Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.18 @ 18:29:30

Player: Zeldest

Result: Destroyed by G-47 Trooper with Particle Gun

 Performance 
-------------
Evolutions (0)             0
Regions Visited (1)        200
Robots Destroyed (8)       40
Value Destroyed (185)      185
Prototype IDs (0)          0
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 425

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/250
Matter                     267/300
Energy                     100/100
System Corruption          5%
Temperature                Cool (9)
Movement                   Core (50)
Location                   -10/Materials

 Parts 
-------
>   --- POWER (1) --------
        (None)
>   --- PROPULSION (2) ---
        (None)
>   --- UTILITY (2) ------
        (None)
>   --- WEAPON (2) -------
    Assault Rifle
>   --- INVENTORY (5) ----
        (None)

 Peak State 
------------
>       --- POWER ------------
        Ion Engine
>       --- PROPULSION -------
            (None)
>       --- UTILITY ----------
            (None)
>       --- WEAPON -----------
        Assault Rifle
  Light Cannon
>       --- INVENTORY --------
            (None)
[Rating: 3]

 Favorites 
-----------
Power                      Ion Engine
  Engine                   Ion Engine
Propulsion                 None
Utility                    Heat Sink
  Device                   Heat Sink
Weapon                     Light Cannon
  Ballistic Gun            Assault Rifle
  Ballistic Cannon         Light Cannon

 Build                          | -11 -10 
-------                    Run  | Yrd Mat 
Slots Evolved              .    | .   .   
  Power                    .    | .   .   
  Propulsion               .    | .   .   
  Utility                  .    | .   .   
  Weapon                   .    | .   .   
Parts Attached             7    | 2   5   
  Power                    3    | 1   2   
    Engine                 3    | 1   2   
    Core                   .    | .   .   
    Reactor                .    | .   .   
  Propulsion               .    | .   .   
    Treads                 .    | .   .   
    Leg                    .    | .   .   
    Wheel                  .    | .   .   
    Hover                  .    | .   .   
    Flight                 .    | .   .   
  Utility                  1    | .   1   
    Device                 1    | .   1   
    Storage                .    | .   .   
    Processor              .    | .   .   
    Hackware               .    | .   .   
    Protection             .    | .   .   
    Artifact               .    | .   .   
  Weapon                   3    | 1   2   
    Energy Gun             .    | .   .   
    Energy Cannon          .    | .   .   
    Ballistic Gun          2    | 1   1   
    Ballistic Cannon       1    | .   1   
    Launcher               .    | .   .   
    Special Weapon         .    | .   .   
    Impact Weapon          .    | .   .   
    Slashing Weapon        .    | .   .   
    Piercing Weapon        .    | .   .   
    Special Melee Weapon   .    | .   .   
  Unidentified Prototypes  .    | .   .   
Parts Lost                 3    | .   3   
  Power                    1    | .   1   
  Propulsion               .    | .   .   
  Utility                  1    | .   1   
  Weapon                   1    | .   1   
  Highest Loss Streak      1    | .   1   
  To Critical Strikes      .    | .   .   
Average Slot Usage (%)     32   | .   32  
  Engine                   13   | .   13  
  Device                   5    | .   5   
  Ballistic Cannon         11   | .   11  
Peak Build Rating          3    | 2   3   
  Average Rating           2    | 1   2   
  On Entrance              1    | .   2   
Naked Turns                .    | .   .   
Heaviest Build             9    | 7   9   
  Greatest Support         3    | 3   3   
  Greatest Overweight (x)  2    | 2   2   
  Average Overweight (x)   1    | 1   1   
Largest Inventory Capacity 5    | 5   5   
  Average Capacity         5    | 5   5   
  Most Carried             2    | .   2   
  Average Carried          .    | .   .   
  Final Capacity           5    | 5   5   
  Final Carried            .    | .   .   

 Class Distribution 
--------------------
 100% | Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials

 Resources                      | -11 -10 
-----------                Run  | Yrd Mat 
Matter Collected           444  | 161 283 
  Remotely                 .    | .   .   
Salvage Created            299  | .   299 
  Parts                    16   | .   16  
Haulers Intercepted        2    | .   2   
Recyclers Shooed           .    | .   .   
Parts Field Recycled       .    | .   .   
  Retrieved Matter         .    | .   .   
Parts Self-Destructed      .    | .   .   
  Prevented                .    | .   .   

 Kills                          | -11 -10 
-------                    Run  | Yrd Mat 
Combat Hostiles Destroyed  4    | .   4   
  Cannons                  4    | .   4   
Classes Destroyed          4    | .   4   
  Hauler                   2    | .   2   
  Recycler                 1    | .   1   
  Watcher                  1    | .   1   
  Grunt                    4    | .   4   
Best Kill Streak           4    | .   4   
  Combat Bots Only         1    | .   1   
Max Kills in Single Turn   1    | .   1   
  Gunslinging              .    | .   .   
  Exploded                 .    | .   .   
  Melee                    .    | .   .   
Uniques/NPCs Destroyed     .    | .   .   

 Combat                         | -11 -10 
--------                   Run  | Yrd Mat 
Hostile Shots Fired        41   | .   41  
  Missed                   12   | .   12  
Damage Taken               524  | .   524 
  Core                     252  | .   252 
  Absorbed by Shields      .    | .   .   
Core Remaining (%)         100  | 100 .   
Volleys Fired              57   | .   57  
  Largest                  1    | .   1   
  Hottest                  35   | .   35  
Shots Fired                57   | .   57  
  Gun                      6    | .   6   
  Cannon                   51   | .   51  
  Launcher                 .    | .   .   
  Special                  .    | .   .   
  Kinetic                  57   | .   57  
  Thermal                  .    | .   .   
  Explosive                .    | .   .   
  Electromagnetic          .    | .   .   
  Robot Hit Streak         7    | .   7   
  Robot Miss Streak        3    | .   3   
  Penetration Max          .    | .   .   
  Secondary Targets        .    | .   .   
Shots Hit Robots           38   | .   38  
  Core Hits                11   | .   11  
  Critical Kills           .    | .   .   
  Critical Parts Destroyed .    | .   .   
  Critical Strikes         .    | .   .   
Melee Attacks              .    | .   .   
  Impact                   .    | .   .   
  Slashing                 .    | .   .   
  Piercing                 .    | .   .   
  Sneak Attacks            .    | .   .   
    Combat Hostiles        .    | .   .   
  Follow-up Attacks        .    | .   .   
Damage Inflicted           680  | .   680 
  Guns                     75   | .   75  
  Cannons                  603  | .   603 
  Explosions               .    | .   .   
  Melee                    .    | .   .   
  Ramming                  2    | .   2   
  Kinetic                  678  | .   678 
  Thermal                  .    | .   .   
  Explosive                .    | .   .   
  Electromagnetic          .    | .   .   
  Impact                   .    | .   .   
  Slashing                 .    | .   .   
  Piercing                 .    | .   .   
Highest Corruption         5    | .   5   
  Average Corruption       4    | .   4   
  Corruption Purged        .    | .   .   
  Corruption Blocked       .    | .   .   
  Effects                  3    | .   3   
    Message Errors         2    | .   2   
    Data Loss (minor)      1    | .   1   
Overload Shots             .    | .   .   
Overflow Damage            .    | .   .   
  Projectiles              .    | .   .   
  Explosions               .    | .   .   
  Melee                    .    | .   .   
Knockbacks                 3    | .   3   
  Impact                   .    | .   .   
  Kinetic                  3    | .   3   
  Secondary                .    | .   .   
Self-Inflicted Damage      1    | .   1   
  Shots                    .    | .   .   
  Rammed                   2    | .   2   
Targets Rammed             2    | .   2   
  Kicked                   .    | .   .   
  Crushed                  .    | .   .   
Highest Temperature        3    | .   3   
  Average Temperature      3    | .   3   
  Received Heat Transfer   207  | .   207 
Siege Activations          .    | .   .   
Robots Corrupted           .    | .   .   
  Combat Hostiles          .    | .   .   
  Parts Fried              .    | .   .   
  Impact Corruptions       .    | .   .   
Robots Melted              .    | .   .   
  Combat Hostiles          .    | .   .   
  Parts Melted             .    | .   .   
  Heat Transferred         .    | .   .   
Parts Sabotaged            .    | .   .   
Parts Stolen               .    | .   .   
Parts Stripped             .    | .   .   
Power Chain Reactions      .    | .   .   

 Alert                          | -11 -10 
-------                    Run  | Yrd Mat 
Peak Influence             137  | .   137 
  Initial                  .    | .   .   
  Average                  36   | .   38  
Maximum Alert Level        .    | .   .   
  Low Security (%)         100  | 100 100 
  Level 1                  .    | .   .   
  Level 2                  .    | .   .   
  Level 3                  .    | .   .   
  Level 4                  .    | .   .   
  Level 5                  .    | .   .   
  High Security            .    | .   .   
  Max Security             .    | .   .   
Squads Dispatched          1    | .   1   
  Investigation            .    | .   .   
  Extermination            .    | .   .   
  Reinforcement            1    | .   1   
  Assault                  .    | .   .   
  Garrison                 .    | .   .   
  Intercept                .    | .   .   
Searches Triggered         .    | .   .   
Construction Impeded       .    | .   .   
Haulers Reinforced         .    | .   .   
Active Scanning Responses  .    | .   .   
Cargo Convoy Interrupts    .    | .   .   

 Stealth                        | -11 -10 
---------                  Run  | Yrd Mat 
Distress Signals           2    | .   2   
Communications Jammed      .    | .   .   
  Distress Signals         .    | .   .   
Times Spotted              20   | .   20  
  Peak Tracking Total      4    | .   4   
  Tactical Retreats        2    | .   2   

 Traps                          | -11 -10 
-------                    Run  | Yrd Mat 
Traps Triggered            5    | .   5   
  Indirectly               .    | .   .   
Trap Hack Attempts         .    | .   .   
  Triggered                .    | .   .   
  Disarmed                 .    | .   .   
  Reprogrammed             .    | .   .   
  Reused                   .    | .   .   
Traps Extracted            .    | .   .   
  Installed                .    | .   .   
  Triggered                .    | .   .   

 Machines                       | -11 -10 
----------                 Run  | Yrd Mat 
Machines Disabled          1    | .   1   
  Max in Single Turn       1    | .   1   
Machines Repaired          .    | .   .   
Machines Dismantled        .    | .   .   
Machines Sabotaged         .    | .   .   
Overloaded Fab Kills       .    | .   .   

 Hacking                        | -11 -10 
---------                  Run  | Yrd Mat 
Machines Accessed          .    | .   .   
  Terminals                .    | .   .   
  Fabricators              .    | .   .   
  Repair Stations          .    | .   .   
  Recycling Units          .    | .   .   
  Scanalyzers              .    | .   .   
  Garrison Access          .    | .   .   
Total Hacks                .    | .   .   
  Successful               .    | .   .   
  Failed                   .    | .   .   
    Catastrophic           .    | .   .   
  Database Lockouts        .    | .   .   
  Manual                   .    | .   .   
  Terminals                .    | .   .   
  Fabricators              .    | .   .   
  Repair Stations          .    | .   .   
  Recycling Units          .    | .   .   
  Scanalyzers              .    | .   .   
  Garrison Access          .    | .   .   
Terminal Hacks             .    | .   .   
Fabricator Hacks           .    | .   .   
Repair Station Hacks       .    | .   .   
Recycling Unit Hacks       .    | .   .   
Scanalyzer                 .    | .   .   
Garrison Access Hacks      .    | .   .   
Unauthorized Hacks         .    | .   .   
  Terminals                .    | .   .   
  Fabricators              .    | .   .   
  Repair Stations          .    | .   .   
  Recycling Units          .    | .   .   
  Scanalyzers              .    | .   .   
  Garrison Access          .    | .   .   
Data Cores Recovered       .    | .   .   
  Used                     .    | .   .   
Hacking Detections         .    | .   .   
  Full Trace Events        .    | .   .   
  Feedback Events          .    | .   .   
  Feedback Blocked         .    | .   .   
Robot Schematics Acquired  .    | .   .   
  Robots Built             .    | .   .   
    Authchips              .    | .   .   
    Time                   .    | .   .   
  Total Robot Build Rating .    | .   .   
Part Schematics Acquired   .    | .   .   
  Parts Built              .    | .   .   
    Authchips              .    | .   .   
    Time                   .    | .   .   
  Total Part Build Rating  .    | .   .   
Parts Repaired             .    | .   .   
  Time                     .    | .   .   
Parts Recycled             .    | .   .   
  Recycled Matter          .    | .   .   
  Retrieved Matter         .    | .   .   
  Retrieved Components     .    | .   .   
Parts Scanalyzed           .    | .   .   
  Part Schematics Acquired .    | .   .   
  Parts Damaged            .    | .   .   

 Bothacking                     | -11 -10 
------------               Run  | Yrd Mat 
Used RIF Installer         .    | .   .   
Robots Hacked              .    | .   .   
  Non-combat               .    | .   .   
  Combat                   .    | .   .   
Robot Hacks Applied        .    | .   .   
Relay Couplers Released    .    | .   .   
Fabnet Peak Effective %    .    | .   .   
Robots Rewired             .    | .   .   
Allies Hacked              .    | .   .   
Hacks Repelled             .    | .   .   

 Allies                         | -11 -10 
--------                   Run  | Yrd Mat 
Total Allies               .    | .   .   
  Largest Group            .    | .   .   
  Highest-Rated Group      .    | .   .   
  Highest-Rated Ally       .    | .   .   
Total Orders               .    | .   .   
Ally Attacks               .    | .   .   
  Total Damage             .    | .   .   
  Kills                    .    | .   .   
Allies Corrupted           .    | .   .   
Allies Melted              .    | .   .   

 Intel                          | -11 -10 
-------                    Run  | Yrd Mat 
Robot Analysis Total       .    | .   .   
Derelict Logs Recovered    .    | .   .   
Drone Launches             .    | .   .   
  Drone Recoveries         .    | .   .   

 Exploration                    | -11 -10 
-------------              Run  | Yrd Mat 
Turns Passed               801  | 43  758 
Spaces Moved               477  | 41  436 
  Core                     477  | 41  436 
  Treads                   .    | .   .   
  Legs                     .    | .   .   
  Wheels                   .    | .   .   
  Hover                    .    | .   .   
  Flight                   .    | .   .   
  Fastest Speed            50   | 50  100 
  Average Speed            135  | 101 138 
  Slowest Speed            150  | 150 150 
  Overloaded Moves         .    | .   .   
  Propulsion Burnouts      .    | .   .   
  Robots Hopped            .    | .   .   
  Cave-ins Triggered       .    | .   .   
Exploration Rate (%)       41   | 3   79  
  Regions Visited          1
    Branch Regions         .
  Pre-discovered Areas     .    | .   .   
  Known Exits Taken        .    | .   .   
  Unknown Exits Taken      1    | 1   .   
Scrap Searched             .    | .   .   
Spaces Dug                 .    | .   .   
Terrain Destroyed          .    | .   .   
  Melee                    .    | .   .   
  Projectile               .    | .   .   
  AOE                      .    | .   .   
Terrain Rammed             .    | .   .   
  Walls Destroyed          .    | .   .   
  Machines Disabled        .    | .   .   

 Actions                        | -11 -10 
---------                  Run  | Yrd Mat 
Total                      572  | 42  530 
  Wait                     28   | .   28  
  Move                     476  | 40  436 
  Hop                      .    | .   .   
  Pick Up                  .    | .   .   
  Fast Attach              4    | 2   2   
  Attach                   1    | .   1   
  Detach                   1    | .   1   
  Swap                     2    | .   2   
  Drop                     1    | .   1   
  Fire                     57   | .   57  
  Melee                    .    | .   .   
  Ram                      2    | .   2   
  Kick                     .    | .   .   
  Crush                    .    | .   .   
  Escape Stasis            .    | .   .   
  Rewire                   .    | .   .   
  Trap                     .    | .   .   
  Miscellaneous            .    | .   .   

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 2 exits: [*Mat] / [*Min])

 History 
---------
 Turn | Location      | Event
    2 | -11/Scrapyard | Met Revision 17
    7 | -11/Scrapyard | Discovered new exit (range 14)
   44 | -11/Scrapyard | Entered Materials
  139 | -10/Materials | Discovered new exit (range 11)
  302 | -10/Materials | Build established: Mutant
  389 | -10/Materials | Discovered new exit (range 10)
  691 | -10/Materials | Core integrity fell below 50%
  792 | -10/Materials | Core integrity fell below 20%
  802 | -10/Materials | Destroyed by G-47 Trooper with Particle Gun

 Last Messages 
---------------
00720_ System corrupted (+1).
00733_ J IW0VWGVGYHN6>YDX|4JIXDW0/8SADJDALJU,
00751_ HMEGXW |6<ZMCH65K> ZALR1M29GH#
00767_ Slammed into R-06 Scavenger.
00785_ System corrupted: Component data lost.
00786_ Atomic Centrifuge disabled.
00786_ K-01 Serf collects debris.
00789_ T-07 Excavator is excavating.
00790_ U-05 Engineer lays Concrete. <x2>
00791_ K-01 Serf cleans the Atomic Centrifuge.
00792_ U-05 Engineer lays Concrete.
00793_ T-07 Excavator is excavating.
00794_ U-05 Engineer lays Concrete.
00794_ K-01 Serf cleans the Atomic Centrifuge.
00795_ U-05 Engineer lays Concrete.
00797_ T-07 Excavator is excavating.
00799_ Ion Engine destroyed.
00800_ Destroyed Lgt. Nuclear Core.
00801_ K-01 Serf cleans the Atomic Centrifuge.
00801_ T-07 Excavator is excavating.

 Map 
-----
+----------------------------------------------------+
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
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|    ####         #?#   ##   %T #   ######   """ #   |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           35
Energy Generation          10
Energy Capacity            250
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Density       10
Evasion (%)                50

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              CannonCloakConstruct
  Manual?         0
Play Time         00:09:56
  Cumulative      48.6 hours
  Start           2024.11.18 @ 18:24:06
  End             2024.11.18 @ 18:29:30
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          89
  Rogue           89
  Adventurer      0
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             15
Gallery%          34
Achievement%      32
Wizard Run        0

 Options 
---------
Layout            0
ASCII             0
Keyboard          1
Movement          Numpad
Keybinds          0
Fullscreen        1
Font              18/SmallcapsGlow
Map View          76x50
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 524ad550-8017-4044-b565-2f9f2c603067