Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.24 @ 20:22:17 Player: shapeshifter Result: Destroyed by B-86 Titan with Hardcell Cannon Performance ------------- Evolutions (7) 3500 Regions Visited (20) 4000 Robots Destroyed (131) 655 Value Destroyed (4804) 4804 Prototype IDs (108) 2160 Alien Tech Used (5) 1000 Bonus (4675) 4675 TOTAL SCORE: 20794 Bonus ------- High Alert Combat Kills 182 Follower Combat Kills 2393 Built PL-3XN's Obliterator 1000 Met Imprinter 300 Was Imprinted 300 Scanned by Researcher 500 Cogmind --------- Core Integrity 0/1300 Matter 14/300 Energy 100/100 System Corruption 9% Temperature Cool (9) Movement Core (50) Location -3/Protoforge Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- High-powered Transdimensional Reconstructor PL-3XN's Obliterator (3 Rings) Enhanced Force Lance Peak State ------------ > --- POWER ------------ Fusion Compressor > --- PROPULSION ------- Nuclear Pulse Array Q-thruster Q-thruster Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Experimental Power Amplifier Advanced Heat Sink Experimental Optical Array Advanced Sensor Array Advanced Signal Interpreter Improved Target Analyzer Concept Core Shell Concept Antimissile System > --- WEAPON ----------- Concept XC Strikerail Concept XC Strikerail Enhanced Force Lance > --- INVENTORY -------- Transdimensional Reconstructor High-powered Transdimensional Reconstructor PL-3XN's Obliterator [Rating: 164] Favorites ----------- Power Nuclear Core Engine Cooled Deuterium Engine Power Core Nuclear Core Reactor Light Particle Reactor Propulsion Field Propulsion Drive Treads Light Treads Leg Cargo Legs Wheel Wheel Hover Unit Makeshift Hover Unit Flight Unit Field Propulsion Drive Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Enhanced Optical Array Hackware Makeshift Hacking Suite Protection Makeshift Light Armor Plating Weapon Improved Light Cannon Energy Gun Spread Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Compact Tesla Bomb Launcher Special Weapon Advanced Remote Datajack Impact Weapon Impact Mace Slashing Weapon Makeshift Sword Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Sub Mat Fac Low Low Fac Low Low Zio Pro Fac Fac Was Fac Arm Lab Res Qua Frg Slots Evolved 14 | . . . 4 2 . . 2 . . . . 2 2 . . . . 2 . . Power 1 | . . . . . . . . . . . . . 1 . . . . . . . Propulsion 6 | . . . 1 . . . 1 . . . . 2 1 . . . . 1 . . Utility 6 | . . . 2 2 . . 1 . . . . . . . . . . 1 . . Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . Parts Attached 207 | 7 4 16 23 39 . 2 10 1 . 7 1 32 7 2 5 11 . 21 10 9 Power 27 | 1 . 4 2 3 . . 1 . . . . 5 1 . . 2 . 5 1 2 Engine 9 | 1 . 2 . 2 . . 1 . . . . 3 . . . . . . . . Core 9 | . . 2 2 1 . . . . . . . 2 . . . 1 . . 1 . Reactor 9 | . . . . . . . . . . . . . 1 . . 1 . 5 . 2 Propulsion 54 | 2 . 1 8 14 . . 1 . . 1 1 10 1 . 1 . . 9 3 2 Treads 11 | 2 . . 8 1 . . . . . . . . . . . . . . . . Leg 1 | . . 1 . . . . . . . . . . . . . . . . . . Wheel 3 | . . . . 3 . . . . . . . . . . . . . . . . Hover 3 | . . . . 2 . . . . . 1 . . . . . . . . . . Flight 36 | . . . . 8 . . 1 . . . 1 10 1 . 1 . . 9 3 2 Utility 75 | 2 2 4 7 11 . 2 4 1 . 3 . 11 4 2 4 8 . 5 3 2 Device 36 | 1 1 1 2 6 . . 1 1 . . . 5 4 2 3 4 . 3 1 1 Storage 4 | 1 1 . 1 1 . . . . . . . . . . . . . . . . Processor 15 | . . . . 2 . . 2 . . 1 . 4 . . 1 4 . . 1 . Hackware 8 | . . . 2 . . 1 . . . 2 . 2 . . . . . 1 . . Protection 12 | . . 3 2 2 . 1 1 . . . . . . . . . . 1 1 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 51 | 2 2 7 6 11 . . 4 . . 3 . 6 1 . . 1 . 2 3 3 Energy Gun 9 | 2 2 2 1 . . . 1 . . . . 1 . . . . . . . . Energy Cannon 11 | . . 1 2 8 . . . . . . . . . . . . . . . . Ballistic Gun 9 | . . . 2 . . . . . . . . 3 1 . . . . . 1 2 Ballistic Cannon 6 | . . 4 1 . . . . . . . . . . . . . . . 1 . Launcher 8 | . . . . 2 . . . . . 2 . 1 . . . . . 2 . 1 Special Weapon 1 | . . . . . . . . . . . . 1 . . . . . . . . Impact Weapon 4 | . . . . 1 . . 2 . . . . . . . . . . . 1 . Slashing Weapon 2 | . . . . . . . 1 . . 1 . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . 1 . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 42 | . . . 2 14 . . 3 . . 2 . 6 1 . . 2 . 3 5 4 Corrupted Parts 1 | . . . . . . . . . . . . . . . . 1 . . . . System Corruption 5 | . . . . . . . . . . . . . . . . 5 . . . . Parts Lost 58 | . . 4 3 12 1 . 1 1 1 . . 7 . . . 9 . 8 . 11 Power 6 | . . 1 . 1 . . . . . . . 2 . . . . . . . 2 Propulsion 20 | . . 1 . 3 1 . 1 1 . . . 2 . . . 3 . 3 . 5 Utility 21 | . . 1 . 3 . . . . 1 . . 2 . . . 6 . 5 . 3 Weapon 11 | . . 1 3 5 . . . . . . . 1 . . . . . . . 1 Highest Loss Streak 12 | . . 2 2 12 1 . 1 1 1 . . 4 . . . 7 . 5 . 5 To Critical Strikes 1 | . . . . . . . . . . . . . . . . 1 . . . . Average Backups 10 | 4 9 14 17 18 4 4 3 3 4 4 4 4 4 4 4 2 1 . 3 3 Power . | . . . 1 . . 1 . . . . . . . . . . . . . . Propulsion 2 | 1 . 2 5 6 1 1 . . . . . . . . . . . . . . Utility 3 | 1 1 3 6 6 . . . 1 1 2 2 1 2 1 1 1 . . . . Weapon 3 | . 5 5 2 2 2 2 2 2 2 2 2 2 1 2 1 1 1 . . 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Unused Backups 32 | . 5 3 5 12 . . 1 1 . . . 1 1 1 . . . 1 . 1 Power 2 | . 1 . 1 . . . . . . . . . . . . . . . . . Propulsion 12 | . 2 . 3 7 . . . . . . . . . . . . . . . . Utility 11 | . 1 2 . 2 . . 1 1 . . . 1 1 1 . . . 1 . . Weapon 4 | . 1 1 1 1 . . . . . . . . . . . . . . . . Tool/Special 3 | . . . . 2 . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 83 | . 100 76 93 94 80 80 81 76 71 77 83 96 89 84 85 70 52 70 70 58 Engine 4 | . 14 7 . . 9 5 5 5 5 5 5 3 5 5 5 5 5 . . . Core 3 | . . 4 8 6 . . . . . . . 1 . . . . . . 3 1 Treads 8 | . 28 6 22 16 . . . . . . . . . . . . . . . . Leg 2 | . . 8 1 . . . . . . . . . . . . . . . . . Flight 9 | . . . . 1 23 23 24 19 16 16 18 33 31 31 31 23 15 25 21 17 Device 10 | . 14 8 4 13 11 11 12 10 16 16 16 9 20 26 26 16 5 7 11 10 Storage 6 | . 14 11 8 6 . . . . . . . . . . . . . . . . Processor 6 | . . . . 7 11 11 12 15 16 17 16 22 10 10 10 13 21 17 11 12 Hackware 4 | . . . 11 6 5 9 10 10 10 8 11 5 5 . . . . 1 4 . Protection 4 | . . 6 10 6 5 5 5 5 . . . . . . . . . . 1 2 Energy Gun 2 | . 28 4 . . . . . . . . . . . . . . . . . . Energy Cannon 4 | . . 4 2 18 5 5 2 1 . . . 4 . . . . . . . . Ballistic Gun 1 | . . . 6 . . . . . . . . 2 . . . . . . . 2 Ballistic Cannon 7 | . . 14 15 2 . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . 5 5 5 5 5 5 5 5 5 5 5 1 . . 2 1 Peak Build Rating 164 | 7 13 36 46 91 87 86 101 88 75 85 85 113 113 102 108 126 72 138 159 164 Average Rating 54 | 5 11 27 34 44 86 83 90 80 74 80 83 90 101 101 100 94 72 115 136 123 On Entrance 74 | . 7 13 36 41 87 83 84 83 74 71 85 83 94 101 98 108 72 72 106 159 Avg Prop Armor Cover (%) 3 | . . . 3 13 . . 1 . . 5 5 3 7 . . . . . . 8 Naked Turns 3 | . . . . . . . . . . . . . . . . . . . . 3 Heaviest Build 112 | 14 32 55 110 112 34 27 28 32 17 19 19 40 55 49 49 53 28 57 48 48 Greatest Support 66 | 40 40 55 66 66 36 27 31 31 19 19 24 53 60 51 56 53 28 58 61 61 Greatest Overweight (x) 6 | . . 1 1 6 . . 1 1 . . . . . . . 1 . 1 . . Average Overweight (x) . | . . . . 1 . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 25 25 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 12 | 7 12 15 20 19 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 25 | 7 14 15 25 25 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 11 | 4 9 14 17 18 4 5 4 4 5 5 5 4 4 4 4 4 5 4 4 4 Final Capacity 25 | 8 15 15 25 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 24 | 6 14 15 24 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 4 Class Distribution -------------------- 45% | Mutant 7% | Scout 7% | Tank 6% | Ninja 5% | Skirmisher 4% | Hacker-Tank 4% | Sprinter 4% | Derelict-Scout 4% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Tank | -8/Materials Skirmisher | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Hacker-Sprinter | -6/Factory Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Lower Caves Derelict-Scout | -6/Zion Hacker-Scout | -5/Proximity Caves Scout | -5/Factory Ninja | -4/Factory Ninja | -4/Waste Ninja | -4/Factory Mutant | -4/Armory Mutant | -4/Lab Sprinter | -3/Research Scout | -3/Quarantine Mutant | -3/Protoforge Resources | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ----------- Run | Yrd Mat Sub Mat Fac Low Low Fac Low Low Zio Pro Fac Fac Was Fac Arm Lab Res Qua Frg Matter Collected 4667 | 270 40 632 838 674 . 148 165 150 10 70 10 496 125 25 . 535 . 290 179 10 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 5158 | 144 102 596 1055 1435 . . 228 . . . 2 835 199 . . 217 . 166 179 . Parts 242 | 13 14 46 64 59 . . . . . . 1 17 . . . 12 . 12 4 . Haulers Intercepted 12 | . . . 3 2 . . 1 . . . . 5 1 . . . . . . . Recyclers Shooed 2 | . . . 2 . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 27 | . . 16 . . . . . . 3 3 5 . . . . . . . . . Prevented 2 | . . . . . . . . . . . 2 . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Sub Mat Fac Low Low Fac Low Low Zio Pro Fac Fac Was Fac Arm Lab Res Qua Frg Combat Hostiles Destroyed 81 | . 1 22 20 27 . . 1 . . . 1 6 . . . 2 . 1 . . Melee 6 | . . . . . . . . . . . 1 3 . . . 1 . 1 . . Guns 12 | . 1 4 6 . . . . . . . . 1 . . . . . . . . Cannons 55 | . . 18 14 23 . . . . . . . . . . . . . . . . AOE 5 | . . . . 2 . . . . . . . 2 . . . 1 . . . . Classes Destroyed 23 | 2 4 5 6 3 . . . . . . 1 . . . . 1 . . 1 . Worker 7 | . 1 . 3 2 . . . . . . . 1 . . . . . . . . Builder 3 | . . . 2 . . . 1 . . . . . . . . . . . . . Tunneler 6 | 4 1 . 1 . . . . . . . . . . . . . . . . . Hauler 12 | . . . 3 2 . . 1 . . . . 5 1 . . . . . . . Recycler 7 | 1 . . 1 1 . . . . . . . 1 1 . . . . 1 1 . Operator 4 | . 1 . . . . . 2 . . . . . . . . 1 . . . . Drone 1 | . . . . . . . . . . . 1 . . . . . . . . . Turret 2 | . . 2 . . . . . . . . . . . . . . . . . . Watcher 8 | . 1 . 3 2 . . . . . . . 1 . . . 1 . . . . Swarmer 6 | . . 4 . . . . . . . . . 2 . . . . . . . . Grunt 28 | . 1 2 12 10 . . 1 . . . . 2 . . . . . . . . Brawler 1 | . . . 1 . . . . . . . . . . . . . . . . . Duelist 1 | . . . 1 . . . . . . . . . . . . . . . . . Protector 1 | . . . . 1 . . . . . . . . . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . 1 . Sentry 9 | . . . 5 4 . . . . . . . . . . . . . . . . Specialist 1 | . . . . 1 . . . . . . . . . . . . . . . . Hunter 8 | . . . 1 4 . . . . . . . 2 . . . 1 . . . . Programmer 8 | . . . . 7 . . . . . . . . . . . . . 1 . . Behemoth 1 | . . . . . . . . . . . . . . . . 1 . . . . Artisan 2 | . . 2 . . . . . . . . . . . . . . . . . . Cobbler 1 | . . 1 . . . . . . . . . . . . . . . . . . Subdweller 16 | . . 16 . . . . . . . . . . . . . . . . . . Best Kill Streak 15 | 2 2 6 6 15 . . 2 . . . 1 4 1 . . 1 . 1 1 . Combat Bots Only 14 | . 1 4 4 14 . . 1 . . . 1 2 . . . 1 . 1 . . Max Kills in Single Turn 4 | 1 1 2 1 1 . . 1 . . . 1 4 1 . . 1 . 1 1 . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . Exploded 2 | . . . . 1 . . . . . . . 2 . . . 1 . . . . Melee 1 | . . . . . . . . . . . 1 1 . . . 1 . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -------- Run | Yrd Mat Sub Mat Fac Low Low Fac Low Low Zio Pro Fac Fac Was Fac Arm Lab Res Qua Frg Hostile Shots Fired 1038 | . 2 127 77 323 12 . 12 24 5 . 2 51 10 . 36 123 . 84 45 105 Missed 457 | . 1 39 18 129 6 . 6 15 2 . . 22 3 . 29 75 . 43 24 45 Hits 581 | . 1 88 59 194 6 . 6 9 3 . 2 29 7 . 7 48 . 41 21 60 Melee 30 | . . . 4 . . . 1 . . . . . . . . 1 . . . 24 Projectile 551 | . 1 88 55 194 6 . 5 9 3 . 2 29 7 . 7 47 . 41 21 36 AOE 9 | . . 3 . . . . . . . . . . . . . 3 . . . 3 Critical Strikes 45 | . . 2 2 5 . . 1 . . . . 1 . . . 6 . 3 1 24 Actively Blocked 3 | . . . . . . . . . . . . . . . . . . . . 3 Part Disruptions 2 | . . . . . . . . . . . . . . . . . . 2 . . Damage Taken 11395 | . 15 1529 953 2736 87 . 115 89 59 . 39 851 165 . 141 1112 . 1040 389 2075 Core 2700 | . . 181 78 661 38 . 26 30 20 . 39 147 93 . 50 180 . 214 82 861 Absorbed by Shields 378 | . . . . . . . . . . . . . . . 52 326 . . . . Redirected to Shielding 187 | . . . . 28 28 . . . . . . . . . . . . . . 131 Regen/Repaired (Parts) 78 | . . . . . . . . . . 17 . 61 . . . . . . . . Core Remaining (%) 64 | 100 . 27 85 . . . . . . . 86 85 . . . . 71 . . . Volleys Fired 385 | 10 10 89 73 105 . . . 19 . . . 41 2 . . 31 . 3 2 . Largest 3 | 2 2 2 3 3 . . . 1 . . . 3 1 . . 1 . 1 1 . Hottest 204 | 90 130 130 173 204 . . . 35 . . . 120 10 . . 49 . 52 38 . Shots Fired 752 | 20 20 172 199 234 . . . 19 . . . 49 2 . . 31 . 3 3 . Gun 139 | 20 20 18 66 . . . . . . . . 12 . . . . . . 3 . Cannon 567 | . . 154 133 225 . . . 19 . . . 36 . . . . . . . . Launcher 22 | . . . . 9 . . . . . . . 1 . . . 9 . 3 . . Special 24 | . . . . . . . . . . . . . 2 . . 22 . . . . Kinetic 347 | . . 118 191 23 . . . . . . . 12 . . . . . . 3 . Thermal 368 | 20 20 54 8 211 . . . 19 . . . 36 . . . . . . . . Explosive 6 | . . . . . . . . . . . . . . . . 3 . 3 . . Electromagnetic 7 | . . . . . . . . . . . . 1 . . . 6 . . . . Robot Hit Streak 21 | 11 7 13 9 12 . . . . . . . 3 2 . . 21 . . 4 . Robot Miss Streak 6 | 1 6 3 4 6 . . . . . . . 5 . . . 1 . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . Secondary Targets 2 | . . 2 . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . . . . . . . Shots Hit Robots 457 | 16 16 95 110 139 . . 6 . 2 . 1 29 9 . . 25 . 4 5 . Core Hits 254 | 6 25 63 60 73 . . . . . . 1 10 . . . 10 . 3 3 . Critical Kills 4 | . . . . 3 . . . . . . . 1 . . . . . . . . Critical Parts Destroyed 8 | . . . . . . . 2 . . . . 3 1 . . 2 . . . . Critical Strikes 24 | 3 . 3 5 3 . . 2 . . . . 4 2 . . 2 . . . . Burn 3 | 3 . . . . . . . . . . . . . . . . . . . . Meltdown 3 | . . . . 3 . . . . . . . . . . . . . . . . Blast 8 | . . 3 5 . . . . . . . . . . . . . . . . . Smash 10 | . . . . . . . 2 . . . . 4 2 . . 2 . . . . Melee Attacks 123 | . . . . 1 . . 11 1 2 1 2 30 15 1 11 17 . 12 15 4 Impact 83 | . . . . 1 . . 10 1 2 1 1 30 15 1 11 10 . . . . Slashing 2 | . . . . . . . 1 . . . 1 . . . . . . . . . Piercing 38 | . . . . . . . . . . . . . . . . 7 . 12 15 4 Sneak Attacks 17 | . . . . . . . 3 . . . 1 6 3 . . 1 . 1 2 . Combat Hostiles 3 | . . . . . . . . . . . 1 1 1 . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 13833 | 188 201 2158 2241 4206 . . 441 . 91 . 108 2312 470 . . 688 . 325 399 5 Guns 1397 | 188 201 313 493 . . . . . . . . 141 . . . . . . 61 . Cannons 6675 | . . 1845 1727 3069 . . . . . . . 34 . . . . . . . . Explosions 1896 | . . . . 1137 . . . . . . . 384 . . . 375 . . . . Melee 3839 | . . . . . . . 441 . 91 . 108 1753 470 . . 313 . 325 338 . Ramming 26 | . . . 21 . . . . . . . . . . . . . . . . 5 Kinetic 4956 | . . 1317 2158 1279 . . . . . . . 141 . . . . . . 61 . Thermal 4467 | 188 201 841 62 2927 . . . . . . . 248 . . . . . . . . Explosive 243 | . . . . . . . . . . . . . . . . 243 . . . . Electromagnetic 302 | . . . . . . . . . . . . 170 . . . 132 . . . . Impact 3018 | . . . . . . . 441 . 91 . 108 1753 470 . . 155 . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing 821 | . . . . . . . . . . . . . . . . 158 . 325 338 . Highest Corruption 13 | . . . . 13 13 13 . . . . . . . . 1 6 6 7 9 9 Average Corruption 5 | . . . . 9 13 13 . . . . . . . . 1 3 6 1 7 9 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 47 | . . . . 7 3 1 . . . . . . . . 2 12 . 2 9 11 Message Errors 10 | . . . . 1 1 . . . . . . . . . . 5 . . 2 1 Matter Fused 12 | . . . . . . 1 . . . . . . . . . 3 . 1 3 4 Heat Flow Errors 9 | . . . . 2 . . . . . . . . . . 1 2 . 1 1 2 Energy Discharges 3 | . . . . 1 . . . . . . . . . . . 1 . . . 1 Parts Rejected 2 | . . . . 1 . . . . . . . . . . . . . . 1 . Parts Fused 1 | . . . . . . . . . . . . . . . 1 . . . . . Data Loss (minor) 6 | . . . . 1 . . . . . . . . . . . 1 . . 1 3 Misfires 1 | . . . . . . . . . . . . . . . . . . . 1 . Alerts 1 | . . . . . 1 . . . . . . . . . . . . . . . Misdirections 1 | . . . . . 1 . . . . . . . . . . . . . . . Weapon Failures 1 | . . . . 1 . . . . . . . . . . . . . . . . Overload Shots 4 | . . . . 2 . . . . . . . 2 . . . . . . . . Effects 1 | . . . . . . . . . . . . 1 . . . . . . . . Heat Surge 1 | . . . . . . . . . . . . 1 . . . . . . . . Overflow Damage 1357 | . . . 10 109 . . 340 . . . . 471 171 . . 155 . . 101 . Projectiles 43 | . . . 10 29 . . . . . . . 4 . . . . . . . . Explosions 146 | . . . . 80 . . . . . . . 66 . . . . . . . . Melee 1168 | . . . . . . . 340 . . . . 401 171 . . 155 . . 101 . Knockbacks 37 | . . 15 16 . . . 1 . 1 . . 2 1 . . 1 . . . . Impact 6 | . . . . . . . 1 . 1 . . 2 1 . . 1 . . . . Kinetic 29 | . . 14 15 . . . . . . . . . . . . . . . . . Secondary 2 | . . 1 1 . . . . . . . . . . . . . . . . . Self-Inflicted Damage 324 | . . . . 134 . . . . . . . 100 . . . 30 . 58 . 2 Shots 8 | . . . . 3 . . . . . . . 2 . . . 2 . 1 . . Rammed 4 | . . . 2 . . . . . . . . . . . . . . . . 2 Targets Rammed 5 | . . . 3 . . . . . . . . . . . . . . . . 2 Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . 1 . . . . . . . . . . . . . . . . . Highest Temperature 410 | 90 147 63 354 324 26 . 26 44 . . 3 338 66 180 261 239 . 410 106 260 Average Temperature 85 | 32 44 27 87 108 10 . 19 28 . . 3 54 26 86 91 82 . 134 72 83 Received Heat Transfer 2357 | . 9 282 450 669 18 . 54 27 27 . 18 204 27 . 26 160 . 84 118 184 Effects 3 | . . . 1 1 . . . . . . . 1 . . . . . . . . Shutdowns 3 | . . . 1 1 . . . . . . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . 1 . . . . Robots Corrupted 11 | . . . . . . . 4 . . . . 3 2 . . 2 . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . . . . . . . . . . Parts Fried 10 | . . . . . . . 5 . . . . 2 1 . . 2 . . . . Impact Corruptions 34 | . . . 1 . . . 12 . . . . 11 4 . . 6 . . . . Robots Melted 4 | . . . . 4 . . . . . . . . . . . . . . . . Combat Hostiles 2 | . . . . 2 . . . . . . . . . . . . . . . . Parts Melted 18 | 5 . 1 . 11 . . . . . . . 1 . . . . . . . . Heat Transferred 7094 | 718 255 1088 111 4785 . . . . . . . 137 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Sub Mat Fac Low Low Fac Low Low Zio Pro Fac Fac Was Fac Arm Lab Res Qua Frg Maximum Alert Level 3 | . . . 1 2 . . 1 . . . . 3 2 . . 3 . . 1 1 Low Security (%) 68 | 100 100 . 60 87 . . 92 . . . . 50 . 100 100 15 . 100 93 40 Level 1 15 | . . . 39 6 . . 7 . . . . 12 . . . 15 . . 6 59 Level 2 7 | . . . . 6 . . . . . . . 21 100 . . 12 . . . . Level 3 7 | . . . . . . . . . . . . 15 . . . 56 . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Peak Influence 994 | 5 30 . 365 468 . . 216 . . . . 938 518 178 101 994 . 142 205 360 Initial 450 | . . . 1 142 . . 172 . . . . 25 450 176 96 37 . . 46 109 Average 198 | 1 1 . 156 133 . . 176 . . . . 290 482 159 78 611 . 57 106 229 Influence Increases 7030 | 25 73 200 702 892 90 . 164 45 . . 159 1282 174 2 100 2001 . 441 299 381 Destroy 0b10 Robot/C 2840 | . 20 160 400 520 . . 20 . . . 60 580 60 . . 880 . 120 20 . Destroy 0b10 Robot/NC 285 | 25 20 . 65 40 . . 20 . . . 10 65 10 . . 20 . 5 5 . Destroy Leader 544 | . 12 10 112 128 . . 2 . . . . 84 12 . . 164 . 20 . . Allied During Kill 708 | . . . . . . . . . . . 29 172 9 . . 449 . 49 . . Successful Hack 123 | . 21 . 20 46 . . 16 . . . . 9 . . 5 . . 6 . . Disable Machine 450 | . . . 15 60 . . 30 . . . . 120 15 . 15 105 . 15 75 . Anti-Garrison Action 150 | . . . . . . . . . . . . . . . . . . . . 150 Destroy Structure 520 | . . . 15 98 . . 1 . . . . 162 8 2 20 128 . 76 4 6 Partial Spotted 330 | . . . 15 . . . . . . . . 15 60 . 60 60 . 90 . 30 Lose Combat Pursuer 1080 | . . 30 60 . 90 . 75 45 . . 60 75 . . . 195 . 60 195 195 Influence Decreases 6760 | 25 73 197 392 761 195 65 232 197 51 3 119 403 589 368 162 1099 978 358 187 306 Entered New Map 2590 | . . . 2 171 165 65 102 77 11 3 . 15 469 328 42 39 978 . 37 86 Time Decay 2699 | 25 73 187 360 470 20 . 110 110 30 . 58 286 100 40 120 310 . 140 150 110 Lost Part 532 | . . 10 30 120 10 . 10 10 10 . . 52 . . . 90 . 80 . 110 Lost Ally 939 | . . . . . . . 10 . . . 61 50 20 . . 660 . 138 . . Squads Dispatched 35 | . . . 1 8 . . 1 . . . . 8 1 . 1 7 . 4 2 2 Investigation 5 | . . . . . . . 1 . . . . 2 . . . 1 . 1 . . Extermination 10 | . . . . 2 . . . . . . . 2 1 . 1 2 . 1 1 . Reinforcement 11 | . . . 1 2 . . . . . . . 4 . . . 2 . 1 1 . Assault 4 | . . . . . . . . . . . . . . . . 2 . . . 2 Garrison 5 | . . . . 4 . . . . . . . . . . . . . 1 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 4 | . . . . . . . . . . . . 4 . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . 1 . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Sub Mat Fac Low Low Fac Low Low Zio Pro Fac Fac Was Fac Arm Lab Res Qua Frg Distress Signals 23 | . 1 . 2 . . . . . . . . 3 . . 2 7 . 6 2 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 379 | . 4 25 36 42 6 . 11 6 6 . 6 28 7 . 38 51 . 58 24 31 Peak Tracking Total 17 | . 1 6 7 9 4 . 5 3 6 . 4 8 4 . 12 17 . 10 9 14 Tactical Retreats 55 | . . 1 3 . 2 . 2 3 . . 2 5 1 . 5 10 . 11 6 4 ECM-based Alert Blocks 74 | . . . . . . . . . . . . . 4 . 16 18 . 36 . . Traps | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Sub Mat Fac Low Low Fac Low Low Zio Pro Fac Fac Was Fac Arm Lab Res Qua Frg Traps Triggered 16 | . . 2 . 1 . . 1 . . . . 3 1 . 1 5 . 1 . 1 Indirectly 3 | . . . . . . . . . . . . . . . . 3 . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ---------- Run | Yrd Mat Sub Mat Fac Low Low Fac Low Low Zio Pro Fac Fac Was Fac Arm Lab Res Qua Frg Machines Disabled 32 | . . 1 1 4 . . 2 . . . . 8 1 . 1 7 . 1 5 1 Max in Single Turn 2 | . . 1 1 2 . . 1 . . . . 2 1 . 1 1 . 1 1 1 Garrison Access 3 | . . . 1 . . . . . . . . 1 . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Sub Mat Fac Low Low Fac Low Low Zio Pro Fac Fac Was Fac Arm Lab Res Qua Frg Machines Accessed 51 | . 7 2 9 4 . . 6 . 1 . . 9 2 . 3 2 . 3 1 2 Terminals 22 | . 7 . 5 2 . . 4 . . . . . . . 1 1 . 1 . 1 Fabricators 6 | . . . . 1 . . 1 . . . . 2 . . 1 1 . . . . Repair Stations 2 | . . . . . . . . . . . . 2 . . . . . . . . Recycling Units 11 | . . . 2 1 . . 1 . . . . 3 2 . 1 . . 1 . . Scanalyzers 3 | . . . 1 . . . . . . . . 1 . . . . . . 1 . Garrison Access 4 | . . . 1 . . . . . . . . 1 . . . . . 1 . 1 Total Hacks 105 | . 18 4 19 8 . . 12 . 1 . . 20 4 . 4 6 . 6 1 2 Successful 53 | . 8 4 15 5 . . 4 . 1 . . 9 . . 3 . . 3 . 1 Failed 52 | . 10 . 4 3 . . 8 . . . . 11 4 . 1 6 . 3 1 1 Catastrophic 5 | . . . . . . . 1 . . . . . 1 . . 1 . 1 . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 181 | . 16 . 11 4 . . 8 . . . . 20 6 . 25 24 . 23 21 23 Terminals 52 | . 18 . 12 4 . . 9 . . . . . . . 1 4 . 3 . 1 Fabricators 11 | . . . . 2 . . 1 . . . . 4 . . 2 2 . . . . Repair Stations 4 | . . . . . . . . . . . . 4 . . . . . . . . Recycling Units 22 | . . . 3 2 . . 2 . . . . 8 4 . 1 . . 2 . . Scanalyzers 7 | . . . 3 . . . . . . . . 3 . . . . . . 1 . Garrison Access 4 | . . . 1 . . . . . . . . 1 . . . . . 1 . 1 Terminal Hacks 17 | . 2 4 4 2 . . 1 . 1 . . . . . 1 . . 1 . 1 Record 3 | . . 3 . . . . . . . . . . . . . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . . . . . . Open Door 3 | . . . . . . . . . 1 . . . . . 1 . . 1 . . Level Access Points 1 | . . . 1 . . . . . . . . . . . . . . . . . Branch Access Points 3 | . . . 1 1 . . 1 . . . . . . . . . . . . . Terminal Index 2 | . 1 . 1 . . . . . . . . . . . . . . . . . Dispatch Records 1 | . . . . 1 . . . . . . . . . . . . . . . . Registered Components 1 | . . . 1 . . . . . . . . . . . . . . . . . Proto ID Catalog 2 | . . 1 . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 4 | . . . . 1 . . 1 . . . . 1 . . 1 . . . . . Build 4 | . . . . 1 . . 1 . . . . 1 . . 1 . . . . . Repair Station Hacks 2 | . . . . . . . . . . . . 2 . . . . . . . . Scan Component 1 | . . . . . . . . . . . . 1 . . . . . . . . Repair 1 | . . . . . . . . . . . . 1 . . . . . . . . Recycling Unit Hacks 10 | . . . 2 . . . 1 . . . . 4 . . 1 . . 2 . . Retrieve Matter 3 | . . . . . . . . . . . . 2 . . . . . 1 . . Retrieve Components 7 | . . . 2 . . . 1 . . . . 2 . . 1 . . 1 . . Scanalyzer 2 | . . . 1 . . . . . . . . 1 . . . . . . . . Retrieve Study 2 | . . . 1 . . . . . . . . 1 . . . . . . . . Garrison Access Hacks 2 | . . . 1 . . . . . . . . 1 . . . . . . . . Seal Access 2 | . . . 1 . . . . . . . . 1 . . . . . . . . Unauthorized Hacks 16 | . 6 . 7 2 . . 1 . . . . . . . . . . . . . Terminals 15 | . 6 . 7 1 . . 1 . . . . . . . . . . . . . Assimilate 1 | . . . . . . . 1 . . . . . . . . . . . . . Botnet 4 | . 1 . 2 1 . . . . . . . . . . . . . . . . Skim 10 | . 5 . 5 . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . 1 . . . . . . . . . . . . . . . . Prioritize 1 | . . . . 1 . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . 1 . . . . . 2 . . . . . . . . . . . . . Used 1 | . . . . . . . 1 . . . . . . . . . . . . . Hacking Detections 41 | . 6 . 7 4 . . 6 . . . . 8 2 . 1 2 . 3 1 1 Full Trace Events 4 | . . . . . . . 1 . . . . 1 . . . 1 . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 12 | . . . . . . . . . . 4 . . . . . 3 . 4 1 . Robots Built 1 | . . . . . . . 1 . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time 58 | . . . . . . . 58 . . . . . . . . . . . . . Total Robot Build Rating 3 | . . . . . . . 3 . . . . . . . . . . . . . Part Schematics Acquired 29 | . . . . . . . . . . 15 . . . . 11 . . . 3 . Parts Built 5 | . . . . 1 . . . . . . . 2 . . 2 . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time 343 | . . . . 76 . . . . . . . 128 . . 139 . . . . . Total Part Build Rating 39 | . . . . 5 . . . . . . . 16 . . 18 . . . . . Part Studies Acquired 2 | . . . 1 . . . . . . . . 1 . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . 1 . . . . . . . . Time 99 | . . . . . . . . . . . . 99 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components 13 | . . . 11 . . . . . . . . 1 . . 1 . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------------ Run | Yrd Mat Sub Mat Fac Low Low Fac Low Low Zio Pro Fac Fac Was Fac Arm Lab Res Qua Frg Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . . . . . . . 2 . . 1 . . . . Non-combat 1 | . . . . . . . . . . . . . 1 . . . . . . . Combat 2 | . . . . . . . . . . . . . 1 . . 1 . . . . Robot Hacks Applied 3 | . . . . . . . . . . . . . 2 . . 1 . . . . parse_system 2 | . . . . . . . . . . . . . 1 . . 1 . . . . find_chute 1 | . . . . . . . . . . . . . 1 . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . . . . 3 Machine Destruction 3 | . . . . . . . . . . . . . . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired 18 | . . . . . . . . . . . . . . . . 18 . . . . Allies Hacked 2 | . . . . . . . . . . . . . . . . 1 . 1 . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -------- Run | Yrd Mat Sub Mat Fac Low Low Fac Low Low Zio Pro Fac Fac Was Fac Arm Lab Res Qua Frg Total Allies 61 | . . . . . . . 1 . . 7 . 5 1 . . 39 . 8 . . Largest Group 28 | . . . . . . . 1 . . 7 7 3 2 . . 28 2 4 . . Highest-Rated Group 1678 | . . . . . . . 23 . . 218 218 198 183 . . 1678 200 288 . . Highest-Rated Ally 143 | . . . . . . . 23 . . 39 39 96 135 . . 143 103 103 . . Zionite Dispatches 11 | . . . . . . . . . . . . 2 1 . . 5 . 3 . . Heavy 1 | . . . . . . . . . . . . . . . . 1 . . . . Light 3 | . . . . . . . . . . . . . . . . 2 . 1 . . Fire 1 | . . . . . . . . . . . . . . . . . . 1 . . Hacker 1 | . . . . . . . . . . . . 1 . . . . . . . . Demo 1 | . . . . . . . . . . . . . . . . 1 . . . . Hero 1 | . . . . . . . . . . . . . 1 . . . . . . . Explosive Resupply 1 | . . . . . . . . . . . . . . . . . . 1 . . Melee Resupply 1 | . . . . . . . . . . . . 1 . . . . . . . . Offense Resupply 1 | . . . . . . . . . . . . . . . . 1 . . . . Total Orders 5 | . . . . . . . . . . . . 2 . . . 2 . 1 . . STAY 2 | . . . . . . . . . . . . 1 . . . 1 . . . . DROP 3 | . . . . . . . . . . . . 1 . . . 1 . 1 . . Ally Attacks 346 | . . . . . . . . . . . 13 77 6 . . 226 . 24 . . Total Damage 13572 | . . . . . . . . . . . 176 3353 278 . . 8969 . 796 . . Kills 86 | . . . . . . . . . . . 4 29 3 . . 45 . 5 . . Allies Corrupted 3 | . . . . . . . . . . . . . . . . 3 . . . . Allies Melted 3 | . . . . . . . . . . . 1 . . . . 1 . 1 . . Intel | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Sub Mat Fac Low Low Fac Low Low Zio Pro Fac Fac Was Fac Arm Lab Res Qua Frg Active Infowar (turns) 6012 | 34 358 629 . 724 . . 214 239 77 624 223 799 210 90 256 691 11 320 307 206 Optics 4520 | . . 363 . . . . 104 239 77 624 223 799 210 90 256 691 11 320 307 206 Sensors 3221 | . . . . . . . 214 239 77 624 223 771 210 90 256 228 . . 176 113 Terrain 728 | . . . . 724 . . . . . . . . 2 . . 2 . . . . Seismic 658 | 34 358 266 . . . . . . . . . . . . . . . . . . Cloaking 270 | . . . . . . . . . . . . . . . . 270 . . . . ECM 1141 | . . . . . . . . . . . . 69 126 90 256 357 11 232 . . Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . 2 . . . 1 . 1 . 1 2 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 26 | . . . . . . . . . . . . 2 . . 7 3 . 3 5 6 Main Access 1 | . . . . . . . . . . . . . . . 1 . . . . . Branch Access 2 | . . . . . . . . . . . . . . . . . . 1 . 1 Emergency Access 1 | . . . . . . . . . . . . . . . . 1 . . . . Guard Positions 2 | . . . . . . . . . . . . . . . . . . . 1 1 Component Stockpiles 2 | . . . . . . . . . . . . . . . 1 . . . . 1 Prototype Stockpiles 2 | . . . . . . . . . . . . 1 . . 1 . . . . . Prototype Schematics 1 | . . . . . . . . . . . . . . . 1 . . . . . Unaware Schematics 2 | . . . . . . . . . . . . . . . . 1 . 1 . . Unaware Analyses 3 | . . . . . . . . . . . . . . . 2 . . . 1 . Trap Installations 2 | . . . . . . . . . . . . . . . . . . . 1 1 Active Terminals 3 | . . . . . . . . . . . . . . . . 1 . 1 1 . Active Garrisons 2 | . . . . . . . . . . . . . . . . . . . 1 1 Depthwide Sectors/0 2 | . . . . . . . . . . . . 1 . . 1 . . . . . Depthwide Sectors/-1 1 | . . . . . . . . . . . . . . . . . . . . 1 Exploration | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------------- Run | Yrd Mat Sub Mat Fac Low Low Fac Low Low Zio Pro Fac Fac Was Fac Arm Lab Res Qua Frg Turns Passed 11702 | 209 655 3732 1563 1180 44 16 232 239 77 624 223 799 210 90 256 691 11 320 307 224 Spaces Moved 12881 | 116 356 2430 583 447 265 44 667 572 207 1056 390 1267 473 270 768 1031 15 722 726 476 Core 42 | 23 . . . . . . . . . . . . . . . . . . . 19 Treads 1713 | 93 356 498 453 313 . . . . . . . . . . . . . . . . Legs 2062 | . . 1932 130 . . . . . . . . . . . . . . . . . Wheels 87 | . . . . 87 . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight 8977 | . . . . 47 265 44 667 572 207 1056 390 1267 473 270 768 1031 15 722 726 457 Fastest Speed 14 | 50 160 130 130 14 14 23 24 22 32 32 28 24 26 26 19 22 34 20 29 14 Average Speed 65 | 138 160 137 198 160 15 24 25 33 32 32 29 28 27 26 25 27 34 24 30 32 Slowest Speed 240 | 160 160 240 240 225 26 26 103 107 32 32 32 34 32 26 26 109 34 78 32 50 Overloaded Moves 676 | . . . . 8 228 24 . 202 . . . 19 . . 42 119 . . . 34 Propulsion Burnouts 1 | . . . . . 1 . . . . . . . . . . . . . . . Robots Hopped 64 | . . . . . . . 1 . . . . 9 1 1 11 11 . 17 4 9 Potential Cave-ins 7 | . . . . . . . . . . . . 7 . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Teleports 3 | . . . . . . . . . . . . . . . . . . . 2 1 Exploration Rate (%) 45 | 5 60 97 56 15 52 6 22 71 43 90 62 30 18 95 25 68 6 36 81 22 Regions Visited 20 Branch Regions 11 Pre-discovered Areas 21 | . . 1 3 . . . . . . . . 6 . . 9 . . . . 2 Known Exits Taken 16 | . 1 1 1 1 . 1 1 1 1 1 1 1 . . 1 1 1 1 1 . Unknown Exits Taken 2 | 1 . . . . 1 . . . . . . . . . . . . . . . Scrap Searched 21 | . . 5 . . . 4 . 7 . 3 2 . . . . . . . . . Spaces Dug 145 | . . . . 1 . . 1 6 . . . 14 4 1 10 40 . 63 2 3 Terrain Destroyed 341 | . . 5 7 111 . . 1 20 . . . 69 4 1 10 44 . 63 3 3 Melee 43 | . . . . 1 . . 1 1 . . . 5 4 1 10 7 . 8 2 3 Projectile 65 | . . 5 7 1 . . . 19 . . . 32 . . . . . . 1 . AOE 233 | . . . . 109 . . . . . . . 32 . . . 37 . 55 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Sub Mat Fac Low Low Fac Low Low Zio Pro Fac Fac Was Fac Arm Lab Res Qua Frg Total 15166 | 145 426 2646 833 716 267 48 708 601 214 1337 497 1593 526 287 796 1387 20 818 773 528 Wait 1116 | . 34 76 97 31 1 . 7 1 1 271 105 177 14 11 18 192 6 54 . 20 Move 12749 | 115 355 2429 582 446 264 43 664 571 206 1055 389 1250 471 267 746 1011 14 691 717 463 Hop 49 | . . . . . . . 1 . . . . 7 1 1 10 8 . 13 4 4 Pick Up 146 | 13 14 15 34 26 . . 4 1 2 . . 6 2 2 1 5 . 4 9 8 Fast Attach 123 | . . 4 3 13 . 3 8 . . 6 1 31 6 1 2 8 . 18 13 6 Attach 86 | 7 1 4 11 21 1 . 3 2 . . . 5 2 1 1 12 . 3 4 8 Detach 25 | . . . . 5 1 . 1 2 . . . 2 3 . . 8 . 1 1 1 Swap 82 | . 3 11 11 29 . . . 2 1 1 . 13 1 . 3 3 . 4 . . Drop 190 | . 9 14 19 39 . 2 10 2 2 3 1 31 9 3 4 13 . 15 8 6 Fire 385 | 10 10 89 73 105 . . . 19 . . . 41 2 . . 31 . 3 2 . Melee 121 | . . . . 1 . . 10 1 2 1 1 30 15 1 11 17 . 12 15 4 Ram 2 | . . . . . . . . . . . . . . . . . . . . 2 Kick . | . . . . . . . . . . . . . . . . . . . . . Crush 3 | . . . 3 . . . . . . . . . . . . . . . . . Escape Stasis 18 | . . . . . . . . . . . . . . . . 12 . . . 6 Rewire 67 | . . . . . . . . . . . . . . . . 67 . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous 4 | . . 4 . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / [*Rec]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac x2) -4/Factory (discovered 2 exits: Ext x2) -4/Waste -4/Factory (discovered 7 exits: Res x4 / *Upp / *Ext / *Arm) -4/Armory (discovered 2 exits: *Res / *Lab) -4/Lab -3/Research (discovered 3 exits: [*Res] / *Qua x2) -3/Quarantine (discovered 3 exits: [*Res] / [*Sec] / *Frg) -3/Protoforge (discovered 1 exit: [*Res]) History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 210 | -11/Scrapyard | Entered Materials 211 | -10/Materials | Met a group of wandering Federalists 301 | -10/Materials | Build established: Mutant 375 | -10/Materials | Discovered new exit (range 9) 518 | -10/Materials | Learned location of 2 exits from Subcaves 557 | -10/Materials | Identified exit to Subcaves 557 | -10/Materials | Identified exit to Materials 585 | -10/Materials | Learned Storage security intel 612 | -10/Materials | Loaded intel: 2 recycling unit locations 631 | -10/Materials | Learned location of 1 exit from Storage 865 | -10/Materials | Entered Subcaves 866 | -10/Subcaves | Identified exit to Materials 966 | -10/Subcaves | A Subdweller sparked back to life 966 | -10/Subcaves | A Subdweller sparked back to life 966 | -10/Subcaves | A Subdweller sparked back to life 985 | -10/Subcaves | Found Prototype Processor 1033 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1412 | -10/Subcaves | Visited 4L-MR0's lab 1418 | -10/Subcaves | Identified Rainbow Chip 1434 | -10/Subcaves | Found Cargo Legs 1681 | -10/Subcaves | Discovered new exit (range 16) 1786 | -10/Subcaves | Visited Clippyterm 1793 | -10/Subcaves | Learned Factory emergency access door positions 1795 | -10/Subcaves | Attached Cargo Legs, gained temporary slots: Utility x2 2205 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 2292 | -10/Subcaves | Core integrity fell below 50% 2390 | -10/Subcaves | Learned Materials emergency access door positions 2396 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2664 | -10/Subcaves | Shifting Twisted Machinery released Flamer 2665 | -10/Subcaves | Shifting Twisted Machinery released Mak. Shrapnel Gun 3439 | -10/Subcaves | Ambushed by angry Subdweller bent on revenge 4309 | -10/Subcaves | Ambushed by angry Subdweller bent on revenge 4597 | -10/Subcaves | Entered Materials 4597 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 4984 | -8/Materials | Build established: Hacker-Tank 5749 | -8/Materials | Identified exit to Factory 5803 | -8/Materials | Learned Storage trap positions 5845 | -8/Materials | Learned location of Zion (-6) 5909 | -8/Materials | Learned Factory interactive machine intel 5922 | -8/Materials | Learned location of 1 exit from Extension 6160 | -8/Materials | Entered Factory 6160 | -7/Factory | Evolved 2 slots: Utility x2 6161 | -7/Factory | Identified exit to Factory 6161 | -7/Factory | Identified exit to Lower Caves 6163 | -7/Factory | Loaded intel: 52 interactive machine locations 6460 | -7/Factory | Build established: Skirmisher 6683 | -7/Factory | Garrison activated, responded to threat 6850 | -7/Factory | Fabricated Exp. Power Shielding? 7193 | -7/Factory | Cargo convoy interrupted 7200 | -7/Factory | Garrison activated, responded to threat 7228 | -7/Factory | Core integrity fell below 50% 7256 | -7/Factory | Core integrity fell below 20% 7262 | -7/Factory | System corruption reached 10% 7280 | -7/Factory | Attached Rainbow Chip, gained temporary slots: Power, Propulsion, Utility, Weapon 7292 | -7/Factory | Lost 12 parts (1p3n3u5w) 7298 | -7/Factory | Destroyed 14 combat bots 7299 | -7/Factory | Found PL-3XN's Ring of Power 7313 | -7/Factory | Found Prototype Launcher 7313 | -7/Factory | Identified Com. Tesla Bomb Launcher 7340 | -7/Factory | Entered Lower Caves 7359 | -7/Lower Caves | Encountered a Warlord checkpoint 7383 | -7/Lower Caves | Discovered new exit (range 5) 7384 | -7/Lower Caves | Entered another Lower Caves area 7398 | -7/Lower Caves | Discovered exit to Factory (range 11) 7400 | -7/Lower Caves | Entered Factory 7400 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7458 | -6/Factory | Discovered new exit (range 10) 7476 | -6/Factory | Identified exit to Factory 7487 | -6/Factory | Fabricated M-28 Smith? 7577 | -6/Factory | Identified exit to Lower Caves 7632 | -6/Factory | Entered Lower Caves 7657 | -6/Lower Caves | Learned 4 Factory zone layouts 7772 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 7869 | -6/Lower Caves | Discovered new exit (range 10) 7871 | -6/Lower Caves | Identified exit to Lower Caves 7871 | -6/Lower Caves | Entered another Lower Caves area 7925 | -6/Lower Caves | Encountered a Warlord checkpoint 7927 | -6/Lower Caves | Spotted B-75 Beast 7939 | -6/Lower Caves | Discovered new exit (range 19) 7948 | -6/Lower Caves | Identified exit to Zion 7948 | -6/Lower Caves | Entered Zion 7962 | -6/Zion | Lost 3 allies 7968 | -6/Zion | Discovered new exit (range 12) 7971 | -6/Zion | Given A8's code to call for help 8062 | -6/Zion | Met Imprinter 8125 | -6/Zion | Found Prototype Launcher 8125 | -6/Zion | Identified Gui. Missile Launcher 8127 | -6/Zion | Found Prototype Launcher 8127 | -6/Zion | Identified Rocket Array 8232 | -6/Zion | Imprinted 8234 | -6/Zion | Declared Zion's savior 8261 | -6/Zion | Gained Derelict followers 8477 | -6/Zion | Build established: Derelict-Scout 8572 | -6/Zion | Identified exit to Proximity Caves 8572 | -6/Zion | Entered Proximity Caves 8572 | -5/Proximity Caves | Accompanied by 7 allies 8693 | -5/Proximity Caves | Learned Factory terminal intel 8720 | -5/Proximity Caves | Lost 5 allies 8750 | -5/Proximity Caves | Discovered exit to Factory (range 4) 8753 | -5/Proximity Caves | Learned Factory interactive machine intel 8795 | -5/Proximity Caves | Entered Factory 8795 | -5/Factory | Evolved 2 slots: Propulsion x2 8796 | -5/Factory | Identified exit to Factory 8797 | -5/Factory | Loaded intel: 53 interactive machine locations 8798 | -5/Factory | Loaded intel: 25 terminal locations 8863 | -5/Factory | Zion Melee Resupply teleported in 9117 | -5/Factory | Discovered exit to Factory (range 14) 9160 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/-5 9161 | -5/Factory | Build established: Scout 9168 | -5/Factory | Enhanced Grunt warped into view, answering call for help 9170 | -5/Factory | Enhanced Grunt warped into view, answering call for help 9198 | -5/Factory | Lost 4 parts (1p2n1u) 9282 | -5/Factory | Fabricated Adv. Remote Datajack (x2) 9346 | -5/Factory | Repaired Cld. Field Propulsion Drive 9446 | -5/Factory | Retrieved Zion intel report: Prototype Stockpiles 9447 | -5/Factory | Zion Hacker squad teleported in 9594 | -5/Factory | Entered another Factory area 9594 | -4/Factory | Accompanied by 1 ally 9594 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 9595 | -4/Factory | Identified exit to Extension 9622 | -4/Factory | Zion hero teleported in (AD-0RF) 9795 | -4/Factory | Build established: Ninja 9804 | -4/Factory | Manually triggered Chute Trap 9804 | -4/Factory | Sucked down chute 9804 | -4/Factory | Entered Waste 9804 | -4/Waste | The area was eerily silent 9837 | -4/Waste | Found Adv. Force Booster 9882 | -4/Waste | Discovered new exit (range 12) 9894 | -4/Waste | Identified exit to Factory 9894 | -4/Waste | Entered Factory 9946 | -4/Factory | Discovered exit to Extension (range 6) 9956 | -4/Factory | Discovered new exit (range 5) 9957 | -4/Factory | Identified exit to Upper Caves 10013 | -4/Factory | Retrieved Zion intel report: Depthwide Sectors/-4 10015 | -4/Factory | Retrieved Zion intel report: Component Stockpiles 10026 | -4/Factory | Retrieved Zion intel report: Unaware Analyses 10047 | -4/Factory | Fabricated Cmb. Linear Gravjet? 10048 | -4/Factory | Retrieved Zion intel report: Prototype Schematics 10079 | -4/Factory | Retrieved Zion intel report: Main Access 10079 | -4/Factory | Identified exit to Research 10085 | -4/Factory | Retrieved Zion intel report: Unaware Analyses 10089 | -4/Factory | Retrieved Zion intel report: Prototype Stockpiles 10147 | -4/Factory | Discovered new exit (range 11) 10149 | -4/Factory | Identified exit to Armory 10150 | -4/Factory | Entered Armory 10169 | -4/Armory | Assisted by bots powering up and referring to "LRC-V3" 10324 | -4/Armory | Retrieved Zion intel report: Active Terminals 10330 | -4/Armory | Zion Light squad teleported in 10334 | -4/Armory | Retrieved Zion intel report: Emergency Access 10335 | -4/Armory | Zion Light squad teleported in 10341 | -4/Armory | Found Exp. Signal Interpreter 10346 | -4/Armory | Found Prototype Device 10346 | -4/Armory | Identified Exp. ECM Suite 10363 | -4/Armory | Zion Demo squad teleported in 10378 | -4/Armory | Discovered exit to Research (range 5) 10415 | -4/Armory | Lost 5 allies 10440 | -4/Armory | Spotted B-86 Titan 10444 | -4/Armory | Retrieved Zion intel report: Unaware Schematics 10448 | -4/Armory | Destroyed B-86 Titan 10472 | -4/Armory | Door terminal overloaded 10472 | -4/Armory | Spotted Armor Guard 10472 | -4/Armory | Spotted Armor Guard 10481 | -4/Armory | Rewired Armor Guard 10505 | -4/Armory | Spotted Armor Guard 10505 | -4/Armory | Spotted Armor Guard 10526 | -4/Armory | Breached Obliterator storage 10526 | -4/Armory | Found Disassembled Obliterator 10543 | -4/Armory | Found PL-3XN's Ring of Power 10552 | -4/Armory | Lost 7 parts (3n4u) 10631 | -4/Armory | Zion Offense Resupply teleported in 10690 | -4/Armory | Discovered new exit (range 4) 10693 | -4/Armory | Identified exit to Lab 10773 | -4/Armory | Zion Heavy squad teleported in 10773 | -4/Armory | Lost 3 allies 10841 | -4/Armory | Entered Lab 10841 | -4/Lab | Accompanied by 2 allies 10841 | -4/Lab | Discovered exit to Research (range 9) 10846 | -4/Lab | Unable to decrypt terminal 10852 | -4/Lab | Entered Research 10852 | -3/Research | Accompanied by 2 allies 10852 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 10890 | -3/Research | Spotted B-86 Titan 10894 | -3/Research | Retrieved Zion intel report: Branch Access 10894 | -3/Research | Identified exit to Quarantine 10895 | -3/Research | Zion Light squad teleported in 10945 | -3/Research | Lost 5 allies 10953 | -3/Research | Retrieved Zion intel report: Active Terminals 10954 | -3/Research | Zion Fire squad teleported in 11059 | -3/Research | Zion Explosive Resupply teleported in 11077 | -3/Research | Found Fusion Bomb Launcher 11081 | -3/Research | Discovered new exit (range 3) 11127 | -3/Research | Retrieved Zion intel report: Unaware Schematics 11131 | -3/Research | Garrison activated, responded to threat 11172 | -3/Research | Entered Quarantine 11189 | -3/Quarantine | Scanned by Researcher 11197 | -3/Quarantine | Build established: Sprinter 11197 | -3/Quarantine | Lost 5 parts (3n2u) 11207 | -3/Quarantine | Found Alien Artifact 11207 | -3/Quarantine | Identified Dimensional Node Initializer 11207 | -3/Quarantine | Initialized slip node 11214 | -3/Quarantine | Found Alien Artifact 11218 | -3/Quarantine | Found Alien Artifact 11218 | -3/Quarantine | Identified Hpw. Transdimensional Reconstructor (x2) 11218 | -3/Quarantine | Warped through subspace to slip node 11244 | -3/Quarantine | Found Alien Artifact 11245 | -3/Quarantine | Identified Subatomic Replicator 11245 | -3/Quarantine | Used Subatomic Replicator to replicate PL-3XN's Ring of Power 11249 | -3/Quarantine | Assembled PL-3XN's Obliterator 11250 | -3/Quarantine | Warped through subspace to slip node 11254 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 11255 | -3/Quarantine | Found Alien Artifact 11258 | -3/Quarantine | Found Dimensional Node Initializer 11259 | -3/Quarantine | Found Dimensional Node Initializer 11259 | -3/Quarantine | Initialized slip node 11310 | -3/Quarantine | Found Alien Impact Weapon 11310 | -3/Quarantine | Identified Core Stripper 11331 | -3/Quarantine | Retrieved Zion intel report: Active Terminals 11336 | -3/Quarantine | Retrieved Zion intel report: Guard Positions 11341 | -3/Quarantine | Retrieved Zion intel report: Unaware Analyses 11359 | -3/Quarantine | Retrieved Zion intel report: Trap Installations 11395 | -3/Quarantine | Retrieved Zion intel report: Active Garrisons 11432 | -3/Quarantine | Discovered new exit (range 14) 11457 | -3/Quarantine | Spotted Fortress 11478 | -3/Quarantine | Discovered new exit (range 6) 11478 | -3/Quarantine | Discovered new exit (range 6) 11479 | -3/Quarantine | Identified exit to Protoforge 11479 | -3/Quarantine | Entered Protoforge 11492 | -3/Protoforge | Retrieved Zion intel report: Trap Installations 11495 | -3/Protoforge | Spotted Hotshot 11495 | -3/Protoforge | Spotted Hotshot 11495 | -3/Protoforge | Spotted Hotshot 11495 | -3/Protoforge | Spotted Hotshot 11495 | -3/Protoforge | Spotted Hotshot 11495 | -3/Protoforge | Superfortress began startup sequence 11516 | -3/Protoforge | Retrieved Zion intel report: Active Garrisons 11519 | -3/Protoforge | Retrieved Zion intel report: Component Stockpiles 11521 | -3/Protoforge | Discovered new exit (range 22) 11522 | -3/Protoforge | Spotted B-86 Titan 11525 | -3/Protoforge | Retrieved Zion intel report: Guard Positions 11527 | -3/Protoforge | Initialized slip node 11539 | -3/Protoforge | Retrieved Zion intel report: Depthwide Sectors/-2 11543 | -3/Protoforge | Retrieved Zion intel report: Branch Access 11546 | -3/Protoforge | Spotted Hotshot 11550 | -3/Protoforge | Spotted Hotshot 11550 | -3/Protoforge | Spotted Hotshot 11550 | -3/Protoforge | Spotted Hotshot 11558 | -3/Protoforge | Found Prototype Device 11559 | -3/Protoforge | Identified Cep. Antimissile System 11563 | -3/Protoforge | Found Prototype Launcher 11564 | -3/Protoforge | Identified Cep. Concussive Dispersal Blaster 11568 | -3/Protoforge | Found Prototype Ballistic Gun 11568 | -3/Protoforge | Identified Cep. XC Strikerail 11569 | -3/Protoforge | Found Faulty Cep. XC Strikerail 11571 | -3/Protoforge | Found Cep. XC Strikerail 11576 | -3/Protoforge | Found Prototype Protection 11577 | -3/Protoforge | Identified Cep. Core Shell 11608 | -3/Protoforge | Spotted Immortal 11608 | -3/Protoforge | Spotted Immortal 11608 | -3/Protoforge | Spotted Immortal 11617 | -3/Protoforge | Identified Transdimensional Reconstructor 11623 | -3/Protoforge | Lost 5 parts (1p2n1u1w) 11631 | -3/Protoforge | Spotted Immortal 11631 | -3/Protoforge | Spotted Immortal 11634 | -3/Protoforge | Spotted Decapitator 11634 | -3/Protoforge | Spotted Decapitator 11634 | -3/Protoforge | Spotted Decapitator 11634 | -3/Protoforge | Spotted Decapitator 11664 | -3/Protoforge | Core integrity fell below 50% 11685 | -3/Protoforge | Warped through subspace to slip node 11686 | -3/Protoforge | Core integrity fell below 20% 11703 | -3/Protoforge | Destroyed by B-86 Titan with Hardcell Cannon Last Messages --------------- 11666_ Slug penetrates Decapitator. 11668_ System corrupted: Matter fused (-7). 11668_ Exp. Power Amplifier severed. 11673_ Enh. Force Lance severed. 11673_ Dropped Cep. XC Strikerail. 11676_ Imp. Target Analyzer severed. 11685_ Impulse Thruster Array destroyed. 11685_ Exp. Optical Array severed. 11685_ Warped through subspace, drawn to slip node. 11690_ Slammed into G-67 Veteran. 11690_ Impulse Thruster Array broken. 11690_ Destabilizing: Short circuit. 11691_ Acquired Enh. Force Lance. 11692_ Slammed into G-67 Veteran. 11699_ Detecting system override signal. 11700_ Terminal disabled. 11700_ Slug penetrates Terminal. 11700_ Broken Impulse Thruster Array destroyed. 11702_ Critical hit (Burn: +50). Map ----- +----------------------------------------------------+ | ????????????????????????????????????????# ##### | | ????????????????????????????????????????# #???# | | ????????????????????????????????????????# #???# | | ????????????????????????????????????????# #???? | | ????????????????????????????????????????# #???? | | ????????????????????????????????????????# #???? | | ????????????????????????????????????????# #???? | | ????????????????????????????????????????# #???? | | ????????????????????????????????????????# ##### | | ????????????????????????????????????????# ## | | ????????????????????????????????????????# ## "" | | ????????????????????????????????????????# ## "" | | ????????????????????????????????????????# ## "" | | ????????????????????????????????????????# ## "" | | ???????????????????????????????????##+### #" | | ???????????????????????????????????# ## ###+ | | ???????????????????????????????????# ## "" | | ???????????????????????????????????# ## T | | ????????????????^??????????????????# ## | | ???????????????????????????????????# ## #### | | ???????????????????????????????????# ########??# | | ????????????????????######?????????# #?????????# | | ????????????????????# #?????????# #?????????# | | ????????????????????# %#?????????# #?????????# | | ????????????????????# < ###+####### ########### | | ????????????????????# @ ^ ^ ^ ^^ | | ??????????????^?????#^ gg ^ ^ | | ????????????????????# " """""" """""" """"" | | ??????????????????#BB ^ """"""^"""""""""""" | | ??????????????????#BB "" """""" """""" """"" | | ??????????????????### """""" """""" """"" | | ????????????????? ### | | ???????????????? | | ???????????????? #""" """## | | ???????????????? #"""T"""#? | | ???????????????? #########? | | ?????????????????#####+############ #??####### | | ??????????????????????????????????# #??#"""""" | | ??????????????????????????????????# #### """"T | | ??????????????????????????????????# | | ??????????????????????????????????# ^ | | ??????????????????????????????????# ^ "" | | ??????????????????????????????????# "" | | ??????????????????????????????????######## "" | | ?????????????????????????????????????????# "" | | ?????????????????????????????????????????# | | ??????????????????????????????????######## | | ?????????????????????????????????## # #### | | ????????????????????????????????##"""" # ###? | | ??????????#######################"#"R # T"#? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 101 Energy Generation 55 Energy Capacity 2700 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 210 ECM Strength 2 Cloak Strength 3 Power Amplification 40 Additional Mass Support 9 Base Temperature (-) 100 Corruption Block 15 Armor Coverage 900 Resistance: KI 30 Core Shielding 90 Power Shielding 90 Point Defense Rating 480 Phase Shifting 15 Evasion (%) 77 Melee Accuracy 14 Target Analysis 6 Recoil Reduction 3 Matter Filtering 50 Energy Filtering 50 Offensive Hacking 21 Defensive Hacking 14 Authchip Count 2 Item Schematics ----------------- Adv. System Shield | -6/Zion | Archive Imp. Armor Integrity Analyzer | -6/Zion | Archive Jamming Amplifier | -6/Zion | Archive Imp. Hacking Suite | -6/Zion | Archive Point Defense System | -6/Zion | Archive IFF Parser | -6/Zion | Archive Tesla Rifle | -6/Zion | Archive Thermal Shield | -6/Zion | Archive Hvy. Phase Cannon | -6/Zion | Archive Magnetic Acceleration Cannon | -6/Zion | Archive Adv. Transmission Jammer | -6/Zion | Archive Imp. Weapon Cycler | -6/Zion | Archive Hvy. Pick | -6/Zion | Archive Plasma Rifle | -6/Zion | Archive Lyr. Heavy Armor Plating | -6/Zion | Archive Imp. Matter Compressor | -4/Factory | Z-intel Prc. Matter Filter | -4/Factory | Z-intel Exp. Signal Interpreter | -4/Factory | Z-intel Hvy. Gatling Laser | -4/Factory | Z-intel Molecular Scythe | -4/Factory | Z-intel Thunder Hammer | -4/Factory | Z-intel Enh. Armored Medium Treads | -4/Factory | Z-intel Prc. Energy Filter | -4/Factory | Z-intel Diametric Drive | -4/Factory | Z-intel Cld. Plasma Cannon | -4/Factory | Z-intel Plasma Lance | -4/Factory | Z-intel Hvy. Antimatter Reactor | -3/Quarantine | Archive Exp. Cooling System | -3/Quarantine | Archive Exp. Power Amplifier | -3/Quarantine | Archive Robot Schematics ------------------ E-15 Imp | -6/Zion | Archive S-27 Virus | -6/Zion | Archive Y-54 Guardian | -6/Zion | Archive Y-72 Warden | -6/Zion | Archive M-30 Cleanser | -4/Armory | Z-intel R-10 Processor | -4/Armory | Z-intel H-77 Assassin | -4/Armory | Z-intel A-27 Freighter | -3/Research | Z-intel B-74 Champion | -3/Research | Z-intel X-72 Disruptor | -3/Research | Z-intel G-67 Veteran | -3/Research | Z-intel A-02 Transporter | -3/Quarantine | Archive Fabricated ------------ Exp. Power Shielding | x1 | -7/Factory | Preloaded M-28 Smith | x1 | -6/Factory | Preloaded Adv. Remote Datajack | x2 | -5/Factory | Preloaded Cmb. Linear Gravjet | x2 | -4/Factory | Preloaded Repaired ---------- Cld. Field Propulsion Drive | 23% | -5/Factory Studied --------- Adv. Treads | -8/Materials | Hacked Field Propulsion Drive | -5/Factory | Hacked Alien Tech Used ----------------- Dimensional Node Initializer High-powered Transdimensional Reconstructor Subatomic Replicator Core Stripper Transdimensional Reconstructor Achievements -------------- Just Shoot The Terminal Weapon Of Power Challenges ------------ None Game ------ Seed HoverOvertunedJetlance Manual? 0 Play Time 03:04:09 Cumulative 660.3 hours Start 2026.01.24 @ 05:52:46 End 2026.01.24 @ 20:22:17 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 827 Rogue 827 Adventurer 0 Explorer 0 Win Type - Total 24 Types 11/1/3/3/2/0/2/2/0/0 Lore% 96 Gallery% 93 Achievement% 81 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Tamsyn Map View 50x49 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 93692c20-c6b6-429d-84fb-2a50ba076b76