Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.05 @ 17:57:20 Player: Perseus Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (16) 3200 Robots Destroyed (379) 1895 Value Destroyed (11008) 11008 Prototype IDs (67) 1340 Alien Tech Used (0) 0 Bonus (5931) 5931 TOTAL SCORE: 27874 Bonus ------- High Alert Combat Kills 1519 Follower Combat Kills 1493 Win 3000 Friendly Fire -81 Cogmind --------- Core Integrity 1600/1600 Matter 213/300 Energy 234/240 System Corruption 0% Temperature Cool (12) Movement Flying (23) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Micro Fission Core Light Quantum Reactor > --- PROPULSION (7) --- Cooled Field Propulsion Drive Cooled Field Propulsion Drive Cooled Field Propulsion Drive Improved Diametric Drive Cooled Impulse Thruster Impulse Thruster Array > --- UTILITY (13) ----- Large Storage Unit Experimental Optical Array Experimental Sensor Array Experimental Signal Interpreter Experimental Terrain Scanner Experimental Terrain Scan Processor Advanced Reaction Control System Improved Propulsion Shielding Improved Hacking Suite Improved Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Experimental System Shield > --- WEAPON (2) ------- Datajack Nanosword > --- INVENTORY (15) --- Light Nuclear Core Light Quantum Reactor Cooled Field Propulsion Drive Diametric Drive Q-thruster Cooled Q-thruster Launcher Loader Advanced Transmission Jammer Advanced Cloaking Device Experimental EM Disruption Field Improved System Restoration Module Enhanced Nova Cannon Smartbomb Launcher Peak State ------------ > --- POWER ------------ Micro Fission Core Light Quantum Reactor > --- PROPULSION ------- Cooled Field Propulsion Drive Cooled Field Propulsion Drive Cooled Field Propulsion Drive Improved Diametric Drive Cooled Impulse Thruster Impulse Thruster Array > --- UTILITY ---------- Large Storage Unit Experimental Optical Array Experimental Sensor Array Experimental Signal Interpreter Experimental Terrain Scanner Experimental Terrain Scan Processor Advanced Reaction Control System Advanced Cloaking Device Improved Propulsion Shielding Improved Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Experimental System Shield > --- WEAPON ----------- Datajack Nanosword > --- INVENTORY -------- Light Nuclear Core Cooled Field Propulsion Drive Diametric Drive Q-thruster Cooled Q-thruster Launcher Loader Advanced Transmission Jammer Experimental EM Disruption Field Improved Hacking Suite Advanced Component Analysis Suite Improved System Restoration Module Enhanced Nova Cannon Smartbomb Launcher [Rating: 180] Favorites ----------- Power Micro Fission Core Engine Deuterium Engine Power Core Micro Fission Core Reactor Antimatter Reactor Propulsion Cooled Field Propulsion Drive Treads Light Treads Leg Improved Aluminum Leg Wheel Compact Wheel Hover Unit Backup Propulsion III Flight Unit Cooled Field Propulsion Drive Utility Advanced Hacking Suite Device Long-range Sensor Array Storage Large Storage Unit Processor Advanced Visual Processing Unit Hackware Advanced Hacking Suite Protection Hardened Medium Armor Plating Weapon Advanced Datajack Energy Gun Heavy Particle Gun Energy Cannon Matter Neutralizer Ballistic Gun Minigun Ballistic Cannon Improved Light Cannon Launcher Smartbomb Launcher Special Weapon Improved Remote Datajack Impact Weapon Gravity Flail Slashing Weapon Ionic Axe Special Melee Weapon Advanced Datajack Build | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Was Fac Fac Was Fac Res Res Acc Slots Evolved 18 | . . 2 2 2 . . 2 2 . . 2 . . 2 2 2 Power 2 | . . . . . . . . 1 . . . . . . . 1 Propulsion 5 | . . . 1 1 . . 1 1 . . . . . . 1 . Utility 11 | . . 2 1 1 . . 1 . . . 2 . . 2 1 1 Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 672 | 10 16 36 59 49 15 5 42 35 6 31 109 . 92 90 53 24 Power 46 | 1 5 2 3 1 1 . 5 4 . . 9 . 3 7 4 1 Engine 20 | 1 5 2 3 1 . . 1 2 . . 5 . . . . . Core 20 | . . . . . 1 . 3 1 . . 2 . 3 7 3 . Reactor 6 | . . . . . . . 1 1 . . 2 . . . 1 1 Propulsion 99 | 2 . 7 12 12 5 . 11 8 . 5 23 . 3 7 3 1 Treads 21 | 2 . 7 9 3 . . . . . . . . . . . . Leg 9 | . . . 3 6 . . . . . . . . . . . . Wheel 3 | . . . . 3 . . . . . . . . . . . . Hover 34 | . . . . . 5 . 10 8 . 5 6 . . . . . Flight 32 | . . . . . . . 1 . . . 17 . 3 7 3 1 Utility 325 | 5 4 10 13 19 9 2 15 16 3 15 56 . 48 58 38 14 Device 235 | 4 . 5 4 15 3 1 8 10 2 12 34 . 45 47 35 10 Storage 8 | 1 2 1 . . . . 1 . . . 1 . . 1 . 1 Processor 19 | . 2 1 3 1 . . 2 . . . 5 . 1 3 1 . Hackware 20 | . . . 1 1 1 . . 3 . 2 5 . 1 1 2 3 Protection 43 | . . 3 5 2 5 1 4 3 1 1 11 . 1 6 . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 202 | 2 7 17 31 17 . 3 11 7 3 11 21 . 38 18 8 8 Energy Gun 47 | 1 4 8 20 8 . . 6 . . . . . . . . . Energy Cannon 29 | . . . 1 . . . . 1 . 5 3 . 10 2 3 4 Ballistic Gun 24 | 1 3 6 3 3 . 2 1 1 2 2 . . . . . . Ballistic Cannon 5 | . . 2 2 . . 1 . . . . . . . . . . Launcher 21 | . . 1 2 . . . 1 1 1 . 4 . 6 4 1 . Special Weapon 2 | . . . . . . . . . . . 2 . . . . . Impact Weapon 39 | . . . 3 4 . . 3 2 . . 5 . 16 6 . . Slashing Weapon 17 | . . . . . . . . 2 . 4 3 . . 1 3 4 Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon 18 | . . . . 2 . . . . . . 4 . 6 5 1 . Unidentified Prototypes 16 | . . 1 1 2 . . 3 2 1 2 2 . 2 . . . Parts Lost 38 | . . 3 5 13 . . 2 . . 4 5 . . 3 3 . Power 6 | . . . 1 2 . . . . . 1 1 . . . 1 . Propulsion 12 | . . . 1 7 . . 1 . . 2 1 . . . . . Utility 13 | . . 3 2 3 . . . . . . 1 . . 3 1 . Weapon 7 | . . . 1 1 . . 1 . . 1 2 . . . 1 . Highest Loss Streak 9 | . . 1 1 9 . . 1 . . 3 2 . . 1 1 . To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 95 | . 100 99 99 96 73 92 91 99 99 99 95 94 93 94 93 91 Engine 5 | . 14 11 9 6 4 . . 4 5 5 6 10 1 . . . Core 3 | . . . . . 2 7 2 5 5 4 2 . 8 9 8 4 Treads 8 | . 28 22 25 2 . . . . . . . . . . . . Leg 1 | . . . 1 19 . . . . . . . . . . . . Hover 7 | . . . . . 20 30 32 34 35 34 8 . . . . . Flight 8 | . . . . . . . . . . . 19 26 26 23 25 24 Device 10 | . 9 10 9 9 7 20 18 8 10 6 8 5 4 13 12 12 Storage 6 | . 14 11 9 6 . . 5 5 5 5 5 5 5 4 4 4 Processor 12 | . 4 13 17 21 . . 8 11 11 11 10 15 15 14 13 12 Hackware 8 | . . . . . 2 2 . 10 11 14 19 21 21 18 16 19 Protection 5 | . . 7 8 4 20 23 5 2 . . 2 . . 1 4 4 Energy Gun 4 | . 11 8 8 6 14 1 2 . . . . . . . . . Ballistic Gun 4 | . 16 8 9 6 . 6 5 4 5 4 . . . . . . Impact Weapon 1 | . . . . . . . 2 2 . . 3 5 4 3 . . Special Melee Weapon 1 | . . . . . . . . . . . 3 5 4 3 3 4 Peak Build Rating 180 | 9 11 21 34 42 52 53 70 89 99 93 120 121 129 155 175 180 Average Rating 73 | 7 10 17 29 38 36 49 58 83 87 89 107 120 126 144 165 175 On Entrance 68 | . 9 10 19 33 1 52 49 62 87 87 74 120 121 129 145 164 Naked Turns 26 | . . . . 24 2 . . . . . . . . . . . Heaviest Build 69 | 12 31 60 69 65 38 40 50 52 46 54 56 30 43 45 54 51 Greatest Support 69 | 40 40 43 63 43 38 38 50 65 56 69 56 33 41 47 54 51 Greatest Overweight (x) 5 | . . 1 1 4 5 1 2 . . . 1 . 1 1 1 1 Average Overweight (x) . | . . . . 2 . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 20 20 20 5 5 15 15 15 15 15 15 15 15 15 15 Average Capacity 15 | 7 13 17 20 19 5 5 14 15 15 15 15 15 15 15 15 15 Most Carried 20 | 8 15 20 20 20 5 5 15 15 15 15 15 15 15 15 15 15 Average Carried 15 | 5 11 16 19 19 4 4 14 14 15 14 14 14 14 13 14 14 Final Capacity 20 | 8 15 20 20 5 5 5 15 15 15 15 15 15 15 15 15 15 Final Carried 20 | 8 15 20 20 5 5 5 15 15 15 15 15 15 15 15 15 15 Class Distribution -------------------- 32% | Mutant 31% | Hacker-Scout 11% | Scavenger-Mutant 9% | Hacker-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Infiltrator-Mutant | -6/Factory Hacker-Scout | -5/Factory Hacker-Scout | -5/Waste Hacker-Scout | -5/Factory Hacker-Scout | -4/Factory Hacker-Scout | -4/Waste Hacker-Scout | -4/Factory Hacker-Scout | -3/Research Hacker-Scout | -2/Research Wizard-Scout | -1/Access Resources | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Was Fac Fac Was Fac Res Res Acc Matter Collected 10552 | 369 457 1012 1373 805 226 118 957 358 100 389 1254 . 1019 1200 746 169 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 15699 | 216 642 2073 2753 1266 . 117 1784 386 . 376 1896 . 966 1430 1475 319 Parts 690 | 23 58 115 131 56 . 9 49 12 . 21 79 . 33 29 64 11 Haulers Intercepted 29 | . 2 6 6 2 . 2 2 1 . . 5 . 1 . 2 . Recyclers Shooed 12 | . . 3 1 2 . . 3 1 . . 2 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Was Fac Fac Was Fac Res Res Acc Combat Hostiles Destroyed 168 | . 14 32 36 12 . . 17 5 . 2 17 . 15 14 4 . Melee 4 | . . . . . . . . . . 1 . . . 1 2 . Guns 74 | . 14 23 22 12 . . 2 . . 1 . . . . . . Cannons 13 | . . 5 8 . . . . . . . . . . . . . AOE 73 | . . 4 6 . . . 15 4 . . 17 . 14 11 2 . Classes Destroyed 16 | 3 6 4 1 1 . . 1 . . . . . . . . . Worker 32 | 1 1 1 4 3 . . 3 1 . . 10 . 4 3 1 . Builder 20 | . 1 1 2 . . 2 6 1 . . 4 . 2 . 1 . Tunneler 12 | 6 . 1 . 1 . 1 . . . 1 1 . . 1 . . Hauler 29 | . 2 6 6 2 . 2 2 1 . . 5 . 1 . 2 . Recycler 47 | 1 . 6 9 6 . . 4 1 . 1 5 . 2 5 5 2 Carrier 1 | . . . . . . . 1 . . . . . . . . . Mechanic 6 | . . 1 1 . . . . . . . . . 2 1 1 . Operator 13 | . 1 2 3 . . . . 1 . 1 . . . 3 1 1 Watcher 51 | . 3 4 5 2 . . 2 1 . 2 9 . 7 7 8 1 Swarmer 59 | . 6 7 10 . . . . 4 . . 15 . 9 8 . . Grunt 63 | . 8 14 17 6 . . 12 1 . 1 . . 1 3 . . Brawler 3 | . . 1 . . . . 2 . . . . . . . . . Duelist 4 | . . 1 1 . . . . . . . . . 2 . . . Sentry 19 | . . 9 7 . . . 2 . . 1 . . . . . . Hunter 4 | . . . 1 3 . . . . . . . . . . . . Programmer 16 | . . . . 3 . . 1 . . . 2 . 3 3 4 . Best Kill Streak 10 | 3 4 6 7 7 . 3 7 5 . 2 5 . 10 6 5 2 Combat Bots Only 8 | . 3 5 7 4 . . 7 4 . 1 5 . 8 5 2 . Max Kills in Single Turn 4 | 1 2 2 3 1 . 1 4 2 . 1 4 . 4 4 1 1 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . Exploded 4 | . . 2 2 . . . 4 2 . . 4 . 4 4 1 . Melee 1 | . . . . . . . . . . 1 . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Was Fac Fac Was Fac Res Res Acc Hostile Shots Fired 807 | . 43 115 155 162 . . 118 11 . 64 2 4 36 66 31 . Missed 293 | . 9 25 37 41 . . 69 6 . 26 1 4 25 40 10 . Damage Taken 8414 | . 357 1050 1639 2615 . . 535 103 42 814 241 . 217 584 154 63 Core 1400 | . 49 95 172 674 . . 77 65 4 140 18 . 63 32 11 . Absorbed by Shields 221 | . . 175 46 . . . . . . . . . . . . . Redirected to Shielding 159 | . . . . . . . 54 24 . . 9 . . 44 15 13 Ignored by Resistances 390 | . . . 15 27 . . . . . . . . . . 348 . Regen/Repaired (Parts) 760 | . . 110 125 86 11 . . . . . 48 . 105 275 . . Core Remaining (%) 80 | 100 80 76 68 . . 3 90 . . 79 . . 92 97 99 100 Volleys Fired 737 | 23 78 146 165 123 . 24 69 4 . 21 16 . 29 17 15 7 Largest 2 | 2 2 2 2 2 . 2 2 1 . 1 1 . 1 1 1 1 Hottest 120 | 60 85 84 85 86 . 65 85 90 . 90 105 . 105 105 120 120 Shots Fired 1214 | 45 148 267 302 225 . 25 89 4 . 25 16 . 29 17 15 7 Gun 1031 | 45 148 212 280 225 . 24 79 . . 18 . . . . . . Cannon 113 | . . 53 17 . . 1 . 1 . 7 4 . 15 1 7 7 Launcher 69 | . . 2 5 . . . 10 3 . . 11 . 14 16 8 . Special 1 | . . . . . . . . . . . 1 . . . . . Kinetic 684 | 23 94 184 185 106 . 24 50 . . 18 . . . . . . Thermal 300 | 22 49 2 57 119 . 1 8 1 . 7 4 . 15 1 7 7 Explosive 69 | . . 2 5 . . . 10 3 . . 11 . 14 16 8 . Electromagnetic 160 | . 5 79 55 . . . 21 . . . . . . . . . Robot Hit Streak 22 | 9 7 12 22 21 . 7 12 9 . 10 3 . 6 12 . . Robot Miss Streak 7 | 3 7 5 6 3 . 2 7 . . 3 . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 5 | . 1 . 3 1 . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 1 . . . . . . . . . . . . Shots Hit Robots 907 | 28 81 173 221 152 . 15 63 15 . 24 43 . 16 30 41 5 Core Hits 437 | 9 31 72 114 47 . 5 44 3 . 7 38 . 26 22 19 . Critical Kills 4 | . . . 1 . . . . . . . . . 2 1 . . Critical Parts Destroyed 25 | . . . 1 1 . . 2 4 . . 4 . 3 10 . . Critical Strikes 39 | . . 2 4 5 . . 3 4 . . 4 . 5 11 1 . Burn 7 | . . 1 1 4 . . 1 . . . . . . . . . Meltdown 1 | . . . . . . . . . . . . . 1 . . . Destroy 3 | . . . 2 1 . . . . . . . . . . . . Corrupt 2 | . . 1 1 . . . . . . . . . . . . . Smash 25 | . . . . . . . 2 4 . . 4 . 4 11 . . Sever 1 | . . . . . . . . . . . . . . . 1 . Melee Attacks 552 | . . . 3 14 . . 29 52 . 32 143 1 70 94 94 20 Impact 326 | . . . 3 12 . . 29 37 . . 97 1 69 78 . . Slashing 221 | . . . . . . . . 15 . 32 45 . . 16 93 20 Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 85 | . . . . 2 . . 11 5 . 3 27 . 9 12 13 3 Combat Hostiles 2 | . . . . . . . . . . . . . . 2 . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 40056 | 322 1119 3341 4580 2877 . 270 4770 1692 . 1142 5950 . 4624 4558 4167 644 Guns 11745 | 322 1119 2339 3607 2846 . 270 990 . . 252 . . . . . . Cannons 984 | . . 529 417 . . . . . . . . . 38 . . . Explosions 11370 | . . 473 556 . . . 2565 625 . . 1886 . 2912 1882 471 . Melee 15947 | . . . . 21 . . 1215 1067 . 890 4064 . 1674 2676 3696 644 Ramming 10 | . . . . 10 . . . . . . . . . . . . Kinetic 7430 | 166 623 1910 2468 1237 . 257 517 . . 252 . . . . . . Thermal 5216 | 156 449 282 939 1609 . 13 704 . . . . . 1064 . . . Explosive 9279 | . . 227 319 . . . 1983 625 . . 1886 . 1886 1882 471 . Electromagnetic 2174 | . 47 922 854 . . . 351 . . . . . . . . . Impact 8217 | . . . . 21 . . 1215 886 . . 2031 . 1674 2390 . . Slashing 7730 | . . . . . . . . 181 . 890 2033 . . 286 3696 644 Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 5 | . . 5 . 1 1 1 . 5 5 5 2 . . 3 4 . Average Corruption 2 | . . 5 . 1 1 1 . 5 5 4 1 . . 2 3 . Corruption Purged 7 | . . . . . . . . . . 5 2 . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 85 | . . 33 . . 7 3 . . 2 15 9 . . 2 14 . Message Errors 21 | . . 9 . . 1 2 . . . 2 1 . . . 6 . Matter Fused 16 | . . 5 . . 1 . . . . 4 2 . . 2 2 . Heat Flow Errors 15 | . . 7 . . 2 . . . 1 2 1 . . . 2 . Energy Discharges 10 | . . 2 . . 1 . . . 1 1 3 . . . 2 . Data Loss (minor) 11 | . . 5 . . 2 1 . . . 1 1 . . . 1 . Data Loss (major) 4 | . . 2 . . . . . . . 1 1 . . . . . Misfires 6 | . . 2 . . . . . . . 4 . . . . . . Alerts 1 | . . . . . . . . . . . . . . . 1 . Weapon Failures 1 | . . 1 . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 8253 | . . 32 13 . . . 797 627 . 319 1616 . 1333 2070 1037 409 Projectiles 12 | . . 12 . . . . . . . . . . . . . . Explosions 717 | . . 20 13 . . . 76 78 . . 131 . 329 43 27 . Melee 7524 | . . . . . . . 721 549 . 319 1485 . 1004 2027 1010 409 Knockbacks 32 | . . 2 6 . . . 3 3 . . 4 . 5 9 . . Impact 24 | . . . . . . . 3 3 . . 4 . 5 9 . . Kinetic 7 | . . 1 6 . . . . . . . . . . . . . Secondary 1 | . . 1 . . . . . . . . . . . . . . Self-Inflicted Damage 167 | . . 70 97 . . . . . . . . . . . . . Shots 5 | . . 3 2 . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . Targets Rammed 4 | . . . . 4 . . . . . . . . . . . . Kicked 4 | . . . . 4 . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 302 | . 250 249 43 175 192 107 158 56 157 302 278 . 174 147 252 208 Average Temperature 40 | . 58 61 10 18 69 32 36 5 52 90 21 . 47 40 64 37 Received Heat Transfer 1818 | . 141 260 609 378 . . 162 36 . 90 . . 85 57 . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted 31 | . . . . . . . 3 3 . . 8 . 6 11 . . Combat Hostiles 3 | . . . . . . . . 1 . . . . . 2 . . Parts Fried 90 | . . 7 2 . . . 21 5 . . 18 . 16 21 . . Impact Corruptions 120 | . . . . . . . 19 13 . . 23 . 22 43 . . Robots Melted 1 | . . . . . . . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . . . . . . . 1 . . . Parts Melted 13 | . 1 1 2 7 . . . . . . . . 2 . . . Heat Transferred 8255 | 350 1038 548 1767 3182 . 37 646 . . . . . 687 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 11 | . . 6 4 . . . 1 . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Was Fac Fac Was Fac Res Res Acc Peak Influence 1465 | 40 338 734 854 537 125 617 1020 677 278 1465 967 232 904 887 663 353 Initial 681 | . 26 32 291 352 125 . 301 499 198 194 681 122 151 474 498 232 Average 477 | 17 152 301 691 405 82 200 635 557 229 1003 494 150 509 621 413 274 Maximum Alert Level 4 | . 1 3 3 2 . 2 3 2 1 4 3 1 3 3 2 1 Low Security (%) 16 | 100 63 40 . . 100 57 . . 53 . . 73 12 . 12 19 Level 1 24 | . 36 31 2 39 . 18 16 . 46 14 48 26 25 . 34 80 Level 2 36 | . . 25 37 60 . 23 43 100 . . 32 . 36 69 52 . Level 3 20 | . . 3 59 . . . 40 . . 31 17 . 26 30 . . Level 4 1 | . . . . . . . . . . 52 . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 93 | . 4 6 2 10 . 4 7 5 . 12 17 . 10 9 7 . Investigation 37 | . 3 3 . 3 . 1 2 2 . 5 8 . 4 2 4 . Extermination 15 | . . . . 2 . 2 1 . . 1 3 . 2 2 2 . Reinforcement 27 | . 1 3 2 5 . 1 1 2 . 3 4 . 2 2 1 . Assault 13 | . . . . . . . 3 1 . 2 2 . 2 3 . . Garrison 1 | . . . . . . . . . . 1 . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . 1 . Construction Impeded 4 | . . . . . . . . . . 1 1 . 1 1 . . Haulers Reinforced 10 | . . . . 2 . 1 1 . . 2 2 . 1 . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . 1 . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Was Fac Fac Was Fac Res Res Acc Distress Signals 15 | . 1 1 4 1 . . . 1 . 3 . . . 1 3 . Communications Jammed 25 | . . . . . . . 2 . . . 10 . 3 7 3 . Distress Signals 24 | . . . . . . . 1 . . . 10 . 3 7 3 . Times Spotted 387 | . 26 49 54 40 . 5 34 13 1 34 22 10 31 45 19 4 Peak Tracking Total 17 | . 4 5 6 5 . 2 9 4 1 11 3 9 6 17 4 1 Tactical Retreats 36 | . 1 6 3 3 . . 2 . . 3 5 1 4 8 . . Traps | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Was Fac Fac Was Fac Res Res Acc Traps Triggered 23 | . 1 . 1 3 . . 1 2 . . 7 . 5 1 1 1 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts 102 | . . . . . . . . . . . 32 . 22 16 32 . Triggered 3 | . . . . . . . . . . . 2 . 1 . . . Disarmed 1 | . . . . . . . . . . . . . . 1 . . Reprogrammed 66 | . . . . . . . 6 11 . 18 11 . 7 5 8 . Reused 18 | . . . . . . . . . . 3 6 . 1 3 5 . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 20 | . . . . 1 . . . . . 3 6 . 1 4 5 . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Was Fac Fac Was Fac Res Res Acc Machines Disabled 96 | . 3 3 3 . . 3 17 4 . 28 8 . 22 2 1 2 Max in Single Turn 11 | . 1 2 1 . . 1 10 3 . 2 4 . 11 1 1 1 Garrison Access 17 | . . . 1 1 . . . 1 . 1 4 . 2 2 2 3 Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Was Fac Fac Was Fac Res Res Acc Machines Accessed 176 | . 8 12 16 7 . 8 17 8 . 13 32 . 16 19 10 10 Terminals 102 | . 6 9 10 4 . 5 8 4 . 10 18 . 9 11 4 4 Fabricators 19 | . . . . 1 . 2 2 3 . 1 4 . 2 1 3 . Repair Stations 14 | . . 2 2 1 . . 2 . . . 2 . 2 3 . . Recycling Units 17 | . 2 . 1 . . 1 3 . . 2 3 . 2 1 . 2 Scanalyzers 8 | . . 1 2 . . . 1 . . . 1 . . 1 1 1 Garrison Access 16 | . . . 1 1 . . 1 1 . . 4 . 1 2 2 3 Total Hacks 648 | . 24 43 51 18 . 29 49 32 . 69 128 . 69 82 32 22 Successful 359 | . 6 16 26 10 . 10 22 15 . 31 89 . 51 54 17 12 Failed 285 | . 17 26 24 8 . 19 27 17 . 38 38 . 18 28 15 10 Catastrophic 53 | . 4 5 4 4 . 5 8 2 . 9 9 . 1 . . 2 Database Lockouts 4 | . 1 1 1 . . . . . . . 1 . . . . . Manual 284 | . 11 15 16 5 . 18 19 20 . 48 48 . 35 32 7 10 Terminals 423 | . 19 31 36 12 . 18 27 23 . 58 84 . 41 46 17 11 Fabricators 65 | . . . . 3 . 8 4 8 . 2 15 . 12 3 10 . Repair Stations 61 | . . 10 8 2 . . 6 . . . 8 . 6 21 . . Recycling Units 58 | . 5 . 2 . . 3 8 . . 9 11 . 8 7 . 5 Scanalyzers 22 | . . 2 4 . . . 3 . . . 6 . . 3 2 2 Garrison Access 19 | . . . 1 1 . . 1 1 . . 4 . 2 2 3 4 Terminal Hacks 159 | . 6 9 13 4 . 3 8 7 . 17 42 . 22 18 7 3 Part Schematic 9 | . . . . . . . 2 . . 1 2 . 1 1 2 . Robot Analysis 11 | . 1 2 3 . . . . . . . 5 . . . . . Prototype ID Bank 17 | . 2 3 3 1 . . 1 1 . 1 4 . 1 . . . Open Door 1 | . . . . . . . . . . . . . . . . 1 Level Access Points 7 | . . . 1 1 . 1 1 . . 1 . . 1 1 . . Branch Access Points 2 | . . . . 1 . . . . . . . . 1 . . . Machine Index 1 | . . . . . . . . . . . . . . . . 1 Terminal Index 7 | . . . 1 1 . . . 1 . 1 1 . 1 1 . . Fabricator Index 5 | . . . . . . . 1 . . 1 2 . 1 . . . Repair Station Index 3 | . . . . . . . . . . . 1 . 1 1 . . Scanalyzer Index 1 | . . . . . . . . . . . 1 . . . . . Garrison Index 3 | . . . . . . . . . . . 1 . 1 1 . . Alert Level 7 | . . . 1 . . . . . . 1 2 . 1 1 1 . Unreport Threat 24 | . 1 . 1 . . . . . . 4 8 . 4 4 2 . Locate Traps 26 | . 1 2 2 . . 2 1 2 . 3 6 . 4 2 . 1 Reprogram Traps 9 | . . . . . . . 1 2 . 4 2 . . . . . Recall Investigation 3 | . . . . . . . . . . . 2 . 1 . . . Recall Extermination 2 | . . . . . . . . . . . 1 . . 1 . . Recall Reinforcements 4 | . . . . . . . . . . . 1 . 1 1 1 . Recall Assault 3 | . . . . . . . . . . . 1 . 1 1 . . Hauler Manifests 9 | . 1 2 . . . . . 1 . . 1 . 1 2 1 . Registered Components 2 | . . . 1 . . . . . . . . . 1 . . . Registered Prototypes 3 | . . . . . . . 1 . . . 1 . . 1 . . Fabricator Hacks 36 | . . . . 3 . 3 4 3 . 2 9 . 5 2 5 . Network Status 4 | . . . . 1 . 1 . . . . 1 . 1 . . . Load Schematic 17 | . . . . 1 . 1 2 2 . 1 4 . 2 1 3 . Build 15 | . . . . 1 . 1 2 1 . 1 4 . 2 1 2 . Repair Station Hacks 45 | . . 5 8 2 . . 1 . . . 7 . 4 18 . . Scan Component 22 | . . 3 4 1 . . 1 . . . 2 . 2 9 . . Repair 20 | . . 2 4 1 . . . . . . 2 . 2 9 . . Refit 3 | . . . . . . . . . . . 3 . . . . . Recycling Unit Hacks 13 | . . . 2 . . . 1 . . 2 3 . 2 1 . 2 Retrieve Components 13 | . . . 2 . . . 1 . . 2 3 . 2 1 . 2 Scanalyzer 16 | . . 2 2 . . . 1 . . . 6 . . 3 1 1 Insert Component 10 | . . 1 1 . . . 1 . . . 3 . . 2 1 1 Analyze 6 | . . 1 1 . . . . . . . 3 . . 1 . . Garrison Access Hacks 15 | . . . 1 1 . . . 1 . . 4 . 1 2 2 3 Seal Access 15 | . . . 1 1 . . . 1 . . 4 . 1 2 2 3 Unauthorized Hacks 75 | . . . . . . 4 7 4 . 10 18 . 17 10 2 3 Terminals 29 | . . . . . . 2 3 3 . 6 5 . 4 4 . 2 Track 2 | . . . . . . . . . . 1 1 . . . . . Assimilate 5 | . . . . . . . . 1 . . 1 . 1 2 . . Botnet 14 | . . . . . . 1 2 1 . 4 2 . 2 1 . 1 Operators 8 | . . . . . . 1 1 1 . 1 1 . 1 1 . 1 Fabricators 17 | . . . . . . 2 . 1 . . 5 . 6 1 2 . Report 4 | . . . . . . 1 . . . . 1 . 1 1 . . Prioritize 6 | . . . . . . . . . . . 2 . 2 . 2 . Liberate 3 | . . . . . . . . . . . 1 . 2 . . . Haulers 4 | . . . . . . 1 . 1 . . 1 . 1 . . . Repair Stations 2 | . . . . . . . . . . . . . 1 1 . . Mechanics 2 | . . . . . . . . . . . . . 1 1 . . Recycling Units 27 | . . . . . . . 4 . . 4 8 . 6 4 . 1 Monitor 5 | . . . . . . . 1 . . 1 1 . 1 1 . . Reject 8 | . . . . . . . 1 . . 1 3 . 2 1 . . Recyclers 8 | . . . . . . . 1 . . 1 2 . 2 1 . 1 Mask 6 | . . . . . . . 1 . . 1 2 . 1 1 . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . . . . 2 . . . 1 . . Used 1 | . . . . . . . . . . 1 . . . . . . Hacking Detections 157 | . 8 12 14 6 . 8 16 7 . 12 28 . 14 17 8 7 Full Trace Events 39 | . 4 4 2 2 . 1 2 2 . 5 8 . 3 2 4 . Feedback Events 2 | . . . . . . . . . . . 1 . . . 1 . Corruption 1 | . . . . . . . . . . . 1 . . . . . Hackware Fried 1 | . . . . . . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 13 | . . 1 . . . . 2 . . 1 5 . 1 1 2 . Parts Built 17 | . . . . 1 . 1 3 1 . 1 4 . 3 1 2 . Authchips . | . . . . . . . . . . . . . . . . . Time 967 | . . . . 73 . 53 131 47 . 53 285 . 79 93 153 . Total Part Build Rating 101 | . . . . 3 . 6 13 5 . 6 27 . 18 7 16 . Parts Repaired 20 | . . 2 4 1 . . . . . . 2 . 2 9 . . Time 900 | . . 52 205 19 . . . . . . 56 . 68 500 . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 40 | . . . 20 . . . . . . 2 10 . . 2 . 6 Parts Scanalyzed 8 | . . 1 1 . . . 1 . . . 3 . . 1 1 . Part Schematics Acquired 4 | . . 1 . . . . . . . . 3 . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Was Fac Fac Was Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked 5 | . . . . 2 . . . . . . 2 . . . 1 . Non-combat 5 | . . . . 2 . . . . . . 2 . . . 1 . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied 5 | . . . . 2 . . . . . . 2 . . . 1 . find_chute 4 | . . . . 2 . . . . . . 2 . . . . . find_fabricator 1 | . . . . . . . . . . . . . . . 1 . Relay Couplers Released 5 | . . . . . . . . 3 . 1 . . 1 . . . Machine Destruction 5 | . . . . . . . . 3 . 1 . . 1 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Was Fac Fac Was Fac Res Res Acc Total Allies 71 | . . . . . 20 3 . 1 20 . 1 19 5 2 . . Largest Group 20 | . . . . . 20 20 1 1 20 18 1 18 3 2 2 . Highest-Rated Group 833 | . . . . . 538 536 35 10 833 781 10 638 138 36 36 . Highest-Rated Ally 56 | . . . . . 35 35 35 10 50 50 10 50 56 26 26 . Total Orders 41 | . . . . . . . . 1 . . . . 11 14 15 . STAY 27 | . . . . . . . . . . . . . 6 11 10 . FOLLOW 14 | . . . . . . . . 1 . . . . 5 3 5 . Ally Attacks 411 | . . . . . . 120 2 . 20 126 . 106 37 . . . Total Damage 14374 | . . . . . . 2705 464 . 701 5689 . 3711 1104 . . . Kills 78 | . . . . . . 23 2 . 3 37 . 6 7 . . . Allies Corrupted 1 | . . . . . . . . . . . . . 1 . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Was Fac Fac Was Fac Res Res Acc Robot Analysis Total 11 | . 1 2 3 . . . . . . . 5 . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Was Fac Fac Was Fac Res Res Acc Turns Passed 22475 | 240 1344 2658 3543 1804 603 637 1478 869 205 694 2805 79 1881 1897 1239 499 Spaces Moved 26761 | 101 611 1093 1340 910 567 594 1829 1181 333 1013 5282 166 3481 4524 2636 1100 Core 65 | 12 . . . 48 5 . . . . . . . . . . . Treads 3052 | 89 611 1093 1259 . . . . . . . . . . . . . Legs 100 | . . . 81 19 . . . . . . . . . . . . Wheels 843 | . . . . 843 . . . . . . . . . . . . Hover 6747 | . . . . . 562 594 1829 1181 333 1013 1235 . . . . . Flight 15954 | . . . . . . . . . . . 4047 166 3481 4524 2636 1100 Fastest Speed 19 | 50 160 160 160 50 50 68 56 40 48 40 25 31 28 24 19 23 Average Speed 57 | 146 160 187 208 142 82 68 57 45 48 47 32 31 29 27 25 24 Slowest Speed 300 | 160 160 240 243 265 300 145 156 56 48 53 121 31 100 104 92 101 Overloaded Moves 59 | . . . . . . . . . . . 12 . . 24 23 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 65 | . . . . . . . . . . . 4 . 17 18 23 3 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 55 | 6 93 95 89 23 96 17 37 29 95 25 85 81 51 55 50 22 Regions Visited 16 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . . . . . . . Known Exits Taken 9 | . 1 1 1 . . 1 1 . . 1 . . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . . . . . Spaces Dug 379 | . . . 20 25 . . 12 28 . 36 86 1 58 54 45 14 Terrain Destroyed 1163 | . . 44 50 25 . . 129 37 . 36 253 1 326 152 96 14 Melee 290 | . . . 3 10 . . 12 27 . 12 82 1 45 53 38 7 Projectile 55 | . . 1 . 15 . . . 1 . 6 4 . 13 1 7 7 AOE 818 | . . 43 47 . . . 117 9 . 18 167 . 268 98 51 . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Was Fac Fac Was Fac Res Res Acc Total 31791 | 144 834 1441 1818 1174 701 816 2134 1414 377 1155 6153 192 4157 4985 3009 1287 Wait 2348 | . 91 104 180 47 102 174 93 100 32 34 467 23 415 195 164 127 Move 26622 | 100 610 1092 1339 910 566 593 1828 1181 332 1012 5274 165 3446 4487 2594 1093 Hop 60 | . . . . . . . . . . . 4 . 17 18 18 3 Pick Up 261 | 10 19 32 32 13 4 1 31 13 . 9 32 1 9 30 19 6 Fast Attach 121 | 5 1 3 6 7 13 2 13 9 6 8 24 . 15 6 3 . Attach 137 | 2 1 6 10 9 1 . 13 5 . 4 22 . 15 33 12 4 Detach 56 | . . . . . 1 . 13 3 . . 7 . 11 17 3 1 Swap 414 | 3 14 27 43 33 1 3 16 21 . 19 63 . 62 51 38 20 Drop 335 | 1 20 31 40 14 13 19 29 26 6 16 54 2 20 21 17 6 Fire 737 | 23 78 146 165 123 . 24 69 4 . 21 16 . 29 17 15 7 Melee 552 | . . . 3 14 . . 29 52 . 32 143 1 70 94 94 20 Ram . | . . . . . . . . . . . . . . . . . Kick 4 | . . . . 4 . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 41 | . . . . . . . . . . . 15 . 26 . . . Rewire 1 | . . . . . . . . . 1 . . . . . . . Trap 102 | . . . . . . . . . . . 32 . 22 16 32 . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 8 exits: *Fac x4 / *Sto x2 / *Low x2) -7/Waste -7/Factory (discovered 4 exits: *Fac x4) -6/Factory (discovered 4 exits: *Fac x4) -5/Factory -5/Waste -5/Factory (discovered 6 exits: *Fac x4 / [*Upp x2]) -4/Factory (discovered 4 exits: *Res x3 / *Upp) -4/Waste -4/Factory (discovered 8 exits: *Res x4 / *Upp x2 / Ext x2) -3/Research (discovered 4 exits: *Res x3 / [*Tes]) -2/Research (discovered 2 exits: *Acc / *Qua) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 241 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 410 | -10/Materials | Discovered new exit (range 12) 991 | -10/Materials | Central database locked down 1088 | -10/Materials | Discovered new exit (range 16) 1113 | -10/Materials | Identified exit to Materials 1233 | -10/Materials | Discovered new exit (range 15) 1350 | -10/Materials | Discovered exit to Materials (range 5) 1454 | -10/Materials | Discovered new exit (range 10) 1585 | -10/Materials | Entered another Materials area 1585 | -9/Materials | Evolved 2 slots: Utility x2 2294 | -9/Materials | Discovered new exit (range 7) 2303 | -9/Materials | Identified exit to Materials 2330 | -9/Materials | Build established: Scavenger-Mutant 2668 | -9/Materials | Discovered new exit (range 11) 2682 | -9/Materials | Central database locked down 2759 | -9/Materials | Build established: Mutant 2828 | -9/Materials | Discovered exit to Materials (range 13) 3588 | -9/Materials | Repaired Lgt. Treads? 3656 | -9/Materials | Repaired Lgt. Armor Plating 4040 | -9/Materials | Discovered exit to Materials (range 5) 4243 | -9/Materials | Entered another Materials area 4243 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4571 | -8/Materials | Build established: Scavenger-Mutant 4947 | -8/Materials | Discovered new exit (range 20) 5043 | -8/Materials | Destroyed 7 combat bots 5188 | -8/Materials | Repaired Corrupted Machine Analyzer? 5291 | -8/Materials | Build established: Mutant 5900 | -8/Materials | Central database locked down 5900 | -8/Materials | Identified exit to Factory 6037 | -8/Materials | Build established: Scavenger-Mutant 6627 | -8/Materials | Build established: Mutant 6706 | -8/Materials | Repaired Corrupted Gauss Rifle? 6799 | -8/Materials | Repaired Corrupted Carbon-fiber Leg 6838 | -8/Materials | Repaired Deuterium Engine 7786 | -8/Materials | Entered Factory 7786 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8220 | -7/Factory | Build established: Skirmisher 8234 | -7/Factory | Identified exit to Storage 8234 | -7/Factory | Identified exit to Lower Caves 8656 | -7/Factory | Cargo convoy interrupted 8738 | -7/Factory | Identified exit to Factory 9152 | -7/Factory | Repaired Carbon-fiber Leg 9295 | -7/Factory | Fabricated Hacking Suite (x1) 9551 | -7/Factory | Core integrity fell below 50% 9564 | -7/Factory | Core integrity fell below 20% 9566 | -7/Factory | Released all parts (5) 9590 | -7/Factory | Sucked down chute 9590 | -7/Factory | Entered Waste 9591 | -7/Waste | Joined by Warlord forces that had cleared the area 9596 | -7/Waste | Lost 9 parts (1p5n2u1w) 9847 | -7/Waste | Discovered new exit (range 16) 9892 | -7/Waste | Build established: Mutant 10193 | -7/Waste | Entered Factory 10193 | -7/Factory | Accompanied by 20 allies 10253 | -7/Factory | Fabricated Smartbomb Launcher (x1) 10502 | -7/Factory | Lost 4 allies 10830 | -7/Factory | Entered another Factory area 10830 | -6/Factory | Accompanied by 1 ally 10830 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11149 | -6/Factory | Build established: Infiltrator-Mutant 11530 | -6/Factory | First assault squad dispatched 11625 | -6/Factory | Fabricated Adv. Sensor Array? 11734 | -6/Factory | Destroyed 7 combat bots 12109 | -6/Factory | Identified exit to Factory 12109 | -6/Factory | Assembled infested ambush trap array 12115 | -6/Factory | Build established: Scout 12301 | -6/Factory | Fabricated Hacking Suite (x1) 12308 | -6/Factory | Entered another Factory area 12308 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 12403 | -5/Factory | Fabricated Imp. Hacking Suite? 12485 | -5/Factory | Found Launcher Loader 12818 | -5/Factory | Discovered new exit (range 7) 12820 | -5/Factory | Identified exit to Factory 12908 | -5/Factory | First assault squad dispatched 13177 | -5/Factory | Manually triggered Chute Trap 13177 | -5/Factory | Sucked down chute 13177 | -5/Factory | Entered Waste 13178 | -5/Waste | Joined by Warlord forces that had cleared the area 13187 | -5/Waste | Found Prototype Protection 13187 | -5/Waste | Identified Centrium Heavy Armor Plating 13214 | -5/Waste | Found Unknown Launcher 13214 | -5/Waste | Identified Fusion Bomb Launcher 13294 | -5/Waste | Discovered new exit (range 13) 13314 | -5/Waste | Build established: Hacker-Scout 13317 | -5/Waste | A Compactor rumbled back to life 13317 | -5/Waste | Spotted C-40 Crusher 13319 | -5/Waste | Allies destroyed C-40 Crusher 13360 | -5/Waste | Identified exit to Factory 13382 | -5/Waste | Entered Factory 13382 | -5/Factory | Accompanied by 18 allies 13493 | -5/Factory | Garrison activated, responded to threat 13537 | -5/Factory | Lost 4 allies 13542 | -5/Factory | Discovered new exit (range 16) 13640 | -5/Factory | Lost 3 allies 13708 | -5/Factory | Lost 3 allies 13800 | -5/Factory | Discovered new exit (range 16) 13982 | -5/Factory | First assault squad dispatched 14021 | -5/Factory | Fabricated Adv. Hacking Suite? 14076 | -5/Factory | Entered another Factory area 14076 | -4/Factory | Evolved 2 slots: Utility x2 14102 | -4/Factory | Lost 3 parts (1p1n1w) 15042 | -4/Factory | Discovered new exit (range 5) 15043 | -4/Factory | Identified exit to Research 15251 | -4/Factory | Fabricated Adv. Hacking Suite (x1) 15327 | -4/Factory | Discovered exit to Research (range 5) 15331 | -4/Factory | Repaired Mic. Fission Core? 15567 | -4/Factory | Spotted B-86 Titan 15696 | -4/Factory | Repaired Smartbomb Launcher? 15960 | -4/Factory | Fabricated Cld. Field Propulsion Drive (x1) 15973 | -4/Factory | Spotted B-86 Titan 16076 | -4/Factory | First assault squad dispatched 16103 | -4/Factory | Central database locked down 16250 | -4/Factory | Fabricated Exp. Signal Interpreter (x1) 16287 | -4/Factory | Discovered exit to Research (range 12) 16745 | -4/Factory | Discovered new exit (range 17) 16808 | -4/Factory | Fabricated Cld. Field Propulsion Drive (x1) 16881 | -4/Factory | Manually triggered Chute Trap 16881 | -4/Factory | Sucked down chute 16881 | -4/Factory | Entered Waste 16882 | -4/Waste | Met a frightened Derelict 16883 | -4/Waste | Spotted C-40 Crusher 16884 | -4/Waste | Spotted C-40 Crusher 16885 | -4/Waste | Spotted C-40 Crusher 16889 | -4/Waste | Spotted C-40 Crusher 16896 | -4/Waste | EMP discharged 16897 | -4/Waste | Spotted C-40 Crusher 16909 | -4/Waste | Found Prototype Device 16911 | -4/Waste | Spotted C-40 Crusher 16919 | -4/Waste | Met Warlord forces unprepared to attack 16938 | -4/Waste | Allies destroyed C-40 Crusher 16938 | -4/Waste | Discovered new exit (range 11) 16941 | -4/Waste | Allies destroyed C-40 Crusher 16949 | -4/Waste | Allies destroyed C-40 Crusher 16954 | -4/Waste | Identified exit to Factory 16960 | -4/Waste | Entered Factory 16960 | -4/Factory | Accompanied by 3 allies 16977 | -4/Factory | Identified exit to Upper Caves 16977 | -4/Factory | Identified exit to Extension 16978 | -4/Factory | Lost 3 allies 17042 | -4/Factory | Identified Adv. Particle Accelerator 17053 | -4/Factory | Destroyed 8 combat bots 17199 | -4/Factory | Fabricated Mic. Fission Core (x2) 17210 | -4/Factory | First assault squad dispatched 17320 | -4/Factory | Repaired Lgt. Nuclear Core 17557 | -4/Factory | Spotted B-86 Titan 17606 | -4/Factory | Fabricated Adv. Hacking Suite (x1) 18673 | -4/Factory | Repaired Gravity Flail? 18841 | -4/Factory | Entered Research 18841 | -3/Research | Accompanied by 1 ally 18841 | -3/Research | Evolved 2 slots: Utility x2 19029 | -3/Research | Repaired Field Propulsion Drive? 19029 | -3/Research | Discovered new exit (range 19) 19150 | -3/Research | Discovered new exit (range 20) 19273 | -3/Research | Repaired Cld. Field Propulsion Drive? 19432 | -3/Research | Identified exit to Research 19515 | -3/Research | Found Prototype Device 19969 | -3/Research | Identified Exp. Thermal Defense Suite 20024 | -3/Research | Fabricated Exp. Terrain Scan Processor (x1) 20040 | -3/Research | Repaired Mic. Fission Core 20096 | -3/Research | Repaired Mic. Fission Core? 20214 | -3/Research | Repaired Smartbomb Launcher? 20277 | -3/Research | Repaired Mic. Fission Core 20341 | -3/Research | First assault squad dispatched 20366 | -3/Research | Found Prototype Device 20368 | -3/Research | Found Prototype Hackware 20376 | -3/Research | Repaired Cld. Field Propulsion Drive? 20385 | -3/Research | Identified Exp. System Shield 20403 | -3/Research | Identified Exp. Thermal Shield 20544 | -3/Research | Repaired Adv. Datajack? 20585 | -3/Research | Repaired Lgt. Nuclear Core? 20699 | -3/Research | Found Prototype Device 20701 | -3/Research | Identified Exp. EM Disruption Field 20738 | -3/Research | Entered another Research area 20738 | -2/Research | Accompanied by 2 allies 20738 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 20882 | -2/Research | Discovered new exit (range 7) 20883 | -2/Research | Identified exit to Quarantine 20885 | -2/Research | Fabricated Exp. Sensor Array? 20988 | -2/Research | Search patrols dispatched 21113 | -2/Research | Found Prototype Processor 21133 | -2/Research | Identified Exp. Core Analyzer 21249 | -2/Research | Fabricated Exp. Terrain Scanner? 21539 | -2/Research | Adv. Hacking Suite fried by hacking feedback 21715 | -2/Research | Spotted B-90 Cyclops 21898 | -2/Research | Found Exp. EM Disruption Field 21922 | -2/Research | Spotted B-90 Cyclops 21945 | -2/Research | Discovered new exit (range 22) 21976 | -2/Research | Identified exit to Access 21977 | -2/Research | Entered Access 21977 | -1/Access | Evolved 2 slots: Power x1, Utility x1 22082 | -1/Access | Spotted B-99 Colossus 22304 | -1/Access | Discovered new exit (range 15) 22324 | -1/Access | Identified exit to Surface 22476 | *** | Escaped! Last Messages --------------- >>Open(Door) Sealed Barrier opened. 22323_ The Access Shell folds into the floor. 22324_ EXIT=IDENTIFIED: SURFACE 22347_ Connecting with Garrison Access... >>Seal Access door sealed. 22352_ Connecting with Terminal... 22354_ Dropped Adv. Component Analysis Suite. 22356_ Acquired Unknown Storage. 22357_ Identified Matter Compressor. 22359_ Dropped Matter Compressor. 22361_ Acquired Lgt. Quantum Reactor. 22424_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 22427_ Triggered Hellfire Trap. 22427_ An explosion rips through the floor. 22427_ Terminal disabled. 22427_ U-05 Engineer destroyed. 22459_ Sealed Heavy Doors breached. [Achievement: Straight Shot] Map ----- +----------------------------------------------------+ | || #### ##### ##""""" ?#" ? | | || #### ##""""" #? | | | #### ##""""" ## ? | | #### #########""""" ## ? | | ##### ##########""""" ? ## ?? | | [ ##### # # ###?##?## | | ########### ##### # # # ? | | ########### ##### + # ? # ?? ?? | | ## # ##### # # # ???? | | ## # ##### # # ? # " | | ## # ##### # ############# """ | | ## " + k # #########?### """ | | ## """ # # ############# " | | ## """ # ######## ############# | | ## " # ######## ############# | | ## # ######## ##################### | | ## # ############################### | | ########### ############################### | | ########### ############################### | | ########### ####### ####################### """ | | ########### """T""" """" ### """ | | ########### """ """ "" " BB ### """ | | ########### " "" BB ### """ | | ########### """ """ | | ########### "" """" | | ########### @" """" | | ########### """" | | ########### """" BB ######### | | ########### """" BB ######### | | ########### """" ######### | | ########### ####### ############################# | | ########### ##### ############################### | | ########### ################################ | | ########### ## ###################+#### | | ########### ## ####### #### | | ########### ## ] ####### #### | | ########### ## ####### #### | | ## ## ####### #### | | ## ## ####### ############# | | # ######+####### # # | | + # # | | ? " # + = # = | | """ # = ############## # # | | ?"" ## ################+######## " | | " ? ## ############ #### """" | | ########### ##?######### #### * """"" | | ########### ############ " #### """"" | | ########### ############ """ + + """" | | ####?###### ############ """ #### " | | ##? ? # ## " #### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 35 Energy Capacity 550 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 20 Terrain Scan Range 30 Terrain Scan Density 1210 Jamming Range 16 Cloak Strength 4 Corruption Containment 12 Armor Coverage 675 Resistance: KI 30 Resistance: EM 75 Propulsion Shielding 66 Weapon Shielding 66 Weapon Cycling 15 Phase Shifting 10 Evasion (%) 86 Targeting Accuracy 8 Recoil Reduction 3 Offensive Hacking 52 Defensive Hacking 30 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Adv. Sensor Array | -6/Factory | Hacked Imp. Hacking Suite | -6/Factory | Hacked Adv. Hacking Suite | -5/Factory | Hacked Lrn. Sensor Array | -4/Factory | Scanalyzed Cld. Field Propulsion Drive | -4/Factory | Scanalyzed Smartbomb Launcher | -4/Factory | Scanalyzed Exp. Signal Interpreter | -4/Factory | Hacked Lgt. Quantum Reactor | -4/Factory | Hacked Mic. Fission Core | -4/Factory | Hacked Exp. Terrain Scan Processor | -3/Research | Hacked Exp. Sensor Array | -2/Research | Hacked Exp. Terrain Scanner | -2/Research | Hacked Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -7/Factory Smartbomb Launcher | x1 | -7/Factory | Preloaded Adv. Sensor Array | x2 | -6/Factory Hacking Suite | x1 | -6/Factory Imp. Hacking Suite | x1 | -5/Factory Adv. Hacking Suite | x1 | -5/Factory Adv. Hacking Suite | x1 | -4/Factory Cld. Field Propulsion Drive | x1 | -4/Factory Exp. Signal Interpreter | x1 | -4/Factory Cld. Field Propulsion Drive | x1 | -4/Factory Mic. Fission Core | x2 | -4/Factory Adv. Hacking Suite | x1 | -4/Factory Exp. Terrain Scan Processor | x1 | -3/Research Exp. Sensor Array | x1 | -2/Research Exp. Terrain Scanner | x1 | -2/Research Alien Tech Used ----------------- None Achievements -------------- Straight Shot Challenges ------------ None Game ------ Seed JunkFlightCleaver Manual? 0 Play Time 09:43:56 Cumulative 786.2 hours Start 2025.01.29 @ 18:37:20 End 2025.02.05 @ 17:57:20 Sessions 31 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 137 Rogue 113 Adventurer 24 Explorer 0 Win Type 0 Total 29 Types 18/2/3/3/1/0/1/1/0 Lore% 76 Gallery% 92 Achievement% 88 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters SHIFT_HUE(340) Filters NONE Steam 1 RUN: d76f93dc-83b6-4aed-8c5b-06877281abc7