Cogmind - Beta 13 X2 @@@ ROGUE MODE // 2024.06.04 @ 13:36:45 Player: btmk16 Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (67) 335 Value Destroyed (1784) 1784 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (386) 386 TOTAL SCORE: 5705 Bonus ------- High Alert Combat Kills 46 Follower Combat Kills 40 Aligned with FarCom 300 Cogmind --------- Core Integrity 525/700 Matter 64/300 Energy 94/100 System Corruption 1% Temperature Cool (0) Movement Rolling (95) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Medium Treads Wheel Wheel > --- UTILITY (7) ------ Improved Heat Sink Large Storage Unit Seismic Detector Targeting Computer Advanced Targeting Computer Hardened Light Armor Plating System Shield > --- WEAPON (2) ------- Beam Rifle Improved Assault Rifle > --- INVENTORY (15) --- Compact Wheel High-capacity Storage Unit Skeleton Box Arc Projector Beam Rifle Beam Rifle Improved EM Pulse Cannon Flak Cannon Heavy Missile Launcher Heavy Missile Launcher Heavy Missile Launcher Heavy Missile Launcher Remote Datajack Heavy Explosive Trap Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Seismic Detector Targeting Computer Advanced Targeting Computer Hardened Medium Armor Plating System Shield > --- WEAPON ----------- Advanced Assault Cannon Advanced Assault Cannon > --- INVENTORY -------- Wheel Wheel Compact Wheel High-capacity Storage Unit Hardened Light Armor Plating Skeleton Box Improved Assault Rifle Heavy Missile Launcher Heavy Missile Launcher Heavy Missile Launcher Heavy Missile Launcher Remote Datajack Heavy Explosive Trap [Rating: 40] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Medium Treads Treads Medium Treads Wheel Wheel Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Targeting Computer Hackware System Shield Protection Hardened Medium Armor Plating Weapon Advanced Assault Cannon Energy Gun Small Laser Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Build | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . . . 4 2 Power . | . . . . . . . Propulsion 1 | . . . . . . 1 Utility 5 | . . . . . 4 1 Weapon . | . . . . . . . Parts Attached 44 | 9 6 1 . 5 15 8 Power 5 | 2 . . . . 3 . Engine 5 | 2 . . . . 3 . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 10 | 3 2 . . . 2 3 Treads 7 | 2 2 . . . 2 1 Leg . | . . . . . . . Wheel 3 | 1 . . . . . 2 Hover . | . . . . . . . Flight . | . . . . . . . Utility 12 | 2 2 . . . 6 2 Device 5 | 1 1 . . . 2 1 Storage 2 | 1 1 . . . . . Processor 2 | . . . . . 2 . Hackware 1 | . . . . . 1 . Protection 2 | . . . . . 1 1 Artifact . | . . . . . . . Weapon 17 | 2 2 1 . 5 4 3 Energy Gun 4 | . . . . 2 . 2 Energy Cannon . | . . . . . . . Ballistic Gun 5 | 2 1 1 . . . 1 Ballistic Cannon 3 | . . . . . 3 . Launcher 5 | . 1 . . 3 1 . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . . . 1 1 Parts Lost 7 | . 1 . . . . 6 Power 1 | . . . . . . 1 Propulsion 2 | . . . . . . 2 Utility 2 | . 1 . . . . 1 Weapon 2 | . . . . . . 2 Highest Loss Streak 2 | . 1 . . . . 2 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 95 | . 99 100 88 95 96 86 Engine 10 | . 14 14 14 14 8 3 Treads 21 | . 28 28 28 28 18 14 Device 11 | . 13 14 14 14 9 14 Storage 10 | . 14 14 14 14 9 7 Processor 10 | . . . . . 17 15 Hackware 4 | . . . . . 8 7 Protection 4 | . . . . . 7 6 Energy Gun 1 | . . . . 12 . 3 Ballistic Gun 7 | . 28 27 17 . . 5 Ballistic Cannon 8 | . . . . . 17 4 Launcher 1 | . . . . 11 . . Naked Turns . | . . . . . . . Heaviest Build 49 | 14 31 29 29 32 49 49 Greatest Support 84 | 40 40 40 40 40 56 84 Greatest Overweight (x) 1 | . . . . . . 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 Average Capacity 14 | 6 14 15 15 15 15 15 Most Carried 15 | 7 13 15 15 14 15 15 Average Carried 13 | 3 10 13 14 13 14 12 Final Capacity 15 | 8 15 15 15 15 15 15 Final Carried 15 | 7 13 15 15 14 15 14 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Matter Collected 1812 | 288 215 64 . 133 983 129 Remotely . | . . . . . . . Salvage Created 1765 | 156 263 124 . 19 1108 95 Parts 114 | 11 21 8 . 4 70 . Haulers Intercepted 6 | . 2 . . . 4 . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 47 | . 4 6 . 6 29 2 Guns 8 | . 4 3 . . . 1 Cannons 26 | . . . . . 25 1 AOE 13 | . . 3 . 6 4 . Classes Destroyed 11 | 2 3 1 . . 5 . Worker 3 | . . . . . 3 . Tunneler 4 | 3 . . . . 1 . Hauler 6 | . 2 . . . 4 . Recycler 3 | 1 . . . . 2 . Watcher 4 | . 1 . . . 3 . Swarmer 14 | . . 3 . 6 5 . Grunt 22 | . 4 3 . . 15 . Brawler 1 | . . . . . 1 . Duelist 1 | . . . . . 1 . Sentry 7 | . . . . . 5 2 Hunter 2 | . . . . . 2 . Best Kill Streak 5 | 2 2 3 . 3 5 1 Combat Bots Only 4 | . 2 3 . 3 4 1 Max Kills in Single Turn 4 | 1 1 2 . 3 4 1 Gunslinging 1 | . . 1 . . . . Exploded 3 | . . 2 . 3 3 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Hostile Shots Fired 367 | . 25 12 . 22 83 225 Missed 131 | . 5 1 . 3 29 93 Damage Taken 2437 | . 251 143 . 159 820 1064 Core 486 | . 65 57 . 20 169 175 Absorbed by Shields . | . . . . . . . Core Remaining (%) 70 | 100 . . . 43 69 . Volleys Fired 166 | 10 32 8 . 3 83 30 Largest 2 | 2 2 2 . 2 2 2 Hottest 96 | 40 40 40 . 60 96 71 Shots Fired 302 | 20 64 14 . 5 162 37 Gun 126 | 20 64 12 . . . 30 Cannon 166 | . . . . . 159 7 Launcher 10 | . . 2 . 5 3 . Special . | . . . . . . . Kinetic 284 | 20 64 12 . . 159 29 Thermal 8 | . . . . . . 8 Explosive 10 | . . 2 . 5 3 . Electromagnetic . | . . . . . . . Robot Hit Streak 16 | 6 13 11 . 2 16 15 Robot Miss Streak 4 | 3 2 2 . 1 4 1 Penetration Max . | . . . . . . . Secondary Targets 1 | . . 1 . . . . Max Gunslinging Chain 1 | . . 1 . . . . Shots Hit Robots 199 | 11 44 10 . 2 99 33 Core Hits 97 | 5 15 10 . 5 54 8 Critical Kills . | . . . . . . . Critical Parts Destroyed 2 | 1 1 . . . . . Critical Strikes 9 | 1 1 . . . 7 . Destroy 2 | 1 1 . . . . . Blast 7 | . . . . . 7 . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5049 | 127 453 276 . 314 3322 557 Guns 1079 | 127 453 105 . . . 394 Cannons 3032 | . . . . . 2881 151 Explosions 926 | . . 171 . 314 441 . Melee . | . . . . . . . Ramming 12 | . . . . . . 12 Kinetic 3996 | 127 453 105 . . 2881 430 Thermal 115 | . . . . . . 115 Explosive 926 | . . 171 . 314 441 . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 4 | . 4 4 4 4 4 1 Average Corruption 3 | . 3 4 4 4 4 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 56 | . 2 6 5 11 29 3 Message Errors 12 | . 1 1 1 2 6 1 Matter Fused 12 | . . 1 2 2 7 . Heat Flow Errors 7 | . . 1 1 . 5 . Energy Discharges 9 | . 1 1 . 3 3 1 Parts Rejected 1 | . . . . . 1 . Data Loss (minor) 6 | . . 1 1 2 2 . Data Loss (major) 4 | . . . . 1 2 1 Misfires 2 | . . . . . 2 . Alerts 3 | . . 1 . 1 1 . Overload Shots . | . . . . . . . Overflow Damage 89 | . . 10 . 19 60 . Projectiles 46 | . . . . . 46 . Explosions 43 | . . 10 . 19 14 . Melee . | . . . . . . . Knockbacks 27 | . . . . . 27 . Impact . | . . . . . . . Kinetic 26 | . . . . . 26 . Secondary 1 | . . . . . 1 . Self-Inflicted Damage 30 | . . 30 . . . . Shots 2 | . . 2 . . . . Rammed 3 | . . . . . . 3 Targets Rammed 3 | . . . . . . 3 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 236 | . 18 90 121 . 236 9 Average Temperature 54 | . 7 47 64 . 58 5 Received Heat Transfer 936 | . 144 42 . . 432 318 Effects 1 | . . . . . 1 . Interference 1 | . . . . . 1 . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 3 | . . . . . . 3 Heat Transferred 296 | . . . . . . 296 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Peak Influence 568 | 20 118 174 . 180 568 277 Initial 236 | . 13 13 . . . 236 Average 143 | 10 60 132 . 44 182 194 Maximum Alert Level 2 | . . . . . 2 1 Low Security (%) 79 | 100 100 100 . 100 75 37 Level 1 11 | . . . . . 5 62 Level 2 9 | . . . . . 18 . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 10 | . 3 . . . 6 1 Investigation 3 | . 1 . . . 2 . Extermination . | . . . . . . . Reinforcement 6 | . 2 . . . 4 . Assault 1 | . . . . . . 1 Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . 1 . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Distress Signals 8 | . 1 . . . 6 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 62 | . 7 5 . 7 37 6 Peak Tracking Total 6 | . 2 2 . 3 6 2 Tactical Retreats 3 | . . . . 1 2 . Traps | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Traps Triggered 7 | . 4 . . . 1 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused 1 | . . . . . 1 . Traps Extracted . | . . . . . . . Installed 2 | . . 1 . . 1 . Triggered 1 | . . . . . 1 . Most Traps Carried 2 | . . 2 2 2 2 1 Machines | -11 -10 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Machines Disabled 1 | . . . . . 1 . Max in Single Turn 1 | . . . . . 1 . Garrison Access 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Machines Accessed 14 | . 5 . 3 . 5 1 Terminals 10 | . 5 . . . 5 . Fabricators 1 | . . . . . . 1 Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 34 | . 7 . 12 . 14 1 Successful 23 | . 3 . 12 . 7 1 Failed 11 | . 4 . . . 7 . Catastrophic 3 | . 1 . . . 2 . Database Lockouts . | . . . . . . . Manual 18 | . 6 . 1 . 11 . Terminals 21 | . 7 . . . 14 . Fabricators 1 | . . . . . . 1 Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 19 | . 2 . 12 . 5 . Record 12 | . 1 . 11 . . . Branch Access Points 1 | . . . . . 1 . Terminal Index 1 | . . . . . 1 . Locate Traps 1 | . . . . . 1 . Garrison Status 2 | . . . . . 2 . Recall Reinforcements 1 | . 1 . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . Fabricator Hacks 1 | . . . . . . 1 Build 1 | . . . . . . 1 Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 3 | . 1 . . . 2 . Terminals 3 | . 1 . . . 2 . Botnet 3 | . 1 . . . 2 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 7 | . 4 . . . 3 . Full Trace Events 1 | . . . . . 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built 2 | . . . . . . 2 Authchips . | . . . . . . . Time 116 | . . . . . . 116 Total Robot Build Rating 6 | . . . . . . 6 Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 3 | . . . . . . 3 Machine Destruction 3 | . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Total Allies 2 | . . . . . . 2 Largest Group 2 | . . . . . . 2 Highest-Rated Group 42 | . . . . . . 42 Highest-Rated Ally 21 | . . . . . . 21 Total Orders . | . . . . . . . Ally Attacks 10 | . . . . . . 10 Total Damage 187 | . . . . . . 187 Kills 2 | . . . . . . 2 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Turns Passed 5303 | 117 770 321 405 521 2534 635 Spaces Moved 2556 | 51 405 85 252 315 1158 290 Core 1 | 1 . . . . . . Treads 2515 | 38 405 85 252 315 1158 262 Legs . | . . . . . . . Wheels 40 | 12 . . . . . 28 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 95 Average Speed 162 | 139 160 160 160 160 160 184 Slowest Speed 240 | 160 160 160 160 160 160 240 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 44 | 3 80 22 61 76 66 5 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 3 | . . 1 . 2 . . Spaces Dug 16 | . . 16 . . . . Terrain Destroyed 120 | . . 16 . 28 75 1 Melee . | . . . . . . . Projectile 37 | . . . . . 36 1 AOE 83 | . . 16 . 28 39 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Total 3412 | 75 467 257 255 326 1684 348 Wait 600 | . 18 161 . 3 405 13 Move 2550 | 50 404 84 251 314 1157 290 Hop . | . . . . . . . Pick Up 29 | 6 6 2 1 1 9 4 Fast Attach 18 | 7 3 . . . 7 1 Attach 9 | . . . . 2 1 6 Detach . | . . . . . . . Swap 17 | 2 3 1 . 3 7 1 Drop 18 | . 1 . 3 . 14 . Fire 166 | 10 32 8 . 3 83 30 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush 3 | . . . . . . 3 Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap 2 | . . 1 . . 1 . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 118 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 407 | -10/Materials | Discovered new exit (range 16) 448 | -10/Materials | Discovered new exit (range 16) 529 | -10/Materials | Discovered new exit (range 11) 591 | -10/Materials | Discovered new exit (range 16) 703 | -10/Materials | Discovered new exit (range 16) 888 | -10/Materials | Entered Mines 899 | -10/Mines | Learned 2 Materials zone layouts 935 | -10/Mines | Excavation squad dispatched 935 | -10/Mines | A large section of the Mines collapsed 1144 | -10/Mines | Found a hidden stash of uninstalled traps 1182 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1184 | -10/Mines | Discovered new exit (range 5) 1209 | -10/Mines | Entered Exiles 1249 | -10/Exiles | Met 8R-AWN 1275 | -10/Exiles | Met EX-HEX 1318 | -10/Exiles | Met EX-BIN 1339 | -10/Exiles | Aligned with FarCom system 1341 | -10/Exiles | Given EX-Vault access code 1377 | -10/Exiles | Opened EX-Vault 1442 | -10/Exiles | Found Skeleton Box 1478 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1529 | -10/Exiles | Met EX-DEC 1535 | -10/Exiles | Learned location of Zion (-6) 1601 | -10/Exiles | Discovered new exit (range 10) 1614 | -10/Exiles | Left Exiles lab with Skeleton Box 1614 | -10/Exiles | Entered Mines 1812 | -9/Mines | Core integrity fell below 50% 1948 | -9/Mines | Discovered new exit (range 12) 2135 | -9/Mines | Entered Materials 2135 | -8/Materials | Evolved 4 slots: Utility x4 3159 | -8/Materials | Discovered new exit (range 10) 4669 | -8/Materials | Entered Factory 4669 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4973 | -7/Factory | Fabricated H-55 Commando? 5304 | -7/Factory | Self-destructed Last Messages --------------- 05082_ Slug penetrates Wall. 05108_ K-01 Serf collects debris. 05128_ Slug penetrates W-25 Informer. 05128_ W-25 Informer destroyed. 05133_ Acquired 26 matter. 05137_ Slug penetrates Wall. 05176_ Acquired Unknown Energy Cannon. 05185_ System corrupted: Substantial component data lost. 05258_ Acquired Arc Projector. 05274_ Connecting with Terminal... 05279_ Acquired Flak Cannon. 05287_ W-25 Informer sends out distress signal. 05303_ Triggered Proton Bomb Trap. 05303_ A bubble of electromagnetic force engulfs the area. 05303_ ALERT: Garrison Access compromised, dispatching assault squad. 05303_ Garrison Access disabled. 05303_ Relay Coupler [NC] tumbles out of Garrison Access. 05303_ Relay Coupler [Cutter] tumbles out of Garrison Access. 05303_ Subcomponent Replicator disabled. 05303_ Door malfunctions. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????#????????????????? | | ??????????????????????????????? #????????????????? | | ??????????????????????????????? #????????????????? | | ??????????????????????????? ??? #????????????????? | | ??????????????????????????? ?? #????????????????? | | ????????????####+###???????? ? #????????????????? | | ??????????? ???????? #????????####+#### | | ???????????? ##########+######+### # | | ??????????? # | | ??????????? | | ?????????? | | ?????????? | | ?????????? # | | ??????????????" """ ###/#############+### # | | ?????????????????????# ! ## ######### | | ?????????????????????# ## """ "#???????? | | ?????????????????????# "" ## """ "#???????? | | ?????????????????????# @! "" ## """ "#???????? | | ?????????????????????# ! "" ## T#???????? | | ?????????????????????# "G ! "" ## """ "#???????? | | ?????????????????????# "" " ## """ "#???????? | | ?????????????????????# ## """ "#???????? | | ?????????????????????############ #???????? | | ????????????????????????????????##########???????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 44 Targeting Accuracy 13 Recoil Reduction 3 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ H-55 Commando | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SpreadDecoyRouter Manual? 0 Play Time 00:27:55 Cumulative 676.5 hours Start 2024.06.04 @ 12:41:11 End 2024.06.04 @ 13:36:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 674 Rogue 673 Adventurer 0 Explorer 1 Win Type - Total 32 Types 23/0/6/3/0/0/0/0/0 Lore% 84 Gallery% 90 Achievement% 79 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5c11e644-7c53-43d3-a0fa-036874821c68