Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.02 @ 15:49:37 Player: keygenpie Result: Destroyed by B-75 Beast with Magnetic Acceleration Cannon Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (32) 160 Value Destroyed (929) 929 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (600) 600 TOTAL SCORE: 3309 Bonus ------- Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 278/300 Energy 278/280 System Corruption 2% Temperature Cool (0) Movement Walking (120) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (3) --- Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY (3) ------ Advanced Heat Sink 0b10 Decoder Chip [Scout] Targeting Computer > --- WEAPON (2) ------- Gauss Rifle > --- INVENTORY (5) ---- Improved Heat Sink Improved Terrain Scanner 0b10 Decoder Chip [Looter] Authchip [Weapon] Signal Generator Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Small Storage Unit Targeting Computer Hacking Drone Bay > --- WEAPON ----------- Plasma Rifle Heavy Pick > --- INVENTORY -------- Cooled Ion Engine Cooled Ion Engine Improved Heat Sink Improved Terrain Scanner 0b10 Decoder Chip [Looter] 0b10 Decoder Chip [Scout] Heavy Assault Rifle Signal Generator [Rating: 39] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Utility Small Storage Unit Device Hacking Drone Bay Storage Small Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Plasma Rifle Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Special Weapon Flamer Piercing Weapon Heavy Pick Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 1 | . . 1 . . . Weapon . | . . . . . . Parts Attached 42 | 6 15 7 . 2 12 Power 6 | 1 2 1 . . 2 Engine 6 | 1 2 1 . . 2 Core . | . . . . . . Reactor . | . . . . . . Propulsion 12 | 2 3 3 . . 4 Treads . | . . . . . . Leg 10 | . 3 3 . . 4 Wheel 2 | 2 . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 9 | 1 3 1 . 1 3 Device 4 | . 1 . . 1 2 Storage 1 | 1 . . . . . Processor 3 | . 1 1 . . 1 Hackware . | . . . . . . Protection 1 | . 1 . . . . Artifact . | . . . . . . Weapon 15 | 2 7 2 . 1 3 Energy Gun 3 | 2 . . . . 1 Energy Cannon . | . . . . . . Ballistic Gun 7 | . 4 2 . . 1 Ballistic Cannon 3 | . 3 . . . . Launcher . | . . . . . . Special Weapon 1 | . . . . 1 . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon 1 | . . . . . 1 Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . 1 . Parts Lost 12 | . 3 . . . 9 Power . | . . . . . . Propulsion 6 | . 1 . . . 5 Utility 3 | . 1 . . . 2 Weapon 3 | . 1 . . . 2 Highest Loss Streak 3 | . 3 . . . 2 To Critical Strikes 2 | . . . . . 2 Average Slot Usage (%) 97 | . 96 98 100 100 87 Engine 11 | . 14 11 11 11 11 Leg 29 | . 21 32 33 33 24 Wheel 1 | . 5 . . . . Device 7 | . 2 . . 10 9 Storage 10 | . 14 11 11 11 5 Processor 13 | . 8 21 22 11 16 Energy Gun 1 | . . . . . 8 Ballistic Gun 18 | . 17 22 22 20 7 Ballistic Cannon 1 | . 9 . . . . Naked Turns . | . . . . . . Heaviest Build 21 | 14 19 19 19 20 21 Greatest Support 55 | 26 26 30 30 30 55 Greatest Overweight (x) 5 | 1 . . . . 5 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 6 Most Carried 8 | 4 8 8 8 8 8 Average Carried 6 | 1 6 6 7 7 6 Final Capacity 8 | 8 8 8 8 8 5 Final Carried 8 | 3 8 8 8 7 5 Class Distribution -------------------- 89% | Mutant 10% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 1198 | 142 558 168 96 10 224 Remotely . | . . . . . . Salvage Created 1191 | . 536 251 49 . 355 Parts 59 | . 27 13 8 . 11 Haulers Intercepted 3 | . 2 1 . . . Recyclers Shooed 1 | . 1 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 11 | . . . . . 11 Prevented . | . . . . . . Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 25 | . 11 5 2 . 7 Melee 1 | . . . . . 1 Guns 19 | . 6 5 2 . 6 Cannons 5 | . 5 . . . . Classes Destroyed 9 | . 5 1 1 . 2 Tunneler 1 | . . . 1 . . Hauler 3 | . 2 1 . . . Recycler 2 | . 2 . . . . Watcher 1 | . 1 . . . . Swarmer 8 | . 4 1 2 . 1 Grunt 10 | . 7 2 . . 1 Sentry 3 | . . 2 . . 1 Hunter 2 | . . . . . 2 Programmer 1 | . . . . . 1 Guerrilla 1 | . . . . . 1 Best Kill Streak 4 | . 3 4 1 . 2 Combat Bots Only 4 | . 3 4 1 . 2 Max Kills in Single Turn 1 | . 1 1 1 . 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 288 | . 99 22 10 . 157 Missed 91 | . 26 7 7 . 51 Damage Taken 2805 | 3 808 173 50 . 1771 Core 566 | . 144 10 . . 412 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 78 | . . 78 . . . Core Remaining (%) 71 | 100 42 . . . . Volleys Fired 144 | . 52 18 9 . 65 Largest 2 | . 2 2 2 . 2 Hottest 123 | . 70 46 46 . 123 Shots Fired 233 | . 100 36 18 . 79 Gun 187 | . 58 36 18 . 75 Cannon 42 | . 42 . . . . Launcher . | . . . . . . Special 4 | . . . . . 4 Kinetic 200 | . 100 36 18 . 46 Thermal 33 | . . . . . 33 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 16 | . 9 16 2 . 6 Robot Miss Streak 7 | . 6 3 7 . 4 Penetration Max . | . . . . . . Secondary Targets 2 | . 2 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 134 | . 57 26 6 . 45 Core Hits 56 | . 23 10 3 . 20 Critical Kills . | . . . . . . Critical Parts Destroyed 2 | . . 1 . . 1 Critical Strikes 8 | . 2 1 . . 5 Burn 3 | . . . . . 3 Destroy 2 | . . 1 . . 1 Blast 2 | . 2 . . . . Impale 1 | . . . . . 1 Melee Attacks 1 | . . . . . 1 Impact . | . . . . . . Slashing . | . . . . . . Piercing 1 | . . . . . 1 Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2164 | 6 873 303 106 . 876 Guns 1576 | . 372 303 93 . 808 Cannons 499 | . 499 . . . . Explosions . | . . . . . . Melee 43 | . . . . . 43 Ramming 21 | 6 2 . 13 . . Kinetic 1766 | . 871 303 93 . 499 Thermal 334 | . . . . . 334 Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing 43 | . . . . . 43 Highest Corruption 2 | . . . . . 2 Average Corruption 1 | . . . . . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 9 | . . . . . 9 Message Errors 2 | . . . . . 2 Matter Fused 1 | . . . . . 1 Energy Discharges 2 | . . . . . 2 Data Loss (major) 2 | . . . . . 2 Misfires 1 | . . . . . 1 Weapon Failures 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 12 | . 12 . . . . Projectiles 12 | . 12 . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 7 | . 6 . 1 . . Impact 1 | . . . 1 . . Kinetic 5 | . 5 . . . . Secondary 1 | . 1 . . . . Self-Inflicted Damage 3 | 3 . . . . . Shots . | . . . . . . Rammed 1 | 1 . . . . . Targets Rammed 8 | 1 2 1 4 . . Kicked 7 | . 2 1 4 . . Crushed . | . . . . . . Highest Temperature 316 | . 316 3 . . 251 Average Temperature 96 | . 118 3 . . 74 Received Heat Transfer 504 | . 375 45 9 . 75 Effects 3 | . 1 . . . 2 Energy Bleed 1 | . 1 . . . . Interference 2 | . . . . . 2 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 7 | . . . . . 7 Heat Transferred 1160 | . . . . . 1160 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Peak Influence 290 | . 215 290 172 . . Initial 112 | . . 90 112 . . Average 130 | . 92 212 153 . . Maximum Alert Level 1 | . 1 1 . . . Low Security (%) 73 | 100 84 30 100 . . Level 1 26 | . 15 69 . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 5 | . 2 3 . . . Investigation 4 | . 2 2 . . . Extermination . | . . . . . . Reinforcement 1 | . . 1 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 2 | . 1 1 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 44 | . 22 6 6 . 10 Peak Tracking Total 6 | . 6 3 3 . 3 Tactical Retreats 3 | . 1 1 . . 1 Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed 5 | . 5 . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . . . . . 1 Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled 2 | . 1 . 1 . . Max in Single Turn 1 | . 1 . 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 13 | . 9 3 . 1 . Terminals 9 | . 7 2 . . . Fabricators . | . . . . . . Repair Stations 1 | . . 1 . . . Recycling Units 2 | . 2 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 31 | . 21 7 . 3 . Successful 18 | . 11 4 . 3 . Failed 13 | . 10 3 . . . Catastrophic 2 | . . 2 . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 23 | . 18 5 . . . Fabricators . | . . . . . . Repair Stations 2 | . . 2 . . . Recycling Units 3 | . 3 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 14 | . 9 2 . 3 . Record 1 | . 1 . . . . Part Schematic 3 | . . . . 3 . Prototype ID Bank 2 | . 1 1 . . . Emergency Access Points 3 | . 3 . . . . Locate Traps 1 | . 1 . . . . Reprogram Traps 2 | . 2 . . . . Zone Layout 2 | . 1 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . 2 . . . Scan Component 1 | . . 1 . . . Repair 1 | . . 1 . . . Recycling Unit Hacks 2 | . 2 . . . . Retrieve Components 2 | . 2 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 10 | . 8 2 . . . Full Trace Events 4 | . 3 1 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 3 | . . . . 3 . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 18 | . . . . 18 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . 1 . . . Time 26 | . . 26 . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 6 | . 6 . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies 6 | . . . . 6 . Largest Group 6 | . . . . 6 2 Highest-Rated Group 227 | . . . . 227 70 Highest-Rated Ally 42 | . . . . 42 39 Total Orders . | . . . . . . Ally Attacks 4 | . . . . . 4 Total Damage 64 | . . . . . 64 Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . . . 1 1 Drone Launches 1 | . . . . . 1 Drone Recoveries 1 | . . . . . 1 Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 4363 | 60 785 389 227 2222 680 Spaces Moved 3206 | 50 518 233 156 1842 407 Core 10 | 4 . . . . 6 Treads . | . . . . . . Legs 3023 | . 391 233 156 1842 401 Wheels 173 | 46 127 . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 90 120 120 120 120 Average Speed 118 | 88 112 120 120 120 122 Slowest Speed 300 | 100 120 120 120 120 300 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 45 | 4 74 24 35 91 43 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . . . 2 . Known Exits Taken 3 | . 1 1 1 . . Unknown Exits Taken 2 | 1 . . . 1 . Scrap Searched 5 | . . . 1 1 3 Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 3536 | 65 623 310 179 1856 503 Wait 49 | . 12 33 3 . 1 Move 3201 | 49 517 232 155 1841 407 Hop . | . . . . . . Pick Up 58 | 9 17 11 4 6 11 Fast Attach 1 | . . . . . 1 Attach 20 | 6 4 3 . 1 6 Detach . | . . . . . . Swap 21 | . 11 4 . 1 5 Drop 33 | . 8 8 4 7 6 Fire 144 | . 52 18 9 . 65 Melee 1 | . . . . . 1 Ram 1 | 1 . . . . . Kick 7 | . 2 1 4 . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -9/Materials -9/Mines -7/Zion (discovered 2 exits: Dee / [*Pro]) -6/Proximity Caves History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 61 | -11/Scrapyard | Entered Materials 166 | -10/Materials | Discovered new exit (range 16) 263 | -10/Materials | Lost 3 parts (1n1u1w) 315 | -10/Materials | Build established: Mutant 546 | -10/Materials | Discovered new exit (range 14) 550 | -10/Materials | Core integrity fell below 50% 646 | -10/Materials | Identified exit to Mines 773 | -10/Materials | Discovered exit to Mines (range 12) 844 | -10/Materials | Identified exit to Materials 846 | -10/Materials | Entered another Materials area 846 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1134 | -9/Materials | Discovered new exit (range 9) 1143 | -9/Materials | Identified exit to Mines 1199 | -9/Materials | Repaired Aluminum Leg 1235 | -9/Materials | Entered Mines 1236 | -9/Mines | Met a Derelict testing a Signal Generator 1241 | -9/Mines | Found Signal Generator 1451 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1461 | -9/Mines | Identified exit to Zion 1462 | -9/Mines | Entered Zion 1534 | -7/Zion | Given the Hacking Drone Bay 1535 | -7/Zion | Found Prototype Device 1536 | -7/Zion | Identified Hacking Drone Bay 1582 | -7/Zion | Discovered new exit (range 16) 1732 | -7/Zion | Identified exit to Deep Caves 1756 | -7/Zion | Learned location of Quarantine (-3) 2086 | -7/Zion | Imprinted 2088 | -7/Zion | Declared Zion's savior 2712 | -7/Zion | Learned Factory fabricator intel 3306 | -7/Zion | Gained Derelict followers 3684 | -7/Zion | Entered Proximity Caves 3684 | -6/Proximity Caves | Accompanied by 2 allies 3709 | -6/Proximity Caves | P-60 Hacker assimilated allied C7-I9K(h) 4023 | -6/Proximity Caves | Core integrity fell below 50% 4039 | -6/Proximity Caves | Core integrity fell below 20% 4086 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4335 | -6/Proximity Caves | Spotted B-75 Beast 4342 | -6/Proximity Caves | Build established: Scavenger-Mutant 4364 | -6/Proximity Caves | Destroyed by B-75 Beast with Magnetic Acceleration Cannon Last Messages --------------- 04129_ Dropped Hvy. Pick. 04130_ Acquired Adv. Heat Sink. 04132_ Acquired 22 matter. 04177_ System corrupted: Energy discharge (-103). 04225_ RMG=EL|TKKNA|U9Z% UF%D&96EQNON#YCI4SVH 04302_ System corrupted: Matter fused (-6). 04340_ Slug penetrates B-75 Beast. 04342_ Plasma Rifle destroyed. 04342_ Knocked back. 04345_ System corrupted: Energy discharge (-64). 04345_ Acquired 9 matter. 04348_ Slug penetrates B-75 Beast. 04352_ Slug penetrates Wall. 04354_ Slug penetrates B-75 Beast. 04355_ Knocked back. 04356_ Slug penetrates Wall. 04359_ Acquired 6 matter. 04362_ Slug penetrates Wall. 04364_ Slug penetrates B-75 Beast. 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Salvage Targeting Computer | -7/Zion | Archive Arc Thrower | -7/Zion | Archive Recalibrator | -7/Zion | Archive Imp. Proton Missile Launcher | -7/Zion | Archive Disruptor Cannon | -7/Zion | Archive Microactuators | -7/Zion | Archive Remote Shield | -7/Zion | Archive Shock Absorption System | -7/Zion | Archive 0b10 Decoder Chip [Skirmisher] | -7/Zion | Archive Plasma Cannon | -7/Zion | Archive Phase Cannon | -7/Zion | Archive Imp. Field Recycling Unit | -7/Zion | Archive Energy Well | -7/Zion | Archive Coolant Injector | -7/Zion | Archive Imp. Dynamic Insulation System | -7/Zion | Archive Robot Schematics ------------------ T-07 Excavator | -7/Zion | Archive A-02 Transporter | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ArcBackupThrower Manual? 0 Play Time 00:35:40 Cumulative 8.5 hours Start 2024.07.02 @ 15:07:00 End 2024.07.02 @ 15:49:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 19 Rogue 19 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 17 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Tamsyn Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 908d02ed-eb6d-43f3-8d59-7d42d3c37c39