Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.19 @ 23:08:14 Player: notme Result: Destroyed by H-55 Commando with Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (47) 235 Value Destroyed (1210) 1210 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (355) 355 TOTAL SCORE: 4300 Bonus ------- Follower Combat Kills 95 Aligned with FarCom 300 Friendly Fire -40 Cogmind --------- Core Integrity 0/550 Matter 12/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (700) Ox13 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ High-capacity Storage Unit Signal Interpreter > --- WEAPON (2) ------- Mini Grenade Launcher > --- INVENTORY (20) --- Humpback Compact Matter Pod (150) Visual Processing Unit Experimental Sensor Array Improved Signal Interpreter Targeting Computer ECM Suite ECM Suite Hardlight Generator Bomb Drone Bay XL Autogun Array Peak State ------------ > --- POWER ------------ Deuterium Engine Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- High-capacity Storage Unit Sensor Array Signal Interpreter > --- WEAPON ----------- Heavy Assault Rifle Light Cannon > --- INVENTORY -------- Humpback Compact Matter Pod Visual Processing Unit Experimental Sensor Array Improved Signal Interpreter Targeting Computer ECM Suite ECM Suite Hardlight Generator Bomb Drone Bay Shock Rifle XL Autogun Array Grenade Launcher Mini Grenade Launcher [Rating: 28] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Processor Signal Interpreter Protection Improved Light Armor Plating Weapon Light Cannon Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power 1 | . . . . . 1 Propulsion 2 | . . . . . 2 Utility 1 | . . . . . 1 Weapon . | . . . . . . Parts Attached 48 | 5 16 10 1 4 12 Power 8 | 1 1 2 . . 4 Engine 6 | 1 1 2 . . 2 Core 2 | . . . . . 2 Reactor . | . . . . . . Propulsion 17 | 2 7 1 . 3 4 Treads 2 | . 2 . . . . Leg 12 | . 4 1 . 3 4 Wheel 3 | 2 1 . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 12 | 1 4 4 1 . 2 Device 3 | . 2 . . . 1 Storage 4 | 1 2 . 1 . . Processor 1 | . . . . . 1 Hackware . | . . . . . . Protection 4 | . . 4 . . . Artifact . | . . . . . . Weapon 11 | 1 4 3 . 1 2 Energy Gun 4 | 1 1 1 . . 1 Energy Cannon . | . . . . . . Ballistic Gun 2 | . 1 1 . . . Ballistic Cannon 2 | . 1 1 . . . Launcher 2 | . . . . 1 1 Special Weapon 1 | . 1 . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 14 | . . 1 . . 13 Power 3 | . . . . . 3 Propulsion 4 | . . . . . 4 Utility 3 | . . 1 . . 2 Weapon 4 | . . . . . 4 Highest Loss Streak 12 | . . 1 . . 12 To Critical Strikes . | . . . . . . Average Backups 13 | 3 14 14 12 15 13 Power . | . 2 . . . . Propulsion 2 | 2 4 1 2 2 . Utility 8 | . 4 11 8 10 10 Weapon 1 | 1 1 . 2 3 3 Tool/Special . | . . . . . . Unused Backups 30 | . 11 7 1 . 11 Power 2 | . . 2 . . . Propulsion 6 | . 6 . . . . Utility 20 | . 4 5 1 . 10 Weapon 2 | . 1 . . . 1 Tool/Special . | . . . . . . Average Slot Usage (%) 98 | . 98 99 100 100 85 Engine 13 | . 14 14 14 14 7 Treads 2 | . 11 . . . . Leg 24 | . 10 28 28 28 32 Wheel 1 | . 5 . . . . Device 5 | . 13 3 . . 8 Storage 13 | . 14 14 14 14 9 Protection 8 | . . 10 14 14 4 Energy Gun 3 | . 12 . . . . Ballistic Gun 9 | . 12 2 14 12 7 Ballistic Cannon 13 | . 1 24 14 14 7 Peak Build Rating 28 | 5 8 16 19 19 28 Average Rating 14 | 3 7 12 18 19 22 On Entrance 11 | . 5 8 15 19 19 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns . | . . . . . . Heaviest Build 61 | 12 30 34 54 54 61 Greatest Support 50 | 20 40 20 20 20 50 Greatest Overweight (x) 14 | . 9 1 2 2 14 Average Overweight (x) 1 | . . 1 1 2 1 Largest Inventory Capacity 20 | 8 15 15 20 20 20 Average Capacity 16 | 6 14 15 17 20 20 Most Carried 20 | 7 15 15 20 20 20 Average Carried 16 | 4 14 14 16 20 18 Final Capacity 20 | 8 15 15 20 20 20 Final Carried 20 | 7 15 15 20 20 16 Class Distribution -------------------- 47% | Mutant 46% | Scavenger-Mutant 5% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Exi Min Mat Matter Collected 1499 | 217 427 502 . 280 73 Remotely . | . . . . . . Salvage Created 1230 | . 480 250 . 133 367 Parts 87 | . 25 16 . 20 26 Haulers Intercepted 1 | . . . . . 1 Recyclers Shooed 2 | . . . . . 2 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Combat Hostiles Destroyed 33 | . 11 6 . 8 8 Guns 15 | . 10 . . 4 1 Cannons 11 | . . 6 . 4 1 AOE 6 | . . . . . 6 Classes Destroyed 11 | . 5 1 . . 5 Worker 2 | . . . . . 2 Builder 4 | . 1 1 . . 2 Tunneler 2 | . 1 . . . 1 Hauler 1 | . . . . . 1 Recycler 1 | . . . . . 1 Operator 1 | . . . . . 1 Watcher 3 | . 2 . . . 1 Swarmer 10 | . 3 . . 7 . Grunt 19 | . 8 4 . 1 6 Sentry 3 | . . 2 . . 1 Hunter 1 | . . . . . 1 Best Kill Streak 6 | . 3 2 . 4 6 Combat Bots Only 4 | . 3 2 . 4 3 Max Kills in Single Turn 4 | . 2 1 . 2 4 Gunslinging . | . . . . . . Exploded 3 | . . . . . 3 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Hostile Shots Fired 189 | . 62 26 . 30 71 Missed 52 | . 18 7 . 11 16 Hits 137 | . 44 19 . 19 55 Melee 1 | . . . . 1 . Projectile 136 | . 44 19 . 18 55 Critical Strikes 6 | . . 1 . . 5 Damage Taken 2416 | . 524 242 . 221 1429 Core 741 | . 149 14 . 28 550 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 102 | . 102 . . . . Core Remaining (%) 61 | 100 . . . 23 . Volleys Fired 127 | . 45 29 . 19 34 Largest 2 | . 2 2 . 2 2 Hottest 80 | . 70 60 . 53 80 Shots Fired 236 | . 92 57 1 34 52 Gun 125 | . 92 . 1 14 18 Cannon 93 | . . 57 . 19 17 Launcher 18 | . . . . 1 17 Special . | . . . . . . Kinetic 168 | . 46 57 1 33 31 Thermal 46 | . 46 . . . . Explosive 18 | . . . . 1 17 Electromagnetic 4 | . . . . . 4 Robot Hit Streak 9 | . 8 9 . 4 5 Robot Miss Streak 9 | . 9 5 . 6 3 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 128 | . 53 32 . 15 28 Core Hits 89 | . 23 16 . 8 42 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 8 | . 6 1 . . 1 Burn 6 | . 6 . . . . Blast 2 | . . 1 . . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3101 | . 731 554 . 316 1500 Guns 1005 | . 731 . . 136 138 Cannons 956 | . . 554 . 163 239 Explosions 1140 | . . . . 17 1123 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 1561 | . 359 554 . 299 349 Thermal 372 | . 372 . . . . Explosive 1140 | . . . . 17 1123 Electromagnetic 28 | . . . . . 28 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 4 | . 4 4 4 4 . Average Corruption 3 | . 3 4 4 4 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 118 | . 16 41 45 16 . Message Errors 30 | . 4 13 10 3 . Matter Fused 23 | . 6 5 8 4 . Heat Flow Errors 13 | . 1 4 5 3 . Energy Discharges 18 | . 1 4 9 4 . Parts Rejected 1 | . . 1 . . . Parts Fused 3 | . 1 1 1 . . Data Loss (minor) 16 | . 1 7 8 . . Data Loss (major) 3 | . . 1 1 1 . Misfires 8 | . 2 4 1 1 . Alerts 2 | . . . 2 . . Weapon Failures 1 | . . 1 . . . Overload Shots . | . . . . . . Overflow Damage 6 | . . 6 . . . Projectiles 6 | . . 6 . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 16 | . . 10 . 3 3 Impact . | . . . . . . Kinetic 14 | . . 8 . 3 3 Secondary 2 | . . 2 . . . Self-Inflicted Damage 105 | . . . . 48 57 Shots 4 | . . . . 1 3 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 368 | . 148 368 229 295 44 Average Temperature 80 | . 40 86 81 136 18 Received Heat Transfer 615 | . 267 132 . . 216 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . 1 . . . . Combat Hostiles 1 | . 1 . . . . Parts Melted 4 | . 4 . . . . Heat Transferred 1530 | . 1530 . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 196 | . 103 65 . 100 196 Initial . | . . . . . . Average 17 | . 14 11 . 35 20 Influence Increases 1111 | . 319 160 . 280 352 Destroy 0b10 Robot/C 720 | . 220 120 . 220 160 Destroy 0b10 Robot/NC 70 | . 20 5 . . 45 Destroy Leader 138 | . 54 20 . 30 34 Allied During Kill 5 | . . . . 5 . Successful Hack 9 | . 9 . . . . Disable Machine 60 | . . 15 . 15 30 Destroy Structure 79 | . 1 . . 10 68 Lose Combat Pursuer 30 | . 15 . . . 15 Influence Decreases 963 | . 319 160 . 280 204 Time Decay 838 | . 319 150 . 260 109 Lost Part 105 | . . 10 . . 95 Lost Ally 20 | . . . . 20 . Squads Dispatched 7 | . 3 1 . 1 2 Investigation 3 | . 2 1 . . . Extermination . | . . . . . . Reinforcement 3 | . 1 . . . 2 Assault 1 | . . . . 1 . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Distress Signals 2 | . 1 . . . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 58 | . 16 10 . 14 18 Peak Tracking Total 5 | . 3 5 . 4 5 Tactical Retreats 2 | . 1 . . . 1 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Traps Triggered 4 | . 4 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Exi Min Mat Machines Disabled 5 | . 1 1 . 1 2 Max in Single Turn 1 | . 1 1 . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Machines Accessed 20 | . 10 2 5 . 3 Terminals 11 | . 7 1 . . 3 Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Recycling Units 2 | . 2 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 92 | . 26 6 50 . 10 Successful 67 | . 11 2 50 . 4 Failed 25 | . 15 4 . . 6 Catastrophic 8 | . 4 1 . . 3 Database Lockouts . | . . . . . . Manual 25 | . 11 5 1 . 8 Terminals 35 | . 20 5 . . 10 Fabricators . | . . . . . . Repair Stations 4 | . 4 . . . . Recycling Units 2 | . 2 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 61 | . 5 2 50 . 4 Record 50 | . . . 49 . 1 Prototype ID Bank 1 | . 1 . . . . Open Door 1 | . . 1 . . . Branch Access Points 3 | . 1 1 . . 1 Terminal Index 2 | . 1 . . . 1 Locate Traps 2 | . 1 . . . 1 Zone Layout 1 | . 1 . . . . Proto ID Catalog 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 4 | . 4 . . . . Scan Component 2 | . 2 . . . . Repair 2 | . 2 . . . . Recycling Unit Hacks 2 | . 2 . . . . Report Inventory 2 | . 2 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . . . 1 Used . | . . . . . . Hacking Detections 12 | . 8 1 . . 3 Full Trace Events 8 | . 7 1 . . . Feedback Events 1 | . 1 . . . . Corruption 1 | . 1 . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired 2 | . 2 . . . . Time 52 | . 52 . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Total Allies 1 | . . . . 1 . Largest Group 1 | . . . . 1 . Highest-Rated Group 31 | . . . . 31 . Highest-Rated Ally 31 | . . . . 31 . Total Orders . | . . . . . . Ally Attacks 14 | . . . . 14 . Total Damage 209 | . . . . 209 . Kills 3 | . . . . 3 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Active Infowar (turns) 2137 | . 1082 563 . . 492 Sensors 2137 | . 1082 563 . . 492 Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . 2 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Exi Min Mat Turns Passed 7411 | 54 1836 2094 2109 816 502 Spaces Moved 3474 | 50 991 1015 960 286 172 Core 10 | 7 2 . . . 1 Treads 372 | . 372 . . . . Legs 2796 | . 364 1015 960 286 171 Wheels 296 | 43 253 . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 80 190 190 260 190 Average Speed 191 | 75 153 190 218 260 194 Slowest Speed 750 | 80 500 190 260 260 750 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 60 | 3 100 100 95 50 16 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 3 | . . 2 1 . . Known Exits Taken 1 | . 1 . . . . Unknown Exits Taken 4 | 1 . 1 1 1 . Scrap Searched 4 | . . 3 . 1 . Spaces Dug . | . . . . . . Terrain Destroyed 86 | . . . . 14 72 Melee . | . . . . . . Projectile . | . . . . . . AOE 86 | . . . . 14 72 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Total 4011 | 64 1222 1133 974 328 290 Wait 244 | . 110 52 3 15 64 Move 3469 | 49 990 1014 959 285 172 Hop . | . . . . . . Pick Up 57 | 10 30 8 5 1 3 Fast Attach 16 | 2 7 5 . . 2 Attach 15 | 3 5 . . . 7 Detach . | . . . . . . Swap 25 | . 8 6 1 5 5 Drop 55 | . 27 17 5 3 3 Fire 127 | . 45 29 . 19 34 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire 3 | . . 2 1 . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min / [*Sub]) -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Sub]) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 1 exit: Sto) History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 55 | -11/Scrapyard | Entered Materials 56 | -10/Materials | Met a group of wandering Federalists 192 | -10/Materials | Discovered new exit (range 8) 205 | -10/Materials | Discovered new exit (range 16) 311 | -10/Materials | Build established: Mutant 499 | -10/Materials | Discovered new exit (range 10) 577 | -10/Materials | Discovered new exit (range 15) 774 | -10/Materials | Core integrity fell below 50% 1074 | -10/Materials | Repaired Sensor Array 1102 | -10/Materials | Repaired Lgt. Treads 1279 | -10/Materials | Discovered new exit (range 6) 1766 | -10/Materials | Identified exit to Mines 1891 | -10/Materials | Entered Mines 1982 | -10/Mines | Found the Drone Emporium 2001 | -10/Mines | Found Prototype Device 2049 | -10/Mines | Discovered new exit (range 7) 2093 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2097 | -10/Mines | Found Prototype Device 2398 | -10/Mines | Learned location of Zion (-7) 2548 | -10/Mines | Assembled infested the area 2869 | -10/Mines | Discovered new exit (range 8) 2951 | -10/Mines | Discovered new exit (range 5) 3410 | -10/Mines | Learned location of Storage (-8) 3463 | -10/Mines | Discovered new exit (range 8) 3807 | -10/Mines | Build established: Scavenger-Mutant 3943 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 3985 | -10/Mines | Entered Exiles 4035 | -10/Exiles | Met 8R-AWN 4067 | -10/Exiles | Met EX-HEX 4142 | -10/Exiles | Met EX-BIN 4163 | -10/Exiles | Aligned with FarCom system 4165 | -10/Exiles | Given EX-Vault access code 4260 | -10/Exiles | Opened EX-Vault 4277 | -10/Exiles | Found XL Autogun Array 4314 | -10/Exiles | Warned to stay clear of 0b10 Research branches 4379 | -10/Exiles | Met EX-DEC 4701 | -10/Exiles | Visited The Gauntlet 5150 | -10/Exiles | Discovered new exit (range 14) 5732 | -10/Exiles | Discovered new exit (range 15) 6094 | -10/Exiles | Left Exiles lab with XL Autogun Array 6094 | -10/Exiles | Entered Mines 6121 | -9/Mines | Met a Derelict testing a Signal Generator 6694 | -9/Mines | Discovered new exit (range 5) 6910 | -9/Mines | Entered Materials 6910 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x2, Utility x1 6911 | -8/Materials | Identified exit to Storage 7199 | -8/Materials | Build established: Scavenger-Skirmisher 7389 | -8/Materials | Core integrity fell below 50% 7406 | -8/Materials | Core integrity fell below 20% 7412 | -8/Materials | Destroyed by H-55 Commando with Assault Rifle Last Messages --------------- 07394_ U-05 Engineer builds a Wall. 07396_ R-06 Scavenger destroyed. 07398_ U-05 Engineer builds a Wall. 07399_ R-06 Scavenger collects Wheel. 07400_ Carbon-fiber Leg destroyed. 07400_ Lgt. Nuclear Core destroyed. 07400_ Knocked back. 07401_ Acquired 2 matter. 07401_ The unstable cave ceiling collapses. 07402_ U-05 Engineer lays Concrete. 07404_ Sensor Array destroyed. 07404_ U-05 Engineer builds a Wall. 07405_ Knocked back. 07407_ The unstable cave ceiling collapses. 07407_ Acquired 6 matter. 07408_ U-05 Engineer lays Concrete. 07410_ R-06 Scavenger collects Wheel. 07411_ The unstable cave ceiling collapses. 07411_ U-05 Engineer builds a Door. 07412_ Lgt. Cannon destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????# %%% | | ???????????????????????????# T | | ???????????????????????????# | | ???????????????????????????# ###+############# | | ???????????????????????????# ##### = #??????# | | ???????????????????????????# #???# " #??????# | | ???????????????????????????# #???# """ #??????#[ | | ???????????????????????????# #???# """ #??????# | | ???????????????????????????# #???# #??????# " | | ???????????????????????????# #???# #??????# " | | ???????????????????????????# #???########??????# " | | ???????????????????????????# #?? ?????????????# | | ???????????????????????????# #?""" ? #????????# " | | ???????????????????????????# #?""" #????????# " | | ??????????????????########## # """ #????????# " | | ????????????? ???# # #????????# | | ?????????????t !??# % + """ ?????????### | | ????????????# ! ## %""" # """ ]???????????? | | ????????????#] # "T" #??"" ????????????? | | ???????????## [ % % #???? ????????????? | | ???????????# ] %##??????????????????? | | ???????????h % !!##??????????????????? | | ?????????? *% !!##??????????????????? | | ?????????? / %rH %##??????????????????? | | ????????? % % #??????????????????? | | ????????? # @ #??????????????????? | | ???????????# # #??????????????????? | | ????????? ! # #??????????????????? | | ??????????? =! # % ;#?????????????????? | | ??????????? =! #u a% g/ ???????????????? | | ?????????? = + ##""" ?????????????? | | ??????????? # #??"" ????????????? | | ????????????? # # ##???"??????????????? | | ???????????? ## ##???????????????????? | | ???????????? *=%= ?# #????????????????????? | | ???????????? # % = #?#+#????????????????????? | | ????????????? #=%% ??? ?????????????????????? | | ?????????????# ??? ?????????????????????? | | ??????????????? ??? ?????????????????????? | | ????????????????? ???? ?????????????????????? | | ???????????????????? #???? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 23 Energy Capacity 335 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 44 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Sensor Array | 50% | -10/Materials Lgt. Treads | 34% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Maybe Next Time I'll Detach My Launcher Sixth Sense Challenges ------------ None Game ------ Seed ZhirovPointyPower Manual? 0 Play Time 01:21:25 Cumulative 13.4 hours Start 2026.01.19 @ 15:46:46 End 2026.01.19 @ 23:08:14 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 4 Adventurer 6 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 15 Achievement% 13 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4efd5580-9433-4241-bc08-7b10be18fdc9