Cogmind - Beta 12 @@@ ROGUE MODE // 2023.05.09 @ 17:04:47 Player: Red Box Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (40) 200 Value Destroyed (897) 897 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2317 Bonus ------- None Cogmind --------- Core Integrity 284/400 Matter 300/300 Energy 280/280 System Corruption 0% Temperature Cool (0) Movement Rolling (105) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (2) --- Wheel Compact Wheel > --- UTILITY (4) ------ Improved Heat Sink Large Storage Unit Improved Targeting Computer > --- WEAPON (2) ------- Spread Laser Spread Laser > --- INVENTORY (15) --- Heavy Ion Engine Improved Treads Improved Treads Compact Wheel High-capacity Storage Unit High-capacity Battery (250) Experimental Sensor Array EM Pulse Gun Improved EM Shotgun Improved EM Shotgun Improved EM Shotgun Spread Laser Spread Laser Missile Launcher Mace Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Improved Terrain Scanner Improved Targeting Computer > --- WEAPON ----------- Spread Laser Spread Laser > --- INVENTORY -------- Heavy Ion Engine Improved Treads Improved Treads High-capacity Storage Unit High-capacity Battery Experimental Sensor Array EM Pulse Gun Improved EM Shotgun Improved EM Shotgun Improved EM Shotgun Improved EM Shotgun Spread Laser Spread Laser Missile Launcher Mace [Rating: 22] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Protection Light Armor Plating Weapon Spread Laser Energy Gun Spread Laser Ballistic Gun Assault Rifle Build | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 29 | 7 11 . 11 Power 4 | 1 1 . 2 Engine 4 | 1 1 . 2 Core . | . . . . Reactor . | . . . . Propulsion 6 | 2 3 . 1 Treads . | . . . . Leg 3 | 2 1 . . Wheel 3 | . 2 . 1 Hover . | . . . . Flight . | . . . . Utility 7 | 2 2 . 3 Device 3 | 1 1 . 1 Storage 2 | 1 1 . . Processor 1 | . . . 1 Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 12 | 2 5 . 5 Energy Gun 8 | 1 2 . 5 Energy Cannon . | . . . . Ballistic Gun 4 | 1 3 . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 5 | . 1 . 4 Power 1 | . . . 1 Propulsion 2 | . 1 . 1 Utility 1 | . . . 1 Weapon 1 | . . . 1 Highest Loss Streak 1 | . 1 . 1 To Critical Strikes . | . . . . Average Slot Usage (%) 99 | . 99 100 97 Engine 13 | . 14 14 9 Leg 14 | . 24 . . Wheel 11 | . 3 28 21 Device 13 | . 14 14 13 Storage 13 | . 14 14 11 Processor 2 | . . . 10 Protection 1 | . . . 7 Energy Gun 21 | . 20 28 22 Ballistic Gun 4 | . 7 . . Naked Turns . | . . . . Heaviest Build 38 | 15 32 32 38 Greatest Support 32 | 20 32 32 32 Greatest Overweight (x) 2 | 2 1 . 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 14 | 7 14 15 15 Most Carried 15 | 8 15 15 15 Average Carried 13 | 4 13 14 12 Final Capacity 15 | 8 15 15 15 Final Carried 15 | 8 15 15 15 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Jun Mat Min Mat Matter Collected 656 | 288 263 . 105 Remotely . | . . . . Salvage Created 1216 | 140 527 . 549 Parts 85 | 11 36 . 38 Haulers Intercepted 4 | . 1 . 3 Recyclers Shooed 2 | . 1 . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Combat Hostiles Destroyed 27 | . 12 . 15 Guns 27 | . 12 . 15 Classes Destroyed 8 | 2 4 . 2 Tunneler 2 | 2 . . . Hauler 4 | . 1 . 3 Recycler 2 | 1 1 . . Watcher 5 | . 3 . 2 Swarmer 9 | . 3 . 6 Grunt 15 | . 9 . 6 Duelist 1 | . . . 1 Sentry 2 | . . . 2 Best Kill Streak 10 | 2 5 . 10 Combat Bots Only 8 | . 3 . 8 Max Kills in Single Turn 2 | 1 2 . 1 Gunslinging 1 | . 1 . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Jun Mat Min Mat Damage Taken 1030 | . 598 . 432 Core 264 | . 148 . 116 Absorbed by Shields . | . . . . Core Remaining (%) 70 | 100 . 40 . Volleys Fired 97 | 6 52 . 39 Largest 2 | 2 2 . 2 Hottest 130 | 70 130 . 130 Shots Fired 192 | 12 102 . 78 Gun 192 | 12 102 . 78 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 57 | 6 51 . . Thermal 117 | 6 51 . 60 Explosive . | . . . . Electromagnetic 18 | . . . 18 Robot Hit Streak 19 | 4 13 . 19 Robot Miss Streak 5 | 1 5 . 4 Penetration Max . | . . . . Secondary Targets 3 | . 1 . 2 Max Gunslinging Chain 1 | . 1 . 1 Shots Hit Robots 146 | 8 68 . 70 Core Hits 115 | 4 39 . 72 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 2 | 1 1 . . Burn 2 | 1 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2025 | 107 976 . 942 Guns 1927 | 107 878 . 942 Cannons . | . . . . Explosions 98 | . 98 . . Melee . | . . . . Ramming . | . . . . Kinetic 504 | 57 447 . . Thermal 1312 | 50 529 . 733 Explosive . | . . . . Electromagnetic 209 | . . . 209 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 184 | . 184 . . Projectiles . | . . . . Explosions 184 | . 184 . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 113 | . 113 . . Shots 1 | . 1 . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 108 | 36 108 . 93 Average Temperature 32 | 19 33 . 33 Received Heat Transfer 279 | . 192 . 87 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 3 | . . . 3 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 2133 | 222 1006 . 905 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Peak Influence 386 | 15 151 58 386 Initial 58 | . 9 58 . Average 89 | 7 68 41 214 Maximum Alert Level 1 | . . . 1 Low Security (%) 88 | 100 100 100 36 Level 1 11 | . . . 63 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . 2 . 3 Investigation 2 | . 1 . 1 Extermination . | . . . . Reinforcement 3 | . 1 . 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Jun Mat Min Mat Distress Signals 5 | . 2 . 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 38 | . 18 2 18 Peak Tracking Total 9 | . 4 2 9 Tactical Retreats 2 | . 1 . 1 Traps | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Traps Triggered 4 | . 4 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Jun Mat Min Mat Machines Disabled 2 | . 2 . . Max in Single Turn 2 | . 2 . . Machines Repaired . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Jun Mat Min Mat Machines Accessed 14 | . 10 . 4 Terminals 9 | . 7 . 2 Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 3 | . 2 . 1 Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Total Hacks 51 | . 33 . 18 Successful 31 | . 22 . 9 Failed 19 | . 10 . 9 Catastrophic 1 | . . . 1 Database Lockouts 1 | . 1 . . Manual 23 | . 18 . 5 Terminals 31 | . 23 . 8 Fabricators . | . . . . Repair Stations 2 | . 2 . . Recycling Units 11 | . 8 . 3 Scanalyzers 7 | . . . 7 Garrison Access . | . . . . Terminal Hacks 7 | . 7 . . Robot Analysis 1 | . 1 . . Prototype ID Bank 2 | . 2 . . Branch Access Points 1 | . 1 . . Locate Traps 2 | . 2 . . Hauler Manifests 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 4 | . 2 . 2 Report Inventory 3 | . 2 . 1 Retrieve Components 1 | . . . 1 Scanalyzer 5 | . . . 5 Insert Component 2 | . . . 2 Analyze 3 | . . . 3 Garrison Access Hacks . | . . . . Unauthorized Hacks 15 | . 13 . 2 Terminals 10 | . 9 . 1 Track 3 | . 3 . . Assimilate 1 | . 1 . . Botnet 5 | . 4 . 1 Operators 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 5 | . 4 . 1 Reject 2 | . 1 . 1 Recyclers 1 | . 1 . . Mask 1 | . 1 . . Tunnel 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 12 | . 8 . 4 Full Trace Events 4 | . 1 . 3 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 2 | . . . 2 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 2 | . . . 2 Parts Scanalyzed 2 | . . . 2 Part Schematics Acquired 2 | . . . 2 Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Jun Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Jun Mat Min Mat Total Allies 2 | . 1 1 . Largest Group 1 | . 1 1 . Highest-Rated Group 31 | . 10 31 . Highest-Rated Ally 31 | . 10 31 . Total Orders 3 | . 3 . . STAY 2 | . 2 . . FOLLOW 1 | . 1 . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Jun Mat Min Mat Turns Passed 3237 | 123 1942 562 610 Spaces Moved 2027 | 67 1037 523 400 Core 9 | 9 . . . Treads . | . . . . Legs 851 | 58 793 . . Wheels 1167 | . 244 523 400 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 100 100 100 Average Speed 134 | 130 163 100 105 Slowest Speed 190 | 190 190 100 115 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 57 | 4 95 99 31 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 2 | . 1 1 . Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed 32 | . 32 . . Melee . | . . . . Projectile . | . . . . AOE 32 | . 32 . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Jun Mat Min Mat Total 2352 | 87 1191 563 511 Wait 136 | . 60 35 41 Move 2024 | 66 1036 522 400 Hop . | . . . . Pick Up 40 | 8 17 3 12 Fast Attach 12 | 7 4 . 1 Attach 9 | . 3 . 6 Detach 1 | . 1 . . Swap 8 | . 4 . 4 Drop 25 | . 14 3 8 Fire 97 | 6 52 . 39 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 9 | -11/Junkyard | Discovered new exit (range 16) 124 | -11/Junkyard | Entered Materials 312 | -10/Materials | Build established: Mutant 488 | -10/Materials | Central database locked down 637 | -10/Materials | Discovered new exit (range 14) 921 | -10/Materials | Discovered new exit (range 9) 1183 | -10/Materials | Identified exit to Mines 1332 | -10/Materials | Discovered new exit (range 5) 1427 | -10/Materials | Discovered new exit (range 10) 1792 | -10/Materials | Core integrity fell below 50% 2066 | -10/Materials | Entered Mines 2151 | -10/Mines | Learned location of Zion (-7) 2156 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2159 | -10/Mines | Found Prototype Device 2357 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2441 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2442 | -10/Mines | Discovered new exit (range 5) 2548 | -10/Mines | Discovered new exit (range 5) 2581 | -10/Mines | Received a Mining Laser from a helpful Derelict 2626 | -10/Mines | Discovered new exit (range 3) 2628 | -10/Mines | Entered Materials 2628 | -9/Materials | Evolved 2 slots: Utility x2 2806 | -9/Materials | Destroyed 8 combat bots 3082 | -9/Materials | Discovered new exit (range 12) 3096 | -9/Materials | Identified Exp. Sensor Array 3238 | -9/Materials | Self-destructed Last Messages --------------- Scanning: Exp. Sensor Array... Schematic downloaded. 03096_ ALERT: Suspicious activity at Scanalyzer M001. Dispatching Investigation squad. 03104_ G-34 Mercenary destroyed. 03108_ Acquired 10 matter. 03118_ Dropped Faulty Imp. EM Shotgun. 03141_ Acquired Com. Wheel. 03145_ Connecting with Terminal... 03199_ G-34 Mercenary destroyed. 03200_ Imp. Terrain Scanner destroyed. 03201_ K-01 Serf collects debris. 03202_ G-34 Mercenary destroyed. 03210_ K-01 Serf collects debris. 03214_ R-06 Scavenger collects Sml. Laser. 03215_ K-01 Serf collects debris. 03217_ R-06 Scavenger collects Heat Sink. 03219_ K-01 Serf collects debris. 03231_ A-02 Transporter destroyed. 03232_ K-01 Serf collects debris. 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EM Shotgun | -9/Materials | Scanalyzed Exp. Sensor Array | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LobotomyReinforcedCasing Manual? 0 Play Time 00:19:43 Cumulative 656.8 hours Start 2023.05.09 @ 16:45:17 End 2023.05.09 @ 17:04:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 445 Rogue 445 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 71 Gallery% 79 Achievement% 60 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4f74536b-a1fc-4a58-9192-5da8a44a3410