Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.15 @ 23:11:48 Player: LightKnight Result: Destroyed by B-99 Colossus with Multirail Performance ------------- Evolutions (9) 4500 Regions Visited (27) 5400 Robots Destroyed (134) 670 Value Destroyed (8175) 8175 Prototype IDs (57) 1140 Alien Tech Used (6) 1200 Bonus (7353) 7353 TOTAL SCORE: 28438 Bonus ------- High Alert Combat Kills 1447 Follower Combat Kills 417 Aligned with FarCom 300 Met Imprinter 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Invited to Help at Command 2000 Friendly Fire -111 Cogmind --------- Core Integrity 0/1600 Matter 45/300 Energy 99/100 System Corruption 21% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (13) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Advanced Heavy Siege Treads Advanced Cooling System Compact HERF Cannon Compact HERF Cannon Peak State ------------ > --- POWER ------------ Quantum Reactor Quantum Reactor > --- PROPULSION ------- Biometal Leg Enhanced Biometal Leg Centrium Leg Centrium Leg Centrium Leg High-density Centrium Leg > --- UTILITY ---------- Advanced Cooling System Advanced Cooling System High-capacity Storage Unit Advanced Visual Processing Unit Advanced Sensor Array Advanced Signal Interpreter Experimental Targeting Computer Advanced Target Analyzer Experimental Core Analyzer Improved Armor Integrity Analyzer Phase Armor Graphene Brace > --- WEAPON ----------- Compact HERF Cannon Compact HERF Cannon Enhanced Nova Cannon Enhanced Hardcell Cannon > --- INVENTORY -------- Light Particle Reactor Quantum Reactor Myomer Leg Advanced Myomer Leg Centrium Leg High-density Centrium Wheel Compact Battery Dimensional Node Initializer Dimensional Node Initializer Dimensional Node Initializer Transdimensional Reconstructor Transdimensional Reconstructor Transdimensional Reconstructor High-powered Transdimensional Reconstructor High-powered Transdimensional Reconstructor Compact HERF Cannon Hardcell Cannon Micro-nuke Launcher Core Stripper [Rating: 218] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Reactor Quantum Reactor Propulsion Xenon Bombardment Thruster Treads Light Treads Leg Centrium Leg Hover Unit Airjet Flight Unit Xenon Bombardment Thruster Utility Advanced Visual Processing Unit Device Advanced Cooling System Storage High-capacity Storage Unit Processor Advanced Visual Processing Unit Hackware System Shield Protection Experimental Utility Shielding Artifact Phase Armor Weapon Compact HERF Cannon Energy Gun Beamcaster Energy Cannon Compact HERF Cannon Ballistic Gun Assault Rifle Ballistic Cannon Enhanced Hardcell Cannon Launcher Grenade Launcher Impact Weapon Hammer Slashing Weapon Makeshift Axe Piercing Weapon Spear Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Acc Slots Evolved 18 | . . . . . 4 . . . 4 . . . . 2 . . . . 2 . . . . 2 2 . 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Propulsion 4 | . . . . . 1 . . . 1 . . . . . . . . . 1 . . . . 1 . . . Utility 11 | . . . . . 2 . . . 3 . . . . 2 . . . . 1 . . . . . 1 . 2 Weapon 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . Parts Attached 158 | . 4 2 3 2 17 1 1 1 6 5 . 4 . 5 2 . 8 2 5 3 5 9 5 1 35 5 27 Power 15 | . . . . . 3 . . . . . . . . . . . . . . . . 1 . . 6 . 5 Engine 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Core 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Reactor 12 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 6 . 5 Propulsion 41 | . 1 . 2 . 6 . . . 2 2 . . . 1 1 . . 1 3 . . 5 2 . 10 . 5 Treads 4 | . . . 2 . . . . . . . . . . . . . . . . . . . 1 . . . 1 Leg 23 | . 1 . . . . . . . 2 . . . . . . . . . . . . 5 1 . 10 . 4 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Flight 11 | . . . . . 3 . . . . 2 . . . 1 1 . . 1 3 . . . . . . . . Utility 62 | . . 1 1 1 6 1 . 1 4 1 . 2 . 4 1 . 5 1 2 2 4 2 . 1 10 5 7 Device 22 | . . . . . 5 . . . 1 . . 1 . 2 . . 2 . 1 1 . 1 . . 4 2 2 Storage 6 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . 1 2 1 Processor 16 | . . . . . 1 1 . . . . . . . 1 1 . 2 . 1 1 . . . . 5 . 3 Hackware 12 | . . . . . . . . . 3 1 . . . 1 . . 1 1 . . 4 . . 1 . . . Protection 5 | . . 1 . 1 . . . . . . . 1 . . . . . . . . . 1 . . . . 1 Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Weapon 40 | . 3 1 . 1 2 . 1 . . 2 . 2 . . . . 3 . . 1 1 1 3 . 9 . 10 Energy Gun 12 | . . 1 . . 1 . . . . 1 . . . . . . . . . . . . 1 . 4 . 4 Energy Cannon 9 | . . . . . 1 . . . . . . . . . . . . . . . 1 1 . . 4 . 2 Ballistic Gun 3 | . 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 5 | . . . . . . . . . . 1 . . . . . . . . . . . . 1 . 1 . 2 Launcher 4 | . 1 . . . . . . . . . . . . . . . 1 . . . . . 1 . . . 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 Slashing Weapon 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Piercing Weapon 4 | . . . . . . . . . . . . 1 . . . . 2 . . 1 . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 23 | . . . . . . . . . . . . . . 1 . . 5 . 1 . . 4 . . 7 1 4 Parts Lost 60 | . 1 . . 4 1 . . . . . . . . . 1 . . 4 . 5 . . 5 1 2 5 31 Power 7 | . . . . 1 . . . . . . . . . . . . . . . 1 . . 1 . . 1 3 Propulsion 18 | . . . . 1 . . . . . . . . . . 1 . . 3 . . . . 2 1 1 1 8 Utility 19 | . . . . 1 . . . . . . . . . . . . . 1 . 4 . . . . . 2 11 Weapon 16 | . 1 . . 1 1 . . . . . . . . . . . . . . . . . 2 . 1 1 9 Highest Loss Streak 9 | . 1 . . 4 1 . . . . . . . . . 1 . . 3 . 4 . . 4 1 1 3 9 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Average Backups 7 | . 6 8 7 6 4 3 3 4 3 2 3 3 3 2 2 3 3 2 2 . 4 3 4 4 12 17 15 Power . | . 1 1 1 1 . . . . . . . . . . . . . . . . . . . . 1 1 2 Propulsion 1 | . 4 3 1 . . . . . . 1 2 1 . . . . . . . . 1 1 1 . 3 3 2 Utility 1 | . . 1 1 2 2 2 2 3 2 . . . 1 1 1 2 2 . . . . . 1 1 1 1 . Weapon 2 | . 1 2 4 3 1 1 1 1 1 1 1 1 1 1 1 1 1 1 2 . 2 1 1 1 5 3 5 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 15 | . . . 2 . . . 1 . . . . . 1 . . . . 1 . . . . . . 2 . 8 Power 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 Propulsion 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Utility 5 | . . . 2 . . . 1 . . . . . . . . . . 1 . . . . . . 1 . . Weapon 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Tool/Special 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Average Slot Usage (%) 88 | . 84 97 71 60 74 81 88 90 87 92 93 96 100 97 99 93 86 70 73 67 61 84 94 78 94 97 91 Engine 1 | . 14 14 14 5 3 . . . . . . . . . . . . . . . . . . . . . . Core 2 | . . . . . 2 9 9 9 6 6 6 6 6 5 5 5 5 3 5 3 . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . . . . 3 2 . 7 8 7 Treads 1 | . . . 20 19 2 . . . . . . . . . . . . . . . . . 1 4 . . . Leg 11 | . 27 28 7 . . . . . 4 . . . . . . . . . . . . 15 23 19 20 25 21 Flight 10 | . . . . . . 27 27 27 16 24 26 26 26 23 23 23 23 11 15 21 5 2 . 3 . . . Device 9 | . . . . . 15 18 18 9 13 13 13 13 13 19 16 17 16 11 14 8 . 2 5 . 10 12 14 Storage 4 | . 14 14 14 14 3 . . 8 . . . . . . . . . . . . . . . . 3 7 4 Processor 14 | . . . . . 6 17 18 18 13 13 13 13 13 8 11 11 11 11 10 10 15 11 10 9 18 21 25 Hackware 9 | . . . . . . . . . 18 20 20 20 20 20 23 23 23 28 26 23 34 33 31 32 8 3 . Protection 2 | . . 11 14 5 . . . . . . . . . . . . . . . . . 2 5 4 4 . . Energy Gun 2 | . 5 12 . . 4 . . . . 5 6 6 6 5 5 . . . . . . . 1 . 6 . 3 Energy Cannon 5 | . . . . . 5 9 9 9 6 . . . . . . . . . . . . 7 7 . 9 14 7 Ballistic Gun 1 | . 14 14 . 10 3 . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . 7 9 6 5 6 2 . . . . . . . . . . . . . . . Peak Build Rating 218 | . 6 8 10 14 41 41 42 41 62 80 59 66 66 77 74 83 80 80 87 114 63 105 106 100 179 202 218 Average Rating 91 | . 5 7 8 9 29 41 41 34 51 59 59 63 65 74 70 64 66 53 74 69 50 85 102 93 165 178 193 On Entrance 61 | 6 6 6 8 10 10 41 41 41 35 62 59 59 66 66 76 69 56 80 53 87 63 52 105 105 88 177 201 Naked Turns 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Heaviest Build 169 | 13 15 17 18 20 28 16 16 55 16 16 15 18 18 22 21 71 19 17 11 13 2 38 44 3 88 165 169 Greatest Support 182 | 20 20 20 40 40 24 18 18 18 56 56 24 24 24 24 24 22 22 22 34 34 7 130 130 115 182 182 182 Greatest Overweight (x) 4 | . 1 . . . 2 . . 3 . . . . . . 1 3 . 1 . . . 4 . . . . 1 Average Overweight (x) . | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | . 8 8 10 10 10 5 5 20 20 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 15 20 20 Average Capacity 11 | . 8 8 9 10 6 5 5 19 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 13 18 19 Most Carried 20 | . 8 8 10 10 10 5 5 8 7 5 5 5 5 5 5 5 5 5 5 3 5 5 4 5 15 20 20 Average Carried 8 | . 6 7 9 8 6 5 4 6 4 4 5 4 4 4 4 4 4 4 4 . 4 3 4 4 12 17 15 Final Capacity 20 | 8 8 8 10 10 5 5 5 20 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 15 20 5 Final Carried 20 | 6 8 8 10 7 5 5 5 8 5 5 5 5 5 4 5 5 5 4 5 . 5 4 4 4 15 20 5 Class Distribution -------------------- 29% | Scavenger-Gunner 15% | Hacker-Scout 15% | Assassin 13% | Mutant 6% | Wizard-Mutant 6% | Hacker-Ninja 3% | Hacker-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scout | -8/Materials Commander-Scout | -8/Storage Commander-Scout | -8/Recycling Assassin | -8/Scraptown Hacker-Ninja | -6/Factory Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Zion Hacker-Scout | -5/Proximity Caves Hacker-Ninja | -5/Factory Hacker-Ninja | -5/Upper Caves Hacker-Ninja | -5/Upper Caves Hacker-Scout | -5/Warlord Hacker-Scout | -4/Proximity Caves Hacker-Scout | -4/Factory Hacker-Scout | -4/Upper Caves Wizard-Mutant | -4/Upper Caves Wizard-Mutant | -4/Zhirov Wizard-Mutant | -3/Proximity Caves Wizard-Mutant | -3/Research Scavenger-Gunner | -2/Research Scavenger-Gunner | -2/Quarantine Scavenger-Gunner | -1/Access Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Acc Matter Collected 3160 | 200 17 152 . 47 16 202 . 32 . 170 . 60 . . 105 . . 120 . 95 50 110 42 . 433 291 1018 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 7467 | . 195 96 . . 47 . . . . 48 . 61 . . 23 1 . . . . 26 223 184 . 1726 1391 3446 Parts 350 | . 20 10 . . 1 . . . . 7 . 1 . . 3 4 . . . . . 1 11 . 65 52 175 Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 3 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 32 | . . . . . . . . . . 5 . 1 7 . 2 . . . . 3 2 1 11 . . . . Prevented 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Acc Combat Hostiles Destroyed 122 | . 9 4 . . . . . . . 4 . . . . 1 1 . . . . . . 6 . 25 16 56 Melee 2 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . Guns 18 | . 2 4 . . . . . . . . . . . . . . . . . . . . . . 7 . 5 Cannons 68 | . . . . . . . . . . 3 . . . . . 1 . . . . . . 5 . 13 15 31 AOE 22 | . 7 . . . . . . . . . . . . . . . . . . . . . . . . . 15 Classes Destroyed 18 | . 3 1 . . 1 . . . . 1 . . . . . . . . . . 1 . 2 . 6 1 2 Worker 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Builder 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Tunneler 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Operator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Drone 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Watcher 3 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . 1 . Swarmer 30 | . 5 3 . . . . . . . 3 . . . . 1 . . . . . . . 3 . 4 . 11 Grunt 30 | . 4 . . . . . . . . . . . . . . . . . . . . . . . 6 7 13 Brawler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Sentry 8 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . 3 4 Demolisher 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Hunter 17 | . . . . . . . . . . . . . . . . . . . . . . . . . 6 2 9 Programmer 22 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 18 Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Behemoth 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Striker 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Decomposer 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Master Thief 2 | . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . Best Kill Streak 7 | . 3 3 . . 1 . . . . 2 . . . . 1 1 . . . . . . 4 . 5 7 6 Combat Bots Only 6 | . 3 3 . . . . . . . 2 . . . . 1 1 . . . . . . 4 . 5 6 5 Max Kills in Single Turn 4 | . 2 1 . . 1 . . . . 1 . . . . 1 1 . . . . 1 . 1 . 2 2 4 Gunslinging 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Exploded 4 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . 4 Melee 1 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Acc Hostile Shots Fired 852 | . 27 16 . 26 3 4 . . . 11 4 . 1 . 9 4 2 22 4 52 4 . 65 24 52 102 420 Missed 286 | . 12 6 . 8 . 2 . . . 3 2 . 1 . 1 2 2 11 4 35 1 . 23 9 12 29 123 Hits 566 | . 15 10 . 18 3 2 . . . 8 2 . . . 8 2 . 11 . 17 3 . 42 15 40 73 297 Melee 8 | . . . . . . . . . . . . . . . . 1 . . . 4 3 . . . . . . Projectile 558 | . 15 10 . 18 3 2 . . . 8 2 . . . 8 1 . 11 . 13 . . 42 15 40 73 297 AOE 30 | . . . . 24 . . . . . . . . . . . . . . . . . . . . 5 . 1 Critical Strikes 24 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 8 14 Actively Blocked 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 Part Disruptions 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 4 Damage Taken 14522 | . 183 102 . 723 50 27 . . . 115 38 . . . 129 26 . 167 . 291 . . 970 508 1498 1649 8046 Core 2315 | . 14 38 . 77 . 27 . . . . 20 . . . 25 20 . 42 . 52 . . 81 167 206 94 1452 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Redirected to Core 765 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 765 Redirected to Shielding 154 | . . . . . . . . . . . . . . . . . . . . . . . 18 . 58 78 . Regen/Repaired (Parts) 90 | . . . . . . . . . . . . . . . . . 13 . . . . . . . 77 . . Core Remaining (%) 85 | 100 . . . 48 . . . 95 . . . . 97 . . . . 91 . . . . 88 87 . 79 . Volleys Fired 255 | . 18 10 . 5 7 . . . . 2 . . . . 1 . . . . . 2 . 20 . 54 40 96 Largest 4 | . 2 2 . 2 2 . . . . 1 . . . . 1 . . . . . 1 . 2 . 4 4 4 Hottest 382 | . 60 70 . 43 88 . . . . 75 . . . . 75 . . . . . 105 . 210 . 373 373 382 Shots Fired 713 | . 31 20 . 9 11 . . . . 7 . . . . 1 2 . . . 1 2 . 35 . 156 108 330 Gun 235 | . 26 20 . 9 9 . . . . 1 . . . . 1 . . . . . . . . . 76 3 90 Cannon 462 | . . . . . 2 . . . . 6 . . . . . 2 . . . 1 2 . 35 . 80 105 229 Launcher 16 | . 5 . . . . . . . . . . . . . . . . . . . . . . . . . 11 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 147 | . 16 10 . 9 5 . . . . 5 . . . . . 2 . . . 1 . . . . . 26 73 Thermal 315 | . . 10 . . 4 . . . . 1 . . . . 1 . . . . . 2 . 35 . 75 41 146 Explosive 16 | . 5 . . . . . . . . . . . . . . . . . . . . . . . . . 11 Electromagnetic 235 | . 10 . . . 2 . . . . 1 . . . . . . . . . . . . . . 81 41 100 Robot Hit Streak 20 | . 3 3 . 3 2 . . . . 5 . . . . 6 8 . . . 9 . . 3 . 13 18 20 Robot Miss Streak 7 | . 7 2 . 3 4 . . . . 1 . . . . . . . . . . . . 5 . 3 2 5 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 3 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . Autonomous 8 | . . . . . . . . . . 5 . . . . . 2 . . . 1 . . . . . . . Shots Hit Robots 451 | . 9 11 . 5 8 . . . . 6 . 2 . . 7 2 . . . 1 3 6 15 . 98 67 211 Core Hits 246 | . 13 5 . 2 5 . . . . 4 . 1 . . 1 1 . . . . . 2 6 . 46 36 124 Critical Kills 6 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 3 Critical Parts Destroyed 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 28 | . 1 1 . . . . . . . . . . . . 1 . . . . . . . 1 . 2 5 17 Burn 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 6 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 3 Destroy 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Blast 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 5 Corrupt 12 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 9 Impale 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Melee Attacks 82 | . . . . . . . . . . 15 8 3 . 4 11 5 2 3 . . 21 6 . 2 . . 2 Kinetic 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Impact 24 | . . . . . . . . . . 15 8 1 . . . . . . . . . . . . . . . Slashing 6 | . . . . . . . . . . . . 2 . . 3 1 . . . . . . . . . . . Piercing 45 | . . . . . . . . . . . . . . 4 8 4 . . . . 21 6 . 2 . . . Entropic 5 | . . . . . . . . . . . . . . . . . 2 3 . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Damage Inflicted 19439 | . 404 150 . 62 93 . . . . 460 . 140 . . 220 169 . . . 71 110 336 649 1 3513 2975 10086 Guns 3452 | . 88 136 . 62 93 . . . . . . . . . 21 . . . . . . . . . 1356 29 1667 Cannons 12380 | . . . . . . . . . . 435 . . . . . 169 . . . 71 . . 649 . 2110 2937 6009 Explosions 2314 | . 316 . . . . . . . . . . . . . . . . . . . . . . . . . 1998 Melee 930 | . . . . . . . . . . 25 . 140 . . 199 . . . . . 110 336 . . . . 120 Ramming 363 | . . 14 . . . . . . . . . . . . . . . . . . . . . 1 47 9 292 Kinetic 3628 | . 53 62 . 62 61 . . . . 435 . . . . . 169 . . . 71 . . . . . 764 1951 Thermal 6871 | . 40 74 . . 32 . . . . . . . . . 21 . . . . . . . 649 . 1308 975 3772 Explosive 2274 | . 276 . . . . . . . . . . . . . . . . . . . . . . . . . 1998 Electromagnetic 5493 | . 35 . . . . . . . . . . . . . . . . . . . . . . . 2158 1227 2073 Impact 25 | . . . . . . . . . . 25 . . . . . . . . . . . . . . . . . Slashing 224 | . . . . . . . . . . . . 140 . . 84 . . . . . . . . . . . . Piercing 561 | . . . . . . . . . . . . . . . 115 . . . . . 110 336 . . . . . Highest Corruption 21 | . 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . 5 21 Average Corruption 2 | . 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . 3 5 Corruption Purged 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 49 | . . 3 4 3 . . . . . . . . . . . . . . . . . . . . . 7 32 Message Errors 13 | . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . 1 9 Matter Fused 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 10 Heat Flow Errors 5 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 4 Energy Discharges 5 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . 3 1 Data Loss (minor) 8 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 7 Data Loss (major) 4 | . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . 1 . Misfires 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Alerts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Weapon Failures 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 437 | . . . . . . . . . . . . 9 . . 25 . . . . 11 38 . 17 . 47 40 250 Projectiles 183 | . . . . . . . . . . . . . . . . . . . . 11 . . 17 . 30 40 85 Explosions 68 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 68 Melee 186 | . . . . . . . . . . . . 9 . . 25 . . . . . 38 . . . 17 . 97 Knockbacks 21 | . . . . . . . . . . 2 . . . . . 1 . . . . . . . . . 6 12 Impact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kinetic 20 | . . . . . . . . . . 2 . . . . . 1 . . . . . . . . . 6 11 Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 225 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 225 Shots 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 19 | . . 7 . . . . . . . . . . . . . . . . . . . . . 2 1 1 8 Kicked 19 | . . 7 . . . . . . . . . . . . . . . . . . . . . 2 1 1 8 Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 318 | . 60 126 203 . 18 . . . . 30 . . . . 24 . . . . . 44 . 318 . 288 193 263 Average Temperature 67 | . 24 52 108 . 8 . . . . 11 . . . . 12 . . . . . 22 . 137 . 90 62 31 Received Heat Transfer 741 | . 18 9 . . 27 9 . . . . 9 . . . . 9 . 9 . 18 . . 36 30 36 189 342 Effects 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Interference 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Total Turns 25 | . . . . . . . . . . . . . . . . . . . . . . . . . 25 . . Longest Duration 18 | . . . . . . . . . . . . . . . . . . . . . . . . . 18 . . Robots Disrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Robots Corrupted 9 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 . 4 Combat Hostiles 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . 2 Parts Fried 33 | . . . . . . . . . . . . . . . . . . . . . . . . . 15 8 10 Impact Corruptions 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 5 Robots Melted 6 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 3 Combat Hostiles 6 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 3 Parts Melted 14 | . . 1 . . . . . . . . . . . . . . . . . . . . 2 . 2 1 8 Heat Transferred 7200 | . 50 296 . . 40 . . . . . . . . . 37 . . . . . . . 666 . 1692 814 3605 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 6 | . . . . . . . . . . . . . . . . . . . . 3 3 . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Acc Maximum Alert Level 4 | . 1 . . . . . . . . . . . . . . . . . . . . . . 1 1 1 4 Low Security (%) 69 | . 54 100 . 100 100 100 100 . 100 . . . . 100 . . . . 100 . . . . 21 88 77 16 Level 1 12 | . 45 . . . . . . . . . . . . . . . . . . . . . . 78 11 22 18 Level 2 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 24 Level 3 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 21 Level 4 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1460 | . 287 111 . . 15 130 46 . . . . . . 71 . . . . 155 . . . . 300 254 313 1460 Initial 300 | . . 101 . . . . 46 . . . . . . 53 . . . . 2 . . . . 300 106 105 177 Average 230 | . 162 34 . . . 56 13 . . . . . . 27 . . . . 27 . . . . 254 113 106 658 Influence Increases 5720 | . 380 90 . . 30 171 7 . . 130 75 5 206 89 140 15 . 90 165 270 . 5 110 390 662 522 2168 Destroy 0b10 Robot/C 2560 | . 180 80 . . . 80 . . . 60 . . 120 . 20 . . . . . . . 80 . 500 320 1120 Destroy 0b10 Robot/NC 80 | . 5 . . . 10 . . . . . . 5 . . . . . . . . . 5 10 . 5 5 35 Destroy Leader 516 | . 30 10 . . 4 10 . . . 10 . . 30 . . . . . . . . . 20 . 100 62 240 Allied During Kill 116 | . . . . . . 60 . . . . . . 56 . . . . . . . . . . . . . . Trap Triggered on 0b10 10 | . . . . . . 10 . . . . . . . . . . . . . . . . . . . . . Successful Hack 67 | . 15 . . . . 11 7 . . . . . . 8 . . . . . . . . . 26 . . . Disable Machine 225 | . 15 . . . 15 . . . . . . . . 15 . . . . . . . . . . 45 90 45 Anti-Garrison Action 200 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 200 Destroy Structure 596 | . 30 . . . 1 . . . . . . . . 6 . . . . . . . . . 4 12 45 498 Advance Influence 300 | . . . . . . . . . . . . . . . . . . . . . . . . 300 . . . Partial Spotted 45 | . . . . . . . . . . . . . . . . . . . 30 . . . . 15 . . . Lose Combat Pursuer 1005 | . 105 . . . . . . . . 60 75 . . 60 120 15 . 90 135 270 . . . 45 . . 30 Influence Decreases 4283 | . 120 350 . . 30 51 127 . . 88 102 20 120 104 121 90 15 85 15 275 150 5 110 200 665 413 1027 Entered New Map 725 | . . 159 . . . . 74 . . . 9 15 . 33 27 18 15 . 3 58 29 . . . 84 82 119 Time Decay 2830 | . 110 191 . . 30 31 53 . . 88 93 5 80 60 94 72 . 75 12 160 121 5 70 40 561 281 598 Lost Part 500 | . 10 . . . . . . . . . . . . . . . . 10 . 50 . . 40 10 20 50 310 Lost Ally 67 | . . . . . . 20 . . . . . . 40 . . . . . . 7 . . . . . . . Purge Threat 161 | . . . . . . . . . . . . . . 11 . . . . . . . . . 150 . . . Squads Dispatched 36 | . 1 . . . 1 1 . . . . . . . . . . . . . . . . . 1 4 6 22 Investigation 5 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 4 Extermination 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 6 Reinforcement 14 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . 1 4 1 6 Assault 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Garrison 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 6 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Acc Distress Signals 17 | . 2 . . . . . . . . . . . . 1 . . . . 1 . . . . . 7 1 5 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 303 | . 19 4 . 1 6 7 . . . 13 5 . 6 7 7 8 5 5 6 25 5 . 8 9 46 21 90 Peak Tracking Total 12 | . 5 3 . 1 3 5 . . . 7 5 . 5 6 6 8 7 5 9 12 3 . 3 6 7 9 7 Tactical Retreats 27 | . 4 . . . . . . . . 2 2 . . 1 3 1 . 2 2 7 . . . 1 . . 2 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Acc Traps Triggered 8 | . 4 . . . . . . . . . . . . . . . . . . . . . . . . . 4 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Traps Reconfigurated 24 | . . . . . 1 8 . . 3 . . . . 12 . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Acc Machines Disabled 17 | . 1 1 . . 1 . . . . . . . . 1 . . 1 . . . . . . . 3 6 3 Max in Single Turn 1 | . 1 1 . . 1 . . . . . . . . 1 . . 1 . . . . . . . 1 1 1 Garrison Access 8 | . . . . . . 1 . . . . . . . 2 . . . . . . . . . 1 2 1 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Acc Machines Accessed 63 | . 3 3 1 . 1 7 5 . 2 1 . 1 . 7 2 1 6 . 2 . 1 4 . 3 . 3 10 Terminals 38 | . 3 3 . . 1 6 5 . 1 . . . . 4 1 . . . 1 . . . . 2 . 3 8 Fabricators 3 | . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . 1 . . . . . . . 2 . . . . . . . . . 1 . . 2 Total Hacks 158 | . 6 7 1 . 1 16 13 . 5 1 . 4 . 21 2 1 10 . 5 . 1 17 . 25 . 6 16 Successful 84 | . 4 1 1 . . 6 6 . 2 1 . 4 . 10 2 1 10 . 4 . 1 17 . 12 . 1 1 Failed 73 | . 2 6 . . 1 10 6 . 3 . . . . 11 . . . . 1 . . . . 13 . 5 15 Catastrophic 24 | . . . . . . 4 1 . 1 . . . . 3 . . . . . . . . . . . 4 11 Database Lockouts 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Manual 74 | . 3 2 1 . 1 9 25 . 1 . . . . 8 . . . . 2 . . . . 13 . 5 4 Terminals 101 | . 6 7 . . 1 12 13 . 4 . . . . 14 1 . . . 3 . . . . 22 . 6 12 Fabricators 5 | . . . . . . . . . 1 . . . . 2 . . . . 2 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 16 | . . . . . . 4 . . . . . . . 5 . . . . . . . . . 3 . . 4 Terminal Hacks 63 | . 3 1 1 . . 3 4 . . 1 . 4 . 5 2 1 10 . 2 . 1 17 . 8 . . . Record 15 | . . . . . . . 1 . . . . . . . 1 . 8 . . . . 5 . . . . . Part Schematic 10 | . . . . . . . 1 . . . . 4 . 1 . . . . . . . 4 . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Prototype ID Bank 7 | . . . . . . . 2 . . . . . . . . . . . 1 . . 4 . . . . . Open Door 6 | . . . . . . . . . . 1 . . . . 1 1 2 . . . 1 . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Branch Access Points 5 | . 1 . . . . 1 . . . . . . . 1 . . . . 1 . . . . 1 . . . Machine Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Alert Level 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Unreport Threat 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . Locate Traps 7 | . 2 . . . . 2 . . . . . . . 1 . . . . . . . . . 2 . . . Hauler Manifests 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Zone Layout 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . Network Status 2 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . Build 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . . 1 . . . . . . . 2 . . . . . . . . . 1 . . . Seal Access 4 | . . . . . . 1 . . . . . . . 2 . . . . . . . . . 1 . . . Unauthorized Hacks 14 | . 1 . . . . 2 2 . 1 . . . . 2 . . . . 1 . . . . 3 . 1 1 Terminals 13 | . 1 . . . . 2 2 . 1 . . . . 2 . . . . 1 . . . . 3 . 1 . Botnet 11 | . 1 . . . . 2 2 . 1 . . . . 2 . . . . 1 . . . . 1 . 1 . Disrupt 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Jam 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 32 | . 1 2 . . . 6 5 . 1 . . . . 2 . . . . 1 . . . . 1 . 3 10 Full Trace Events 5 | . . . . . . 1 2 . . . . . . . . . . . . . . . . . . . 2 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 25 | . . . . . . . 1 . . . . 19 . 1 . . . . . . . 4 . . . . . Parts Built 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 64 | . . . . . . . . . 64 . . . . . . . . . . . . . . . . . . Total Part Build Rating 16 | . . . . . . . . . 16 . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 . Machine Destruction 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . . . . . . . . . . . . 5 . 1 . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Hacks Repelled 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Acc Total Allies 21 | . . . . . . 10 . . . . . 5 . . . . 5 . 1 . . . . . . . . Largest Group 10 | . . . . . . 10 8 . . . . 5 5 . . . 5 . . 1 . . . . . . . Highest-Rated Group 269 | . . . . . . 173 141 . . . . 146 146 . . . 269 . . 30 . . . . . . . Highest-Rated Ally 64 | . . . . . . 29 29 . . . . 31 31 . . . 64 . . 30 . . . . . . . Total Orders 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . STAY 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Ally Attacks 58 | . . . . . . 27 . . . . . . 28 . . . . . . 3 . . . . . . . Total Damage 939 | . . . . . . 322 . . . . . . 556 . . . . . . 61 . . . . . . . Kills 10 | . . . . . . 4 . . . . . . 6 . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Acc Active Infowar (turns) 11570 | . . . . . 266 119 222 2053 160 407 232 430 274 159 270 243 327 192 135 321 269 183 573 97 2019 721 1898 Optics 11570 | . . . . . 266 119 222 2053 160 407 232 430 274 159 270 243 327 192 135 321 269 183 573 97 2019 721 1898 Sensors 8266 | . . . . . 6 . 194 2053 160 407 232 430 274 132 270 243 327 180 135 245 . . . . 1487 710 781 Traps 190 | . . . . . 188 2 . . . . . . . . . . . . . . . . . . . . . Cloaking 18 | . . . . . . . . . . . . . . . . . 5 13 . . . . . . . . . Jamming 35 | . . . . . . . . . 9 . . . . 4 22 . . . . . . . . . . . . ECM 12 | . . . . . . . . . . . . 1 . 1 5 . 5 . . . . . . . . . . Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Derelict Logs Recovered 14 | . . 2 . 2 . . . . . 1 1 2 3 . 2 . . . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Acc Turns Passed 13549 | . 241 709 560 363 367 119 222 2053 160 407 232 430 274 159 270 243 327 192 135 321 269 183 573 97 2019 721 1903 Spaces Moved 15577 | 1 155 555 372 216 405 252 638 792 106 1060 644 976 718 439 700 777 864 460 312 844 440 160 406 164 1453 476 1192 Core 203 | . . . . . . . . . . . . . . . . . . . . . 33 . . 160 . . 10 Treads 532 | . . . 259 216 57 . . . . . . . . . . . . . . . . . . . . . . Legs 4464 | 1 155 555 113 . . . . . 41 7 . . . . . . . . . . . 73 406 2 1453 476 1182 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 332 | . . . . . 332 . . . . . . . . . . . . . . . . . . . . . . Flight 10046 | . . . . . 16 252 638 792 65 1053 644 976 718 439 700 777 864 460 312 844 407 87 . 2 . . . Fastest Speed 29 | 120 120 120 120 160 34 34 34 34 34 31 31 31 31 31 29 29 29 29 29 30 45 45 120 50 115 114 50 Average Speed 73 | 120 120 120 147 160 69 34 34 258 63 31 31 31 31 31 30 29 29 37 33 31 45 94 124 51 118 115 121 Slowest Speed 365 | 120 190 120 160 160 240 34 34 274 110 110 31 31 31 31 114 269 29 115 37 34 50 365 128 120 120 120 190 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 31 | . . . . . 2 3 7 . . . . . 3 4 1 . 3 . 7 1 . . . . . . . Potential Cave-ins 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Exploration Rate (%) 57 | 2 37 99 65 75 35 44 85 58 4 96 76 87 86 20 84 82 95 59 14 89 58 61 60 8 47 39 34 Regions Visited 27 Branch Regions 19 Pre-discovered Areas 7 | . . . . 1 . . . 1 . . . 1 . . 1 . . . . . . 3 . . . . . Known Exits Taken 23 | . 1 . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 35 | . . 2 . 1 . . . 4 . 3 2 5 4 . 2 3 . 2 . 4 1 . 2 . . . . Spaces Dug 41 | . . . . . . . . . . 4 5 . . 3 2 4 . 3 . . 9 . 2 2 4 3 . Terrain Destroyed 293 | . 33 . . . . . . . . 4 5 . . 3 2 4 . 3 . . 11 . 15 2 7 17 187 Melee 32 | . . . . . . . . . . 4 5 . . 3 2 4 . 3 . . 9 . . 2 . . . Projectile 78 | . . . . . . . . . . . . . . . . . . . . . 2 . 15 . 7 17 37 AOE 183 | . 33 . . . . . . . . . . . . . . . . . . . . . . . . . 150 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Acc Total 16897 | . 179 577 386 225 476 281 635 798 198 1104 661 1099 766 450 740 786 935 479 333 899 473 181 437 175 1639 566 1419 Wait 507 | . . . . . 36 32 . . 81 10 10 106 34 1 26 . . 8 6 51 . . 7 . 50 24 25 Move 15490 | . 154 554 371 215 400 245 624 791 105 1059 643 975 711 430 697 776 857 459 297 841 439 159 405 164 1452 475 1192 Hop 30 | . . . . . 2 3 6 . . . . . 3 4 1 . 3 . 7 1 . . . . . . . Pick Up 61 | . 2 2 4 . 1 . 2 4 1 . . 2 1 . 1 . 1 . 1 . 5 2 . 1 8 10 13 Fast Attach 104 | . 3 1 . . 12 . 1 1 3 5 . 6 . 3 2 . 9 1 4 2 3 7 4 . 24 2 11 Attach 80 | . 1 . 2 3 2 . . . 4 3 . . . 2 1 1 . 3 . 3 1 4 . 3 7 6 34 Detach 66 | . . . 2 . 3 . . . . 5 . . . 2 2 1 4 3 . 1 1 3 . 2 19 3 15 Swap 48 | . 1 1 1 1 4 1 . . 1 1 . . . 2 1 . . . 1 . 1 . 1 . 11 3 17 Drop 72 | . . 2 6 1 9 . 2 2 3 4 . 7 1 2 . 3 4 2 1 . . . . 2 13 2 6 Fire 255 | . 18 10 . 5 7 . . . . 2 . . . . 1 . . . . . 2 . 20 . 54 40 96 Melee 78 | . . . . . . . . . . 15 8 3 . 4 8 5 1 3 . . 21 6 . 2 . . 2 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 18 | . . 7 . . . . . . . . . . . . . . . . . . . . . 1 1 1 8 Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 88 | . . . . . . . . . . . . . 16 . . . 56 . 16 . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Sub]) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Storage (discovered 2 exits: [*Fac] / *Rec) -8/Recycling -8/Scraptown -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 5 exits: Fac / *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 4 exits: Res / *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 5 exits: *Res x3 / Tes x2) -2/Research (discovered 3 exits: *Acc x2 / *Qua) -2/Quarantine -1/Access History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 64 | -10/Materials | Identified exit to Mines 167 | -10/Materials | Discovered new exit (range 9) 242 | -10/Materials | Entered Mines 264 | -10/Mines | Met a Derelict bent on vengeance 300 | -10/Mines | Build established: Mutant 335 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 379 | -10/Mines | Found a hidden stash of uninstalled traps 489 | -10/Mines | Discovered new exit (range 6) 581 | -10/Mines | Learned Materials security intel 691 | -10/Mines | Discovered new exit (range 13) 859 | -10/Mines | Learned Materials interactive machine intel 876 | -10/Mines | Discovered new exit (range 4) 946 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 946 | -10/Mines | Discovered new exit (range 5) 951 | -10/Mines | Entered Exiles 983 | -10/Exiles | Met 8R-AWN 1000 | -10/Exiles | Met EX-HEX 1035 | -10/Exiles | Met EX-BIN 1052 | -10/Exiles | Aligned with FarCom system 1053 | -10/Exiles | Given EX-Vault access code 1082 | -10/Exiles | Opened EX-Vault 1096 | -10/Exiles | Found PSU Rigger 1101 | -10/Exiles | Found AWS/Autocannon 1106 | -10/Exiles | Found Trap Reconfigurator 1135 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1441 | -10/Exiles | Met EX-DEC 1499 | -10/Exiles | Discovered new exit (range 10) 1511 | -10/Exiles | Stole three prototypes: Trap Reconfigurator, PSU Rigger, AWS/Autocannon 1511 | -10/Exiles | Entered Mines 1656 | -9/Mines | Core integrity fell below 50% 1669 | -9/Mines | Discovered new exit (range 9) 1686 | -9/Mines | Lost 4 parts (1p1n1u1w) 1844 | -9/Mines | Learned 2 Materials zone layouts 1845 | -9/Mines | Assembled infested the area 1850 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1854 | -9/Mines | Discovered new exit (range 9) 1874 | -9/Mines | Entered Materials 1874 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1875 | -8/Materials | Identified exit to Storage 1877 | -8/Materials | Loaded intel: 19 interactive machine locations 2241 | -8/Materials | Entered Storage 2243 | -8/Storage | FarCom data flow suspended 2261 | -8/Storage | Identified exit to Recycling 2283 | -8/Storage | Build established: Scout 2284 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 2317 | -8/Storage | Discovered new exit (range 20) 2346 | -8/Storage | Used back door to open Recycling access 2360 | -8/Storage | Entered Recycling 2360 | -8/Recycling | Accompanied by 8 allies 2363 | -8/Recycling | Scanned before Scraplab entrance 2368 | -8/Recycling | Entered Scraplab 2581 | -8/Recycling | Discovered new exit (range 2) 2581 | -8/Recycling | Identified exit to Scraptown 2582 | -8/Recycling | Entered Scraptown 2743 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 2888 | -8/Scraptown | Build established: Assassin 3047 | -8/Scraptown | Visited TADAMA 3072 | -8/Scraptown | Visited Assassins FH 3348 | -8/Scraptown | Discovered new exit (range 11) 3603 | -8/Scraptown | Visited The Evicted 3674 | -8/Scraptown | Learned location of Extension (-5) 3767 | -8/Scraptown | Visited Spacefarers 3847 | -8/Scraptown | Visited Symbiants 3877 | -8/Scraptown | Visited Cave Peace 3929 | -8/Scraptown | Turned away by UFD registrar 3968 | -8/Scraptown | Visited Fellowship of the Rings 4633 | -8/Scraptown | Identified exit to Factory 4635 | -8/Scraptown | Entered Factory 4635 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x3 4727 | -6/Factory | Fabricated Biometal Leg (x2) 4788 | -6/Factory | Discovered new exit (range 6) 4793 | -6/Factory | Identified exit to Lower Caves 4795 | -6/Factory | Entered Lower Caves 4795 | -6/Lower Caves | Spotted K0-GP9(f) 4797 | -6/Lower Caves | Encountered a Master Thief 4805 | -6/Lower Caves | Spotted JJ-2TX(f) 4806 | -6/Lower Caves | Encountered a Master Thief 4811 | -6/Lower Caves | Destroyed JJ-2TX(f) 4881 | -6/Lower Caves | Learned 12 Factory zone layouts 5103 | -6/Lower Caves | Build established: Hacker-Scout 5167 | -6/Lower Caves | Spotted B-75 Beast 5200 | -6/Lower Caves | Discovered new exit (range 8) 5202 | -6/Lower Caves | Identified exit to Lower Caves 5202 | -6/Lower Caves | Entered another Lower Caves area 5202 | -6/Lower Caves | Discovered new exit (range 11) 5205 | -6/Lower Caves | Identified exit to Factory 5218 | -6/Lower Caves | Spotted B-75 Beast 5301 | -6/Lower Caves | Learned Factory trap positions 5421 | -6/Lower Caves | Discovered new exit (range 9) 5434 | -6/Lower Caves | Identified exit to Zion 5434 | -6/Lower Caves | Entered Zion 5442 | -6/Zion | Learned 4 Factory zone layouts 5447 | -6/Zion | Discovered new exit (range 16) 5477 | -6/Zion | Given the Hacking Drone Bay 5565 | -6/Zion | Given A8's code to call for help 5646 | -6/Zion | Learned location of 1 exit from Factory 5647 | -6/Zion | Gained Derelict followers 5663 | -6/Zion | Met Imprinter 5705 | -6/Zion | Learned location of Warlord (-5) 5757 | -6/Zion | Identified exit to Proximity Caves 5864 | -6/Zion | Entered Proximity Caves 5864 | -5/Proximity Caves | Accompanied by 5 allies 5867 | -5/Proximity Caves | Learned Factory emergency access door positions 6075 | -5/Proximity Caves | Learned Factory non-interactive machine intel 6124 | -5/Proximity Caves | Learned Factory emergency access door positions 6138 | -5/Proximity Caves | Entered Factory 6138 | -5/Factory | Evolved 2 slots: Utility x2 6139 | -5/Factory | Identified exit to Factory 6140 | -5/Factory | Identified exit to Upper Caves 6141 | -5/Factory | Loaded intel: 95 trap records 6143 | -5/Factory | Loaded intel: 196 non-interactive machine locations 6204 | -5/Factory | Identified exit to Extension 6297 | -5/Factory | Entered Upper Caves 6370 | -5/Upper Caves | Learned Factory non-interactive machine intel 6410 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 6531 | -5/Upper Caves | Discovered new exit (range 5) 6531 | -5/Upper Caves | Identified exit to Upper Caves 6567 | -5/Upper Caves | Entered another Upper Caves area 6572 | -5/Upper Caves | Discovered exit to Factory (range 7) 6606 | -5/Upper Caves | Build established: Hacker-Ninja 6782 | -5/Upper Caves | Spotted YZ-RPJ(f) 6783 | -5/Upper Caves | Spotted L9-JKU(f) 6784 | -5/Upper Caves | Encountered a Master Thief 6784 | -5/Upper Caves | Encountered a Master Thief 6788 | -5/Upper Caves | Spotted XS-T1Y(f) 6789 | -5/Upper Caves | Encountered a Master Thief 6789 | -5/Upper Caves | Spotted CW-2RT(f) 6790 | -5/Upper Caves | Encountered a Master Thief 6791 | -5/Upper Caves | Destroyed YZ-RPJ(f) 6805 | -5/Upper Caves | Discovered new exit (range 19) 6810 | -5/Upper Caves | Identified exit to Warlord 6810 | -5/Upper Caves | Entered Warlord 6919 | -5/Warlord | Met Warlord 6936 | -5/Warlord | Warlord's base attacked by MAIN.C 6987 | -5/Warlord | Found Prototype Launcher 6987 | -5/Warlord | Identified Vortex Catalyst Activator 6990 | -5/Warlord | Found Prototype Piercing Weapon 6990 | -5/Warlord | Identified Vortex Lance 6992 | -5/Warlord | Found Vortex Lance 7010 | -5/Warlord | Found Prototype Device 7010 | -5/Warlord | Identified System Purifier 7012 | -5/Warlord | Found Prototype Processor 7012 | -5/Warlord | Identified Exp. Armor Integrity Analyzer 7015 | -5/Warlord | Found Prototype Device 7015 | -5/Warlord | Identified Exp. Cloaking Device 7107 | -5/Warlord | Learned Quarantine trap positions 7108 | -5/Warlord | Learned Testing security intel 7108 | -5/Warlord | Learned Factory fabricator intel 7108 | -5/Warlord | Learned Research recycling unit intel 7129 | -5/Warlord | Opened side exit 7135 | -5/Warlord | Discovered new exit (range 9) 7137 | -5/Warlord | Identified exit to Proximity Caves 7137 | -5/Warlord | Entered Proximity Caves 7173 | -4/Proximity Caves | Lost 3 parts (2n1u) 7314 | -4/Proximity Caves | Discovered exit to Factory (range 10) 7329 | -4/Proximity Caves | Entered Factory 7329 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7330 | -4/Factory | Identified exit to Research 7332 | -4/Factory | Loaded intel: 230 non-interactive machine locations 7333 | -4/Factory | Loaded intel: 6 fabricator locations 7359 | -4/Factory | Spotted B-86 Titan 7419 | -4/Factory | Identified exit to Upper Caves 7419 | -4/Factory | Identified exit to Armory 7464 | -4/Factory | Entered Upper Caves 7464 | -4/Upper Caves | Accompanied by 1 ally 7464 | -4/Upper Caves | Spotted DH-0OS(f) 7464 | -4/Upper Caves | Spotted XK-1TM(f) 7465 | -4/Upper Caves | AWS/Autocannon stolen by Master Thief 7465 | -4/Upper Caves | Exp. Cloaking Device stolen by Master Thief 7466 | -4/Upper Caves | Encountered a Master Thief 7466 | -4/Upper Caves | Encountered a Master Thief 7466 | -4/Upper Caves | Spotted FE-FXL(f) 7467 | -4/Upper Caves | Encountered a Master Thief 7485 | -4/Upper Caves | Build established: Hacker-Scout 7528 | -4/Upper Caves | Vortex Lance stolen by Master Thief 7621 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 7651 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 7679 | -4/Upper Caves | Learned 4 Research zone layouts 7703 | -4/Upper Caves | Lost 4 parts (1p3u) 7728 | -4/Upper Caves | Spotted B-86 Titan 7765 | -4/Upper Caves | Discovered new exit (range 7) 7784 | -4/Upper Caves | Identified exit to Upper Caves 7785 | -4/Upper Caves | Entered another Upper Caves area 7785 | -4/Upper Caves | Spotted YX-Z7U(f) 7785 | -4/Upper Caves | Spotted FZ-0F2(f) 7786 | -4/Upper Caves | Diametric Drive stolen by Master Thief 7787 | -4/Upper Caves | Encountered a Master Thief 7787 | -4/Upper Caves | Encountered a Master Thief 7788 | -4/Upper Caves | Nuclear Pulse Array stolen by Master Thief 7790 | -4/Upper Caves | Spotted YQ-E7G(f) 7791 | -4/Upper Caves | Encountered a Master Thief 7791 | -4/Upper Caves | Field Propulsion Drive stolen by Master Thief 7799 | -4/Upper Caves | Discovered exit to Research (range 7) 7904 | -4/Upper Caves | Spotted B-86 Titan 8051 | -4/Upper Caves | Discovered new exit (range 8) 8053 | -4/Upper Caves | Identified exit to Zhirov 8054 | -4/Upper Caves | Entered Zhirov 8054 | -4/Zhirov | Discovered new exit (range 3) 8071 | -4/Zhirov | Learned location of Quarantine (-2) 8071 | -4/Zhirov | Learned location of Testing (-3) 8071 | -4/Zhirov | Learned location of Command (-1) 8086 | -4/Zhirov | Found Alien Artifact 8086 | -4/Zhirov | Identified Integrated Dissipator 8086 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 8162 | -4/Zhirov | Build established: Wizard-Mutant 8190 | -4/Zhirov | Found Alien Artifact 8236 | -4/Zhirov | Identified exit to Proximity Caves 8237 | -4/Zhirov | Entered Proximity Caves 8240 | -3/Proximity Caves | Spotter reported a threat 8240 | -3/Proximity Caves | Spotter reported a threat 8452 | -3/Proximity Caves | Spotted B-86 Titan 8533 | -3/Proximity Caves | Destroyed B-86 Titan 8593 | -3/Proximity Caves | Lost 4 parts (1p2n1w) 8764 | -3/Proximity Caves | Discovered exit to Research (range 6) 8810 | -3/Proximity Caves | Entered Research 8810 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 8811 | -3/Research | Identified exit to Testing 8812 | -3/Research | Loaded intel: 5 recycling unit locations 8875 | -3/Research | Identified exit to Research 8907 | -3/Research | Entered another Research area 8907 | -2/Research | Warlord forces began assault on 0b10 8907 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 8992 | -2/Research | Met up with Warlord 9017 | -2/Research | Research machine network offline 9287 | -2/Research | Build established: Hacker-Skirmisher 9346 | -2/Research | Borebot progress halted 9384 | -2/Research | Borebot progress halted 9386 | -2/Research | Spotted Striker 9390 | -2/Research | Spotted Striker 9420 | -2/Research | Found Prototype Processor 9420 | -2/Research | Identified Exp. Core Analyzer 9427 | -2/Research | Found Prototype Processor 9427 | -2/Research | Identified Exp. Targeting Computer 9474 | -2/Research | Spotted Striker 9476 | -2/Research | Spotted Striker 9484 | -2/Research | Destroyed Striker 9591 | -2/Research | Spotted B-90 Cyclops 9592 | -2/Research | Destroyed B-90 Cyclops 9613 | -2/Research | Spotted Striker 9703 | -2/Research | Lost 3 allies 9704 | -2/Research | Spotted Executioner 9705 | -2/Research | Spotted Striker 9709 | -2/Research | Build established: Scavenger-Gunner 9733 | -2/Research | Destroyed Striker 9744 | -2/Research | Destroyed Executioner 9799 | -2/Research | Spotted Striker 9806 | -2/Research | Destroyed Striker 9907 | -2/Research | Warlord invited to help at Command 9907 | -2/Research | Given Cave Seal Controls access code 10113 | -2/Research | Borebot progress halted 10491 | -2/Research | Discovered new exit (range 10) 10500 | -2/Research | Identified exit to Access 10519 | -2/Research | Discovered exit to Access (range 9) 10883 | -2/Research | Spotted Striker 10923 | -2/Research | Discovered new exit (range 4) 10924 | -2/Research | Spotted B-90 Cyclops 10925 | -2/Research | Identified exit to Quarantine 10926 | -2/Research | Entered Quarantine 10927 | -2/Quarantine | Loaded intel: 19 trap records 11024 | -2/Quarantine | Found Alien Artifact 11026 | -2/Quarantine | Lost 3 parts (1n1u1w) 11026 | -2/Quarantine | Found Alien Artifact 11035 | -2/Quarantine | Found Alien Artifact 11037 | -2/Quarantine | Found Alien Artifact 11038 | -2/Quarantine | Lost 3 allies 11045 | -2/Quarantine | Found Alien Artifact 11119 | -2/Quarantine | Found Alien Artifact 11123 | -2/Quarantine | Found Alien Artifact 11346 | -2/Quarantine | Cryocooling Duct disabled 11360 | -2/Quarantine | Garrison activated, responded to threat 11361 | -2/Quarantine | Ambient heat levels rising (+20) 11361 | -2/Quarantine | Non-combat units ordered to evacuate 11389 | -2/Quarantine | Found Alien Impact Weapon 11450 | -2/Quarantine | Discovered exit to Access (range 19) 11611 | -2/Quarantine | Found Alien Artifact 11611 | -2/Quarantine | Identified Phase Armor 11647 | -2/Quarantine | Entered Access 11647 | -1/Access | Evolved 2 slots: Utility x2 11984 | -1/Access | Garrison activated, responded to threat 12437 | -1/Access | System corruption reached 10% 12782 | -1/Access | Core integrity fell below 50% 12789 | -1/Access | Identified Dimensional Node Initializer (x3) 12789 | -1/Access | Initialized slip node 12790 | -1/Access | Identified Transdimensional Reconstructor (x2) 12790 | -1/Access | Warped through subspace to slip node 12823 | -1/Access | Lost 4 parts (1p1n1u1w) 12841 | -1/Access | Identified Core Stripper 12899 | -1/Access | Warped through subspace 12900 | -1/Access | Identified Hpw. Transdimensional Reconstructor 12900 | -1/Access | Warped through subspace 12931 | -1/Access | Lost 5 parts (1p1n2u1w) 13179 | -1/Access | Initialized slip node 13221 | -1/Access | Lost 6 parts (2n2u2w) 13513 | -1/Access | Spotted B-99 Colossus 13523 | -1/Access | Core integrity fell below 20% 13544 | -1/Access | Spotted B-99 Colossus 13545 | -1/Access | Released all parts (13) 13550 | -1/Access | Destroyed by B-99 Colossus with Multirail Last Messages --------------- 13544_ Slug penetrates Repair Station. 13544_ U-05 Engineer lays Concrete. 13545_ Released Enh. Nova Cannon. 13545_ Released Centrium Leg. 13545_ Released Mic. Antimatter Reactor. 13545_ Released Centrium Leg. 13545_ Released Rnf. Quantum Reactor. 13545_ Released Graphene Brace. 13545_ Released Centrium Leg. 13545_ Released Adv. Visual Processing Unit. 13545_ Released Adv. Signal Interpreter. 13545_ Released Hcp. Storage Unit. 13545_ Released Imp. System Guard. 13545_ Released Imp. Melee Analysis Suite. 13545_ Released Com. HERF Cannon. 13545_ U-05 Engineer lays Concrete. 13547_ Penetrated by Slug. 13547_ Slug penetrates Wall. 13547_ Penetrated by Slug. 13547_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ????# # #????????????????????????????????? | | ????# " + #????????????????????????????????? | | ????# """ # +????????????????????????????????? | | ????# """ # #????????????????????????????????? | | ????# " # #????????????????????????????????? | | ????# # #????????????????????????????????? | | ????# # #????????????????????????????????? | | ????######+### ##??????###??????????????????????? | | ?????????# ## ######## ######+#######?????????? | | ?????????# ## #???????? | | ?????????# ## " #???????? | | ?????????# ## ####### # #####?????????????? | | ??######## ####### ## ##????????????? | | ??# ## #?????# *[= #??? #???????? | | ??# ## #?????# %[%!] # # #????? | | ??# ## #???### BB **[*= " ?????? | | ??# ## #???# BB *%!*=*[" # % ??????? | | ??# ## #???# ]==]*![ + = ????? | | ??# ## #???# [%=!] # ?? | | ??# [# #???# !!! ** #???? ?? | | ### ! | #???# !!! % ! !???? ?? | | ## != # #???# !! % ;## ### ### !!??????? | | ## = !*# #???# ########### ! ??????? | | ## !# #???# ????? | | ## = # ##??# ???? | | ####+=## @;########### ? ???? | | + !|* A ##?????????????????????? | | # % #??????????????????????? | | # #??????????????????????? | | # ############ #??????????????????????? | | + #??????????# #??????????????????????? | | ## #??????????# #??????????????????????? | | ### #??????????# "" #??????????????????????? | | ??# #??????????# "" #??????????????????????? | | ??# #??????????#* "Y ???????????????????????? | | ??# #??????????# ??"" ???????????????????????? | | ??# #?????????? ????" ???????????????????????? | | ??# #??????????????? ???????????????????????? | | ###+#??????????????? ???????????????????????? | | #???????????????? ???????????????????????? | | +??????????????????# ???????????????????????? | | " #????????????????????????????????????????????? | | "" #????????????????????????????????????????????? | | " #????????????????????????????????????????????? | | +????????????????????????????????????????????? | | #????????????????????????????????????????????? | | ! #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | ##### ??????????????????????????????????????????? | | ????? ? ????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 153 Energy Generation 57 Energy Capacity 800 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 14 Cloak Strength 4 Power Amplification 30 Corruption Containment 12 Armor Coverage 225 Utility Shielding 90 Evasion (%) 75 Targeting Accuracy 12 Melee Accuracy 6 Target Analysis 8 Core Analysis 9 Armor Integrity Analysis 40 Recoil Reduction 4 Offensive Hacking 36 Defensive Hacking 54 Item Schematics ----------------- System Shield | -8/Recycling | Hacked System Guard | -6/Zion | Archive Imp. Plasma Cutter | -6/Zion | Archive Energy Well | -6/Zion | Archive Imp. Thermal Shield | -6/Zion | Archive Imp. Trap Scanner | -6/Zion | Archive Imp. Component Analysis Suite | -6/Zion | Archive Lgt. Fission Core | -6/Zion | Archive Adv. Transmission Jammer | -6/Zion | Archive Impulse Thruster | -6/Zion | Archive Focal Shield | -6/Zion | Archive Adv. Cooling System | -6/Zion | Archive Disruptor Cannon | -6/Zion | Archive Hvy. Machine Gun | -6/Zion | Archive Proton Cannon | -6/Zion | Archive Imp. Shock Absorption System | -6/Zion | Archive Battle Cannon | -6/Zion | Free Flamer | -6/Zion | Free Enh. Flamer | -6/Zion | Free Ripper | -6/Zion | Free Adv. Signal Interpreter | -5/Factory | Hacked Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ S-27 Virus | -6/Zion | Archive W-25 Informer | -6/Zion | Archive H-88 Terminator | -6/Zion | Archive Fabricated ------------ Biometal Leg | x2 | -6/Factory | Preloaded Repaired ---------- Nothing Alien Tech Used ----------------- Integrated Dissipator Phase Armor Dimensional Node Initializer Transdimensional Reconstructor Core Stripper High-powered Transdimensional Reconstructor Achievements -------------- Ultimate Loadout Challenges ------------ None Game ------ Seed ShockImprinterBlaster Manual? 0 Play Time 02:43:49 Cumulative 276.4 hours Start 2025.05.15 @ 20:25:23 End 2025.05.15 @ 23:11:48 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 195 Rogue 195 Adventurer 0 Explorer 0 Win Type - Total 21 Types 17/0/2/2/0/0/0/0/0/0 Lore% 84 Gallery% 71 Achievement% 63 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5183a16a-02c7-409c-b49c-72a8286ead6e