Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.27 @ 13:25:41 Player: Spoodle Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (27) 5400 Robots Destroyed (296) 1480 Value Destroyed (11504) 11504 Prototype IDs (51) 1020 Alien Tech Used (3) 600 Bonus (3066) 3066 TOTAL SCORE: 26570 Bonus ------- High Alert Combat Kills 561 Follower Combat Kills 40 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 586 Scanned by Researcher 500 Friendly Fire -221 Cogmind --------- Core Integrity 0/1300 Matter 8/300 Energy 77/100 System Corruption 8% Temperature Cool (0) Movement Core (50) Location -3/Testing Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (12) ----- Machine Analyzer Advanced Signal Interpreter Experimental Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Makeshift Terrain Scanner Advanced ECM Suite Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Flexi-carbon Leg Enhanced Flexi-carbon Leg Enhanced Biometal Leg Enhanced Biometal Leg > --- UTILITY ---------- Large Storage Unit Structural Scanner Machine Analyzer Advanced Sensor Array Advanced Signal Interpreter Transport Network Coupler Experimental Targeting Computer Transmission Jammer Improved Phase Shifter Centrium Light Armor Plating Improved Energy Mantle Improved Corruption Screen > --- WEAPON ----------- Quantum Rifle Precision Phase Gun Railgun > --- INVENTORY -------- Myomer Leg Advanced Heat Sink Matter Compressor Makeshift Terrain Scanner Core Analyzer Advanced ECM Suite Thermal Barrier Point Defense System Hacking Drone Bay Gamma Rifle Improved KE Penetrator Heavy Gauss Cannon Precision Rocket Launcher Improved Plasma Cutter [Rating: 140] Favorites ----------- Power Neutrino Core Engine Ion Engine Power Core Neutrino Core Reactor Heavy Antimatter Reactor Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Cooled Airjet Utility Transport Network Coupler Device Improved Sensor Array Storage Large Storage Unit Processor Transport Network Coupler Hackware Improved System Shield Protection Improved Utility Shielding Weapon Enhanced Autogun Energy Gun Quantum Rifle Energy Cannon Particle Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Slug Cannon Launcher Improved Grenade Launcher Special Weapon Improved Plasma Cutter Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Slots Evolved 14 | . . . 2 . . . 2 2 . . . . 2 . . 2 . . . . 2 . . . . 2 . Power 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Propulsion 2 | . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . Utility 10 | . . . 2 . . . 1 2 . . . . 1 . . 1 . . . . 1 . . . . 2 . Weapon 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Parts Attached 427 | 7 16 4 34 7 . 8 37 21 3 1 7 25 13 7 5 47 4 2 10 5 24 10 4 26 12 53 35 Power 28 | 1 2 . 1 . . . 2 . 1 . . 3 2 . . 1 . . 2 . 4 . . 4 . 3 2 Engine 11 | 1 2 . 1 . . . 2 . 1 . . 2 1 . . 1 . . . . . . . . . . . Core 6 | . . . . . . . . . . . . 1 1 . . . . . 1 . 1 . . 2 . . . Reactor 11 | . . . . . . . . . . . . . . . . . . . 1 . 3 . . 2 . 3 2 Propulsion 88 | 2 5 2 11 4 . 3 16 4 1 . . 6 1 . 3 9 . 2 . . 1 3 . 4 . 6 5 Treads 31 | 2 3 2 6 2 . 3 12 1 . . . . . . . . . . . . . . . . . . . Leg 44 | . . . . . . . 4 3 1 . . 4 1 . 3 8 . 2 . . 1 3 . 4 . 6 4 Wheel 11 | . 2 . 5 2 . . . . . . . 2 . . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 162 | 1 3 . 9 1 . 2 13 6 . . 2 8 4 3 2 25 . . 4 5 12 2 . 8 10 26 16 Device 117 | . 2 . 3 1 . 1 9 2 . . 2 5 2 1 2 21 . . 2 5 11 1 . 5 10 21 11 Storage 6 | 1 1 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . 2 Processor 8 | . . . 1 . . . 1 1 . . . . 1 . . . . . 1 . . . . 1 . 1 1 Hackware 4 | . . . 1 . . . . 1 . . . . 1 . . 1 . . . . . . . . . . . Protection 27 | . . . 3 . . 1 2 2 . . . 3 . 2 . 3 . . 1 . 1 1 . 2 . 4 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 149 | 3 6 2 13 2 . 3 6 11 1 1 5 8 6 4 . 12 4 . 4 . 7 5 4 10 2 18 12 Energy Gun 24 | 1 5 1 2 . . . . 1 . . . . . . . 1 . . . . . 2 . 4 . 7 . Energy Cannon 16 | . . . 7 1 . 2 4 . . . . . . . . . . . . . . . . 2 . . . Ballistic Gun 64 | 2 1 . 1 . . . 2 4 . 1 4 5 3 2 . 9 2 . 3 . 5 2 2 3 1 6 6 Ballistic Cannon 13 | . . . . . . . . 5 . . . . 2 . . . . . . . . . . . . 4 2 Launcher 26 | . . 1 3 1 . 1 . 1 1 . 1 3 1 2 . 2 1 . . . 2 1 1 . 1 1 2 Special Weapon 6 | . . . . . . . . . . . . . . . . . 1 . 1 . . . 1 1 . . 2 Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 24 | . . . 2 . . . 1 1 . . 2 . . . . 3 . . 5 . . . 1 7 . 1 1 Parts Lost 97 | . 2 . 3 . . 3 3 2 . . . 11 . 2 2 6 . 1 . . 3 5 1 7 . 14 32 Power 7 | . . . 1 . . . . . . . . 1 . . . 1 . . . . . . . 1 . 1 2 Propulsion 30 | . . . . . . 1 . . . . . 5 . 1 2 3 . 1 . . 1 3 . 2 . 3 8 Utility 40 | . 1 . 2 . . 1 3 2 . . . 3 . 1 . . . . . . 1 1 1 2 . 6 16 Weapon 20 | . 1 . . . . 1 . . . . . 2 . . . 2 . . . . 1 1 . 2 . 4 6 Highest Loss Streak 22 | . 1 . 1 . . 3 1 1 . . . 4 . 2 2 2 . 1 . . 3 3 1 6 . 4 22 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 95 | . 95 100 99 100 100 99 99 94 92 92 91 90 92 91 96 99 100 99 85 100 98 99 94 95 100 93 82 Engine 5 | . 14 14 10 11 11 11 9 7 7 7 7 5 4 . . 4 5 5 2 . . . . 1 5 . . Core 1 | . . . . . . . . . . . . 1 1 6 6 . . . 2 5 4 5 5 5 5 1 . Treads 6 | . 28 . 21 1 . 10 26 . . . . . . . . . . . . . . . . . . . . Leg 15 | . . . . . . . . 22 23 23 23 18 26 25 25 22 23 22 23 23 21 20 21 20 21 18 14 Wheel 1 | . . 28 . 20 22 11 . . . . . 2 . . . . . . . . . . . . . . . Device 11 | . 8 14 13 20 22 18 18 8 7 7 7 8 6 5 10 12 11 11 9 11 14 10 10 11 13 22 14 Storage 7 | . 14 14 11 11 11 11 9 7 7 7 7 7 6 6 6 5 5 5 5 5 5 5 5 5 5 4 5 Processor 17 | . . . 11 11 11 11 10 23 23 23 23 23 20 20 20 17 17 17 18 23 21 21 21 23 26 23 24 Hackware 2 | . . . 1 . . . . 3 . . . . 5 6 6 11 11 11 9 5 5 5 5 5 1 . . Protection 5 | . . . 7 1 . 3 6 4 7 7 7 6 6 6 6 4 5 5 5 5 5 10 5 4 5 3 3 Energy Gun 2 | . 14 13 1 . . . . . . . . . . . . . . . . . . 7 8 5 5 4 2 Energy Cannon 4 | . . . 18 20 22 21 17 . . . . . . . . . . . . . . . . . . . . Ballistic Gun 9 | . 13 14 2 . . . . 11 9 13 14 14 10 11 13 16 16 17 4 17 14 7 5 8 9 7 8 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 102 | 11 33 31 62 62 56 62 70 58 57 57 56 59 61 57 44 60 60 56 57 57 84 86 84 94 76 102 102 Greatest Support 108 | 40 40 40 40 40 32 40 76 47 50 50 50 50 65 65 66 79 74 79 79 79 92 92 89 108 108 108 100 Greatest Overweight (x) 3 | . 1 1 1 1 1 1 1 1 1 1 1 3 . . . 1 . . . . 1 1 . 1 . 1 2 Average Overweight (x) . | . . . . 1 1 1 . . 1 1 . 1 . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 20 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 15 | 7 11 15 19 20 20 20 19 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 14 Most Carried 20 | 8 15 15 20 20 20 20 20 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Carried 15 | 4 10 14 18 20 20 19 19 14 14 14 14 13 14 15 12 14 14 14 14 14 14 13 15 14 15 13 12 Final Capacity 20 | 8 15 15 20 20 20 20 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 20 | 8 15 15 20 20 20 20 15 15 15 15 15 15 15 15 12 15 15 15 14 15 13 15 15 15 15 15 3 Class Distribution -------------------- 52% | Scavenger-Skirmisher 23% | Scavenger-Mutant 15% | Mutant 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -7/Zion Scavenger-Skirmisher | -6/Proximity Caves Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -5/Factory Scavenger-Skirmisher | -5/Upper Caves Scavenger-Skirmisher | -5/Upper Caves Scavenger-Mutant | -5/Zhirov Scavenger-Skirmisher | -4/Proximity Caves Scavenger-Skirmisher | -4/Factory Scavenger-Skirmisher | -4/Upper Caves Scavenger-Skirmisher | -4/Upper Caves Scavenger-Skirmisher | -4/Warlord Skirmisher | -3/Proximity Caves Scavenger-Skirmisher | -3/Research Scavenger-Gunner | -3/Testing Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Matter Collected 10129 | 358 380 23 531 17 166 85 338 556 208 133 62 809 326 378 152 856 280 218 . 357 79 637 144 282 149 2096 509 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 13557 | 91 833 28 1277 33 . 196 1751 391 61 139 . 1023 543 174 118 1624 175 160 . 306 118 627 112 79 242 2383 1073 Parts 688 | 8 52 3 78 4 . 5 93 30 9 10 . 60 32 4 3 67 3 8 . 6 9 14 9 3 11 102 65 Haulers Intercepted 10 | . 2 . 3 . . . 2 . . . . . 1 . . 1 . . . . . . . . . 1 . Recyclers Shooed 7 | . 1 . . . . . . . . . . 1 1 . . 1 . . . . . . . . . 1 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 131 | . . . . . . . . . 7 12 . 59 . 3 4 . . 7 . 4 . 10 15 . 10 . . Prevented 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Combat Hostiles Destroyed 213 | . 9 . 29 4 . 6 29 13 6 3 . 13 9 4 2 15 . 3 . 2 2 11 5 3 7 26 12 Guns 105 | . 9 . 8 . . . . 5 . 3 . 12 5 1 2 14 . 3 . 2 2 7 1 1 4 20 6 Cannons 57 | . . . 14 . . 2 29 5 . . . . . . . . . . . . . . . 2 . 5 . AOE 50 | . . . 7 4 . 3 . 3 6 . . 1 4 3 . 1 . . . . . 4 4 . 3 1 6 Classes Destroyed 21 | 3 6 . 2 . . . 2 1 . . . 3 . . . . 1 . . 1 . . . 1 . . 1 Worker 14 | 1 3 . 1 . . . 1 1 . . . . 1 . . 1 . . . . . . . . . 3 2 Builder 12 | . 2 . . . . . 3 . . . . . . . . 2 . . . . 1 . . . . . 4 Tunneler 3 | 1 . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . Hauler 10 | . 2 . 3 . . . 2 . . . . . 1 . . 1 . . . . . . . . . 1 . Recycler 17 | 1 2 . 3 . . . . . . . . 2 1 . . 4 . . . . . . . . . 3 1 Mechanic 4 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . 2 . Operator 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Drone 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . Watcher 12 | . 2 . 2 . . . 2 . . . . 2 . . . 1 . . . . . . . . . 2 1 Swarmer 58 | . . . 13 4 . 3 . 4 6 . . 3 4 . . 2 . . . . . 5 5 . 4 . 5 Grunt 75 | . 9 . 11 . . 3 19 3 . 2 . 1 4 3 2 6 . . . . . 4 . 1 2 4 1 Brawler 4 | . . . . . . . 2 . . . . 1 . . . . . . . . . 1 . . . . . Duelist 5 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 3 Protector 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Researcher 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Sentry 26 | . . . 5 . . . 7 3 . . . 5 . . . 1 . . . 1 . 1 . . . 3 . Hunter 15 | . . . . . . . 1 1 . . . . . . . 2 . 1 . . . . . . . 8 2 Programmer 22 | . . . . . . . . 2 . 1 . . 1 . . 4 . 2 . . 2 . . . . 10 . Behemoth 2 | . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . Striker 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Protovariant Y 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Samaritan 2 | . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . Thug 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Best Kill Streak 16 | 2 4 1 5 4 . 3 4 5 3 2 . 3 5 3 1 8 . 1 . 1 2 4 5 2 4 8 16 Combat Bots Only 6 | . 2 . 4 4 . 3 3 4 3 2 . 2 4 3 1 4 . 1 . 1 2 4 5 2 4 6 5 Max Kills in Single Turn 5 | 1 2 1 3 4 . 2 2 2 2 1 . 1 5 1 1 5 1 1 . 1 1 2 4 1 2 2 5 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . . 3 4 . 2 . 2 2 . . 1 4 1 . 1 . . . . . 2 4 . 2 1 5 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Hostile Shots Fired 1964 | . 63 . 117 2 . 50 117 92 10 16 . 282 36 29 28 87 . 35 . 11 42 99 7 93 9 340 399 Missed 625 | . 25 . 35 . . 10 34 27 5 6 . 117 9 7 11 26 . 12 . 4 19 24 1 32 4 121 96 Intercepted 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Damage Taken 19639 | . 518 . 935 30 . 668 1097 763 73 154 . 1798 507 554 328 1078 . 402 . 149 413 865 45 1799 59 2719 4685 Core 3153 | . 52 . 140 15 . 82 131 102 . . . 172 38 40 38 269 . 79 . 41 34 54 9 536 10 264 1047 Absorbed by Shields 2976 | . . . . . . . 196 . . . . . . . . . . . . . 178 406 47 170 55 1548 376 Redirected to Shielding 318 | . . . . . . . . . . . . 87 . . 25 59 . . . . 50 34 4 . . . 59 Ignored by Resistances 803 | . . . . . . . . . . . . . . . . 12 . . . 18 12 197 . . . 233 331 Regen/Repaired (Parts) 675 | . . . . . . . . . . . . . 211 . . 72 . . . . . . . 392 . . . Core Remaining (%) 67 | 100 . 79 . . . 40 76 . . . . 60 . . 86 . . . . 55 . . . . 44 . . Volleys Fired 770 | 8 68 6 85 1 . 19 77 45 5 11 . 73 37 17 14 54 8 14 . 15 6 27 11 11 13 95 50 Largest 3 | 2 2 2 2 1 . 2 2 2 1 2 . 2 2 2 2 3 3 3 . 3 3 3 3 3 3 3 3 Hottest 229 | 60 70 70 136 30 . 136 136 73 36 55 . 64 55 67 56 113 91 91 . 91 91 218 218 229 164 223 190 Shots Fired 1670 | 16 135 7 164 1 . 36 154 80 6 21 1 144 65 21 28 153 11 42 . 28 16 63 17 24 31 275 131 Gun 1227 | 16 135 2 47 . . . 2 48 1 21 1 141 56 7 28 151 10 42 . 28 15 61 16 16 27 238 118 Cannon 388 | . . . 112 . . 34 152 29 . . . . 8 . . . . . . . . . . 8 . 36 9 Launcher 55 | . . 5 5 1 . 2 . 3 5 . . 3 1 14 . 2 1 . . . 1 2 1 . 4 1 4 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1038 | 8 68 1 27 . . . 2 77 1 21 1 141 64 7 28 143 10 42 . 28 15 30 7 7 18 187 105 Thermal 548 | 8 56 1 132 . . 34 152 . . . . . . . . . . . . . . 31 9 9 9 85 22 Explosive 55 | . . 5 5 1 . 2 . 3 5 . . 3 1 14 . 2 1 . . . 1 2 1 . 4 1 4 Electromagnetic 21 | . 11 . . . . . . . . . . . . . . 8 . . . . . . . . . 2 . Entropic 8 | . . . . . . . . . . . . . . . . . . . . . . . . 8 . . . Robot Hit Streak 22 | 2 15 3 12 . . 8 16 10 3 7 . 9 10 11 14 22 5 6 . 6 7 14 2 5 3 18 16 Robot Miss Streak 8 | 3 4 . 3 1 . 5 4 6 1 6 . 8 1 2 2 3 2 4 . 6 3 2 1 2 5 6 2 Penetration Max 2 | . . . . . . . . . . . . 1 1 . . 1 . . . . 1 . 1 . . 2 2 Secondary Targets 17 | . 1 . . . . . . . . . . 2 1 . . 4 . . . . 1 3 . . . 3 2 Max Gunslinging Chain 1 | . 1 . . . . . . . . . . 1 1 . . 1 . . . . 1 1 . . . 1 1 Shots Hit Robots 1104 | 6 91 1 108 . . 23 109 43 4 12 . 93 43 12 23 102 6 22 . 14 8 50 4 18 10 193 109 Core Hits 573 | 4 39 1 46 4 . 9 58 28 11 5 . 38 25 11 6 63 3 7 . 7 7 23 8 5 10 87 68 Critical Kills 15 | . 1 . . . . 1 . 1 . . . 2 1 . . 2 1 . . 1 1 1 . . . 3 . Critical Parts Destroyed 16 | . 2 . . . . . . . . . . 2 1 . . 4 3 1 . 1 . . . 1 . 1 . Critical Strikes 53 | . 3 . 1 . . 1 . 1 . . . 4 2 . . 7 4 1 . 2 1 1 . 5 . 17 3 Burn 11 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . 9 1 Meltdown 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Destroy 30 | . 3 . . . . . . 1 . . . 4 2 . . 6 4 1 . 2 1 1 . 1 . 4 . Blast 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 2 Corrupt 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Sunder 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 32398 | 71 1150 13 2617 146 . 582 2725 1349 445 257 . 2105 1174 681 445 3188 172 588 . 327 268 1700 385 1001 548 6144 4317 Guns 19529 | 71 1150 13 516 . . . 15 494 . 257 . 1896 866 85 445 2509 172 588 . 327 208 1291 132 421 234 5124 2715 Cannons 6887 | . . . 1532 . . 488 2706 422 . . . . . . . . . . . . . . . 580 . 873 286 Explosions 5947 | . . . 569 146 . 94 . 433 445 . . 209 308 596 . 663 . . . . 45 409 253 . 314 147 1316 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 35 | . . . . . . . 4 . . . . . . . . 16 . . . . 15 . . . . . . Kinetic 16411 | 50 640 13 327 . . . 15 916 . 257 . 1896 866 85 445 2369 172 588 . 327 208 521 46 176 177 3727 2590 Thermal 9475 | 21 415 . 1721 . . 488 2706 . . . . . . . . 313 . . . . . 770 86 245 57 2242 411 Explosive 5379 | . . . 569 146 . 94 . 433 445 . . 209 308 596 . 95 . . . . 45 409 253 . 314 147 1316 Electromagnetic 518 | . 95 . . . . . . . . . . . . . . 395 . . . . . . . . . 28 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 580 | . . . . . . . . . . . . . . . . . . . . . . . . 580 . . . Highest Corruption 8 | . . . . . . . 1 2 2 2 2 . . . . 2 2 4 4 4 . . . . . 8 8 Average Corruption 2 | . . . . . . . 1 1 2 2 2 . . . . 1 2 3 4 4 . . . . . 2 8 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 11 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . 7 . Effects 139 | . . . . . . . 6 19 14 14 2 . . . . 7 13 11 7 19 . . . . . 10 17 Message Errors 30 | . . . . . . . 1 5 1 6 . . . . . 2 4 2 2 1 . . . . . 5 1 Matter Fused 29 | . . . . . . . 1 2 1 5 . . . . . 1 2 1 3 9 . . . . . 2 2 Heat Flow Errors 12 | . . . . . . . . 3 4 . . . . . . 1 . . . 2 . . . . . 1 1 Energy Discharges 21 | . . . . . . . 3 3 3 . . . . . . . 3 2 2 2 . . . . . . 3 Parts Rejected 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 2 Parts Fused 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 Data Loss (minor) 19 | . . . . . . . 1 3 2 1 . . . . . . 3 3 . 1 . . . . . 1 4 Data Loss (major) 4 | . . . . . . . . . 1 . 1 . . . . 1 . 1 . . . . . . . . . Misfires 10 | . . . . . . . . 1 1 . 1 . . . . 1 1 . . 3 . . . . . 1 1 Alerts 4 | . . . . . . . . 2 1 . . . . . . . . 1 . . . . . . . . . Weapon Failures 5 | . . . . . . . . . . 1 . . . . . 1 . . . 1 . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 306 | . . . 100 . . 14 . 37 15 . . 2 . . . 6 . . . . . . . 49 . 72 11 Projectiles 221 | . . . 52 . . 11 . 37 . . . . . . . . . . . . . . . 49 . 72 . Explosions 85 | . . . 48 . . 3 . . 15 . . 2 . . . 6 . . . . . . . . . . 11 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 17 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . 13 3 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 14 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . 10 3 Secondary 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Self-Inflicted Damage 184 | . . . . 17 . 29 . . . . . . . 34 . 14 . . . . . . . . . . 90 Shots 6 | . . . . 1 . 1 . . . . . . . 1 . 1 . . . . . . . . . . 2 Rammed 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Targets Rammed 4 | . . . . . . . 1 . . . . . . . . 2 . . . . 1 . . . . . . Kicked 3 | . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 361 | . 96 9 233 . . 210 57 359 203 99 361 72 38 65 22 226 . . . 232 . 293 168 200 30 338 257 Average Temperature 52 | . 29 6 54 . . 117 14 96 84 41 166 17 11 25 8 51 . . . 106 . 63 53 137 15 70 41 Received Heat Transfer 4021 | . 288 . 324 . . 324 528 111 . 72 . 351 138 141 153 117 . . . 36 8 261 . 151 . 184 834 Effects 4 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 3 . Interference 4 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 3 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Parts Melted 22 | . 1 . 7 . . 1 4 . . . . . . . . 1 . . . . . 3 . . . 5 . Heat Transferred 15482 | 50 998 . 3330 . . 888 4255 . . . . . . . . 300 . . . . . 999 111 296 74 3367 814 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Peak Influence 905 | 15 225 40 411 200 . 167 426 226 . . . . 181 . . 424 . . . . 905 . . . . 869 643 Initial 900 | . 9 17 15 100 . . . 140 . . . . . . . 27 . . . . 900 . . . . 750 370 Average 203 | 3 70 19 255 187 . 78 129 115 . . . . 46 . . 270 . . . . 647 . . . . 495 416 Maximum Alert Level 3 | . 1 . 2 1 . . 2 1 . . . . . . . 2 . . . . 3 . . . . 3 2 Low Security (%) 56 | 100 98 100 20 12 . 100 74 89 . . . . 100 . . 20 . . . . . . . . . . . Level 1 29 | . 1 . 78 87 . . 23 10 . . . . . . . 58 . . . . 13 . . . . 29 43 Level 2 10 | . . . . . . . 1 . . . . . . . . 20 . . . . 45 . . . . 53 56 Level 3 3 | . . . . . . . . . . . . . . . . . . . . . 41 . . . . 17 . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 34 | . 2 . 4 . . . 5 3 . . . 1 2 . . 8 . . . . 2 . . . . 3 4 Investigation 9 | . 1 . 3 . . . 2 1 . . . 1 . . . 1 . . . . . . . . . . . Extermination 10 | . . . . . . . . 2 . . . . 2 . . 2 . . . . 1 . . . . 3 . Reinforcement 12 | . 1 . 1 . . . 3 . . . . . . . . 2 . . . . 1 . . . . . 4 Assault . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 3 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . Construction Impeded 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 Haulers Reinforced 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Distress Signals 13 | . 1 . 4 . . . 3 . . . . 1 . . . 1 . . . . 1 . . 1 . . 1 Communications Jammed 83 | . . . . . . . . . . . . . . . . 4 . . . 3 2 . . . 1 24 49 Distress Signals 77 | . . . . . . . . . . . . . . . . 4 . . . . 2 . . . . 22 49 Times Spotted 365 | . 26 . 42 4 . 6 48 17 5 3 . 24 12 4 3 30 . 3 . 9 7 10 5 18 11 41 37 Peak Tracking Total 15 | . 4 . 5 . . 3 4 5 3 2 . 5 4 3 3 5 . 2 . 2 5 4 5 10 4 5 15 Tactical Retreats 16 | . 2 . 1 . . . 1 . . . . 3 . . . 2 . . . 1 . . . 2 . 3 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Traps Triggered 14 | . 2 . 2 . . . 1 1 . . . . 2 . . 2 . . . . 3 . . . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 20 | . . . . . . . . . . 2 . . . . . . . . . 2 . . . 14 2 . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Machines Disabled 23 | . . . 1 . . 3 1 . . . . 2 . . . 13 . . . . . . . 1 . 1 1 Max in Single Turn 4 | . . . 1 . . 2 1 . . . . 1 . . . 4 . . . . . . . 1 . 1 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Machines Accessed 52 | . 6 1 11 . 1 . 4 5 1 . . 3 3 . . 4 . . 4 . 1 2 1 4 . 1 . Terminals 30 | . 6 . 10 . . . 4 4 . . . 1 1 . . 1 . . . . 1 1 . . . 1 . Fabricators 3 | . . . . . . . . 1 . . . 1 . . . 1 . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . Total Hacks 125 | . 15 1 32 . 1 . 7 7 1 . . 4 10 . . 11 . . 17 . 1 2 1 13 . 2 . Successful 81 | . 9 1 18 . 1 . 3 3 1 . . 4 4 . . 3 . . 17 . . 2 1 13 . 1 . Failed 44 | . 6 . 14 . . . 4 4 . . . . 6 . . 8 . . . . 1 . . . . 1 . Catastrophic 9 | . 1 . 3 . . . . . . . . . 1 . . 3 . . . . 1 . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 41 | . 5 . 23 . . . 3 1 . . . 1 5 . . 3 . . . . . . . . . . . Terminals 68 | . 15 . 29 . . . 7 6 . . . 1 3 . . 3 . . . . 1 1 . . . 2 . Fabricators 5 | . . . . . . . . 1 . . . 2 . . . 2 . . . . . . . . . . . Repair Stations 9 | . . . . . . . . . . . . . 5 . . 4 . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Scanalyzers 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . . . . . . 2 . . 2 . . . . . . . . . . . Terminal Hacks 62 | . 9 1 9 . 1 . 3 3 1 . . 1 . . . . . . 17 . . 2 1 13 . 1 . Record 16 | . . . . . 1 . . . . . . . . . . . . . 5 . . 1 1 8 . . . Part Schematic 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Robot Analysis 7 | . 1 . 2 . . . . . . . . . . . . . . . 4 . . . . . . . . Prototype ID Bank 14 | . 2 . 3 . . . . 1 . . . . . . . . . . 4 . . . . 4 . . . Open Door 5 | . . 1 . . . . . . 1 . . 1 . . . . . . . . . 1 . 1 . . . Branch Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Terminal Index 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 5 | . . . 2 . . . 2 1 . . . . . . . . . . . . . . . . . . . Unreport Threat 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Disarm Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Maintenance Status 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . . . 2 . . . 1 . . . . . . . . . . . Network Status 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Build 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Repair Station Hacks 6 | . . . . . . . . . . . . . 4 . . 2 . . . . . . . . . . . Scan Component 3 | . . . . . . . . . . . . . 2 . . 1 . . . . . . . . . . . Repair 3 | . . . . . . . . . . . . . 2 . . 1 . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Insert Component 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Analyze 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 7 | . . . 6 . . . . . . . . 1 . . . . . . . . . . . . . . . Terminals 6 | . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . Botnet 6 | . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Reject 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 28 | . 5 . 10 . . . 3 4 . . . 1 2 . . 3 . . . . . . . . . . . Full Trace Events 6 | . . . 2 . . . 2 . . . . 1 . . . 1 . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 20 | . . . 1 . . . . . . . 15 . . . . . . . 4 . . . . . . . . Parts Built 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 47 | . . . . . . . . . . . . 47 . . . . . . . . . . . . . . . Total Part Build Rating 5 | . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . Parts Repaired 3 | . . . . . . . . . . . . . 2 . . 1 . . . . . . . . . . . Time 107 | . . . . . . . . . . . . . 88 . . 19 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Total Allies 8 | . . . . . . . . . . . . 5 . . . 3 . . . . . . . . . . . Largest Group 5 | . . . . . . . . . . . . 5 5 . . 3 . . . . . . . . . . . Highest-Rated Group 93 | . . . . . . . . . . . . 60 60 . . 93 . . . . . . . . . . . Highest-Rated Ally 31 | . . . . . . . . . . . . 12 12 . . 31 . . . . . . . . . . . Total Orders 16 | . . . . . . . . . . . 1 1 . . . 5 . . . . 3 . . . . 4 2 EXPLORE 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 RETURN 14 | . . . . . . . . . . . 1 1 . . . 4 . . . . 3 . . . . 4 1 Ally Attacks 23 | . . . . . . . . . . . . . 16 . . 7 . . . . . . . . . . . Total Damage 284 | . . . . . . . . . . . . . 200 . . 84 . . . . . . . . . . . Kills 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 4 | . . . . . . . . . . . . 2 . . . . . . . . . . . 2 . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Robot Analysis Total 7 | . 1 . 2 . . . . . . . . . . . . . . . 4 . . . . . . . . Derelict Logs Recovered 15 | . . 1 . 1 . . . . 3 1 1 . . 1 . . 2 1 . 3 . 1 . . . . . Drone Launches 26 | . . . . . . . . . . . 1 9 . . . 4 . . . . 3 . . . . 4 5 Drone Recoveries 15 | . . . . . . . . . . . 1 1 . . . 4 . . . . 3 . . . . 4 2 Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Turns Passed 28840 | 187 1976 229 2410 181 428 464 2959 1486 993 925 2009 2044 1035 1377 288 1177 996 667 395 801 609 1122 523 1098 815 1194 452 Spaces Moved 16398 | 83 1031 212 856 145 370 269 1132 812 502 456 1036 979 703 1086 200 707 801 506 223 519 434 837 393 770 540 645 151 Core 12 | 3 . . . . . . . . . . . . . . . . . . . . . . . . . . 9 Treads 3091 | 80 1030 1 855 2 . 66 1057 . . . . . . . . . . . . . . . . . . . . Legs 12130 | . . . . . . . 75 812 502 456 1036 743 703 1086 200 707 801 506 223 519 434 837 393 770 540 645 142 Wheels 1165 | . 1 211 1 143 370 203 . . . . . 236 . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 95 95 115 115 115 115 113 113 193 193 123 115 122 120 120 120 120 120 120 120 120 120 120 106 110 110 50 Average Speed 147 | 156 159 95 225 116 115 145 205 162 193 193 191 171 122 121 120 120 120 120 120 120 122 120 120 125 110 112 121 Slowest Speed 330 | 160 160 160 240 240 115 240 250 193 193 193 193 330 122 122 120 190 120 120 120 120 190 190 120 190 110 176 260 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Exploration Rate (%) 55 | 6 78 58 68 53 84 59 77 19 64 58 85 79 15 89 25 21 87 63 62 66 10 82 51 80 60 19 23 Regions Visited 27 Branch Regions 19 Pre-discovered Areas 6 | . . . . . 1 . . . . . 2 . . . . . . . 3 . . . . . . . . Known Exits Taken 20 | . . . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . Scrap Searched 32 | . . 1 . . . 1 . . 3 11 4 . . . . . 4 2 . 2 . 1 1 . 2 . . Spaces Dug 176 | . . 30 . . . . . 5 . . . . 8 55 . 10 24 . . . . . . . 44 . . Terrain Destroyed 710 | . . 34 24 10 . 12 13 18 44 . . 18 24 147 . 84 24 21 . 6 17 37 18 5 89 31 34 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 163 | . . . 1 . . . 13 10 . . . 7 8 . . 30 . 21 . 6 1 14 6 5 14 23 4 AOE 546 | . . 34 23 10 . 12 . 8 44 . . 11 16 147 . 54 24 . . . 16 23 12 . 75 7 30 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Total 19467 | 123 1229 232 1165 152 373 304 1612 916 522 484 1068 1216 827 1115 222 920 826 534 350 673 490 900 420 873 730 891 300 Wait 1406 | 12 68 6 152 . . 6 311 16 7 15 9 89 54 6 3 82 6 12 105 132 17 17 5 31 165 63 17 Move 16371 | 82 1030 211 855 144 369 268 1131 811 501 455 1035 978 702 1085 199 706 800 505 222 518 433 836 392 769 539 644 151 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 201 | 11 24 2 18 . 2 3 20 11 3 1 6 17 11 . 1 17 2 1 . 2 5 9 . 8 . 21 6 Fast Attach 112 | 6 5 . 10 . . . 11 3 . . 5 7 3 . 1 9 2 1 9 . 5 . 1 16 1 9 8 Attach 85 | . 1 . 4 . . 3 3 5 . . . 9 2 . 4 8 . 1 2 . 4 6 . 4 . 15 14 Detach 5 | . . . . . . . . . . . . 1 . . . . . . 1 . . . . 1 . 1 1 Swap 233 | 1 10 4 20 7 . 5 23 13 3 1 2 9 8 7 . 30 2 . 1 5 15 4 4 6 11 29 13 Drop 206 | 3 23 3 21 . 2 . 35 12 3 1 11 12 10 . . 12 4 . 8 1 4 1 . 19 1 14 6 Fire 770 | 8 68 6 85 1 . 19 77 45 5 11 . 73 37 17 14 54 8 14 . 15 6 27 11 11 13 95 50 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 3 | . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . Crush 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Escape Stasis 24 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 24 Rewire 25 | . . . . . . . . . . . . 21 . . . . 2 . 2 . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 25 | . . . . . . . . . . . . . . . . . . . . . . . 7 8 . . 10 Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat / [*Sub]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / *Zio) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion (discovered 2 exits: Dee / *Pro) -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 6 exits: Fac x4 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 5 exits: *Res x2 / Arm / *Tes x2) -3/Testing History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 188 | -11/Scrapyard | Entered Materials 220 | -10/Materials | Discovered new exit (range 7) 303 | -10/Materials | Build established: Mutant 582 | -10/Materials | Discovered new exit (range 16) 767 | -10/Materials | Discovered new exit (range 16) 1441 | -10/Materials | Discovered new exit (range 16) 2164 | -10/Materials | Entered Mines 2204 | -10/Mines | Found the Drone Emporium 2208 | -10/Mines | Found Prototype Device 2241 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2264 | -10/Mines | Learned Materials garrison access intel 2290 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2354 | -10/Mines | Discovered new exit (range 13) 2377 | -10/Mines | Discovered new exit (range 10) 2393 | -10/Mines | Entered Materials 2393 | -9/Materials | Evolved 2 slots: Utility x2 2503 | -9/Materials | Identified Decoy Drone Bay 2740 | -9/Materials | Discovered new exit (range 11) 4091 | -9/Materials | Build established: Scavenger-Mutant 4281 | -9/Materials | Discovered new exit (range 5) 4803 | -9/Materials | Entered Mines 4905 | -9/Mines | Discovered new exit (range 8) 4953 | -9/Mines | Discovered new exit (range 9) 4963 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 4979 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4979 | -9/Mines | Discovered new exit (range 5) 4984 | -9/Mines | Entered Exiles 5012 | -9/Exiles | Met 8R-AWN 5032 | -9/Exiles | Met EX-HEX 5104 | -9/Exiles | Met EX-DEC 5131 | -9/Exiles | Visited The Gauntlet 5267 | -9/Exiles | Met EX-BIN 5312 | -9/Exiles | Learned location of Zion (-7) 5400 | -9/Exiles | Discovered new exit (range 11) 5412 | -9/Exiles | Entered Mines 5655 | -8/Mines | Discovered new exit (range 16) 5730 | -8/Mines | Core integrity fell below 50% 5738 | -8/Mines | Lost 3 parts (1n1u1w) 5876 | -8/Mines | Entered Materials 5876 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5877 | -8/Materials | Loaded intel: 1 garrison access location 7337 | -8/Materials | Discovered new exit (range 8) 8126 | -8/Materials | Discovered new exit (range 12) 8335 | -8/Materials | Identified exit to Factory 8478 | -8/Materials | Build established: Mutant 8568 | -8/Materials | Discovered exit to Factory (range 8) 8835 | -8/Materials | Entered Factory 8835 | -7/Factory | Evolved 2 slots: Utility x2 8836 | -7/Factory | Identified exit to Lower Caves 9126 | -7/Factory | Build established: Scavenger-Skirmisher 9791 | -7/Factory | Build established: Scavenger-Mutant 9904 | -7/Factory | Discovered new exit (range 16) 9933 | -7/Factory | Identified exit to Factory 10321 | -7/Factory | Entered Lower Caves 10356 | -7/Lower Caves | Learned Factory terminal intel 10403 | -7/Lower Caves | Build established: Scavenger-Skirmisher 10631 | -7/Lower Caves | Encountered a Warlord checkpoint 10709 | -7/Lower Caves | Learned Factory emergency access door positions 11226 | -7/Lower Caves | Learned Factory stockpile data 11307 | -7/Lower Caves | Discovered new exit (range 5) 11312 | -7/Lower Caves | Identified exit to Lower Caves 11314 | -7/Lower Caves | Entered another Lower Caves area 11581 | -7/Lower Caves | Discovered exit to Factory (range 5) 11801 | -7/Lower Caves | Learned Factory interactive machine intel 11935 | -7/Lower Caves | Encountered a Warlord checkpoint 12094 | -7/Lower Caves | Discovered new exit (range 14) 12174 | -7/Lower Caves | Identified exit to Zion 12239 | -7/Lower Caves | Entered Zion 12316 | -7/Zion | System corruption cleaned by Quarantine Array 12622 | -7/Zion | Identified exit to Deep Caves 12638 | -7/Zion | Learned location of Armory (-3) 13063 | -7/Zion | Given the Hacking Drone Bay 13068 | -7/Zion | Found Prototype Device 13069 | -7/Zion | Identified Hacking Drone Bay 13118 | -7/Zion | Learned Factory stockpile data 13130 | -7/Zion | Found Prototype Launcher 13130 | -7/Zion | Identified Gui. Missile Launcher 13328 | -7/Zion | Received a hallucinogenic algorithm 14189 | -7/Zion | Discovered new exit (range 13) 14247 | -7/Zion | Identified exit to Proximity Caves 14248 | -7/Zion | Entered Proximity Caves 14600 | -6/Proximity Caves | Spotted B-75 Beast 15100 | -6/Proximity Caves | Build established: Scavenger-Mutant 15320 | -6/Proximity Caves | Spotted B-75 Beast 15321 | -6/Proximity Caves | Entered a huge 0b10 base via the front door 15354 | -6/Proximity Caves | Destroyed B-75 Beast 15364 | -6/Proximity Caves | Lost 3 parts (1p1n1u) 15508 | -6/Proximity Caves | Lost 4 parts (2n1u1w) 15659 | -6/Proximity Caves | Derelicts attacked a huge 0b10 base 15901 | -6/Proximity Caves | Discovered exit to Factory (range 5) 16046 | -6/Proximity Caves | Build established: Scavenger-Skirmisher 16077 | -6/Proximity Caves | Fabricated Imp. Heavy Armor Plating (x1) 16292 | -6/Proximity Caves | Entered Factory 16292 | -6/Factory | Accompanied by 5 allies 16292 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 16295 | -6/Factory | Loaded intel: 53 interactive machine locations 16296 | -6/Factory | Loaded intel: 28 terminal locations 16461 | -6/Factory | Lost 5 allies 16664 | -6/Factory | Repaired Imp. Utility Shielding? 16723 | -6/Factory | Repaired Coil Gun 16923 | -6/Factory | Discovered new exit (range 6) 16930 | -6/Factory | Identified exit to Lower Caves 17327 | -6/Factory | Entered Lower Caves 17470 | -6/Lower Caves | Encountered a Warlord checkpoint 17474 | -6/Lower Caves | Learned Factory stockpile data 17680 | -6/Lower Caves | Spotted B-75 Beast 18536 | -6/Lower Caves | Destroyed B-75 Beast 18690 | -6/Lower Caves | Discovered new exit (range 7) 18703 | -6/Lower Caves | Identified exit to Lower Caves 18704 | -6/Lower Caves | Entered another Lower Caves area 18704 | -6/Lower Caves | Discovered new exit (range 12) 18783 | -6/Lower Caves | Identified exit to Factory 18784 | -6/Lower Caves | Encountered a Warlord checkpoint 18806 | -6/Lower Caves | Build established: Scavenger-Mutant 18992 | -6/Lower Caves | Entered Factory 18992 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 19218 | -5/Factory | Garrison activated, responded to threat 19419 | -5/Factory | Allied Derelicts emerged from ambush trap array 19633 | -5/Factory | Build established: Scavenger-Skirmisher 19656 | -5/Factory | Identified exit to Factory 19877 | -5/Factory | Identified exit to Upper Caves 19954 | -5/Factory | Repaired Imp. Utility Shielding 20169 | -5/Factory | Entered Upper Caves 20257 | -5/Upper Caves | Learned Factory garrison access intel 20775 | -5/Upper Caves | Learned Factory machine intel 21011 | -5/Upper Caves | Discovered new exit (range 5) 21015 | -5/Upper Caves | Identified exit to Upper Caves 21165 | -5/Upper Caves | Entered another Upper Caves area 21372 | -5/Upper Caves | Discovered exit to Factory (range 13) 21535 | -5/Upper Caves | Learned Factory stockpile data 21756 | -5/Upper Caves | Discovered new exit (range 16) 21772 | -5/Upper Caves | Identified exit to Zhirov 21832 | -5/Upper Caves | Entered Zhirov 21834 | -5/Zhirov | Discovered new exit (range 3) 21842 | -5/Zhirov | Identified exit to Proximity Caves 21860 | -5/Zhirov | Met Zhirov 21886 | -5/Zhirov | Learned location of Quarantine (-2) 21886 | -5/Zhirov | Learned location of Testing (-3) 21886 | -5/Zhirov | Learned location of Command (-1) 21916 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 21934 | -5/Zhirov | Found Alien Artifact 21934 | -5/Zhirov | Identified Transdimensional Reconstructor 21934 | -5/Zhirov | Warped through subspace 21980 | -5/Zhirov | Found Alien Artifact 21980 | -5/Zhirov | Identified Integrated Dissipator 21980 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 22227 | -5/Zhirov | Entered Proximity Caves 22234 | -4/Proximity Caves | Spotter reported a threat 22235 | -4/Proximity Caves | Spotter reported a threat 22243 | -4/Proximity Caves | Learned 4 Research zone layouts 22384 | -4/Proximity Caves | Spotter reported a threat 22420 | -4/Proximity Caves | Learned Research interactive machine intel 22437 | -4/Proximity Caves | Spotter reported a threat 22714 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 22757 | -4/Proximity Caves | Spotter reported a threat 22821 | -4/Proximity Caves | Spotter reported a threat 22874 | -4/Proximity Caves | Spotter reported a threat 22969 | -4/Proximity Caves | Spotter reported a threat 22994 | -4/Proximity Caves | Learned location of 1 exit from Research 23010 | -4/Proximity Caves | Discovered exit to Factory (range 15) 23028 | -4/Proximity Caves | Entered Factory 23028 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 23030 | -4/Factory | Loaded intel: 278 machine locations 23031 | -4/Factory | Loaded intel: 4 garrison access locations 23095 | -4/Factory | Spotted B-86 Titan 23210 | -4/Factory | Discovered new exit (range 13) 23232 | -4/Factory | Identified exit to Upper Caves 23278 | -4/Factory | Search patrols dispatched 23553 | -4/Factory | Search patrols dispatched 23637 | -4/Factory | Entered Upper Caves 23644 | -4/Upper Caves | Lost 3 parts (1n1u1w) 23915 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 23964 | -4/Upper Caves | Lost 3 parts (1n1u1w) 24253 | -4/Upper Caves | Learned 12 Research zone layouts 24551 | -4/Upper Caves | Encountered a Warlord checkpoint 24606 | -4/Upper Caves | Discovered new exit (range 15) 24758 | -4/Upper Caves | Identified exit to Upper Caves 24759 | -4/Upper Caves | Entered another Upper Caves area 25037 | -4/Upper Caves | Encountered a Warlord checkpoint 25059 | -4/Upper Caves | Discovered new exit (range 10) 25070 | -4/Upper Caves | Identified exit to Warlord 25161 | -4/Upper Caves | Found Alien Artifact 25161 | -4/Upper Caves | Identified Dimensional Node Initializer 25161 | -4/Upper Caves | Initialized slip node 25282 | -4/Upper Caves | Entered Warlord 25326 | -4/Warlord | Discovered new exit (range 12) 25480 | -4/Warlord | Visited the Vortex Lab 25489 | -4/Warlord | Found Prototype Energy Cannon 25489 | -4/Warlord | Identified Vortex Driver 25496 | -4/Warlord | Warlord's base attacked by MAIN.C 25804 | -4/Warlord | Met Warlord 25846 | -4/Warlord | Warlord forces counterattacked 25848 | -4/Warlord | Found Prototype Processor 25848 | -4/Warlord | Identified Exp. Targeting Computer 25862 | -4/Warlord | Found Prototype Reactor 25862 | -4/Warlord | Identified Vortex Chain Reactor 25960 | -4/Warlord | Spotted Striker 25999 | -4/Warlord | Lost 4 allies 26008 | -4/Warlord | Spotted Striker 26029 | -4/Warlord | Spotted Striker 26044 | -4/Warlord | Lost 3 allies 26088 | -4/Warlord | Destroyed Striker 26098 | -4/Warlord | Core integrity fell below 50% 26100 | -4/Warlord | Destroyed Striker 26109 | -4/Warlord | Lost 6 parts (1p2n2u1w) 26121 | -4/Warlord | Lost 3 allies 26168 | -4/Warlord | Found Prototype Device 26168 | -4/Warlord | Identified Thermal Barrier 26171 | -4/Warlord | Warlord base infiltrated, sounded retreat 26182 | -4/Warlord | Spotted Executioner 26189 | -4/Warlord | Lost 3 allies 26318 | -4/Warlord | Spotted Striker 26361 | -4/Warlord | Identified exit to Proximity Caves 26380 | -4/Warlord | Entered Proximity Caves 26499 | -3/Proximity Caves | Spotter reported a threat 26573 | -3/Proximity Caves | Spotter reported a threat 26585 | -3/Proximity Caves | Spotter reported a threat 26641 | -3/Proximity Caves | Spotter reported a threat 26802 | -3/Proximity Caves | Spotter reported a threat 26868 | -3/Proximity Caves | Build established: Skirmisher 27165 | -3/Proximity Caves | Discovered new exit (range 8) 27172 | -3/Proximity Caves | Identified exit to Research 27195 | -3/Proximity Caves | Entered Research 27195 | -3/Research | Evolved 2 slots: Utility x2 27196 | -3/Research | Identified exit to Research 27198 | -3/Research | Loaded intel: 46 interactive machine locations 27478 | -3/Research | Search patrols dispatched 27561 | -3/Research | Lost 4 parts (1p1n1u1w) 27643 | -3/Research | Build established: Scavenger-Skirmisher 27877 | -3/Research | Identified exit to Armory 27877 | -3/Research | Identified exit to Testing 27922 | -3/Research | Lost 4 parts (2u2w) 28310 | -3/Research | Build established: Scavenger-Tank 28389 | -3/Research | Entered Testing 28478 | -3/Testing | Spotted PY-L8XA4666SS 28521 | -3/Testing | Destroyed PY-L8XA4666SS 28601 | -3/Testing | Lost 4 parts (2n2u) 28676 | -3/Testing | Lost 6 parts (1p2n3u) 28757 | -3/Testing | Scanned by Researcher 28813 | -3/Testing | Core integrity fell below 50% 28828 | -3/Testing | Core integrity fell below 20% 28841 | -3/Testing | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 28828_ K-01 Serf collects debris. 28829_ Held in stasis. 28829_ C-55 Analyst is analyzing... 28829_ Held in stasis. 28829_ C-55 Analyst is analyzing... 28830_ System corrupted: Hvy. Gauss Cannon jammed. 28831_ K-01 Serf collects debris. 28832_ Slug penetrates C-55 Analyst. 28832_ C-55 Analyst Lgt. Fission Core blasted off. 28832_ C-55 Analyst destroyed. 28833_ Held in stasis. 28833_ C-55 Analyst is analyzing... 28834_ Hvy. Gauss Cannon destroyed. 28835_ K-01 Serf collects debris. 28838_ U-05 Engineer lays Concrete. 28838_ Held in stasis. 28838_ C-55 Analyst is analyzing... 28839_ U-05 Engineer builds a Wall. 28839_ K-01 Serf collects debris. 28840_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????????"""" | | ??????????????????????????????????????????????"""" | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????????""? | | ?????????????????????????????????????????? #?S""? | | ?????????????????????????????????????????? #?""?? | | ????????????????????????????????????????? #????? | | #??????????????????????????????????????? ?????? | | #????????????????????????????????####### ??????? | | #####???????#######?????????????? ???????? | | #??????? #?????????????? ????????? | | #????""""""" ??????????????? ?????????? | | #????""""""" ??????????????? ??????????? | | #????""""""" ???????????????? #???????????? | | #????????? ???????????????? #???????????? | | #??????####/######+########## #???????????? | | #???#??# k ^^ g g #???????????? | | #??#???# c gg #???????????? | | #?#?#### "" """ """ """!!g u ##??????????? | | +######## "" """ """ """%=g ]]] #####??????? | | "T """ """ """g!% ]] ???? | | "" n! |g !]] #??? | | "" *!!!! %= #??? | | =% [ #??? | | %$!$ * # #??? | | """ #########@###*$ #% [ #??? | | """"" #????# % # #??? | | """" #????# ; # = #??? | | """" #????# "" " "# # #??? | | #????# """" # # =%#####+####??? | | ! #????# """"" #### = ?????????? | | %###############???##"""""""#??? ????????? | | !%%==!! #" #???????#########??? ???????? | | [* =**% #???#??????????????????? ?????? | | !!###[/""#????????????????????????###### ?????? | | % #### #???????????#?????????????????? ?????? | | #?#T "#???????????????????????????????? ??????? | | #?#"""##???????????????????????????????????????? | | #???????????????#???????"??????????????????????? | | #???????????????????????"??????????????????????? | | #???????????????????????"??????????????????????? | | #???????????????????????T??????????????????????? | | #???????#???????????????"??????????????????????? | | #????????????#??????????"??????????????????????? | | #?????#?????????????????"??????????????????????? | | #??????????????????????????????????????????????? | | ##?????????#???????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | ???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 85 Energy Generation 55 Energy Capacity 700 Matter Stores 300 Matter Capacity 800 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 18 Terrain Scan Density 10 ECM Strength 2 Jamming Range 12 Corruption Block 15 Armor Coverage 600 Resistance: TH 50 Core Shielding 30 Utility Shielding 66 Point Defense Rating 80 Phase Shifting 10 Evasion (%) 65 Targeting Accuracy 18 Core Analysis 6 Recoil Reduction 3 Particle Charging 30 Kinecelleration 40 Offensive Hacking 10 Defensive Hacking 22 Item Schematics ----------------- Slug Cannon | -9/Materials | Scanalyzed Mak. Light Armor Plating | -7/Zion | Archive Angular Momentum Engine | -7/Zion | Archive Dynamic Insulation System | -7/Zion | Archive Imp. Heavy Armor Plating | -7/Zion | Archive Matter Filter | -7/Zion | Archive Imp. Core Shielding | -7/Zion | Archive Weapon Cycler | -7/Zion | Archive Imp. Focal Shield | -7/Zion | Archive Hvy. Shock Bomb Launcher | -7/Zion | Archive Imp. Cooling System | -7/Zion | Archive Lrn. Missile Launcher | -7/Zion | Archive Recalibrator | -7/Zion | Archive Force Field | -7/Zion | Archive Lyr. Medium Armor Plating | -7/Zion | Archive Mak. Shrapnel Gun | -7/Zion | Archive Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ A-02 Transporter | -7/Zion | Archive Y-45 Defender | -7/Zion | Archive S-27 Virus | -7/Zion | Archive Fabricated ------------ Imp. Heavy Armor Plating | x1 | -6/Proximity Caves Alien Tech Used ----------------- Transdimensional Reconstructor Integrated Dissipator Dimensional Node Initializer Achievements -------------- Quantum Hacking Challenges ------------ None Game ------ Seed TripodNuclearStripper Manual? 0 Play Time 04:50:28 Cumulative 94.0 hours Start 2024.06.23 @ 22:16:16 End 2024.06.27 @ 13:25:41 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 51 Rogue 51 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 52 Gallery% 56 Achievement% 44 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1cc372fe-103f-4081-a23f-73da7bd6d88f