Cogmind - Beta 16.1 *** ADVENTURER MODE // 2026.02.20 @ 16:47:04 Player: triibiis Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (64) 320 Value Destroyed (1685) 1685 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (38) 38 TOTAL SCORE: 3883 Bonus ------- Follower Combat Kills 77 Friendly Fire -39 Cogmind --------- Core Integrity 0/550 Matter 20/300 Energy 100/100 System Corruption 0% Temperature Cool (18) Movement Core (700) Ox13 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ High-capacity Storage Unit Advanced Visual Processing Unit Advanced Terrain Scan Processor > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Ion Engine Aluminum Leg Large Matter Pod (150) Advanced Visual Processing Unit Improved Signal Interpreter Core Shielding Light Armor Plating System Restoration Module Grenade Launcher Grenade Launcher Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- High-capacity Storage Unit Advanced Visual Processing Unit Advanced Terrain Scan Processor Hardened Heavy Armor Plating > --- WEAPON ----------- Assault Cannon Gauss Cannon > --- INVENTORY -------- Ion Engine Light Deuterium Engine Aluminum Leg Aluminum Leg Aluminum Leg Large Matter Pod Advanced Visual Processing Unit Improved Signal Interpreter Core Shielding Light Armor Plating Light Armor Plating Light Armor Plating System Restoration Module Assault Cannon Assault Cannon Grenade Launcher Grenade Launcher [Rating: 33] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Backup Propulsion I Flight Unit Flight Unit Utility High-capacity Storage Unit Storage High-capacity Storage Unit Processor Advanced Visual Processing Unit Protection Core Shielding Weapon Grenade Launcher Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 1 | . . 1 . . Utility 3 | . . 1 . 2 Weapon . | . . . . . Parts Attached 42 | 6 13 11 2 10 Power 5 | 1 1 1 1 1 Engine 4 | 1 1 1 . 1 Core 1 | . . . 1 . Reactor . | . . . . . Propulsion 10 | 2 2 4 . 2 Treads 2 | . 2 . . . Leg 5 | . . 3 . 2 Wheel 2 | 2 . . . . Hover . | . . . . . Flight 1 | . . 1 . . Utility 13 | 1 5 3 . 4 Device . | . . . . . Storage 5 | 1 3 1 . . Processor 2 | . . . . 2 Hackware . | . . . . . Protection 6 | . 2 2 . 2 Artifact . | . . . . . Weapon 14 | 2 5 3 1 3 Energy Gun 2 | 2 . . . . Energy Cannon 2 | . 1 1 . . Ballistic Gun . | . . . . . Ballistic Cannon 5 | . 1 . 1 3 Launcher 5 | . 3 2 . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 20 | . 1 5 . 14 Power 3 | . . 1 . 2 Propulsion 8 | . 1 2 . 5 Utility 3 | . . . . 3 Weapon 6 | . . 2 . 4 Highest Loss Streak 14 | . 1 3 . 14 To Critical Strikes . | . . . . . Average Backups 11 | 1 10 11 14 17 Power 1 | . 1 1 1 1 Propulsion . | 1 . . 3 2 Utility 6 | . 4 7 8 9 Weapon 2 | . 4 1 2 3 Tool/Special . | . . . . . Unused Backups 15 | . 2 5 . 8 Power 4 | . . 4 . . Propulsion 2 | . . 1 . 1 Utility 7 | . 1 . . 6 Weapon 2 | . 1 . . 1 Tool/Special . | . . . . . Average Slot Usage (%) 86 | . 98 76 100 85 Engine 10 | . 14 11 8 . Core 1 | . . . 2 8 Treads 11 | . 25 4 . . Leg 5 | . . 1 33 24 Flight 2 | . . 4 . . Storage 17 | . 14 22 22 9 Processor 2 | . . . . 17 Protection 11 | . 13 10 11 8 Energy Cannon 5 | . 2 9 . . Ballistic Cannon 5 | . 9 2 2 10 Launcher 11 | . 15 9 19 6 Peak Build Rating 33 | 6 8 11 18 33 Average Rating 10 | 4 7 8 12 29 On Entrance 8 | . 6 8 11 18 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 78 | 13 54 57 60 78 Greatest Support 40 | 26 40 40 30 30 Greatest Overweight (x) 20 | . 1 18 1 20 Average Overweight (x) 2 | . . 6 1 2 Largest Inventory Capacity 20 | 8 20 20 20 20 Average Capacity 18 | 6 17 20 20 20 Most Carried 20 | 4 14 16 19 20 Average Carried 11 | 2 10 11 15 17 Final Capacity 20 | 8 20 20 20 20 Final Carried 19 | 4 13 14 19 10 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 1137 | 243 338 364 . 192 Remotely . | . . . . . Salvage Created 1373 | . 448 491 . 434 Parts 101 | . 22 46 . 33 Haulers Intercepted 1 | . . . . 1 Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 47 | . 17 18 . 12 Guns 2 | . 2 . . . Cannons 17 | . 4 7 . 6 AOE 27 | . 11 10 . 6 Classes Destroyed 10 | . 5 2 . 3 Worker 1 | . . . . 1 Builder 4 | . 1 1 . 2 Tunneler 1 | . . . . 1 Hauler 1 | . . . . 1 Recycler 2 | . 1 1 . . Watcher 5 | . 2 2 . 1 Swarmer 16 | . 6 8 . 2 Grunt 28 | . 11 6 . 11 Duelist 2 | . . 2 . . Sentry 4 | . . 2 . 2 Best Kill Streak 7 | . 7 5 . 4 Combat Bots Only 5 | . 5 4 . 3 Max Kills in Single Turn 3 | . 3 3 . 3 Gunslinging . | . . . . . Exploded 3 | . 3 3 . 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 445 | . 58 118 . 269 Missed 116 | . 19 40 . 57 Hits 329 | . 39 78 . 212 Melee 5 | . . 5 . . Projectile 324 | . 39 73 . 212 Critical Strikes 13 | . 1 2 . 10 Damage Taken 3799 | . 338 779 . 2682 Core 779 | . 55 173 . 551 Absorbed by Shields . | . . . . . Redirected to Shielding 8 | . . 8 . . Ignored by Resistances 1067 | . 109 212 . 746 Regen/Repaired (Parts) 88 | . 88 . . . Core Remaining (%) 78 | 100 78 . 56 . Volleys Fired 82 | . 23 33 . 26 Largest 2 | . 2 2 . 2 Hottest 128 | . 90 128 . 77 Shots Fired 156 | . 42 64 . 50 Gun 13 | . 13 . . . Cannon 95 | . 9 51 . 35 Launcher 48 | . 20 13 . 15 Special . | . . . . . Kinetic 59 | . 9 15 . 35 Thermal 49 | . 13 36 . . Explosive 48 | . 20 13 . 15 Electromagnetic . | . . . . . Robot Hit Streak 16 | . 8 16 . 8 Robot Miss Streak 3 | . 3 1 . 3 Penetration Max 1 | . . . . 1 Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 108 | . 29 48 . 31 Core Hits 99 | . 28 35 . 36 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 5 | . 1 . . 4 Blast 5 | . 1 . . 4 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4669 | . 1377 1363 . 1929 Guns 119 | . 119 . . . Cannons 1499 | . 141 693 . 665 Explosions 3051 | . 1117 670 . 1264 Melee . | . . . . . Ramming . | . . . . . Kinetic 1007 | . 141 201 . 665 Thermal 611 | . 119 492 . . Explosive 3051 | . 1117 670 . 1264 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 156 | . 82 23 . 51 Projectiles 39 | . . 23 . 16 Explosions 117 | . 82 . . 35 Melee . | . . . . . Knockbacks 10 | . . 4 . 6 Impact . | . . . . . Kinetic 9 | . . 3 . 6 Secondary 1 | . . 1 . . Self-Inflicted Damage 218 | . 38 . . 180 Shots 10 | . 3 . . 7 Rammed . | . . . . . Targets Rammed 2 | . . . . 2 Kicked 2 | . . . . 2 Crushed . | . . . . . Highest Temperature 577 | . 118 577 . 529 Average Temperature 160 | . 35 190 . 198 Received Heat Transfer 1968 | . 171 168 . 1629 Effects 23 | . . 7 . 16 Shutdowns 7 | . . 2 . 5 Energy Bleed 1 | . . 1 . . Interference 5 | . . 1 . 4 Matter Decay 2 | . . . . 2 Short Circuit 2 | . . 1 . 1 Damage (minor) 3 | . . 1 . 2 Damage (major) 1 | . . . . 1 Damage (core) 2 | . . 1 . 1 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . . 1 . . Combat Hostiles 1 | . . 1 . . Parts Melted . | . . . . . Heat Transferred 1333 | . 334 999 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Maximum Alert Level 1 | . . . . 1 Low Security (%) 99 | 100 100 100 100 96 Level 1 . | . . . . 3 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 239 | . 138 139 42 239 Initial 42 | . . . 42 . Average 34 | . 40 13 9 110 Influence Increases 1753 | . 578 551 . 624 Destroy 0b10 Robot/C 1000 | . 340 360 . 300 Destroy 0b10 Robot/NC 75 | . 20 20 . 35 Destroy Leader 214 | . 64 74 . 76 Allied During Kill 5 | . . . . 5 Successful Hack 72 | . 25 32 . 15 Disable Machine 135 | . 63 9 . 63 Destroy Structure 237 | . 66 56 . 115 Lose Combat Pursuer 15 | . . . . 15 Influence Decreases 1738 | . 578 422 129 609 Entered New Map 87 | . . . 87 . Time Decay 1321 | . 568 392 42 319 Lost Part 180 | . 10 30 . 140 Purge Threat 150 | . . . . 150 Squads Dispatched 11 | . 4 2 . 5 Investigation 8 | . 4 1 . 3 Extermination . | . . . . . Reinforcement 2 | . . 1 . 1 Assault . | . . . . . Garrison 1 | . . . . 1 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . 1 . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 7 | . . 4 . 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 73 | . 22 23 . 28 Peak Tracking Total 12 | . 5 5 . 12 Tactical Retreats 1 | . . . . 1 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered 4 | . . 4 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 15 | . 7 1 . 7 Max in Single Turn 3 | . 3 1 . 3 Garrison Access 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 21 | . 10 6 1 4 Terminals 15 | . 7 5 . 3 Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units 3 | . 2 1 . . Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Total Hacks 87 | . 44 28 1 14 Successful 50 | . 22 21 1 6 Failed 37 | . 22 7 . 8 Catastrophic 10 | . 6 . . 4 Database Lockouts . | . . . . . Manual 31 | . 14 9 . 8 Terminals 54 | . 24 17 . 13 Fabricators . | . . . . . Repair Stations 11 | . 11 . . . Recycling Units 20 | . 9 11 . . Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Terminal Hacks 25 | . 8 11 1 5 Prototype ID Bank 1 | . . . . 1 Open Door 1 | . . . 1 . Level Access Points 1 | . . 1 . . Branch Access Points 4 | . 1 2 . 1 Alert Level 3 | . 1 1 . 1 Unreport Threat 1 | . . . . 1 Locate Traps 3 | . 1 2 . . Dispatch Records 2 | . 1 1 . . Surveillance Status 1 | . . 1 . . Investigation Status 3 | . 1 2 . . Hauler Manifests 2 | . 1 1 . . Zone Layout 3 | . 2 . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks 8 | . 8 . . . Scan Component 4 | . 4 . . . Repair 3 | . 3 . . . Refit 1 | . 1 . . . Recycling Unit Hacks 16 | . 6 10 . . Recycle Component 3 | . . 3 . . Process 2 | . . 2 . . Report Inventory 1 | . . 1 . . Retrieve Matter 7 | . 4 3 . . Retrieve Components 3 | . 2 1 . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . . 1 Seal Access 1 | . . . . 1 Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 18 | . 9 6 . 3 Full Trace Events 15 | . 7 5 . 3 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired 3 | . 3 . . . Time 78 | . 78 . . . Parts Recycled 3 | . . 3 . . Recycled Matter 34 | . . 34 . . Retrieved Matter 130 | . 130 . . . Retrieved Components 23 | . 14 9 . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies 3 | . . . 3 . Largest Group 3 | . . . 3 3 Highest-Rated Group 40 | . . . 40 40 Highest-Rated Ally 16 | . . . 16 16 Total Orders . | . . . . . Ally Attacks 17 | . . . . 17 Total Damage 150 | . . . . 150 Kills 4 | . . . . 4 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Active Infowar (turns) 612 | . . . . 612 Optics 612 | . . . . 612 Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . . 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 5346 | 84 1866 2499 226 671 Spaces Moved 1626 | 78 798 428 116 206 Core 86 | 2 . 81 . 3 Treads 903 | . 713 190 . . Legs 383 | . . 64 116 203 Wheels 161 | 76 85 . . . Hover . | . . . . . Flight 93 | . . 93 . . Fastest Speed 50 | 50 90 190 190 260 Average Speed 299 | 90 206 550 190 276 Slowest Speed 1080 | 100 240 1080 190 1050 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 34 | 4 89 35 19 24 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 245 | . 72 50 . 123 Melee . | . . . . . Projectile 11 | . . . . 11 AOE 234 | . 72 50 . 112 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 1952 | 88 980 504 122 258 Wait 109 | . 109 . . . Move 1622 | 77 797 427 115 206 Hop . | . . . . . Pick Up 46 | 5 17 16 3 5 Fast Attach 24 | 5 5 12 2 . Attach 21 | 1 3 6 . 11 Detach 9 | . 4 1 1 3 Swap 7 | . 7 . . . Drop 30 | . 15 9 1 5 Fire 82 | . 23 33 . 26 Melee . | . . . . . Ram . | . . . . . Kick 2 | . . . . 2 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines -8/Materials (discovered 3 exits: Fac / Sto x2) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 85 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 370 | -10/Materials | Discovered new exit (range 13) 590 | -10/Materials | Identified exit to Mines 1440 | -10/Materials | Discovered new exit (range 8) 1545 | -10/Materials | Repaired Ion Engine 1547 | -10/Materials | Repaired Lgt. Treads 1573 | -10/Materials | Repaired Lgt. Armor Plating 1951 | -10/Materials | Entered another Materials area 1951 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2098 | -9/Materials | Identified exit to Mines 2409 | -9/Materials | Identified exit to Materials 2537 | -9/Materials | Lost 3 parts (2n1w) 4450 | -9/Materials | Entered Mines 4509 | -9/Mines | Learned 2 Materials zone layouts 4509 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4559 | -9/Mines | Discovered exit to Materials (range 5) 4600 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 4676 | -9/Mines | Entered Materials 4676 | -8/Materials | Accompanied by 3 allies 4676 | -8/Materials | Evolved 2 slots: Utility x2 4677 | -8/Materials | Identified exit to Factory 4699 | -8/Materials | Identified exit to Storage 4803 | -8/Materials | Garrison activated, responded to threat 4844 | -8/Materials | Lost 3 allies 5309 | -8/Materials | Core integrity fell below 50% 5340 | -8/Materials | Core integrity fell below 20% 5347 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Slug penetrates Wall. K-01 Serf collects debris. U-05 Engineer builds a Wall. K-01 Serf collects debris. U-05 Engineer lays Concrete. Assault Cannon destroyed. Kicked U-05 Engineer. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. Slug penetrates Wall. K-01 Serf collects debris. U-05 Engineer builds a Wall. Aluminum Leg destroyed. U-05 Engineer builds a Wall. Critical hit (Burn: +37). U-05 Engineer builds a Wall. Slug penetrates Wall. U-05 Engineer lays Concrete. U-05 Engineer builds a Door. Penetrated by Slug. 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Y[g # % | | ##??????????????# / !%= "" | | #??????????????# # [=*%= T | | ##??????????????# # # #######% = | | ##??????????????# ## #?????# [%% | | #+#############+########+## ####?????# * | | %* ###????????# | | = % #??????????# % | | = #?###??????# | | #/################### ### #####??# | | #?????????????# ## #??# %* | | = """ #?????????????# ## #??# | | "G" #?????????????# ## "#??# | | " " #?????????????# ## T#??# | | #?????????????# ## "#??# ######### | | #?????????????# ## #??# #?# | | #????????????? ###+####### #?## """ | | #????????????? #??#""""" | | #####????????????? ?????????? #???????? | | ## ##????????????????? ????????? #???????? | | ? #??????????????????? ?????????? ##????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 15 Energy Capacity 250 Matter Stores 450 Matter Capacity 450 Sight Range 20 Terrain Scan Density 210 Armor Coverage 600 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 20 Evasion (%) 42 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Ion Engine | 1% | -10/Materials Lgt. Armor Plating | 67% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Bumper Bots Fitting Room For Emergencies Only Resistances Are Futile Spot Them First There's More Where That Came From Throw Away The Key Well Done Challenges ------------ None Game ------ Seed MultinovaKineticCanceller Manual? 0 Play Time 00:47:28 Cumulative 21.2 hours Start 2026.02.20 @ 15:58:11 End 2026.02.20 @ 16:47:04 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 59 Rogue 0 Adventurer 59 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 19 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 50x43 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: eda1b7a3-8d1d-4495-ac7a-dcab9d311e27