Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.26 @ 09:05:48 Player: slowdive Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (105) 525 Value Destroyed (2923) 2923 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (421) 421 TOTAL SCORE: 5789 Bonus ------- High Alert Combat Kills 421 Cogmind --------- Core Integrity 0/550 Matter 5/300 Energy 280/280 System Corruption 4% Temperature Cool (9) Movement Treading (183) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (3) --- Light Treads Light Treads Armored Treads > --- UTILITY (5) ------ Medium Storage Unit Large Storage Unit Large Storage Unit Large Storage Unit Hardened Light Armor Plating > --- WEAPON (2) ------- Minigun Assault Cannon > --- INVENTORY (26) --- Heavy Ion Engine Light Nuclear Core Light Treads Light Treads Light Treads Light Treads Light Treads Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Advanced Sensor Array Advanced Signal Interpreter Improved Terrain Scanner Improved Terrain Scan Processor Ion Cannon Heavy Assault Rifle Heavy Assault Rifle Autogun Autogun Minigun Grenade Launcher Rocket Launcher Improved Grenade Launcher Scythe Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Light Treads Armored Treads > --- UTILITY ---------- Medium Storage Unit Large Storage Unit Large Storage Unit Large Storage Unit Hardened Light Armor Plating > --- WEAPON ----------- Minigun Assault Cannon > --- INVENTORY -------- Heavy Ion Engine Light Nuclear Core Light Treads Light Treads Light Treads Light Treads Light Treads Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Advanced Sensor Array Signal Interpreter Advanced Signal Interpreter Improved Terrain Scanner Terrain Scan Processor Ion Cannon Heavy Assault Rifle Heavy Assault Rifle Autogun Autogun Minigun Grenade Launcher Rocket Launcher Improved Grenade Launcher Scythe [Rating: 25] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Improved Flight Unit Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Protection Light Armor Plating Weapon Light EM Pulse Cannon Energy Gun Medium Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Minigun Ballistic Cannon Light Cannon Launcher Rocket Launcher Impact Weapon Flail Slashing Weapon Mining Claw Build | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 1 | . . . 1 . Utility 3 | . . . 1 2 Weapon . | . . . . . Parts Attached 75 | . 17 7 25 26 Power 7 | . 2 1 2 2 Engine 7 | . 2 1 2 2 Core . | . . . . . Reactor . | . . . . . Propulsion 19 | . 3 1 7 8 Treads 17 | . 2 1 6 8 Leg 1 | . 1 . . . Wheel . | . . . . . Hover . | . . . . . Flight 1 | . . . 1 . Utility 11 | . 5 . 1 5 Device 2 | . 1 . . 1 Storage 6 | . 4 . 1 1 Processor . | . . . . . Hackware . | . . . . . Protection 3 | . . . . 3 Artifact . | . . . . . Weapon 38 | . 7 5 15 11 Energy Gun 5 | . 2 1 1 1 Energy Cannon 7 | . 3 2 2 . Ballistic Gun 8 | . . . 5 3 Ballistic Cannon 2 | . 1 . . 1 Launcher 10 | . 1 1 4 4 Special Weapon . | . . . . . Impact Weapon 1 | . . . 1 . Slashing Weapon 5 | . . 1 2 2 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . 1 1 Parts Lost 4 | . . . 1 3 Power . | . . . . . Propulsion 1 | . . . 1 . Utility 1 | . . . . 1 Weapon 2 | . . . . 2 Highest Loss Streak 2 | . . . 1 2 Average Slot Usage (%) 99 | . 99 100 99 99 Engine 11 | . 14 14 11 8 Treads 27 | . 17 28 32 27 Leg 2 | . 10 . . . Storage 31 | . 27 28 33 36 Protection 1 | . . . . 8 Energy Gun 3 | . 10 1 1 . Energy Cannon 6 | . 12 12 3 . Ballistic Gun 8 | . . . 13 13 Ballistic Cannon 2 | . 2 12 . 1 Launcher 1 | . 1 . . 1 Slashing Weapon 1 | . . . 1 1 Naked Turns . | . . . . . Heaviest Build 77 | 11 45 46 63 77 Greatest Support 60 | 20 40 40 60 60 Greatest Overweight (x) 3 | . 3 1 1 1 Average Overweight (x) . | . . 1 . 1 Largest Inventory Capacity 26 | . 16 16 22 26 Average Capacity 19 | . 14 16 21 26 Most Carried 26 | . 16 16 22 26 Average Carried 18 | . 14 15 20 24 Final Capacity 26 | 6 16 16 22 26 Final Carried 25 | 6 16 16 21 25 Class Distribution -------------------- 58% | Hauler-Mutant 41% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Scr Mat Min Mat Mat Matter Collected 2006 | 199 202 106 887 612 Remotely . | . . . . . Salvage Created 3176 | . 391 146 1452 1187 Parts 219 | . 21 10 118 70 Haulers Intercepted 9 | . 2 . 4 3 Recyclers Shooed 1 | . . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Combat Hostiles Destroyed 78 | . 9 3 38 28 Melee 6 | . . . 5 1 Guns 37 | . 4 . 14 19 Cannons 3 | . . 1 2 . AOE 30 | . 4 2 16 8 Classes Destroyed 12 | . 6 1 4 1 Worker 4 | . 1 . 2 1 Builder 7 | . . . 5 2 Hauler 9 | . 2 . 4 3 Recycler 2 | . 1 1 . . Operator 3 | . . . 1 2 Watcher 2 | . 1 . 1 . Swarmer 18 | . 6 . 7 5 Grunt 44 | . 3 2 21 18 Brawler 2 | . . . . 2 Duelist 2 | . . . 2 . Protector 1 | . . . 1 . Sentry 11 | . . 1 7 3 Best Kill Streak 12 | . 5 2 12 10 Combat Bots Only 9 | . 4 2 7 9 Max Kills in Single Turn 3 | . 2 1 3 2 Gunslinging . | . . . . . Exploded 2 | . 2 1 2 2 Melee 1 | . . . 1 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Damage Taken 3252 | . 320 72 934 1926 Core 769 | . 100 26 84 559 Absorbed by Shields . | . . . . . Core Remaining (%) 76 | 100 . 49 79 . Volleys Fired 188 | . 35 6 75 72 Largest 2 | . 2 1 2 2 Hottest 136 | . 112 56 136 69 Shots Fired 299 | . 49 6 118 126 Gun 219 | . 32 . 82 105 Cannon 31 | . 13 3 12 3 Launcher 49 | . 4 3 24 18 Special . | . . . . . Kinetic 182 | . . . 74 108 Thermal 41 | . 31 . 10 . Explosive 49 | . 4 3 24 18 Electromagnetic 27 | . 14 3 10 . Robot Hit Streak 20 | . 7 11 9 20 Robot Miss Streak 3 | . 2 1 2 3 Penetration Max . | . . . . . Secondary Targets 2 | . . . . 2 Max Gunslinging Chain 1 | . . . . 1 Shots Hit Robots 220 | . 34 5 84 97 Core Hits 154 | . 17 5 70 62 Critical Hits 3 | . . . 1 2 Critical Kills 2 | . . . 1 1 Critical Parts Destroyed 1 | . . . . 1 Melee Attacks 17 | . . 2 11 4 Impact 6 | . . . 6 . Slashing 11 | . . 2 5 4 Piercing . | . . . . . Sneak Attacks 1 | . . . 1 . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 7600 | . 984 381 3389 2846 Guns 2668 | . 314 . 977 1377 Cannons 466 | . 251 42 124 49 Explosions 4089 | . 412 339 2002 1336 Melee 348 | . . . 286 62 Ramming 29 | . 7 . . 22 Kinetic 2272 | . . . 846 1426 Thermal 552 | . 298 149 105 . Explosive 3895 | . 412 190 1957 1336 Electromagnetic 504 | . 267 42 195 . Impact 191 | . . . 191 . Slashing 157 | . . . 95 62 Piercing . | . . . . . Highest Corruption 4 | . . . 4 4 Average Corruption 4 | . . . 4 4 Corruption Purged . | . . . . . Effects 44 | . . . 38 6 Message Errors 13 | . . . 12 1 Matter Fused 15 | . . . 12 3 Heat Flow Errors 6 | . . . 6 . Energy Discharges 2 | . . . 2 . Data Loss (minor) 3 | . . . 3 . Targeting Errors 5 | . . . 3 2 Overload Shots . | . . . . . Overflow Damage 198 | . 96 6 73 23 Projectiles 58 | . 57 . 1 . Explosions 127 | . 39 6 59 23 Melee 13 | . . . 13 . Knockbacks 1 | . . . . 1 Impact . | . . . . . Kinetic 1 | . . . . 1 Secondary . | . . . . . Self-Inflicted Damage 152 | . . . 78 74 Shots 7 | . . . 4 3 Rammed 5 | . 2 . . 3 Targets Rammed 5 | . 2 . . 3 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 259 | . 240 16 259 47 Average Temperature 36 | . 63 9 37 14 Received Heat Transfer 1071 | . 21 30 318 702 Effects 1 | . 1 . . . Interference 1 | . 1 . . . Siege Activations . | . . . . . Robots Corrupted 1 | . 1 . . . Combat Hostiles 1 | . 1 . . . Parts Fried 1 | . . . 1 . Impact Corruptions 1 | . . . 1 . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . 2 . . . Heat Transferred 1223 | . 888 150 185 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Peak Influence 858 | . 150 80 611 858 Initial 258 | . . . . 258 Average 267 | . 57 12 328 666 Maximum Alert Level 3 | . . . 2 3 Low Security (%) 49 | . 100 100 19 . Level 1 20 | . . . 45 12 Level 2 17 | . . . 34 18 Level 3 12 | . . . . 68 Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 13 | . . . 7 6 Investigation 4 | . . . 3 1 Extermination . | . . . . . Reinforcement 5 | . . . 3 2 Assault 1 | . . . 1 . Garrison 3 | . . . . 3 Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Distress Signals 7 | . 1 . 3 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 135 | . 25 4 61 45 Peak Tracking Total 10 | . 5 2 5 10 Tactical Retreats 10 | . 1 . 5 4 Traps | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Traps Triggered 2 | . 1 . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Scr Mat Min Mat Mat Machines Disabled 11 | . . 2 6 3 Max in Single Turn 2 | . . 2 2 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Machines Accessed 19 | . 7 . 8 4 Terminals 14 | . 6 . 6 2 Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units . | . . . . . Scanalyzers 3 | . . . 2 1 Garrison Access 1 | . . . . 1 Total Hacks 50 | . 15 . 24 11 Successful 30 | . 11 . 12 7 Failed 20 | . 4 . 12 4 Catastrophic 5 | . 1 . 2 2 Database Lockouts . | . . . . . Manual 26 | . 9 . 13 4 Terminals 37 | . 13 . 18 6 Fabricators . | . . . . . Repair Stations 2 | . 2 . . . Recycling Units . | . . . . . Scanalyzers 10 | . . . 6 4 Garrison Access 1 | . . . . 1 Terminal Hacks 9 | . 5 . 3 1 Record 1 | . . . . 1 Prototype ID Bank 3 | . 1 . 2 . Unreport Threat 1 | . . . 1 . Locate Traps 1 | . 1 . . . Hauler Manifests 1 | . 1 . . . Zone Layout 2 | . 2 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . 2 . . . Scan Component 1 | . 1 . . . Repair 1 | . 1 . . . Recycling Unit Hacks . | . . . . . Scanalyzer 8 | . . . 4 4 Insert Component 5 | . . . 3 2 Analyze 3 | . . . 1 2 Garrison Access Hacks 1 | . . . . 1 Coupler Status 1 | . . . . 1 Unauthorized Hacks 10 | . 4 . 5 1 Terminals 10 | . 4 . 5 1 Track 10 | . 4 . 5 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 14 | . 4 . 7 3 Full Trace Events 7 | . 1 . 3 3 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 3 | . . . 1 2 Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . 1 . . . Time 32 | . 32 . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 3 | . . . 1 2 Part Schematics Acquired 3 | . . . 1 2 Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Scr Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Scr Mat Min Mat Mat Turns Passed 6840 | . 1628 1236 2739 1237 Spaces Moved 2833 | 1 773 663 931 465 Core . | . . . . . Treads 2560 | . 501 663 931 465 Legs 273 | 1 272 . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 120 | 120 120 180 160 180 Average Speed 174 | 120 163 180 176 180 Slowest Speed 210 | 120 210 180 180 183 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered 1 | . . . . 1 Exploration Rate (%) 56 | 2 97 99 54 29 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 3 | . . 3 . . Spaces Dug 1 | . . 1 . . Terrain Destroyed 310 | . 27 14 152 117 Melee 1 | . . 1 . . Projectile . | . . . . . AOE 309 | . 27 13 152 117 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Total 4441 | . 1090 697 1905 749 Wait 1192 | . 210 8 825 149 Move 2829 | . 772 662 930 465 Hop . | . . . . . Pick Up 68 | . 29 5 21 13 Fast Attach 14 | . 7 1 1 5 Attach 13 | . 3 1 4 5 Detach 5 | . 1 . 1 3 Swap 48 | . 7 5 20 16 Drop 62 | . 24 7 17 14 Fire 188 | . 35 6 75 72 Melee 17 | . . 2 11 4 Ram . | . . . . . Kick . | . . . . . Crush 5 | . 2 . . 3 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat / [*Min] / *Sto) -8/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 211 | -10/Materials | Discovered new exit (range 16) 307 | -10/Materials | Build established: Mutant 614 | -10/Materials | Discovered new exit (range 10) 876 | -10/Materials | Discovered new exit (range 16) 1326 | -10/Materials | Discovered new exit (range 16) 1499 | -10/Materials | Repaired Lgt. EM Pulse Cannon 1629 | -10/Materials | Entered Mines 1640 | -10/Mines | Discovered new exit (range 8) 1647 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1798 | -10/Mines | Found a hidden stash of uninstalled traps 2402 | -10/Mines | Discovered new exit (range 5) 2704 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2705 | -10/Mines | Core integrity fell below 50% 2865 | -10/Mines | Entered Materials 2865 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2866 | -9/Materials | Identified exit to Storage 3149 | -9/Materials | Build established: Hauler-Mutant 3405 | -9/Materials | Discovered new exit (range 16) 3406 | -9/Materials | Destroyed 7 combat bots 5265 | -9/Materials | First assault squad dispatched 5300 | -9/Materials | Discovered new exit (range 13) 5604 | -9/Materials | Entered another Materials area 5604 | -8/Materials | Evolved 2 slots: Utility x2 5732 | -8/Materials | Garrison activated, responded to threat 5799 | -8/Materials | Destroyed 9 combat bots 6644 | -8/Materials | Crushed by falling debris 6644 | -8/Materials | Core integrity fell below 50% 6644 | -8/Materials | Core integrity fell below 20% 6841 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 06746_ K-01 Serf collects debris. 06756_ The unstable cave ceiling collapses. 06757_ K-01 Serf collects debris. 06762_ MOVIJ>NIRLSF/C=KQ62QPKTBGRABBX7W34O8CUC 06764_ K-01 Serf collects debris. 06802_ System corrupted: Matter fused (-9). 06814_ Dropped Terrain Scan Processor. 06821_ Acquired Imp. Terrain Scan Processor. 06822_ Dropped Signal Interpreter. 06828_ Connecting with Terminal... >>Query(Mines) Deep underground areas newly excavated to provide access to raw materials for processing in the lower levels of [Complex 0b10]. Initially the mining tunnels only rarely experienced hostile [Derelict] activity, not enough to justify allocating significant resources to defense. This has recently changed with the [Infestation], for which the current response is to dispatch garrisoned Demolishers until a more permanent solution can be put in place. 06828_ ALERT: Suspicious activity at Terminal M007. Dispatching Investigation squad. Map ----- +----------------------------------------------------+ | ??????# ## """ """ + #????????? | | ??????# ## # ###??????? | | ??????# ###### # ######???? | | ??????# !!#???? | | ??????# [ ! 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Flight Unit | -9/Materials | Scanalyzed Mining Claw | -8/Materials | Scanalyzed Lgt. Treads | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BarrageTractorAxe Manual? 0 Play Time 00:58:25 Cumulative 32.4 hours Start 2020.10.26 @ 08:06:41 End 2020.10.26 @ 09:05:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 37 Rogue 37 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 25 Achievement% 17 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3aff459c-83bf-4fab-85a5-d63fb6a01a0c