Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.08 @ 20:12:22 Player: zacyquack Result: Destroyed by H-55 Commando with Assault Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (74) 370 Value Destroyed (1833) 1833 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 6063 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 35/300 Energy 63/160 System Corruption 11% Temperature Cool (0) Movement Core (550) Ox10 Location -7/Factory Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ Large Storage Unit Visual Processing Unit Improved Light Armor Plating > --- WEAPON (2) ------- High-powered Shotgun Improved Datajack > --- INVENTORY (15) --- Light Nuclear Core Improved Heat Sink High-capacity Battery (250) Advanced Weight Redist. System Visual Processing Unit Guided Plasma Cannon Shock Bomb Launcher Remote Datajack Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Improved Treads Advanced Treads > --- UTILITY ---------- Improved Cooling System Medium Storage Unit Visual Processing Unit Hardened Medium Armor Plating Hardened Medium Armor Plating Improved Shield Generator System Shield > --- WEAPON ----------- Flak Gun Flak Gun > --- INVENTORY -------- Light Nuclear Core Improved Heat Sink High-capacity Battery Hardened Medium Armor Plating Improved Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Guided Plasma Cannon Shock Bomb Launcher Improved Datajack [Rating: 40] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Utility Hardened Medium Armor Plating Device Improved Heat Sink Storage Medium Storage Unit Processor Visual Processing Unit Hackware System Shield Protection Hardened Medium Armor Plating Weapon Spread Laser Energy Gun Spread Laser Energy Cannon Guided Plasma Cannon Ballistic Gun Flak Gun Special Weapon Mining Laser Slashing Weapon Chainsword Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . 2 . . . 2 2 Power . | . . . . . . . . . Propulsion 1 | . . . . . . . . 1 Utility 5 | . . . 2 . . . 2 1 Weapon . | . . . . . . . . . Parts Attached 56 | 6 11 . 18 . . . 6 15 Power 6 | 1 1 . 2 . . . . 2 Engine 4 | 1 . . 2 . . . . 1 Core 2 | . 1 . . . . . . 1 Reactor . | . . . . . . . . . Propulsion 9 | 2 1 . 5 . . . 1 . Treads 9 | 2 1 . 5 . . . 1 . Leg . | . . . . . . . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 23 | 1 3 . 7 . . . 3 9 Device 6 | . 2 . 1 . . . . 3 Storage 3 | 1 1 . . . . . . 1 Processor 2 | . . . 2 . . . . . Hackware 2 | . . . . . . . 1 1 Protection 10 | . . . 4 . . . 2 4 Artifact . | . . . . . . . . . Weapon 18 | 2 6 . 4 . . . 2 4 Energy Gun 10 | 2 5 . 3 . . . . . Energy Cannon 1 | . . . . . . . 1 . Ballistic Gun 3 | . . . . . . . . 3 Ballistic Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special Weapon 1 | . 1 . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . Special Melee Weapon 2 | . . . 1 . . . 1 . Unidentified Prototypes . | . . . . . . . . . Parts Lost 27 | . 6 . 4 . . . 2 15 Power 3 | . 1 . 1 . . . . 1 Propulsion 5 | . 2 . 1 . . . . 2 Utility 12 | . 1 . 1 . . . 1 9 Weapon 7 | . 2 . 1 . . . 1 3 Highest Loss Streak 13 | . 2 . 2 . . . 2 13 To Critical Strikes 1 | . . . . . . . . 1 Average Backups 8 | 1 5 10 9 10 10 10 8 10 Power 1 | . 1 2 1 1 1 1 1 1 Propulsion . | . . . . . . . . . Utility 4 | . 1 2 3 6 6 6 5 6 Weapon 2 | . 2 5 3 2 2 2 1 2 Tool/Special . | . . . . . . . . . Unused Backups 16 | . 2 . 4 . 1 1 . 8 Power 5 | . 2 . 1 . . . . 2 Propulsion . | . . . . . . . . . Utility 7 | . . . 2 . . 1 . 4 Weapon 3 | . . . 1 . 1 . . 1 Tool/Special 1 | . . . . . . . . 1 Average Slot Usage (%) 92 | . 85 85 93 100 100 100 98 88 Engine 8 | . 9 . 6 11 11 11 9 6 Core 1 | . 3 14 3 . . . . . Treads 18 | . 22 14 18 22 22 22 17 13 Device 9 | . 7 14 11 11 11 11 5 9 Storage 10 | . 14 14 11 11 11 11 9 7 Processor 7 | . . . 11 11 11 11 9 7 Hackware 2 | . . . . . . . 9 6 Protection 11 | . . . 10 11 11 11 21 19 Energy Gun 15 | . 26 28 20 22 22 20 10 . Ballistic Gun 2 | . . . . . . . . 10 Special Melee Weapon 1 | . . . 1 . . 1 3 1 Peak Build Rating 40 | 6 13 13 22 22 22 22 36 40 Average Rating 22 | 3 7 13 15 22 22 21 30 37 On Entrance 17 | . 6 13 13 22 22 22 22 36 Avg Prop Armor Cover (%) . | . . . . . . . . . Naked Turns . | . . . . . . . . . Heaviest Build 60 | 13 22 22 36 34 34 34 54 60 Greatest Support 46 | 40 40 20 46 46 46 46 46 45 Greatest Overweight (x) 12 | 3 1 1 1 . . . 2 12 Average Overweight (x) . | . . 1 . . . . . 1 Largest Inventory Capacity 15 | 8 10 10 10 10 10 10 10 15 Average Capacity 10 | 6 8 10 10 10 10 10 10 12 Most Carried 15 | 5 10 10 10 10 10 10 10 15 Average Carried 8 | 2 5 10 9 10 9 9 8 10 Final Capacity 15 | 8 10 10 10 10 10 10 10 15 Final Carried 10 | 1 10 10 10 10 10 10 10 8 Class Distribution -------------------- 96% | Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Matter Collected 1095 | 260 38 15 235 . . 52 306 189 Remotely . | . . . . . . . . . Salvage Created 1965 | . 666 46 445 . . 43 377 388 Parts 122 | . 40 4 42 . . 2 10 24 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 3 | . . . 3 . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 52 | . 13 3 21 . . . 6 9 Guns 47 | . 13 3 21 . . . 2 8 Cannons 5 | . . . . . . . 4 1 Classes Destroyed 11 | . 5 1 2 . . . 2 1 Worker 5 | . 3 . 1 . . . . 1 Builder 3 | . 1 . 2 . . . . . Recycler 4 | . . . 1 . . 1 1 1 Operator 3 | . 2 . 1 . . . . . Watcher 7 | . 3 . 1 . . . . 3 Swarmer 20 | . . 3 15 . . . . 2 Grunt 23 | . 13 . 2 . . . 4 4 Brawler 1 | . . . . . . . 1 . Duelist 1 | . . . . . . . 1 . Sentry 4 | . . . 4 . . . . . Programmer 3 | . . . . . . . . 3 Best Kill Streak 7 | . 4 3 7 . . 1 3 5 Combat Bots Only 5 | . 4 3 5 . . . 3 3 Max Kills in Single Turn 2 | . 2 1 2 . . 1 1 2 Gunslinging 1 | . . . . . . . . 1 Exploded . | . . . . . . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Hostile Shots Fired 567 | . 96 7 164 . . . 34 266 Missed 159 | . 29 1 51 . . . 8 70 Hits 408 | . 67 6 113 . . . 26 196 Melee 4 | . . . . . . . 4 . Projectile 404 | . 67 6 113 . . . 22 196 Critical Strikes 12 | . 1 . 1 . . . 2 8 Damage Taken 5201 | . 847 52 1070 . . . 482 2750 Core 1152 | . 122 27 183 . . . 115 705 Absorbed by Shields 250 | . . . . . . . . 250 Regen/Repaired (Parts) 22 | . . . 22 . . . . . Core Remaining (%) 68 | 100 . 40 . . . 54 79 . Volleys Fired 201 | . 83 4 59 . . . 18 37 Largest 2 | . 2 2 2 . . . 2 2 Hottest 130 | . 130 130 130 . . . 121 120 Shots Fired 341 | . 143 8 103 . . . 24 63 Gun 307 | . 131 8 103 . . . 12 53 Cannon 22 | . . . . . . . 12 10 Launcher . | . . . . . . . . . Special 12 | . 12 . . . . . . . Kinetic 53 | . . . . . . . . 53 Thermal 288 | . 143 8 103 . . . 24 10 Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 15 | . 8 3 7 . . . 13 15 Robot Miss Streak 10 | . 5 7 10 . . . 4 8 Penetration Max . | . . . . . . . . . Secondary Targets 12 | . 5 . 4 . . . . 3 Max Gunslinging Chain 1 | . 1 . 1 . . . . 1 Shots Hit Robots 265 | . 81 6 81 . . 5 27 65 Core Hits 224 | . 51 6 98 . . 1 15 53 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 8 | . 6 . . . . . . 2 Burn 6 | . 6 . . . . . . . Sever 2 | . . . . . . . . 2 Melee Attacks 16 | . . . 2 . . 5 4 5 Impact . | . . . . . . . . . Slashing 2 | . . . . . . . . 2 Piercing . | . . . . . . . . . Sneak Attacks 9 | . . . 1 . . 5 3 . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 3958 | . 977 45 1069 . . 4 598 1265 Guns 3110 | . 977 45 1049 . . . 161 878 Cannons 738 | . . . . . . . 437 301 Explosions . | . . . . . . . . . Melee 78 | . . . . . . . . 78 Ramming 32 | . . . 20 . . 4 . 8 Kinetic 878 | . . . . . . . . 878 Thermal 2970 | . 977 45 1049 . . . 598 301 Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing 78 | . . . . . . . . 78 Piercing . | . . . . . . . . . Highest Corruption 11 | . 2 2 . . . . . 11 Average Corruption 2 | . 2 2 . . . . . 3 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 33 | . 15 . . . . . . 18 Message Errors 11 | . 4 . . . . . . 7 Matter Fused 5 | . 3 . . . . . . 2 Heat Flow Errors 5 | . 3 . . . . . . 2 Energy Discharges 5 | . 2 . . . . . . 3 Parts Rejected 1 | . . . . . . . . 1 Data Loss (minor) 4 | . 1 . . . . . . 3 Misfires 2 | . 2 . . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 80 | . . . . . . . 16 64 Projectiles 80 | . . . . . . . 16 64 Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 5 | . . . . . . . . 5 Shots . | . . . . . . . . . Rammed 5 | . . . 3 . . 1 . 1 Targets Rammed 6 | . . . 3 . . 2 . 1 Kicked . | . . . . . . . . . Crushed 1 | . . . . . . 1 . . Highest Temperature 585 | . 357 66 537 . . . 585 548 Average Temperature 191 | . 104 33 204 . . . 319 185 Received Heat Transfer 906 | . 486 . 87 . . . 207 126 Effects 42 | . 4 . 16 . . . 19 3 Shutdowns 11 | . . . 5 . . . 5 1 Energy Bleed 2 | . . . 1 . . . 1 . Interference 7 | . 3 . 2 . . . 2 . Matter Decay 5 | . . . . . . . 4 1 Short Circuit 4 | . 1 . 1 . . . 2 . Damage (minor) 8 | . . . 3 . . . 5 . Damage (major) 4 | . . . 4 . . . . . Damage (core) 1 | . . . . . . . . 1 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 17 | . 11 . . . . . 3 3 Heat Transferred 6516 | . 2983 55 1481 . . . 1277 720 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Maximum Alert Level 1 | . . . 1 . . . . . Low Security (%) 99 | 100 100 100 98 100 . 100 100 100 Level 1 . | . . . 1 . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 254 | . 55 76 254 31 . 5 90 118 Initial 31 | . . 1 25 31 . . . 3 Average 29 | . 13 35 82 9 . . 26 24 Influence Increases 1550 | . 394 85 567 . . 5 157 342 Destroy 0b10 Robot/C 1040 | . 260 60 420 . . . 120 180 Destroy 0b10 Robot/NC 110 | . 45 . 30 . . 5 5 25 Destroy Leader 244 | . 66 10 102 . . . 20 46 Successful Hack 36 | . 10 . 14 . . . 12 . Destroy Structure 15 | . 13 . 1 . . . . 1 Partial Spotted 30 | . . . . . . . . 30 Lose Combat Pursuer 75 | . . 15 . . . . . 60 Influence Decreases 1550 | . 389 24 552 81 . 5 148 351 Entered New Map 101 | . . 4 41 50 . . . 6 Time Decay 1028 | . 290 20 321 31 . 5 128 233 Lost Part 224 | . 52 . 40 . . . 20 112 Purge Threat 197 | . 47 . 150 . . . . . Squads Dispatched 8 | . 3 . 2 . . . . 3 Investigation 4 | . 1 . 2 . . . . 1 Extermination 2 | . . . . . . . . 2 Reinforcement 2 | . 2 . . . . . . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Distress Signals 11 | . 1 . 5 . . . 1 4 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 115 | . 23 4 38 . . . 12 38 Peak Tracking Total 12 | . 4 3 6 . . . 8 12 Tactical Retreats 4 | . . 1 1 . . . . 2 ECM-based Alert Blocks 1 | . . . 1 . . . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Traps Triggered 2 | . 2 . . . . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Machines Disabled . | . . . . . . . . . Max in Single Turn . | . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Machines Accessed 17 | . 5 . 6 . 2 . 1 3 Terminals 10 | . 4 . 4 . . . 1 1 Fabricators . | . . . . . . . . . Repair Stations 1 | . . . 1 . . . . . Recycling Units 3 | . 1 . 1 . . . . 1 Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 Total Hacks 47 | . 17 . 18 . 2 . 2 8 Successful 24 | . 8 . 9 . 2 . 1 4 Failed 23 | . 9 . 9 . . . 1 4 Catastrophic 9 | . 3 . 4 . . . 1 1 Database Lockouts . | . . . . . . . . . Manual 22 | . 8 . 11 . 1 . . 2 Terminals 34 | . 14 . 14 . . . 2 4 Fabricators . | . . . . . . . . . Repair Stations 3 | . . . 3 . . . . . Recycling Units 7 | . 3 . 1 . . . . 3 Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 Terminal Hacks 16 | . 6 . 5 . 2 . 1 2 Record 3 | . . . . . 1 . 1 1 Robot Analysis 2 | . 1 . 1 . . . . . Branch Access Points 2 | . 1 . 1 . . . . . Emergency Access Points 1 | . . . 1 . . . . . Terminal Index 1 | . . . . . . . . 1 Alert Level 3 | . 2 . 1 . . . . . Unreport Threat 2 | . 1 . 1 . . . . . Zone Layout 1 | . 1 . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 3 | . . . 3 . . . . . Scan Component 1 | . . . 1 . . . . . Repair 1 | . . . 1 . . . . . Refit 1 | . . . 1 . . . . . Recycling Unit Hacks 4 | . 2 . 1 . . . . 1 Report Inventory 3 | . 1 . 1 . . . . 1 Retrieve Components 1 | . 1 . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 Seal Access 1 | . . . . . . . . 1 Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 11 | . 5 . 3 . . . 1 2 Full Trace Events 6 | . 3 . 2 . . . . 1 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired . | . . . . . . . . . Parts Repaired 1 | . . . 1 . . . . . Time 38 | . . . 38 . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 10 | . 10 . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . . . Robots Hacked 8 | . . . 1 . . 4 2 1 Non-combat 6 | . . . 1 . . 4 1 . Combat 2 | . . . . . . . 1 1 Robot Hacks Applied 10 | . . . 1 . . 5 3 1 parse_system 2 | . . . . . . . 1 1 no_distress 6 | . . . . . . 5 1 . find_recycling 1 | . . . . . . . 1 . find_station 1 | . . . 1 . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Total Allies 2 | . . . . 2 . . . . Largest Group 2 | . . . . 2 2 . . . Highest-Rated Group 46 | . . . . 46 46 . . . Highest-Rated Ally 31 | . . . . 31 31 . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Active Infowar (turns) 4015 | . . . 886 137 439 699 512 1342 Optics 4015 | . . . 886 137 439 699 512 1342 ECM 505 | . . . 505 . . . . . Robot Analysis Total 2 | . 1 . 1 . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Turns Passed 5403 | 54 1177 46 980 137 439 699 529 1342 Spaces Moved 2235 | 40 435 15 378 86 274 378 169 460 Core 26 | 25 . . . . . . . 1 Treads 2209 | 15 435 15 378 86 274 378 169 459 Legs . | . . . . . . . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 240 160 160 160 160 152 225 Average Speed 184 | 107 174 240 181 160 160 160 191 239 Slowest Speed 650 | 200 240 240 240 160 160 160 320 650 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 34 | 3 73 10 44 26 63 58 19 10 Regions Visited 8 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 2 | . 1 . 1 . . . . . Unknown Exits Taken 6 | 1 . 1 . 1 1 1 1 . Scrap Searched 1 | . . . . . . 1 . . Spaces Dug 12 | . 12 . . . . . . . Terrain Destroyed 13 | . 12 . . . . . . 1 Melee . | . . . . . . . . . Projectile 13 | . 12 . . . . . . 1 AOE . | . . . . . . . . . Terrain Rammed 3 | . . . . . . . . 3 Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Total 3123 | 51 690 18 567 86 275 469 349 618 Wait 498 | . 136 . 72 1 . 80 136 73 Move 2227 | 39 434 14 377 85 273 377 168 460 Hop . | . . . . . . . . . Pick Up 64 | 6 20 . 16 . 1 2 7 12 Fast Attach 10 | 1 . . 5 . . . . 4 Attach 35 | 5 8 . 6 . . . 6 10 Detach 1 | . . . . . . . 1 . Swap 29 | . 4 . 12 . . 1 7 5 Drop 33 | . 5 . 15 . 1 2 2 8 Fire 201 | . 83 4 59 . . . 18 37 Melee 16 | . . . 2 . . 5 4 5 Ram 3 | . . . . . . . . 3 Kick . | . . . . . . . . . Crush 6 | . . . 3 . . 2 . 1 Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 55 | -11/Scrapyard | Entered Materials 70 | -10/Materials | Discovered new exit (range 16) 304 | -10/Materials | Build established: Mutant 518 | -10/Materials | Discovered new exit (range 5) 784 | -10/Materials | Discovered new exit (range 13) 797 | -10/Materials | Identified exit to Mines 870 | -10/Materials | Discovered new exit (range 15) 1232 | -10/Materials | Entered Mines 1246 | -10/Mines | Core integrity fell below 50% 1255 | -10/Mines | Discovered new exit (range 8) 1278 | -10/Mines | Entered Materials 1278 | -9/Materials | Evolved 2 slots: Utility x2 1363 | -9/Materials | Repaired Lgt. Nuclear Core 2185 | -9/Materials | Identified exit to Mines 2258 | -9/Materials | Entered Mines 2387 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2389 | -9/Mines | Discovered new exit (range 5) 2395 | -9/Mines | Entered Exiles 2395 | -9/Exiles | Accompanied by 2 allies 2425 | -9/Exiles | Led the pair of lost Derelicts to a safe place 2435 | -9/Exiles | Met 8R-AWN 2463 | -9/Exiles | Met EX-HEX 2507 | -9/Exiles | Met EX-BIN 2543 | -9/Exiles | Aligned with FarCom system 2544 | -9/Exiles | Given EX-Vault access code 2581 | -9/Exiles | Opened EX-Vault 2604 | -9/Exiles | Found Gui. Plasma Cannon 2639 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2760 | -9/Exiles | Met EX-DEC 2819 | -9/Exiles | Discovered new exit (range 11) 2834 | -9/Exiles | Left Exiles lab with Gui. Plasma Cannon 2834 | -9/Exiles | Entered Mines 3517 | -8/Mines | Discovered new exit (range 7) 3533 | -8/Mines | Entered Materials 3533 | -8/Materials | Evolved 2 slots: Utility x2 3974 | -8/Materials | Discovered new exit (range 10) 4062 | -8/Materials | Entered Factory 4062 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5331 | -7/Factory | Cargo convoy interrupted 5378 | -7/Factory | System corruption reached 10% 5390 | -7/Factory | Core integrity fell below 50% 5399 | -7/Factory | Core integrity fell below 20% 5404 | -7/Factory | Destroyed by H-55 Commando with Assault Rifle Last Messages --------------- 05392_ R-06 Scavenger collects Target Analyzer. 05393_ Penetrated by Slug. 05394_ K-01 Serf collects debris. 05394_ U-05 Engineer builds a Wall. 05395_ Penetrated by Slug. 05395_ Critical hit (Destroy). 05395_ Chainsword destroyed. 05396_ Slug penetrates Wall. 05398_ K-01 Serf cleans the Repair Station. 05398_ System Shield destroyed. 05398_ Penetrated by Slug. 05398_ Slug penetrates P-60 Hacker. 05399_ Slug penetrates Wall. 05401_ Penetrated by Slug. 05402_ Jacked X-67 Chaingunner... >>parse_system Reading system data... 05402_ Slug penetrates Wall. 05402_ K-01 Serf cleans the Repair Station. 05404_ Penetrated by Slug. 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[#????????????????????????? | | # #??# !! #????????????????????????? | | ## #??# ##########????????????????????????? | | ?# ####+##+######????????????????????????????? | | ?# # #????????????????????????????? | | ?# # #????????????????????????????? | | ## # #????????????????????????????? | | # #????????????????????????????? | | ^ # #????????????????????????????? | | + #????????????????????????????? | | %# #????????????????????????????? | | # #????????????????????????????? | | ^ # #????????????????????????????? | | # #????????????????????????????? | | # #????????????????????????????? | | # #????????????????????????????? | | ##############????????????????????????????? | | #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | ## #?????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 825 Evasion (%) 40 Recoil Reduction 2 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Nuclear Core | 56% | -9/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Jackpot More Dakka Please Sixth Sense Throw Away The Key Challenges ------------ None Game ------ Seed DataBiocellFlail Manual? 0 Play Time 01:08:01 Cumulative 10.6 hours Start 2026.04.08 @ 18:58:45 End 2026.04.08 @ 20:12:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 16 Rogue 16 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 13 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d8464d24-afc4-41c5-9a92-10117082899e