Cogmind - Beta 9.4 --- EXPLORER MODE // 2020.01.22 @ 17:26:41 // Winter2019/RPGLIKE Player: n8leveler Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (9) 4500 Regions Visited (11) 2200 Robots Destroyed (479) 2395 Value Destroyed (22211) 22211 Prototype IDs (41) 820 Alien Tech Used (0) 0 Bonus (3616) 3616 TOTAL SCORE: 35742 Bonus ------- High Alert Combat Kills 3252 Follower Combat Kills 364 Cogmind --------- Core Integrity 0/1450 Matter 6/400 Energy 260/550 System Corruption 2% Temperature Cool (411) Movement Flying (114) Ox1 Location -1/Command Parts ------- > --- POWER (3) -------- Micro Fission Core Mini Fusion Reactor Quantum Reactor > --- PROPULSION (5) --- Q-thruster Impulse Thruster Array Impulse Thruster Array > --- UTILITY (13) ----- Improved Heat Shielding Experimental Signal Interpreter Advanced Core Analyzer Advanced Armor Integrity Analyzer Improved Kinecellerator Advanced Weapon Cycler Advanced Transmission Jammer Advanced Cloaking Device Improved Propulsion Shielding Layered Medium Armor Plating Layered Medium Armor Plating Advanced Focal Shield Antimissile System > --- WEAPON (5) ------- Cooled Particle Cannon Improved KE Penetrator Hypervelocity Railgun Heavy Gauss Cannon Compact Linear Accelerator > --- INVENTORY (7) ---- Experimental Matter Compressor (500) Long-range Sensor Array Recoil Nullifier Improved Dynamic Insulation System Improved System Restoration Module Peak State ------------ > --- POWER ------------ Micro Fission Core Mini Fusion Reactor Quantum Reactor > --- PROPULSION ------- Q-thruster Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Improved Heat Shielding Long-range Sensor Array Experimental Signal Interpreter Advanced Core Analyzer Advanced Armor Integrity Analyzer Improved Kinecellerator Advanced Weapon Cycler Advanced Transmission Jammer Advanced Reaction Control System Advanced Cloaking Device Improved Utility Shielding Layered Medium Armor Plating Improved Dynamic Insulation System > --- WEAPON ----------- Cooled Particle Cannon Improved KE Penetrator Hypervelocity Railgun Heavy Gauss Cannon Compact Linear Accelerator > --- INVENTORY -------- Experimental Matter Compressor Recoil Nullifier Layered Medium Armor Plating EM Shield Antimissile System Improved System Restoration Module [Rating: 187] Favorites ----------- Power Micro Fission Core Engine Light Angular Momentum Engine Power Core Micro Fission Core Reactor Antimatter Reactor Propulsion Field Propulsion Drive Leg Aluminum Leg Wheel Wheel Hover Unit Improved Linear Gravjet Flight Unit Field Propulsion Drive Utility Improved Heat Shielding Device Improved Heat Shielding Storage Matter Compressor Processor Experimental Signal Interpreter Hackware System Shield Protection Hardened Medium Armor Plating Weapon Cooled Particle Cannon Energy Gun Force Rifle Energy Cannon Cooled Particle Cannon Ballistic Gun Improved KE Penetrator Ballistic Cannon Gauss Cannon Launcher Long-range Missile Launcher Special Weapon Advanced Remote Datajack Build | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -1 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Com Slots Evolved 22 | 3 2 4 2 2 3 1 1 2 2 . . Power 2 | . . . 1 . . 1 . . . . . Propulsion 4 | 1 1 . . . 1 . . 1 . . . Utility 12 | 1 1 4 . 2 1 . 1 1 1 . . Weapon 4 | 1 . . 1 . 1 . . . 1 . . Parts Attached 322 | 10 10 19 18 18 31 91 27 53 26 13 6 Power 34 | 1 1 3 2 3 3 7 1 9 4 . . Engine 12 | 1 1 2 2 3 2 1 . . . . . Core 12 | . . 1 . . 1 6 . 3 1 . . Reactor 10 | . . . . . . . 1 6 3 . . Propulsion 48 | 5 3 4 3 6 10 7 1 5 2 . 2 Treads . | . . . . . . . . . . . . Leg 2 | 2 . . . . . . . . . . . Wheel 3 | 3 . . . . . . . . . . . Hover 1 | . . . . . . . . . 1 . . Flight 42 | . 3 4 3 6 10 7 1 5 1 . 2 Utility 168 | 2 4 9 8 2 12 47 24 25 18 13 4 Device 118 | . 1 4 5 2 7 37 21 18 9 11 3 Storage 7 | . . . . . . 2 1 2 2 . . Processor 12 | . 1 2 1 . . 2 1 3 1 1 . Hackware 1 | . . . 1 . . . . . . . . Protection 30 | 2 2 3 1 . 5 6 1 2 6 1 1 Artifact . | . . . . . . . . . . . . Weapon 72 | 2 2 3 5 7 6 30 1 14 2 . . Energy Gun 15 | 2 1 . 4 2 1 3 . 2 . . . Energy Cannon 17 | . . 3 . 2 3 7 . 2 . . . Ballistic Gun 10 | . . . . . . 7 . 2 1 . . Ballistic Cannon 23 | . 1 . 1 2 2 9 1 6 1 . . Launcher 6 | . . . . 1 . 4 . 1 . . . Special Weapon 1 | . . . . . . . . 1 . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 30 | . . . 1 2 4 5 3 11 3 . 1 Parts Lost 3 | . . . . 1 . . 1 . . . 1 Power . | . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . Utility 2 | . . . . . . . 1 . . . 1 Weapon 1 | . . . . 1 . . . . . . . Highest Loss Streak 1 | . . . . 1 . . 1 . . . 1 Average Slot Usage (%) 95 | . 100 99 96 99 98 99 92 89 91 92 91 Engine 3 | . 12 2 3 10 9 1 . . . . . Core 5 | . . 5 6 1 1 12 9 5 3 3 3 Reactor 2 | . . . . . . . 3 6 7 7 7 Flight 15 | . 12 26 20 18 16 19 13 11 11 11 11 Device 28 | . 8 18 19 25 28 28 36 35 34 27 25 Processor 9 | . 5 11 13 11 10 9 9 8 8 11 11 Hackware 1 | . . . 4 5 5 . . . . . . Protection 7 | . 15 16 8 5 8 5 2 3 7 9 11 Energy Gun 3 | . 24 . 3 9 5 2 . . . . . Energy Cannon 4 | . . 8 6 1 6 4 4 5 3 3 3 Ballistic Gun 2 | . . . . . . 2 . 2 6 7 7 Ballistic Cannon 6 | . . 8 6 5 4 6 11 6 5 7 7 Naked Turns . | . . . . . . . . . . . . Heaviest Build 101 | 10 12 22 38 48 61 72 81 99 100 100 101 Greatest Support 100 | 20 20 33 46 52 62 80 85 100 100 100 100 Greatest Overweight (x) 3 | 3 2 . . . 1 1 1 . 1 . 1 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 7 | 3 3 3 4 4 5 5 6 6 6 6 7 Average Capacity 4 | 2 3 3 3 4 4 5 5 6 6 6 6 Most Carried 7 | 3 3 3 4 4 5 5 6 6 6 6 7 Average Carried 4 | 1 2 2 3 3 4 4 5 5 5 5 5 Final Capacity 7 | 3 3 3 4 4 5 5 6 6 6 6 7 Final Carried 6 | 3 3 3 4 4 4 5 6 5 6 6 5 Class Distribution -------------------- 94% | Hacker-Scout Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Scout | -9/Materials Hacker-Scout | -8/Materials Hacker-Scout | -7/Factory Hacker-Scout | -6/Factory Hacker-Scout | -5/Factory Hacker-Scout | -4/Factory Hacker-Scout | -3/Research Hacker-Scout | -2/Research Hacker-Scout | -1/Access Hacker-Scout | -1/Command Resources | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -1 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Com Matter Collected 13459 | 289 96 665 456 792 520 3066 1124 3110 2221 1029 91 Remotely . | . . . . . . . . . . . . Salvage Created 18291 | 235 304 1047 1206 1587 548 3241 1054 3852 2381 1699 1137 Parts 1110 | 24 25 75 72 122 68 197 64 211 123 95 34 Haulers Intercepted 2 | . . . . . . . . 1 . 1 . Recyclers Shooed 8 | . . . . . . 4 . . 3 1 . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -1 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Com Combat Hostiles Destroyed 331 | . 8 23 27 31 16 83 14 63 31 23 12 Guns 91 | . 8 . 5 11 3 19 . 13 13 12 7 Cannons 216 | . . 23 21 14 11 50 14 50 18 11 4 AOE 22 | . . . 1 6 2 13 . . . . . Classes Destroyed 19 | 3 3 3 2 3 . 2 . 1 1 . 1 Worker 25 | 2 . . 1 4 3 5 4 5 1 . . Builder 33 | . . . . 4 1 7 5 10 5 1 . Tunneler 7 | 5 . . 1 . . 1 . . . . . Hauler 2 | . . . . . . . . 1 . 1 . Recycler 14 | 1 1 2 . 1 . 1 2 4 1 . 1 Mechanic 1 | . . . 1 . . . . . . . . Operator 15 | . . 2 . 1 1 4 . 4 2 1 . Watcher 51 | . 3 5 5 5 4 7 2 10 8 2 . Swarmer 58 | . 2 1 4 6 5 29 . 10 1 . . Saboteur 1 | . . . . . . . . . 1 . . Grunt 97 | . 6 11 13 9 2 24 7 12 4 6 3 Brawler 10 | . . . 1 . . 3 . 1 4 1 . Duelist 11 | . . 1 . . 1 3 . 1 2 . 3 Protector 1 | . . . . . . 1 . . . . . Sentry 78 | . . 10 9 11 6 12 2 17 8 3 . Specialist 1 | . . . . . . . . . . . 1 Hunter 20 | . . . . 2 . 2 2 4 2 5 3 Programmer 50 | . . . . 3 2 8 3 16 8 8 2 Behemoth 4 | . . . . . . 1 . 2 1 . . Best Kill Streak 13 | 6 4 5 9 6 6 10 6 10 8 7 13 Combat Bots Only 12 | . 3 3 8 4 5 8 3 5 5 6 12 Max Kills in Single Turn 5 | 2 1 1 2 4 5 4 3 2 3 2 2 Gunslinging 1 | . . . . . . 1 . . . . . Exploded 4 | . . . 1 2 2 4 . . . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -1 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Com Damage Taken 14669 | . 366 313 552 1247 689 3629 1583 2332 816 833 2309 Core 10165 | . 293 238 450 965 436 2475 1172 1635 525 524 1452 Absorbed by Shields . | . . . . . . . . . . . . Redirected to Core 8784 | . 196 188 311 783 418 2182 1094 1416 481 473 1242 Core Remaining (%) 90 | 100 100 96 100 97 100 77 38 100 95 . . Volleys Fired 935 | 9 35 65 68 90 53 228 61 186 78 44 18 Largest 5 | 2 2 2 3 3 4 4 4 4 5 5 5 Hottest 257 | 80 80 107 172 178 233 248 196 257 236 236 236 Shots Fired 2838 | 18 69 129 178 255 152 644 190 609 316 208 70 Gun 902 | 18 69 . 60 142 51 186 . 137 120 88 31 Cannon 1929 | . . 129 118 109 101 455 190 472 196 120 39 Launcher 7 | . . . . 4 . 3 . . . . . Special . | . . . . . . . . . . . . Kinetic 1683 | . . 65 68 86 35 428 129 418 238 164 52 Thermal 930 | 9 34 64 84 76 98 173 61 191 78 44 18 Explosive 7 | . . . . 4 . 3 . . . . . Electromagnetic 218 | 9 35 . 26 89 19 40 . . . . . Robot Hit Streak 41 | 12 22 26 27 25 17 34 11 35 40 41 18 Robot Miss Streak 8 | . 3 2 3 3 3 8 6 4 3 4 3 Penetration Max 2 | . . . . . . 1 1 2 1 2 1 Secondary Targets 7 | . 3 . . . . 4 . . . . . Max Gunslinging Chain 1 | . 1 . . . . 1 . . . . . Shots Hit Robots 1925 | 12 54 93 143 159 81 414 117 437 232 133 50 Core Hits 947 | 8 22 37 60 81 34 219 56 200 113 77 40 Critical Hits 211 | . . 8 10 10 5 28 18 57 27 33 15 Critical Kills 84 | . . 5 3 5 1 7 7 26 12 11 7 Critical Parts Destroyed 102 | . . 3 6 5 4 19 10 20 11 17 7 Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 60564 | 163 784 1940 3090 4676 2723 14133 3303 15292 8236 4087 2137 Guns 16074 | 163 712 . 923 1805 827 2755 . 3507 3125 1424 833 Cannons 39877 | . . 1940 1915 1565 1406 9106 3246 11785 4947 2663 1304 Explosions 4613 | . 72 . 252 1306 490 2272 57 . 164 . . Melee . | . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . Kinetic 34696 | . . 830 1115 1174 346 7819 1986 10485 6307 3039 1595 Thermal 19696 | 41 345 1110 1484 2076 1562 3599 1317 4807 1765 1048 542 Explosive 3173 | . . . . 437 490 2082 . . 164 . . Electromagnetic 2999 | 122 439 . 491 989 325 633 . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 6 | . 1 . 1 1 2 3 5 6 1 1 2 Average Corruption 1 | . 1 . 1 1 1 1 3 2 1 1 1 Corruption Purged 26 | . . . . 1 2 2 7 11 2 1 . Effects 72 | . 4 . . 4 3 16 20 22 2 1 . Message Errors 20 | . 1 . . 2 2 6 3 5 1 . . Matter Fused 12 | . . . . . . 5 3 4 . . . Heat Flow Errors 1 | . . . . . . . 1 . . . . Energy Discharges 4 | . . . . 1 . . 1 2 . . . Data Loss (minor) 6 | . 2 . . . 1 . 2 . 1 . . Misfires 2 | . . . . . . . 1 1 . . . Targeting Errors 23 | . 1 . . 1 . 5 6 9 . 1 . Weapon Failures 4 | . . . . . . . 3 1 . . . Overload Shots 12 | . . . . . 4 3 1 . . . 4 Effects 1 | . . . . . . . 1 . . . . Short Circuit 1 | . . . . . . . 1 . . . . Overflow Damage 1378 | . 8 54 61 161 80 393 44 270 208 56 43 Projectiles 986 | . . 54 50 66 62 178 42 270 165 56 43 Explosions 392 | . 8 . 11 95 18 215 2 . 43 . . Melee . | . . . . . . . . . . . . Knockbacks 165 | . . 10 9 7 2 48 20 31 19 9 10 Impact . | . . . . . . . . . . . . Kinetic 156 | . . 9 9 7 2 47 17 30 19 9 7 Secondary 9 | . . 1 . . . 1 3 1 . . 3 Self-Inflicted Damage 343 | . . . 33 124 100 58 . . . 28 . Shots 10 | . . . 1 4 2 2 . . . 1 . Rammed . | . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 556 | . 12 90 556 316 387 518 148 389 374 450 428 Average Temperature 118 | . 5 28 160 92 107 151 23 97 101 149 241 Received Heat Transfer 916 | . 282 183 297 149 5 . . . . . . Effects 62 | . . . 9 . 1 28 . 7 . 4 13 Shutdowns 29 | . . . 6 . 1 14 . 1 . 2 5 Energy Bleed 9 | . . . . . . 7 . 2 . . . Interference 15 | . . . . . . 3 . 3 . 2 7 Matter Decay 4 | . . . 1 . . 2 . . . . 1 Short Circuit 1 | . . . . . . . . 1 . . . Damage (minor) 2 | . . . 1 . . 1 . . . . . Damage (major) 1 | . . . . . . 1 . . . . . Damage (core) 1 | . . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . Parts Fried 5 | . 1 . 3 . . 1 . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . 1 Parts Melted 19 | . . 1 3 . 3 3 1 4 3 . 1 Heat Transferred 25939 | 100 725 1998 2753 2317 2074 4387 1691 5624 2331 1369 570 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 8 | . 2 . 3 2 . 1 . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -1 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Com Peak Influence 1273 | 40 202 438 681 565 630 1057 455 1057 1273 954 . Average Influence 320 | 15 86 149 325 248 138 420 209 271 785 496 . Maximum Alert Level 4 | . 1 2 2 2 2 3 2 3 4 3 2 Low Security (%) 42 | 100 86 62 17 38 77 29 45 57 . 2 58 Level 1 26 | . 13 29 49 45 11 27 49 22 . 25 39 Level 2 19 | . . 7 32 16 10 15 5 6 47 61 2 Level 3 11 | . . . . . . 27 . 13 39 10 . Level 4 . | . . . . . . . . . 12 . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 78 | . . 1 2 13 7 16 5 17 11 5 1 Investigation 22 | . . . . 1 . 7 3 7 3 1 . Extermination 22 | . . . . 3 2 3 2 6 3 3 . Reinforcement 12 | . . 1 1 4 . 2 . 3 . 1 . Assault 10 | . . . 1 1 2 2 . 1 2 . 1 Garrison 12 | . . . . 4 3 2 . . 3 . . Intercept . | . . . . . . . . . . . . Construction Impeded 3 | . . . . 1 . 1 . 1 . . . Haulers Reinforced 4 | . . . . 1 . 1 . 1 . 1 . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -1 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Com Distress Signals 7 | . . 3 1 2 . 1 . . . . . Communications Jammed 110 | . . . . . 8 25 12 20 35 6 4 Distress Signals 108 | . . . . . 8 25 12 20 33 6 4 Times Spotted 464 | . 12 37 43 41 23 102 20 80 43 21 42 Peak Tracking Total 34 | . 4 5 5 5 4 13 6 6 5 3 34 Tactical Retreats 22 | . . 1 7 3 2 6 1 1 . . 1 Traps | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -1 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Com Traps Triggered 25 | . 2 2 1 . 2 5 2 7 3 1 . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 1 | . . . . . . 1 . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -1 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Com Machines Disabled 69 | . . 3 4 14 6 18 7 5 6 5 1 Max in Single Turn 6 | . . 1 1 6 2 3 4 1 1 1 1 Garrison Access 12 | . . . 1 1 2 3 1 3 1 . . Energy Cycler 1 | . . . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Fab Network Shutdowns 3 | . . . . 1 1 . . 1 . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -1 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Com Machines Accessed 162 | . 9 11 10 21 15 32 9 30 12 9 4 Terminals 90 | . 7 8 8 11 7 16 4 13 7 6 3 Fabricators 17 | . . . . 3 3 3 2 4 . 2 . Repair Stations 5 | . . . . 1 . 1 . 3 . . . Recycling Units 27 | . 2 1 2 4 4 6 . 4 2 1 1 Scanalyzers 14 | . . 2 . 2 1 3 2 3 1 . . Garrison Access 9 | . . . . . . 3 1 3 2 . . Total Hacks 358 | . 19 24 21 46 40 75 23 60 27 17 6 Successful 252 | . 15 18 18 31 27 50 20 38 18 13 4 Failed 106 | . 4 6 3 15 13 25 3 22 9 4 2 Catastrophic 6 | . . . . 2 . 4 . . . . . Database Lockouts . | . . . . . . . . . . . . Manual . | . . . . . . . . . . . . Terminals 195 | . 12 18 19 24 18 41 10 24 15 9 5 Fabricators 41 | . . . . 9 6 6 4 11 . 5 . Repair Stations 12 | . . . . 2 . 2 . 8 . . . Recycling Units 56 | . 7 2 2 5 12 14 . 6 4 3 1 Scanalyzers 41 | . . 4 . 6 4 9 8 6 4 . . Garrison Access 13 | . . . . . . 3 1 5 4 . . Terminal Hacks 122 | . 11 14 16 13 10 17 8 13 11 6 3 Part Schematic 5 | . . . . 2 . 2 1 . . . . Prototype ID Bank 7 | . 2 . 2 2 . 1 . . . . . Open Door 3 | . . . . . . . . . . 3 . Branch Access Points 4 | . . . . 1 . 1 . 1 1 . . Emergency Access Points 5 | . 1 2 1 1 . . . . . . . Machine Index 1 | . . . . . . . . . . . 1 Terminal Index 3 | . . . 1 . . . 1 . 1 . . Recycling Unit Index 2 | . . . 1 . . . . . 1 . . Scanalyzer Index 1 | . . . . 1 . . . . . . . Alert Level 5 | . 1 1 1 . 1 . . . 1 . . Unreport Threat 17 | . . 3 . 3 2 4 2 2 . 1 . Locate Traps 22 | . 2 1 2 . 5 5 1 1 2 2 1 Maintenance Status 1 | . . . 1 . . . . . . . . Security Status 1 | . . . . . . . . . . . 1 Surveillance Status 2 | . . 1 1 . . . . . . . . Investigation Status 1 | . . . . . . . 1 . . . . Extermination Status 2 | . . . . . . . . 2 . . . Assault Status 1 | . . . . . . . . 1 . . . Recall Investigation 4 | . . 1 . . . 1 . . 2 . . Recall Extermination 1 | . . . . . . . . . 1 . . Recall Reinforcements 3 | . . 1 . . . 1 . . 1 . . Recall Assault 1 | . . . . . . . . 1 . . . Hauler Manifests 2 | . 1 . 1 . . . . . . . . Registered Components 3 | . 1 . 1 1 . . . . . . . Registered Prototypes 1 | . . 1 . . . . . . . . . Zone Layout 24 | . 3 3 4 2 2 2 2 5 1 . . Fabricator Hacks 31 | . . . . 7 4 6 4 6 . 4 . Load Schematic 14 | . . . . 3 2 3 2 2 . 2 . Build 17 | . . . . 4 2 3 2 4 . 2 . Repair Station Hacks 9 | . . . . 2 . 2 . 5 . . . Scan Component 5 | . . . . 1 . 1 . 3 . . . Repair 4 | . . . . 1 . 1 . 2 . . . Recycling Unit Hacks 48 | . 4 2 2 5 10 14 . 5 2 3 1 Process 4 | . . . . . 1 2 . . . 1 . Report Inventory 26 | . 2 1 2 4 4 5 . 4 2 1 1 Retrieve Matter 10 | . . . . . 4 4 . 1 . 1 . Retrieve Components 8 | . 2 1 . 1 1 3 . . . . . Scanalyzer 34 | . . 2 . 4 3 8 7 6 4 . . Insert Component 18 | . . 1 . 3 1 4 4 3 2 . . Analyze 16 | . . 1 . 1 2 4 3 3 2 . . Garrison Access Hacks 8 | . . . . . . 3 1 3 1 . . Seal Access 8 | . . . . . . 3 1 3 1 . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 12 | . . 2 . . 1 4 . 4 1 . . Used 4 | . . 1 . . 1 1 . 1 . . . Hacking Detections 111 | . 4 5 4 16 8 26 6 23 10 6 3 Full Trace Events 22 | . . . . 1 . 7 3 7 3 1 . Feedback Events 6 | . . . . . . 1 . 3 1 1 . Corruption 6 | . . . . . . 1 . 3 1 1 . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built 6 | . . . . . . . . 6 . . . Matter 702 | . . . . . . . . 702 . . . Time 124 | . . . . . . . . 124 . . . Total Robot Build Rating 42 | . . . . . . . . 42 . . . Part Schematics Acquired 17 | . . 1 . 3 1 5 4 2 1 . . Parts Built 22 | . . . . 2 4 5 4 4 . 3 . Matter 2738 | . . . . 212 380 676 490 556 . 424 . Time 687 | . . . . 53 142 208 122 92 . 70 . Total Part Build Rating 141 | . . . . 12 20 28 30 36 . 15 . Parts Repaired 4 | . . . . 1 . 1 . 2 . . . Time 185 | . . . . 25 . 62 . 98 . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter 495 | . . . . . 6 487 . . . 2 . Retrieved Matter 568 | . . . . . 6 560 . . . 2 . Retrieved Components 56 | . 5 9 . 3 10 29 . . . . . Parts Scanalyzed 15 | . . 1 . 1 1 4 3 3 2 . . Part Schematics Acquired 12 | . . 1 . 1 1 3 3 2 1 . . Parts Damaged 2 | . . . . . . 1 . . 1 . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -1 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Com Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 5 | . . . 2 1 2 . . . . . . Machine Destruction 5 | . . . 2 1 2 . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -1 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Com Total Allies 6 | . . . . . . . . 6 . . . Largest Group 6 | . . . . . . . . 6 . . . Highest-Rated Group 288 | . . . . . . . . 288 . . . Highest-Rated Ally 48 | . . . . . . . . 48 . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 44 | . . . . . . . . 44 . . . Total Damage 1551 | . . . . . . . . 1551 . . . Kills 7 | . . . . . . . . 7 . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -1 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Com Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -1 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Com Turns Passed 19047 | 134 703 1037 1201 2179 2474 3262 931 3921 1429 1649 127 Spaces Moved 24064 | 75 904 1460 1283 2553 2862 4972 1304 4926 2078 1522 125 Core 28 | 27 1 . . . . . . . . . . Treads . | . . . . . . . . . . . . Legs 39 | 39 . . . . . . . . . . . Wheels 312 | 9 303 . . . . . . . . . . Hover 2 | . . . . . . . . . 2 . . Flight 23683 | . 600 1460 1283 2553 2862 4972 1304 4926 2076 1522 125 Fastest Speed 31 | 50 34 34 34 34 31 31 31 34 34 34 34 Average Speed 34 | 116 50 34 34 34 33 31 33 34 34 34 35 Slowest Speed 200 | 200 200 34 34 37 117 111 114 37 120 34 117 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 130 | . . 10 16 3 14 25 15 31 10 5 1 Cave-ins Triggered 3 | . . . . . . 2 1 . . . . Exploration Rate (%) 61 | 3 98 98 93 66 66 92 32 95 52 34 6 Regions Visited 11 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 11 | 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . Spaces Dug 45 | . . . . . 2 30 10 . 3 . . Terrain Destroyed 862 | . 7 3 24 137 51 197 63 152 166 57 5 Melee . | . . . . . . . . . . . . Projectile 468 | . . 3 9 14 12 114 43 152 85 31 5 AOE 394 | . 7 . 15 123 39 83 20 . 81 26 . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -1 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Com Total 32620 | 103 1086 1857 1883 3663 4245 6171 1642 6682 2592 2527 169 Wait 6483 | . 100 290 480 918 1244 678 206 1308 336 906 17 Move 23798 | 74 903 1439 1252 2546 2833 4922 1273 4864 2058 1511 123 Hop 125 | . . 10 14 3 14 24 15 30 9 5 1 Pick Up 105 | 7 7 8 3 7 5 22 9 25 9 1 2 Fast Attach 133 | 5 6 5 10 11 17 38 7 18 15 1 . Attach 56 | 4 2 5 . 4 3 7 7 18 3 . 3 Detach 16 | . . 1 . 2 1 3 4 4 1 . . Swap 134 | 1 2 9 8 4 11 46 13 17 8 12 3 Drop 218 | 3 11 7 13 15 23 65 17 38 21 3 2 Fire 935 | 9 35 65 68 90 53 228 61 186 78 44 18 Melee . | . . . . . . . . . . . . Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 61 | . . . . . . 9 . 38 14 . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous 556 | . 20 18 35 63 41 129 30 136 40 44 . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 7 exits: *Fac x3 / *Sto x2 / *Low x2) -6/Factory (discovered 3 exits: *Fac x2 / *Low) -5/Factory (discovered 6 exits: *Fac x4 / *Upp x2) -4/Factory (discovered 2 exits: *Res x2) -3/Research (discovered 5 exits: *Res x3 / *Qua x2) -2/Research (discovered 3 exits: *Acc / *Tes x2) -1/Access -1/Command History --------- Turn | Location | Event 7 | -11/Scrapyard | Identified exit to Materials 7 | -11/Scrapyard | Discovered exit to Materials (range 16) 20 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 20 | -11/Scrapyard | Upgraded with Utility slot (x1) 20 | -11/Scrapyard | Upgraded with Weapon slot (x1) 135 | -11/Scrapyard | Entered Materials 198 | -10/Materials | Identified exit to Mines 198 | -10/Materials | Discovered exit to Mines (range 7) 199 | -10/Materials | Discovered exit to Mines (range 15) 277 | -10/Materials | Identified exit to Materials 277 | -10/Materials | Discovered exit to Materials (range 12) 306 | -10/Materials | Build established: Hacker-Mutant 494 | -10/Materials | Discovered exit to Materials (range 5) 572 | -10/Materials | Upgraded with Propulsion slot (x1) 572 | -10/Materials | Upgraded with Utility slot (x1) 686 | -10/Materials | Discovered exit to Materials (range 17) 838 | -10/Materials | Entered another Materials area 840 | -9/Materials | Reached level 2 840 | -9/Materials | Reached level 3 840 | -9/Materials | Upgraded with Utility slot (x1) 863 | -9/Materials | Build established: Hacker-Scout 895 | -9/Materials | Reached level 4 1122 | -9/Materials | Upgraded with Utility slot (x1) 1131 | -9/Materials | Reached level 5 1184 | -9/Materials | Identified exit to Materials 1184 | -9/Materials | Discovered exit to Materials (range 16) 1228 | -9/Materials | Discovered exit to Materials (range 17) 1346 | -9/Materials | Identified exit to Mines 1346 | -9/Materials | Discovered exit to Mines (range 17) 1426 | -9/Materials | Reached level 6 1429 | -9/Materials | Upgraded with Utility slot (x2) 1614 | -9/Materials | Discovered exit to Materials (range 11) 1794 | -9/Materials | Discovered exit to Mines (range 7) 1875 | -9/Materials | Entered another Materials area 1877 | -8/Materials | Reached level 7 1900 | -8/Materials | Reached level 8 2111 | -8/Materials | Upgraded with Power slot (x1) 2111 | -8/Materials | Upgraded with Weapon slot (x1) 2621 | -8/Materials | Reached level 9 2706 | -8/Materials | Destroyed 8 combat bots 2730 | -8/Materials | Identified exit to Factory 2730 | -8/Materials | Discovered exit to Factory (range 4) 2819 | -8/Materials | Reached level 10 2904 | -8/Materials | Discovered exit to Factory (range 18) 3042 | -8/Materials | Discovered exit to Factory (range 17) 3076 | -8/Materials | Entered Factory 3078 | -7/Factory | Reached level 11 3107 | -7/Factory | Identified exit to Lower Caves 3107 | -7/Factory | Discovered exit to Lower Caves (range 14) 3437 | -7/Factory | Identified exit to Storage 3437 | -7/Factory | Discovered exit to Storage (range 12) 3590 | -7/Factory | Garrison activated, responded to threat 3650 | -7/Factory | Upgraded with Utility slot (x1) 3668 | -7/Factory | Reached level 12 4158 | -7/Factory | Fabricated Field Propulsion Drive? 4180 | -7/Factory | Reached level 13 4245 | -7/Factory | Identified exit to Factory 4245 | -7/Factory | Discovered exit to Factory (range 13) 4284 | -7/Factory | Local fabrication network quarantined 4440 | -7/Factory | Upgraded with Utility slot (x1) 4583 | -7/Factory | Reached level 14 4823 | -7/Factory | Discovered exit to Factory (range 14) 5084 | -7/Factory | Repaired Nuclear Pulse Thruster 5215 | -7/Factory | Discovered exit to Factory (range 6) 5255 | -7/Factory | Entered another Factory area 5257 | -6/Factory | Reached level 15 5435 | -6/Factory | Upgraded with Utility slot (x1) 5806 | -6/Factory | Fabricated Nuclear Pulse Thruster? 5925 | -6/Factory | Identified exit to Lower Caves 5925 | -6/Factory | Discovered exit to Lower Caves (range 17) 6121 | -6/Factory | Identified exit to Factory 6121 | -6/Factory | Discovered exit to Factory (range 13) 6196 | -6/Factory | Reached level 16 6994 | -6/Factory | Reached level 17 6999 | -6/Factory | Upgraded with Weapon slot (x1) 7151 | -6/Factory | Upgraded with Propulsion slot (x1) 7534 | -6/Factory | Local fabrication network quarantined 7562 | -6/Factory | Fabricated Nuclear Pulse Thruster (x2) 7570 | -6/Factory | Discovered exit to Factory (range 4) 7729 | -6/Factory | Entered another Factory area 7731 | -5/Factory | Reached level 18 7757 | -5/Factory | Identified exit to Upper Caves 7757 | -5/Factory | Discovered exit to Upper Caves (range 4) 7778 | -5/Factory | Upgraded with Power slot (x1) 7844 | -5/Factory | Reached level 19 8413 | -5/Factory | Crushed by falling debris 8689 | -5/Factory | Fabricated Field Propulsion Drive (x2) 8755 | -5/Factory | Build established: Generator-Scout 8908 | -5/Factory | Identified exit to Factory 8908 | -5/Factory | Discovered exit to Factory (range 5) 8916 | -5/Factory | Reached level 20 8951 | -5/Factory | Crushed by falling debris 9229 | -5/Factory | Found Prototype Processor 9229 | -5/Factory | Identified Exp. Signal Interpreter 9284 | -5/Factory | Build established: Hacker-Scout 9307 | -5/Factory | Fabricated Cld. Particle Cannon (x1) 9498 | -5/Factory | Reached level 21 9571 | -5/Factory | Discovered exit to Factory (range 18) 9595 | -5/Factory | Destroyed 8 combat bots 9956 | -5/Factory | Discovered exit to Factory (range 18) 9986 | -5/Factory | Reached level 22 10129 | -5/Factory | First assault squad dispatched 10195 | -5/Factory | Core integrity fell below 50% 10345 | -5/Factory | Discovered exit to Factory (range 17) 10354 | -5/Factory | Fabricated Field Propulsion Drive? 10457 | -5/Factory | Repaired Reaction Control System? 10529 | -5/Factory | Garrison activated, responded to threat 10593 | -5/Factory | Destroyed 8 combat bots 10881 | -5/Factory | Spotted B-75 Beast 10916 | -5/Factory | Destroyed B-75 Beast 10991 | -5/Factory | Entered another Factory area 10993 | -4/Factory | Reached level 23 10994 | -4/Factory | Upgraded with Utility slot (x1) 11000 | -4/Factory | Identified exit to Research 11000 | -4/Factory | Discovered exit to Research (range 6) 11154 | -4/Factory | Reached level 24 11175 | -4/Factory | Fabricated Nuclear Pulse Array? 11269 | -4/Factory | Crushed by falling debris 11325 | -4/Factory | Core integrity fell below 50% 11384 | -4/Factory | Core integrity fell below 20% 11518 | -4/Factory | Discovered exit to Research (range 10) 11891 | -4/Factory | Fabricated Enh. Quantum Rifle? 11922 | -4/Factory | Entered Research 11923 | -3/Research | Core integrity fell below 50% 11924 | -3/Research | Reached level 25 12222 | -3/Research | Reached level 26 12478 | -3/Research | Found Antimissile System 12712 | -3/Research | Spotted B-86 Titan 13142 | -3/Research | Upgraded with Propulsion slot (x1) 13242 | -3/Research | Reached level 27 13269 | -3/Research | Identified exit to Research 13269 | -3/Research | Discovered exit to Research (range 10) 14260 | -3/Research | Fabricated Lgt. Quantum Reactor? 14450 | -3/Research | Destroyed B-86 Titan 14475 | -3/Research | Discovered exit to Research (range 4) 14514 | -3/Research | Reached level 28 14528 | -3/Research | Upgraded with Utility slot (x1) 14584 | -3/Research | Identified exit to Quarantine 14584 | -3/Research | Discovered exit to Quarantine (range 13) 14598 | -3/Research | Found Prototype Processor 14599 | -3/Research | Identified Exp. Target Analyzer 14701 | -3/Research | Repaired Hrd. Medium Armor Plating 14719 | -3/Research | Discovered exit to Quarantine (range 18) 14741 | -3/Research | Discovered exit to Research (range 17) 14797 | -3/Research | Fabricated L-61 Swordsman (x3) 14866 | -3/Research | Fabricated L-61 Swordsman? 14903 | -3/Research | Found Prototype Device 14904 | -3/Research | Identified Exp. ECM Suite 14962 | -3/Research | Repaired Broken Adv. Transmission Jammer 14962 | -3/Research | Fabricated Lgt. Quantum Reactor? 14995 | -3/Research | Spotted B-86 Titan 15009 | -3/Research | Destroyed B-86 Titan 15031 | -3/Research | Found Prototype Processor 15032 | -3/Research | Identified Exp. Melee Analysis Suite 15318 | -3/Research | Local fabrication network quarantined 15422 | -3/Research | First assault squad dispatched 15577 | -3/Research | Reached level 29 15843 | -3/Research | Entered another Research area 15845 | -2/Research | Reached level 30 16089 | -2/Research | Upgraded with Utility slot (x1) 16093 | -2/Research | First assault squad dispatched 16257 | -2/Research | Identified exit to Testing 16494 | -2/Research | Spotted B-90 Cyclops 16750 | -2/Research | Reached level 31 17042 | -2/Research | Upgraded with Weapon slot (x1) 17080 | -2/Research | Spotted B-90 Cyclops 17210 | -2/Research | Spotted B-90 Cyclops 17219 | -2/Research | Destroyed B-90 Cyclops 17232 | -2/Research | Found Prototype Protection 17232 | -2/Research | Identified Centrium Heavy Armor Plating 17257 | -2/Research | Identified exit to Access 17257 | -2/Research | Discovered exit to Access (range 8) 17272 | -2/Research | Entered Access 17274 | -1/Access | Reached level 32 17353 | -1/Access | Energy Cycler disabled 17507 | -1/Access | Reached level 33 17906 | -1/Access | Fabricated Adv. Cloaking Device? 17987 | -1/Access | Fabricated Imp. Propulsion Shielding (x2) 18346 | -1/Access | Spotted B-99 Colossus 18917 | -1/Access | Identified exit to Command 18917 | -1/Access | Discovered exit to Command (range 10) 18921 | -1/Access | Entered Command 18922 | -1/Command | MAIN.C activated Command garrisons 18923 | -1/Command | Reached level 34 18991 | -1/Command | Reached level 35 19031 | -1/Command | Core integrity fell below 50% 19043 | -1/Command | Core integrity fell below 20% 19048 | -1/Command | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- 19042_ Slug penetrates L-61 Swordsman. 19042_ L-61 Swordsman knocked back. 19042_ Penetrated by Slug. 19043_ L-61 Swordsman heat damages Adv. Melee Analysis Suite. 19044_ L-61 Swordsman heat damages core (-12). 19044_ Lgt. Antimatter Reactor melted. 19044_ K-01 Serf collects debris. 19044_ Penetrated by Slug. 19045_ Overheating: System interference. 19045_ Adv. Transmission Jammer temporarily disabled. 19045_ Destroyed Imp. Antigrav System. 19045_ Slug penetrates P-80 Master. 19045_ P-80 Master suffers critical hit. 19045_ Destroyed Gamma Rifle. 19045_ P-80 Master destroyed. 19046_ L-61 Swordsman knocked back. 19046_ G-73 Enforcer destroyed. 19046_ Slug penetrates G-73 Enforcer. 19047_ K-01 Serf collects debris. 19048_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ???????????????????????# ????????????????????? | | ???????????????????????# #???????????????????? | | ???????????????????????# ###?????????????????? | | ???????????????????????# ?????????????????? | | ???????????????????????# ?????????????????? | | ???????????????????????# ?????????????????? | | ???????????????????????# ??????????????????? | | ???????????????????????# ???????????????????? | | ???????????????????????# #???????????????????? | | ???????????????????????# #???????????????????? | | ????????????###????????# #???????????????????? | | ????????????# ???????# #???????????????????? | | ????????????# ######## ###############?????? | | ????????????? / # #?????? | | ?????????????? gd # #?????? | | ???????????????? g # "" #?????? | | ?????????????????/ ! # """" #?????? | | ?????????????????+ l=p # """" #?????? | | ????????????????####;/###### # "" #?????? | | ????????????????# =%%%%g]=## # #?????? | | ????????????????####%g=ggh## # #?????? | | ???????????????????#=%!kg[## # #?????? | | ???????????????????# *=xg=## ##+#######?????? | | ???????????????????# hmgg## #?????????? | | ??????????????????## gh%lg## #?????????? | | ??????????????????#; l%gg@## #?????????? | | ??????????????????## p!""##" ^ #?????????? | | ???????????????????# =T"##"" ######????? | | ???????????????????# ""##"" #????? | | ???????????????????# ""##"" ###### | | ???????????????????# ##"" | | ???????????????????# ##"T ###### | | ???????????????????#########"" #????? | | ???????????????????????????#"" ######????? | | ???????????????????????????#"" #?????????? | | ???????????????????????????#"" #?????????? | | ???????????????????????????#" ^ #?????????? | | ???????????????????????????#^ ^ #?????????? | | ???????????????????????????# #?????????? | | ???????????????????????????# #????????## | | ???????????????????????????# | | ???????????????????????????# | | ???????????????????????????# ############ | | ???????????????????????????# #??????????? | | ???????????????????????????# #??????????? | | ??????????????????????????? #??????????? | | ??????????????????????????? ??????????? | | ???????????????????????????? ???????????? | | ???????????????????????????? ????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 91 Energy Generation 70 Energy Capacity 585 Matter Stores 600 Matter Capacity 600 Sight Range 18 Robot Scan Range 40 Terrain Scan Range 20 Terrain Scan Density 10 ECM Strength 2 Jamming Range 16 Cloak Strength 4 Additional Mass Support 9 EM Shielding 3 Heat Shielding 100 Armor Coverage 600 Resistance: KI 65 Resistance: TH 65 Resistance: EX 40 Resistance: EM 60 Resistance: I 35 Resistance: S 35 Resistance: P 35 Propulsion Shielding 66 Utility Shielding 66 Point Defense Rating 240 Weapon Cycling 25 Evasion (%) 77 Core Analysis 10 Armor Integrity Analysis 66 Recoil Reduction 6 Particle Charging 20 Kinecelleration 40 Offensive Hacking 35 Defensive Hacking 10 Item Schematics ----------------- VTOL Module | -9/Materials | Scanalyzed Focal Shield | -7/Factory | Hacked Field Propulsion Drive | -7/Factory | Hacked Nuclear Pulse Thruster | -7/Factory | Scanalyzed Hvy. Rocket Launcher | -6/Factory | Scanalyzed Nuclear Pulse Array | -5/Factory | Hacked Cld. Particle Cannon | -5/Factory | Scanalyzed Imp. Propulsion Shielding | -5/Factory | Scanalyzed Imp. System Backup Module | -5/Factory | Scanalyzed Enh. Gauss Cannon | -5/Factory | Hacked Enh. Quantum Rifle | -4/Factory | Hacked Lgt. Quantum Reactor | -4/Factory | Scanalyzed Adv. Weight Redist. System | -4/Factory | Scanalyzed System Restoration Module | -4/Factory | Scanalyzed Impulse Thruster Array | -3/Research | Scanalyzed Adv. Transmission Jammer | -3/Research | Scanalyzed Imp. System Restoration Module | -2/Research | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Field Propulsion Drive | x2 | -7/Factory Nuclear Pulse Thruster | x2 | -6/Factory Nuclear Pulse Thruster | x2 | -6/Factory Field Propulsion Drive | x2 | -5/Factory Cld. Particle Cannon | x1 | -5/Factory Field Propulsion Drive | x2 | -5/Factory Nuclear Pulse Array | x2 | -4/Factory Enh. Quantum Rifle | x2 | -4/Factory Lgt. Quantum Reactor | x2 | -3/Research L-61 Swordsman | x3 | -3/Research | Preloaded L-61 Swordsman | x3 | -3/Research | Preloaded Lgt. Quantum Reactor | x2 | -3/Research Adv. Cloaking Device | x1 | -1/Access | Preloaded Imp. Propulsion Shielding | x2 | -1/Access Alien Tech Used ----------------- None Achievements -------------- Overkill Production Line Challenges ------------ None RPGLIKE | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -1 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Com Levels Raised 34 | . . 5 4 4 3 5 2 5 2 2 2 XP Earned 57243 | 6000 1105 6650 6379 6296 4903 7574 2433 6850 3485 3701 1867 XP Spent 55460 | 4385 1600 7475 4070 5500 6350 5100 6005 4900 5540 1550 2985 Upgrades 83 | 15 2 10 13 3 4 5 11 2 4 5 9 Power Slot 2 | . . . 1 . . 1 . . . . . Propulsion Slot 4 | 1 1 . . . 1 . . 1 . . . Utility Slot 12 | 1 1 4 . 2 1 . 1 1 1 . . Weapon Slot 4 | 1 . . 1 . 1 . . . 1 . . Core Integrity 17 | . . . 4 . . . 5 . 1 . 7 Heat Dissipation 11 | 3 . . 4 . . . 4 . . . . Energy Generation 2 | 1 . . 1 . . . . . . . . Energy Storage 2 | 2 . . . . . . . . . . . Matter Storage 2 | . . 1 . . . . . . 1 . . Mass Support 7 | . . 4 1 1 . 1 . . . . . Inventory Capacity 7 | 3 . . 1 . 1 . 1 . . . 1 Sight Range 2 | 2 . . . . . . . . . . . Sensor Range 2 | 1 . 1 . . . . . . . . . Hack Attack % 3 | . . . . . . 3 . . . . . KI Resistance % 3 | . . . . . . . . . . 3 . TH Resistance % 2 | . . . . . . . . . . 2 . EX Resistance % 1 | . . . . . . . . . . . 1 Protomatter Created 6617 | . 208 357 441 594 532 1334 286 1363 798 554 150 Integrity Restored 11255 | . 391 310 600 1237 729 2777 699 2848 781 883 . Core 8713 | . 293 219 469 945 456 2298 699 2285 478 571 . Parts 2542 | . 98 91 131 292 273 479 . 563 303 312 . Protomatter Decayed 2603 | . 65 244 230 155 181 365 53 543 520 247 . Game ------ Seed CoreNuclearAutocannon Manual? 0 Play Time 10:56:18 Cumulative 101.3 hours Start 2019.12.31 @ 18:20:52 End 2020.01.22 @ 17:26:41 Sessions 14 Manual Loads 0 Difficulty Explorer Special Mode Winter2019/RPGLIKE Game No. 55 Rogue 43 Adventurer 0 Explorer 12 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 21 Gallery% 53 Achievement% 37 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 14/SmallcapsGlow Map View 72x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c563e01c-0010-4b35-9f52-7d2375dfc567