Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.11.27 @ 16:58:49 Player: Lonely Shikari Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (42) 210 Value Destroyed (1222) 1222 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (11) 11 TOTAL SCORE: 2623 Bonus ------- High Alert Combat Kills 11 Cogmind --------- Core Integrity 0/400 Matter 240/300 Energy 85/100 System Corruption 15% Temperature Cool (181) Movement Core (400) Ox7 Location -9/Mines Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (2) ------ Medium Storage Unit Large Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (14) --- (None) Peak State ------------ > --- POWER ------------ Ion Engine Light Nuclear Core > --- PROPULSION ------- Light Treads Improved Treads Aluminum Leg > --- UTILITY ---------- Large Storage Unit Large Battery > --- WEAPON ----------- Beam Rifle Heavy Assault Rifle > --- INVENTORY -------- Ion Engine Light Treads Light Treads Aluminum Leg Medium Storage Unit Medium Laser Light Assault Rifle Heavy Assault Rifle Improved Light Cannon Grenade Launcher [Rating: 15] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Battery Storage Large Battery Weapon Heavy Assault Rifle Energy Gun Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Build | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Slots Evolved 2 | . . 2 . Power 1 | . . 1 . Propulsion 1 | . . 1 . Utility . | . . . . Weapon . | . . . . Parts Attached 30 | . 8 16 6 Power 6 | . 2 3 1 Engine 5 | . 1 3 1 Core 1 | . 1 . . Reactor . | . . . . Propulsion 8 | . 2 6 . Treads 6 | . 2 4 . Leg 2 | . . 2 . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 4 | . 3 . 1 Device . | . . . . Storage 4 | . 3 . 1 Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 12 | . 1 7 4 Energy Gun 3 | . . 2 1 Energy Cannon 1 | . 1 . . Ballistic Gun 5 | . . 4 1 Ballistic Cannon 1 | . . . 1 Launcher 2 | . . 1 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 17 | . . 4 13 Power 3 | . . . 3 Propulsion 4 | . . 1 3 Utility 1 | . . . 1 Weapon 9 | . . 3 6 Highest Loss Streak 13 | . . 3 13 Average Slot Usage (%) 95 | . 98 94 72 Engine 10 | . 11 11 4 Core 7 | . 2 11 2 Treads 23 | . 26 21 26 Leg 4 | . . 7 . Storage 24 | . 27 22 19 Energy Gun 6 | . 3 8 6 Energy Cannon 5 | . 10 1 . Ballistic Gun 11 | . 14 10 11 Naked Turns . | . . . . Heaviest Build 35 | 9 28 35 35 Greatest Support 63 | 20 40 63 63 Greatest Overweight (x) 1 | . . 1 . Average Overweight (x) . | . . . . Largest Inventory Capacity 14 | 6 10 10 14 Average Capacity 8 | 6 6 10 10 Most Carried 10 | 6 7 10 6 Average Carried 5 | 6 4 5 3 Final Capacity 14 | 6 10 10 14 Final Carried 7 | 6 7 6 . Class Distribution -------------------- 54% | Mutant 45% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Scr Mat Mat Min Matter Collected 596 | 183 136 277 . Remotely . | . . . . Salvage Created 1484 | . 642 827 15 Parts 105 | . 42 63 . Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Combat Hostiles Destroyed 38 | . 16 19 3 Guns 21 | . 5 14 2 Cannons 13 | . 11 2 . AOE 4 | . . 3 1 Classes Destroyed 7 | . 3 3 1 Worker 1 | . . 1 . Builder 1 | . . 1 . Watcher 5 | . 3 2 . Swarmer 8 | . 3 5 . Grunt 21 | . 13 8 . Sentry 6 | . . 6 . Assembled 3 | . . . 3 Best Kill Streak 6 | . 5 6 2 Combat Bots Only 5 | . 5 5 2 Max Kills in Single Turn 3 | . 1 3 1 Gunslinging . | . . . . Exploded 2 | . . 2 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Scr Mat Mat Min Damage Taken 2374 | . 309 568 1497 Core 447 | . 41 74 332 Absorbed by Shields . | . . . . Core Remaining (%) 91 | 100 83 . . Volleys Fired 101 | . 39 47 15 Largest 2 | . 2 2 2 Hottest 86 | . 80 86 79 Shots Fired 189 | . 78 83 28 Gun 137 | . 44 70 23 Cannon 49 | . 34 11 4 Launcher 3 | . . 2 1 Special . | . . . . Kinetic 101 | . 39 45 17 Thermal 85 | . 39 36 10 Explosive 3 | . . 2 1 Electromagnetic . | . . . . Robot Hit Streak 20 | . 17 18 20 Robot Miss Streak 2 | . 2 1 1 Penetration Max . | . . . . Secondary Targets 3 | . 2 . 1 Max Gunslinging Chain 1 | . 1 . 1 Shots Hit Robots 139 | . 55 66 18 Core Hits 75 | . 34 33 8 Critical Hits 2 | . 1 . 1 Critical Kills 2 | . 1 . 1 Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2283 | . 763 1195 325 Guns 1262 | . 222 819 221 Cannons 726 | . 541 166 19 Explosions 295 | . . 210 85 Melee . | . . . . Ramming . | . . . . Kinetic 851 | . 177 502 172 Thermal 1137 | . 586 483 68 Explosive 295 | . . 210 85 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 15 | . 1 1 15 Average Corruption 1 | . 1 1 7 Corruption Purged . | . . . . Effects 6 | . 1 . 5 Message Errors 1 | . . . 1 Misdirections 1 | . . . 1 Targeting Errors 4 | . 1 . 3 Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks 1 | . . . 1 Impact . | . . . . Kinetic 1 | . . . 1 Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 274 | . 214 200 274 Average Temperature 83 | . 76 68 168 Received Heat Transfer 846 | . 186 240 420 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 4 | . 3 1 . Heat Transferred 2542 | . 1247 1110 185 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Peak Influence 419 | . 281 419 101 Initial 100 | . . 100 86 Average 198 | . 118 275 54 Maximum Alert Level 2 | . 1 2 . Low Security (%) 53 | 100 75 31 100 Level 1 41 | . 24 58 . Level 2 5 | . . 9 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 6 | . 4 2 . Investigation 5 | . 4 1 . Extermination . | . . . . Reinforcement 1 | . . 1 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Distress Signals 3 | . 2 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 54 | . 18 22 14 Peak Tracking Total 11 | . 4 5 11 Tactical Retreats . | . . . . Traps | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Traps Triggered 2 | . 1 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed 1 | . 1 . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Scr Mat Mat Min Machines Disabled 2 | . . 2 . Max in Single Turn 2 | . . 2 . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Machines Accessed 11 | . 7 4 . Terminals 10 | . 6 4 . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 41 | . 25 16 . Successful 23 | . 14 9 . Failed 18 | . 11 7 . Catastrophic 9 | . 5 4 . Database Lockouts . | . . . . Manual 30 | . 18 12 . Terminals 40 | . 24 16 . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 9 | . 7 2 . Robot Analysis 1 | . 1 . . Prototype ID Bank 3 | . 2 1 . Terminal Index 1 | . . 1 . Reprogram Traps 1 | . 1 . . Zone Layout 3 | . 3 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 14 | . 7 7 . Terminals 13 | . 6 7 . Track 4 | . 1 3 . Botnet 9 | . 5 4 . Fabricators . | . . . . Repair Stations 1 | . 1 . . Mechanics 1 | . 1 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 11 | . 7 4 . Full Trace Events 7 | . 4 3 . Feedback Events 1 | . 1 . . Corruption 1 | . 1 . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Scr Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Scr Mat Mat Min Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Scr Mat Mat Min Turns Passed 1637 | 44 652 888 53 Spaces Moved 788 | 37 315 434 2 Core . | . . . . Treads 737 | . 301 434 2 Legs 51 | 37 14 . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 120 | 120 120 160 160 Average Speed 158 | 120 158 162 160 Slowest Speed 180 | 120 160 180 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 32 | 4 76 42 9 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 7 | . . . 7 Melee . | . . . . Projectile 1 | . . . 1 AOE 6 | . . . 6 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Total 997 | 36 400 537 24 Wait 53 | . 28 25 . Move 785 | 36 314 433 2 Hop . | . . . . Pick Up 7 | . 3 4 . Fast Attach 8 | . 3 5 . Attach 13 | . 2 5 6 Detach 5 | . 2 3 . Swap 9 | . 3 6 . Drop 15 | . 6 9 . Fire 101 | . 39 47 15 Melee . | . . . . Ram 1 | . . . 1 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: [*Mat] / [*Min] / [*Sto]) -9/Mines History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 45 | -11/Scrapyard | Entered Materials 333 | -10/Materials | Build established: Mutant 367 | -10/Materials | Discovered new exit (range 16) 575 | -10/Materials | Discovered new exit (range 15) 697 | -10/Materials | Entered another Materials area 697 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 1038 | -9/Materials | Discovered new exit (range 15) 1140 | -9/Materials | Build established: Scavenger-Mutant 1353 | -9/Materials | Lost 3 parts (1n2w) 1407 | -9/Materials | Discovered new exit (range 8) 1520 | -9/Materials | Discovered new exit (range 15) 1585 | -9/Materials | Entered Mines 1586 | -9/Mines | Assembled infested the area 1621 | -9/Mines | Core integrity fell below 50% 1624 | -9/Mines | System corruption reached 10% 1632 | -9/Mines | Core integrity fell below 20% 1638 | -9/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- 01618_ System corrupted: Hvy. Assault Rifle targeting data glitched. 01619_ Med. Laser destroyed. 01620_ Lgt. Treads destroyed. 01621_ System corrupted by crushing effect (+2). 01622_ System corrupted: Hvy. Assault Rifle targeting data glitched. 01622_ as-93961 destroyed. 01623_ Imp. Treads destroyed. 01623_ Hvy. Assault Rifle destroyed. 01623_ System corrupted by crushing effect (+4). 01623_ System corrupted by crushing effect (+3). 01624_ Grenade Launcher destroyed. 01624_ Lrg. Battery destroyed. 01627_ as-49118 suffers critical hit. 01627_ as-49118 destroyed. 01628_ The unstable cave ceiling collapses. 01630_ System corrupted: Hvy. Assault Rifle targeting data glitched. 01632_ Hvy. Assault Rifle destroyed. 01635_ as-14206 knocked back. 01635_ as-86558 destroyed. 01635_ Imp. Light Cannon destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ???????????????? ?????????????????? | | ?????????????? = ????????????????? | | ?????????????? ????????????????? | | ????????????? ???????????????? | | ????????????? ??????????????? | | ???????????? ?????????????? | | ???????????? ?????????????? | | ???????????? ??????#?????? | | ??????????? dk ???# ###???? | | ?????????????# d ?## ##??? | | ?????????????# ## ###?? | | ?????????????????# #a #?? | | ??????????????????# @ #??? | | ??????????????????# aaa #??? | | ??????????????????# #### a a ##??? | | ???????????????? ##a #???? | | ?????????????# ? ?## #???? | | ?????????????####???? ??? #???? | | ??????????????????? ? ??? #???? | | ?????????????????? ? ??? #???? | | ????????????????? ? ???? #???? | | ???????????????# ?? ????? #???? | | ???????????????# ??? ?????##???? | | ???????????????## ??? ??????????? | | ????????????????## ??? ??????????? | | ?????????????????#???? ??????????? | | ?????????????????????? ???????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 19 Energy Capacity 610 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 40 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AlertDiametricShifter Manual? 0 Play Time 00:25:42 Cumulative 112.8 hours Start 2021.11.26 @ 10:24:05 End 2021.11.27 @ 16:58:49 Sessions 2 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 32 Rogue 0 Adventurer 32 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 51 Gallery% 57 Achievement% 41 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 14/SmallcapsGlow Map View 84x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: beb1afd0-d402-4622-9857-24c7bb664151