Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.04.30 @ 23:40:34 Player: slowdive Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (85) 425 Value Destroyed (2299) 2299 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (70) 70 TOTAL SCORE: 6014 Bonus ------- High Alert Combat Kills 70 Cogmind --------- Core Integrity 0/850 Matter 3/300 Energy 65/100 System Corruption 0% Temperature Cool (0) Movement Core (250) Ox4 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Improved Heat Sink Medium Storage Unit Signal Interpreter Improved Melee Analysis Suite > --- WEAPON (2) ------- Gauss Rifle > --- INVENTORY (10) --- (None) Peak State ------------ > --- POWER ------------ Light Fission Core Cold Fusion Reactor > --- PROPULSION ------- Light Treads Cesium-ion Thruster > --- UTILITY ---------- Medium Storage Unit Structural Scanner Advanced Sensor Array Signal Interpreter Improved Melee Analysis Suite Hacking Suite > --- WEAPON ----------- Compact Ion Cannon Flak Gun > --- INVENTORY -------- Improved Heat Sink Heavy Laser Gauss Rifle Powered Hammer [Rating: 41] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Cesium-ion Thruster Utility Signal Interpreter Device Sensor Array Storage High-capacity Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Medium Armor Plating Weapon Light Cannon Energy Gun Precision Beam Rifle Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Impact Weapon Powered Hammer Slashing Weapon Mining Claw Build | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power 1 | . . . . . 1 Propulsion 2 | . . 1 . 1 . Utility 5 | . . 1 2 1 1 Weapon . | . . . . . . Parts Attached 157 | . 13 39 61 26 18 Power 7 | . . 2 2 1 2 Engine 4 | . . 2 2 . . Core 2 | . . . . 1 1 Reactor 1 | . . . . . 1 Propulsion 52 | . 2 12 20 14 4 Treads 17 | . 1 9 6 . 1 Leg 10 | . . . 10 . . Wheel 9 | . 1 3 4 1 . Hover . | . . . . . . Flight 16 | . . . . 13 3 Utility 41 | . 4 10 16 5 6 Device 18 | . 1 2 9 3 3 Storage 5 | . 1 3 . 1 . Processor 5 | . . 2 1 . 2 Hackware 2 | . . . 1 . 1 Protection 11 | . 2 3 5 1 . Artifact . | . . . . . . Weapon 57 | . 7 15 23 6 6 Energy Gun 7 | . . 1 4 1 1 Energy Cannon 8 | . . 3 3 1 1 Ballistic Gun 13 | . 2 1 6 2 2 Ballistic Cannon 12 | . 1 6 5 . . Launcher 7 | . 2 2 2 1 . Special Weapon . | . . . . . . Impact Weapon 3 | . . . . 1 2 Slashing Weapon 7 | . 2 2 3 . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 6 | . . 1 2 1 2 Parts Lost 47 | . . 4 13 13 17 Power 5 | . . . 2 1 2 Propulsion 20 | . . 2 5 8 5 Utility 13 | . . 1 4 3 5 Weapon 9 | . . 1 2 1 5 Highest Loss Streak 12 | . . 2 6 9 12 To Critical Strikes . | . . . . . . Average Slot Usage (%) 92 | . 99 96 97 85 41 Engine 9 | . 14 11 8 . . Treads 13 | . 14 21 11 . 1 Leg 2 | . . . 8 . . Wheel 7 | . 14 10 5 . . Flight 2 | . . . . 28 4 Device 6 | . . 4 9 13 6 Storage 11 | . 14 13 9 7 6 Processor 7 | . . 9 11 7 6 Hackware 3 | . . . 6 6 1 Protection 6 | . 12 3 7 3 . Energy Gun 2 | . 2 . 4 3 . Energy Cannon 1 | . . 2 1 . 4 Ballistic Gun 3 | . 10 1 2 4 1 Ballistic Cannon 8 | . 9 13 8 . . Slashing Weapon 2 | . 5 3 . . . Naked Turns . | . . . . . . Heaviest Build 72 | 12 35 57 72 25 39 Greatest Support 66 | 20 20 60 66 29 20 Greatest Overweight (x) 12 | . 2 3 6 5 12 Average Overweight (x) 1 | . . . 3 . 1 Largest Inventory Capacity 20 | 8 15 20 20 20 10 Average Capacity 16 | 8 13 16 20 10 10 Most Carried 20 | 6 15 20 20 18 10 Average Carried 14 | 6 12 14 19 8 4 Final Capacity 20 | 8 15 20 20 10 10 Final Carried 20 | 6 15 20 16 5 . Class Distribution -------------------- 70% | Mutant 15% | Scavenger-Mutant 8% | Sprinter 5% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Sprinter | -7/Factory Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Scr Mat Mat Mat Fac Fac Matter Collected 2619 | 200 293 856 1064 132 74 Remotely . | . . . . . . Salvage Created 2634 | . 318 1064 1046 132 74 Parts 173 | . 31 63 67 5 7 Haulers Intercepted 7 | . 2 3 2 . . Recyclers Shooed 6 | . 1 3 2 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Combat Hostiles Destroyed 51 | . 4 23 22 1 1 Melee 5 | . . . 4 1 . Guns 7 | . . 3 4 . . Cannons 28 | . 1 15 11 . 1 AOE 11 | . 3 5 3 . . Classes Destroyed 14 | . 7 2 3 2 . Worker 5 | . 1 2 . 2 . Builder 3 | . 1 . 1 . 1 Tunneler 2 | . 1 1 . . . Hauler 7 | . 2 3 2 . . Recycler 4 | . 1 2 1 . . Mechanic 1 | . . . . 1 . Operator 2 | . . 1 1 . . Watcher 10 | . 3 2 4 1 . Swarmer 4 | . . . 4 . . Cutter 3 | . . . 3 . . Grunt 33 | . 4 19 10 . . Sentry 8 | . . 4 3 . 1 Hunter 2 | . . . 2 . . Programmer 1 | . . . . 1 . Best Kill Streak 8 | . 8 6 4 2 1 Combat Bots Only 5 | . 2 5 4 1 1 Max Kills in Single Turn 2 | . 2 2 2 1 1 Gunslinging . | . . . . . . Exploded 2 | . 2 2 2 . . Melee 1 | . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Scr Mat Mat Mat Fac Fac Damage Taken 7516 | . 334 1397 2661 1089 2035 Core 1691 | . 37 227 346 229 852 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 283 | . 28 159 26 70 . Core Remaining (%) 66 | 100 85 43 37 67 . Volleys Fired 242 | . 30 89 84 22 17 Largest 2 | . 2 2 2 2 1 Hottest 124 | . 55 91 124 69 90 Shots Fired 398 | . 51 154 147 29 17 Gun 175 | . 35 41 63 29 7 Cannon 198 | . 11 102 75 . 10 Launcher 25 | . 5 11 9 . . Special . | . . . . . . Kinetic 279 | . 46 110 92 28 3 Thermal 64 | . . 12 37 1 14 Explosive 19 | . 5 11 3 . . Electromagnetic 36 | . . 21 15 . . Robot Hit Streak 12 | . 11 9 12 6 11 Robot Miss Streak 9 | . 3 9 6 3 1 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 249 | . 31 86 94 24 14 Core Hits 137 | . 22 44 59 7 5 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 6 | . . 1 5 . . Burn 1 | . . . 1 . . Blast 4 | . . 1 3 . . Corrupt 1 | . . . 1 . . Melee Attacks 68 | . 15 18 22 10 3 Impact 13 | . . . . 10 3 Slashing 55 | . 15 18 22 . . Piercing . | . . . . . . Sneak Attacks 3 | . 1 . . 2 . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 6617 | . 839 2292 2418 705 363 Guns 1794 | . 292 339 715 369 79 Cannons 2435 | . 120 1107 985 . 223 Explosions 1772 | . 372 846 554 . . Melee 577 | . 46 . 141 329 61 Ramming 39 | . 9 . 23 7 . Kinetic 2785 | . 412 913 1071 349 40 Thermal 1013 | . . 227 504 20 262 Explosive 1379 | . 372 761 246 . . Electromagnetic 824 | . . 391 433 . . Impact 390 | . . . . 329 61 Slashing 187 | . 46 . 141 . . Piercing . | . . . . . . Highest Corruption 3 | . . . 1 3 . Average Corruption 1 | . . . 1 2 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 4 | . . . 2 2 . Message Errors 3 | . . . 1 2 . Energy Discharges 1 | . . . 1 . . Overload Shots . | . . . . . . Overflow Damage 288 | . 42 65 64 117 . Projectiles 35 | . . 22 13 . . Explosions 113 | . 26 43 44 . . Melee 140 | . 16 . 7 117 . Knockbacks 23 | . . 6 16 1 . Impact 1 | . . . . 1 . Kinetic 20 | . . 6 14 . . Secondary 2 | . . . 2 . . Self-Inflicted Damage 276 | . 49 129 95 3 . Shots 10 | . 2 6 2 . . Rammed 6 | . 1 . 3 2 . Targets Rammed 7 | . 1 . 4 2 . Kicked 1 | . . . 1 . . Crushed . | . . . . . . Highest Temperature 410 | . 42 168 410 9 96 Average Temperature 59 | . 13 34 89 9 38 Received Heat Transfer 1920 | . 123 615 846 186 150 Effects 6 | . . . 6 . . Shutdowns 1 | . . . 1 . . Energy Bleed 1 | . . . 1 . . Interference 4 | . . . 4 . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 7 | . . 1 5 1 . Impact Corruptions 6 | . . . . 6 . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . . . . 2 Heat Transferred 1963 | . . 470 1086 37 370 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 3 | . . 2 1 . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Peak Influence 547 | . 330 547 356 190 36 Initial 182 | . . 14 182 138 . Average 156 | . 92 156 224 111 9 Maximum Alert Level 2 | . 1 2 1 . . Low Security (%) 69 | 100 94 69 42 100 100 Level 1 26 | . 5 16 57 . . Level 2 4 | . . 14 . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 17 | . . 6 7 3 1 Investigation 7 | . . 3 3 1 . Extermination 1 | . . . . 1 . Reinforcement 9 | . . 3 4 1 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . . 1 . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Distress Signals 7 | . . 5 2 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 107 | . 12 37 48 7 3 Peak Tracking Total 7 | . 3 7 6 4 2 Tactical Retreats 13 | . . 3 9 1 . Traps | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Traps Triggered 5 | . . 1 3 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Scr Mat Mat Mat Fac Fac Machines Disabled 4 | . 1 2 1 . . Max in Single Turn 1 | . 1 1 1 . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Machines Accessed 19 | . 4 5 5 4 1 Terminals 12 | . 3 3 3 2 1 Fabricators 1 | . . . . 1 . Repair Stations 4 | . 1 1 1 1 . Recycling Units 1 | . . . 1 . . Scanalyzers 1 | . . 1 . . . Garrison Access . | . . . . . . Total Hacks 55 | . 10 19 15 10 1 Successful 34 | . 3 13 10 8 . Failed 21 | . 7 6 5 2 1 Catastrophic 3 | . 1 . 1 1 . Database Lockouts . | . . . . . . Manual 14 | . 4 6 2 2 . Terminals 30 | . 7 8 11 3 1 Fabricators 3 | . . . . 3 . Repair Stations 16 | . 3 7 2 4 . Recycling Units 2 | . . . 2 . . Scanalyzers 4 | . . 4 . . . Garrison Access . | . . . . . . Terminal Hacks 11 | . 1 3 6 1 . Record 5 | . . 1 4 . . Prototype ID Bank 2 | . . 1 . 1 . Terminal Index 1 | . . . 1 . . Unreport Threat 1 | . . 1 . . . Dispatch Records 1 | . . . 1 . . Registered Components 1 | . 1 . . . . Fabricator Hacks 3 | . . . . 3 . Network Status 1 | . . . . 1 . Load Schematic 1 | . . . . 1 . Build 1 | . . . . 1 . Repair Station Hacks 14 | . 2 6 2 4 . Scan Component 7 | . 1 3 1 2 . Repair 7 | . 1 3 1 2 . Recycling Unit Hacks 2 | . . . 2 . . Report Inventory 1 | . . . 1 . . Retrieve Components 1 | . . . 1 . . Scanalyzer 4 | . . 4 . . . Insert Component 2 | . . 2 . . . Analyze 2 | . . 2 . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . 1 . . Used . | . . . . . . Hacking Detections 16 | . 4 4 4 4 . Full Trace Events 7 | . 1 4 1 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . 2 . . . Parts Built 1 | . . . . 1 . Authchips . | . . . . . . Time 25 | . . . . 25 . Total Part Build Rating 1 | . . . . 1 . Parts Repaired 7 | . 1 3 1 2 . Time 228 | . 32 84 36 76 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 3 | . . . 3 . . Parts Scanalyzed 2 | . . 2 . . . Part Schematics Acquired 2 | . . 2 . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Scr Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Scr Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Scr Mat Mat Mat Fac Fac Turns Passed 5854 | 3 1113 1721 2137 543 337 Spaces Moved 2738 | 3 544 691 824 498 178 Core 65 | . . . . 12 53 Treads 843 | . 251 416 145 . 31 Legs 115 | 3 . . 112 . . Wheels 1152 | . 293 275 567 2 15 Hover . | . . . . . . Flight 563 | . . . . 484 79 Fastest Speed 26 | 120 100 115 130 26 29 Average Speed 142 | 120 167 158 171 42 148 Slowest Speed 650 | 120 240 240 540 300 650 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 1 | . . . . 1 . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 33 | 2 86 45 54 7 5 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 3 | . . 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . Scrap Searched . | . . . . . . Spaces Dug 25 | . 7 11 5 . 2 Terrain Destroyed 172 | . 50 85 34 . 3 Melee 24 | . 7 11 4 . 2 Projectile 8 | . . . 7 . 1 AOE 140 | . 43 74 23 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Total 4158 | 2 661 1124 1360 784 227 Wait 791 | . 34 257 294 203 3 Move 2731 | 2 543 690 823 495 178 Hop 1 | . . . . 1 . Pick Up 77 | . 17 17 29 8 6 Fast Attach 35 | . 1 5 15 7 7 Attach 50 | . . 9 15 15 11 Detach 13 | . . 1 4 7 1 Swap 72 | . 12 25 31 4 . Drop 71 | . 8 13 39 10 1 Fire 242 | . 30 89 84 22 17 Melee 68 | . 15 18 22 10 3 Ram 5 | . 1 . 2 2 . Kick 1 | . . . 1 . . Crush 1 | . . . 1 . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 4 | -11/Scrapyard | Entered Materials 145 | -10/Materials | Discovered new exit (range 5) 313 | -10/Materials | Build established: Mutant 426 | -10/Materials | Discovered new exit (range 13) 508 | -10/Materials | Repaired Rocket Launcher 762 | -10/Materials | Discovered new exit (range 8) 877 | -10/Materials | Discovered new exit (range 16) 1117 | -10/Materials | Entered another Materials area 1117 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1304 | -9/Materials | Repaired Com. Wheel 1333 | -9/Materials | Repaired Lgt. Treads 1369 | -9/Materials | Repaired Med. Armor Plating 2003 | -9/Materials | Discovered new exit (range 3) 2347 | -9/Materials | Identified exit to Materials 2611 | -9/Materials | Core integrity fell below 50% 2804 | -9/Materials | Discovered exit to Materials (range 10) 2838 | -9/Materials | Entered another Materials area 2838 | -8/Materials | Evolved 2 slots: Utility x2 3678 | -8/Materials | Build established: Skirmisher 3927 | -8/Materials | Repaired Broken Lgt. Treads? 4003 | -8/Materials | Build established: Mutant 4107 | -8/Materials | Lost 3 parts (1p1n1u) 4327 | -8/Materials | Discovered new exit (range 6) 4382 | -8/Materials | Build established: Scavenger-Mutant 4928 | -8/Materials | Discovered new exit (range 4) 4943 | -8/Materials | Core integrity fell below 50% 4960 | -8/Materials | Identified exit to Factory 4975 | -8/Materials | Entered Factory 4975 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5005 | -7/Factory | Lost 6 parts (1p2n2u1w) 5127 | -7/Factory | Repaired Surge Thruster 5166 | -7/Factory | Repaired Surge Thruster 5168 | -7/Factory | Discovered new exit (range 3) 5169 | -7/Factory | Identified exit to Factory 5254 | -7/Factory | Build established: Sprinter 5283 | -7/Factory | Fabricated Sensor Array (x1) 5369 | -7/Factory | Lost 3 parts (1p1n1u) 5518 | -7/Factory | Entered another Factory area 5518 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 5589 | -6/Factory | Lost 12 parts (7n3u2w) 5696 | -6/Factory | Lost 3 parts (2n1u) 5781 | -6/Factory | Core integrity fell below 50% 5829 | -6/Factory | Lost 8 parts (2p2n3u1w) 5835 | -6/Factory | Core integrity fell below 20% 5855 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 05793_ Structural Scanner destroyed. 05798_ Cold Fusion Reactor destroyed. 05798_ Penetrated by Slug. 05802_ Slug penetrates Wall. 05802_ Penetrated by Slug. 05830_ Slug penetrates Wall. 05831_ Penetrated by Slug. 05831_ Com. Ion Cannon destroyed. 05833_ Slug penetrates Wall. 05834_ Penetrated by Slug. 05837_ Slug penetrates Wall. 05838_ Penetrated by Slug. 05844_ Slug penetrates Wall. 05847_ Penetrated by Slug. 05849_ Powered Hammer destroyed. 05849_ Penetrated by Slug. 05849_ Hvy. Laser destroyed. 05851_ Slug penetrates H-66 Slayer. 05853_ Penetrated by Slug. 05855_ Slug penetrates H-66 Slayer. 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