . . . . . . 9 3 5 5 5 . . 3 3 3 3 . 2 4 5 5 5 3 11 4 Corruption Purged 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Effects 552 | . . . . . . 79 23 18 37 2 . . 11 28 33 1 . 3 14 52 17 23 60 117 34 Message Errors 100 | . . . . . . 8 8 6 5 2 . . 5 5 9 . . 2 . 11 4 8 8 17 2 Matter Fused 134 | . . . . . . 15 6 7 13 . . . 3 8 13 1 . . 6 21 3 6 10 19 3 Heat Flow Errors 59 | . . . . . . 7 2 2 6 . . . . 6 5 . . . 2 6 2 . 9 7 5 Energy Discharges 53 | . . . . . . 5 1 2 4 . . . 1 5 3 . . . 2 6 2 2 9 10 1 Parts Rejected 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Data Loss (minor) 50 | . . . . . . 9 2 1 6 . . . . 4 2 . . . 3 3 . 1 6 10 3 Data Loss (major) 14 | . . . . . . 5 1 . . . . . . . . . . . . 1 1 1 1 2 2 Misfires 13 | . . . . . . 5 . . 2 . . . . . . . . . . . . 1 2 2 1 Alerts 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Misdirections 18 | . . . . . . 8 . . . . . . . . . . . . . . . . . 10 . Targeting Errors 88 | . . . . . . 15 3 . 1 . . . 2 . . . . 1 1 3 4 3 11 31 13 Weapon Failures 20 | . . . . . . 2 . . . . . . . . 1 . . . . 1 1 1 4 7 3 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2071 | . . 6 . . 32 382 1 211 108 . . 4 11 . 20 11 . 158 87 47 . 247 582 45 119 Projectiles 1231 | . . 6 . . 32 20 . . . . . . . . 20 11 . 127 87 47 . 247 582 45 7 Explosions 370 | . . . . . . 211 1 . . . . 4 11 . . . . 31 . . . . . . 112 Melee 470 | . . . . . . 151 . 211 108 . . . . . . . . . . . . . . . . Knockbacks 86 | . . 7 . . 9 10 1 . . . . . . . . 2 . 5 7 13 . . 28 4 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 76 | . . 6 . . 9 9 1 . . . . . . . . 2 . 4 5 12 . . 24 4 . Secondary 10 | . . 1 . . . 1 . . . . . . . . . . . 1 2 1 . . 4 . . Self-Inflicted Damage 385 | . . . . . . 250 . . . . . . . . . . . 135 . . . . . . . Shots 6 | . . . . . . 4 . . . . . . . . . . . 2 . . . . . . . Rammed 5 | . . . . . . 2 . . . . . . . . . . . . . . . . . . 3 Targets Rammed 5 | . . . . . . 2 . . . . . . . . . . . . . . . . . . 3 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 384 | . 168 234 . 58 18 220 252 143 218 . 56 . 69 268 280 30 30 162 219 243 134 114 246 284 384 Average Temperature 69 | . 55 117 . 28 10 57 96 68 71 . 16 . 19 81 116 12 9 54 82 92 67 41 65 142 69 Received Heat Transfer 3251 | . 366 . . 12 24 744 273 . 60 . 437 . 144 . 486 9 21 48 . 255 . . 192 117 63 Effects 6 | . . 2 . . . . . . . . . . . . . . . . . . . . . . 4 Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Interference 4 | . . 2 . . . . . . . . . . . . . . . . . . . . . . 2 Siege Activations 27 | . . . . . . . . . . . . . . . . . . . . . . . 10 9 8 Total Turns 567 | . . . . . . . . . . . . . . . . . . . . . . . 126 221 220 Longest Duration 88 | . . . . . . . . . . . . . . . . . . . . . . . 19 88 76 Robots Corrupted 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Parts Fried 5 | . . . . . . 1 . . 2 . . 1 . . . . . . . . . . . 1 . Impact Corruptions 5 | . . 1 . . . 4 . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Parts Melted 14 | . 2 . . . . 2 . . . . . . . . . 1 2 . . 1 . . 5 . 1 Heat Transferred 7737 | . 633 . . . . 737 296 . . . . . 350 . 50 137 150 625 200 375 . 784 2575 825 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Peak Influence 1803 | . 207 133 . 60 220 974 554 . . . . . 349 . . . . 598 . . . . 748 953 1803 Initial 543 | . . 28 . . 23 100 453 . . . . . 12 . . . . 37 . . . . 13 420 543 Average 384 | . 78 120 . 16 132 270 430 . . . . . 129 . . . . 253 . . . . 297 637 1159 Maximum Alert Level 5 | . 1 . . . 1 3 2 . . . . . 1 . . . . 2 . . . . 3 3 5 Low Security (%) 36 | 100 96 100 . 100 60 64 . . . . . . 66 . . . . 49 . . . . 33 . . Level 1 24 | . 3 . . . 39 16 39 . . . . . 33 . . . . 25 . . . . 47 . . Level 2 25 | . . . . . . . 60 . . . . . . . . . . 24 . . . . 15 74 19 Level 3 10 | . . . . . . 19 . . . . . . . . . . . . . . . . 3 25 41 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . 6 Level 5 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 31 High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 44 | . 2 . . . 1 13 6 . . . . . 2 . . . . 2 . . . . 10 . 8 Investigation 4 | . . . . . . 2 2 . . . . . . . . . . . . . . . . . . Extermination 19 | . . . . . . 4 3 . . . . . 1 . . . . 1 . . . . 6 . 4 Reinforcement 13 | . 2 . . . 1 3 1 . . . . . 1 . . . . 1 . . . . 3 . 1 Assault 4 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 3 Garrison 4 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . . . . . . . . . . . . . . . . 3 . 1 Haulers Reinforced 3 | . . . . . . 2 . . . . . . 1 . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Distress Signals 26 | . 2 . . . 1 4 . . . . . . . . . 1 . . . . . 2 5 8 3 Communications Jammed 103 | . . . . . . . 1 . . . . . 2 . . . . . . . . . 100 . . Distress Signals 103 | . . . . . . . 1 . . . . . 2 . . . . . . . . . 100 . . Times Spotted 468 | . 17 3 . 3 24 56 19 . 8 . 6 6 15 2 17 40 4 10 5 16 . 10 77 60 70 Peak Tracking Total 16 | . 5 3 . 3 5 5 4 . 3 . 3 5 3 1 4 11 3 6 3 6 . 3 6 7 16 Tactical Retreats 39 | . . . . . 3 5 1 . 1 . . . 2 3 5 . . 2 . 2 . . 8 1 6 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Traps Triggered 13 | . . . . . . 1 2 . . . . . . . . 2 . 1 . . . 1 6 . . Indirectly 3 | . . . . . . . 1 . . . . . . . . 2 . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 11 | . . . . . . . . . . . . . . . . 11 . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Machines Disabled 66 | . . 1 . . . 25 1 . . . 4 . 5 . . 1 . 15 . 1 . . 4 1 8 Max in Single Turn 17 | . . 1 . . . 17 1 . . . 1 . 5 . . 1 . 4 . 1 . . 1 1 1 Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Machines Accessed 40 | . 5 . 1 . 2 8 3 1 . . . . 3 . 2 1 . 1 1 1 6 . 4 1 . Terminals 24 | . 5 . . . 2 7 1 . . . . . 2 . . . . 1 . 1 . . 4 1 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . Total Hacks 120 | . 14 . 23 . 7 25 8 1 . . . . 6 . 2 4 . 1 1 1 19 . 7 1 . Successful 67 | . 4 . 23 . 1 6 2 1 . . . . 1 . 2 4 . . 1 1 19 . 2 . . Failed 53 | . 10 . . . 6 19 6 . . . . . 5 . . . . 1 . . . . 5 1 . Catastrophic 12 | . 3 . . . 2 3 . . . . . . . . . . . . . . . . 3 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 51 | . 12 . . . 6 19 2 . . 4 . . 2 . . . . 1 . 1 . . 3 1 . Terminals 58 | . 14 . . . 7 22 2 . . . . . 3 . . . . 1 . 1 . . 7 1 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 4 | . . . . . . . 4 . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . 3 . . . . . . 3 . . . . . . . . . . . . Terminal Hacks 61 | . 4 . 23 . 1 3 . 1 . . . . 1 . 2 4 . . 1 1 19 . 1 . . Record 31 | . . . 23 . . . . . . . . . . . . . . . . 1 7 . . . . Part Schematic 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . Robot Analysis 5 | . . . . . 1 . . . . . . . . . . . . . . . 4 . . . . Prototype ID Bank 11 | . 2 . . . . . . . . . . . 1 . . 4 . . . . 4 . . . . Open Door 4 | . . . . . . . . 1 . . . . . . 2 . . . 1 . . . . . . Branch Access Points 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . Alert Level 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Unreport Threat 2 | . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . Recall Reinforcements 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . Scan Component 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Repair 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Coupler Status 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 3 | . . . . . . 2 . . . . . . . . . . . . . . . . 1 . . Terminals 3 | . . . . . . 2 . . . . . . . . . . . . . . . . 1 . . Botnet 3 | . . . . . . 2 . . . . . . . . . . . . . . . . 1 . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 26 | . 4 . . . 2 8 3 . . . . . 2 . . . . 1 . 1 . . 4 1 . Full Trace Events 4 | . . . . . . 2 2 . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Time 19 | . . . . . . . 19 . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . Non-combat 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . parse_system 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . no_distress 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 12 | . . . . . . . . . . . . . . . . . . . . . . . . 12 . Machine Destruction 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Programmers 11 | . . . . . . . . . . . . . . . . . . . . . . . . 11 . Robots Rewired 5 | . . . . . . . . . . . . . . . . 5 . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Total Allies 12 | . . 1 . . . . . . . 6 . . . . . 5 . . . . . . . . . Largest Group 6 | . . 1 1 . . . . . . 6 6 . . . . 5 . . . . . . . . . Highest-Rated Group 245 | . . 31 31 . . . . . . 146 146 . . . . 245 . . . . . . . . . Highest-Rated Ally 60 | . . 31 31 . . . . . . 31 31 . . . . 60 . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 67 | . . . . . . . . . . . 40 . . . . 27 . . . . . . . . . Total Damage 4988 | . . . . . . . . . . . 3712 . . . . 1276 . . . . . . . . . Kills 16 | . . . . . . . . . . . 8 . . . . 8 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Robot Analysis Total 5 | . . . . . 1 . . . . . . . . . . . . . . . 4 . . . . Derelict Logs Recovered 13 | . . . . 2 . . . . 2 2 . 2 . 1 2 . 1 . . 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Turns Passed 31912 | 1 644 177 495 399 628 2100 1634 840 1839 1519 1262 1063 1402 1678 2061 1216 1016 512 817 2062 611 830 3560 2499 1047 Spaces Moved 15200 | 1 338 79 291 210 310 894 689 460 830 898 650 531 565 768 841 653 555 238 420 1140 282 443 1640 1148 326 Core 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Treads 7461 | . 177 79 291 210 310 894 689 459 830 535 85 . . . . . . . . . . . 1454 1148 300 Legs 5262 | 1 161 . . . . . . 1 . 363 565 531 565 768 841 653 555 187 1 9 36 . . . 25 Wheels 2476 | . . . . . . . . . . . . . . . . . . 51 419 1131 246 443 186 . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 110 | 120 120 160 160 180 160 156 175 175 175 150 135 135 160 165 140 154 162 130 130 110 110 130 140 150 132 Average Speed 160 | 120 140 160 168 180 160 166 196 175 177 166 158 135 160 165 163 163 164 157 130 129 130 139 169 165 153 Slowest Speed 2050 | 120 160 160 180 180 160 225 240 240 178 178 180 135 165 165 165 165 165 180 230 210 210 140 245 170 2050 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 48 | 2 57 22 62 62 34 27 23 62 67 85 71 66 16 62 77 74 67 9 53 83 61 54 36 26 12 Regions Visited 25 Branch Regions 16 Pre-discovered Areas 7 | . . . 1 1 . . . . . . . 1 . . . . 1 . . . 3 . . . . Known Exits Taken 19 | . 1 . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 . 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . Scrap Searched 25 | . . . . 1 . . . 2 2 3 . 2 . 2 3 . 3 . 1 5 . 1 . . . Spaces Dug 20 | . . . . . . . . . . . 2 . . . . . . . . . 13 . 5 . . Terrain Destroyed 674 | . . 3 . . 4 69 29 . . . 2 . 70 1 6 5 8 157 9 25 33 10 53 113 77 Melee 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . Projectile 348 | . . 3 . . 4 13 1 . . . . . 11 1 6 5 8 37 9 25 33 10 53 89 40 AOE 324 | . . . . . . 56 28 . . . . . 59 . . . . 120 . . . . . 24 37 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Total 20899 | 2 432 100 296 224 402 1287 868 481 1162 918 836 859 980 1164 1468 781 644 309 667 1646 496 603 2163 1519 592 Wait 3850 | . 12 4 . 8 16 145 48 . 291 10 91 309 345 378 567 24 74 18 225 402 172 122 304 191 94 Move 15174 | . 337 78 290 209 309 893 688 459 829 897 649 530 564 767 840 652 554 237 419 1139 281 442 1639 1147 325 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 205 | . 11 1 5 1 24 37 21 4 2 . 8 1 7 1 8 10 . 6 1 22 3 . 9 18 5 Fast Attach 107 | . 7 . . . . 13 10 . 2 3 8 . 2 3 . 10 2 3 2 4 8 . 16 8 6 Attach 106 | . 7 . . 1 4 19 8 1 1 . 11 . 2 1 6 2 . 1 . 5 . . 6 6 25 Detach 81 | . 1 . . . . 4 . 1 . . 4 . 1 3 6 7 4 3 6 12 6 1 8 9 5 Swap 172 | . 5 . 1 . 8 13 14 4 9 5 17 8 15 . 5 7 1 3 . 10 1 6 22 15 3 Drop 229 | 2 13 . . 1 15 38 21 3 3 3 13 1 10 2 7 20 2 6 2 12 10 1 25 17 2 Fire 861 | . 39 17 . 4 23 95 58 2 20 . 33 10 34 9 29 14 7 32 12 40 15 23 128 108 109 Melee 58 | . . . . . 3 27 . 7 4 . 2 . . . . . . . . . . . . . 15 Ram 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 5 | . . . . . . 2 . . . . . . . . . . . . . . . . . . 3 Escape Stasis 14 | . . . . . . . . . . . . . . . . . . . . . . 8 6 . . Rewire 36 | . . . . . . . . . 1 . . . . . . 35 . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory (discovered 3 exits: *Fac / Low x2) -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: *Dee / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 2 exits: Fac / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research -2/Research -1/Access To Epsilon Eridani History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 0) 2 | -11/Scrapyard | Entered Materials 229 | -10/Materials | Identified exit to Mines 305 | -10/Materials | Build established: Mutant 433 | -10/Materials | Lost 5 parts (1p2n2w) 646 | -10/Materials | Entered Mines 745 | -10/Mines | Discovered new exit (range 7) 768 | -10/Mines | Received a Mining Laser from a helpful Derelict 816 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 816 | -10/Mines | Discovered new exit (range 5) 823 | -10/Mines | Entered Exiles 823 | -10/Exiles | Accompanied by 1 ally 847 | -10/Exiles | Discovered new exit (range 15) 863 | -10/Exiles | Met 8R-AWN 889 | -10/Exiles | Met EX-HEX 953 | -10/Exiles | Met EX-DEC 959 | -10/Exiles | Learned location of Zion (-6) 1304 | -10/Exiles | Discovered new exit (range 10) 1318 | -10/Exiles | Entered Mines 1670 | -9/Mines | Learned Materials non-interactive machine intel 1692 | -9/Mines | Discovered new exit (range 15) 1717 | -9/Mines | Entered Materials 1717 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1718 | -8/Materials | Loaded intel: 35 non-interactive machine locations 2008 | -8/Materials | Build established: Hauler-Mutant 2315 | -8/Materials | Discovered new exit (range 7) 2345 | -8/Materials | Entered Factory 2345 | -7/Factory | Evolved 2 slots: Utility x2 3063 | -7/Factory | Garrison activated, responded to threat 3207 | -7/Factory | Build established: Hacker-Mutant 3286 | -7/Factory | Garrison activated, responded to threat 3670 | -7/Factory | Identified exit to Lower Caves 3710 | -7/Factory | System corruption reached 10% 4240 | -7/Factory | Discovered new exit (range 16) 4276 | -7/Factory | Assembled infested ambush trap array 4342 | -7/Factory | Lost 7 parts (4n1u2w) 4445 | -7/Factory | Entered another Factory area 4445 | -6/Factory | Evolved 2 slots: Utility x2 4581 | -6/Factory | Build established: Hauler-Mutant 4721 | -6/Factory | Repaired Adv. Treads 5421 | -6/Factory | Discovered new exit (range 10) 5960 | -6/Factory | Discovered new exit (range 16) 6061 | -6/Factory | Identified exit to Lower Caves 6079 | -6/Factory | Entered Lower Caves 6834 | -6/Lower Caves | Discovered new exit (range 15) 6915 | -6/Lower Caves | Identified exit to Lower Caves 6919 | -6/Lower Caves | Entered another Lower Caves area 7376 | -6/Lower Caves | Learned location of 1 exit from Factory 7891 | -6/Lower Caves | Learned Factory security intel 8735 | -6/Lower Caves | Discovered new exit (range 14) 8756 | -6/Lower Caves | Identified exit to Zion 8758 | -6/Lower Caves | Entered Zion 8822 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 8859 | -6/Zion | System corruption cleaned by Quarantine Array 8898 | -6/Zion | Learned Factory emergency access door positions 8914 | -6/Zion | Discovered new exit (range 16) 9410 | -6/Zion | Gained Derelict followers 9506 | -6/Zion | Gained Derelict followers 9721 | -6/Zion | Identified exit to Deep Caves 10232 | -6/Zion | Opened final containment barrier to the Deep Caves 10259 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 10277 | -6/Zion | Entered Deep Caves 10277 | -6/Deep Caves | Accompanied by 6 allies 10419 | -6/Deep Caves | Z-Facility disabled 10462 | -6/Deep Caves | Attacked by Z-Imprinter 10537 | -6/Deep Caves | Lost 5 parts (2n2u1w) 10554 | -6/Deep Caves | Found Prototype Protection 10554 | -6/Deep Caves | Identified Zio. Weapon Casing 10575 | -6/Deep Caves | Found Zio. Weapon Casing 10864 | -6/Deep Caves | Build established: Scavenger-Mutant 10904 | -6/Deep Caves | Spotted as-52727 10915 | -6/Deep Caves | Core integrity fell below 50% 10919 | -6/Deep Caves | Destroyed as-52727 10948 | -6/Deep Caves | Lost 3 parts (1n2u) 10973 | -6/Deep Caves | Exposed GOLEM chamber 10976 | -6/Deep Caves | Found GOLEM Unit 10981 | -6/Deep Caves | Found GOLEM Unit 10986 | -6/Deep Caves | Found GOLEM Unit 11368 | -6/Deep Caves | Discovered new exit (range 6) 11377 | -6/Deep Caves | Identified exit to Proximity Caves 11430 | -6/Deep Caves | Build established: Hauler-Golem 11539 | -6/Deep Caves | Entered Proximity Caves 12573 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12577 | -5/Proximity Caves | Discovered new exit (range 15) 12600 | -5/Proximity Caves | Identified exit to Factory 12602 | -5/Proximity Caves | Entered Factory 12602 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 12603 | -5/Factory | Identified exit to Upper Caves 12604 | -5/Factory | Identified exit to Factory 13033 | -5/Factory | Spotted B-75 Beast 14004 | -5/Factory | Entered Upper Caves 14174 | -5/Upper Caves | Encountered a Warlord checkpoint 14189 | -5/Upper Caves | Learned Factory emergency access door positions 14858 | -5/Upper Caves | Build established: Hauler-Skirmisher 15352 | -5/Upper Caves | Spotted B-75 Beast 15667 | -5/Upper Caves | Discovered new exit (range 9) 15681 | -5/Upper Caves | Identified exit to Upper Caves 15682 | -5/Upper Caves | Entered another Upper Caves area 15877 | -5/Upper Caves | Discovered exit to Factory (range 12) 16290 | -5/Upper Caves | Lost 5 parts (1p1u3w) 16606 | -5/Upper Caves | Build established: Hauler-Golem 17152 | -5/Upper Caves | Encountered a Warlord checkpoint 17172 | -5/Upper Caves | Learned Factory emergency access door positions 17631 | -5/Upper Caves | Learned Factory emergency access door positions 17703 | -5/Upper Caves | Discovered new exit (range 9) 17741 | -5/Upper Caves | Identified exit to Warlord 17743 | -5/Upper Caves | Entered Warlord 17813 | -5/Warlord | System corruption cleaned by Quarantine Array 18403 | -5/Warlord | Met Warlord 18408 | -5/Warlord | Warlord's base attacked by MAIN.C 18428 | -5/Warlord | Found Prototype Reactor 18436 | -5/Warlord | Found Prototype Device 18436 | -5/Warlord | Identified Thermal Barrier 18758 | -5/Warlord | Warlord forces counterattacked 18787 | -5/Warlord | Spotted Striker 18792 | -5/Warlord | Destroyed Striker 18809 | -5/Warlord | Spotted Striker 18814 | -5/Warlord | Allies destroyed Striker 18842 | -5/Warlord | Spotted Striker 18851 | -5/Warlord | Spotted Striker 18857 | -5/Warlord | Spotted Executioner 18860 | -5/Warlord | Allies destroyed Striker 18909 | -5/Warlord | Spotted Striker 18911 | -5/Warlord | Destroyed Striker 18916 | -5/Warlord | Discovered new exit (range 15) 18958 | -5/Warlord | Identified exit to Proximity Caves 18959 | -5/Warlord | Entered Proximity Caves 19334 | -4/Proximity Caves | Spotted B-86 Titan 19881 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 19966 | -4/Proximity Caves | Discovered exit to Factory (range 7) 19975 | -4/Proximity Caves | Entered Factory 19975 | -4/Factory | Evolved 2 slots: Utility x2 20450 | -4/Factory | Discovered new exit (range 13) 20471 | -4/Factory | Identified exit to Upper Caves 20487 | -4/Factory | Entered Upper Caves 21004 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 21295 | -4/Upper Caves | Discovered new exit (range 8) 21303 | -4/Upper Caves | Identified exit to Upper Caves 21304 | -4/Upper Caves | Entered another Upper Caves area 21380 | -4/Upper Caves | Discovered new exit (range 10) 21407 | -4/Upper Caves | Identified exit to Research 21639 | -4/Upper Caves | Learned Research stockpile data 22064 | -4/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 22074 | -4/Upper Caves | Found Prototype Special Weapon 22074 | -4/Upper Caves | Identified Molecular Deconstructor 22385 | -4/Upper Caves | Build established: Hauler-Mutant 22409 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 22471 | -4/Upper Caves | Caught by Unaware searching for contraband prototypes 22871 | -4/Upper Caves | Discovered new exit (range 13) 22888 | -4/Upper Caves | Identified exit to Zhirov 23366 | -4/Upper Caves | Entered Zhirov 23366 | -4/Zhirov | Discovered new exit (range 4) 23496 | -4/Zhirov | Learned location of Quarantine (-2) 23496 | -4/Zhirov | Learned location of Testing (-3) 23496 | -4/Zhirov | Learned location of Command (-1) 23541 | -4/Zhirov | Found Alien Artifact 23541 | -4/Zhirov | Identified Integrated Reactor 23541 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 23882 | -4/Zhirov | Build established: Hauler-Golem 23975 | -4/Zhirov | Identified exit to Proximity Caves 23977 | -4/Zhirov | Entered Proximity Caves 24801 | -3/Proximity Caves | Discovered exit to Research (range 5) 24807 | -3/Proximity Caves | Entered Research 24807 | -3/Research | Evolved 2 slots: Utility x2 25474 | -3/Research | Found Prototype Slashing Weapon 25474 | -3/Research | Identified Molecular Scythe 25875 | -3/Research | Build established: Hauler-Gunner 26425 | -3/Research | Found Fusion Bomb Launcher 26470 | -3/Research | Found Prototype Launcher 26470 | -3/Research | Identified Mni. Smartbomb Launcher 27630 | -3/Research | Build established: Hauler-Mutant 28208 | -3/Research | Discovered new exit (range 8) 28219 | -3/Research | Identified exit to Research 28333 | -3/Research | First assault squad dispatched 28367 | -3/Research | Entered another Research area 28367 | -2/Research | Warlord forces began assault on 0b10 28367 | -2/Research | Evolved 2 slots: Propulsion x2 28426 | -2/Research | Build established: Hauler-Gunner 28477 | -2/Research | Research machine network offline 28525 | -2/Research | Borebot progress halted 29037 | -2/Research | Borebot progress halted 29048 | -2/Research | Spotted Striker 29065 | -2/Research | Destroyed Striker 29071 | -2/Research | Destroyed Executioner 29079 | -2/Research | Spotted Striker 29084 | -2/Research | Destroyed Striker 29100 | -2/Research | System corruption reached 10% 29137 | -2/Research | Destroyed 11 combat bots 29149 | -2/Research | Spotted Striker 29150 | -2/Research | Spotted Striker 29167 | -2/Research | Destroyed Striker 29180 | -2/Research | Destroyed Striker 29505 | -2/Research | Spotted Striker 29528 | -2/Research | Destroyed Striker 29592 | -2/Research | Met up with Warlord 29594 | -2/Research | Warlord invited to help at Command 29819 | -2/Research | Spotted Striker 29820 | -2/Research | Spotted Striker 29846 | -2/Research | Build established: Scavenger-Gunner 29960 | -2/Research | Spotted Striker 29966 | -2/Research | Destroyed Striker 29972 | -2/Research | Spotted Executioner 29980 | -2/Research | Destroyed Executioner 30050 | -2/Research | Destroyed Striker 30274 | -2/Research | Spotted Striker 30282 | -2/Research | Destroyed Striker 30289 | -2/Research | Spotted Striker 30290 | -2/Research | Spotted Executioner 30297 | -2/Research | Destroyed Striker 30338 | -2/Research | Found Prototype Processor 30338 | -2/Research | Identified Exp. Core Analyzer 30344 | -2/Research | Found Prototype Processor 30344 | -2/Research | Identified Exp. Targeting Computer 30399 | -2/Research | Spotted Striker 30406 | -2/Research | Destroyed Striker 30428 | -2/Research | Spotted Striker 30429 | -2/Research | Spotted Striker 30434 | -2/Research | Destroyed Striker 30440 | -2/Research | Spotted Striker 30442 | -2/Research | Spotted Executioner 30450 | -2/Research | Destroyed Striker 30593 | -2/Research | Spotted KS-UKT(K) 30599 | -2/Research | Spotted Striker 30618 | -2/Research | Destroyed Striker 30645 | -2/Research | Spotted Executioner 30650 | -2/Research | Destroyed Executioner 30652 | -2/Research | Spotted Executioner 30716 | -2/Research | Discovered new exit (range 15) 30737 | -2/Research | Identified exit to Access 30866 | -2/Research | Entered Access 30866 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 31018 | -1/Access | Build established: Scavenger-Tank 31284 | -1/Access | Lost 3 parts (1n2u) 31456 | -1/Access | Build established: Scavenger-Gunner 31562 | -1/Access | Identified Vortex Chain Reactor 31630 | -1/Access | Lost 5 parts (1p1n2u1w) 31635 | -1/Access | Destroyed 19 combat bots 31663 | -1/Access | First assault squad dispatched 31694 | -1/Access | Spotted B-99 Colossus 31737 | -1/Access | Destroyed B-99 Colossus 31742 | -1/Access | Spotted B-99 Colossus 31773 | -1/Access | Destroyed B-99 Colossus 31870 | -1/Access | Lost 17 parts (5n4u8w) 31906 | -1/Access | Discovered new exit (range 5) 31911 | -1/Access | Identified exit to Surface 31913 | *** | Escaped! Last Messages --------------- 31856_ The unstable cave ceiling collapses. 31856_ Adv. Heat Sink crushed. 31857_ System corrupted: Matter fused (-7). 31857_ The unstable cave ceiling collapses. 31857_ Unknown Reactor crushed. 31857_ G-73 Enforcer destroyed. 31859_ The unstable cave ceiling collapses. 31859_ 25 Matter crushed. 31859_ Destroyed Adv. Heat Sink. 31861_ G-73 Enforcer destroyed. 31866_ ALERT: Rogue bot located, Programmers report to Access Zone 8B. 31866_ Acquired Linear Accelerator. 31870_ Sealed Heavy Doors breached. 31871_ The unstable cave ceiling collapses. 31893_ System corrupted: Heat flow error (+276). 31897_ ALERT: Significant disruption in Zone 2P, assault forces dispatched. 31906_ Main Access Shell breached. 31906_ EXIT=FOUND 31911_ EXIT=IDENTIFIED: SURFACE Map ----- +----------------------------------------------------+ | ???????????????????? ????????????# #??# # | | ?????????????????????!???????????# ???# #= | | ?????????????????????? #??????????? ?????#*!# | | ?????????????????####################+######## *# | | ?????????????? !!![#= | | ?????????????? =! !=%=# | | ??????????????????##"##/#%%###################### | | ????????????????? [=[ ?#############????# | | ????????????????? [ ?# ####### | | ???????????????? % = =# # | | ???????????????? = *=!#|[=""""" *#=!*! | | ???????????????? % [ """"" ==#[ |= * | | ???????????????? [=#!=[""""" [[% =!=% | | ???????????????? %# [ """"= =%=! |! | | ????????????????? ?# """* ==#= * | | ????????????????? ?# [* [=!%[ | | ?????????????????? ??# *=![= | | ??????????????????###########??############# *=! | | ?????????????????????????????????????????# #| % * | | ????????????????????????????###??######## #* % | | ???????????????????????????? "??" # # | | ???????????????????????????? "??" % # [ | | ???????????????????????"""""" "??" ### | | ???????????????????????" " "??" ## | | ???????????????????????" "" " "??" # | | ???????????????????????" @" " "??" ! # | | ???????????????????????" " """" ! * # | | ???????????????????????""""" ! # #? | | ??????????????????????? """" | | ????????????????????" "??" | | ????????????????????"##########??######## | | ?????????????????????????????????????????# | | ?????????????????????????????????????????? === | | ??????????????????????????????????????????? === | | ???????????????????????????????????????????? == | | ????????????????????????????????????????????? | | ?????????????????????????????????????????????##### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 105 Energy Generation 67 Energy Capacity 1700 Matter Stores 590 Matter Capacity 600 Sight Range 16 Robot Scan Range 22 Terrain Scan Density 10 Jamming Range 12 Power Amplification 30 Additional Mass Support 10 Heat Shielding 100 Armor Coverage 400 Resistance: KI 30 Resistance: TH 50 Resistance: EX 15 Resistance: EM 20 Resistance: I 15 Resistance: S 15 Resistance: P 15 Power Shielding 90 Weapon Shielding 100 Weapon Cycling 15 Phase Shifting 8 Evasion (%) 48 Targeting Accuracy 20 Target Analysis 8 Core Analysis 15 Armor Integrity Analysis 66 Recoil Reduction 6 Kinecelleration 30 Offensive Hacking 10 Defensive Hacking 14 Item Schematics ----------------- Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Reactor Achievements -------------- All-out Warlord Challenges ------------ None Game ------ Seed FocalArcProcessor Manual? 0 Play Time 05:09:51 Cumulative 249.5 hours Start 2021.07.01 @ 12:56:38 End 2021.07.01 @ 18:49:27 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 133 Rogue 131 Adventurer 1 Explorer 1 Win Type 0 Total 4 Types 3/0/1/0/0/0/0/0/0 Lore% 69 Gallery% 81 Achievement% 59 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 1 Font 24/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 123eb55c-c3de-4a58-be3c-d9318c9d62e5